Re: Bokurano Daibouken 3 : secondary topic

2016-01-01 Thread AudioGames . net Forum — New releases room : roro via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @Fatih all the things you mentionned, and much more, are located in the UFO catcher minigame. URL: http://forum.audiogames.net/viewtopic.php?pid=245072#p245072 ___ Audiogames-reflector mailing list

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Hi touch mint...Thanks for adding me to testing team. Here's me first feedback, sorry but I can't tipe with my Bluetooth keyboard emails, a strange thing.Well, I will tipe what I do in the game for now here, and I maibe will

Re: Swamp, zombie FPS by Aprone

2016-01-01 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Yep, it's back here as well! Just in time for my Bootcamp install of Windows to be ready, so I can play a lot more. On the flip side, this is just in time for my new job to start, so I can play way less. Ah well, I have the weekends, and I'm really close to

Re: Grand Theft Auto V

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Grand Theft Auto V okay thanks for that! Now in the notes I've noticed that there are keystrokes and trainer men layouts, but I still have quite a lot of questions.1: Most important, I need main menu structcher and phone menu structcher. sorry to mension this so many times but it

Re: ideas for grid scanning system?

2016-01-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: ideas for grid scanning system? Oops, made a mistake in my example. Should have but in a way to keep track of previously scanned tiles, so:def gridcheck(): # based on an implementation by Eric S. Raymond x = 5 y = 5 tile_id = grid[y][x] test = grid[:]

Re: adventure at c stage Remnant V 3.0 Final rC is now released!

2016-01-01 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 Final rC is now released! hey threeblacknoises,it's 2016, and I want to know if remnant is fully released.has Aaron baker recorded his lines?2016 is a new year, and I would like to know if Aaron baker is going to finish his lines or not. URL:

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Hello,I like the learning curve, as it takes a long time to get good and you aren't done with the game in five minutes. I definitely think the skill gap needs to be kept the same as it is right now, otherwise it will be too easy. In

Re: Bokurano Daibouken 3 : secondary topic

2016-01-01 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @keyisfull no, you know what's really good for taking out bosses? snake chain... in the corner... works for everything as long as you're doing damage URL: http://forum.audiogames.net/viewtopic.php?pid=245094#p245094

Re: Grand Theft Auto V

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Grand Theft Auto V @seb2314: I haven't followed this topic for pretty long time. You've posted in post 178 that the XBox 1 or ps4 versions are worth getting. What's the difference between the ps3 and the ps4 versions which makes the newer versions worth getting? Others have previously

Re: hal 5.11

2016-01-01 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: hal 5.11 hay, It doesn't work well on a vm under OSX. the default key for the dolphin key is capslock, which vmware does not recognise as a modifier key like it does the insert key. any way to fix that? URL: http://forum.audiogames.net/viewtopic.php?pid=245108#p245108

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : GarrettTurner via Audiogames-reflector
Re: Scrolling Battles Pro If the clear saved data option doesn't work, clear the saved data, exit sbp, then reopen it. The saved data should be cleared. Question about maps, if i want to play on one my own maps, i would need to have a transition to it? If so, could mason please tell me

Re: Swamp, zombie FPS by Aprone

2016-01-01 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Try running the Checkup file. That should fix the issue you are having. URL: http://forum.audiogames.net/viewtopic.php?pid=245109#p245109 ___ Audiogames-reflector mailing list

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games About the racket speedI was told that some people want the racket to be able to move slightly faster, and more quick swings should be allowed. but it may make the game very easy in my opinion. I've spent quite a lot of time balancing

doubts about pangu jailbreak 1.0.1 iOS 9.0.2. please help.

2016-01-01 Thread AudioGames . net Forum — Off-topic room : mario navarro via Audiogames-reflector
doubts about pangu jailbreak 1.0.1 iOS 9.0.2. please help. hi all.any of you jailbreak iPhone with pangu 1.0.1 for iOS 9.0.2?if so, can you tell me if the pangu for windows is accessible to Windows screen readers, and the cydia app is accessible to the voice over on the iPhone?how were now

Re: Back Button Issue

2016-01-01 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Re: Back Button Issue are you guys using IE? if so, I'm having this issue with IE as well. URL: http://forum.audiogames.net/viewtopic.php?pid=245099#p245099 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: adventure at c stage Remnant V 3.0 Final rC is now released!

