Re: Softimage and Houdini work flow

2020-04-28 Thread Stefan Kubicek
For a quick way to transfer geo between applications (including XSI, 
Maya, Houdini and Max) you might want to check out Oliver Hotz' 
CopyPasteExternal scripts here: 
https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDeNKab7qfuyVCb3REukB7uG-2FnTuJKoUHLQmxzv4gT0JMLKlzkZqKcGGYA-2Fih90lIL-2BLBWsa1YUJBNjGxhNaRXngpWR4u2y4rO4EQx5pS1VrQy7o1eHLJi9weRs23kLyfGW-2Bv7GULCA7VOJxPKGBJLrrBeVqXj0vvSaIFyB8fOALaM7AhGYkYR7XHcY36mnSmXETK1VX2UJqx2tLXpbX0fFhqtcfpnjCMFX879EUxwmfRA-2BUCmfjlE6ceGo7COzh48PEswNvxuOAc0r0KTUrWdkrybIw2irH1tpBHYAnifDEQQBtfoRh8r-2BhzoHtZYiN-2BYHRpQa5XN4BQdOOLOPsmWYQ-3D-3DNdx3_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTqFvkkf7f6K3DecqpzEOz5a7AwM5S2qrdsJ3c4N-2F-2FYGe8C-2By8C6kRTkI8J7Or8m3HIzlrofL-2FeFkxKjtPTfPH-2BZLjEJTPYimk1V6qesaqU1AxLDy9gE2zdXThfoxc4oZa2CksynwWZlx60kesLDB97Q8EJVXGGF66oXw03x3KWYzcQmglqkMUrYIdr9Zf7L3hHetcy-2Fvij5ekE6wvhajea
 

Don't think it supports animations though. And: I only found this a 
couple of days ago, I had no time to try for myself yet.


On 21/04/2020 00:02, J R Sanchez wrote:
> So I am a little late to get on the Houdini Bandwagon. Great for FX but 
> wouldn't use it for modelling etc.   I am wondering how many are using 
> both Softimage and Houdini?  I am wondering what your workflow is.  It 
> seems to be a chore to get Houdini VDB files into Softimage. Alembic 
> import keeps crashing XSI. I can bring in ROP FBX but textures dont seem 
> to come in.   Its pretty simple in Maya.  I would rather use XSI but I 
> can use Maya if I have to.  I am just wondering if there is a simpler 
> workflow I am missing.  I am fairly new to Houdini but really like the 
> procedural ICE workflow and the presets they have to get started on 
> effects.
> 
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI34UMXDryB4qi4fDuUOMA-2B4S96mF2srSfbX654rpAVzD-2BcQ61wNARzWXIWYuUqdviKGTvLuIV6CqmOrf40FUniD3IZUJqNjnwX4Q8jaFyitzA0q5skxmEO4UX8zhzNlQrZZJQZAkn-2FxpKSZ-2FRcpl-2FYplYgomHBQNb6XACnr8PnPbj3gYaz7TDoELLvutfcw2QMJb7zszSiNFfnc8vdwAq-2BAuMz4wdKPUB2nZb9bhEelvsikObnQAt1BF78n82B3GiUoCyC_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTqFvkkf7f6K3DecqpzEOz5a7AwM5S2qrdsJ3c4N-2F-2FYGUVIK6yQnedQn6fR4vw9TZZtxv0VD2am2rvPRi2Rh-2FMQ-2FM6mPonJ4ormNT43tPTq5P9VDmdzZaCfzKWMpwS4CLSpIEeS7cw-2BlUwLD9I1flh16spFxpD7iXra9pYX-2BOirEpaPIRF0floTcAGTu3MoDntohMHKE35woR6PsC7Lsg2x
>   
>   >
> 
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Re: Softimage and Houdini work flow

2020-04-21 Thread J R Sanchez
Mirko I think you are right. I will also be giving Redshift a try.
(finally)
https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6m2SV2vxQGDsqrUejME3wVy5sOlZ6Xj9WUOpMcrvW891-2BzzSwFKe9SqovYVNLdcL7REPWP9B4qp-2FbhiJIKojDtouQXfWtJuPDSLYw-2FQY37oy5Pwjueyci9OHqk-2Bt4hZwiEfjOK_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTIhwNXS0Y-2BsvZNs3IkKwlrBgBBwa-2BJmVk3mGE-2B7IrVY-2BvfZ351DaHWgQaJ0mkoAzmyRyKGYVDVD11ssA794m4CQEHgd9oh-2F7LLWpR-2BshpEDCEpKhZ1hhPVXAEd-2F0YVvCWi6HwhTBDXHfu6dQiML3tcADHyvomVl-2Bk6eIWFBMZkbBWNZIlTP-2BmOnmdh2V2AomwFb7eOa2SUkoOC0kTT-2FUM1
 


On Tue, Apr 21, 2020 at 5:19 PM Jordi Bares  wrote:

> Below
>
> On 21 Apr 2020, at 20:48, J R Sanchez  wrote:
>
> Yes *Jodi*. I started out in Maya in 2004 and have now been using it
> exclusively since 2014. However with this lockdown I had an opportunity to
> learn Houdini (finally) and I got re acquainted with Soft again and the
> workflow just made me fall in love with it again. I was hoping to use Soft
> Houdini for some upcoming personal projects. But I may have to use Maya /
> Houdini workflow.  I don't love maya
>
>
> Indeed XSI workflow was fabulous… Good luck with your journey and I hope
> find your route.
> Jb
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Re: Softimage and Houdini work flow

2020-04-21 Thread Jordi Bares
Below

> On 21 Apr 2020, at 20:48, J R Sanchez  wrote:
> 
> Yes Jodi. I started out in Maya in 2004 and have now been using it 
> exclusively since 2014. However with this lockdown I had an opportunity to 
> learn Houdini (finally) and I got re acquainted with Soft again and the 
> workflow just made me fall in love with it again. I was hoping to use Soft 
> Houdini for some upcoming personal projects. But I may have to use Maya / 
> Houdini workflow.  I don't love maya
> 

