Can someone explain in the Fragments example
here: http://developer.android.com/guide/components/fragments.html inside
the TitlesFragment's showDetails() method why ft.replace() references
R.id.a_item if index != 0? Here is the block of code or you can check out
the link:
// Execute a
Can you explain what you want to do a little better? Because you need the
ability to select in order to edit...otherwise how can you begin the edit?
Here's a crazy idea. Make your HelloAndroid view a regular TextView then
add a new blank EditText set as a password field (inputType=password).
The application only needs permission to ask authenticators for access
to an account, but when they install they don't have to say which
accounts the app will access. Just because an app has permission to
access your Facebook account doesn't mean you want the app to have
access to your Google
I would be careful removing your own authentication code just yet. So
far Droid is the only phone with 2.0 on it and it's uncertain that
once other phones get 2.0 whether or not they will also get the
Facebook and Google authenticators. The emulator currently does *not*
support Facebook or
it again unless I restart the OS.
Should I file a bug on this, since re-installing the authenticator
should cause the service's onBind to call again, instead of using the
cached one?
On Nov 24, 12:43 pm, Micah mi...@zoltu.net wrote:
I have written a simple Authenticator service to work
I am trying to write an Authenticator that works with the new
AccountManagement system. When my application runs the system will
eventually spawn a process for the authenticator service that I
wrote. I would like to be able to debug that service, but since it's
not part of the application
I have written a simple Authenticator service to work with the new
AccountManager API introduced in 2.0. When I launch a test app that
uses the authenticator the authenticator service is launched (as
expected) and it's onBind method is called. However, if I run my test
application a second time
Good idea, probably the wrong group though. If there is a
code.google.com group that would likely be more applicable, or the
Google wave group perhaps.
On Nov 24, 5:04 pm, Kenneth Adam Miller kennethadammil...@gmail.com
wrote:
You know how google docs can allow you to share a doc to be edited
I've been playing with the Rokon game development framework (http://
code.google.com/p/rokon/) on my Droid, and the example app is crashing
with this same error a lot when I run it on my Droid, just switching
between the example activities.
On Nov 10, 7:29 am, chrispix chris...@gmail.com wrote:
The only form of anti-piracy that has any real chance of working for a
popular app is SaaS (Software as a Service). If the app can run
entirely on the phone then the app can be pirated.
Now some may say, Well MyHelloWorld hasn't been pirated! but that's
only because it hasn't reached the
It's possible I don't fully understand your technique, but I think it
will likely cost more sales then it will generate. If it gets a
significant following of apps it will be cracked (a simple solution I
can see would be to simply reroute web requests for the black list to
a pirates site which
I am working on a similar project over at:
http://code.google.com/p/google-authenticator-for-android/
The end goal is to simulate the Google Account Authenticator found on
the Droid so that developers can use Google Accounts on their AVDs, as
well as people with 2.0 phones without Google Accounts
I am working on writing (and eventually releasing on the Android
marketplace) a Google authenticator that will authenticate with Google
and return a Google Auth Token (see:
http://code.google.com/apis/gdata/docs/auth/overview.html).
The ultimate goal is to have this authenticator mirror the
help if I can't
add my authenticator
first:http://groups.google.com/group/android-developers/browse_thread/threa...
Anyone have any ideas?
On Nov 8, 9:21 pm, Micah mi...@zoltu.net wrote:
In Android 2.0 there is a new android.accounts.AccountManagerclass
has a function getAccounts
authenticator
first:http://groups.google.com/group/android-developers/browse_thread/threa...
Anyone have any ideas?
On Nov 8, 9:21 pm, Micah mi...@zoltu.net wrote:
In Android 2.0 there is a new android.accounts.AccountManagerclass
has a function getAccounts()
see:http://developer.android.com
In Android 2.0 there is a new android.accounts.AccountManager class
has a function getAccounts()
see:
http://developer.android.com/reference/android/accounts/AccountManager.html#getAccounts()
Unfortunately, as most of you know the SDK doesn't come with any of
the Google Apps that utilize the
I wiped my phone back to factory defaults, then signed into the phone
with my Google Account, then download and install Google Voice. When
I launched Google Voice for the first time a dialog showed up and
asked, Sign in as mygoogleacco...@gmail.com? When I clicked the Yes
button Google Voice
Bug posted, hopefully this is what you were looking for:
http://code.google.com/p/android/issues/detail?id=4061
On Sep 28, 5:59 pm, Romain Guy romain...@google.com wrote:
The fact that you cannot set from and toDegrees from code.
