Can someone explain in the Fragments example
here: http://developer.android.com/guide/components/fragments.html inside
the TitlesFragment's showDetails() method why ft.replace() references
R.id.a_item if index != 0? Here is the block of code or you can check out
the link:
// Execute a transac
Can you explain what you want to do a little better? Because you need the
ability to select in order to edit...otherwise how can you begin the edit?
Here's a crazy idea. Make your "HelloAndroid" view a regular TextView then
add a new blank EditText set as a password field (inputType="password"
Looks like the media button situation changes in Android 2.2; see
here:
http://android-developers.blogspot.com/2010/06/allowing-applications-to-play-nicer.html
They added a function called registerMediaButtonEventReceiver that you
are supposed to call when you show the GUI for a music app. This
The application only needs permission to ask authenticators for access
to an account, but when they install they don't have to say which
accounts the app will access. Just because an app has permission to
access your Facebook account doesn't mean you want the app to have
access to your Google accou
I would be careful removing your own authentication code just yet. So
far Droid is the only phone with 2.0 on it and it's uncertain that
once other phones get 2.0 whether or not they will also get the
Facebook and Google authenticators. The emulator currently does *not*
support Facebook or Google
o try it again unless I restart the OS.
Should I file a bug on this, since re-installing the authenticator
should cause the service's onBind to call again, instead of using the
cached one?
On Nov 24, 12:43 pm, Micah wrote:
> I have written a simple Authenticator service to work
Good idea, probably the wrong group though. If there is a
code.google.com group that would likely be more applicable, or the
Google wave group perhaps.
On Nov 24, 5:04 pm, Kenneth Adam Miller
wrote:
> You know how google docs can allow you to share a doc to be edited real time
> just like a wave
I have written a simple Authenticator service to work with the new
AccountManager API introduced in 2.0. When I launch a test app that
uses the authenticator the authenticator service is launched (as
expected) and it's onBind method is called. However, if I run my test
application a second time i
I am trying to write an Authenticator that works with the new
AccountManagement system. When my application runs the system will
eventually spawn a process for the authenticator service that I
wrote. I would like to be able to debug that service, but since it's
not part of the application current
I've been playing with the Rokon game development framework (http://
code.google.com/p/rokon/) on my Droid, and the example app is crashing
with this same error a lot when I run it on my Droid, just switching
between the example activities.
On Nov 10, 7:29 am, chrispix wrote:
> We are getting aSI
It's possible I don't fully understand your technique, but I think it
will likely cost more sales then it will generate. If it gets a
significant following of apps it will be cracked (a simple solution I
can see would be to simply reroute web requests for the black list to
a pirates site which will
The only form of anti-piracy that has any real chance of working for a
popular app is SaaS (Software as a Service). If the app can run
entirely on the phone then the app can be pirated.
Now some may say, "Well MyHelloWorld hasn't been pirated!" but that's
only because it hasn't reached the critic
I am working on a similar project over at:
http://code.google.com/p/google-authenticator-for-android/
The end goal is to simulate the Google Account Authenticator found on
the Droid so that developers can use Google Accounts on their AVDs, as
well as people with 2.0 phones without Google Accounts
I am working on writing (and eventually releasing on the Android
marketplace) a Google authenticator that will authenticate with Google
and return a Google Auth Token (see:
http://code.google.com/apis/gdata/docs/auth/overview.html).
The ultimate goal is to have this authenticator mirror the behavi
contact syncing, but there's no
> examples around any of this stuff, just the documentation. I found
> this thread about the ContactsContract, but it doesn't help if I can't
> add my authenticator
> first:http://groups.google.com/group/android-developers/browse_thread/threa..
acilitate contact syncing, but there's no
> examples around any of this stuff, just the documentation. I found
> this thread about the ContactsContract, but it doesn't help if I can't
> add my authenticator
> first:http://groups.google.com/group/android-developers
In Android 2.0 there is a new android.accounts.AccountManager class
has a function getAccounts()
see:
http://developer.android.com/reference/android/accounts/AccountManager.html#getAccounts()
Unfortunately, as most of you know the SDK doesn't come with any of
the Google Apps that utilize the Goog
I wiped my phone back to factory defaults, then signed into the phone
with my Google Account, then download and install Google Voice. When
I launched Google Voice for the first time a dialog showed up and
asked, "Sign in as mygoogleacco...@gmail.com?" When I clicked the Yes
button Google Voice si
Bug posted, hopefully this is what you were looking for:
http://code.google.com/p/android/issues/detail?id=4061
On Sep 28, 5:59 pm, Romain Guy wrote:
> The fact that you cannot set from and toDegrees from code.
