Re: Softimage Icon Removed from Mudbox?

2015-05-05 Thread Tenshi S.
Hi, i'm not into coding, but if it's something easy as replacing some lines
i could try. I've using the Softimage 2014SP2 as my base, i have installed
the 2015(soon i'll update that), for Mudbox i have the last 2014, and the
last 2015 versions. I'm not planing to use Softimage 2015 until SP2 comes
out, so i would love to send files from Mudbox 2015 to Softimage 2014, and
viceversa. I know in practice it's impossible but in theory what you say
could work.
Hope you could remember what you need to do or test that again, it could
help a lot of guys here. Thanks,

On Tue, May 5, 2015 at 3:21 PM, skuby  wrote:

> I've manually fixed this in the past with version mis-matches.
> "C:\Users\All Users\Autodesk\Synergy\".  Somewhere in there you'll find
> editable files that are in ascii.  It might take a little trial and error,
> but last I remember I figured the whole thing out and had it working in 10
> minutes.  that got like a 2013/14 version of Soft sending/recieving to a
> 2015 version mb/ -something like that, been a while and I dont' have any of
> the apps handy on this machine to give perfect instructions.  You will
> probably have an easier time if you have an old MB 2014/2015 install which
> you can refer to / copy/pasta bits from.  -pretty confident you could get
> this working somehow if you really wanted
>
> On Fri, May 1, 2015 at 10:44 PM, Tenshi S.  wrote:
>
>> I think Mudbox will be better with a tool like "Zspheres", when they put
>> a solution like that to create the base for models, i'll be more than
>> happy; because Mudbox it's easy and most of the tools necessary are there.
>> More brushes and presets are welcome, too.
>>
>>
>> On Thu, Apr 30, 2015 at 7:17 PM, Tim Leydecker  wrote:
>>
>>>  a 1:1 copy of some of the best ZBrush brushes (dam standard springs to
>>> mind)
>>> would have been nice, something ZBrush Dynamesh as a surprise extension,
>>> too.
>>>
>>> How about some new presets, some vector tooltips/brush images, just a
>>> little well deserved love.
>>>
>>> Mudbox is so nice in how easy it can be picked up and used (compared to
>>> ZBrush´s GUI and methodology)
>>> it´s sad that it´s been left out like that.
>>>
>>> Still, I took the treetrunk example, retopoed, subdivided it to some 50
>>> million polygons by mistake and Mudbox
>>> kept itself responsive...
>>>
>>>
>>>
>>>
>>> Am 01.05.2015 um 01:03 schrieb Tenshi S.:
>>>
>>> Your right. Few updates in 2016. Less than 4 features and a few bug
>>> fixes. For a new version one will expect something more. At least 10
>>> features and 20 bug fixes. =/
>>>
>>> On Thu, Apr 30, 2015 at 3:00 PM, Tim Leydecker  wrote:
>>>
  Relax. I don´t want to miss the new Relax  brush in Mudbox 2016.

 That´s the only green bracketed (highlight what´s new option = 1) I
 found sofar.

 I´m sure there´s more inovations but it´s in another package?


 Am 30.04.2015 um 21:50 schrieb Mirko Jankovic:

 well just stay on mudbox 2015 then as well. not like they made anything
 interesting in 2016 anyway

 On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S.  wrote:

> Mudbox to Softimage, It's something i'll miss a lot then, it works
> really good. Maya to Softimage and viceversa, too. Damn... how the heck
> they remove this thing? It's really important feature, it saves a lot of
> time. If they don't want to give us a 2016 version, at least they'll try 
> to
> put those lines of codes to make it work in the 2015SP2(i hope that's
> coming?) version.
>
> On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker 
> wrote:
>
>>  It would be a very welcome functionality, especially when being dealt
>> an old Softimage 2015 along with everything else labeled 2016 as part
>> of
>> a new suite package.
>>
>> In the past, I found it difficult to run differently labeled
>> versions, e.g. Softimage 2012
>> with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling
>> me there´s
>> no license available, that could well be a setup error on my end or a
>> misunderstanding
>> of the suite licensing scheme but if that´s the root of the problem,
>> that Softimage2015
>> +Mudbox2016 will not easily serve themselves in sharing a
>> (suite)license, then it
>> would be a good time to adress that, too?
>>
>> Cheers,
>>
>> tim
>>
>>
>>
>>
>>
>>
>> Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:
>>
>> Yeah, I reckon they should add it back in. AD has back pedalled on
>> some minor things like this before, so it might still happen, and it 
>> would
>> be a welcome grace to a userbase that has, frankly speaking, already been
>> slighted pretty hard.
>>
>>  It certainly won't happen though if part of that user base takes
>> the pessimist approach and claims it never worked, when it did, or 
>> because
>> they don't need it assumes other don

Re: Softimage Icon Removed from Mudbox?

2015-05-05 Thread skuby
I've manually fixed this in the past with version mis-matches.
"C:\Users\All Users\Autodesk\Synergy\".  Somewhere in there you'll find
editable files that are in ascii.  It might take a little trial and error,
but last I remember I figured the whole thing out and had it working in 10
minutes.  that got like a 2013/14 version of Soft sending/recieving to a
2015 version mb/ -something like that, been a while and I dont' have any of
the apps handy on this machine to give perfect instructions.  You will
probably have an easier time if you have an old MB 2014/2015 install which
you can refer to / copy/pasta bits from.  -pretty confident you could get
this working somehow if you really wanted

On Fri, May 1, 2015 at 10:44 PM, Tenshi S.  wrote:

> I think Mudbox will be better with a tool like "Zspheres", when they put a
> solution like that to create the base for models, i'll be more than happy;
> because Mudbox it's easy and most of the tools necessary are there. More
> brushes and presets are welcome, too.
>
>
> On Thu, Apr 30, 2015 at 7:17 PM, Tim Leydecker  wrote:
>
>>  a 1:1 copy of some of the best ZBrush brushes (dam standard springs to
>> mind)
>> would have been nice, something ZBrush Dynamesh as a surprise extension,
>> too.
>>
>> How about some new presets, some vector tooltips/brush images, just a
>> little well deserved love.
>>
>> Mudbox is so nice in how easy it can be picked up and used (compared to
>> ZBrush´s GUI and methodology)
>> it´s sad that it´s been left out like that.
>>
>> Still, I took the treetrunk example, retopoed, subdivided it to some 50
>> million polygons by mistake and Mudbox
>> kept itself responsive...
>>
>>
>>
>>
>> Am 01.05.2015 um 01:03 schrieb Tenshi S.:
>>
>> Your right. Few updates in 2016. Less than 4 features and a few bug
>> fixes. For a new version one will expect something more. At least 10
>> features and 20 bug fixes. =/
>>
>> On Thu, Apr 30, 2015 at 3:00 PM, Tim Leydecker  wrote:
>>
>>>  Relax. I don´t want to miss the new Relax  brush in Mudbox 2016.
>>>
>>> That´s the only green bracketed (highlight what´s new option = 1) I
>>> found sofar.
>>>
>>> I´m sure there´s more inovations but it´s in another package?
>>>
>>>
>>> Am 30.04.2015 um 21:50 schrieb Mirko Jankovic:
>>>
>>> well just stay on mudbox 2015 then as well. not like they made anything
>>> interesting in 2016 anyway
>>>
>>> On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S.  wrote:
>>>
 Mudbox to Softimage, It's something i'll miss a lot then, it works
 really good. Maya to Softimage and viceversa, too. Damn... how the heck
 they remove this thing? It's really important feature, it saves a lot of
 time. If they don't want to give us a 2016 version, at least they'll try to
 put those lines of codes to make it work in the 2015SP2(i hope that's
 coming?) version.

 On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker 
 wrote:

>  It would be a very welcome functionality, especially when being dealt
> an old Softimage 2015 along with everything else labeled 2016 as part
> of
> a new suite package.
>
> In the past, I found it difficult to run differently labeled versions,
> e.g. Softimage 2012
> with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling
> me there´s
> no license available, that could well be a setup error on my end or a
> misunderstanding
> of the suite licensing scheme but if that´s the root of the problem,
> that Softimage2015
> +Mudbox2016 will not easily serve themselves in sharing a
> (suite)license, then it
> would be a good time to adress that, too?
>
> Cheers,
>
> tim
>
>
>
>
>
>
> Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:
>
> Yeah, I reckon they should add it back in. AD has back pedalled on
> some minor things like this before, so it might still happen, and it would
> be a welcome grace to a userbase that has, frankly speaking, already been
> slighted pretty hard.
>
>  It certainly won't happen though if part of that user base takes the
> pessimist approach and claims it never worked, when it did, or because 
> they
> don't need it assumes other don't either.
>
> On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz 
> wrote:
>
>>  It and goZ are huge time savers! Huge!
>>
>>  It does seem to me this would fall into the " AD should do it I the
>> SPs until the Soft support being promised until 2016"
>>
>>  It is just a few lines of code Luc, can you do us old softies a
>> favor and send the request  the send up the ranks to send to apps back 
>> in?
>> Did Maya and Max lose their send to soft connections too?
>>
>>  I think we are in our right to ask for this small gesture from AD
>>
>>  Thanks for listening Luc... I know there is nothing you can
>> promise, but give it a shot for those of us you used to your clients.

Re: Softimage Icon Removed from Mudbox?

2015-05-01 Thread Tenshi S.
I think Mudbox will be better with a tool like "Zspheres", when they put a
solution like that to create the base for models, i'll be more than happy;
because Mudbox it's easy and most of the tools necessary are there. More
brushes and presets are welcome, too.


On Thu, Apr 30, 2015 at 7:17 PM, Tim Leydecker  wrote:

>  a 1:1 copy of some of the best ZBrush brushes (dam standard springs to
> mind)
> would have been nice, something ZBrush Dynamesh as a surprise extension,
> too.
>
> How about some new presets, some vector tooltips/brush images, just a
> little well deserved love.
>
> Mudbox is so nice in how easy it can be picked up and used (compared to
> ZBrush´s GUI and methodology)
> it´s sad that it´s been left out like that.
>
> Still, I took the treetrunk example, retopoed, subdivided it to some 50
> million polygons by mistake and Mudbox
> kept itself responsive...
>
>
>
>
> Am 01.05.2015 um 01:03 schrieb Tenshi S.:
>
> Your right. Few updates in 2016. Less than 4 features and a few bug fixes.
> For a new version one will expect something more. At least 10 features and
> 20 bug fixes. =/
>
> On Thu, Apr 30, 2015 at 3:00 PM, Tim Leydecker  wrote:
>
>>  Relax. I don´t want to miss the new Relax  brush in Mudbox 2016.
>>
>> That´s the only green bracketed (highlight what´s new option = 1) I found
>> sofar.
>>
>> I´m sure there´s more inovations but it´s in another package?
>>
>>
>> Am 30.04.2015 um 21:50 schrieb Mirko Jankovic:
>>
>> well just stay on mudbox 2015 then as well. not like they made anything
>> interesting in 2016 anyway
>>
>> On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S.  wrote:
>>
>>> Mudbox to Softimage, It's something i'll miss a lot then, it works
>>> really good. Maya to Softimage and viceversa, too. Damn... how the heck
>>> they remove this thing? It's really important feature, it saves a lot of
>>> time. If they don't want to give us a 2016 version, at least they'll try to
>>> put those lines of codes to make it work in the 2015SP2(i hope that's
>>> coming?) version.
>>>
>>> On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker 
>>> wrote:
>>>
  It would be a very welcome functionality, especially when being dealt
 an old Softimage 2015 along with everything else labeled 2016 as part of
 a new suite package.

 In the past, I found it difficult to run differently labeled versions,
 e.g. Softimage 2012
 with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling me
 there´s
 no license available, that could well be a setup error on my end or a
 misunderstanding
 of the suite licensing scheme but if that´s the root of the problem,
 that Softimage2015
 +Mudbox2016 will not easily serve themselves in sharing a
 (suite)license, then it
 would be a good time to adress that, too?