Indeed XSI workflow was fabulous… Good luck with your journey and I hope find 
your route.
Jb--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: Softimage and Houdini work flow

2020-04-21 Thread J R Sanchez
Yes *Jodi*. I started out in Maya in 2004 and have now been using it
exclusively since 2014. However with this lockdown I had an opportunity to
learn Houdini (finally) and I got re acquainted with Soft again and the
workflow just made me fall in love with it again. I was hoping to use Soft
Houdini for some upcoming personal projects. But I may have to use Maya /
Houdini workflow.  I don't love maya

*Meng*   Yes I think bringing in through the renderer is the best way.  But
I don't have an arnold licence so was trying to avoid that. I still get the
watermark. In maya its not a problem.

*Tekano*  I was using the default alembic.  I just tested 'Ogawa' in the
ROP alembic format optionsbut it still crashes. This is on 2015sp2.  I was
importing a simple cached veroni  RBD fracture.  I tried the plug in but
couldnt figure out how to make that work. I will try  Exocortex alembic
implementation next.  Alembic came in just fine in Maya 2015 but when I
sent to Softimage only one piece of fracture came in.   ROM FBX worked fine
in XSI however.  Again Houdini  is still a learning curve for me and I was
trying to figure out which would be best workflow.  Looks like I will have
to use Maya/ Houdini combo if I want to go back and forth. Or start Soft
and end in Houdini.




https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6m0665dCTetY4BP614Eaf5lYNAGvQPJob8VVG1hw6PGUFywY6UXyRdFsVQOVwa0ad0djWv-2BtVWHlqieKe4w5BexCZGbbnfDBjD0I1I4kk2K2oKNcWjQtmWx7mdevBIHJrQZSC5_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fQBVsVhZajbw-2Bjb-2FaCU0rLXz5MeXtHNweVF4DCZO6dHZ0Yb5CQdAenIhnsbKY35D1mDQbFUd5HBmcG0cDyzYSeK3UkcINX6kdiOWb-2Fpp-2B3HH5hmbGg-2Bu-2F7DMv96-2BY8FkLhdPJgkM62K84sjDX4NH0eLLLyt4FXEeNLnztoVQP0WoWBl1eX0mVNhaca73t2DvDnxCMpTS6oij4fGXyKaxvtO
 


On Tue, Apr 21, 2020 at 12:05 PM Meng-Yang Lu  wrote:

> That comment regarding all around app needs to be revisited more and more
> often now. You can literally design your own workflow more and more these
> days in Houdini, giving you workflows that you're familiar with while also
> boosting it procedurally in other aspects.
>
> By default, no, Houdini will not mimic apps designed in the 80s. The 80s
> while fun, was less productive and full of aids.  We were still rewinding
> our music with a pencil.
>
> All jokes aside, I generally bring in vdbs via Arnold instead of directly
> into the scene if possible. Weird that abc's crash.  I've used it fine
> between xsi and Houdini barring it wasn't huge.  The biggest hurdle from
> Houdini into any other app is data weight.  Why I generally recommend you
> pass assets XSI -> Houdini and then pass it back via the renderer's
> capabilities.
>
> Hope it helps,
>
> -Lu
>
>
>
>
> On Tue, Apr 21, 2020, 8:37 AM J R Sanchez 
> wrote:
>
>> Thank you guys.  I appreciate all of your input. I think Steven Caron hit
>> it on the head. ( " Y*ou're going to find the lack of updates to
>> Softimage is really going to start making itself difficult. ie. format
>> incompatibilities or just pushing so much data that Softimage can't handle
>> it anymore*.")  This will certainly be the case for FX.  I think Mirko
>> and Ben have the right Idea. Start in Soft and Finish in Houdini. Maybe as
>> Houdini develops more as an all around 3D app I could one day make the
>> switch,
>> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6m0665dCTetY4BP614Eaf5lYNAGvQPJob8VVG1hw6PGUFywY6UXyRdFsVQOVwa0ad0djWv-2BtVWHlqieKe4w5BexCZGbbnfDBjD0I1I4kk2K2oKNcWjQtmWx7mdevBIHJrQ18ib_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fQBVsVhZajbw-2Bjb-2FaCU0rLXz5MeXtHNweVF4DCZO6dHZ98BhdTcnCjyyqCfDg0n50fYAqCQT8ZtWNraCDPf293IubhjYzS2GH4jqMw-2BqK8LnkWUquecUdEEzA-2Baa2rKdixJZUfhSljWokMgHGFdZOP66C-2FxOIOIbmNZkukyJz83l1Lq54MYZMgOctuAQM1BoeysWOu-2BK0eRtrTFYzYxKAo1
>>  
>> 

Re: Softimage and Houdini work flow

2020-04-21 Thread Meng-Yang Lu
That comment regarding all around app needs to be revisited more and more
often now. You can literally design your own workflow more and more these
days in Houdini, giving you workflows that you're familiar with while also
boosting it procedurally in other aspects.

By default, no, Houdini will not mimic apps designed in the 80s. The 80s
while fun, was less productive and full of aids.  We were still rewinding
our music with a pencil.

All jokes aside, I generally bring in vdbs via Arnold instead of directly
into the scene if possible. Weird that abc's crash.  I've used it fine
between xsi and Houdini barring it wasn't huge.  The biggest hurdle from
Houdini into any other app is data weight.  Why I generally recommend you
pass assets XSI -> Houdini and then pass it back via the renderer's
capabilities.