On Mon, Sep 28, 2009 at 5:56 PM, Micah mi...@zoltu.net
In my application I want to be able to rotate a view programmatically
rather than via XML. I can easily create a rotate/ drawable that
references my Drawable, but I can not figure out how to do the same
thing in Java. The problem is that many drawables in my scene can be
displayed either
.
On Mon, Sep 28, 2009 at 5:47 PM, Micah mi...@zoltu.net wrote:
In my application I want to be able to rotate a view programmatically
rather than via XML. I can easily create a rotate/ drawable that
references my Drawable, but I can not figure out how to do the same
thing in Java. The problem
by the OS so my thought is that someone somewhere
knows the answer.
On Jul 22, 2:05 pm, Micah mi...@ourmailbox.net wrote:
Unfortunately, this doesn't seem to fully resolve my issue. I have
created a very simple repro case that causes the stall to occur (let
me know if anyone wants the source / APK
without a debugger attached to see what the performance
is like.
On Jul 23, 1:28 pm, fadden fad...@android.com wrote:
On Jul 22, 2:05 pm, Micah mi...@ourmailbox.net wrote:
Unfortunately, this doesn't seem to fully resolve my issue. I have
created a very simple repro case that causes the stall
.)
On Thu, Jul 23, 2009 at 2:30 AM, Micah mi...@ourmailbox.net wrote:
It takes 20 seconds to load the test case class on an ADP1. :( If
anyone has any ideas I'm open to trying things out or giving out the
test case source code to look at. I don't know what Protocol Buffers
does
of the platform, so you will want to link it
into your app in a different namespace.)
On Thu, Jul 23, 2009 at 2:30 AM, Micah mi...@ourmailbox.net wrote:
It takes 20 seconds to load the test case class on an ADP1. :( If
anyone has any ideas I'm open to trying things out or giving out
Buffers over some of the alternatives since
half the point was that I could write one .proto file and compile it
for multiple platforms.
On Jul 23, 8:08 pm, Micah mi...@ourmailbox.net wrote:
Is there a way to tell the Protocol Buffers compiler to use my package
name when generating .java classes
Welcome to software development. There is no known way to stop
software piracy short of software as a service (and don't worry, many
very smart people have tried). If it really bothers you that much
then write your software as a service and have the installed
application be a dumb terminal.
http://developer.android.com/reference/android/content/Intent.html#ACTION_BOOT_COMPLETED
On Jul 22, 5:09 am, bluestar bluestar8...@gmail.com wrote:
I have one program and I used adb to connect FR to execute it.
I hope this program would auto-execute when entering Android OS of FR
How to add
Bump. Star. Tag. Etc.
While I imagine this will eventually be fixed in a future release we
can only hope that Google gives developers some alternative (ie:
better) way to get a UID for a given user so we can save profiles,
etc. for our apps online and keep them associated with a user without
If the code you are running takes long enough to noticeably block the
UI (ie: more than 200ms) then you should do it in another thread.
Allowing the user to see the UI but not interact with it (because your
app is doing some heavy lifting in the main thread) is just as bad of
a user experience as
Check out the LunarLander example that comes with the Android SDK. It
is a very simple game that runs in it's own thread (separate from the
UI thread). While it's not my favorite design (too much locking) for
a large game, for most cell phone games (ie: simple) it gets the job
done.
On Jul 22,
The pirates will either strip out the licensing requests from the
application or they will spoof a licensing server. Meanwhile, your
legitimate users can't use your application when they don't have
access to the licensing server (it's down, they don't have internet
access, etc.).