 Cheers,

 tim






 Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:

 Yeah, I reckon they should add it back in. AD has back pedalled on some
 minor things like this before, so it might still happen, and it would be a
 welcome grace to a userbase that has, frankly speaking, already been
 slighted pretty hard.

  It certainly won't happen though if part of that user base takes the
 pessimist approach and claims it never worked, when it did, or because they
 don't need it assumes other don't either.

 On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz 
 wrote:

>  It and goZ are huge time savers! Huge!
>
>  It does seem to me this would fall into the " AD should do it I the
> SPs until the Soft support being promised until 2016"
>
>  It is just a few lines of code Luc, can you do us old softies a
> favor and send the request  the send up the ranks to send to apps back in?
> Did Maya and Max lose their send to soft connections too?
>
>  I think we are in our right to ask for this small gesture from AD
>
>  Thanks for listening Luc... I know there is nothing you can promise,
> but give it a shot for those of us you used to your clients.
>
>  g
>
> Sent from my iPhone
>
>

>>>
>>
>>
>
>


Re: Softimage Icon Removed from Mudbox?

2015-04-30 Thread Tim Leydecker
a 1:1 copy of some of the best ZBrush brushes (dam standard springs to 
mind)
would have been nice, something ZBrush Dynamesh as a surprise extension, 
too.


How about some new presets, some vector tooltips/brush images, just a 
little well deserved love.


Mudbox is so nice in how easy it can be picked up and used (compared to 
ZBrush´s GUI and methodology)

it´s sad that it´s been left out like that.

Still, I took the treetrunk example, retopoed, subdivided it to some 50 
million polygons by mistake and Mudbox

kept itself responsive...



Am 01.05.2015 um 01:03 schrieb Tenshi S.:
Your right. Few updates in 2016. Less than 4 features and a few bug 
fixes. For a new version one will expect something more. At least 10 
features and 20 bug fixes. =/


On Thu, Apr 30, 2015 at 3:00 PM, Tim Leydecker > wrote:


Relax. I don´t want to miss the new Relax  brush in Mudbox 2016.

That´s the only green bracketed (highlight what´s new option = 1)
I found sofar.

I´m sure there´s more inovations but it´s in another package?


Am 30.04.2015 um 21:50 schrieb Mirko Jankovic:

well just stay on mudbox 2015 then as well. not like they made
anything interesting in 2016 anyway

On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S. mailto:tenshu...@gmail.com>> wrote:

Mudbox to Softimage, It's something i'll miss a lot then, it
works really good. Maya to Softimage and viceversa, too.
Damn... how the heck they remove this thing? It's really
important feature, it saves a lot of time. If they don't want
to give us a 2016 version, at least they'll try to put those
lines of codes to make it work in the 2015SP2(i hope that's
coming?) version.

On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker
mailto:bauero...@gmx.de>> wrote:

It would be a very welcome functionality, especially when
being dealt
an old Softimage 2015 along with everything else labeled
2016 as part of
a new suite package.

In the past, I found it difficult to run differently
labeled versions, e.g. Softimage 2012
with Maya 2014 or Mudbox 2014 simultaneously, due to
lmtools telling me there´s
no license available, that could well be a setup error on
my end or a misunderstanding
of the suite licensing scheme but if that´s the root of
the problem, that Softimage2015
+Mudbox2016 will not easily serve themselves in sharing a
(suite)license, then it
would be a good time to adress that, too?

Cheers,

tim






Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:

Yeah, I reckon they should add it back in. AD has back
pedalled on some minor things like this before, so it
might still happen, and it would be a welcome grace to a
userbase that has, frankly speaking, already been
slighted pretty hard.

It certainly won't happen though if part of that user
base takes the pessimist approach and claims it never
worked, when it did, or because they don't need it
assumes other don't either.

On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz
mailto:g...@janimation.com>> wrote:

It and goZ are huge time savers! Huge!

It does seem to me this would fall into the " AD
should do it I the SPs until the Soft support being
promised until 2016"

It is just a few lines of code Luc, can you do us
old softies a favor and send the request  the send
up the ranks to send to apps back in? Did Maya and
Max lose their send to soft connections too?

I think we are in our right to ask for this small
gesture from AD

Thanks for listening Luc... I know there is nothing
you can promise, but give it a shot for those of us
you used to your clients.

g

Sent from my iPhone












Re: Softimage Icon Removed from Mudbox?

2015-04-30 Thread Tenshi S.
Your right. Few updates in 2016. Less than 4 features and a few bug fixes.
For a new version one will expect something more. At least 10 features and
20 bug fixes. =/

On Thu, Apr 30, 2015 at 3:00 PM, Tim Leydecker  wrote:

>  Relax. I don´t want to miss the new Relax  brush in Mudbox 2016.
>
> That´s the only green bracketed (highlight what´s new option = 1) I found
> sofar.
>
> I´m sure there´s more inovations but it´s in another package?
>
>
> Am 30.04.2015 um 21:50 schrieb Mirko Jankovic:
>
> well just stay on mudbox 2015 then as well. not like they made anything
> interesting in 2016 anyway
>
> On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S.  wrote:
>
>> Mudbox to Softimage, It's something i'll miss a lot then, it works really
>> good. Maya to Softimage and viceversa, too. Damn... how the heck they
>> remove this thing? It's really important feature, it saves a lot of time.
>> If they don't want to give us a 2016 version, at least they'll try to put
>> those lines of codes to make it work in the 2015SP2(i hope that's coming?)
>> version.
>>
>> On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker  wrote:
>>
>>>  It would be a very welcome functionality, especially when being dealt
>>> an old Softimage 2015 along with everything else labeled 2016 as part of
>>> a new suite package.
>>>
>>> In the past, I found it difficult to run differently labeled versions,
>>> e.g. Softimage 2012
>>> with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling me
>>> there´s
>>> no license available, that could well be a setup error on my end or a
>>> misunderstanding
>>> of the suite licensing scheme but if that´s the root of the problem,
>>> that Softimage2015
>>> +Mudbox2016 will not easily serve themselves in sharing a
>>> (suite)license, then it
>>> would be a good time to adress that, too?
>>>
>>> Cheers,
>>>
>>> tim
>>>
>>>
>>>
>>>
>>>
>>>
>>> Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:
>>>
>>> Yeah, I reckon they should add it back in. AD has back pedalled on some
>>> minor things like this before, so it might still happen, and it would be a
>>> welcome grace to a userbase that has, frankly speaking, already been
>>> slighted pretty hard.
>>>
>>>  It certainly won't happen though if part of that user base takes the
>>> pessimist approach and claims it never worked, when it did, or because they
>>> don't need it assumes other don't either.
>>>
>>> On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz 
>>> wrote:
>>>
  It and goZ are huge time savers! Huge!

