Re: [android-developers] Re: market problems (ratings and downloads)
You guys need to drop the on one.Its One developer support. On Tue, Aug 30, 2011 at 5:40 AM, TreKing treking...@gmail.com wrote: This guy's none to pleased, lol. http://www.google.com/support/forum/p/Android+Market/thread?tid=21630131ddeccc15hl=en - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Freemium Model with In-App Purchases
Darn and I was going to patent that! ;-) On Mon, Aug 29, 2011 at 6:40 PM, Christopher Van Kirk christopher.vank...@gmail.com wrote: That's not going to stop them from coming after you, and it'll be on you to explain the distinction in court (if they were really going to sue you). They seem to think they've patented the link to purchase from an app, and you could arguably conclude that even links inside a web browser violate the patent because the browser is an app and you're purchasing from it. When you start to boil things down in the software world pretty much everything is the same as everything else, which is why patenting makes no sense. In my humble opinion. On 8/30/2011 5:09 AM, Wayne Wenthin wrote: That opens an interesting concept.If you want the paid version of my game download this intermediary app that will then point you to the premium game.They can't claim you are linking to an upgrade to your game if the link is not in the free version Hmmm. On Mon, Aug 29, 2011 at 3:01 AM, Mark Carter mjc1...@googlemail.comwrote: Does it only matter if you link to your app's details Market page or is it also a problem linking to your Other apps...? On 29 August 2011 17:50, Andy m...@tekx.de wrote: If you have a App in the Market it's madatory to make a adress public for billing. And yes, this aplies to links also, because my Button is simply a Link to the Android Market. In Android you can choose what to do with certain links. Like youtube links open the Youtube Browser, so Market links are opening the Market App. It's shame how patent claim where send to tiny small developers who are only using mechnismas that already exists since the Web was born. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Active install percent metric: now it's just ridiculous!
Sheesh and I'm hanging on a measly 3% I must suck as a programmer.. On Tue, Aug 30, 2011 at 5:43 AM, TreKing treking...@gmail.com wrote: On Tue, Aug 30, 2011 at 4:28 AM, Pent supp...@apps.dinglisch.net wrote: I'd be roaring towards 120% if it wasn't for those pesky ki... that pesky if ( ap 100 ) ap = 100; LOL - frankly I'm surprised their code is that robust! - TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Freemium Model with In-App Purchases
That opens an interesting concept.If you want the paid version of my game download this intermediary app that will then point you to the premium game.They can't claim you are linking to an upgrade to your game if the link is not in the free version Hmmm. On Mon, Aug 29, 2011 at 3:01 AM, Mark Carter mjc1...@googlemail.com wrote: Does it only matter if you link to your app's details Market page or is it also a problem linking to your Other apps...? On 29 August 2011 17:50, Andy m...@tekx.de wrote: If you have a App in the Market it's madatory to make a adress public for billing. And yes, this aplies to links also, because my Button is simply a Link to the Android Market. In Android you can choose what to do with certain links. Like youtube links open the Youtube Browser, so Market links are opening the Market App. It's shame how patent claim where send to tiny small developers who are only using mechnismas that already exists since the Web was born. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Getting a test version of an .apk to a end user
I've taken to putting the latest version on the website and letting them download and install from there. On Mon, Jan 3, 2011 at 2:54 PM, John Lussmyer johnlussm...@gmail.comwrote: Is there any relatively easy way for me to send a test version of my app.apk file to a user? I may have fixed a problem he's seeing (that doesn't happen on my phone of course), and I'd like to have him test it BEFORE I deploy it to the store. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Greystripe experiences?
I will echo this. Admob seems to pay promptly but does not have the same ecpm as mobclix. Mobclix payout requires 100 bucks minimum and seems to come whenever they damn well please. Promises to me were over a month late. I actually have the both integrated and can move from one to another by changing a variable in my rest server.But I'm kinda crazy like that. On Thu, Aug 26, 2010 at 7:10 AM, Justin Giles jtgi...@gmail.com wrote: AdMob is hit or miss for a lot of people. Some do well with it, others do not. Mobclix has a horrible reputation for handling the payouts, but a good reputation for having good CPMs. I contacted Greystripe recently about their banner ads and integration with AdWhirl on Android and they said they are close to releasing integration with AdWhirl, which I would assume mean that the banner ads for Android would come out of beta. I think it would behoove you to give several companies a try over a few months and see which works best for your type of application. Justin On Thu, Aug 26, 2010 at 7:34 AM, Abdul Mateen abmat...@gmail.com wrote: Nah!! Admob is horrible. gave me $1.xx on 10K impressions. On Wed, Aug 25, 2010 at 10:55 PM, ko5tik kpriblo...@yahoo.com wrote: you may try admob. CPM is OK (for my apps), fill rates over 95%, and monthly payments with a month delay. On Aug 26, 6:52 am, andfan22 andfa...@gmail.com wrote: Thanks for the info. Hmmm, that's a shame that their banner ads are only in beta. I have no desire to include full screen ads in my app. Have you also tried mobclix? I'd be interested in any comparisons between mobclix and greystripe. Cheers ... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Regards, Abdul Mateen, Software Engineer at Rounded Labs Ltd. Linux Administrator at Addictive Mobility Inc Mobile : +92-333-3265875. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Settings.Secure.ANDROID_ID not unique on DROID2?
Having to retrofit this into my code will be a nightmare for me. I don't force upgrades and I rely on this in several places in my backend database. I will be sending out a message and marking my app as not compatible with the droid 2. Sigh. On Fri, Aug 20, 2010 at 12:35 PM, Trevor Johns trevorjo...@google.comwrote: Right now, we use the ANDROID_ID to prevent copying the license cache between devices when using ServerManagedPolicy. In this case, you'll be able to copy this cache between any two devices that have the same ANDROID_ID. However, you still won't be able to modify the license cache, and you won't be able to renew the license. So, after the license expires (~7 days), the application will try and contact Android Market again and the license check will fail. StrictPolicy is unaffected. -- Trevor Johns On Fri, Aug 20, 2010 at 12:19 PM, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: How is the market licensing system affected by this? -John Coryat -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: ANDROID_ID - when is it set?
There is an android id on the emulator now. It was added in the 2.1 update I think. I know it broke my code because I relied on NULL. On Tue, Aug 10, 2010 at 11:30 AM, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: I don't know for certain but I believe the Android ID is set when the OS is loaded. It's independent of the Google account. There is no Android ID on the emulator. -John Coryat -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Has anyone get App Inventor accounts?
I'm pretty sure based on the questions they asked and the last time this came up that you MUST be an educational institution to get an account. That being said, Nope nothing here.Maybe I should use my .edu address? On Tue, Jul 20, 2010 at 12:44 PM, uberspeed carlos.car...@gmail.com wrote: Nothing here yet either. On Jul 20, 8:43 am, gcstang gcst...@gmail.com wrote: Same no response On Jul 20, 6:45 am, nation-x shawn.payme...@gmail.com wrote: nada here On Jul 20, 2:52 am, Eelco eelcoaart...@gmail.com wrote: Same here, I registered, but no reply -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: App Inventor to Market
This is not entirely correct. I have an app rated at 3.5 + stars and there are tons of crapware above me because I have less downloads. (and probably because I'm not ripping off disney either but that was in another thread) On Thu, Jul 15, 2010 at 2:53 PM, Greg Donald gdon...@gmail.com wrote: On Thu, Jul 15, 2010 at 3:39 PM, TreKing treking...@gmail.com wrote: Your definition of filter confuses me. I apologize for the confusion. I meant it in the sense of sorting more than filtering. Low quality Android apps appear near the bottom of the lists while higher quality apps appear closer to the top. The filtering occurs when the user gets tired of scrolling down. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: App Inventor to Market
I think another thing that is missing is the ability to see the ratings of users that rated it but didn't comment. But then we have hijacked this thread so I'm gonna be quiet now. On Thu, Jul 15, 2010 at 5:12 PM, Jonas Petersson jonas.peters...@xms.sewrote: On 07/16/2010 01:31 AM, Maps.Huge.Info (Maps API Guru) wrote: One thing that mitigates the occasional unhappy and misinformed user is time. Once your app has been on the market for a while, those comments won't affect your overall rating nor your position in the popularity rankings. All you have to be is patient and keep working to improve your app. Our app Radar Now! has nearly 5,000 ratings after about a year. We still get the occasional Sux uninstall one star rating but those are overwhelmed by the Love it and Fantastic app five stars. This is true as such, but it would be very interesting if you have statistics that would give a ratio to indicate a percentage how many of your happy daily users that have submitted a 3+ rating or a positive comment as opposed to those who run it once and leave a sux+single star. Then compare that to the ratio of positive/negative emails sent to you. In theory the ratios should be similar, but I certainly don't see that. Best / Jonas -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Help with Gestures please
Search the market for sony ericson tutorial it is pretty good and has some interesting features and pointers. On Wed, Jul 14, 2010 at 10:17 AM, Tommy droi...@gmail.com wrote: Hi everyone, I have an image view that takes up more than the screen space so I want to implement some custom scrolling with gestures I basically want to be able to drag(scroll) the image right,left, down, up. I sort of have the left right working, it isn't very smooth but it works. How do I get up/down to be recognized? Are there any examples I can look at that show this right,left,up,down gesture behavior? Here is the code I currently have: public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { // TODO Auto-generated method stub //Left if(e1.getX()e2.getX()){ radarImage.scrollBy(10, 0); //Right }else if(e1.getX() e2.getX()){ radarImage.scrollBy(-10, 0); } return false; } Thanks so much for the help, I truly appreciate it, Tommy -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: App Inventor
Everyone should remember that when this was introduced a couple months ago it was for educational use only. Thats why they ask you about your school. Those that are not part of an educational institution may not get anything. On Mon, Jul 12, 2010 at 4:52 PM, Mark Murphy mmur...@commonsware.comwrote: On Mon, Jul 12, 2010 at 7:41 PM, Indicator Veritatis mej1...@yahoo.com wrote: Check your spam trap(s). 3 hours is too long. It was probably sent, but 'recognized' as spam. It's been ~12 hours here, and it is not in my spam trap. Courtesy of the influx of publicity, I would imagine they are simply swamped. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android IMEI with letter :O
An MEID is 56 bits http://en.wikipedia.org/wiki/Bit long (14 hex digits). the letter A is part of hexidecimal. On Thu, Jul 8, 2010 at 3:00 PM, sblantipodi perini.dav...@dpsoftware.orgwrote: yes but has far as I know, MEID should like an IMEI, only decimal, am I wrong? On Jul 8, 10:15 pm, Mark Murphy mmur...@commonsware.com wrote: On Thu, Jul 8, 2010 at 3:18 PM, sblantipodi perini.dav...@dpsoftware.org wrote: I'm talking about HTC Incredible, it returns this: A113579109 You will note that the HTC Incredible is not a GSM phone, but a CDMA device. Hence, the relevant standard may not be IMEI, but rather MEID: http://en.wikipedia.org/wiki/Mobile_Equipment_Identifier -- Mark Murphy (a Commons Guy)http://commonsware.com| http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy Android App Developer Books:http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Development Question
You might try on boards that are dedicated to rooting devices. This is a place for developing programs for android. forum.xda-developers.com might be a good spot to start. On Thu, Jul 8, 2010 at 2:30 PM, Tommy droi...@gmail.com wrote: Anybody? -Original Message- From: android-developers@googlegroups.com [mailto:android-develop...@googlegroups.com] On Behalf Of Tommy Sent: Wednesday, July 07, 2010 4:10 PM To: Android Developers Subject: [android-developers] Development Question Hey everyone, I just rooted my moto droid. Now I am wondering if it is possible to drop 1.5 or other versions of the OS on the phone and if so how? If anyone could explain how I do this or link some forums that explain this. Or is there maybe a dual boot option b/c I don't want to always us 1.5 only for testing purposes. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android App developed by third part but no instruction provided.
My best guess would be that it would need to be re-uploaded to the market. The rest is google magic. On Sun, Jul 4, 2010 at 1:49 AM, Official ehiggins...@gmail.com wrote: Hello! I hired a company in Germany to produce a app with a database and an exe program that will allow me to update the app. I have no programming skills and wasn't aware that I needed to do something after the app was updated in order for the new updates to appear in new apk. Is there a tutorial on how to do this? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Android App developed by third part but no instruction provided.
We are trying to help and you basically give us nothing to go on. Frankly this forum has gotten full of people who have no skills trying to get people to write stuff for them.If you had given this info at the onset you would not have to suffer through what I am assuming you consider insulting replies.As it is I have no clue how you are going to Update this. On Thu, Jul 8, 2010 at 3:44 PM, Edmund Higgins ehiggins...@gmail.comwrote: Lol good one. It has an sqlite database file that was split into 20 smaller files. Updating it is easy but splitting back up is beyond my knowledge level. Compiling it after that is easy with eclipse. On Jul 8, 2010 3:09 PM, Wayne Wenthin wa...@fuligin.com wrote: My best guess would be that it would need to be re-uploaded to the market. The rest is google magic. On Sun, Jul 4, 2010 at 1:49 AM, Official ehiggins...@gmail.com wrote: Hello! I hired a company in Germany to produce a app with a database and an exe program th... -- You received this message because you are subscribed to the Google Groups Android Developers ... -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers... -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: got a problem to learn Android
I'll second that. And Mark is a stand up guy he is all over these groups. On Thu, Jun 24, 2010 at 8:06 AM, MobDev developm...@mobilaria.com wrote: you can buy a book, and even though this might be wrongly interpreted as some kind of publicity I'd like to advise you to buy Mark Murphy's books. He has a beginners version and an advanced one, and in my opinion they are very very understandable (I have read some very techincal Android books as well, but those became very boring very fast)... http://commonsware.com/ On 22 jun, 11:13, ben linus benzhe...@gmail.com wrote: Hi , Does anyone can tell me how to master android fast, i am a beginner. The official doc is so tedious, i have no clue to learn it. expect your reply and thanks for it. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Urgent response needed.