>
>
>
>
>
> On Mon, Sep 28, 2009 at 5:56 PM, Micah wrote:
>
;
>
>
>
>
> On Mon, Sep 28, 2009 at 5:47 PM, Micah wrote:
>
> > In my application I want to be able to rotate a view programmatically
> > rather than via XML. I can easily create a drawable that
> > references my Drawable, but I can not figure out how to do the
In my application I want to be able to rotate a view programmatically
rather than via XML. I can easily create a drawable that
references my Drawable, but I can not figure out how to do the same
thing in Java. The problem is that many drawables in my scene can be
displayed either vertically or
e Protocol Buffers over some of the alternatives since
half the point was that I could write one .proto file and compile it
for multiple platforms.
On Jul 23, 8:08 pm, Micah wrote:
> Is there a way to tell the Protocol Buffers compiler to use my package
> name when generating .java classe
not part of the platform, so you will want to link it
> into your app in a different namespace.)
>
>
>
>
>
> On Thu, Jul 23, 2009 at 2:30 AM, Micah wrote:
>
> > It takes 20 seconds to load the test case class on an ADP1. :( If
> > anyone has any ideas I'm
nto your app in a different namespace.)
>
>
>
>
>
> On Thu, Jul 23, 2009 at 2:30 AM, Micah wrote:
>
> > It takes 20 seconds to load the test case class on an ADP1. :( If
> > anyone has any ideas I'm open to trying things out or giving out the
> > test case source code
tests without a debugger attached to see what the performance
is like.
On Jul 23, 1:28 pm, fadden wrote:
> On Jul 22, 2:05 pm, Micah wrote:
>
> > Unfortunately, this doesn't seem to fully resolve my issue. I have
> > created a very simple repro case that causes the stall
d internally by the OS so my thought is that someone somewhere
knows the answer.
On Jul 22, 2:05 pm, Micah wrote:
> Unfortunately, this doesn't seem to fully resolve my issue. I have
> created a very simple repro case that causes the stall to occur (let
> me know if anyone wants the s
Unfortunately, this doesn't seem to fully resolve my issue. I have
created a very simple repro case that causes the stall to occur (let
me know if anyone wants the source / APK). In the test, it will
eventually finish but it takes ~10 seconds just to make the call:
Class.forName("com.zoltu.Andro
Ah, so you want to render your UI to a texture and then apply that
texture to a 3D object? If so then I don't know if/how to do that. :P
On Jul 22, 8:09 am, Sujay Krishna Suresh
wrote:
> Hi micah,
> thnx for the reply, but my requirement is to rotate the entire
>
Have you read this?
http://developer.android.com/guide/topics/graphics/2d-graphics.html#tween-animation
On Jul 22, 1:44 am, henryhuang wrote:
> there are a board (8 * 8) and a ImageView (A).
> for example,
> i want to move A from (0, 0) to (0, 1) to (1, 1) to (1, 2) step by
> step.
>
> i tried T
ave network access? etc.
On Jul 22, 8:04 am, John Smith wrote:
> 2009/7/23 Micah
>
>
>
> > The pirates will either strip out the licensing requests from the
> > application or they will spoof a licensing server. Meanwhile, your
> > legitimate users can't us
I'm guessing you want a 3D background behind some other UI? If so
check out:
http://developer.android.com/reference/android/widget/FrameLayout.html
That lets you just stack several views on top of each other. Note: I
don't know if it works with GLSurfaceView, but it should be pretty
easy to test
The pirates will either strip out the licensing requests from the
application or they will spoof a licensing server. Meanwhile, your
legitimate users can't use your application when they don't have
access to the licensing server (it's down, they don't have internet
access, etc.).