  It does seem to me this would fall into the " AD should do it I the
 SPs until the Soft support being promised until 2016"

  It is just a few lines of code Luc, can you do us old softies a favor
 and send the request  the send up the ranks to send to apps back in? Did
 Maya and Max lose their send to soft connections too?

  I think we are in our right to ask for this small gesture from AD

  Thanks for listening Luc... I know there is nothing you can promise,
 but give it a shot for those of us you used to your clients.

  g

 Sent from my iPhone


>>>
>>
>
>


Re: Softimage Icon Removed from Mudbox?

2015-04-30 Thread Raffaele Fragapane
Or maybe people that want it and want it to work in what isn't a dead
software yet should write to AD and point out they find it inappropriate
that it was removed for what is solely the sake to keep the version numbers
in line ;)

On Fri, May 1, 2015 at 5:50 AM, Mirko Jankovic 
wrote:

> well just stay on mudbox 2015 then as well. not like they made anything
> interesting in 2016 anyway
>
> On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S.  wrote:
>
>> Mudbox to Softimage, It's something i'll miss a lot then, it works really
>> good. Maya to Softimage and viceversa, too. Damn... how the heck they
>> remove this thing? It's really important feature, it saves a lot of time.
>> If they don't want to give us a 2016 version, at least they'll try to put
>> those lines of codes to make it work in the 2015SP2(i hope that's coming?)
>> version.
>>
>> On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker  wrote:
>>
>>>  It would be a very welcome functionality, especially when being dealt
>>> an old Softimage 2015 along with everything else labeled 2016 as part of
>>> a new suite package.
>>>
>>> In the past, I found it difficult to run differently labeled versions,
>>> e.g. Softimage 2012
>>> with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling me
>>> there´s
>>> no license available, that could well be a setup error on my end or a
>>> misunderstanding
>>> of the suite licensing scheme but if that´s the root of the problem,
>>> that Softimage2015
>>> +Mudbox2016 will not easily serve themselves in sharing a
>>> (suite)license, then it
>>> would be a good time to adress that, too?
>>>
>>> Cheers,
>>>
>>> tim
>>>
>>>
>>>
>>>
>>>
>>>
>>> Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:
>>>
>>> Yeah, I reckon they should add it back in. AD has back pedalled on some
>>> minor things like this before, so it might still happen, and it would be a
>>> welcome grace to a userbase that has, frankly speaking, already been
>>> slighted pretty hard.
>>>
>>>  It certainly won't happen though if part of that user base takes the
>>> pessimist approach and claims it never worked, when it did, or because they
>>> don't need it assumes other don't either.
>>>
>>> On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz 
>>> wrote:
>>>
  It and goZ are huge time savers! Huge!

  It does seem to me this would fall into the " AD should do it I the
 SPs until the Soft support being promised until 2016"

  It is just a few lines of code Luc, can you do us old softies a favor
 and send the request  the send up the ranks to send to apps back in? Did
 Maya and Max lose their send to soft connections too?

  I think we are in our right to ask for this small gesture from AD

  Thanks for listening Luc... I know there is nothing you can promise,
 but give it a shot for those of us you used to your clients.

  g

 Sent from my iPhone


>>>
>>
>


-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!


Re: Softimage Icon Removed from Mudbox?

2015-04-30 Thread Tim Leydecker

Relax. I don´t want to miss the new Relax  brush in Mudbox 2016.

That´s the only green bracketed (highlight what´s new option = 1) I 
found sofar.


I´m sure there´s more inovations but it´s in another package?

Am 30.04.2015 um 21:50 schrieb Mirko Jankovic:
well just stay on mudbox 2015 then as well. not like they made 
anything interesting in 2016 anyway


On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S. > wrote:


Mudbox to Softimage, It's something i'll miss a lot then, it works
really good. Maya to Softimage and viceversa, too. Damn... how the
heck they remove this thing? It's really important feature, it
saves a lot of time. If they don't want to give us a 2016 version,
at least they'll try to put those lines of codes to make it work
in the 2015SP2(i hope that's coming?) version.

On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker mailto:bauero...@gmx.de>> wrote:

It would be a very welcome functionality, especially when
being dealt
an old Softimage 2015 along with everything else labeled 2016
as part of
a new suite package.

In the past, I found it difficult to run differently labeled
versions, e.g. Softimage 2012
with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools
telling me there´s
no license available, that could well be a setup error on my
end or a misunderstanding
of the suite licensing scheme but if that´s the root of the
problem, that Softimage2015
+Mudbox2016 will not easily serve themselves in sharing a
(suite)license, then it
would be a good time to adress that, too?

Cheers,

tim






Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:

Yeah, I reckon they should add it back in. AD has back
pedalled on some minor things like this before, so it might
still happen, and it would be a welcome grace to a userbase
that has, frankly speaking, already been slighted pretty hard.

It certainly won't happen though if part of that user base
takes the pessimist approach and claims it never worked, when
it did, or because they don't need it assumes other don't either.

On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz
mailto:g...@janimation.com>> wrote:

It and goZ are huge time savers! Huge!

