[tw] Re: anchor top when editing tiddler

2017-06-20 Thread Danielo Rodríguez
Eric, even limiting the size of the edit area, if he is using the preview the 
body of the tiddler will be longer than the screen 

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[tw] Re: anchor top when editing tiddler

2017-06-20 Thread Danielo Rodríguez
Oh, you have included the preview container too. Then it's fine I thing 

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[tw] Re: anchor top when editing tiddler

2017-06-20 Thread Eric Shulman
On Monday, June 19, 2017 at 6:31:00 PM UTC-7, Rich wrote:
>
> I often times find myself writing long sets of notes, say to a book, and 
> the editing toolbar gets far away.  Is there a way for the editing toolbar 
> to float, so that as I scroll down the tool bar stays within view. I know 
> the easier answer is to break up the text into smaller tiddlers, but That 
> is not how I work when taking book notes.  I might break it up after I take 
> the notes, but until I get everything in, I don't always know what goes 
> where.  Thus the long notes just to get the thing in TW5 are a necessary 
> part of my workflow.
>

Perhaps instead of making the toolbar float, you could limit the length of 
the edit/preview panels and make them scrollable, so that the toolbar that 
sits above them won't scroll out of view even when you scroll the content. 
 It's not quite the same as what you were after, but it still may be a 
workflow improvement nonetheless.

Try this:

1) create a tiddler, e.g., "MyStyles", tagged with $:/tags/Stylesheet
2) enter the following CSS into that tiddler:

.tc-edit-texteditor, .tc-tiddler-preview-preview { max-height:80vh; overflow
-y:auto; }

Let me know how it goes...

enjoy,
-e
Eric Shulman
TiddlyTools.com: "Small Tools for Big Ideas!" (tm)
InsideTiddlyWiki: The Missing Manuals

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[tw] Re: anchor top when editing tiddler

2017-06-20 Thread Rich
THanks Ton, 

Unfortunately, I rely on the preview mode extensively when writing, so I 
don't think this will work for me, and I don't have the coding skills to 
try and work around it.

On Monday, June 19, 2017 at 7:57:00 PM UTC-10, Ton Gerner wrote:
>
> Hi Rich,
>
> See 
> https://github.com/Jermolene/TiddlyWiki5/issues/2748#issuecomment-301750938 
> and note that a sticky editor toolbar does *not* work correctly in preview 
> mode.
>
> Cheers,
>
> Ton
>
>
> On Tuesday, June 20, 2017 at 3:31:00 AM UTC+2, Rich wrote:
>>
>> I often times find myself writing long sets of notes, say to a book, and 
>> the editing toolbar gets far away.  Is there a way for the editing toolbar 
>> to float, so that as I scroll down the tool bar stays within view. I know 
>> the easier answer is to break up the text into smaller tiddlers, but That 
>> is not how I work when taking book notes.  I might break it up after I take 
>> the notes, but until I get everything in, I don't always know what goes 
>> where.  Thus the long notes just to get the thing in TW5 are a necessary 
>> part of my workflow.  Any help on this would be greatly appreciated. 
>>  Thanks, 
>> Rich
>>
>

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[tw] Re: Can I have a "Cancel character" for all TW formatting? (TW5)

2017-06-20 Thread j3d1H
Hmm.. that's code, which kind of works, but I don't want it monospace or 
outlined or anything, and I already use code...

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Re: [tw] Re: Attempt to build a Roguelike Dungeongame in TW5

2017-06-20 Thread Jan Johannpeter
Hi Mark,
The Basic function of the Nav-buttons is achieved now I got to Limit their
Appearance to the cases where the movement is possible

Cheers Jan
'Mark S.' via TiddlyWiki  schrieb am Di. 20.
Juni 2017 um 18:01:

> Have you figured out the buttons now? It seems to work when I click on the
> south link, but I'm not exactly sure what to expect to see.
>
> Good luck,
> Mark
>
>
> On Tuesday, June 20, 2017 at 7:31:20 AM UTC-7, Jan wrote:
>
>> Hi Lost Admin
>> If you got a hammer everything looks like a nail
>> But it is not only that. The focus of my course is not Videogames but
>> also Animation, Photography, and writing stories.
>> TW is a means of getting all this together...and teaching those who want
>> some first steps in html ans coding. The others just use links to navigate
>> through their wiki.
>>
>> Greetings Jan
>>
>>
>>
>>
>>
>>
>> Am 20.06.2017 um 14:59 schrieb Lost Admin:
>>
>
>>
>> On Tuesday, June 20, 2017 at 4:46:08 AM UTC-4, Jan wrote:
>>>
>>> Thanks for your feedback Josiah, Dragon and lostAdmin.
>>>
>>
>> You're welcome. Although I was more remembering a silly idea.
>>
>>
>>> The Idea of the project was to provide a framework where my pupils can
>>> edit rooms and levels. Since the beginning of the year I had been testing
>>> TW as a tool to learn storytelling (and first steps in coding).
>>>
>>
>> You've got me actually curious now.
>>
>> Why are you using Tiddlywiki as the basis for teaching people to write
>> video games?
>>
>> I imagine the students must be new to programming or you would presumably
>> be using a more main stream tool.
>>
>> I could see using HTML5 and Javascript as a basis for building more web
>> focused games but I would think there were better frameworks out there to
>> use as a starting point.
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Re: [tw] Re: Attempt to build a Roguelike Dungeongame in TW5

2017-06-20 Thread 'Mark S.' via TiddlyWiki
Have you figured out the buttons now? It seems to work when I click on the 
south link, but I'm not exactly sure what to expect to see.

Good luck,
Mark

On Tuesday, June 20, 2017 at 7:31:20 AM UTC-7, Jan wrote:
>
> Hi Lost Admin
> If you got a hammer everything looks like a nail
> But it is not only that. The focus of my course is not Videogames but also 
> Animation, Photography, and writing stories.
> TW is a means of getting all this together...and teaching those who want 
> some first steps in html ans coding. The others just use links to navigate 
> through their wiki.
>
> Greetings Jan
>
>
>
>
>
>
> Am 20.06.2017 um 14:59 schrieb Lost Admin:
>
>
>
> On Tuesday, June 20, 2017 at 4:46:08 AM UTC-4, Jan wrote: 
>>
>> Thanks for your feedback Josiah, Dragon and lostAdmin.
>>
>
> You're welcome. Although I was more remembering a silly idea.
>  
>
>> The Idea of the project was to provide a framework where my pupils can 
>> edit rooms and levels. Since the beginning of the year I had been testing 
>> TW as a tool to learn storytelling (and first steps in coding).
>>
>
> You've got me actually curious now.
>
> Why are you using Tiddlywiki as the basis for teaching people to write 
> video games?
>
> I imagine the students must be new to programming or you would presumably 
> be using a more main stream tool.
>
> I could see using HTML5 and Javascript as a basis for building more web 
> focused games but I would think there were better frameworks out there to 
> use as a starting point.
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Re: [tw] Re: Attempt to build a Roguelike Dungeongame in TW5

2017-06-20 Thread Jan

Hi Lost Admin
If you got a hammer everything looks like a nail
But it is not only that. The focus of my course is not Videogames but 
also Animation, Photography, and writing stories.
TW is a means of getting all this together...and teaching those who want 
some first steps in html ans coding. The others just use links to 
navigate through their wiki.


Greetings Jan






Am 20.06.2017 um 14:59 schrieb Lost Admin:



On Tuesday, June 20, 2017 at 4:46:08 AM UTC-4, Jan wrote:

Thanks for your feedback Josiah, Dragon and lostAdmin.


You're welcome. Although I was more remembering a silly idea.

The Idea of the project was to provide a framework where my pupils
can edit rooms and levels. Since the beginning of the year I had
been testing TW as a tool to learn storytelling (and first steps
in coding).


You've got me actually curious now.

Why are you using Tiddlywiki as the basis for teaching people to write 
video games?


I imagine the students must be new to programming or you would 
presumably be using a more main stream tool.


I could see using HTML5 and Javascript as a basis for building more 
web focused games but I would think there were better frameworks out 
there to use as a starting point.

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[tw] Re: Query -- The Fully Self-Revealing Tiddler?

2017-06-20 Thread 'Mark S.' via TiddlyWiki
Maybe ... the _canonical_uri image tiddlers could carry the 
copyright/licensing credits and display them when displayed singly. But not 
display them when used as transclusions in other tiddlers. 

