Hi..
Can you tell me that how to run video file in
android emulator. I am using windows flat form. It is possible
to run
video file in android emulator using windows flat form... If
possible
please tell me how to run...
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Thanks for the response. I haven't actually used ListView so may be
that is enough for my needs. What I like about Contacts widget is the
small position indicator (with the first letter of the words currently
getting scrolled) on the right scroll bar. I also like the fact that
you can scroll up an
Hi.. to all
Can anyone tell me that how to run video file in
android emulator. I am using windows flat form. It is possible to run
video file in android emulator using windows flat form... If possible
please tell me how to run...
Thank You
Nithin N V
--~--~-~--~~--
Okay, so I got the above issue sorted out, now here is the next issue
and it's a biggie for my app. How do I get the 2 seperate frame
animations to load before they are called and set to the background?
It seems to me that the frame by frame animations are not set until
they are called and therefo
OpenCORE has no support for MP3 or QCELP encoding at this time, so
those are not options. If someone wants to contribute an open source
encoder and file composer, we would certainly be interested in
supporting it.
On Apr 3, 12:06 am, david 1 wrote:
> As it is known, the default format to be reco
can anyone answer this?
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Inderjeet Singh wrote:
> For my android app, I have need for a widget like the G1's address
> book (Contacts); a widget that can display a long sorted list. Is that
> widget (or something similar) available as open-source that I can
> reuse?
What specifically are you looking for that is not in Li
For my android app, I have need for a widget like the G1's address
book (Contacts); a widget that can display a long sorted list. Is that
widget (or something similar) available as open-source that I can
reuse?
Thanks
Inder
--~--~-~--~~~---~--~~
You received this
For application that I have had on the market since January, I have an
active install percentage of %37. It's actually 37% for 3 out of my 4
applications.
I think the biggest factor for most users is size. Until applications
can be stored and ran from the SD card, that rate may not get much
hig
On Fri, Apr 3, 2009 at 1:35 PM, Stefan wrote:
>
> Does anyone know what is the "proper" way of subscribing for the
> "action.MEDIA_BUTTON" - (this is sent by the button on the headset and
> currently controls the play/pause of the built in player).
It depends. What do you want to do with it? If
That is the way its been done for years now, when it comes to sprite
animations. Store your animations into one image file, then index
into that image based on the frame you need to draw.
~clark
On Apr 3, 1:03 pm, loty wrote:
> Hi,
>
> Just starting a little game project and have a super basi
On Apr 3, 2:22 pm, Ward Willats wrote:
> Are there any tools besides ddms to look at the heap? My app is using
> over 2 MB just sitting there -- and the ddms "track allocations"
> don't add up to near that amount. How can I get a good picture of
> what is going on in heapville?
If you're on the
Hello All,
I am building an app and I use 2 different Frame by Frame Animations
that are used in the application. What I want to do is have one start
after the other finishes. Whats the best way to go about this? I have
tried using the touch events of ACTION_DOWN and ACTION_UP, but if I I
let up
Okay, starting to debug this by printing out Runtime() memory stats
around setContentView(). There is less memory available than ddms
says (500K vs 1.5 MB). So maybe it is really running out.
Are there any tools besides ddms to look at the heap? My app is using
over 2 MB just sitting there --
I've been working with my Eclipse/ADT Android project for weeks now,
and all of a sudden, for no reason that I can determine, I have
started getting this error whenever I try to run my app:
Installation error: INSTALL_PARSE_FAILED_NO_CERTIFICATES
The only further clue found in logcat is this:
0
droozen :
no , i get the call to the method , but the call to this method is
propagated trought a handler and by the time my method get called ,
the Dialog is already dismissed.(and i can't find a way to restart it
programaticly.
mark : thank you , it's a bit convoluted but i'll have a look aroun
Does anyone know what is the "proper" way of subscribing for the
"action.MEDIA_BUTTON" - (this is sent by the button on the headset and
currently controls the play/pause of the built in player).
The built in music application, registers a broadcast receiver for
that action in the AndroidMainfest
chris wrote:
> Hi
>
> I'm using a PreferenceActivity with a PreferenceScreen defined in a
> xml file.
> i want to make sure that the data set on a preference editor are valid
> (integer , integer in a range)
>
> So , i want to be able to intercept a click on a button of the
> EditTextPrefere
Preference.onPreferenceClickListener()?