It does seem to me this would fall into the " AD should
do it I the SPs until the Soft support being promised
until 2016"

It is just a few lines of code Luc, can you do us old
softies a favor and send the request  the send up the
ranks to send to apps back in? Did Maya and Max lose
their send to soft connections too?

I think we are in our right to ask for this small gesture
from AD

Thanks for listening Luc... I know there is nothing you
can promise, but give it a shot for those of us you used
to your clients.

g

Sent from my iPhone









Re: Softimage Icon Removed from Mudbox?

2015-04-30 Thread Mirko Jankovic
well just stay on mudbox 2015 then as well. not like they made anything
interesting in 2016 anyway

On Thu, Apr 30, 2015 at 9:07 PM, Tenshi S.  wrote:

> Mudbox to Softimage, It's something i'll miss a lot then, it works really
> good. Maya to Softimage and viceversa, too. Damn... how the heck they
> remove this thing? It's really important feature, it saves a lot of time.
> If they don't want to give us a 2016 version, at least they'll try to put
> those lines of codes to make it work in the 2015SP2(i hope that's coming?)
> version.
>
> On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker  wrote:
>
>>  It would be a very welcome functionality, especially when being dealt
>> an old Softimage 2015 along with everything else labeled 2016 as part of
>> a new suite package.
>>
>> In the past, I found it difficult to run differently labeled versions,
>> e.g. Softimage 2012
>> with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling me
>> there´s
>> no license available, that could well be a setup error on my end or a
>> misunderstanding
>> of the suite licensing scheme but if that´s the root of the problem, that
>> Softimage2015
>> +Mudbox2016 will not easily serve themselves in sharing a (suite)license,
>> then it
>> would be a good time to adress that, too?
>>
>> Cheers,
>>
>> tim
>>
>>
>>
>>
>>
>>
>> Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:
>>
>> Yeah, I reckon they should add it back in. AD has back pedalled on some
>> minor things like this before, so it might still happen, and it would be a
>> welcome grace to a userbase that has, frankly speaking, already been
>> slighted pretty hard.
>>
>>  It certainly won't happen though if part of that user base takes the
>> pessimist approach and claims it never worked, when it did, or because they
>> don't need it assumes other don't either.
>>
>> On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz 
>> wrote:
>>
>>>  It and goZ are huge time savers! Huge!
>>>
>>>  It does seem to me this would fall into the " AD should do it I the
>>> SPs until the Soft support being promised until 2016"
>>>
>>>  It is just a few lines of code Luc, can you do us old softies a favor
>>> and send the request  the send up the ranks to send to apps back in? Did
>>> Maya and Max lose their send to soft connections too?
>>>
>>>  I think we are in our right to ask for this small gesture from AD
>>>
>>>  Thanks for listening Luc... I know there is nothing you can promise,
>>> but give it a shot for those of us you used to your clients.
>>>
>>>  g
>>>
>>> Sent from my iPhone
>>>
>>>
>>
>


Re: Softimage Icon Removed from Mudbox?

2015-04-30 Thread Tenshi S.
Mudbox to Softimage, It's something i'll miss a lot then, it works really
good. Maya to Softimage and viceversa, too. Damn... how the heck they
remove this thing? It's really important feature, it saves a lot of time.
If they don't want to give us a 2016 version, at least they'll try to put
those lines of codes to make it work in the 2015SP2(i hope that's coming?)
version.

On Thu, Apr 30, 2015 at 12:34 AM, Tim Leydecker  wrote:

>  It would be a very welcome functionality, especially when being dealt
> an old Softimage 2015 along with everything else labeled 2016 as part of
> a new suite package.
>
> In the past, I found it difficult to run differently labeled versions,
> e.g. Softimage 2012
> with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling me
> there´s
> no license available, that could well be a setup error on my end or a
> misunderstanding
> of the suite licensing scheme but if that´s the root of the problem, that
> Softimage2015
> +Mudbox2016 will not easily serve themselves in sharing a (suite)license,
> then it
> would be a good time to adress that, too?
>
> Cheers,
>
> tim
>
>
>
>
>
>
> Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:
>
> Yeah, I reckon they should add it back in. AD has back pedalled on some
> minor things like this before, so it might still happen, and it would be a
> welcome grace to a userbase that has, frankly speaking, already been
> slighted pretty hard.
>
>  It certainly won't happen though if part of that user base takes the
> pessimist approach and claims it never worked, when it did, or because they
> don't need it assumes other don't either.
>
> On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz 
> wrote:
>
>>  It and goZ are huge time savers! Huge!
>>
>>  It does seem to me this would fall into the " AD should do it I the SPs
>> until the Soft support being promised until 2016"
>>
>>  It is just a few lines of code Luc, can you do us old softies a favor
>> and send the request  the send up the ranks to send to apps back in? Did
>> Maya and Max lose their send to soft connections too?
>>
>>  I think we are in our right to ask for this small gesture from AD
>>
>>  Thanks for listening Luc... I know there is nothing you can promise,
>> but give it a shot for those of us you used to your clients.
>>
>>  g
>>
>> Sent from my iPhone
>>
>>
>


Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Tim Leydecker

It would be a very welcome functionality, especially when being dealt
an old Softimage 2015 along with everything else labeled 2016 as part of
a new suite package.

In the past, I found it difficult to run differently labeled versions, 
e.g. Softimage 2012
with Maya 2014 or Mudbox 2014 simultaneously, due to lmtools telling me 
there´s
no license available, that could well be a setup error on my end or a 
misunderstanding
of the suite licensing scheme but if that´s the root of the problem, 
that Softimage2015
+Mudbox2016 will not easily serve themselves in sharing a 
(suite)license, then it

would be a good time to adress that, too?

Cheers,

tim





Am 30.04.2015 um 06:20 schrieb Raffaele Fragapane:
Yeah, I reckon they should add it back in. AD has back pedalled on 
some minor things like this before, so it might still happen, and it 
would be a welcome grace to a userbase that has, frankly speaking, 
already been slighted pretty hard.


It certainly won't happen though if part of that user base takes the 
pessimist approach and claims it never worked, when it did, or because 
they don't need it assumes other don't either.