Hope it helps,

-Lu




On Tue, Apr 21, 2020, 8:37 AM J R Sanchez  wrote:

> Thank you guys.  I appreciate all of your input. I think Steven Caron hit
> it on the head. ( " Y*ou're going to find the lack of updates to
> Softimage is really going to start making itself difficult. ie. format
> incompatibilities or just pushing so much data that Softimage can't handle
> it anymore*.")  This will certainly be the case for FX.  I think Mirko
> and Ben have the right Idea. Start in Soft and Finish in Houdini. Maybe as
> Houdini develops more as an all around 3D app I could one day make the
> switch,
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mIgq53gXldopFj9Lk4PxqVFhLKVb84L8yWd0Yp8Ew0f6YPrEkdChhX1wnjMhx1raUKkkee4k-2FSEyKmKLZmlS6Nhb6q2SkQB4WKJOEYEWyYscYIrSCL9EaD-2BQbPrgBVi2VheQc_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fQo1Vl-2BeVtI-2FCNkqt3JlpCls4FSVgmNBOgG1H2qV4U3Lfme-2FCujEsnuVUEddCM-2BPBinCX92skmsx6ttDliNJVkSHdsZzn8pJwl-2BvtecAFokepMY9ddr8THuJZ0txIF6U3PabvRM2Wlh42mrej-2F16A9nJhSgBMvoJki3yYyJm3HT09F4oNKY2kuHiILHBV1lRAd0E51uTW2OGcZ00xAI3i-2BW
>  
>   >
>
>
> On Tue, Apr 21, 2020 at 8:06 AM Nono  wrote:
>
>> Seems you already have you're own opinion about Houdini !
>> If Softimage ICE was in a separate app I bet you wouldn't use it so much.
>> Same goes if you choose to use Houdini and keep Softimage...  too
>> cumbersome !
>> Houdini extrude = same click count than XSI ;-)
>>
>> On Tue, 21 Apr 2020 at 01:56, J R Sanchez 
>> wrote:
>>
>>> I don't want to have to do 100 clicks to extrude a face with procedural
>>> modeling. Even Maya modeling tools are better than Houdini's.  There may be
>>> some limited circumstances where procedural modeling is cool but not many.
>>> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mIgq53gXldopFj9Lk4PxqVFhLKVb84L8yWd0Yp8Ew0f6YPrEkdChhX1wnjMhx1raUKkkee4k-2FSEyKmKLZmlS6Nhb6q2SkQB4WKJOEYEWyYscYIrSCL9EaD-2BQbPrgBVi2

Re: Softimage and Houdini work flow

2020-04-21 Thread Jordi Bares
My only suggestion, do the homework now to learn Houdini or any other tool that 
makes you happy… anytime now a driver or OS change will break XSI forever and 
you won’t be able to produce at all.

If we are to compare things.. you are simply trading a bunch of great tools for 
a different set of great tools. Uncomfortable at first, once you learn to use 
it you won’t go back as much as you think. Modelling and rigging included.

My 2 cents
jb


> On 21 Apr 2020, at 16:37, J R Sanchez  wrote:
> 
> Thank you guys.  I appreciate all of your input. I think Steven Caron hit it 
> on the head. ( " You're going to find the lack of updates to Softimage is 
> really going to start making itself difficult. ie. format incompatibilities 
> or just pushing so much data that Softimage can't handle it anymore.")  This 
> will certainly be the case for FX.  I think Mirko and Ben have the right 
> Idea. Start in Soft and Finish in Houdini. Maybe as Houdini develops more as 
> an all around 3D app I could one day make the switch,  
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rhalzSvmYD7qL2jmmvdR7EiXmD6AWgu5AqA4pV9ZB-2BlQzJiM_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fRMrQJyCp0HQJGEO1KfMkx3MbHXXWtCeSlTML1i14xg-2Bf6AkL-2Fi2QcsHYO56Qdv-2BmNSuEkGwKemCUAHhrPBfaxLSjY4w7AhKUBBN3WnjZS-2B-2FTk046e5Gopmzoqsuvb9FeJQBhBk3FCFKQYojpzzZt38q4ybrVyawk48UCcjNVJDuL4PbZ9ObZQ2FOFZKK9fmVg-3D
>  
> 
> 
> 
> On Tue, Apr 21, 2020 at 8:06 AM Nono  > wrote:
> Seems you already have you're own opinion about Houdini !
> If Softimage ICE was in a separate app I bet you wouldn't use it so much. 
> Same goes if you choose to use Houdini and keep Softimage...  too cumbersome !
> Houdini extrude = same click count than XSI ;-)
> 
> On Tue, 21 Apr 2020 at 01:56, J R Sanchez  > wrote:
> I don't want to have to do 100 clicks to extrude a face with procedural 
> modeling. Even Maya modeling tools are better than Houdini's.  There may be 
> some limited circumstances where procedural modeling is cool but not many. 
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rhalzSvmYD7qL2jmmvdR7EiXmD6AWgu5AqA4pV9ZB-2BlQGO_F_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fRMrQJyCp0HQJGEO1KfMkx3MbHXXWtCeSlTML1i14xg-2BR8X1MiozOc1opAuk0tjBM42VVCa7vvOqgtKQNX6TruOhR-2BjOMwpZjPFH8uMQx4rD-2Bx6wYdYBTheMpW-2Fgc3da7aBM0SSedAseoSEa-2FeJBW07rD1MT8mxWkHhq6Kf6cCXpC-2Fh5n8R4I-2Fr0fs62E4bdxs-3D
>  
> 