Mark

On Tuesday, June 20, 2017 at 4:47:36 AM UTC-7, PMario wrote:
>
> On Monday, June 19, 2017 at 8:44:56 PM UTC+2, @TiddlyTweeter wrote:
>>
>>
>> The one part of my original question that hasn't got answer is IF its 
>> possible, at the moment, to move a tiddler such that in a new TW with a 
>> "copyright" or "license" field could be forced to show. That would be 
>> important.
>>
>
> Hmmm, 
>
> As an author you can't and imo shouldn't try to *force* anything on your 
> users. IMO that's the wrong way to bind your users. That's why DRM 
>  has failed. IMO 
> the only way to bind your users is superior content. 
>
> If we have an open license or free license, the "free" is meant like *freedom 
> to use* and not as in "free beer". ... Forcing something on someone has 
> nothing to do with freedom for me. 
>
> If I'm forced to do something in an open source environment, my reaction 
> is like this: "I don't use the stuff!" It's as simple as that. ... because 
> "*I'm 
> free, to do that!*" 
>
> just some thoughts
> -m
>

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[tw] Re: Command line from TiddlyWiki

2017-06-20 Thread 'Mark S.' via TiddlyWiki
I suppose that you want the command line interface because you're 
comfortable with unix-style commands. But you might be able to do what you 
want without having to use a separate language. 

This will create tiddlers that count the number of tiddlers marked 'Widget' 
and store it in a tiddler. You could modify for tag[tag1]tag[tag2] or 
whatever you wanted to count:

<$button>
<$wikify name="cnt" text="<$count filter='[tag[Widgets]]'/>">
<$action-createtiddler $basetitle="Current Widget Count"  text=<>/>
Record number of widgets



Good luck,
Mark

On Tuesday, June 20, 2017 at 4:09:34 AM UTC-7, stevesuny wrote:
>
> Hello,
>
> Was wondering if anyone has built an interface to the command line from 
> tiddlywiki. 
>
> For example, given a tiddler tagged tag1 tag2 tag3, I might want to run 
> these commands at the command line, from within tiddlywiki. 
>
> grep tag1 ~/Documents/filename| grep tag2 | grep tag3  |cut -f3 > 
> ~/Documents/outputs/grepped.lines
> wc -l ~/Documents/outputs/grepped.lines > grepped.lines.linecount
>
>
> and be able to import grepped.lines and grepped.lines.linecount as 
> tiddlers.
>
> Doable?
>
> I suppose I could generate the commands in a tiddler, export it as a text 
> file, and use it as a script, but was hoping to do it in one step.
>
>
> Thanks,
>
> //steve.
>

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[tw] Re: Command line from TiddlyWiki

2017-06-20 Thread Jed Carty
I would really like to be able to run a bash script from a tiddlywiki, but 
I haven't figured out how yet.

As I wrote that I realised that it should be possible to use the 
child_process module in node to run console commands, so we may be able to 
make widget that does that. That doesn't take care of the browser-vs-node 
scope problems, which would require something like what I made for robbie 
to pass the command between the browser and the main node process and then 
reply with the output.

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[tw] Re: Globally changing internal links to display caption text if possible?

2017-06-20 Thread 'Mark S.' via TiddlyWiki
Hi Mario,

I'm not sure what is being compared here. When you say 'prettylink', do you 
mean the native prettylink ability, the ability to force a title inline or 
??

I think using your macro (renamed as unilink) with the prettlink.js script, 
possibly configurable (though I don't know why someone would turn it off) 
and rolled as a plugin would be good.  

Thanks!
Mark

On Tuesday, June 20, 2017 at 5:48:56 AM UTC-7, PMario wrote:
>
> On Monday, June 19, 2017 at 10:47:31 PM UTC+2, Mark S. wrote:
>>
>> The problem with Tobias' macro in this context, in addition to probable 
>> performance issues (it uses both list and regex), is that it can be broken 
>> if a person, for instance, clones a tiddler and forgets to update the alias 
>> field. At that point a linker using his macro will pick one of 2 possible 
>> sites (whichever the regex finds first) and link to it. 
>>
>
> Good point. ... didn't think about it. 
>
> I did play a bit more with it and did create a new parser plugin 
> containing the "uni-link" type makro. If done that way, it can be enabled 
> and disabled with the TW control panel. The idea at the moment is: the 
> plugin would automatically disable "prettylink"
>
> On the other hand, if both "prettylink" and "unilink" parser are active 
> "prettylink" will win, since they are sorted and executed alphabetically.
>
> What do you think? ... Relace "prettylink" or create a new one and play an 
> "enable" / "disable" settings game. 
>
> Also @Stuart what would you prefer?
> -m 
>