On Apr 3, 3:20 pm, chris wrote:
> Hi
>
> I'm using a PreferenceActivity with a PreferenceScreen defined in a
> xml file.
> i want to make sure that the data set on a preference editor are valid
> (integer , integer in a range)
>
> So , i want to be abl
Hi
I'm using a PreferenceActivity with a PreferenceScreen defined in a
xml file.
i want to make sure that the data set on a preference editor are valid
(integer , integer in a range)
So , i want to be able to intercept a click on a button of the
EditTextPreference , check the validity of the
Hi,
Just starting a little game project and have a super basic question -
what's the best way to store animation images for a game? I looked at
the alien bloodbath code and they store multiple frames in a single
png file. Is that the preferred way or is there easier/better way to
do it? MP4?
Tha
I am seeing an annoying bug in WebView on the G1.
I have a WebView that displays an HTML page. When the user clicks on a link,
the link's text is highlighted.
At this point, I call WebView.clearView(), and then
WebView.loadDataWithBaseURL() to load the URL that the user has just clicked
on.
When
Yes there is another way..
I must preface this this does not work for all resources..
However, if you are only dealign with layout prameters about 75% fo
those XML attributes have the corresponding accessible setters and
getters..
That means if you rewrite the widgets to use setters and gette
Like all of us, you need to just start coding to get a feel for the
various layouts and how they work. Without knowing what your quiz
questions are going to look like, I've found the most flexible
features for quiz like apps is using a table in a relative layout. If
your quiz is multiple choice, t
You can compute a normal to each face of the cube to determine
direction. Here is a URL to the basics of the mathematics (http://
www.geocities.com/SiliconValley/2151/math3d.html). Look for code on
the internet that computes normals in 3D. If your mathematics isn't
good, this will be a problem.
O
Guess i'm gonna be wearing the stupid helmet for a while...
that fixed it!
thanks streets!
On Apr 3, 1:42 pm, Streets Of Boston wrote:
> Being in danger of stating the obvious :-)
>
> Did you try to look at Eclipse's 'Open With' menu-item.
> Maybe you have it open as a regular XML file and this
Fyi, the correct number to check is Build.VERSION.SDK. This is incremented
for each update of the platform APIs.
On Fri, Apr 3, 2009 at 4:51 AM, Al Sutton wrote:
>
> D'oh.
>
> Build.VERSION doesn't resolve, but Build.VERSION.RELEASE does.
>
> Thanks for the pointer.
>
> Al.
>
>
> -Origi
So, it's not "ugly" to finish my Activity and let that message in the
MessageQueue of the main thread? :)
On Fri, Apr 3, 2009 at 3:21 PM, Dianne Hackborn wrote:
> Provided your process doesn't get killed, your process's main thread will
> handle that message whenever it comes up, regardless of w
You have to project 3D coordinates (model view) back to 2D coordinates
(LCD screen).
I wrote an app that needed to do the exact opposite (2d coords to 3d
coord and vectors).
But the idea is the same.
3D coords --Model View--> 2D coord --Project View--> 2D screen coords
gluProject takes care of t
You might want to post some code.
Also, "adb shell dumpsys activity" lets you see the system's current
activity stack (the first part of the dump).
On Thu, Apr 2, 2009 at 5:51 PM, davidandroid2...@yahoo.com <
davidandroid2...@yahoo.com> wrote:
>
> My application has 2 activities. The main activi
It is much better to use andriod:screenOrientation="landscape" in your
manifest, so that the system knows what orientation to move in to before it
launches your app, rather than launching it in portrait and then restarting
it in landscape.
On Fri, Apr 3, 2009 at 5:18 AM, Mark Murphy wrote:
>
> Z
Provided your process doesn't get killed, your process's main thread will
handle that message whenever it comes up, regardless of what happened to the
activity. Handler doesn't know anything about the activity state.
On Fri, Apr 3, 2009 at 11:17 AM, Taísa Cristina wrote:
> Hi all,
>
> I have a H
Hi all,
I have a Handler implementation that is used in my Activity.
While handling the messages, there's a value of "msg.what" which makes my
Activity to finish itself.
My problem is that, when that "killer" message arrives, there's another one
in the message queue also destined to my handler.
I am still lost. I am very new to opengl. I looked at the code and
there is a lot going on. And even if I can understand it, I still
have to then make code to do the detection. Someone has had to have
this problem in the past that I could see the actual code that does
the detection.