Re: Softimage and Houdini work flow

2020-04-21 Thread J R Sanchez
Thank you guys.  I appreciate all of your input. I think Steven Caron hit
it on the head. ( " Y*ou're going to find the lack of updates to Softimage
is really going to start making itself difficult. ie. format
incompatibilities or just pushing so much data that Softimage can't handle
it anymore*.")  This will certainly be the case for FX.  I think Mirko and
Ben have the right Idea. Start in Soft and Finish in Houdini. Maybe as
Houdini develops more as an all around 3D app I could one day make the
switch,
https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mdsRO1kXN8YSbcH5gHCIIIgqhwpxwx5f2vU88c6vTH6RByqSJauMubEOmGiD2ZCpnfPL-2BzE-2FgVCgbPQG3-2BP3lPDp-2B7p-2FL6PKFsrj8brg70XxC96XivDPAOpcBaRAA-2BMlqiXJ8_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fSCmYjYJI2no74Ift2Uu7BPY4MR28YU4ERp7zbYqPeb-2BkPIsoMl5-2FfKkBz0GZVdgF4VPlPQ852xEPaLhqrRnKxHDdKtsTQ29FE8Q2HecMw0-2F3Es7kJ0TTXuNOXUjSJk1bpRB66dFGc2R7o4dxX886ToTgIHE88LVFNn18o-2F0JQuuU0hI5berFSvxLpzPWeC-2BIM-3D
 


On Tue, Apr 21, 2020 at 8:06 AM Nono  wrote:

> Seems you already have you're own opinion about Houdini !
> If Softimage ICE was in a separate app I bet you wouldn't use it so much.
> Same goes if you choose to use Houdini and keep Softimage...  too
> cumbersome !
> Houdini extrude = same click count than XSI ;-)
>
> On Tue, 21 Apr 2020 at 01:56, J R Sanchez 
> wrote:
>
>> I don't want to have to do 100 clicks to extrude a face with procedural
>> modeling. Even Maya modeling tools are better than Houdini's.  There may be
>> some limited circumstances where procedural modeling is cool but not many.
>> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mdsRO1kXN8YSbcH5gHCIIIgqhwpxwx5f2vU88c6vTH6RByqSJauMubEOmGiD2ZCpnfPL-2BzE-2FgVCgbPQG3-2BP3lPDp-2B7p-2FL6PKFsrj8brg70XxC96XivDPAOpcBaRAA-2BMlq7PCb_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fSCmYjYJI2no74Ift2Uu7BPY4MR28YU4ERp7zbYqPeb-2BuhldTQmjViLHi-2BLC8SSlXx1794YDaz7kQLOm-2BCgGcMS3MKHCTZwroxioLzEgR61jFXIv-2Fi0g8zXtaa3yNQ4aE8ZHcH9dsHPhZxeen661fLv2Pad7syT4HGwYy2ohnjWriPLH7f10M70OcELxYJNG8w-3D
>>  
>> 

Re: Softimage and Houdini work flow

2020-04-21 Thread Nono
Seems you already have you're own opinion about Houdini !
If Softimage ICE was in a separate app I bet you wouldn't use it so much.
Same goes if you choose to use Houdini and keep Softimage...  too
cumbersome !
Houdini extrude = same click count than XSI ;-)

On Tue, 21 Apr 2020 at 01:56, J R Sanchez  wrote:

> I don't want to have to do 100 clicks to extrude a face with procedural
> modeling. Even Maya modeling tools are better than Houdini's.  There may be
> some limited circumstances where procedural modeling is cool but not many.
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mPwx62s94Z1P-2FrZ-2BRofVowdj93GWV2liJwf1Ak9co5CLha9UeN00jfDwv1ps7qDAi9hQsvK4sQJJ60j8IDALX7dOwAyDTHdPCvGeFFdslpIrTDrgtH-2BmFtLihaBVr6J6SVQH9_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTj81zXUQXFhW0epxbay8AnA53WiJ72XucsgZTFvJ9PZPgnytotdjhw-2FTaft1BCeJnMgcVpuoQ1E1ZbpUNmLjAdaIk-2BI60KY0oqWuB7FFV9WaSmMTaHHIEun3ym9s7vtG717lCssu5rQ47nqy9LOwDdAjQsYKGjXUAYv2-2BUYnT3t8saQ0JRWapAQ69AUIFKDgo-3D
>  
>   >
>
>
> On Mon, Apr 20, 2020 at 7:51 PM Tenshi  wrote:
>
>> The guy is looking for a workflow in Softimage/Houdini bcs he loves xsi.
>>
>> I'm interested in that workflow too. Don't want to switch.
>>
>>
>>
>> On Mon, Apr 20, 2020, 20:39 javier gonzalez 
>> wrote:
>>
>>> My advice just jump to houdini complete, let it go.
>>>
>>> El lun., 20 de abril de 2020 18:02, J R Sanchez <
>>> youngupstar...@gmail.com> escribió:
>>>
 So I am a little late to get on the Houdini Bandwagon. Great for FX but
 wouldn't use it for modelling etc.   I am wondering how many are using both
 Softimage and Houdini?  I am wondering what your workflow is.  It seems to
 be a chore to get Houdini VDB files into Softimage. Alembic import keeps
 crashing XSI. I can bring in ROP FBX but textures dont seem to come in.
 Its pretty simple in Maya.  I would rather use XSI but I can use Maya if I
 have to.  I am just wondering if there is a simpler workflow I am missing.
 I am fairly new to Houdini but really like the procedural ICE workflow and
 the presets they have to get started on effects.

 https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mPwx62s94Z1P-2FrZ-2BRofVowdj93GWV2liJwf1Ak9co5CLha9UeN00jfDwv1ps7qDAi9hQsvK4sQJJ60j8IDALX7dOwAyDTHdPCvGeFFdslpIrTDrgtH-2BmFtLihaBVr6J6S3fsU_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTj81zXUQXFhW0epxbay8AnA53WiJ72XucsgZTFvJ9PZMy9cSdXPACGjBLg4ss58ADZaccDEpgCm2z941nkGRPzximuQwJb2kHwm-2BqlWAD-2FQ2IjZjwEG-2BXe6o9r8Emvzo-2BMdaXgm8JQtkFiVlkwdzge-2FEhhs7IJ6gycgo1yYFr3RmFCS1I3Rr-2F7UKQKAQNfBbo-3D
  
 