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[tw] GSD5 and TaskManagement

2017-06-20 Thread Egbert
Hi all,

I do have a TiddlyWiki with the gsd5 plugin and have put into a tiddler with 
the title 31st March 2017 and tagged ‘Journal’  the following code:

!!! @@background-color:#99; Jobs applied@@
<$list filter="[!has[draft.of]all[current]tagging[]!tag[done]sort[title]]">
<$checkbox tag="done"> <$link to={{!!title}}><$view 
field="title"/>

!!! @@background-color:#99; Jobs denied@@
<$list filter="[!has[draft.of]all[current]tagging[]tag[done]sort[title]]">
<$checkbox tag="done"> ~~<$link to={{!!title}}><$view 
field="title"/>~~


This code  is based on the Task Management example and tags the tiddler with 
‘done’, once I tick it off.  I would like now to establish the field 
‘gsd-comlete: true/false’ from gsd5 as a trigger instead of the tag [done]. 
What I want to accomplish is basically that if I tick off a tiddler in the 
dashboard of GSD 5, it will also be ticked off in my 31st March tiddler and 
shown there under ‘Jobs denied’. Otherwise, I need to tick off the tiddler once 
in the GSD5 dashboard and then again the same tiddler in my journal tiddler 
with one following a ‘field approach’ and the other a ‘tag approach’. 
I hope I could express myself clearly and that  the very helpful community can 
also help in this case.

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Re: [tw] Re: Attempt to build a Roguelike Dungeongame in TW5

2017-06-20 Thread Lost Admin


On Tuesday, June 20, 2017 at 4:46:08 AM UTC-4, Jan wrote:
>
> Thanks for your feedback Josiah, Dragon and lostAdmin.
>

You're welcome. Although I was more remembering a silly idea.
 

> The Idea of the project was to provide a framework where my pupils can 
> edit rooms and levels. Since the beginning of the year I had been testing 
> TW as a tool to learn storytelling (and first steps in coding).
>

You've got me actually curious now.

Why are you using Tiddlywiki as the basis for teaching people to write 
video games?

I imagine the students must be new to programming or you would presumably 
be using a more main stream tool.

I could see using HTML5 and Javascript as a basis for building more web 
focused games but I would think there were better frameworks out there to 
use as a starting point.

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[tw] Re: Globally changing internal links to display caption text if possible?

2017-06-20 Thread PMario
On Monday, June 19, 2017 at 10:47:31 PM UTC+2, Mark S. wrote:
>
> The problem with Tobias' macro in this context, in addition to probable 
> performance issues (it uses both list and regex), is that it can be broken 
> if a person, for instance, clones a tiddler and forgets to update the alias 
> field. At that point a linker using his macro will pick one of 2 possible 
> sites (whichever the regex finds first) and link to it. 
>

Good point. ... didn't think about it. 

I did play a bit more with it and did create a new parser plugin containing 
the "uni-link" type makro. If done that way, it can be enabled and disabled 
with the TW control panel. The idea at the moment is: the plugin would 
automatically disable "prettylink"

On the other hand, if both "prettylink" and "unilink" parser are active 
"prettylink" will win, since they are sorted and executed alphabetically.

What do you think? ... Relace "prettylink" or create a new one and play an 
"enable" / "disable" settings game. 

Also @Stuart what would you prefer?
-m 

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[tw] Re: Keystroke to Close Current Tiddler in TW5

2017-06-20 Thread PMario
On Tuesday, June 20, 2017 at 1:47:05 PM UTC+2, Kevin Kleinfelter wrote:
>
> While viewing.
>

TW doesn't know, which tiddler you look at, at the moment. How should we 
know, what the current tiddler is. ... Which plugin do you use in 
TWclassic? Do you use a tabbed view?

-m

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[tw] Re: Query -- The Fully Self-Revealing Tiddler?

2017-06-20 Thread PMario
On Tuesday, June 20, 2017 at 12:03:15 AM UTC+2, @TiddlyTweeter wrote:
>
> Part of my issue, I think, has been discussion that makes it like WE need 
> to solve the issue. We do NOT need to solve the issue. Its already solved 
> 9.6 times out of ten. Its much more about linkage than anything, I think.
>

Yea. Giving credit to an open source author in a sensible way, imo is much 
more important, than handling licenses in the right way. This includes 
mentioning the author of an image directly by the image. 