2016-01-01 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 Final rC is now released! Hay Nick.As you said, 2016 is a new year, and Mr. Baker says he'll be able to record his lines sometime in the summer.In the meantime, remnant has had a new release, and you can download it from post 1.This is the final

Looking for the Super Mario Mod for Super Liam

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : RichYamamoto via Audiogames-reflector
Looking for the Super Mario Mod for Super Liam Hi,Does anyone have a link for the Super Mario Mod for Super Liam? I can't finda link for it anywhere. Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=245102#p245102 ___

Re: Swamp, zombie FPS by Aprone

2016-01-01 Thread AudioGames . net Forum — New releases room : ZK via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Okay, just locked out, and tried to log back in, but I can't get back on.  And I've done what it said in Internet explorer, but it just won't let me back on. URL: http://forum.audiogames.net/viewtopic.php?pid=245104#p245104

Re: Going to purchase Killer Instinct but will need assistance

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector
Re: Going to purchase Killer Instinct but will need assistance May I ask who is all in season 1? URL: http://forum.audiogames.net/viewtopic.php?pid=245106#p245106 ___ Audiogames-reflector mailing list

Re: need help from someone who knows their way around computer issues

2016-01-01 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: need help from someone who knows their way around computer issues Hmmm you don't want to leave updates off all the time though.On the case of computers are not made the way there used to be, it depends on what you go for.A branded computer ie my toshiba is good but it can be

Re: Grand Theft Auto V

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V I never use the main menu to be honest with you. As for the phone menu, you only need the first option, calling some people. Auto aim is on by default if you use my game save URL: http://forum.audiogames.net/viewtopic.php?pid=245091#p245091

Re: Bokurano Daibouken 3 : secondary topic

2016-01-01 Thread AudioGames . net Forum — New releases room : tomi via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Guys, the reason I didn't buy stamina drinks is because for a while, some of the shop items were still in japanese. The translation update where he translated that item didn't come until later. I'm too lazy to clip copy / instant translate things.

Re: need help from someone who knows their way around computer issues

2016-01-01 Thread AudioGames . net Forum — Off-topic room : stewie via Audiogames-reflector
Re: need help from someone who knows their way around computer issues I've noticed the exact same behavior with windows update, try turning updates off entirely and see if that resolves it. My svchost.exe was using about 1.25 gb of ram at one point before I turned updates off. Make sure to

Sol 1.3 new audio mode preview

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : Sik via Audiogames-reflector
Sol 1.3 new audio mode preview I remade the audio mode in Sol from scratch (no more ugly beeping sonar). I made a quick recording of how it sounds currently, although for some reason the reverb of the ceilings doesn't get recorded (it still plays in the actual game). Mind you, it's not

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : darkblade 98 via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Hi. I believe I sent you a pm containing my apple id. But here it is again. russ.le...@gmail.com. I also would like a shot at testing this game. Please and thank you. URL:

Re: Going to purchase Killer Instinct but will need assistance

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector
Re: Going to purchase Killer Instinct but will need assistance Well I got the game today, the Combo Breaker Pack. If anyone can give me a rundown of the menus that would be fantastic. URL: http://forum.audiogames.net/viewtopic.php?pid=245079#p245079

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : alec via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Hello and happy New year to all,Yet another fantastic release Ukio. I think many people would agree that you are one of the top game developers in this community. The physics simulation is fantastic and gives the game a modern feel,

Re: ideas for grid scanning system?

2016-01-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: ideas for grid scanning system? Oops, made a mistake in my example. Should have put in a way to keep track of previously scanned tiles, so:def gridcheck(): # based on an implementation by Eric S. Raymond x = 5 y = 5 tile_id = grid[y][x] test = grid[:]

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games looks like you got a new score to beat key, because I just got 1286 points! he only thing that makes me sad is that I got the score with nearly no strategy, because if you go all the way down with your racket and always stay there it

ideas for grid scanning system?