Re: Softimage and Houdini work flow

2020-04-21 Thread Jonathan Moore
Ignoring the fact that this article is related to Houdini/Max workflows it
does explain the advantages of V-Rays 'Proxy Loader' and 'Volume Grid'
clearly. My favourite aspect of the 'Volume Grid' is that it makes it
exceptionally easy to remap attributes (all DCCs have slight variations on
the same theme when it comes to volume attribute names).

https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDV2GtU5vpLsCShLJlj0oP-2BYLgIr-2F701XsmFfEyJcSjve3cDbKVJulzWKF17aHzCQlxRmfHOLtMP-2BHOrTcFFR1ni2H57KYj4zOt8LFq3t1Tw0JnlizSO2y8wskPdDZafXBDbmY0OWAPh6fG33d1O3ebSl5fWrJ-2F5306CBdLyrXAvIft5RC3IUg-2FPswxdKemJncATod8VwgHZfQJn4ZgBaK8BSqWB-2Ft7fOP6uicmYQqG91dmLghGRI-2ByW6eT-2Fr5oIVIHbGaRADKh5p-2FzArUUWYgKezigXRL63WItxV54y8OpixXsEnlDFHsc-2FoyHvNpNQRunx8-2B-2F-2FPkTM9xIJWA-2B6-2F7UryFUTEQ27oxfslLDydx-2BZ2qAKEYpZaCglqcyJPTLdUAntrM_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fSt6RvtlFJfZqRXAgrFH5MKXBv1a2odbLezFV9CuHJfcbsH-2BmL4lGIa7BzjzRLREjZxaZiUoXS40DLnp0wva-2BYDh0nmip6K5w0r6nB9JRKlqCcAx-2Buari8ivyIo2LVf1pzsxaT8VIoGOCWGfXKEl-2Fn3Fdf7KU7d-2BvxFumVwZNlE06-2BsSYvkc11w9SlSJTs2Sy4-3D
 

I'm not sure how well developed the 'Proxy Loader' and 'Volume Grid' were
when Chaos Group pulled the plug on the V-Ray Plugin for Soft. On a more
positive note, you used to be able to install the V-Ray demo for soft and
freely make use of the 'Proxy Loader' without any time restrictions.

On Tue, 21 Apr 2020 at 10:23, Ben Paschke  wrote:

> Just so you kow, Houdini can be a _very_ nice platform for lighting and
> shading. RSP has been using Houdini and a non-Mantra renderer for years and
> years now.
>
> - Original Message -
> > From: "Olivier Jeannel" 
> > To: "Mirko Jankovic" , "Official
> Softimage Users Mailing, List.
> >
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDLSRVI-2BJtA9WEfSslUfvcKBeq39MM4UMlr8qjXGeMzyr5eAItyf4Oswqj13ZSv0cLHuzjn15e9cCpEDuWPypLX5rk3XswSPY7xwhJo-2F-2BGiTa9A7vzluNJre-2FXSZcqIp3Rf9Wi6Ac5vQF1My2TGVmPNwV66ZOEDDFbHB3C30xnZAyiTe15sWUjPYkXp1VQ4WGwqX638JLcxeVhFTTYABOFp84KFuZTzynZP3oBp8-2F9HhwkheDIKBc2o2j9jL4YMwKNi1OyZTe7fVsk3pAMWaFnqhDUyyblcB0JgQR6LCnnSpBRWKseG9zWaSYOwdi1gTfm2NHLuAbdGtEDionpds0d3zxTb2VDnUGo1ZaR1L5vPmojKp-2Fg5Z4GS12lGnEvY-2Bx9rLHH8JXEVsf4-2BPUK2-2FV-2BHm7475aMdu9Cwec6WesPUmjSuDe918KSfKhk4ggJPbAo26JSYre-2FlhhoYlfTn6qjbMXXTWzJDNMPzMSN5fCFh46CB5dc-2FWL-2FbPdzcfHaWUZ0ts9kTPFLX076DpBB3HRPYJaLDg-2BY5nCD2ytHoUKwG-2BsxJ0cvlEfn2WtA94XRJS9vwP2TFsJl-2FU6M6FKTH8WaW2RHU1HyOiXZAqQV-2FuIqkK8S0BlzecS84fp50zRorzsZA-2Fkpr4CrQPdKkv-2FF-2FGHIhWTtNckx1x1jpW8rm0rLjhbYd0Mc5TP8tN0AJw3tLp-2BpT-2BZYZfHOYbiTkyOU447pa0ix-2FYFq-2BpBGrEsE9rDqJLJEvfHiaI8bjI7cnXYPbuZNhGbq-2ByHnWcN-2BoCczCYQNB482ZwpPSijbfrVOCN2-2F-2BZi9YE1zuCgJJFZp86-2Bko-2BaML3INHMERuISdo8yiM0jfDyg18rhsavdsSAETD1s9xHYsw-2FO1Pbfw76KfjJ3bn1dstWjwC56NtJxy1q5EopSTytFsHbw6K4A-2FJ3ervKD1hjkNazpuxTjoYzr8EPycM7O9ugbr5MsFUUlD64or1rn8GbV4fDmGZwCm99rNzXvlQS0F5GGLssegRSeNHscidGWz4DMxFIsaXyEKZuU5XoEZygtwq-2BJchXUSisPV6-2BGiIYc-2FONr0JCxCth4oCEnu5JKiGaL1Dq6SKyr1g1gVa6pOTkqdf8YIoOEFHxrEZkB-2BmdogDt8Jvqyk5qSv6NT-2FScL1u1t70AOU5PaZKYmLll0dreREJR2Y8jX-2BrxJhRGiwRS8A3heMuNI32CuWYzR3CAra0TZtmJwqToDsELE6UChKA0num-2FLTYdyMIu7eUT1tBDxmhRnbqa7gu6sU9cxHQ6h3EB0P8ogk6lq7g7gziMNlSRAaLskLJ4epkuVHIAyCP2-2FYlLCOP3MLi2v5GVsULQN8mu5__x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fSt6RvtlFJfZqRXAgrFH5MKXBv1a2odbLezFV9CuHJfccBYsxZ0qcy4SHFyYCkeiI71K1mKp3y33DTbkbdeiKVHTo8CQQEt49RaQZJ7CEkcicDjyrMQ-2FH490u2bsgSHADfdInROiaeLOhosYxQevxxqc8tgTApo07hk0SZ0T6-2FwIlXV3yiVLzJhoq9siwZ3wj8-3D
>  
> " 
> > Sent: Tuesday, 21 April, 2020 4:49:26 PM
> > Subject: Re: Softimage and Houdini work flow
>
> > Yeah, well probably Softimage is laking a few things nowaday, but just
> try
> > importing a pointcloud from Houdini to Maya.
> > Here, we gave up, we ended up relying on Vray proxies ^^
> >
> > Le mar. 21 avr. 2020 à 07:05, Mirko Jankovic < [
> > mailto:mirko.yanko...@protonmail.com | mirko.yanko...@protonmail.com ]
> > a
> > écrit :
> >
> >
> > And why not looking option for other way around, modeling and aall up to
> > lighting.shading rendering can be done in SI, then transfer them to
> Houdini.
> > Modeling, character animation, all that where Softiamge is still rather
> strong.
> > Then move to Houdini for lookdev, shading lightning and rendering.
> > Fianally as Houdini start to push in aniamtion area later on, you can
> see to
> > switch slowly, if you wont, segment by segment.
> >
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to [ mailto:
> softimage-requ...@listproc.autodesk.com
> > | softimage-requ...@listproc.autodesk.com ] with "unsubscribe" 