For me a prominent "one click link" to a "Thanks to page" is much more 
worth than a prominent link to the plugins used. I'm fine if the licensing 
is 3 clicks away from the main page. 

just some thoughts
-mario

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[tw] Re: Query -- The Fully Self-Revealing Tiddler?

2017-06-20 Thread PMario
On Monday, June 19, 2017 at 9:42:21 PM UTC+2, Lost Admin wrote:
>
>
> Playing devils advoate here: It seams to me it would get very annoying if 
> I'm transcluding a bunch of different SVG tiddlers into my own tiddler and 
> they all have separate copyright and license notices. The copyrights and 
> licenses may end up taking up more space than the images.
>

That's the point. Working with licenses imo is cumbersome. But *giving 
credit* (which imo is much more important than handling licenses in the 
right way) should be as easy as possible. 

-mario

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[tw] Re: Query -- The Fully Self-Revealing Tiddler?

2017-06-20 Thread PMario
On Monday, June 19, 2017 at 8:44:56 PM UTC+2, @TiddlyTweeter wrote:
>
>
> The one part of my original question that hasn't got answer is IF its 
> possible, at the moment, to move a tiddler such that in a new TW with a 
> "copyright" or "license" field could be forced to show. That would be 
> important.
>

Hmmm, 

As an author you can't and imo shouldn't try to *force* anything on your 
users. IMO that's the wrong way to bind your users. That's why DRM 
 has failed. IMO 
the only way to bind your users is superior content. 

If we have an open license or free license, the "free" is meant like *freedom 
to use* and not as in "free beer". ... Forcing something on someone has 
nothing to do with freedom for me. 

If I'm forced to do something in an open source environment, my reaction is 
like this: "I don't use the stuff!" It's as simple as that. ... because "*I'm 
free, to do that!*" 

just some thoughts
-m

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[tw] Re: Keystroke to Close Current Tiddler in TW5

2017-06-20 Thread Kevin Kleinfelter
While viewing.

On Tuesday, June 20, 2017 at 3:14:38 AM UTC+2, Kevin Kleinfelter wrote:
>>
>> How would I implement a keystroke to close the current tiddler in TW5?
>>
>
> Do you mean while editing?   saves ...  closes edit mode.
>
> -m
>

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[tw] Re: Can I have a "Cancel character" for all TW formatting? (TW5)

2017-06-20 Thread PMario
this may be an option too: 
http://tiddlywiki.com/#Hard%20Linebreaks%20in%20WikiText

"""
*test
"""

-m

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[tw] Re: Can I have a "Cancel character" for all TW formatting? (TW5)

2017-06-20 Thread PMario
Hi,

TW has a syntax for this eg:

code-blocks

```
*test
```

or backtick for code:  `*test`

also see: TiddlyWiki - wikitext 

 
docs

Does that work for you?

-mario

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[tw] Re: tiddlywiki5.tiddlyspot.com

2017-06-20 Thread stevesuny
Mat, this is excellent. I understand the reasons for the oddities, but in 
general this is much better than trying to explain how to build a 
tiddlyspot from scratch. I'll be using this...Thanks for 
developing...//steve.

On Wednesday, June 14, 2017 at 3:46:24 PM UTC+2, Lost Admin wrote:
>
> *I tried using Chrome on Windows.*
>
> *1)* I realize you don't have a choice, but having to re-enter the 
> site-id in "step 2" is weird.
>
> At the end of step 2 it says:
>
> Click the red load button and wait 10-20 seconds until step 3 appears 
> below...
>
> But the button in question is yellow on my screen. The text in the button 
> is red.
>
> *2)* The embedded (iframe?) for the wiki creation tool causes a popup 
> warning about submitting to an embedded page (in chrome). This is a warning 
> that the site might be doing something phishy (it's a common way to steal 
> credentials).
>
> *3)* The embeded content is bigger than the iframe (div?) it is in which 
> results in weird scrolling.
>
> *4)* After creating the site, the iframe (div?) content fits even worse 
> than before.
>
> Step 3 worked (after I got my password right).
>
> *5)* I know there is no choice, but entering your password 3 different 
> times (or 4 if you count the initial creation and confirmation) is somewhat 
> confusing from a new user perspective.
>
> *6)* You really need to have an initial tiddler in StoryList. Having a 
> completely blank TW5 without any open tiddler to start (a splash 
> page/edit-this-page-to-make-your-site) it is hard to tell what to do after 
> step 3. You said you wanted this for new users, having a blank grey screen 
> leaves a bit of a "uh what now" moment.
>
> On Tuesday, June 13, 2017 at 2:10:03 PM UTC-4, Mat wrote:
>>
>> The idea here is for a complete newbie to easily (and freely) get an 
>> online TW5.
>>
>> http://tiddlywiki5.tiddlyspot.com/
>>
>> It uses the excellent TiddlySpot service provided by cousins Baird.
>>
>> Please try it out, and also note how it behaves on the new site you set 
>> up.
>>
>> Those fields at top in the front tiddler are out of my control, including 
>> how it shows after clicking "create wiki".
>>
>> I'm particularly interested to know if there are browsers that the setup 
>> doesn't work with... which I believe there is... and which I cannot solve, 
>> but I can at least inform about it on the site.
>>
>> <:-)
>>
>