There are many ways to track FC's. You need to just pick one and deal with it. As for testing that is what beta testers are for OR like I did mark your app as Beta. Competitors stealing ideas is normal so your best bet is to create an app that is unique or creates a niche. But like Mark says this does not belong here unless you have an app you need help with. On Tue, Jun 8, 2010 at 8:36 AM, Onomp avtsolution...@gmail.com wrote: Unless google implements a way to track the force closings of applications (maybe even phone specific) and has a market for flawless programs and seperates the the ones which still need work, all of your application ideas will be stolen by the competitors working for the other OS's and as android takes off and the consumers feel the devices are too bugged, android will die, your work and learnings will be for nothing. Anyone else agree? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Developing Android REST client applications
Ah Man I need to go watch this. I do get a few errors sometimes with my rest calls. On Tue, Jun 8, 2010 at 8:35 AM, Andrew Brampton bramp...@gmail.com wrote: I've watched many of the Google IO talks and one that I'm trying to reproduce is Developing Android REST client applications[1]. In this talk Virgil suggests you should not execute your RESTful queries inside a Thread/AsyncTask spawned from your Activity (which I had been doing), instead you should use a more complex architecture that uses a combination of a ContentProvider and a Service. From what I understood the reason for this design was so your data was more persistent between app restarts, and so your queries don't disappear if your Activity starts/stops (e.g on a screen rotation). I buy into both those reasons hence I'm trying to implement this. On the slides[2] page 45 We have an Activity calling a ContentProvider. Now the ContentProvider checks its local database, if the content is not there it sends an Intent to a service which fetches the content, inserts it into the ContentProvider, then the ContentProvider calls back to the Activity (with a ContentObserver) and the Activity can carry on. The question I have is how is this callback setup. The ContentProvider exposes simple methods, query, insert, update, delete which don't seem easy to adapt to a callback interface. It could be implemented by a Cursor which is designed to block, but that could be problematic as you don't' want to block your UI Thread. I'd appreciate if anyone could make this clearer to me, or show me some code. I'm hoping the Twitter app will be open sourced soon which apparently uses this architecture. thanks Andrew [1] http://code.google.com/events/io/2010/sessions/developing-RESTful-android-apps.html [2] http://dl.google.com/googleio/2010/android-developing-RESTful-android-apps.pdf -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Urgent response needed.
Again this is just the norm for creating apps within a framework where you are not forced to use prescribed look and feel widgets. You either get creative and work out your bugs or you sink. Is it frustrating? Yes. Is it impossible? No. On Tue, Jun 8, 2010 at 12:07 PM, Stephen Eilert spedr...@gmail.com wrote: On Tue, Jun 8, 2010 at 4:04 PM, Onomp avtsolution...@gmail.com wrote: I am having trouble with my application while it's in the development process. It's like i work in a restruant and i'm trying to cook my awesome delicious dish but the menu is scattered with some of the most terrible tasting food and a few of my fellow cooks prepare the worst tasting dishes ever. How do we run so many commercials and put what we've prepared in the bellies of so many people while neglecting the presentation of the menu, the presentation of the food, and the overall taste experience. How do i expect to get to cook my dish and have the highest amount of people eat it when the boss all the way down to the bus boy doesn't see the issue and just right across the street is a restruant that isn't serving such an injustice to the customers. Trying to decide which one is the worst: the subject line, or the metaphor. -- Stephen Sent from my Emacs -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Urgent response needed.
Ok done with this thread. Next! On Tue, Jun 8, 2010 at 12:11 PM, Onomp avtsolution...@gmail.com wrote: Stephen, you are more intelligent to not realize that you are better off agreeing with me versus getting wrapped up in the view point and directions of a pack. I refuse to accept the insult as it's meant. On Jun 8, 3:07 pm, Stephen Eilert spedr...@gmail.com wrote: On Tue, Jun 8, 2010 at 4:04 PM, Onomp avtsolution...@gmail.com wrote: I am having trouble with my application while it's in the development process. It's like i work in a restruant and i'm trying to cook my awesome delicious dish but the menu is scattered with some of the most terrible tasting food and a few of my fellow cooks prepare the worst tasting dishes ever. How do we run so many commercials and put what we've prepared in the bellies of so many people while neglecting the presentation of the menu, the presentation of the food, and the overall taste experience. How do i expect to get to cook my dish and have the highest amount of people eat it when the boss all the way down to the bus boy doesn't see the issue and just right across the street is a restruant that isn't serving such an injustice to the customers. Trying to decide which one is the worst: the subject line, or the metaphor. -- Stephen Sent from my Emacs -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Same problem
What TreKing is trying to say is that you need to post some examples of your code. This is a developers forum and unless you are asking for examples you have to provide us a clue on how to help you.Relevant portions will help. Or if you are so inclined you might want to parse your logcat output which will generally point out what is failing and why. There really should be a FAQ for posting here. On Sun, May 30, 2010 at 12:53 PM, TreKing treking...@gmail.com wrote: On Sat, May 29, 2010 at 10:13 AM, Narp Developments paulo.c...@gmail.comwrote: I'm having the same problem the UI just explodes because it cannot find the layout. Not to be mean but - this is a great example of a terrible post. Do you really expect a good response to this? How is anyone supposed to know what you're talking about? - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Best way to live demo apps
don't some of the newer phones have output ports? I thought a couple of them even did 720p On Fri, May 28, 2010 at 5:17 PM, Yahel kaye...@gmail.com wrote: Keep in mind that Android is a geek thing, it was never meant for marketing. It's build by geek for geeks :) As opposed to iphone which was build from day one with marketing in sight. So video feed from the device was mandatory. The Android team seems more composed of huge engineers-techno-nerds who works on design patterns, not selling them :) I would love to see Marisa Mayer trying to convince developpers to come to the android framework by demoing the Android Market as it is :) That would be Rad :) Nope can't do that, nope that either, nope, nope, ah wait maybe.nope, not possible : ) So is here tree nerdy solutions : - Frame grab and save as low quality jpg(to avoid lag) to sdcard then transfert those files to the pc and use virtualdub to compile it as a video, you don't have live, but you have video :) - Launch your app in an emulator on a pc, then use camstasia or other desktop to video software, it's both live and video. - If emulator is not an option, find an old-style sheet-projector, or a video camera closed-up on your device and send the feed to your big screen. You should probably prepare a stand with a way to hold the device still so that it won't move while being filmed which would be very unpleasant for viewers. Also think of a way to block lighting reflection which could spoil the fun. Yahel On 28 mai, 23:34, Stu andr...@stureynolds.com wrote: I want to be able to perform live demos of an app I've been working at conferences. There doesn't seem to be an easy way to get a video feed of what's going on onscreen onto a big screen. We've hooked up the screen capture utility of DDMS and keep hitting refresh. Its not ideal. I'm aware that there are more automatic solutions that continuously cause a refresh, but these don't really provide video, and I'd also like an audio feed. I can frame grab within my app programmatically, but the Android SDK's video encoder only supports capturing video feed from the camera. Any ideas? What's the best way to live demo Android apps to large audiences? - Stu -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Detect Emulator on Android 2.2
I'm going ot just drop in an OR. On Wed, May 26, 2010 at 8:40 AM, Guillaume Perrot guillaume.p...@gmail.comwrote: Since Android 2.2, we can read the ANDROID_ID from the emulator which is always 9774D56D682E549C It breaks a lot of existing code that used to test if the ANDROID_ID was null to check whether the device was an emulator or not. I need a future proof way to test a device is an emulator. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android Market Developer Console Bugs feature
I am assuming Activity Not Responding. 2010/5/20 Gabriel Simões gsim...@gmail.com Before anything else, what is ANR? I couldn´t find any info related to the bug reported searching the web and the documentation :( On 20 maio, 18:23, Mr Pants pantssoftw...@googlemail.com wrote: Woohoo working now. Moto - was you problem an OutOfMemoryException from Admob by any chance? Post here to try to push for a fixhttp:// groups.google.com/group/admob-publisher-discuss/browse_thread/... I wonder how many more developer will now discover they're suffering from this problem On May 20, 10:06 pm, Moto medicalsou...@gmail.com wrote: This new feature is sick! I just found out my ads engine is a major bug cause! :) Thanks google! On May 20, 4:51 pm, Mr Pants pantssoftw...@googlemail.com wrote: Ironically, I just get Server error. Try again when I click on the bugs link :( Teething problems perhaps? On May 20, 9:27 pm, TreKing treking...@gmail.com wrote: On Thu, May 20, 2010 at 3:17 PM, Zanshin zanshin...@gmail.com wrote: ANRs don't show version in the report. I see: This report was sent in by a pre-Froyo client, which did not include an ANR stack trace. So it looks like it requires the device to be running the new platform to support it for ANRs. So the feature is there, it's just not backwards compatible. --- -- TreKing - Chicago transit tracking app for Android-powered deviceshttp://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Finally published my first app - thanks to this group!
Just the normal thing that it seems everyone does and update it every couple of weeks to put it back at the top of the just in category. On Fri, May 14, 2010 at 9:13 AM, Paul Gee paul.gee...@googlemail.comwrote: Thanks Wayne, In fact I did exactly as you suggest as despite ALL my testing and beta testing with a group of volunteers on various devices, I found that when I released PuzzleQube I very quickly got crash reports from my program showing a problem on the Droid (only the Droid and not on the Nexus One, Hero, G1, Pulse, Dream etc. etc.). I immediately pulled the app and worked to find Droid users who could help me debug the problem.(Many thanks again to the helpfulness of people on this group.) I managed to fix the issue very quickly and published again and since then all is going well. Now the problem is just to get it noticed among all the other apps in the Android Market - any best practices on that topic? Cheers, Paul On 13 May 2010 19:28, Wayne Wenthin wa...@fuligin.com wrote: A word of advice. Keep a close Eye on errors. If you get a couple reports of FC's or 1 bad rating pull it down and work with your testers to clean it up.Publishing an app that is not ready is a pain in the backside.It will take you months to recover from a bad launch. Even after that you will have lost a large amount of potential users. Wayne On Thu, May 13, 2010 at 10:29 AM, Streets Of Boston flyingdutc...@gmail.com wrote: Welcome! And I hope your app will be very succesful! On May 13, 12:32 pm, Geefer paul.gee...@googlemail.com wrote: Hi, I have been lurking on this group for a few months now learning lots from all your questions and answers. It has helped me enormously with writing my first app for Android (PuzzleQube). I started knowing about programming but had to learn Java, the Android Framework AND OpenGL so the journey has been challenging but fun and the result is, I hope, a fun 3D picture puzzle. Many thanks to everyone who shares their knowledge on this group and who have helped to make my journey less frustrating (I still find the Android docs somewhat lacking in areas!) If any of you want to try out my app you can find it on the Market (search for PuzzleQube). I hope you like it! Meantime I hope to move from lurking to contributing to the group now that I feel I have achieved something and may have something to add to the discussions. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Custom Toast
Here is my custom toast. I also toss in an image Not sure if I ever really use the context outside of my main class. Its a hack job but then so is most of my code. public void showToast(String sayWhat, int imageid,int length,Context context){ LayoutInflater inflater = getLayoutInflater(); View layout = inflater.inflate(R.layout.toast_layout, (ViewGroup) findViewById(R.id.toast_layout_root)); ImageView image = (ImageView) layout.findViewById(R.id.image); image.setImageResource(imageid); TextView text = (TextView) layout.findViewById(R.id.text); text.setText(sayWhat); Toast toast = new Toast(context); toast.setGravity(Gravity.CENTER_VERTICAL, 0, 0); if (length == 0){ toast.setDuration(Toast.LENGTH_LONG); }else { toast.setDuration(Toast.LENGTH_SHORT); } toast.setView(layout); toast.show(); } On Wed, May 19, 2010 at 2:15 PM, TreKing treking...@gmail.com wrote: On Mon, May 17, 2010 at 10:15 AM, Gene R. gurur...@gmail.com wrote: The problem seems to be that the Service class does not inherit the findViewById() method. Services don't have an accompanying UI, so this makes sense. How can one generate and display a custom Toast from a Service?? In your code you inflate a view - so why not call findViewById on that root view? Also, don't use getApplicationContext() ... like, ever. - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Finally published my first app - thanks to this group!
A word of advice. Keep a close Eye on errors. If you get a couple reports of FC's or 1 bad rating pull it down and work with your testers to clean it up.Publishing an app that is not ready is a pain in the backside.It will take you months to recover from a bad launch. Even after that you will have lost a large amount of potential users. Wayne On Thu, May 13, 2010 at 10:29 AM, Streets Of Boston flyingdutc...@gmail.com wrote: Welcome! And I hope your app will be very succesful! On May 13, 12:32 pm, Geefer paul.gee...@googlemail.com wrote: Hi, I have been lurking on this group for a few months now learning lots from all your questions and answers. It has helped me enormously with writing my first app for Android (PuzzleQube). I started knowing about programming but had to learn Java, the Android Framework AND OpenGL so the journey has been challenging but fun and the result is, I hope, a fun 3D picture puzzle. Many thanks to everyone who shares their knowledge on this group and who have helped to make my journey less frustrating (I still find the Android docs somewhat lacking in areas!) If any of you want to try out my app you can find it on the Market (search for PuzzleQube). I hope you like it! Meantime I hope to move from lurking to contributing to the group now that I feel I have achieved something and may have something to add to the discussions. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group athttp:// groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Sales down in may?
It does by putting your app back at the top of the Just In category. On Wed, May 12, 2010 at 7:06 AM, chris price chris123pr...@googlemail.comwrote: Hi, Yes I updated a few of them (actually did about 3 releases in the past month due to bugs) Does that have a impact? Thanks -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Follow us on Twitter @fuliginsoftware Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] setContentView() twice on an activity?
Why not just make the extra image invisible and set it visible when you need it? On Wed, Apr 14, 2010 at 12:25 PM, ~ TreKing treking...@gmail.com wrote: On Wed, Apr 14, 2010 at 12:28 PM, Mark Wyszomierski mar...@gmail.comwrote: What is the effect of calling setContentView() in an activity twice? Probably the second call overwrites the first. Why don't you try and find out? So layout.a and layout.b are the same, they're a copy-paste of one another. B just has an extra ImageView appended. This is terrible. You can reuse layouts by including an existing one in another. So layout b could just do: include:layout.a / (or whatever the XML syntax is, look it up) ImageView / - TreKing - Chicago transit tracking app for Android-powered devices http://sites.google.com/site/rezmobileapps/treking -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe, reply using remove me as the subject.
Re: [android-developers] Re: Ads in apps... How to successfully generate a larger revenue?