Re: Softimage and Houdini work flow

2020-04-21 Thread Ben Paschke
Just so you kow, Houdini can be a _very_ nice platform for lighting and 
shading. RSP has been using Houdini and a non-Mantra renderer for years and 
years now.

- Original Message -
> From: "Olivier Jeannel" 
> To: "Mirko Jankovic" , "Official Softimage 
> Users Mailing, List.
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDhxNh9a-2B87fHsQzXGv8Z96f6mCYq4LnbYGm0CnG0VhKkoPOlH1i65L7uusvYX29FBW1E5Fbt4zIDiv31Gl3tCPY9OhPc88qeP2gNYzOXnnzB3FVNAPzUrtN-2BzEghymRk2sSrXRWJUad1U5lnS-2FD3IKM-2BojGZoBlhf1sr1vtKy0S8LUFa7bb68OOW7wGiO-2BDVEW93ThOd3V-2F49yRtaCqybKjRnMEb1GtnI5wYRY36wDfvXrMzpd2CtW4W39yF8k6FB-2FysI-2FXuSUcz0fLPvC09fMETfLd38ETEIIvTT48ZALxDJMuxV1EnO5bDkUxX020bUOK9r4crrVq8xGVtayzTRWA-3D-3Dnf8g_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTfJpplE-2FCqsWK-2BcZXOxmILLSbJOhxailwZekAdya1WIoNK5d-2Bb9pfPexWoMxNtEpKbMgdXSmwD1ZYggjp6Einn7djPQjL2u1zVrUra39t1n751yO8pXzh6Iuh4-2BZQvH1t7uPEmLk-2BIWeS11JomNyjJBEvtaJnPFl7CgeuthYG9LZ1fud-2BEVfL5uf6eTqBjfw4z4rPZCrtnUj2E3ZbdK6t-2F
>  " 
> Sent: Tuesday, 21 April, 2020 4:49:26 PM
> Subject: Re: Softimage and Houdini work flow

> Yeah, well probably Softimage is laking a few things nowaday, but just try
> importing a pointcloud from Houdini to Maya.
> Here, we gave up, we ended up relying on Vray proxies ^^
> 
> Le mar. 21 avr. 2020 à 07:05, Mirko Jankovic < [
> mailto:mirko.yanko...@protonmail.com | mirko.yanko...@protonmail.com ] > a
> écrit :
> 
> 
> And why not looking option for other way around, modeling and aall up to
> lighting.shading rendering can be done in SI, then transfer them to Houdini.
> Modeling, character animation, all that where Softiamge is still rather 
> strong.
> Then move to Houdini for lookdev, shading lightning and rendering.
> Fianally as Houdini start to push in aniamtion area later on, you can see to
> switch slowly, if you wont, segment by segment.
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to [ 
> mailto:softimage-requ...@listproc.autodesk.com
> | softimage-requ...@listproc.autodesk.com ] with "unsubscribe" in the subject,
> and reply to confirm.
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with
> "unsubscribe" in the subject, and reply to confirm.

--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: Softimage and Houdini work flow

2020-04-21 Thread Olivier Jeannel
Yeah, well probably Softimage is laking a few things nowaday, but just try
importing a pointcloud from Houdini to Maya.
Here, we gave up, we ended up relying on Vray proxies ^^

Le mar. 21 avr. 2020 à 07:05, Mirko Jankovic 
a écrit :

> And why not looking option for other way around, modeling and aall up to
> lighting.shading rendering can be done in SI, then transfer them to Houdini.
> Modeling, character animation, all that where Softiamge is still rather
> strong.
> Then move to Houdini for lookdev, shading lightning and rendering.
> Fianally as Houdini start to push in aniamtion area later on, you can see
> to switch slowly, if you wont, segment by segment.
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: Softimage and Houdini work flow

2020-04-20 Thread Mirko Jankovic
And why not looking option for other way around, modeling and aall up to 
lighting.shading rendering can be done in SI, then transfer them to Houdini.
Modeling, character animation, all that where Softiamge is still rather strong.
Then move to Houdini for lookdev, shading lightning and rendering.
Fianally as Houdini start to push in aniamtion area later on, you can see to 
switch slowly, if you wont, segment by segment.--
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.