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[tw] Re: Keystroke to Close Current Tiddler in TW5

2017-06-20 Thread PMario
On Tuesday, June 20, 2017 at 3:14:38 AM UTC+2, Kevin Kleinfelter wrote:
>
> How would I implement a keystroke to close the current tiddler in TW5?
>

Do you mean while editing?   saves ...  closes edit mode.

-m

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[tw] Command line from TiddlyWiki

2017-06-20 Thread stevesuny
Hello,

Was wondering if anyone has built an interface to the command line from 
tiddlywiki. 

For example, given a tiddler tagged tag1 tag2 tag3, I might want to run 
these commands at the command line, from within tiddlywiki. 

grep tag1 ~/Documents/filename| grep tag2 | grep tag3  |cut -f3 > 
~/Documents/outputs/grepped.lines
wc -l ~/Documents/outputs/grepped.lines > grepped.lines.linecount


and be able to import grepped.lines and grepped.lines.linecount as tiddlers.

Doable?

I suppose I could generate the commands in a tiddler, export it as a text 
file, and use it as a script, but was hoping to do it in one step.


Thanks,

//steve.

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Re: [tw] Re: Attempt to build a Roguelike Dungeongame in TW5

2017-06-20 Thread Jan

Thanks for your feedback Josiah, Dragon and lostAdmin.
The Idea of the project was to provide a framework where my pupils can 
edit rooms and levels. Since the beginning of the year I had been 
testing TW as a tool to learn storytelling (and first steps in coding). 
So far the interaction was mainly choosing links, decrypting Tiddlers, 
using Imagemaps to point and click,  ...
I wanted to make possible some more complex navigation and interaction 
with this tool.
Thus I wanted to do something which makes it easy to create and 
configure rooms...So I will not do the entire game myself, but perhaps 
we could create a space where we could share Levels.


Alas I am still struggling to insert the result of filters as new state 
of the game. I alrerady described the problem and spent two days 
checking out the setvars-plugin and the wikify-widget.
I can generate the values I want to insert but the listops-widget 
somehow still injects the filter and not the value...

See "Testing Buttons of DirectionMacro" roguelike.tiddlyspot.com

Greeting Jan





Am 20.06.2017 um 09:48 schrieb Dragon Cotterill:
As an interesting aside, I'm using TW to write the documentation for 
the resurrection of my old University gaming project 
http://www.kizar.co.uk/TW/TinyFantasy.html


I do however question the viability of making a roguelike for TW. Have 
you ever seen the code to Rogue/Nethack etc. ? It's horrendously 
complex and certainly a massive undertaking.


I wonder if it's worth having an actual automatic level generator, 
something along the lines 
of http://orteil.dashnet.org/cookieclicker/dungeons.js
Having the level work done "in house" would mean that the game would 
be able to progress better as you could concentrate more of the actual 
gameplay rather than worrying about structural stuff.



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[tw] Re: [TW5] Plugins Updated: ToDoNow and Listreveal

2017-06-20 Thread Jed Carty
I am glad someone is using my stuff. Just as a quick note you should 
probably use this site as the source 
https://ooktech.com/TiddlyWiki/BarChart/

The sites under ooktech.com/jed are where I do development and experiments 
and may be broken, the sites under ooktech.com/TiddlyWiki are the stable 
versions that are in the plugin library. 