2016-01-01 Thread AudioGames . net Forum — Developers room : gamedude via Audiogames-reflector
ideas for grid scanning system? So, I'm sort of stumped on this one. Imagine you have a grid. Any particular grid will do. It could be a 3 by 3, a 7 by 7, or a 10 by 10. I recommend it being quite a large sized board. Anyways, you have a particular point of focus on this board. Let's say

Re: ideas for grid scanning system?

2016-01-01 Thread AudioGames . net Forum — Developers room : gamedude via Audiogames-reflector
Re: ideas for grid scanning system? So, anyone want to take a look at this? I've attempted to implament one of the flood fills found on the helpful Wikipedia page, but I'm still not getting the right results. I have a link to a simple example below:https://dl.dropboxusercontent.com/u/561 …

Re: A question about ssd and harddrives

2016-01-01 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: A question about ssd and harddrives Hi.AAh so thats how he did it then.the cd drive is back in the machine but hmmm ok. URL: http://forum.audiogames.net/viewtopic.php?pid=245084#p245084 ___ Audiogames-reflector mailing list

Re: Sol 1.3 new audio mode preview

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Sol 1.3 new audio mode preview Hello,This is interesting and cool, I like that there are actual sounds now but am still a bit confused as to what each sound is. It's awesome though. URL: http://forum.audiogames.net/viewtopic.php?pid=245086#p245086

Re: Going to purchase Killer Instinct but will need assistance

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Going to purchase Killer Instinct but will need assistance Hello,I'd recommend also turning up the hud volume, as you will then hear your meter sounds, like shadow and the knockdown value which is used for knowing when to end your combos. Shadow meter sounds like a sort of troopanum

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Scrolling Battles Pro Damn, you guys were busy over the holidays! I was getting a bit worried that you would slow down development significantly do to the updates to Doom and the new game Ultraracer, but I guess I was wrong... I'm going to try this out for my self now. URL:

Re: Going to purchase Killer Instinct but will need assistance

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Going to purchase Killer Instinct but will need assistance @Ghost RiderFirst of all, you could get the ultra edition for free as part of Games With Gold from now until the end of January, upgrading your edition and getting the original KI with it as well (only applicable to Season 1's,

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: Scrolling Battles Pro Hi guys,Good job on the update so far. However, there are still a few things to point out. When using the spy glass, players are no longer detected. Beacons alone can be problematic because there's no way of knowing where a player is until they jump on you with

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Hi touch mind, I am also problems with navigatins, sometimes I am lost and I dont know where I was before and I have to flick around the screen.Also I dont understand one think, I can not  open the door which are on the

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : djrockmasterrob via Audiogames-reflector
Re: Scrolling Battles Pro Hey Mason,Nice going with the update!However the Clear Save Data feature still doesn't work. However, I'm playing this on xp, it works best on this old laptop haha. Maybe it works for 7 and up? I can test that out for you if you would like.Thanks for reading,Rob

Re: ideas for grid scanning system?

2016-01-01 Thread AudioGames . net Forum — Developers room : gamedude via Audiogames-reflector
Re: ideas for grid scanning system? Well, I completely redesigned how I want to go about this situation. I updated the link above for anyone who wants to take a look. It still doesn't work, but it looks like it could turn out to be a lot less time consuming... URL:

Re: Sol 1.3 new audio mode preview

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: Sol 1.3 new audio mode preview Hi sik.Well that audio recording was better, there were actual sounds not a lot of clashing beeps.Now the game sounds like one of those newer snes or gamecube units.Still sounds like an old arcade machine but maybe one in the late 90s.Brings back

Re: need help from someone who knows their way around computer issues

2016-01-01 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector
Re: need help from someone who knows their way around computer issues okay so update for everyoneseems the problem lay in the registry, or just the disc in generalas I reported earlier a combination of defrag and turning off some stuff got it so it was at least not maxed out any more, or

Re: A stupid problem that I'm facing in GoldWave, can you read and help?