On Apr 3,
On Apr 3, 2:08 am, Magnus wrote:
> m...@labbe:/tmp$ traceview gldraw.trace
> Exception in thread "main" java.lang.RuntimeException: Method exit
> (java/lang/BootClassLoader.getInstance ()Ljava/lang/BootClassLoader;)
> does not match currentmethod (dalvik/system/VMDebug.startClassPrep ()
> V)
The
I tried to use the following code to rescan some files, but
onMediaScannerConnected() is never called. I followed the debugger and
saw the last call (mConnection.connect()) is called, but nothing
happened after that. Did I do something wrong? Any ideas? BTW, I run
the text on a emulator, not the r
I'm actually getting interested in having the 1.5 emulator for Mac, I guess
I will need to start compiling the OS.
Ivan Soto Fernandez
Web Developer
http://ivansotof.com
On Fri, Apr 3, 2009 at 10:04 AM, Al Sutton wrote:
> I've only got a linux-x86 package, would that do?
>
> By the way there
> If it's drawing logic, then it's fine :)
There is a lot of logic in varying the Paints though.
On Apr 3, 12:49 pm, Romain Guy wrote:
> If it's drawing logic, then it's fine :)
>
>
>
> On Fri, Apr 3, 2009 at 10:48 AM, Bob wrote:
>
> >> onDraw() should normally not contain any logic code.
>
>
for 1)
Within the if (needToWait()) stament block, there may be more code
than just this while(needToWait()) loop. But this is of little use if
this if statement has no 'else' clause. If there is indeed no else
clause, you could remove the 'if' statement all together. Maybe this
is just a left-ove
If it's drawing logic, then it's fine :)
On Fri, Apr 3, 2009 at 10:48 AM, Bob wrote:
>
>> onDraw() should normally not contain any logic code.
>
> All the logic I have is necessary to draw my canvas. It looks to me
> like that is going on in onDraw in the APIdemos, for example in
> Layers.java.
> onDraw() should normally not contain any logic code.
All the logic I have is necessary to draw my canvas. It looks to me
like that is going on in onDraw in the APIdemos, for example in
Layers.java. Am I mistaken here?
Should I be drawing into a bitmap or something when one of my inputs
chang
Being in danger of stating the obvious :-)
Did you try to look at Eclipse's 'Open With' menu-item.
Maybe you have it open as a regular XML file and this mode sticks.
Right click on your XML file and do 'Open With' and see if an Android
Plugin editor is offered as an alternative.
On Apr 2, 5:58
You're missing a > at the end of the LinearLayout declaration.
However, I've noticed the same error, where eclipse wouldn't recognize
a layout file as such (so that I could get a preview of it), but when
I ran it in the emulator, it ran fine and the layout displayed fine
(so I assume no error in
I don't have a direct answer for you.
But this is what i usually do when problems baffle me. I browse the
git-source of Android.
Try to find the source of SurfaceHolder and find the lockCanvas( ) and
see why it may throw an exception.
On Apr 3, 1:32 pm, mcmc wrote:
> Everytime it hits the "c =
u r probably right, here it is:
"
http://schemas.android.com/apk/res/android";
android:id="@+id/dialogLayout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical"
>
"
it's pretty simple and straightforward...
On Apr 2, 6:25
I've tried on both my vista and xp systems to update the usb mass
storage driver to allow adb to work, but it just will not accept the
damn driver. i successfully update the radio image when it first came
out, and i was waiting for a fix to the fastboot problem, when i saw
they finally made an ad
Hi everybody. This is my first post in the group, I hope not the
last :) .
I am working in an OpenGL application, and was analyzing the GLThread
code in ApiDemos in order to define the work loop in my app. I have
some questions about:
1/ In the fragment:
if(needToWait()) {
Hi , I was facing the same problem, there is a way to uninstall from
"settings" in the application menu settings->applications->mange
applications-> select the application->select "unistall". This seems
to delete everything and allows to install release version
Thanks
Srilaxmi
P.S. I will really
U can find the code snippet for this orientation of screen portrait view to
landscape view..
http://www.anddev.org/index.php?sid=073eab2a58d6440d349e502239240872
see this link it may be useful for u ...