Re: Softimage and Houdini work flow

2020-04-20 Thread Steven Caron
if you want VDB files why are you using Alembic? I don't remember Alembic
supporting volumes, or did I miss something?

Regarding the other types of assets, meshes, transforms, etc. You're going
to find the lack of updates to Softimage is really going to start making
itself difficult. ie. format incompatibilities or just pushing so much data
that Softimage can't handle it anymore.

On Mon, Apr 20, 2020 at 3:02 PM J R Sanchez 
wrote:

> So I am a little late to get on the Houdini Bandwagon. Great for FX but
> wouldn't use it for modelling etc.   I am wondering how many are using both
> Softimage and Houdini?  I am wondering what your workflow is.  It seems to
> be a chore to get Houdini VDB files into Softimage. Alembic import keeps
> crashing XSI. I can bring in ROP FBX but textures dont seem to come in.
> Its pretty simple in Maya.  I would rather use XSI but I can use Maya if I
> have to.  I am just wondering if there is a simpler workflow I am missing.
> I am fairly new to Houdini but really like the procedural ICE workflow and
> the presets they have to get started on effects.
>
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mmMVSo-2BIwwhyeGdXI-2FaN3jgCP9aYXclCdXfNZo5Ozucm8puR4XaBX9TsJCTkQtW5mQUMp-2BNOdAdQVSrhBOF1ghNchc5XY-2F3vIidxA0FuNCEYmxIW-2FnDBbsDD7Pm4KufUkSrwk_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTkSf7ZL6lnBxOviUgLjqPCMa1N3bF3-2BXPB9PsqmkhZVpGoCqVawVJ7BlqjVfQbyutZNA1Hf1nonfOI1dlG7Bbp8Rs-2F1E5djkfzRB-2Fm0RjesmLiJwfNlShZXPtM7bR3ZGZgnSpHJOnQ5KbEB2XL-2BsfT-2FeKUfHkr1AVcfZEU-2BvlaANQ2efXQ-2BTbdUJUM-2FsNCKY4-3D
>  
>   >
>
>
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Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
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Re: Softimage and Houdini work flow

2020-04-20 Thread J R Sanchez
I don't want to have to do 100 clicks to extrude a face with procedural
modeling. Even Maya modeling tools are better than Houdini's.  There may be
some limited circumstances where procedural modeling is cool but not many.
https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mQMT1u-2FEiOcgM-2FDSp6rrnkTndYpsl1QY7CiK9iFRKrrmhWZ-2BsnGzR-2BSuP17Fv6kr5QC-2BO-2BdChq9jfCduo7Hnwx6IV3FDzxOUI3SLak4fSvUSr1BAmuDInMQ8Q27VG-2FEySbqZT_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fQT6lZoZK-2B-2FJDs3WdKLyS3mdah24NpnZUUMyTcM9tkX2R96zJXehMZLrs2UVMm1NPMoNrHyUewmyjWHgMU2fPxR11feEcqipXbIVIyFpbIS58UbMHCIS-2FikVzcqfuhDXxHtR6HmizWrYhNCXXscDYu7ecOW0LvKYFJ1Q7gx5J4yMttcRMznf83eJAzmWKFrgiE-3D
 


On Mon, Apr 20, 2020 at 7:51 PM Tenshi  wrote:

> The guy is looking for a workflow in Softimage/Houdini bcs he loves xsi.
>
> I'm interested in that workflow too. Don't want to switch.
>
>
>
> On Mon, Apr 20, 2020, 20:39 javier gonzalez 
> wrote:
>
>> My advice just jump to houdini complete, let it go.
>>
>> El lun., 20 de abril de 2020 18:02, J R Sanchez 
>> escribió:
>>
>>> So I am a little late to get on the Houdini Bandwagon. Great for FX but
>>> wouldn't use it for modelling etc.   I am wondering how many are using both
>>> Softimage and Houdini?  I am wondering what your workflow is.  It seems to
>>> be a chore to get Houdini VDB files into Softimage. Alembic import keeps
>>> crashing XSI. I can bring in ROP FBX but textures dont seem to come in.
>>> Its pretty simple in Maya.  I would rather use XSI but I can use Maya if I
>>> have to.  I am just wondering if there is a simpler workflow I am missing.
>>> I am fairly new to Houdini but really like the procedural ICE workflow and
>>> the presets they have to get started on effects.
>>>
>>> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mQMT1u-2FEiOcgM-2FDSp6rrnkTndYpsl1QY7CiK9iFRKrrmhWZ-2BsnGzR-2BSuP17Fv6kr5QC-2BO-2BdChq9jfCduo7Hnwx6IV3FDzxOUI3SLak4fSvUSr1BAmuDInMQ8Q27VG-2FEySUfM2_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fQT6lZoZK-2B-2FJDs3WdKLyS3mdah24NpnZUUMyTcM9tkX2ecqbsRSR8jtwb-2FxpeEhNvNGhk73cKBb7RCvtvRiRTDuj-2FB0EWujocFE9RNpQ6zdFKkOqsfh7lWTur8PY-2FXbu1bp2-2F0Tv2QsbQX-2FMCKrxnu8tCNNs9lzumMttJsvig5eoVvxd0qbgzI3fRXRRsHrDjE-3D
>>>  
>>> 

Re: Softimage and Houdini work flow

2020-04-20 Thread Tenshi
The guy is looking for a workflow in Softimage/Houdini bcs he loves xsi.

I'm interested in that workflow too. Don't want to switch.