2016-01-01 Thread AudioGames . net Forum — Off-topic room : Omar Alvarado via Audiogames-reflector
Re: A stupid problem that I'm facing in GoldWave, can you read and help? Unless your done with a project, never, ever, ever ever ever save as a lossy format.If you want to get a current work in progress out to someone, save a lossless copy of it first, then save as either ogg or mp3, but

Re: ideas for grid scanning system?

2016-01-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: ideas for grid scanning system? Oops, made a mistake in my example. Should have put in a way to keep track of previously scanned tiles, so:def gridcheck(): # based on an implementation by Eric S. Raymond x = 5 y = 5 tile_id = grid[y][x] test = grid[:]

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : ultrocity_audio via Audiogames-reflector
Re: Scrolling Battles Pro Link should be fixed. URL: http://forum.audiogames.net/viewtopic.php?pid=245070#p245070 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: ideas for grid scanning system?

2016-01-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: ideas for grid scanning system? Oops, made a mistake in my example. Should have but in a way to keep track of previously scanned tiles, so:def gridcheck(): # based on an implementation by Eric S. Raymond x = 5 y = 5 tile_id = grid[y][x] test = grid[:]

Re: Sol 1.3 new audio mode preview

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : Sik via Audiogames-reflector
Re: Sol 1.3 new audio mode preview crashmaster wrote:Oh since some of us have brought the full game and have been waiting for this thing to be fixed could we test it or something I mean I have payed but havn't exactly been able to play it as such but whatever I do hope you sort it out

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games @arjan oh pshhh, 25 points! lol well played... see what I did there? URL: http://forum.audiogames.net/viewtopic.php?pid=245071#p245071 ___ Audiogames-reflector mailing list

Re: ideas for grid scanning system?

2016-01-01 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: ideas for grid scanning system? Oops, made a mistake in my example. Should have but in a way to keep track of previously scanned tiles, so:def gridcheck(): # based on an implementation by Eric S. Raymond x = 5 y = 5 tile_id = grid[y][x] test = grid[:]

Re: Alter Aeon Updates

2016-01-01 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Alter Aeon Updates I just wanna say the thing I like about the latest update, is that I can configure options for my necro char to automaticly blood sac and do other things with corpses. URL: http://forum.audiogames.net/viewtopic.php?pid=245097#p245097

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games damn, this thing is cool!Yesterday I held the first spot on the scoreboard but already I've had my ass handed to me, not even 9 hours later rofls.Yukio, man, this game is amazing and really look forward to not getting my college work

Re: need help from someone who knows their way around computer issues

2016-01-01 Thread AudioGames . net Forum — Off-topic room : dd via Audiogames-reflector
Re: need help from someone who knows their way around computer issues okay so update for everyoneseems the problem lay in the registry, or just the disc in generalas I reported earlier a combination of defrag and turning off some stuff got it so it was at least not maxed out any more, or

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : Liam via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games This game is way way way too much fun.  I'd love to see the panning be slightly widened or possibly a slightly larger paddle. Granted, I am playing with a slight hearing loss, so that isn't helping much either. URL:

Re: hal 5.11

2016-01-01 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: hal 5.11 Can I use it on windows 7? URL: http://forum.audiogames.net/viewtopic.php?pid=244990#p244990 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the Wild!

2016-01-01 Thread AudioGames . net Forum — New releases room : jonathan . alicando via Audiogames-reflector
Re: Survive the Wild! Hi all. I can’t seem to log in to the server. Is the server down now? Or it’s just my client having this issue? Thanks for your responses. URL: http://forum.audiogames.net/viewtopic.php?pid=244991#p244991 ___

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Scrolling Battles Pro err, its seams you need to fix that horoble laggy first... URL: http://forum.audiogames.net/viewtopic.php?pid=244995#p244995 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Hello. so yuky, happy new year, and of course to all too. . and thanks for this game, I will tri it. URL: http://forum.audiogames.net/viewtopic.php?pid=245002#p245002 ___

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Also has anyone had any luck  hitting the ball with the paddle at any height other than right above the ground? It's a lot harder that way, not sure if there's any advantage to doing it URL:

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Hello;I have, you just have to time it right and listen to the pitches. I don't have perfect pitch, (I wish  I did,) but I can do it.As for an advantage? Well; You could hit more blocks and rack up scores of points and hear some pretty

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games I managed to establish an FTP connection to my server and updated the MarinaBreak page. It now contains the download link for English version. URL: http://forum.audiogames.net/viewtopic.php?pid=245012#p245012

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Happy New Year All! I submitted the build you guys should get your invite in an email. This version is still not ready for ipad so you will need an iphone to test. If I missed anyone let me know. Here is the list of things I

Re: hal 5.11

2016-01-01 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: hal 5.11 No, I don't believe it will work under windows 7. It's probably 32 bit. Too bad, as orpheus1 would be sweet to have under 7 for those people who used 7. URL: http://forum.audiogames.net/viewtopic.php?pid=244992#p244992 ___

Re: Survive the Wild!

2016-01-01 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Survive the Wild! @Jonathan, it is not your client problem. the server has been down I'm afraid. URL: http://forum.audiogames.net/viewtopic.php?pid=244993#p244993 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2016-01-01 Thread AudioGames . net Forum — New releases room : Michael Pyron via Audiogames-reflector
Re: Survive the Wild! Hi Guys, AKA Michael209 here. I was on the game earlier yesterday, and someone was helping me regenerate my inventory since I got killed earlier due to something happening to make me die, and I think the surver cut off or something. I am writing this to request that

Re: Survive the Wild!

2016-01-01 Thread AudioGames . net Forum — New releases room : jonathan . alicando via Audiogames-reflector
Re: Survive the Wild! Thanks for that response Socheat. URL: http://forum.audiogames.net/viewtopic.php?pid=244998#p244998 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the Wild!

2016-01-01 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: Survive the Wild! You're welcome. I hope the server will back up soon. because this game is freaken awesome. URL: http://forum.audiogames.net/viewtopic.php?pid=245000#p245000 ___ Audiogames-reflector mailing list

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Hi it worked.I was tried create aharacter again and it works but it freezes sometimes after creating another, but if I am switching to game it works fine.Ok I am going to play. URL:

Re: Back Button Issue

2016-01-01 Thread AudioGames . net Forum — Site and forum feedback : bcs993 via Audiogames-reflector
Re: Back Button Issue Hi. You're definitely not alone. I've been having this rather strange issue for the past week or so. I can go back on any other page, except for this forum. In addition, when I load anything I get this rather odd message: Warning Use of getPreventDefault() is

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games As brad mentions, it makes easier to hit targets far from you, but I also use Key's strategy because the acceleration is so powerful and it is harder to hit the ball in the middle of the field. It might be effective when it comes to

Manual casting system in bgt?

2016-01-01 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Manual casting system in bgt? Hi, I have the following class inheritance relationshipsclass lootable {void get(player@ p) {//general code for picking up loot}}class weapon:lootable {void (get(player@ p) {lootable::get(p);//specific code for pick up  weapons}}class player {lootable@[]

Re: Happy new, Open sourced year!

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Happy new, Open sourced year! I might just make some new games from these... URL: http://forum.audiogames.net/viewtopic.php?pid=245013#p245013 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Alter Aeon Rookie

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Alter Aeon Rookie i am currently trying to pick back up alter aeon. i played it about a year ago but couldn't really get into it. it really seemed so time consuming with studying different classes and memorizing mud hot keys and commands i was discouraged from diving deep into it. anyway

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : mojsior via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) hi I have writen email to you, but I will also put it here.I can not play this game becuase this game wont reply after character cration.After pressing create button I see somethink as blank screen without anythink.I have tried

Re: Paladin of the Sky, new full length audio game RPG

2016-01-01 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG So I know I've played the post game and have beaten it once. It's been a long time. So my question is, Where is floor two of the Paladin Ruins? I keep making it to the Ghost Chainber and Jeff's Memorial. But I can't seem to find

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : ultrocity_audio via Audiogames-reflector
Re: Scrolling Battles Pro Hi,There's not any lag, at least on my end.SBP 1.6 is released, with lots of fixes and adjustments to make it easier for new players! URL: http://forum.audiogames.net/viewtopic.php?pid=244996#p244996 ___