On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz > wrote:


It and goZ are huge time savers! Huge!

It does seem to me this would fall into the " AD should do it I
the SPs until the Soft support being promised until 2016"

It is just a few lines of code Luc, can you do us old softies a
favor and send the request  the send up the ranks to send to apps
back in? Did Maya and Max lose their send to soft connections too?

I think we are in our right to ask for this small gesture from AD

Thanks for listening Luc... I know there is nothing you can
promise, but give it a shot for those of us you used to your clients.

g

Sent from my iPhone





Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Raffaele Fragapane
Yeah, I reckon they should add it back in. AD has back pedalled on some
minor things like this before, so it might still happen, and it would be a
welcome grace to a userbase that has, frankly speaking, already been
slighted pretty hard.

It certainly won't happen though if part of that user base takes the
pessimist approach and claims it never worked, when it did, or because they
don't need it assumes other don't either.

On Thu, Apr 30, 2015 at 12:52 PM, Greg Punchatz  wrote:

> It and goZ are huge time savers! Huge!
>
> It does seem to me this would fall into the " AD should do it I the SPs
> until the Soft support being promised until 2016"
>
> It is just a few lines of code Luc, can you do us old softies a favor and
> send the request  the send up the ranks to send to apps back in? Did Maya
> and Max lose their send to soft connections too?
>
> I think we are in our right to ask for this small gesture from AD
>
> Thanks for listening Luc... I know there is nothing you can promise, but
> give it a shot for those of us you used to your clients.
>
> g
>
> Sent from my iPhone
>
>


Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Greg Punchatz
It and goZ are huge time savers! Huge! 

It does seem to me this would fall into the " AD should do it I the SPs until 
the Soft support being promised until 2016" 

It is just a few lines of code Luc, can you do us old softies a favor and send 
the request  the send up the ranks to send to apps back in? Did Maya and Max 
lose their send to soft connections too?

I think we are in our right to ask for this small gesture from AD

Thanks for listening Luc... I know there is nothing you can promise, but give 
it a shot for those of us you used to your clients.

g

Sent from my iPhone

> On Apr 29, 2015, at 8:40 PM, Raffaele Fragapane  
> wrote:
> 
> Because it's not a redundant copy of I/O commands with presets, it also keeps 
> the data in sync instead of forcing you to unload/reload.
> It was actually pretty useful, and I don't know why people insist it didn't 
> work, it worked fine. When I was still using Mudbox I used it frequently 
> enough without issue.
> 
>> On Wed, Apr 29, 2015 at 11:38 AM, Sven Constable  
>> wrote:
>> I never used that "send to xyz". It was just too autodesk. I always wondered 
>> why to clutter a menue with somthing that’s basically not more than an 
>> export function.
>> 
>>  
>> 
>> sven


Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Raffaele Fragapane
Because it's not a redundant copy of I/O commands with presets, it also
keeps the data in sync instead of forcing you to unload/reload.
It was actually pretty useful, and I don't know why people insist it didn't
work, it worked fine. When I was still using Mudbox I used it frequently
enough without issue.

On Wed, Apr 29, 2015 at 11:38 AM, Sven Constable 
wrote:

> I never used that "send to xyz". It was just too autodesk. I always
> wondered why to clutter a menue with somthing that’s basically not more
> than an export function.
>
>
>
> sven
>
>
>


Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Jason S

  
  
On 04/29/15 10:19, Luc-Eric Rousseau
  wrote:
  
[...] It creates a live link between the two
running apps, so with a single click the objects will update
incrementally in the other app live, not just reload the whole scene.
It's the same thing as import/export file menu option if you're just
doing that once, but if you're working in two apps in parallel,
tweaking on one side and the other, it's a lot less clicking around
and manually reloading



For a wrapper, sounds pretty elaborate & useful,
too bad the effort spent changing the file that says in what it
works/doesn't-work was used to remove SI altogether.
(apart from replacing 15's with 16's which could just as well been
replaced by " * "s )


  



Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Alok Gandhi
Of course it does work and I can personally vouch for it's production value as 
a time saver. I did introduce this tool to a few artists while working at 
Modus. They were more than happy to use it. Although, the  fbx format always 
seemed buggy due to version conflicts. But for transfer of limited data, it 
worked well. I think it was used a lot. Specially in the pre-alembic era.

Sent from my iPhone

> On 29-Apr-2015, at 10:55 pm, Ed Manning  wrote:
> 
>> On Wed, Apr 29, 2015 at 11:14 AM, Luc-Eric Rousseau  
>> wrote:
>> great! then you won't miss it.
> For once I agree unreservedly with Luc-Eric!
> 
> Some of the complaining here reminds me of the old joke:
> 
> "The food is terrible here!" 
> "Yes, and such small portions!"


Re: Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Ed Manning
On Wed, Apr 29, 2015 at 11:14 AM, Luc-Eric Rousseau 
wrote:

> great! then you won't miss it.
>
> For once I agree unreservedly with Luc-Eric!

Some of the complaining here reminds me of the old joke:

"The food is terrible here!"
"Yes, and such small portions!"


Re: Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Luc-Eric Rousseau
great! then you won't miss it.