On Fri, Apr 3, 2009 at 5:33 PM, Zhubham wrote:
>
> Hi,
>
> I want to display a
So, given that the functionality should be there,
why is the AlarmClock App (from Google!) not working yet?
http://code.google.com/p/android/issues/detail?id=1942
Is that a bug in the application, in the system, in the hardware or
something else?
Thanks
M
On Mar 30, 11:09 am, Dianne Hackborn w
I found that the only thing that worked for me was to go on the device
and select settings->applications->manage applications->your
application name->uninstall
->adb uninstall failed for me :(
On a side note please can someone out there test my application on a
device. It (the signed apk) works
Hi Chris,
It is great idea. I have totally 5+ years experience of
developping messaging application(sms,mms,email etc) on the following
platform:linux java,Limo,qtopia phone edtion,and android.I prefer to
develop messaging application with you.what's the plan?
Thanks&Best regards.
Robert.
On
I, like many, have been writing a Service utilizing location (GPS)
data. As this service is spinning/waiting in the background I would
like to requestLocationUpdates when the GPS is enabled and de-register
for the updates when disabled. So, it seemed like the correct place to
do this was in the on
To figure out this crash, you will need to use the addr2line tool
manually.
1) Find the path to the addr2line enter this command in the build env:
~/mydroid$ find . -name *addr2line
2) Find the location of the symbol directory enter this command in the
build env:
~/mydroid$ find . -name li
Hi, tried to trace for the first time but got the following exception
when I started the "traceview" application with my trace file.
m...@labbe:/tmp$ traceview gldraw.trace
Exception in thread "main" java.lang.RuntimeException: Method exit
(java/lang/BootClassLoader.getInstance ()Ljava/lang/Boot
Everytime it hits the "c = mHolder.lockCanvas();" line, it pops up
with that same error mentioned below.
Also, I realize that c returns a null after called lockCanvas(), but
mHolder is still active. Why might this be?
I'm getting the following error as seen from the logcat window:
E/SurfaceCom
Hi,I am a beginer and I've got the same question.
How can i access remote database like MySQL on Android?
Is it true i can't connect MySQL directly? How about other dbs?
Thanks~
On 3月7日, 上午12时20分, "best6...@gmail.com" wrote:
> Hi , Guys ,
>
> I'm try to sent/receive data from my remote db ser
I have noticed that the speaker output does effect the magnetic
compass reading a bit. Not too surprising, since the speaker uses an
electromagnet. This is probably what is causing the sensor to jitter
around. As for the accelerometers, I would guess that the movement of
the speaker cone itself is
Hello
I am a android beginner, now i am going to design a Quiz application
for android I am very confuse about which layout i should use for
Quiz. My requirement is when user touch the answer , the next question
will appear on same screen and at the end of quiz the web view will be
generated as a
Is it possible to change color of ListPreference items (bunch of radio
buttons) and button style (ok / cancel) used in an alert dialog?
- @color/dark
...
- @style/AlertDialog
- @styl
Using a Notification is one way to go about it. The Notification can
be linked to an Activity, which gets launched if the user clicks on
the Notification. Here's some code, which I think I pulled from some
tutorial someplace:
CharSequence text = getText(R.string.remote_service_started);
Hello Android team,
Any updates on this issue? Unfortunately "remount" doesn't help.
My command to launch emulator under Ubuntu:
${ANDROID_ROOT}/out/host/linux-x86/bin/emulator -sysdir $
{ANDROID_ROOT}/out/target/product/generic -kernel ${ANDROID_ROOT}/
prebuilt/android-arm/kernel/kernel-qemu -d
My application has 2 activities. The main activity will create the
"child" activity through startActivityForResult((...). When the child
activity needs to exit, it calls setResult(..) and finish(). Child
activity will start and exit multiple time upon user selection. The
activity are start and exi
Yes, the extra info would help.
On Apr 2, 3:11 pm, dan raaka wrote:
> posting xml file contents helps to see if there are any errors
>
> On Thu, Apr 2, 2009 at 2:58 PM, Sheepz wrote:
>
> > Hi all, pretty simple question:
> > I've created a new xml file in my layouts directory using eclipse's
>
Hello,
I'd like to scale a view but when i do it, all the childrens of my
view are scaled too. Is there a way to resize it without resizing its
children ?
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You can include the the library jar file in your Android Eclipe
project's library.
On 4月1日, 下午11时52分, 打工者 wrote:
> How to compile android app with static library?could somebody give me
> a example?thanks
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You received this message because you
I have multiple applications which use the same ContentProvider code
for internal WebView to access local files (application private).