On Jul 22,
I'm guessing you want a 3D background behind some other UI? If so
check out:
http://developer.android.com/reference/android/widget/FrameLayout.html
That lets you just stack several views on top of each other. Note: I
don't know if it works with GLSurfaceView, but it should be pretty
easy to test
, John Smith deltafoxtrot...@gmail.com wrote:
2009/7/23 Micah mi...@ourmailbox.net
The pirates will either strip out the licensing requests from the
application or they will spoof a licensing server. Meanwhile, your
legitimate users can't use your application when they don't have
access
Have you read this?
http://developer.android.com/guide/topics/graphics/2d-graphics.html#tween-animation
On Jul 22, 1:44 am, henryhuang henr...@gmail.com wrote:
there are a board (8 * 8) and a ImageView (A).
for example,
i want to move A from (0, 0) to (0, 1) to (1, 1) to (1, 2) step by
step.
Ah, so you want to render your UI to a texture and then apply that
texture to a 3D object? If so then I don't know if/how to do that. :P
On Jul 22, 8:09 am, Sujay Krishna Suresh sujay.coold...@gmail.com
wrote:
Hi micah,
thnx for the reply, but my requirement is to rotate
Unfortunately, this doesn't seem to fully resolve my issue. I have
created a very simple repro case that causes the stall to occur (let
me know if anyone wants the source / APK). In the test, it will
eventually finish but it takes ~10 seconds just to make the call:
When using Protocol Buffers with Android (running in the Windows VM)
I'm noticing that the first time I instantiate a protocol buffer based
class Android lags for some time. When I step through it looks like
it's spending a lot of time dynamically loading the protocol buffer
classes. Is there
: somebody generated [Lcom/google/protobuf/
Descriptors$FileDescriptor; simultaneously
I'm not sure what it means, but it's coming from the VM it seems.
On Jul 21, 4:58 pm, fadden fad...@android.com wrote:
On Jul 21, 3:57 pm, Micah mi...@ourmailbox.net wrote:
I'm not sure if I'm doing something wrong
To clarify, the problem keeps coming back after a couple of times
through debugging my program. When I shut everything (including
adb.exe) down and start it all back up again it works great for 1-2
debug sessions before it stalls again.
On Jul 21, 5:52 pm, Micah mi...@ourmailbox.net wrote:
OK
this thread with the results.
On Jul 21, 7:28 pm, Micah mi...@ourmailbox.net wrote:
To clarify, the problem keeps coming back after a couple of times
through debugging my program. When I shut everything (including
adb.exe) down and start it all back up again it works great for 1-2
debug
I have a thread that does all my rendering code for a game (including
animations). I want to be able to communicate with that thread via
Messages instead of locking / synchronization. This means that I need
to both support a message queue and *also* support my own rendering
loop. Normally I
Willats goo...@wardco.com wrote:
Messages themselves have a method to remove all messages with id X
from the queue, I seem to recall. This may or may not be inconvenient
for you though.
-- Ward
At 2:30 PM -0700 7/14/09, Micah wrote:
I have a thread that does all my rendering code
Just wanted to bump this up to see if anyone on the weekend browsing
crew knew an answer.
On May 23, 3:18 pm, Micah mi...@ourmailbox.net wrote:
I'm interested in creating an Android application that will set the
user's Google Talk custom status message to something created by my
application
I'm interested in creating an Android application that will set the
user's Google Talk custom status message to something created by my
application. Details on doing this can be found at
http://code.google.com/apis/talk/jep_extensions/shared_status.html.
Since a user running Android (at least
Sorry if this ends up as a double post, I posted it about 8 hours ago
and I'm still not showing it in the group mailing list so I'm giving
it another try.
I'm interested in creating an Android application that will set the
user's Google Talk custom status message to something created by my
): at
com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run
(ZygoteInit.java:739)
03-16 04:47:44.451: ERROR/AndroidRuntime(628): at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497)
03-16 04:47:44.451: ERROR/AndroidRuntime(628): at
dalvik.system.NativeStart.main(Native Method)
-micah
46 matches
Mail list logo