On 29 April 2015 at 10:26, Leo Quensel  wrote:
> Oh and it also never works! What a feat!
>
> Gesendet: Mittwoch, 29. April 2015 um 16:19 Uhr
> Von: "Luc-Eric Rousseau" 
> An: "softimage@listproc.autodesk.com" 
> Betreff: Re: Softimage Icon Removed from Mudbox?
> On 28 April 2015 at 21:38, Sven Constable  wrote:
>> I never used that "send to xyz". It was just too autodesk.
>>I always wondered
>> why to clutter a menue with somthing that’s basically not more than an
>> export function.
>
> So you don't know what it is. It creates a live link between the two
> running apps, so with a single click the objects will update
> incrementally in the other app live, not just reload the whole scene.
> It's the same thing as import/export file menu option if you're just
> doing that once, but if you're working in two apps in parallel,
> tweaking on one side and the other, it's a lot less clicking around
> and manually reloading
>
>
>> From: softimage-boun...@listproc.autodesk.com
>> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tenshi S.
>> Sent: Wednesday, April 29, 2015 2:48 AM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: Softimage Icon Removed from Mudbox?
>>
>>
>>
>> Thanks for the info..
>>
>>
>> About the paragraph... who wrote that s _ _t ? =/
>>
>> Is not worth the effort? wtf...
>>
>> Argh, i just... argh!
>>
>>
>>
>> On Tue, Apr 28, 2015 at 2:53 AM, Stefan Kubicek 
>> wrote:
>>
>> 1.) afaik there will be no Softimage 2016.
>>
>> 2.) The "Send to" functionality only works across applications of same
>> version number, hence from one 2016 app to another,
>>
>> not from 2016 to one from 2015.
>>
>> 3.) Since the version of Softimage bundled with ECS Ultimate 2016 will be
>> version 2015, "Send to" does not work and has been removed.
>>
>>
>>
>> Read: "Our programmers would need to invest 5 minutes to adjust the Send
>> To
>> code in each application of the ECS (which we sell/sold to you for an
>> enormous amount of money) to make it work across different versions of our
>> applications (which we bought from all over the world in the first place,
>> just because we could) and our fbx format (which our part-time interns
>> have
>> been working on for the last 10 years in an attempt to implement hard edge
>> support and iron out the bugs from each respective previous intern). We
>> hence decided it's not worth the effort, especially for an EOL software
>> (for
>> which we also took an inordinate amount of money from you)."
>>
>>
>>
>>
>



Aw: Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Leo Quensel
Oh and it also never works! What a feat!
 

Gesendet: Mittwoch, 29. April 2015 um 16:19 Uhr
Von: "Luc-Eric Rousseau" 
An: "softimage@listproc.autodesk.com" 
Betreff: Re: Softimage Icon Removed from Mudbox?

On 28 April 2015 at 21:38, Sven Constable  wrote:
> I never used that "send to xyz". It was just too autodesk.
>I always wondered
> why to clutter a menue with somthing that’s basically not more than an
> export function.

So you don't know what it is. It creates a live link between the two
running apps, so with a single click the objects will update
incrementally in the other app live, not just reload the whole scene.
It's the same thing as import/export file menu option if you're just
doing that once, but if you're working in two apps in parallel,
tweaking on one side and the other, it's a lot less clicking around
and manually reloading


> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tenshi S.
> Sent: Wednesday, April 29, 2015 2:48 AM
> To: softimage@listproc.autodesk.com
> Subject: Re: Softimage Icon Removed from Mudbox?
>
>
>
> Thanks for the info..
>
>
> About the paragraph... who wrote that s _ _t ? =/
>
> Is not worth the effort? wtf...
>
> Argh, i just... argh!
>
>
>
> On Tue, Apr 28, 2015 at 2:53 AM, Stefan Kubicek 
> wrote:
>
> 1.) afaik there will be no Softimage 2016.
>
> 2.) The "Send to" functionality only works across applications of same
> version number, hence from one 2016 app to another,
>
> not from 2016 to one from 2015.
>
> 3.) Since the version of Softimage bundled with ECS Ultimate 2016 will be
> version 2015, "Send to" does not work and has been removed.
>
>
>
> Read: "Our programmers would need to invest 5 minutes to adjust the Send To
> code in each application of the ECS (which we sell/sold to you for an
> enormous amount of money) to make it work across different versions of our
> applications (which we bought from all over the world in the first place,
> just because we could) and our fbx format (which our part-time interns have
> been working on for the last 10 years in an attempt to implement hard edge
> support and iron out the bugs from each respective previous intern). We
> hence decided it's not worth the effort, especially for an EOL software (for
> which we also took an inordinate amount of money from you)."
>
>
>
>
 





Re: Softimage Icon Removed from Mudbox?

2015-04-29 Thread Luc-Eric Rousseau
On 28 April 2015 at 21:38, Sven Constable  wrote:
> I never used that "send to xyz". It was just too autodesk.
>I always wondered
> why to clutter a menue with somthing that’s basically not more than an
> export function.

So you don't know what it is.  It creates a live link between the two
running apps, so with a single click the objects will update
incrementally in the other app live, not just reload the whole scene.
It's the same thing as import/export file menu option if you're just
doing that once, but if you're working in two apps in parallel,
tweaking on one side and the other, it's a lot less clicking around
and manually reloading


> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tenshi S.
> Sent: Wednesday, April 29, 2015 2:48 AM
> To: softimage@listproc.autodesk.com
> Subject: Re: Softimage Icon Removed from Mudbox?
>
>
>
> Thanks for the info..
>
>
> About the paragraph... who wrote that s _ _t ? =/
>
> Is not worth the effort? wtf...
>
> Argh, i just... argh!
>
>
>
> On Tue, Apr 28, 2015 at 2:53 AM, Stefan Kubicek 
> wrote:
>
> 1.) afaik there will be no Softimage 2016.
>
> 2.) The "Send to" functionality only works across applications of same
> version number, hence from one 2016 app to another,
>
> not from 2016 to one from 2015.
>
> 3.) Since the version of Softimage bundled with ECS Ultimate 2016 will be
> version 2015, "Send to" does not work and has been removed.
>
>
>
> Read: "Our programmers would need to invest 5 minutes to adjust the Send To
> code in each application of the ECS (which we sell/sold to you for an
> enormous amount of money) to make it work across different versions of our
> applications (which we bought from all over the world in the first place,
> just because we could) and our fbx format (which our part-time interns have
> been working on for the last 10 years in an attempt to implement hard edge
> support and iron out the bugs from each respective previous intern). We
> hence decided it's not worth the effort, especially for an EOL software (for
> which we also took an inordinate amount of money from you)."
>
>
>
>



RE: Softimage Icon Removed from Mudbox?

2015-04-28 Thread Sven Constable
I never used that "send to xyz". It was just too autodesk. I always wondered 
why to clutter a menue with somthing that’s basically not more than an export 
function.