Because the ContentProvider has the same code base (package name,
content uri), this will cause problem when deployed 2 or more of my
application in the same devic
Basically, what I want to do is have the Preview screen showing the
what the camera is currently pointing at, but I would also like to
display the changing X, Y, Z orientation of the phone. Currently I am
able to get a handle to the orientation array and its values and store
it in a Global class
Is there a way to set the timeout value in WebView? I want the WebView
to be timeouted within 10 seconds if the url is too slow to response.
Havn't able to find any api to support that.
Thanks,
David
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You received this message because you are
I tried to add the new property file (same as build.prop format) such
as music.prop to the /sys directory. I studied the code in the
System_property.c as following function, my questions are as following
1. What is __system_property_area__? I saw this is init by
ANDROID_PROPERTY_WORKSPACE.
2. Can
And how'd you perform the copy? Is there a way to let the user choose
where to copy to? Or how the user can copy it back to the device?
On Apr 3, 8:11 am, MrChaz wrote:
> I went with plan B and simple copied the database file
>
> it lives in "data/data//databases/" if i
> remember rightly.
>
>
onDraw() should normally not contain any logic code. This method is
executed as needed by the system when it needs to refresh the screen.
On Fri, Apr 3, 2009 at 10:12 AM, Bob wrote:
>
> Hi,
> I have a log of logic in my onDraw but the result (ie screen output)
> changes infequently. Do I need t
Hi,
I have a log of logic in my onDraw but the result (ie screen output)
changes infequently. Do I need to worry about wasting CPU cycles and
battery with repeated identical calculations or will onDraw only be
called when necessary?
Thanks,
Bob
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So, I have a ScrollView with a single TextView inside it. Upon initial
startup I set the text of the text view to an internally stored string
and try:
ScrollView myScroll = (ScrollView) findViewById(R.id.my_scroll_id);
myScroll.fullScroll(ScrollView.FOCUS_DOWN);
No scrolling happens. (The string
:) That's great to hear. I know how these things go, so I assumed
that it was being worked on. I also understand the complexities of
bringing out an NDK. But personally, that's high on my list of
desired features. Even one that can't link against any external
libraries would be a good star
Thanks guys for your help! I will try your suggestions!
Again thanks!
Moto!
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I was saying in terms of the other physics engines we have tested,
15fps for 30+ objects is a lot more acceptable than 1-2fps! But yes of
course if you were to create a game which relied heavily on a physics
engine it would be less than ideal ;)
On Apr 3, 4:31 pm, Stoyan Damov wrote:
> On Fri, A
Thanks.
Al.
---
* Written an Android App? - List it at http://andappstore.com/ *
==
Funky Android Limited is registered in England & Wales with the
company number 6741909. The registered head office is Kemp House,
152-160 City Road, London, EC1V 2NX, UK.
The views expressed in this
I've only got a linux-x86 package, would that do?
By the way there seem to have been some changes to the emulator and some new
parameters added, so it's not as easy as getting the 1.1/1.0 emulator
working.
Al.
---
* Written an Android App? - List it at http://andappstore.com/ *
==
Funky
Simply use the layout_weight on the children of a TableRow or
LinearLayout. Give them all a width of 0dip and the same layout_weight
(1 for instance.) That's all.
On Fri, Apr 3, 2009 at 2:43 AM, Al Sutton wrote:
>
> Given the recent discovery with the cupcake emulator I'm trying to re-work
> the
It's actually not a large number, Views usually don't have many children.
This implementation has nothing to do with the GC. The goal is to
avoid going through method calls to manipulate the group's children.
On Fri, Apr 3, 2009 at 4:32 AM, Stoyan Damov wrote:
>
> Using hand-crafted code, you c
- Get your objects coordinates in the model view (you should have
those :))
- Get the current model view matrix (see MatrixTrackingGL class in
your APIDemo's source code for OpenGL)
- Take a look the gluUnProject/gluProject methods and use them to
figure out what part of the LCD-screen your 3D obj
Is it possible to get the 1.5 emulator?
Ivan Soto Fernandez
Web Developer
http://ivansotof.com
On Fri, Apr 3, 2009 at 8:32 AM, Al Sutton wrote:
> I got the onscreen keyboard whenever I clicked in an EditText (I had to
> click it even if it had the default focus). It then wouldn't go away unt
On Fri, Apr 3, 2009 at 6:24 PM, mscwd01 wrote:
>
> I have thrown together a quick example of the APE Physics engine
> (www.cove.org/ape/) running on Android.