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[tw] Re: Attempt to build a Roguelike Dungeongame in TW5

2017-06-20 Thread Dragon Cotterill
As an interesting aside, I'm using TW to write the documentation for the 
resurrection of my old University gaming project 
http://www.kizar.co.uk/TW/TinyFantasy.html

I do however question the viability of making a roguelike for TW. Have you 
ever seen the code to Rogue/Nethack etc. ? It's horrendously complex and 
certainly a massive undertaking.

I wonder if it's worth having an actual automatic level generator, 
something along the lines 
of http://orteil.dashnet.org/cookieclicker/dungeons.js
Having the level work done "in house" would mean that the game would be 
able to progress better as you could concentrate more of the actual 
gameplay rather than worrying about structural stuff.


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[tw] Re: TiddlyWiki is very irritating.

2017-06-20 Thread Richard Evans

Thank you Mat, but as for me providing the documentation as you suggest, I 
am a novice with TiddlyWiki, I do not feel qualified to provide it's 
documentation. Perhaps your request throws some light on why the 
documentation is so poor. You get the novices to write it. 

As for helping, I have ME, I am restricted to about 1/2 to 1 hour a day on 
the computer, (I get too tired for more). I do not have the time to waste 
on getting involved in TiddlyWiki.


On Sunday, June 18, 2017 at 12:10:49 AM UTC+1, Mat wrote:
>
> @Richard
>
> Really good you're reporting, especially about such fundamental stuff as 
> installing/upgrading. TW really needs all the help we can get with 
> documentation so it would be terrific if you could formulate the 
> instructions the way you feel they should be formulated. For it to make it 
> to tiddlywiki.com it has to be precisely formulated (as opposed to 
> general notes about the text). You have valuable thoughts so please help 
> along! You can even post it here (in wikitext markup) and it will most 
> likely be picked up.
>
> <:-)
>

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[tw] Re: TiddlyWiki is very irritating.

2017-06-20 Thread Richard Evans
Yes, as you say there is a later version 2.0.2. But unless you have the 
developer version of Firefox and have explicitly downloaded and installed 
it. You do not get the big sign! Documenting things before they are 
available to the public, just adds to my irritation with TiddlyWiki. 

On Saturday, June 17, 2017 at 8:51:03 PM UTC+1, @TiddlyTweeter wrote:
>
> Ciao Richard
>
> I think you got caught between versions of TiddlyFox. Firefox makes it 
> difficult because it keeps changing the way it works. The latest TiddlyFox 
> version DOES put a big sign up that you need to do something. Some interim 
> versions didn't. More info here & a link for the latest: 
> https://groups.google.com/forum/#!msg/tiddlywiki/bU2fnqAxKUA/K86F8bRRBwAJ 
>
> Best wishes
> Josiah
>
> Richard Evans wrote:
>>
>>
>> In para 7 it says:
>> "Click *OK* in response to the prompt from TiddlyFox 
>>  that asks whether to enable saving 
>> for this file"
>> This has never, I repeat never, happened to me. You have to click on the 
>> TiddlyFox Add On icon in the menu and explicitly Enable Saving. 
>>
>

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[tw] Re: Tracking of individual Tiddlers with Piwik or Google analytics

2017-06-20 Thread SylvainComte
Hello Chris,

I missed this one, sorry for that. Hope you found your fix. If not, and if 
you're using TW5 you may use the evolution of Google Analytics Plugin 
awaiting you here 
: http://sycom.github.io/TiddlyWiki-Plugins/#Google%20analytics%20reloaded

No Piwik tool, but you may adapt source code 
: 
https://github.com/sycom/TiddlyWiki5/tree/master/plugins/tiddlywiki/googleanalytics

cheers

Sylvain

Le dimanche 8 janvier 2017 20:37:38 UTC+1, Cris a écrit :
>
> Hello everyone and thanks for your time.
>
> Does anyone know how to implement either Piwik (preferred) or else Goggle 
> analytics, so that individual Tiddlers may be tracked?
> Both tools work perfectly fine on my website, however, only for the single 
> URL / Page title where TiddlyWiki resides on.
>
> I could only find instructions that are superseded;
> For Piwik: http://piwik.tiddlyspace.com/
> For Google analytics: 
> http://christopherlakey.com/articles/tiddlywiki-google-analytics.html#!
>
> Any help appreciated! Thanks.
> Cris
>

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