I include both Jars and query my server on which ads to show. I default to Admob = false. This way if my query fails I get Mobclix. The key is to place both ads in the same location and use the enabled and visible methods. As for the accounting I'm sure they have to show who they are transferring the cash to. I don't think the IRS would let them use any blatant methods that look like money laundering.I'm not an accountant but I do run my own business's and that method of accounting would trigger an audit really quick for a company the size of google. On Wed, Mar 31, 2010 at 2:35 AM, Abdul Mateen abmat...@gmail.com wrote: I think I should also do this, i.e switch from Admob --- QW or Mobclix. If even I made 50 per day it would be enough...but yes how to force user to update ? I have more than 10k active installs. On Wed, Mar 31, 2010 at 11:32 AM, Dan Sherman impact...@gmail.com wrote: I would imagine their tax lines look something like this: Client -- Google :: $1.00 Google -- Developer :: $0.70 Google's taxable income: $0.30 Note that they don't explicitly tell the government We paid XXX to developer Y, they just note that the money left their hands, and that they shouldn't be taxed on it. Essentially, its your responsibility to mention that you received the money. If they wanted to track that cash, should be very easy to see :) - Dan On Wed, Mar 31, 2010 at 12:16 AM, Kevin Duffey andjar...@gmail.comwrote: I would think the same thing. Maybe it's the google market that doesn't report it? I had asked about this some time ago, for those selling apps and making their 70%, at tax time do they get some 1099 or something, and several said no. So I am unclear as to how the market handles taxes... as well, if you do micro transactions in your app, where you charge $1 for some virtual item, using paypal/google, who take a cut, how is that handled? Does google/paypal send in info on how much was paid to you.. that is not clear to me at all. On Tue, Mar 30, 2010 at 11:06 PM, Dan Sherman impact...@gmail.comwrote: I would very seriously suspect that they report it. I remember having to give a social-security/tax-id to Adsense when signing up. And just thinking through their tax predicament (bringing in tons of money, and seeing a lot of it go straight back out), they're going to need to keep records, and report as to where that money went out to. Mostly so they don't have to pay taxes on it (was your profits, not theirs). - Dan On Tue, Mar 30, 2010 at 10:54 PM, Kevin Duffey andjar...@gmail.comwrote: Well, yes, you *should* report it.. but if google and admob and so forth don't report anything to the IRS, then it's basically on good faith. There isn't presently any way for them to track how much you make. I would imagine eventually something will come into play. On Tue, Mar 30, 2010 at 7:00 PM, Wayne Wenthin wa...@fuligin.comwrote: I'll chime in on this. I have switched from admob to mobclix recently. (actually I can control which one I use base on a network check) I have noticed my CTR jump from around 2-3 a day to around 7. This makes me more inclined to hang with them. But I only changed after I watch admob drop from around 7 a day to 1-2. Now 150 a day is my new goal ;-) But I figure if I can bring in 100 a month or so it's still better than nothing. As for the IRS thing this is all income and it will need to be reported in some way. On Tue, Mar 30, 2010 at 12:36 PM, Abdul Mateen abmat...@gmail.comwrote: Yes Really Moto $150/day is a damn good income from Ads, I am only making $1-$2/day , and I am using Admob + Greystripe.. On Wed, Mar 31, 2010 at 12:31 AM, Kevin Duffey andjar...@gmail.comwrote: I am interested in this as well. First, Moto.. $150 a day? Holy crap! I'd love to have that much 7 days a week coming in. That would supplement my income nicely. :) Second, slightly off topic, but directly related to revenue.. with that much coming in, or say even more if you had like $1000 a day coming in, what do you do about income taxes? I was told by some that google doesn't send any money making info to IRS.. so essentially there is no way for IRS or any tax/government to track how much you make. I am probably a long ways off from earning $1 a day.. but I am curious how you handle this issue. Is it on faith that you pay taxes... and mind you, you can shoot a private email if this is something that you wouldn't want to make public. :) I am not trying to cheat the IRS out of money by any means.. I would rather be legit... but am interested in how this is done. Living in California I already lose half my paycheck to taxes between state and federal. The ads that are done in games, don't they have to be clicked on to earn money? You said you have 60,000 users, do a lot of them click the ads while playing a game? Or even in a splash screen or game-over screen? Or do you earn
Re: [android-developers] Re: Ads in apps... How to successfully generate a larger revenue?
With a 60K install base I could see $150 a day. My figures reflect my measly install base of less than 3K. On the whole tax aspect I guess I never considered that my time and effort as well as the cost of anything related to the production of the app could be written off.Of course I leave the taxes to my wife who's more capable in that regard. It will make for a fun tax time next year that is for sure. Wayne On Wed, Mar 31, 2010 at 11:36 AM, Warren warrenba...@gmail.com wrote: Just for clarification, did you really intend to type $150, or did you mean $1.50? If you really meant $150, great! But since other people report incomes in the single-digit dollar range, I thought perhaps it was a typo. Either way, it would be good to know. On Mar 31, 1:10 pm, Streets Of Boston flyingdutc...@gmail.com wrote: It is income, so you ought to report it to the IRS. The fact Google doesn't send your income-details to the IRS (and it doesn't send you a 1099), doesn't mean it's exempt from taxes... we can wish, though. And who knows, the IRS may be able to figure it out when you get an audit. And i think there's a $600 minimum limit before you need to report it. However, i think that for most of us, this is just a hobby. This means that you can directly deduct expenses (e.g. computer, phone, etc). However, for hobby-income, you can't deduct more than your income on your hobby (e.g. for a photography hobby: deduct all of the costs of your expensive DSLR and your nice lenses and selling just one picture, that's not possible) BTW, i'm not a tax-man :) On Mar 31, 12:18 pm, Kevin Duffey andjar...@gmail.com wrote: Wayne et all,... read more » I agree.. it would look strange that they are giving that much money in transactions to individuals, but where do we find out about this? Some of you are selling apps... what are you doing to deal with income taxes? When you signed up to publish your app, were you required to give some sort of business tax id, or your social and some other info so that they know who you are and can send info to IRS? Where is the info that explains this? I want to be legit, but hey, if there is no process I don't mind not losing half of that 70% to the IRS. :D I already pay way too much in taxes. On Wed, Mar 31, 2010 at 7:42 AM, Wayne Wenthin wa...@fuligin.com wrote: I include both Jars and query my server on which ads to show. I default to Admob = false. This way if my query fails I get Mobclix. The key is to place both ads in the same location and use the enabled and visible methods. As for the accounting I'm sure they have to show who they are transferring the cash to. I don't think the IRS would let them use any blatant methods that look like money laundering.I'm not an accountant but I do run my own business's and that method of accounting would trigger an audit really quick for a company the size of google. On Wed, Mar 31, 2010 at 2:35 AM, Abdul Mateen abmat...@gmail.com wrote: I think I should also do this, i.e switch from Admob --- QW or Mobclix. If even I made 50 per day it would be enough...but yes how to force user to update ? I have more than 10k active installs. On Wed, Mar 31, 2010 at 11:32 AM, Dan Sherman impact...@gmail.com wrote: I would imagine their tax lines look something like this: Client -- Google :: $1.00 Google -- Developer :: $0.70 Google's taxable income: $0.30 Note that they don't explicitly tell the government We paid XXX to developer Y, they just note that the money left their hands, and that they shouldn't be taxed on it. Essentially, its your responsibility to mention that you received the money. If they wanted to track that cash, should be very easy to see :) - Dan On Wed, Mar 31, 2010 at 12:16 AM, Kevin Duffey andjar...@gmail.comwrote: I would think the same thing. Maybe it's the google market that doesn't report it? I had asked about this some time ago, for those selling apps and making their 70%, at tax time do they get some 1099 or something, and several said no. So I am unclear as to how the market handles taxes... as well, if you do micro transactions in your app, where you charge $1 for some virtual item, using paypal/google, who take a cut, how is that handled? Does google/paypal send in info on how much was paid to you.. that is not clear to me at all. On Tue, Mar 30, 2010 at 11:06 PM, Dan Sherman impact...@gmail.comwrote: I would very seriously suspect that they report it. I remember having to give a social-security/tax-id to Adsense when signing up. And just thinking through their tax predicament (bringing in tons of money, and seeing a lot of it go straight back out), they're going to need to keep records, and report as to where that money went out
Re: [android-developers] Re: Ads in apps... How to successfully generate a larger revenue?
I'll chime in on this. I have switched from admob to mobclix recently. (actually I can control which one I use base on a network check) I have noticed my CTR jump from around 2-3 a day to around 7. This makes me more inclined to hang with them. But I only changed after I watch admob drop from around 7 a day to 1-2. Now 150 a day is my new goal ;-) But I figure if I can bring in 100 a month or so it's still better than nothing. As for the IRS thing this is all income and it will need to be reported in some way. On Tue, Mar 30, 2010 at 12:36 PM, Abdul Mateen abmat...@gmail.com wrote: Yes Really Moto $150/day is a damn good income from Ads, I am only making $1-$2/day , and I am using Admob + Greystripe.. On Wed, Mar 31, 2010 at 12:31 AM, Kevin Duffey andjar...@gmail.comwrote: I am interested in this as well. First, Moto.. $150 a day? Holy crap! I'd love to have that much 7 days a week coming in. That would supplement my income nicely. :) Second, slightly off topic, but directly related to revenue.. with that much coming in, or say even more if you had like $1000 a day coming in, what do you do about income taxes? I was told by some that google doesn't send any money making info to IRS.. so essentially there is no way for IRS or any tax/government to track how much you make. I am probably a long ways off from earning $1 a day.. but I am curious how you handle this issue. Is it on faith that you pay taxes... and mind you, you can shoot a private email if this is something that you wouldn't want to make public. :) I am not trying to cheat the IRS out of money by any means.. I would rather be legit... but am interested in how this is done. Living in California I already lose half my paycheck to taxes between state and federal. The ads that are done in games, don't they have to be clicked on to earn money? You said you have 60,000 users, do a lot of them click the ads while playing a game? Or even in a splash screen or game-over screen? Or do you earn money just by showing the ad? I would hope both.. clicks == more money, showing == very little. But if you get nothing from displaying the ad.. that seems ridiculous... because you are advertising for that ad.. the user is seeing that ad.. even if they don't click it, it may trigger them later to look it up, etc. If you do make some money off of each ad displayed... how does it work? I mean, you could write a robot app that made it seem like 10's of 1000's of people were at least seeing the ad. There must be some way that admob and others avoid cheating and losing money. Lastly, I thought things like admob required an ad all the time? You can control when/where you display it? I thought admob was a small banner ad at the bottom of the screen all the time.. and it's sdk/api controlled how often an ad was displayed? What level of control do you have over say.. putting ads during game play, or just on the splash screen and end-game/high score screens? As well, how targeted are the ads? Do you send data to admob about the user playing the game that helps them target ads? Thanks. On Tue, Mar 30, 2010 at 6:50 AM, Ahmed majaat amaj...@gmail.com wrote: try this, http://www.aditic.com/demo, it may helps you to improve your CTR and Revenue. They have more ad formats, splashscreen, interstial, 2/3 banner, strech banner and more for Android. Just for your information I used intro/splashscreen Banner and retractable banner, my CTR is around 0.67. Ahmed, On Mar 16, 2:22 am, Wayne Wenthin wa...@fuligin.com wrote: There is AdWhirl that will allow you to serve up from different providers. I have not tried it yet but since I have both admob, which was doing very well for me, and Mobclix I may try to do them both. I found it interesting that while keeping the ad rotation interval the same between the two I was serving around 30K impression with mobclix and about 17K with admob. My CTR on admob was significantly higher. Now that I switched back to admob I found a glitch that I had not noticed before and wonder if my mobclix CTR could have been better.Its actually encouraging to know that at least some money is being made out there. I racked up 48 bucks for the last week in january and have about twice as many users now so I'm waiting to see if my glitch has been fixed. Now another topic that would fun to discuss is how the heck do you get users to update?! On Mon, Mar 15, 2010 at 3:08 PM, Moto medicalsou...@gmail.com wrote: Yes, I believe this very much concerns developers because most of the time, based on this revenue, it is what makes a developer want to continue developing... Yahel, I also believe that applications shouldn't abuse the user with ads. I believe that ads should be carefully placed to flow with the application. That's what I do currently. My current CTR is really low. 0.05% and I'm still making on avg $150 per day
Re: [android-developers] Re: Can an app upgrade itself?
But there is no drive platter on my phone! And dammit I need to renew my sub now. http://xkcd.com/378/ -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy _Beginning Android 2_ from Apress Now Available! -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words REMOVE ME as the subject.
Re: [android-developers] setting button images in drawable/xml
I'll toss out what works for me. The first thing I see is that I use ImageButton instead of just Button ?xml version=1.0 encoding=utf-8? selector xmlns:android=http://schemas.android.com/apk/res/android; item android:state_window_focused=false android:state_enabled=true android:drawable=@drawable/about_btn_normal / item android:state_window_focused=false android:state_enabled=false android:drawable=@drawable/about_btn_normal / item android:state_pressed=true android:drawable=@drawable/about_btn_pressed / item android:state_focused=true android:state_enabled=true android:drawable=@drawable/about_btn_pressed / item android:state_enabled=true android:drawable=@drawable/about_btn_normal / item android:state_focused=true android:drawable=@drawable/about_btn_normal / item android:drawable=@drawable/about_btn_normal / /selector * *ImageButton android:layout_gravity=center android:id=@+id/continue_button android:layout_width=wrap_content android:layout_height=wrap_content android:adjustViewBounds=true android:background=#0c3d97 android:src=@drawable/start_btn android:onClick=startGame / On Thu, Mar 25, 2010 at 8:56 AM, intbt in...@tacberry.com wrote: I am getting an error from Eclipse when I use this xml file (res/ drawable/btnswitch.xml) to designate different button conditions ?xml version=1.0 encoding=utf-8? selector xmlns:android=http://schemas.android.com/apk/res/android item android:state_pressed=true android:drawable=@drawable/btn_st_rd / !-- pressed -- item android:state_focused=true android:drawable=@drawable/btn_st_gr / !-- focused -- item android:drawable=@drawable/btn_st_gr / !-- default -- /selector I call it in my layout file with this code: Button android:id=@+id/startTimer_btn android:src=@drawable/btnswitch android:layout_width=wrap_content android:layout_height=fill_parent / Eclipse says it can't run the configuration because I have errors but does not show any errors. And when I remove the xml code (to go back to my original code which just sets a background image for the Button) it says that now has errors. I have to restart Eclipse to get the original code to run again. Any ideas as to what I am missing? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+ unsubscribegooglegroups.com or reply to this email with the words REMOVE ME as the subject. -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words REMOVE ME as the subject.
Re: [android-developers] Game Developers: Some general questions about high scores, achievements, multi player support and in game ads.