>
> As you can see, simulating 30 or so circles results in a solid 15fps,
> which looks acceptable.
>
:( 15 fps? IMO it's not that accepta
On Fri, Apr 3, 2009 at 7:24 AM, William wrote:
>
> //i rotate the cube using the following
> //xRot,yRot are inc or decremented to change angles
> gl.glRotatef(xRot, 1.0f, 0.0f, 0.0f);
> gl.glRotatef(yRot, 0.0f, 1.0f, 0.0f);
>
> So yes i have access to yRot and xRot but they numbers range from -9
I have thrown together a quick example of the APE Physics engine
(www.cove.org/ape/) running on Android.
As you can see, simulating 30 or so circles results in a solid 15fps,
which looks acceptable.
The bad news, which I didn't realise before porting it to Android, is
APE's lack of simulating ro
It just works. I just have to press the "answer" button :)
On Fri, Apr 3, 2009 at 5:56 PM, EvgenyV wrote:
>
> Hi all,
>
> I'm tring to catch events from phone calls. For some reason the event
> "state changed" happens only when the main activity is started. After
> that I'm trying to simulate th
thanks a lot!
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android-
yarik...@gmail.com wrote:
> C:\android-sdk-windows-1.1_r1\tools>adb push C:\src\test \data
> failed to copy 'C:\src\test' to '\data': Read-only file system
>
> wtf??
1. Android runs Linux and therefore uses slashes (/) not backslashes (\)
on paths.
2. You should not be attempting to put files i
C:\android-sdk-windows-1.1_r1\tools>adb push C:\src\test \data
failed to copy 'C:\src\test' to '\data': Read-only file system
wtf??
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To post t
Hi all,
I'm tring to catch events from phone calls. For some reason the event
"state changed" happens only when the main activity is started. After
that I'm trying to simulate the call using eclipse DDMS tool but
unsucessfully.
Should I listen in background thread instead?
What is wron with foll
I did that also but if you invoke view.pageDown(true) inside
onPageFinished(Webview view, STring url ) it produces the same
behavior as explained before. The only way this method seems to work
(producing a very poor user-experience) is by just invoking inside
the onPageFinished something like the
I got the onscreen keyboard whenever I clicked in an EditText (I had to
click it even if it had the default focus). It then wouldn't go away until I
clicked the back key (even if I moved off to a button).
Networking does seem to be non-working in the 1.1 emulator with the 1.5
images though.
A
Thanks again for the images.
For some reason I can't make Internet work on the emulator. On screen
keyboard didn't work either. I tried to hold menu button but nothing
happened.
The UI is looking great. I like that the applications drawer now has
something like a carbon fiber background. I hope it
//i rotate the cube using the following
//xRot,yRot are inc or decremented to change angles
gl.glRotatef(xRot, 1.0f, 0.0f, 0.0f);
gl.glRotatef(yRot, 0.0f, 1.0f, 0.0f);
So yes i have access to yRot and xRot but they numbers range from -900
to +900. I figure I can used them somehow to tell what is
Outstanding. Thanks for the information. I really appreciate it.
Justin
On Apr 2, 4:28 am, StefanK wrote:
> I recently had the same issue. What I found is that you have to clear
> history AFTER the (first) page loads. It appears that the history
> clears everything before the current page so if
On Fri, Apr 3, 2009 at 4:51 PM, Mark Murphy wrote:
> However, your kilometerage may vary.
LOL! :)
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I have kind of same problem to solve
I have same code base from which i have to build to different apps
using two different resources folders and may be some extensions in
terms of extra activities etc...
so let say all my base code is in
com.acme.product.base
And I have packages like
com.acme.pr
Stoyan Damov wrote:
> Sorry, I meant to put them in lowercase, e.g. com.company.games.game1
> and com.company.games.game2.
> I have another question though. What if I already have already
> published a game with the package com.company and I now I want to
> publish another with the package com.com
Sorry, I meant to put them in lowercase, e.g. com.company.games.game1
and com.company.games.game2.
I have another question though. What if I already have already
published a game with the package com.company and I now I want to
publish another with the package com.company.games.game2?
Will there b
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