On Jul 22, 7:55
Check out the LunarLander example that comes with the Android SDK. It
is a very simple game that runs in it's own thread (separate from the
UI thread). While it's not my favorite design (too much locking) for
a large game, for most cell phone games (ie: simple) it gets the job
done.
On Jul 22,
If the code you are running takes long enough to noticeably block the
UI (ie: more than 200ms) then you should do it in another thread.
Allowing the user to see the UI but not interact with it (because your
app is doing some heavy lifting in the main thread) is just as bad of
a user experience as
Bump. Star. Tag. Etc.
While I imagine this will eventually be "fixed" in a future release we
can only hope that Google gives developers some alternative (ie:
better) way to get a UID for a given user so we can save profiles,
etc. for our apps online and keep them associated with a user without
th
http://developer.android.com/reference/android/content/Intent.html#ACTION_BOOT_COMPLETED
On Jul 22, 5:09 am, bluestar wrote:
> I have one program and I used adb to connect FR to execute it.
> I hope this program would auto-execute when entering Android OS of FR
> How to add it to initial schedul
Welcome to software development. There is no known way to stop
software piracy short of software as a service (and don't worry, many
very smart people have tried). If it really bothers you that much
then write your software as a service and have the installed
application be a dumb terminal. Andro
;ll update this thread with the results.
On Jul 21, 7:28 pm, Micah wrote:
> To clarify, the problem keeps coming back after a couple of times
> through debugging my program. When I shut everything (including
> adb.exe) down and start it all back up again it works great for 1-2
> de
To clarify, the problem keeps coming back after a couple of times
through debugging my program. When I shut everything (including
adb.exe) down and start it all back up again it works great for 1-2
debug sessions before it stalls again.
On Jul 21, 5:52 pm, Micah wrote:
> OK, so I killed
nterest is:
INFO/dalvikvm(721): WOW: somebody generated [Lcom/google/protobuf/
Descriptors$FileDescriptor; simultaneously
I'm not sure what it means, but it's coming from the VM it seems.
On Jul 21, 4:58 pm, fadden wrote:
> On Jul 21, 3:57 pm, Micah wrote:
>
> > I'm not
When using Protocol Buffers with Android (running in the Windows VM)
I'm noticing that the first time I instantiate a protocol buffer based
class Android lags for some time. When I step through it looks like
it's spending a lot of time dynamically loading the protocol buffer
classes. Is there so
Ward Willats wrote:
> Messages themselves have a method to remove all messages with id X
> from the queue, I seem to recall. This may or may not be inconvenient
> for you though.
>
> -- Ward
>
> At 2:30 PM -0700 7/14/09, Micah wrote:
>
>
>
> >I have a thread t
I have a thread that does all my rendering code for a game (including
animations). I want to be able to communicate with that thread via
Messages instead of locking / synchronization. This means that I need
to both support a message queue and *also* support my own rendering
loop. Normally I wou
Just wanted to bump this up to see if anyone on the weekend browsing
crew knew an answer.
On May 23, 3:18 pm, Micah wrote:
> I'm interested in creating an Android application that will set the
> user's Google Talk custom status message to something created by my
> application
Sorry if this ends up as a double post, I posted it about 8 hours ago
and I'm still not showing it in the group mailing list so I'm giving
it another try.
I'm interested in creating an Android application that will set the
user's Google Talk custom status message to something created by my
applic
I'm interested in creating an Android application that will set the
user's Google Talk custom status message to something created by my
application. Details on doing this can be found at
http://code.google.com/apis/talk/jep_extensions/shared_status.html.
Since a user running Android (at least on
com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run
(ZygoteInit.java:739)
03-16 04:47:44.451: ERROR/AndroidRuntime(628): at
com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497)
03-16 04:47:44.451: ERROR/AndroidRuntime(628): at
dalvik.system.Native
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