In my Game I actually display the Hiscore as a webpage. This allows it to be shown on my website also. I generate it once an hour since it was taking way to long to display otherwise. I have since revised my code and I could update ever 15 minutes. Ads: If you have a game that users spend enough time in ads can indeed create some cashflow. Now are you going to live off of it? That's an unknown. I make a bit on my ads. Its not going to pay my bills but it is better than nothing. Free with ads vs. Paid. I went with ads because my game is in progress. I have had many people say they would pay for it. I personally feel that since this is a labor of love I don't want the stress of having to deal with paid application support. I give good support because I want them to stay in the game and support me that way. While my game is Mulitplayer its not very real time. Everything is done via restful services. On Tue, Mar 16, 2010 at 5:08 PM, Kevin Duffey andjar...@gmail.com wrote: Hey all, I am curious how the various groups of game developers, primarily mobile (android in this case) and cross-platform (android/iPhone/facebook) handle storing high scores, achievements, and such as well as how multi player is done. How does your game(s) access high scores, update the list, remove them if need be? The same would apply for achievements, and to a lesser degree, leader boards. Are you using a service out there that you pay for... if so how much does it cost.. and do they provide some sort of java/objective-c SDK that you can just plug in to your code? How do you dispaly high scores, leader boards, achievements, etc in your game? Do you provide your own web site with the same info, perhaps jazzed up a bit more or with more detail than your mobile game (due to limited screen realestate for mobile devices)? Do you provide a link to a web site in your game if they want to see things like high scores, achievements and leader boards? I would also like to know what sort of things are most important for your games. High scores are so yesterday, so to speak. The latest craze in most games seems to be achievements and the ability to obtain extra items for your games, either by buying them, or earning them through achievements, etc. So what are some things you game developers would want to make use of in your game to add more appeal to your game, to draw in players for longer, especially long enough to pass the 48 hour refund time so that you can actually earn some money from your hard work. I look at games on Facebook like Farmville that are doing so well they are hiring more developers at good pay to work on it. I also look at games like World of Warcraft, which I play and got sucked into for a while, due to getting to that next level or getting that next awesome epic gear piece... those sorts of things seem to be what draws in players to otherwise simple games. A number of mobile games that seem to do very well often seem to be fairly simple games but offer that right mix of I just got to get to that next I am curious what some of you developers have found work for games either those that you played, or are working on (or have written) that draw in players. This leads to the next paragraph.. making a living on game development ultimately requires that your game does well and that people pay for it in some manner and not refund it. Hence why I am trying to understand what it is that those otherwise simple games seem to do that draw in the masses. Which brings about another topic.. how do games like Farmville make so much money being free games, that they can have a company behind it? I can't believe ads on the stie alone make up for all their revenue. I've been considering looking at ads in the game as opposed to charging for it, and that seems like players might keep a game longer than if they pay for it and then refund it within 48 hours if they don't absolutely love the game... although I am not entirely sure how much it annoys players to have a small portion of the screen saved for ads as opposed to just buying it. Lastly, multi-player. I am curious how games work multi-player. The only way I can think of is the client (game) has to update a server of some data, a move, location of a sprite, etc, and at the same time has to poll the server often enough to update the game screen to keep things working. The first part of this, the game side, seems easy enough.. at least to some degree.. when your player makes a move, you send a server request to some server with the data, be it their new location, a weapon they selected, etc. The second part of this is the client polling the server often enough, fast enough, to keep things smoothly on the screen of all players. So how have some of you handled this and yet keep the game playing smooth as well? Probably more important is, the server side. Not necessarily the code bit of it, but how do you
Re: [android-developers] Re: Game Developers: Some general questions about high scores, achievements, multi player support and in game ads.
Security on my game is pretty much handled by the userid that is assigned and the RoR backend. Unless you are decrypting the stream from the phone you are pretty much assured that no cheating is going on. And honestly its just a game. If the JSON is not formatted properly nothing is going to happen. If I can't find you in my DB nothing is going to happen. On Wed, Mar 17, 2010 at 11:03 AM, Kevin Duffey andjar...@gmail.com wrote: Hey all, hoping more will join in on this. I am curious from a few replies on some things. First, for services like ScoreLoop, what does it cost, as a game developer to use? I found an apple only service called OpenFeint that used to charge but apparently is no longer charging. As users of services already out there, not sure for Android anyway, but it seems for iPhone you have to use their SDK to access their service. What is it like, if anyone has used service SDKs, to use? From the few snippets I've seen it seems like there is a bit to do to make it all work. How about security? As a developer, do you have to get some sort of API key? Is it done over SSL/TLS, or both an API key and SSL/TLS? I am wondering how invovled the process is to get set up to actually use one of these services... or for those of you that wrote your own, what do you do to ensure it's your game calling the server side, and not some hacker or another game trying to use it for free? And an off topic question.. I see more and more people talking about getting a free phone from google? Is there some place you sign up to get this? I'd love to get a Nexus One to test on... sounds like some people are getting just that.. a free phone to test on? Thanks again all. More to come I hope. On Wed, Mar 17, 2010 at 10:37 AM, Justin Giles jtgi...@gmail.com wrote: Just to throw it out there... There's also Google Apps Engine: https://appengine.google.com It's java or python based (your choice). The free quotas are rather generous. I keep my high scores stored there for my apps and for one of the apps I have over 75000 active installs and I have yet to go over the free quota. You do get charged if you go over your quota, but the rates, in my opinion, are reasonable. Same basic idea as the MySQL and Rails suggestions. No, I'm not a Google fanboy, but with a free device coming sometime soon, if Google asked me, I'd sheepishly say yes sir, yes I am a fanboy :). Justin On Wed, Mar 17, 2010 at 11:25 AM, Robert Green rbgrn@gmail.comwrote: Since no one else has responded I'll talk about what I did, though I haven't gone cross-platform yet (which is why I didn't respond right away). I chose cross-platform technologies just in case I ever wanted to and I know that they will work for it. What works well for me for my leaderboards and turn-based multiplayer code is to use Ruby on Rails with JSON as the encoding. It's supported natively by rails and Android comes with JSON parsing and encoding. It's such a simple protocol that one could easily write an encoder/decoder for any platform, though I don't think you'd have to because I'm sure one exists for almost every one. There are many routes to go that will work fine, including having an XML-based service. I'd stay away from things like Java Object Serialization. That is not easily portable. I'd also stay away from technologies like SOAP and WS. They are heavy and you want to keep it light and simple usually on a phone and small server / high traffic setup. My first recommendation is to use Ruby on Rails / REST / JSON for your basic server. How it works: Rails runs either as a plugin to apache via Phusion Passenger or standalone via mongrel/other server apps. Clients make requests using REST, which means HTTP Get Post Put and Delete which query, insert, update and delete respectively. The requests and responses are encoded in JSON, which is a simple encoding, human readable and extremely fast to parse. Advantages: Any platform can implement a client for it. It's very light and fast. All of the necessary tech is inherent in rails and so this provides a very low-resistance coding path. Passenger (the apache plugin that runs RoR servers) runs great and is easy to deploy and uses your standard web server. You can actually easily run a game core written in Java wrapped with the RJB (Ruby Java Bridge) - I do this for Wixel Disadvantages: Another language to learn (though I don't mind working in it at all, it's really kinda nice) Doesn't handle native code well (if you have a game core in C/C++ that you need to access, it's a little tricky with Apache/Passenger/Rails) Is only good for scores/leaderboards and turn-based games. You can only update as much as you can push HTTP requests and process responses. It's not good for real-time games requiring faster than a second or two turnaround, though it can handle scores and accounts for them fine. If you want a
Re: [android-developers] Re: Game Developers: Some general questions about high scores, achievements, multi player support and in game ads.
Oh and if you do go with RoR make sure and use Phusion Passenger. The Mongrel server will crash and burn under too much load unless you cluster it somehow. Passenger will spawn another process. On Wed, Mar 17, 2010 at 11:06 AM, Wayne Wenthin wa...@fuligin.com wrote: Security on my game is pretty much handled by the userid that is assigned and the RoR backend. Unless you are decrypting the stream from the phone you are pretty much assured that no cheating is going on. And honestly its just a game. If the JSON is not formatted properly nothing is going to happen. If I can't find you in my DB nothing is going to happen. On Wed, Mar 17, 2010 at 11:03 AM, Kevin Duffey andjar...@gmail.comwrote: Hey all, hoping more will join in on this. I am curious from a few replies on some things. First, for services like ScoreLoop, what does it cost, as a game developer to use? I found an apple only service called OpenFeint that used to charge but apparently is no longer charging. As users of services already out there, not sure for Android anyway, but it seems for iPhone you have to use their SDK to access their service. What is it like, if anyone has used service SDKs, to use? From the few snippets I've seen it seems like there is a bit to do to make it all work. How about security? As a developer, do you have to get some sort of API key? Is it done over SSL/TLS, or both an API key and SSL/TLS? I am wondering how invovled the process is to get set up to actually use one of these services... or for those of you that wrote your own, what do you do to ensure it's your game calling the server side, and not some hacker or another game trying to use it for free? And an off topic question.. I see more and more people talking about getting a free phone from google? Is there some place you sign up to get this? I'd love to get a Nexus One to test on... sounds like some people are getting just that.. a free phone to test on? Thanks again all. More to come I hope. On Wed, Mar 17, 2010 at 10:37 AM, Justin Giles jtgi...@gmail.com wrote: Just to throw it out there... There's also Google Apps Engine: https://appengine.google.com It's java or python based (your choice). The free quotas are rather generous. I keep my high scores stored there for my apps and for one of the apps I have over 75000 active installs and I have yet to go over the free quota. You do get charged if you go over your quota, but the rates, in my opinion, are reasonable. Same basic idea as the MySQL and Rails suggestions. No, I'm not a Google fanboy, but with a free device coming sometime soon, if Google asked me, I'd sheepishly say yes sir, yes I am a fanboy :). Justin On Wed, Mar 17, 2010 at 11:25 AM, Robert Green rbgrn@gmail.comwrote: Since no one else has responded I'll talk about what I did, though I haven't gone cross-platform yet (which is why I didn't respond right away). I chose cross-platform technologies just in case I ever wanted to and I know that they will work for it. What works well for me for my leaderboards and turn-based multiplayer code is to use Ruby on Rails with JSON as the encoding. It's supported natively by rails and Android comes with JSON parsing and encoding. It's such a simple protocol that one could easily write an encoder/decoder for any platform, though I don't think you'd have to because I'm sure one exists for almost every one. There are many routes to go that will work fine, including having an XML-based service. I'd stay away from things like Java Object Serialization. That is not easily portable. I'd also stay away from technologies like SOAP and WS. They are heavy and you want to keep it light and simple usually on a phone and small server / high traffic setup. My first recommendation is to use Ruby on Rails / REST / JSON for your basic server. How it works: Rails runs either as a plugin to apache via Phusion Passenger or standalone via mongrel/other server apps. Clients make requests using REST, which means HTTP Get Post Put and Delete which query, insert, update and delete respectively. The requests and responses are encoded in JSON, which is a simple encoding, human readable and extremely fast to parse. Advantages: Any platform can implement a client for it. It's very light and fast. All of the necessary tech is inherent in rails and so this provides a very low-resistance coding path. Passenger (the apache plugin that runs RoR servers) runs great and is easy to deploy and uses your standard web server. You can actually easily run a game core written in Java wrapped with the RJB (Ruby Java Bridge) - I do this for Wixel Disadvantages: Another language to learn (though I don't mind working in it at all, it's really kinda nice) Doesn't handle native code well (if you have a game core in C/C++ that you need to access, it's a little tricky with Apache/Passenger/Rails) Is only good for scores
Re: [android-developers] how do i get the android unique id??
Keep in mind that this is NULL on the emulator. On Mon, Mar 15, 2010 at 7:36 PM, g...@devicedriven ginokur...@gmail.comwrote: can any 1 tell me how to get an unique id from an android phone?? whenever i try to get the unique id from the phone as a string it always shows android id and no other unique hex values...how do i get that one?? String id=Settings.Secure.getString(contentResolver, Settings.Secure.ANDROID_ID); Log.i(Android is is:,id); the o/p which i get is like this in my log cat.. Android id is: android id how can i get that ..ahem unique hex id??? Thankx in advance -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: how do i get the android unique id??
I'll second that. I do exactly this. On Tue, Mar 16, 2010 at 7:12 AM, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: It might be a good idea, for testing on the emulator, to test the Android ID for null and if it is, use some sort of default value. That way, you can at least test your app with good data. That's what I do anyway. -John Coryat -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] RESTful application with Protobufs
I used Ruby on Rails for the server side. Its not too bad to deal with and you get to learn a new language. http://www.robertsosinski.com/2008/02/23/simple-and-restful-authentication-for-ruby-on-rails/ is where I started for the server side.There are plenty of examples on using JSON on the interwebs. I highly recommend JSON if you are wanting to do restful. That is unless you are an XML expert. I'm working on my second app right now using REST as a backend. On Mon, Mar 15, 2010 at 11:34 PM, Ingmar ingmar.heinr...@gmail.com wrote: Hi, I need some hints about how to design an Android app that uses Protobufs and RESTful consumption from a remote provider. Note that I'm a fairly unexperienced Java coder, so I need some beginner's hints :-) Maybe there's some kind of tutorial that deals with exactly that subject? Or even a framework? Additionally: What could be the appropriate group to ask server-side questions, i. e. those about how to design the RESTful provider with GoogleApp's Java IDE. Thanks so much, Ingmar -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: What is exactly an ANDROID_ID ?
If you use it while using items like android.os.Build.PRODUCT or something similar you should be able to create a unique ID. Of course with this is the assumption that no manufacturer will duplicate. On Mon, Mar 15, 2010 at 7:58 AM, Greg Donald gdon...@gmail.com wrote: On Mon, Mar 15, 2010 at 10:48 AM, Mark Murphy mmur...@commonsware.com wrote: ANDROID_ID is fine for casual use, but it's not exactly the Rock of Gibraltar, if you know what I mean. I can't think of a scenario where I would ever need it casually. Either I need it or I don't. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Ads in apps... How to successfully generate a larger revenue?