On Mon, Apr 20, 2020, 20:39 javier gonzalez  wrote:

> My advice just jump to houdini complete, let it go.
>
> El lun., 20 de abril de 2020 18:02, J R Sanchez 
> escribió:
>
>> So I am a little late to get on the Houdini Bandwagon. Great for FX but
>> wouldn't use it for modelling etc.   I am wondering how many are using both
>> Softimage and Houdini?  I am wondering what your workflow is.  It seems to
>> be a chore to get Houdini VDB files into Softimage. Alembic import keeps
>> crashing XSI. I can bring in ROP FBX but textures dont seem to come in.
>> Its pretty simple in Maya.  I would rather use XSI but I can use Maya if I
>> have to.  I am just wondering if there is a simpler workflow I am missing.
>> I am fairly new to Houdini but really like the procedural ICE workflow and
>> the presets they have to get started on effects.
>>
>> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mZS-2BEw5ZIqm4gDL9-2B48iHJaTtTWNLNoVXXba-2Fg-2BgvkmQeHAEqJba0OPk9PO5j-2B9RZ0QS1Hjuc-2Bf-2BRML-2FyT8qOV37jKHg-2BjSamU6rmSthB7-2F9E-2FdeiSgQ-2FP52ObII-2Fz-2BK-2F2z3a_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fTL0wiUzYXSSQY8LysTosXMZ0JDGBOI-2BiCRzq7k-2FpwFUPIO2r-2Fok7fh1HJF-2BX4CsfuPd3de1Di1dpZv0riHs-2FAeWn-2FLfrUel9lMmz0WalMQdBn18fsHytup7eOuLt8bvEwnhYFYc1S9DWuD5WS5NHzuKoRnWhZhZJ8BqiuVAyiJFxso-2Bb5zbuufgLabBSg8pYD-2FDn42rKfgfibjv-2B-2BOqc9d
>>  
>> 
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Re: Softimage and Houdini work flow

2020-04-20 Thread javier gonzalez
My advice just jump to houdini complete, let it go.

El lun., 20 de abril de 2020 18:02, J R Sanchez 
escribió:

> So I am a little late to get on the Houdini Bandwagon. Great for FX but
> wouldn't use it for modelling etc.   I am wondering how many are using both
> Softimage and Houdini?  I am wondering what your workflow is.  It seems to
> be a chore to get Houdini VDB files into Softimage. Alembic import keeps
> crashing XSI. I can bring in ROP FBX but textures dont seem to come in.
> Its pretty simple in Maya.  I would rather use XSI but I can use Maya if I
> have to.  I am just wondering if there is a simpler workflow I am missing.
> I am fairly new to Houdini but really like the procedural ICE workflow and
> the presets they have to get started on effects.
>
> https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3tSi0lLFq-2BPE9QMvU-2FfRO4rG7m024ucQzFqwz-2BsRmPMdQaVXtIhmF5X6Xx29AAmfellv9XwhRL9lEA3eMFTKkJp7HtcS5X-2BiF8tSiVmXYbKHBxdyqtrGLgMXLzhA-2Byp6mNQY6ieX4nzj-2FVTl1S-2FgoCLajt-2FKcbEPAksDBc3AJmW-2FZAnmGu-2BJ99Haunhf1TdKFnw977ypoHgYPfQ9OMxE0ZO33zwsSzu-2F2LxTimLPqKV0OgBxjITwrsIkLgB1NvP3Qws6N_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fQuIoaxEfyQycZaJExVGgxoZP-2FPuj7ZGFRGNvwGU5Ja4yfsKmhCi8uxgeXzmBaNKdWr07lzykD27ysv3tUbYUAgi669r6x9WMwmsEQXDhJGCV-2FZWKB-2FagN6l5REAJTudeXNmbSLKU09Faxm-2F7qC8cK62XHGnj7erw9aVLO57L2y86JD7hmmMkWFC7PoMEx5tji49JnOi8HN3ftdZzVMKsu2
>  
>   >
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Softimage and Houdini work flow

2020-04-20 Thread J R Sanchez
So I am a little late to get on the Houdini Bandwagon. Great for FX but
wouldn't use it for modelling etc.   I am wondering how many are using both
Softimage and Houdini?  I am wondering what your workflow is.  It seems to
be a chore to get Houdini VDB files into Softimage. Alembic import keeps
crashing XSI. I can bring in ROP FBX but textures dont seem to come in.
Its pretty simple in Maya.  I would rather use XSI but I can use Maya if I
have to.  I am just wondering if there is a simpler workflow I am missing.
I am fairly new to Houdini but really like the procedural ICE workflow and
the presets they have to get started on effects.

https://u9432639.ct.sendgrid.net/ls/click?upn=A5uD99yDGgJFqsHo0L78rjo3fW-2BI05z8hPddj-2BYSrjut8V8Kr3SyUl8pLj-2FCGT-2FDk0UrpzXAK69iEJrgCwoTDS0qgcpmWI-2FuJ79jVYaio-2BLsYsmeoM-2FgLSyxFARBEEI3-2B391O86OoKZ4RoR-2FCGPZPLmKC0f05e8pW6ISGw-2FkyJFSgB0LJKfwG-2FsL5a8-2B2RFau-2BxQ-2FDVHyQE6zvt-2BskT-2FRVMZ-2F12k5T9Ql920U90w6YrYueoSw9WfvLWVDo7PVPVVMqmDZ7zQHfUZcsBK5Ks3Df2mf1ahJl1rYiyH13qS7mfbvMfUbzw896GEAmYfoPVLG28qRTguCRGhP4nIotiMFgRDQRCOX6mU57LvnxqTU6zC00bHzHAD7ybTzE2UV9r-2B6Jkt_x9fWPgxQbfi69QJnHJqUKZsAJHrwlN1lgOIh62WX2fQnFZUSGtj6iWO-2FQS3j8YWu-2FYfpZaQqnNZj1aNgX8CleTLGpxtLO5a7wps815MbubVjGfAcfWc8jMl9UXXNwJPAZnQ7ee-2BnZnJq3N4cY7NNoSq8soYzX1lix-2FqAdBYgXemUHOW4wpUJ0u6Qj1eZSswTweAc-2FV1xdaQpZfvpGinhEmdYgLJevZVbb-2BEGR9C7-2Fq4-3D
 
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