 

sven

 

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Tenshi S.
Sent: Wednesday, April 29, 2015 2:48 AM
To: softimage@listproc.autodesk.com
Subject: Re: Softimage Icon Removed from Mudbox?

 

Thanks for the info..


About the paragraph... who wrote that s _ _t ? =/ 

Is not worth the effort? wtf... 

Argh, i just... argh!

 

On Tue, Apr 28, 2015 at 2:53 AM, Stefan Kubicek  wrote:

1.) afaik there will be no Softimage 2016.

2.) The "Send to" functionality only works across applications of same version 
number, hence from one 2016 app to another, 

not from 2016 to one from 2015. 

3.) Since the version of Softimage bundled with ECS Ultimate 2016 will be 
version 2015, "Send to" does not work and has been removed.

 

Read: "Our programmers would need to invest 5 minutes to adjust the Send To 
code in each application of the ECS (which we sell/sold to you for an enormous 
amount of money) to make it work across different versions of our applications 
(which we bought from all over the world in the first place, just because we 
could) and our fbx format (which our part-time interns have been working on for 
the last 10 years in an attempt to implement hard edge support and iron out the 
bugs from each respective previous intern). We hence decided it's not worth the 
effort, especially for an EOL software (for which we also took an inordinate 
amount of money from you)."

 

 



Re: Softimage Icon Removed from Mudbox?

2015-04-28 Thread Tenshi S.
Thanks for the info..

About the paragraph... who wrote that s _ _t ? =/
Is not worth the effort? wtf...
Argh, i just... argh!

On Tue, Apr 28, 2015 at 2:53 AM, Stefan Kubicek 
wrote:

>  1.) afaik there will be no Softimage 2016.
> 2.) The "Send to" functionality only works across applications of same
> version number, hence from one 2016 app to another,
> not from 2016 to one from 2015.
> 3.) Since the version of Softimage bundled with ECS Ultimate 2016 will be
> version 2015, "Send to" does not work and has been removed.
>
> Read: "Our programmers would need to invest 5 minutes to adjust the Send
> To code in each application of the ECS (which we sell/sold to you for an
> enormous amount of money) to make it work across different versions of our
> applications (which we bought from all over the world in the first place,
> just because we could) and our fbx format (which our part-time interns have
> been working on for the last 10 years in an attempt to implement hard edge
> support and iron out the bugs from each respective previous intern). We
> hence decided it's not worth the effort, especially for an EOL software
> (for which we also took an inordinate amount of money from you)."
>
>


RE: Softimage Icon Removed from Mudbox?

2015-04-28 Thread adrian wyer
"Same result"

--yeah, it doesn't work  ;)

couldn't resist

a

-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric
Rousseau
Sent: 28 April 2015 13:06
To: softimage@listproc.autodesk.com
Subject: Re: Softimage Icon Removed from Mudbox?

right... one thing though, send to is just a wrapper that automates
calling FBX import/export menu command. You just have to do it
manually when the Sent To option is not available.  Same result.

On 28 April 2015 at 03:53, Stefan Kubicek  wrote:
> 1.) afaik there will be no Softimage 2016.
> 2.) The "Send to" functionality only works across applications of same
> version number, hence from one 2016 app to another,
> not from 2016 to one from 2015.
> 3.) Since the version of Softimage bundled with ECS Ultimate 2016 will be
> version 2015, "Send to" does not work and has been removed.
>
> Read: "Our programmers would need to invest 5 minutes to adjust the Send
To
> code in each application of the ECS (which we sell/sold to you for an
> enormous amount of money) to make it work across different versions of our
> applications (which we bought from all over the world in the first place,
> just because we could) and our fbx format (which our part-time interns
have
> been working on for the last 10 years in an attempt to implement hard edge
> support and iron out the bugs from each respective previous intern). We
> hence decided it's not worth the effort, especially for an EOL software
(for
> which we also took an inordinate amount of money from you)."
>



Re: Softimage Icon Removed from Mudbox?

2015-04-28 Thread Luc-Eric Rousseau
right... one thing though, send to is just a wrapper that automates
calling FBX import/export menu command. You just have to do it
manually when the Sent To option is not available.  Same result.

On 28 April 2015 at 03:53, Stefan Kubicek  wrote:
> 1.) afaik there will be no Softimage 2016.
> 2.) The "Send to" functionality only works across applications of same
> version number, hence from one 2016 app to another,
> not from 2016 to one from 2015.
> 3.) Since the version of Softimage bundled with ECS Ultimate 2016 will be
> version 2015, "Send to" does not work and has been removed.
>
> Read: "Our programmers would need to invest 5 minutes to adjust the Send To
> code in each application of the ECS (which we sell/sold to you for an
> enormous amount of money) to make it work across different versions of our
> applications (which we bought from all over the world in the first place,
> just because we could) and our fbx format (which our part-time interns have
> been working on for the last 10 years in an attempt to implement hard edge
> support and iron out the bugs from each respective previous intern). We
> hence decided it's not worth the effort, especially for an EOL software (for
> which we also took an inordinate amount of money from you)."
>


Re: Softimage Icon Removed from Mudbox?

2015-04-28 Thread Stefan Kubicek

1.) afaik there will be no Softimage 2016.
2.) The "Send to" functionality only works across applications of same  
version number, hence from one 2016 app to another,

not from 2016 to one from 2015.
3.) Since the version of Softimage bundled with ECS Ultimate 2016 will be  
version 2015, "Send to" does not work and has been removed.


Read: "Our programmers would need to invest 5 minutes to adjust the Send  
To code in each application of the ECS (which we sell/sold to you for an  
enormous amount of money) to make it work across different versions of our  
applications (which we bought from all over the world in the first place,  
just because we could) and our fbx format (which our part-time interns  
have been working on for the last 10 years in an attempt to implement hard  
edge support and iron out the bugs from each respective previous intern).  
We hence decided it's not worth the effort, especially for an EOL software  
(for which we also took an inordinate amount of money from you)."