There is AdWhirl that will allow you to serve up from different providers. I have not tried it yet but since I have both admob, which was doing very well for me, and Mobclix I may try to do them both. I found it interesting that while keeping the ad rotation interval the same between the two I was serving around 30K impression with mobclix and about 17K with admob. My CTR on admob was significantly higher. Now that I switched back to admob I found a glitch that I had not noticed before and wonder if my mobclix CTR could have been better.Its actually encouraging to know that at least some money is being made out there. I racked up 48 bucks for the last week in january and have about twice as many users now so I'm waiting to see if my glitch has been fixed. Now another topic that would fun to discuss is how the heck do you get users to update?! On Mon, Mar 15, 2010 at 3:08 PM, Moto medicalsou...@gmail.com wrote: Yes, I believe this very much concerns developers because most of the time, based on this revenue, it is what makes a developer want to continue developing... Yahel, I also believe that applications shouldn't abuse the user with ads. I believe that ads should be carefully placed to flow with the application. That's what I do currently. My current CTR is really low. 0.05% and I'm still making on avg $150 per day. The app's got around 60,000 users... and I use Quattro Wireless... Now my apps CTR seems low cause we request an add on every activity and this lowers our effectiveness to display ads, that's why the low CTR. So I'm looking at better ways to improve it... Like I asked possibly using 2 different ad agencies. -Moto On Mar 15, 5:02 pm, Yahel kaye...@gmail.com wrote: Sorry John but I do not agree. Android Discuss seems there to discuss any general Android topic : The device or it's use, not developer stuff. This ads thing does only concern developers, doesn't it ? Yahel -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Device Seeding Program for Top Contributors to Community Forums
Crap! I'll probably not make this cut either. On Wed, Mar 10, 2010 at 1:06 PM, Disconnect dc.disconn...@gmail.com wrote: Yes indeed, it seems to. On Wed, Mar 10, 2010 at 3:58 PM, Robert Green rbgrn@gmail.com wrote: Does answering questions on this group count? :) On Mar 9, 10:37 am, Streets Of Boston flyingdutc...@gmail.com wrote: This is similar to the seeding program for Android Market Developers. I don't know what the criteria are to get selected for this seeding program (which forums, how many posts, etc.), but many more of us can now expect an Android device being shipped to them. Thanks Google :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Market apps Ranking rules
I have the same issue in the casual category. I'm assuming it has to do with the percentage of current installs. Since I'm sitting at 23% of total downloaded. But its growing at least. I was down to 15 about a month ago. On Wed, Mar 10, 2010 at 4:12 AM, croco zeug...@gmail.com wrote: Hi all, I'm wondering what are the rule for apps ranking in market I'm asking this because my app 1-5 (218 rattings )in action games category is stuck in the bottom of the category above me alot of 1000-5000 aps with 10 ratings . Why i'm so in deep :( Thanks for your help. My app is World of Bombs for those who would like to understand the ranking problem Regards Croco -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Device Seeding Program for Top Contributors to Community Forums
Ah a typical Google thing then. Based on stats not content. (not saying that to be mean because I've used many of your ideas) On Wed, Mar 10, 2010 at 2:57 PM, Streets Of Boston flyingdutc...@gmail.comwrote: I don't know what determines whether you get an Android device or not. I have 600 msgs overall on this board (in the top 10) and about 150 in Android Discuss. On Mar 10, 5:53 pm, nikhil nik...@gmail.com wrote: Whats the cut? On Mar 9, 10:37 am, Streets Of Boston flyingdutc...@gmail.com wrote: This is similar to the seeding program for Android Market Developers. I don't know what the criteria are to get selected for this seeding program (which forums, how many posts, etc.), but many more of us can now expect an Android device being shipped to them. Thanks Google :)- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Debugging in Android Open Source
If you are building the OS you might want to checkout the group for that. On Thu, Mar 4, 2010 at 12:44 PM, Android_n00b nikhil...@gmail.com wrote: Thanks Rogerio. Just to confirm, is DDMS applicable to the Android System level code? Again, I am not building applications but am actually modifying system level code. As far as I know, you cannot build Android Platform within Eclipse but have to do a 'make' inside the terminal. I am trying to debug the platform code to see how it works. Thanks. On Mar 4, 3:29 pm, Rogério de Souza Moraes rogerio.so...@gmail.com wrote: Hi Nikhil, Did you installed the ADT plugin for eclipse? If yes you can see the DDMS perspective. Get inside it and open the logcat. When running android, the log cat will show you these messages. More information in here: http://developer.android.com/intl/fr/guide/developing/tools/ddms.html Regards, Rogerio 2010/3/4 Android_n00b nikhil...@gmail.com Hello, I am a platform developer and want to know how I can debug through the Android System code. I am making changes to the WindowManagerService and see a lot of statements like: (DEBUG_FOCUS) Log.v(TAG, Clearing focused app, was + mFocusedApp); My question is, how do I take advantage of these logs? I am using Eclipse on Ubuntu 9.10 and I have no idea how to actually debug this code. Could use some help. Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Free Version of App
I currently use the ANDROID_ID to distinguish individuals for my game. You can get it programatically. The ANDROID_ID is in the spec and even appears to be on non-phone devices (archos etc) and as far as I know is not tied to the market. Having went through 3 phones and having to redownload every time. Not having any paid apps on the market I can't testify to this but I understand there is NO way to tie a purchase back to the phone via anything available to the developer in the market. On Thu, Mar 4, 2010 at 12:54 PM, Nathan nathan.d.mel...@gmail.com wrote: This is a great discussion - I hope I haven't missed the chance to interact. I had not thought about the fact that a full version might have trouble finding the preferences of the trial version. On Feb 26, 10:57 am, Bob Kerns r...@acm.org wrote: I think in this situation, the IMEI is a better choice for identifying when a trial has expired. You'd like to let them try your app on their new fancy faster phone with the bigger screen! I like the idea of the IMEI for tracking a trial version. The ANDROID_ID is a better choice (if it really is tied to the account and not the phone?) if you're checking a paid license. But is there value in doing that? It would seem to simply duplicate the fact that they'd done the purchase in the market, and not provide any additional security. I am wondering if the ANDROID_ID does have some value for paid subscription. If you are trying to tie a purchased license with a web subscription. Or if a Market purchase has already been refunded within 48 hours, but the binary has already been copied to various pirate sites, you may want to revoke the web privileges. But it's only helpful if: -Google Checkout can give you server side notification of the ANDROID_ID (Google ID?) at checkout and refund. Does it? -You can get to the ANDROID_ID programattically. -There is an ANDROID_ID for phones with no Market Access. Nathan -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers
Yeah the rest of us are really interested in your good fortune. Honestly if the market were worth its salt there wouldn't be angry customers because we developers that are trying could actually communicate with the 1 stars out there that just say crap like FC's too much without even trying to contact support.I've busted my ass in the last couple months to get my rating from 2 stars to 3.25. Stuff like this does nothing but anger me because if I not tried to build something uniq and just built another fart app I could have got a free phone.Sorry but this leaves a bad taste in my mouth and I'm sure I'm not alone. On Thu, Mar 4, 2010 at 1:30 PM, Thomas Riley tomrile...@googlemail.comwrote: :( Remember everyone, be sure to post your joy here! On Mar 4, 9:20 pm, Markus tamet...@gmail.com wrote: Nope, not yet. Though I'm sitting on fire waiting for it ;) On Mar 4, 10:13 pm, Thomas Riley tomrile...@googlemail.com wrote: Ok, so I know its still early days, but has anyone had their dispatch confirmation email yet? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers
Mark, I do have most of this in place my main complaint is against the market. Since I don't have thousands of comments or even hundred, to smooth out the 1 stars it would be nice to be able to contact them and request that after I have made the needed corrections that they re-evaluate. The comments I am getting in the last few weeks are in the 4-5 star range. I would rather see google reward those that are trying to improve their apps not the ones that have sat in the top performers for the last 6 months. As for Fart apps I did not mean to imply that they are all fart apps but I'm sure that at least one fart app is getting a new phone. My point being that I have tried to create a unique program that is relatively complex and have spent the last couple months working on getting my ratings up by listening to the users that do contact support. This and all the pats on the backs do leave a bad taste in my mouth. Cool you got a free phone. I'm happy that google is rewarding people but enough. Maybe start another group that is about the free phone and keep it out of the developers forum where it is just noise to compete with the signal. As thomas said I do listen to you. I consider you a guru and your post was the first in this entire thread that had anything to do with developing apps.This includes and concludes my rant. On Thu, Mar 4, 2010 at 2:11 PM, Mark Murphy mmur...@commonsware.com wrote: Wayne Wenthin wrote: Yeah the rest of us are really interested in your good fortune. Honestly if the market were worth its salt there wouldn't be angry customers because we developers that are trying could actually communicate with the 1 stars out there that just say crap like FC's too much without even trying to contact support. Catch and report your exceptions from the field back to you, and you may not need them to contact support: http://www.androidguys.com/2009/11/16/diagnosing-sporadic-errors/ For example, I purchased a $10 app just the other day, and I was able to get it to crash. The developer had a default exception handler in place, but it wasn't automatically sending the stack traces back to him. When I followed the instructions and sent the error code to the support email, I pointed out the above link. The developer turned around, integrated one of the exception-reporting libraries, and shot me a beta. I reproduced the crash, and he had a stack trace that allowed him to fix the bug. Now, in this case, the developer benefited because I actually contacted support. However, the real magic was in the crash reporting, which the developer could have added without my involvement. If users are complaining about FC's, that suggests you do not have any default exception handler (see Thread's setDefaultUncaughtExceptionHandler()), let alone one that reports crash data back to you. Add that, and you'll be armed with more data to help you find the bugs in your app that your users are encountering and complaining about. Stuff like this does nothing but anger me because if I not tried to build something uniq and just built another fart app I could have got a free phone. And your proof that all of the top-rated apps are fart apps is...what, exactly? -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy _Android Programming Tutorials_ Version 2.0 Available! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Make Call Girl Manager great! Join the forums. http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers
I'm right there with ya. On Wed, Mar 3, 2010 at 12:41 PM, ydario mc6...@mclink.it wrote: because you're one of the top developers in Android Market with one or more of your applications having a 3.5 star or higher rating and more than 5,000 unique downloads. sigh, my rating is at 3.2 stars :-( and it depends mostly on users who did not understand what the programs are doing or just because it does not work on their configurations (instead of mailing as written). Google, if you ear me, lower the star rating :-) Yuri -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Device Seeding Program for Top Android Market Developers
sniff. No email for me. I could use a new phone. This G1 is getting pretty long in the tooth. On Tue, Mar 2, 2010 at 6:49 PM, Corollary Computing corollarycomput...@gmail.com wrote: Hey everybody, First off, congrats on qualifying. We rock. Second, we don't know yet which phone we'll get, but... I DO know people will want to switch. I've set up a forum where we can trade info... http://www.evoiceusa.com/forum.php . For verification, you'll have to send an email from your developer email address to android at evoiceusa.com with the app that qualifies you and your desired user name. If it all checks out I'll approve you... and hopefully we can all get the free phone we want :) On Mar 2, 6:38 pm, kelly kellyschr...@gmail.com wrote: I signed up as soon as I knew it was legit. Google, thanks very much! On Mar 2, 7:14 pm, Seni Sangrujee sangru...@gmail.com wrote: On Mar 2, 5:04 pm, mscwd01 mscw...@gmail.com wrote: Can I get an idea of how many people have submitted their details? I submitted my info. The signup form is similar to what they used for the Android Developer Lab registration: https://sites.google.com/site/androiddevlabs/register -seni- Hide quoted text - - Show quoted text - -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ANDROID_ID always null on devices
I have a function for this since I munge up the android id and I need an androidid for the emulator so I make one up. Hope this helps. public String getandroidid() { String AndroidID = System.getString(this.getContentResolver(), android.provider.Settings.Secure.ANDROID_ID); if (AndroidID == null) AndroidID = a23456790112345b; String Android_ID = + android.os.Build.PRODUCT + AndroidID; return Android_ID; } On Thu, Jan 28, 2010 at 6:14 AM, flsobral flsob...@gmail.com wrote: Hello. I'm trying to get the ANDROID_ID on two different devices but it always return null on both. I'm using a Google Ion (aka HTC Magic) with firmware 1.6 and a Motorola Milestone with firmware 2.0. I've been using this small sample to show the id, but it always shows null: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Toast.makeText(this, ANDROID_ID: + Secure.getString (getContentResolver(), Secure.ANDROID_ID), Toast.LENGTH_LONG).show(); } Any suggestions? Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: ANDROID_ID always null on devices
It returns a unique string based on both the android.provider.Settings.Secure.ANDROID_ID and the android.os.Build.PRODUCT along with a unique code for my app (just incase I want to build another) I am pretty sure the issue stated above is a result of not using the full android.provider.Setting.Secure.ANDROID_ID and instead relying on just this: Secure.ANDROID_ID . This is probably why it is returning NULL but I'm not positive. I do know that my analytics is showing session both from the HTC Magic even labeled as the ION and the Milestone along with quite a few others. Granted I'm not seeing alot of traffic an the ION. On Thu, Jan 28, 2010 at 9:31 AM, theSmith chris.smith...@gmail.com wrote: On Jan 28, 11:34 am, Wayne Wenthin wa...@fuligin.com wrote: I have a function for this since I munge up the android id and I need an androidid for the emulator so I make one up. Hope this helps. public String getandroidid() { String AndroidID = System.getString(this.getContentResolver(), android.provider.Settings.Secure.ANDROID_ID); if (AndroidID == null) AndroidID = a23456790112345b; String Android_ID = + android.os.Build.PRODUCT + AndroidID; return Android_ID; Wouldn't this just return the same String on multiple devices? Which defeats the purpose because the Android_Id is supposed to be unique. Also there is no reason that this shouldn't be working on those devices, can anyone confirm this on those devices? -theSmith } On Thu, Jan 28, 2010 at 6:14 AM, flsobral flsob...@gmail.com wrote: Hello. I'm trying to get the ANDROID_ID on two different devices but it always return null on both. I'm using a Google Ion (aka HTC Magic) with firmware 1.6 and a Motorola Milestone with firmware 2.0. I've been using this small sample to show the id, but it always shows null: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Toast.makeText(this, ANDROID_ID: + Secure.getString (getContentResolver(), Secure.ANDROID_ID), Toast.LENGTH_LONG).show(); } Any suggestions? Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: ANDROID_ID always null on devices
And my point is that you are not using the fully qualified path to the ANDROID_ID. I KNOW my function works. That part is only there for use on the emulator. Otherwise I would have many people complaining. Feel free to use it or not. I was just trying to help. I saw a flaw in your design and offered another solution that works. On Thu, Jan 28, 2010 at 1:03 PM, flsobral flsob...@gmail.com wrote: Still, if I use your function I'll get the same string from different devices of the same model. Eg: All users using Google Ion will return this string: + google_ion + a23456790112345b It also doesn't matter if I use the class full name or not - and it really shouldn't, but I tried it anyway and still received null. As I said before, I can use Settings.System and Settings.Secure to retrieve any value, except for the ANDROID_ID that always comes null. On Jan 28, 6:15 pm, Wayne Wenthin wa...@fuligin.com wrote: It returns a unique string based on both the android.provider.Settings.Secure.ANDROID_ID and the android.os.Build.PRODUCT along with a unique code for my app (just incase I want to build another) I am pretty sure the issue stated above is a result of not using the full android.provider.Setting.Secure.ANDROID_ID and instead relying on just this: Secure.ANDROID_ID . This is probably why it is returning NULL but I'm not positive. I do know that my analytics is showing session both from the HTC Magic even labeled as the ION and the Milestone along with quite a few others. Granted I'm not seeing alot of traffic an the ION. On Thu, Jan 28, 2010 at 9:31 AM, theSmith chris.smith...@gmail.com wrote: On Jan 28, 11:34 am, Wayne Wenthin wa...@fuligin.com wrote: I have a function for this since I munge up the android id and I need an androidid for the emulator so I make one up. Hope this helps. public String getandroidid() { String AndroidID = System.getString(this.getContentResolver(), android.provider.Settings.Secure.ANDROID_ID); if (AndroidID == null) AndroidID = a23456790112345b; String Android_ID = + android.os.Build.PRODUCT + AndroidID; return Android_ID; Wouldn't this just return the same String on multiple devices? Which defeats the purpose because the Android_Id is supposed to be unique. Also there is no reason that this shouldn't be working on those devices, can anyone confirm this on those devices? -theSmith } On Thu, Jan 28, 2010 at 6:14 AM, flsobral flsob...@gmail.com wrote: Hello. I'm trying to get the ANDROID_ID on two different devices but it always return null on both. I'm using a Google Ion (aka HTC Magic) with firmware 1.6 and a Motorola Milestone with firmware 2.0. I've been using this small sample to show the id, but it always shows null: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Toast.makeText(this, ANDROID_ID: + Secure.getString (getContentResolver(), Secure.ANDROID_ID), Toast.LENGTH_LONG).show(); } Any suggestions? Thanks in advance. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.comandroid-developers%252Bu nsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp:// www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.comandroid-developers%2Bunsubs cr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers
Re: [android-developers] Re: What is the difference between rooted and Developer phone?
The emulator is a good friend to have. It will save you from going bankrupt trying to keep up. Unless your app makes alot of money. On Thu, Jan 28, 2010 at 2:27 PM, Urban ArtFX djspinne...@gmail.com wrote: Please help. On Jan 28, 2:05 pm, Urban ArtFX djspinne...@gmail.com wrote: I was just wondering. I was going to buy the DEV 2 but then i decided to just buy the Nexus One. I want to troubleshoot my apps but i don't want to buy old technology. as it is I am going to have to buy a new phone every 6 months to keep up with technology. Any help would be great. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: What is the difference between rooted and Developer phone?
Or look at moto's stuff. They have some sort of way you can rent time on a real phone. Not really sure its Moto but they are the ones pushing it right now the hardest. On Thu, Jan 28, 2010 at 2:39 PM, Wayne Wenthin wa...@fuligin.com wrote: The emulator is a good friend to have. It will save you from going bankrupt trying to keep up. Unless your app makes alot of money. On Thu, Jan 28, 2010 at 2:27 PM, Urban ArtFX djspinne...@gmail.comwrote: Please help. On Jan 28, 2:05 pm, Urban ArtFX djspinne...@gmail.com wrote: I was just wondering. I was going to buy the DEV 2 but then i decided to just buy the Nexus One. I want to troubleshoot my apps but i don't want to buy old technology. as it is I am going to have to buy a new phone every 6 months to keep up with technology. Any help would be great. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How can I force the display mode of my android activity
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT); requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); But change it to Landscape? This is how I force it to portrait in my onCreate. On Wed, Jan 27, 2010 at 1:41 PM, hap 497 hap...@gmail.com wrote: Hi, Can you please tell me how can I force my android activity to always display in landscape mode? For example, in android vnc viewer, it always display in landscape mode regardless of my phone orientation (see attached). How can one do that? Thank you. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Strange error with AdMob
Nope. I've tried cleaning it. I'm starting to wonder if its eclipse. Maybe there is some setting that allows you to use the double asterisks in a comment. It's extremely frustrating since I was on the verge of another release. On Fri, Jan 22, 2010 at 12:52 AM, Jason Arora jaso...@gmail.com wrote: Does Project-Clean help? On Jan 21, 4:59 pm, Wayne Wenthin wa...@fuligin.com wrote: I have already posted on their developer group but based on everything I've seen I don't expect a reply. I have a strange problem. When I added and adview to my app it imported a bunch of comments that all start with /** Eclipse is acting like it is not a comment. Although it isn't erroring out it has now marked anything starting with R.id as not existing. Is this something I can remedy in eclipse or is it time to chuck my dreams of being mega rich off of all the admob revenue I will be receiving? Example of the beginning of my R.java: public final class R { public static final class attr { /** pMust be a color value, in the form of code#irgb/i/code, code#iargb/i/code, code#irrggbb/i/code, or code#iaarrggbb/i/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int backgroundColor=0x7f010001; /** pMust be a boolean value, either codetrue/code or codefalse/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int isGoneWithoutAd=0x7f010005; /** pMust be a string value, using '\\;' to escape characters such as '\\n' or '\\u' for a unicode character. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int keywords=0x7f010003; /** pMust be an integer value, such as code100/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int refreshInterval=0x7f010004; /** pMust be a boolean value, either codetrue/code or codefalse/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int testing=0x7f01; /** pMust be a color value, in the form of code#irgb/i/code, code#iargb/i/code, code#irrggbb/i/code, or code#iaarrggbb/i/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int textColor=0x7f010002; } -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Strange error with AdMob
Ok I'm stupid. Evidently it pulled in Android.R without me noticing. On Fri, Jan 22, 2010 at 7:30 AM, Wayne Wenthin wa...@fuligin.com wrote: Nope. I've tried cleaning it. I'm starting to wonder if its eclipse. Maybe there is some setting that allows you to use the double asterisks in a comment. It's extremely frustrating since I was on the verge of another release. On Fri, Jan 22, 2010 at 12:52 AM, Jason Arora jaso...@gmail.com wrote: Does Project-Clean help? On Jan 21, 4:59 pm, Wayne Wenthin wa...@fuligin.com wrote: I have already posted on their developer group but based on everything I've seen I don't expect a reply. I have a strange problem. When I added and adview to my app it imported a bunch of comments that all start with /** Eclipse is acting like it is not a comment. Although it isn't erroring out it has now marked anything starting with R.id as not existing. Is this something I can remedy in eclipse or is it time to chuck my dreams of being mega rich off of all the admob revenue I will be receiving? Example of the beginning of my R.java: public final class R { public static final class attr { /** pMust be a color value, in the form of code#irgb/i/code, code#iargb/i/code, code#irrggbb/i/code, or code#iaarrggbb/i/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int backgroundColor=0x7f010001; /** pMust be a boolean value, either codetrue/code or codefalse/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int isGoneWithoutAd=0x7f010005; /** pMust be a string value, using '\\;' to escape characters such as '\\n' or '\\u' for a unicode character. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int keywords=0x7f010003; /** pMust be an integer value, such as code100/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int refreshInterval=0x7f010004; /** pMust be a boolean value, either codetrue/code or codefalse/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int testing=0x7f01; /** pMust be a color value, in the form of code#irgb/i/code, code#iargb/i/code, code#irrggbb/i/code, or code#iaarrggbb/i/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int textColor=0x7f010002; } -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Strange error with AdMob
I have already posted on their developer group but based on everything I've seen I don't expect a reply. I have a strange problem. When I added and adview to my app it imported a bunch of comments that all start with /** Eclipse is acting like it is not a comment. Although it isn't erroring out it has now marked anything starting with R.id as not existing. Is this something I can remedy in eclipse or is it time to chuck my dreams of being mega rich off of all the admob revenue I will be receiving? Example of the beginning of my R.java: public final class R { public static final class attr { /** pMust be a color value, in the form of code#irgb/i/code, code#iargb/i/code, code#irrggbb/i/code, or code#iaarrggbb/i/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int backgroundColor=0x7f010001; /** pMust be a boolean value, either codetrue/code or codefalse/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int isGoneWithoutAd=0x7f010005; /** pMust be a string value, using '\\;' to escape characters such as '\\n' or '\\u' for a unicode character. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int keywords=0x7f010003; /** pMust be an integer value, such as code100/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int refreshInterval=0x7f010004; /** pMust be a boolean value, either codetrue/code or codefalse/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int testing=0x7f01; /** pMust be a color value, in the form of code#irgb/i/code, code#iargb/i/code, code#irrggbb/i/code, or code#iaarrggbb/i/code. pThis may also be a reference to a resource (in the form code@[ipackage/i:]itype/i:iname/i/code) or theme attribute (in the form code?[ipackage/i:][itype/i:]iname/i/code) containing a value of this type. */ public static final int textColor=0x7f010002; } -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] How to deal with BuiltInZoomControl with custom controls in android google map?
I found this site pretty interesting. You may be able to duplicate what he is doing with other controls if you like. http://android-er.blogspot.com/2009/12/move-marker-on-mapview-with-zoom.html http://android-er.blogspot.com/2009/12/move-marker-on-mapview-with-zoom.htmlI primarily was looking for an alternative to the zoom controls so I could slap some ads on my app. This site helped immensely. On Sat, Dec 12, 2009 at 8:08 PM, allankliu allank...@gmail.com wrote: Hi, I am trying to develop a Android Google Map application, which is basically Gmap with my own marker geo layer. Since android.com is banned in China, I have to search support from Google user groups. I have no idea which groups I should call for help, android group or google map group. Anyway here is my questions: I am working on Android SDk1.5. I want to reproduce the floating buttons presented in android Google map, which stands for three buttons: ZoomControl (left), FocusChange (middle), and ListControl (right). (Pls check ref1. ) I checked some open source projects, if designer can place these controls in the layout.xml with relative layout, to place them over (on the top of) the mapview. It may solve some problem, however in the SDK1.5' add-on gmap jar, the getZoomControl is discarded. I can only setBuiltInZoomControl(true) to enable the builtin zoomcontrol. By default, the BuiltIn Zoom Control is placed at Bottom/Center. (Pls check ref 2.) I have no idea how to relocate the BuiltIn Zoom Control to the left as native GMAP does. So: How to relocate the BuiltIn Zoom Control ? How to add addtional custom control (buttons/overlays) with BuiltInZoomControl ? What functions should be overriden for the detail implementaiton, Such as synhcorization with the visibility? I am appreciated if the answer can be offered with code snippet or references to any internet site. Ref: 1) http://www.ennovation.org/pix/transit-android-google-maps.png 2) http://www.ennovation.org/pix/device005.png -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] AdWhirl - any experience with it?
Does anyone have experience with putting ads on Maps? Since my app is almost completely map driven I would like to start doing the ad thing but don't even know if it is possible. On Tue, Jan 19, 2010 at 6:49 AM, Justin Giles jtgi...@gmail.com wrote: I agree with Greg (below). I too have a free ad supported full feature version as well as a no ad pay version. When all the coins are counted, I'm making more money with the free version than I am the pay version. Almost twice as much. In regards to the ad companies and performance, I switch between Greystripe and AdMob for every other ad in my game. AdMob is outperforming Greystripe almost 5:1 for the month of January. The month of December, it was only 2.5:1 in favor of AdMob. There are constant fluctuations in the ad market in terms of fill rate, etc. My fill rate average since I started showing ads (about 3 months) is around 80%. Not bad, but you do get discouraged when you see those low fill rate days as well as those low revenue days. My advice is to try one or two companies over a two month period and see which one does best for you on average. Justin On Tue, Jan 19, 2010 at 8:35 AM, Greg Donald gdon...@gmail.com wrote: On Mon, Jan 18, 2010 at 10:56 PM, Kevin Duffey andjar...@gmail.com wrote: I am curious.. how do you work in ad support into an app? This is one of the business models discussed in other threads, and it seems like providing a lite version with ads, and a pay version is one way to go. Or, just do a full version with ads in it all the time. I keep my feature set the same in both my free and non-free versions, my free version just has ads is all. I would love to know how to get started on adding ad support. How do you set up the ability to get paid from the ad providers? You attach them to your bank account or they mail you a check. How/when do you display ads, and where do you get the ads from? How many ads must display to earn $1. A lot. On a good day 20K, on a bad day 70K. Etc. I'd love to know more about how all this works and how much you make or how you figure out how much you can potentially make this way. My experience has been more profitable with Greystripe, they have the full screen ads and seem to perform better than the smaller banner ads from AdMob. -- Greg Donald destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Thoughts on lawyers and self protection
Yes there is a moderate amount of protection with an LLC. The key is managing it correctly. One of the biggest hurdles will probably be the need to pay yearly fees to both the state and to the company that will receive your documents. I believe this is required in most states. It costs me ~ 150 a year to keep the LLC open. Since my income on that LLC last year was less than $200 it makes me question my decisions But sooner or later that company will do something I hope. On Sat, Jan 16, 2010 at 2:09 PM, theSmith chris.smith...@gmail.com wrote: Thanks for they reply Wayne, Under an LLC there is a certain level of personal protection yes? Even if there is only one person in the LLC? Its my first time generating some revenue off coding (I'm still in college) and I really would like some legal protection, even though my apps shouldn't warrant that kind of protection. -theSmith On Jan 16, 1:12 pm, Wayne Wenthin wa...@fuligin.com wrote: LLC's are pretty cheap to form. I have 1 LLC that I'm a partner in and 1 sole proprietorship. The software is not published under the LLC though. But if you are worried that your app may make people do something that you need legal protection from I would look into license agreements that you require them to acknowledge on install and you will probably need to pay an attorney to draft one that will be enforceable. On Sat, Jan 16, 2010 at 9:46 AM, theSmith chris.smith...@gmail.com wrote: Hey all, I was just wondering what your thoughts are on having some law enforcement on your side as well as legal protection. As an independent developer its hard to afford legal nonsense like this. In your experience has it been worth it to include legal agreements with your apps and do you have protection like a LLC to protect yourself from being sued into oblivion? Also what licenses are freely available that might be of interest? -theSmith -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Android Pirate Site
My question is why would google do anything. These are your apps. You hold copyright not google. You have to do something. Unless you are finding Market or Maps on these sites google could care less and rightly so. Now with that out of the way you can contact the owner of the site and ask them to remove your app. If they don't comply you probably will need to lawyer up to get any satisfaction and in the end you will probably not be able to collect. All you get is a lawyer bill. The second course of action is to point out to the hosting company that they are pirating software. Having worked for a fairly large ISP as the Engineering Manager in the past I can say that we took these sites down when there was reasonable proof of piracy.Of course they just move to the next place. On Sat, Jan 16, 2010 at 9:32 AM, theSmith chris.smith...@gmail.com wrote: I too would like to know if Google in particular is doing anything to help us developers out. As apps grow in popularity the more they are pirated and the harder to get them all taken down. Ideally there would be a spot for developers to submit pages that are hosting our apps illegally and Google would take care of the DMCA stuff. (Or just provide us with copy protection that works...) For those interested here is another site I found yesterday, http://www.mediafire.com/thakidtok http://twitter.com/thakidtook uses twitter to distribute them too. This is really a pain in the ass. Does apple have piracy issues like this on the iPhone? -theSmith On Jan 16, 12:09 pm, MakeMobile makemobileinnovati...@gmail.com wrote: I've been in the business for quite some time, and I know that drill. But I do not accept your reply as a useful response to this problem. This problem is damaging to the entire development community as a whole as well as the forward progress of the platform. Few developers will be interested in building on a platform which has a reputation for easy piracy. Their development efforts will be focused on other platforms, and Android will suffer from less innovation and fewer useful apps. I've also found piracy on other sites, including droidfanz.com, and this forum:http://www.ipmart-forum.com/archive/index.php/t-337082.html I'd like to know what Google is doing about this, and who to forward abuse complaints to. On Jan 16, 11:33 am, schwiz sch...@gmail.com wrote: shut one down 3 more pop up, its an unavoidable part of software development. On Jan 16, 10:13 am, MakeMobile makemobileinnovati...@gmail.com wrote: I stumbled upon this site offering 1000's of Android apps for free (including mine!). http://www.reddit.com/r/Android/comments/ap6z0/redditapps_a_1000_list... How do I report this to Google? How do we shut them down? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Thoughts on lawyers and self protection
LLC's are pretty cheap to form. I have 1 LLC that I'm a partner in and 1 sole proprietorship. The software is not published under the LLC though. But if you are worried that your app may make people do something that you need legal protection from I would look into license agreements that you require them to acknowledge on install and you will probably need to pay an attorney to draft one that will be enforceable. On Sat, Jan 16, 2010 at 9:46 AM, theSmith chris.smith...@gmail.com wrote: Hey all, I was just wondering what your thoughts are on having some law enforcement on your side as well as legal protection. As an independent developer its hard to afford legal nonsense like this. In your experience has it been worth it to include legal agreements with your apps and do you have protection like a LLC to protect yourself from being sued into oblivion? Also what licenses are freely available that might be of interest? -theSmith -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Prolonged touching (30s) in one area causes onTouchEvent to stop registering?
More than likely its a feature to keep the pocket presses from sucking your battery dry.If it is exactly 30 seconds I would guess its designed that way. On Tue, Jan 12, 2010 at 7:19 PM, Josh neurocl...@gmail.com wrote: Posted in the Issue tracker if anyone wants to follow it: http://code.google.com/p/android/issues/detail?id=6001 -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] market doesn't refresh downloads?
I actually came to look if anyone else has seen this so yes. I am stuck on yesterday for market stats. Was hoping to break 5k on downloads but may never know now. Hopefully this means they are making the market stats better??? One can always hope. 2010/1/7 Éva Lovrencsics lovi...@gmail.com Hello, My downloads and installs stopped two days ago, and I don't see any changes on the market (developer console). They never stay the same, so I think, market doesn't refresh them. Anybody recognized this? Evi -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: No route to host issue, but Browser application works fine
Mine is happening on Live devices so I guess I spoke too soon. On Thu, Jan 7, 2010 at 3:27 AM, g...@devicedriven ginokur...@gmail.comwrote: yup..you can refer to the localhost by this ip--10.0.2.2 This is because when you are specifying localhost to the device/ emulator it is a reference to the phone\emulator itself and not the local machine read this too--http://developer.android.com/guide/appendix/faq/ commontasks.html#localhostalias On Jan 7, 7:15 am, Kenn Min Chong kmch...@gomez.com wrote: OKOK, I think I found out what the issue is, but can't explain why. I was trying to connect to a webservice located on the same machine as the emulator was running. I tried referring to the local machine by IP and by name, but I always get the no route to host error. But when I connect to the same webservice, but hosted on a different machine altogether, it works fine! So, what am I missing here? On Jan 6, 8:55 pm, Kenn Min Chong kmch...@gomez.com wrote: I don't get it. I'm having this issue in the emulator. Is this an emulator only issue or it affects real devices too? This used to not do this, did a recent SDK update break this functionality? On Jan 6, 8:28 pm, Wayne Wenthin wa...@fuligin.com wrote: You are not alone. I have this every once in awhile, I know that they have already logged in due to where it generates the error. It's annoying to say the least. I'm now working on catching the exception and retrying since it is just trying to put a json object to my server On Wed, Jan 6, 2010 at 3:07 PM, Kenn Min Chong kmch...@gomez.com wrote: Hey guys! So, this is very frustrating. I already have uses-permission android:name=android.permission.INTERNET/uses- permission in my manifest, but when my application tries to make a webservice call (I'm using a HttpURLConnection object to do this via connect() method), I'm getting an exception of No route to host. The built-in Browser application is able to access the internet properly, so I'm guessing it's something in my project. Any ideas? Kenn. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp:// www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: market doesn't refresh downloads?
I had something all typed out but it sounded too snarky. Sound like Google is getting so big that one department doesn't talk to the other. On Thu, Jan 7, 2010 at 8:36 AM, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: My guess is that a market upgrade is in progress. It would seem to be timed with the N1 release, however, it may be that the market people are slightly behind the curve and are still testing. I could be wrong of course, but it seems like the entire market is frozen, stats, movement of apps in the popularity index, etc. To me, this could only be rationally explained as a database freeze to allow for an upgrade. -John Coryat Radar Now! What Zip Code? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] No route to host issue, but Browser application works fine
You are not alone. I have this every once in awhile, I know that they have already logged in due to where it generates the error. It's annoying to say the least. I'm now working on catching the exception and retrying since it is just trying to put a json object to my server On Wed, Jan 6, 2010 at 3:07 PM, Kenn Min Chong kmch...@gomez.com wrote: Hey guys! So, this is very frustrating. I already have uses-permission android:name=android.permission.INTERNET/uses- permission in my manifest, but when my application tries to make a webservice call (I'm using a HttpURLConnection object to do this via connect() method), I'm getting an exception of No route to host. The built-in Browser application is able to access the internet properly, so I'm guessing it's something in my project. Any ideas? Kenn. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Heads up!
It’s inaccurate to say Google designed the phone (points to HTC CEO). [Google] is just merchandising it online. Everybody will get 2.1 when it’s open source, within a couple of days. -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Nexus 2.1 one sale, WHERE is the SDK!
Welcome to developing on Android. This is round 2.5 1.6 came out just days before. 2.0 came out on the droid before developers (well most of us) got to see it and now this.It's almost like Google doesn't want us to develop for Android. On Tue, Jan 5, 2010 at 12:10 PM, pcm2a reeeye...@gmail.com wrote: These phones are on sale with 2.1 Os on them right now. My friend just ordered two with overnight shipping. How is it even remotely acceptable that people will have 2.1 in their hands before developers even get to touch the SDK? I already have users using the Nexis-Droid 2.1 rom saying that my highly used widget doesn't work. How am I supposed to test this out in advance without hacking our phone all up? All this does is frustrate users when apps don't work and further degrades the market with 1 stars because developers don't have a chance to update their code. Thanks google -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Nexus 2.1 one sale, WHERE is the SDK!
This is true. But the phones are being overnighted to people starting today. They have been Dogfooding it for a few weeks. Why are the Developers the last to see it?If this breaks apps, which it is certain to do, they are just further infuriating the Developers that are trying to make this a great platform. If they continue I may just break down and buy a Mac. At least with Apple you know where you stand... Generally under the foot of Jobs but at least you know it. On Tue, Jan 5, 2010 at 1:31 PM, MrChaz mrchazmob...@googlemail.com wrote: From the QA Jason Chen: Q: Why was it necessary for Google to design the phone? Why couldn’t it just be an HTC phone running the new flavor of Android? And will these new features becoming to Droid? A: It’s inaccurate to say Google designed the phone (points to HTC CEO). [Google] is just merchandising it online. Everybody will get 2.1 when it’s open source, within a couple of days To me that implies the SDK will be coming in a couple of days. On Jan 5, 8:10 pm, pcm2a reeeye...@gmail.com wrote: These phones are on sale with 2.1 Os on them right now. My friend just ordered two with overnight shipping. How is it even remotely acceptable that people will have 2.1 in their hands before developers even get to touch the SDK? I already have users using the Nexis-Droid 2.1 rom saying that my highly used widget doesn't work. How am I supposed to test this out in advance without hacking our phone all up? All this does is frustrate users when apps don't work and further degrades the market with 1 stars because developers don't have a chance to update their code. Thanks google -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Menu always Displayable
I'll second that. Its actually easier than you think. On Tue, Jan 5, 2010 at 9:12 AM, Guna guna.andr...@gmail.com wrote: Nithin, If you want to display Menu always means, just design your own layout same like menu and use that.. Guna -Original Message- From: android-developers@googlegroups.com [mailto:android-develop...@googlegroups.com] On Behalf Of Nithin Sent: 05 January 2010 20:57 To: Android Developers Subject: [android-developers] Menu always Displayable Hi, I want options menu should always display, when I open my application, for that I put openOptionsMenu(), in onCreate() of the launcher activity. But its showing exception. --android.view.WindowManager$BadTokenException: Unable to add window -- token n ull is not valid; is your activity running? Then I put openOptionsMenu() in onResume(), still its throwing exception. Any idea how to make menu displayable always. Nithin -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Nexus 2.1 one sale, WHERE is the SDK!
Yeah Mr. Jobs would never let my app exist. It would be too controversial. On Tue, Jan 5, 2010 at 2:16 PM, Jonas Petersson jonas.peters...@xms.sewrote: Wayne Wenthin wrote: [...] If they continue I may just break down and buy a Mac. At least with Apple you know where you stand... Generally under the foot of Jobs but at least you know it. Heh, I already have a pretty decent MacBookPro and all I can say is that I much prefer running Linux on it and develop Android apps in a pretty open environment. Sure, there are things that could could work better and some things that I might prioritize differently, but it's complex stuff and it keeps evolving at a fast pace without breaking much backwards. If you are into optimizing your short term money, going iPhone may be your better choice (or not), but to me Android is more right. My 0.20 SEK, YMMV / Jonas (Winner, Swedish Android Dev Competition 2009) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] EditTextPreference: how to make it single-line?
android:singleLine=true On Sun, Jan 3, 2010 at 11:06 AM, Edward Falk ed.f...@gmail.com wrote: I have an EditTextPreference item in my Preference activity. I would like the enter key signal ok rather than enter a newline. Is this do-able via the preferences.xml file or some resources file? In fact, ideally, I'd like to replace the enter symbol in the soft keyboard with Done. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] EditTextPreference: how to make it single-line?
and check out these: android:imeOptions=actionNext android:imeOptions=actionDone On Sun, Jan 3, 2010 at 11:13 AM, Wayne Wenthin wa...@fuligin.com wrote: android:singleLine=true On Sun, Jan 3, 2010 at 11:06 AM, Edward Falk ed.f...@gmail.com wrote: I have an EditTextPreference item in my Preference activity. I would like the enter key signal ok rather than enter a newline. Is this do-able via the preferences.xml file or some resources file? In fact, ideally, I'd like to replace the enter symbol in the soft keyboard with Done. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Host is unresolved errors
Flurry is starting to report more and more of these. I'm wondering if anyone else has seen a rise in this type of error. I'm thinking of switching to straight IP address since I'm running on a different port it redirects properly but it is still kind of disconcerting that my domain is not resolving properly even after they are logged in and playing. Any thoughts? -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Host is unresolved errors
These are what is being reported to me by Flurry. I have had a few connection resets but those have calmed down and the Host is unresolved are on the rise. I'll probably do what I'm thinking about doing for just me while I hash this out. I was just wondering if others have seen this in any stats they get back. On Mon, Dec 28, 2009 at 12:08 PM, bnovc m.bn...@gmail.com wrote: Are you sure their connection is not dropping? If you're able to reproduce the problem, maybe you should look at /etc/ resolv.conf and ifconfig when it occurs. On Dec 28, 12:52 pm, Wayne Wenthin wa...@fuligin.com wrote: Flurry is starting to report more and more of these. I'm wondering if anyone else has seen a rise in this type of error. I'm thinking of switching to straight IP address since I'm running on a different port it redirects properly but it is still kind of disconcerting that my domain is not resolving properly even after they are logged in and playing. Any thoughts? -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Getting Data off the Net
I'll second the JSON idea. I didn't know about it until about 9 months ago and now I couldn't see doing what I do without it. On Sun, Dec 27, 2009 at 3:53 AM, Yves Glodt y...@mind.lu wrote: I suggest using JSON instead of XML. One reason would be that tt is more lightweight than XML. Doing JSON in PHP is easy, basically try to get your query result as a two-dimensional array, and use json_encode to transform it to JSON. On the Android side, you can use org.json (which is part of the Android platform) to parse the JSON-response and use the data in your app. best regards, Yves 2009/12/24 Skid nski...@googlemail.com I have no experience in this sort of thing which is why I'm asking for advise, I need to pull data off a MySQL database on my server, the data doesn't need to be updated contently just ever minute at the very least. I want to do it by sending a http request to a php page and have that php page create xml page that the android app would read and then work with. The reason I would like to do it that way is just because I know php better then I know java and its something I've done before when working with AJAX. However I don't know how to go about doing this, or even if this would be a good way to do it in the first place, so I could use some advise on the matter. If someone could point me to a code snippit I could play around with to do this I would appreciate it. Thanks, :) Skid :) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: customer changes phone, wants app again but market doesn't show app as purchased
I've said this before but people keep saying its tied to googleid but I'm pretty positive its some sort of combo. I have also went through 3 phones and each time I've had to redownload apps. On Sat, Dec 26, 2009 at 11:56 PM, alanshore martin.hu...@gmail.com wrote: I understand that after a factory reset or even by buying a new phone, any purchased app *SHOULD* be still available to the customer and usually they are. But some customers claim they can't see the app anymore. I tell them to reset and sign in with the same google account, but they still can't see it. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Windows 7 Android development environment question
It works fine under each. I think the only caveat that I remember is that you need the 32 bit java to do any development on a 64 bit system. But I may be wrong and it may have changed. On Sat, Dec 26, 2009 at 1:52 PM, EvgenyV evgen...@gmail.com wrote: Hi all, Can you please advise if development tools Eclipse, Android sdk, usb driver etc. are working properly under Windows 7 32 and 64 bit? Thanks, Evgeny -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] ProgressDialog during location tasks either won't show or force closes - I have tried everything!
When you find out let me know. I've had no luck either. On Fri, Dec 25, 2009 at 6:50 AM, andrew android andygoldm...@gmail.comwrote: ProgressDialog during location tasks either won't show or force closes - I have tried everything! I now have it in a Handler with a full 1 second delay (one method another post suggested) but it doesn't show. I simply am stuck. Threads are usually force closing when I use those methods. What other tricks are there for this? Thanks! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Anyone noticing more uninstalls of their app than usual over last weekend/today?
I am trying to space updates around once a week but since I'm in beta I do update major issues right away. Hopefully the people that are using the game are not getting annoyed and understand that frequent updates will be the norm for awhile. On Wed, Dec 23, 2009 at 10:00 PM, dadical keyes...@gmail.com wrote: I update at the rate that my users demand. Less frequently, actually, for the reasons that you mention. It's an interesting balance to strike. I'm rated very high by users for my quick turn around on defect fixes and feature requests, but unless I have a serious issue to deal with I try to space releases at least 7-10 days apart. I would say that a satisfaction rating of 4.5 with 100s of ratings speaks in favor of my approach, but I'd be interested in hearing other opinions. On Dec 23, 9:35 am, Michael mbea...@gmail.com wrote: Not directing this just to you but your post reminded me of something. Although the ability to update often is there (especially when compared to the iphone system) please don't abuse it. I'm seeing articles/blogs/etc complaining about the annoyance of constant update requests from apps. Especially when each update has to be accepted one by one. I personally am starting to update less and less often because it's just plain annoying to update an app and then 5 days later here it comes again multiply that by 10, 20 or 100 apps and users will be more and more inclined to be running old versions of your software. On Dec 22, 5:55 pm, dadical keyes...@gmail.com wrote: I've released lots of updates over the past few months, averaging about one/week, and have never seen this happen. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Location Manager retries
Has anyone got a good solution when the Location manager returns a null? My brain is baked trying to get around this. I know its just a matter of time but do I need to put in a musical interlude?I'm only asking for Coarse Location. Right now I'm just exiting with a Toast but I would rather have a way to hang around and maybe kick the thing into gear.I'm pretty sure this was one of my force close issues but the Toast is just an escape clause. It doesn't solve the problem. Wayne -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Location Manager retries
I told you my brain was fried... On getLastKnownLocation Of course now that I look at the code I probably should be firing the getBestProvider earlier. On Wed, Dec 23, 2009 at 1:01 PM, Mark Murphy mmur...@commonsware.comwrote: Wayne Wenthin wrote: Has anyone got a good solution when the Location manager returns a null? Returns a null for...what? -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy Android Training in US: 22-26 February 2010: http://onlc.com -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Location Manager retries
Schnapps? I got some 15 year old single malt! I see some room for improvement in my error routines now. I'll have to work on it some more. Thanks! Wayne On Wed, Dec 23, 2009 at 1:31 PM, Mark Murphy mmur...@commonsware.comwrote: Wayne Wenthin wrote: I told you my brain was fried... To re-paraphrase an ad slogan, there's a schnapps for that. :-) On getLastKnownLocation Of course now that I look at the code I probably should be firing the getBestProvider earlier. The most flexible approach is to use getBestProvider(). If that returns null, then the user has locked you out of all available options and you're outta luck. If that returns non-null, you can use that with getLastKnownLocation()...but depending on the choice, that may always return null. Instead, once you have the provider, register for location updates. That will force the provider to start actually attempting to acquire fixes (e.g., GPS radios will turn on). You can then either use the fixes your location listener gets, or call getLastKnownLocation(). How long it takes, though, may vary. If GPS is the provider, for example, it could have fixes in a couple of seconds (outdoors), in tens of seconds (indoors), or never (Batcave). However, your listener will be notified when the first fix is available, so you will know when locations are ready for use. -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy Android App Developer Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Anyone noticing more uninstalls of their app than usual over last weekend/today?
I saw someone suggest that the downloads generated from an update are failing. I noticed this with ProjectInf. I cannot get it to download even after a reboot. This means that as far as the market is concerned I've uninstalled it.I would put more faith in this explanation if others are seeing the same thing.I had just done an update and I started dropping install base. No one has come forth and said anything about not getting the update either. Wayne On Tue, Dec 22, 2009 at 11:09 AM, Justin Giles jtgi...@gmail.com wrote: I have 21,600 downloads. A 17% drop in active installs over the past few days means over 3600 people uninstalled the app. Just doesn't make sense when all data before this time was trending at the 77% level whereas now it is at 60%. On Tue, Dec 22, 2009 at 11:35 AM, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: I've noticed a slight drop as well, from 71.9% to 71.6%, which may not seem a lot however, my app has 65,000 downloads, so numbers wise, a fairly good amount. I've had a few e-mails from people telling me that their Droid has filled up and they regret to tell me they've had to uninstall my app to make room (odd they would tell me, but they have). It may be that this is happening to you all too. Just idle speculation... -John Coryat Radar Now! What Zip Code? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Anyone noticing more uninstalls of their app than usual over last weekend/today?
I was just pointing it out as an example of what might be going on. Honestly I can't get into it. I love all your other games and am jealous of the chat feature though. On Tue, Dec 22, 2009 at 12:17 PM, Dan Sherman impact...@gmail.com wrote: Bah (sorry to hijack) If you can't download the new ProjectINF, we can post it somewhere for you to download... - Dan On Tue, Dec 22, 2009 at 2:18 PM, Wayne Wenthin wa...@fuligin.com wrote: I saw someone suggest that the downloads generated from an update are failing. I noticed this with ProjectInf. I cannot get it to download even after a reboot. This means that as far as the market is concerned I've uninstalled it.I would put more faith in this explanation if others are seeing the same thing.I had just done an update and I started dropping install base. No one has come forth and said anything about not getting the update either. Wayne On Tue, Dec 22, 2009 at 11:09 AM, Justin Giles jtgi...@gmail.com wrote: I have 21,600 downloads. A 17% drop in active installs over the past few days means over 3600 people uninstalled the app. Just doesn't make sense when all data before this time was trending at the 77% level whereas now it is at 60%. On Tue, Dec 22, 2009 at 11:35 AM, Maps.Huge.Info (Maps API Guru) cor...@gmail.com wrote: I've noticed a slight drop as well, from 71.9% to 71.6%, which may not seem a lot however, my app has 65,000 downloads, so numbers wise, a fairly good amount. I've had a few e-mails from people telling me that their Droid has filled up and they regret to tell me they've had to uninstall my app to make room (odd they would tell me, but they have). It may be that this is happening to you all too. Just idle speculation... -John Coryat Radar Now! What Zip Code? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Are the market stats for developers broken?
Glad to know I'm not alone. I have dropped 3% in the last two days. Seems odd to me but then I don't have the high install percentages you guys seem to have. On Sun, Dec 20, 2009 at 4:16 PM, Justin Giles jtgi...@gmail.com wrote: I dropped another 3%. This time it was almost a 1:1 ratio between increased downloads and decreased active installs. On Sun, Dec 20, 2009 at 2:51 PM, Kumar Bibek coomar@gmail.com wrote: Me too, 15% drop On Dec 21, 1:41 am, Seni Sangrujee sangru...@gmail.com wrote: I'm glad you posted this. I thought it was just me, and I was pulling my hair out trying to figure out what happened. Something definitely changed in the last couple of days with the active percentage stats. (9% drop here on one of my apps) -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] zipalign command not found
Path issue? On Mon, Dec 14, 2009 at 10:42 PM, ajaxgeek stone.wil...@gmail.com wrote: when I do zipalign -c -v 4 myapp.apk or zipalign -v 4 myapp.apk myapps.apk I am always getting zipalign command not found. but when I launch zipalign tool, I am getting bellow messages Last login: Mon Dec 14 22:12:04 on ttys001 /Users/willie/Desktop/willie/android-sdk/tools/zipalign ; exit; willie-shis-MacBook-Pro:~ willie$ /Users/willie/Desktop/willie/android- sdk/tools/zipalign ; exit; Zip alignment utility Copyright (C) 2009 The Android Open Source Project Usage: zipalign [-f] [-v] align infile.zip outfile.zip zipalign -c [-v] align infile.zip align: alignment in bytes, e.g. '4' provides 32-bit alignment -c: check alignment only (does not modify file) -f: overwrite existing outfile.zip -v: verbose output logout [Process completed] I can't type anything on this screen. what could be wrong? Help please! -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] new sdk requires versionCode bump to install?
I do the same thing in mine. There are probably a ton of extra spaces on the ends of lines in my code. On Tue, Dec 15, 2009 at 12:14 PM, Dan Sherman impact...@gmail.com wrote: Do a Project -- Clean I've had issues that if I make changes (or hit save) while its in the process of building/deploying, the next time I try to run, it will fail. Either add a letter, and delete it, and hit save (forces it to rebuild), or do a clean. Fixes it for me :) - Dan On Tue, Dec 15, 2009 at 3:10 PM, Don Park don.p...@gmail.com wrote: My old development process allowed me to make any change in the java code and use eclipse's Run button to install the updated package to the emulator. Now I get [2009-12-15 11:51:55 - SwipFull]Application already deployed. No need to reinstall. even though the code has changed. I realize the manifest versionCode is used to determine if the app has changed and it works fine if I bump up that number. This did not used to be necessary and it slows down development when I have to enter AndroidManifest and make a change with every deploy to the emulator. Is there a way around this? Don -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Educating Users
I would get defensive but I just don't roll that way. In the description on the market it a blatant statement that they should contact me at my support email or join the forums. On the first page of the game is a great big INSTRUCTIONS button that they can miss. In there are about 7 pages of instructions complete with graphics. Below that is a News button that I added that I can update quickly with breaking issues. It is clearly marked BETA in almost every way possible short of a watermark across all of the game.I guess I'm making a veiled complaint against the market and it lack of useful interaction with users.The previous suggestions were good and I will probably work out a rolling Hint system for users and a way to turn it off because I'm sure it would get annoying after awhile. On Wed, Dec 9, 2009 at 10:04 AM, Steve Wilson st...@swsystem.co.uk wrote: 2009/12/9 Wayne Wenthin wa...@fuligin.com Has anyone got a good method to teach users that the Market is a one way street and that I can't reply there. I've tried putting that in the description, wasting valuable text space, I put in in my news button on the game but they still ask for help in the market and leave a low score because they can't figure out how to run the game. ... My first impression is that there's something lacking in your game which is leading people to attempt to contact you by leaving a comment and poor rating. I know a few people will just try and figure things out for themselves, but if you've got people asking the same things over again maybe it needs to be included within the app as a help or FAQ page for users to read. I don't think there's any way you'll be able to educate users, they want it their way or they complain. Just look at all the complaints when facebook refreshes the interface! On the side of this in my week of actually being an android developer I'm noticing a few bits lacking from the developer home page for applications. I'm pretty sure the data is available but not for us. Things I think are missing are: ability to see and respond to users comments what platform/os the application has been installed on ( Why develop for 1.1 if everyone's 1.6 and you want a 1.5 feature? ) install/upgrade stats + graphs. I know this isn't the place to ask for these and maybe there's plans but that's my thoughts so far. Maybe google will come to the rescue and give us access to see and reply to comments so we don't have to keep looking at our apps in the marketplace to see what comments have been made, making it look like we don't care what our users think. Regards Steve. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Educating Users
I wish I could dumb it down on my game but as it stands the ones that really are into it want more. I don't see it getting anything but more complex. Thats fine with me. I like games like Civ 4 where you need to at least pay attention to what you are doing. If others don't then they can go play some other game. I'll put on my thick skin and tough it out. LOL On Thu, Dec 10, 2009 at 8:04 AM, justinh henderson.jus...@gmail.com wrote: Wayne, No matter how much information I convey to the user I constantly get ridiculous statements made to me via email and the Market comments. I've basically done all I can and given up on it, it's hardly worth it in it's current form. There are users out there who don't want to email you, go to your FAQ, read the help, etc. I even have giant yellow text above a button that explains what it will do if they press it and I get statements that indicate that they didn't read it. It's frustrating, indeed. My future apps will not be nearly as complex and will focus on appeasing the least technical people possible. jeffro, I like the idea of Toasts, I should try those more, although there is a limit of too much. On Dec 10, 10:55 am, Wayne Wenthin wa...@fuligin.com wrote: I would get defensive but I just don't roll that way. In the description on the market it a blatant statement that they should contact me at my support email or join the forums. On the first page of the game is a great big INSTRUCTIONS button that they can miss. In there are about 7 pages of instructions complete with graphics. Below that is a News button that I added that I can update quickly with breaking issues. It is clearly marked BETA in almost every way possible short of a watermark across all of the game.I guess I'm making a veiled complaint against the market and it lack of useful interaction with users.The previous suggestions were good and I will probably work out a rolling Hint system for users and a way to turn it off because I'm sure it would get annoying after awhile. On Wed, Dec 9, 2009 at 10:04 AM, Steve Wilson st...@swsystem.co.uk wrote: 2009/12/9 Wayne Wenthin wa...@fuligin.com Has anyone got a good method to teach users that the Market is a one way street and that I can't reply there. I've tried putting that in the description, wasting valuable text space, I put in in my news button on the game but they still ask for help in the market and leave a low score because they can't figure out how to run the game. ... My first impression is that there's something lacking in your game which is leading people to attempt to contact you by leaving a comment and poor rating. I know a few people will just try and figure things out for themselves, but if you've got people asking the same things over again maybe it needs to be included within the app as a help or FAQ page for users to read. I don't think there's any way you'll be able to educate users, they want it their way or they complain. Just look at all the complaints when facebook refreshes the interface! On the side of this in my week of actually being an android developer I'm noticing a few bits lacking from the developer home page for applications. I'm pretty sure the data is available but not for us. Things I think are missing are: ability to see and respond to users comments what platform/os the application has been installed on ( Why develop for 1.1 if everyone's 1.6 and you want a 1.5 feature? ) install/upgrade stats + graphs. I know this isn't the place to ask for these and maybe there's plans but that's my thoughts so far. Maybe google will come to the rescue and give us access to see and reply to comments so we don't have to keep looking at our apps in the marketplace to see what comments have been made, making it look like we don't care what our users think. Regards Steve. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com android-developers%2bunsubscr...@googlegroups.comandroid-developers%252bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Managerhttp://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send
Re: [android-developers] T-Mobile Carrier Billing
It would be cool if it could just pay me by taking it straight off my bill. LOL On Thu, Dec 10, 2009 at 12:00 PM, polyclefsoftware dja...@gmail.com wrote: Apparently they've started rolling it out: http://forums.t-mobile.com/t5/Market-Applications-Help/New-Payment-Option-for-Android-Market-Purchases/td-p/271145 http://androinica.com/2009/12/10/t-mobile-now-offers-customers-ability-to-pay-for-android-apps-with-their-bill/ I see no information for merchants, though. Does anyone know if sales transacted in this way will continue to show up through our Google Checkout interface? When I saw the first story on this feature, I read that the split would be the same 70/30, but I've seen no communication from T-Mobile or Google about the logistics of this before it was launched. Anyone have any additional details for devs? -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] Re: Block Switch App
I see no one actually understands Dianne's post. It currently is not possible to abstract a metric $h!+ tonne of low level code from the current implementation.Like it has been said many times, If you want to do it go for it! Its there for you to mess with but don't try to get me to put it on my phone because I don't want it. The code is open. It implementation of this particular code is not. Not because Google is evil but because Google has to maintain a hold on things that can AND WILL be exploited by those that want to do evil. Again if you want to change it on YOUR phone go for it. Its open and if you break it you own both parts. On Thu, Dec 10, 2009 at 2:25 PM, Greg Donald gdon...@gmail.com wrote: On Thu, Dec 10, 2009 at 4:16 PM, TreKing treking...@gmail.com wrote: Did you even read Dianne's earlier post? She covered ALL of this ... Code was implemented to prevent users from making an alternate lock app. It wasn't some sort of accident. Drink the koolaid, pretend Android is open source if you want. -- Greg Donald http://destiney.com/ -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
Re: [android-developers] noHistory=true rocks
Tell us more. On Thu, Dec 10, 2009 at 2:56 PM, Matt Kanninen mathias...@gmail.com wrote: activity android:name=.activities.Result android:label=@string/arl_results android:screenOrientation=portrait android:noHistory=true/ activity this was invaluable in debugging Droid out of Bitmap memory issues. -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.comandroid-developers%2bunsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en
[android-developers] Educating Users
Has anyone got a good method to teach users that the Market is a one way street and that I can't reply there. I've tried putting that in the description, wasting valuable text space, I put in in my news button on the game but they still ask for help in the market and leave a low score because they can't figure out how to run the game. Thanks, Wayne -- Writing code is one of few things that teaches me I don't know everything. Join the Closed Beta of Call Girl Manager http://www.fuligin.com/forums -- You received this message because you are subscribed to the Google Groups Android Developers group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en