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Scrolling Battles Pro [[wow]], dude... awesome!double updade , i'm    not sure what cossing this game  laggy  in my windows i'm useing windows 7 32 bit...oh yeah, is that speed boost  is permanent?if yes, its seams my  speed got  reset when i'm  die,  and back to the turtle walking

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games I thought there might be some errors in translations, so I didn't add the installer to the website. Since I have a damn useless internet connection right now, the update will be 2 or 3 days later.About the score posting, the server

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Hello all! Yukio, thanks for the game, and happy new year for everyone!Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=245008#p245008 ___ Audiogames-reflector

Re: Grand Theft Auto V

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Grand Theft Auto V hey seb thanks for all the stuff, but one more thing. Where do I put the save file so I can access it later? And can you tell me the structcher of the main menu? Or at least how to get to the load game or start game option or what ever its called. URL:

Re: Run from your past is here! Wait... What?

2016-01-01 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Run from your past is here! Wait... What? I had those sounds mixed, most of them were mine anyway. and yes I use a generator that makes random sounds but I modify most of them. I did make over 200 sounds though which I have used in this game.Oh and guys.. a new game is coming out

A stupid problem that I'm facing in GoldWave, can you read and help?

2016-01-01 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector
A stupid problem that I'm facing in GoldWave, can you read and help? Hi all, happy new year,I have a really annoying problem in GoldWave, and it's if I designed a long clip up to 8-15 minutes or more, the quality of the previous parts of the clip decreases and becomes like a kind of

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : kianoosh shakeri via Audiogames-reflector
Re: Scrolling Battles Pro hi! happy new year to all, but i don't know why i can't open your site mason?i pressed enter on the link but nothing happens, what should i do?i want the new  version! URL: http://forum.audiogames.net/viewtopic.php?pid=245019#p245019

Re: well, there goes 10 years of effort.

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: well, there goes 10 years of effort. Hello all,I started playing this game yesterday again, and i have to say that i am more impressed than i was before, probably the fact that i wasn't knowing what i was doing previously, and now i do.But you can purchase a lifetime AG upgrade for 10

Re: Back Button Issue

2016-01-01 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector
Re: Back Button Issue If you're using firefox, that message means you have the inspect element thing open, It's a pane that shows up on the bottom of the screen, you can toggle it by hitting F12. Although, if you are using NVDA, and ClipCopy, then you'll probably have to do NVDA + F2 to

Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone.

2016-01-01 Thread AudioGames . net Forum — New releases room : Viktoriya via Audiogames-reflector
Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone. Hello all, Pawprints is the remarkable game, thank you for that! I really like to play this game, but i have one problem. help me, please! i can't load a saved game though i have the last version. i don't know why! when I

Re: Harry Potter worldcup game

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Harry Potter worldcup game how playable is the quidich world cup game? in fabi's website he says that the player moves automatically. URL: http://forum.audiogames.net/viewtopic.php?pid=245032#p245032 ___ Audiogames-reflector mailing

Re: A stupid problem that I'm facing in GoldWave, can you read and help?

2016-01-01 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: A stupid problem that I'm facing in GoldWave, can you read and help? Burak's right, but saving the file as mp3 just a few times shouldn't degrade the quality to such an extent as though it sounds like it's 8 kHz. I guess it depends on what effects you're using in there and what format

Re: Happy new, Open sourced year!

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector
Re: Happy new, Open sourced year! hi. i downloaded some of them. and my plan is to make a mafia game from these. lol URL: http://forum.audiogames.net/viewtopic.php?pid=245020#p245020 ___ Audiogames-reflector mailing list

Re: A stupid problem that I'm facing in GoldWave, can you read and help?

2016-01-01 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: A stupid problem that I'm facing in GoldWave, can you read and help? Hi, it's best to do your work with wav. The reason you're losing quality is hen you save the track over and over again, it compresses and uncompresses the track, thus you're losing some quality. Think it like a gift

Re: Candy crashers

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: Candy crashers You're mixing up games here. There is an audio game called candy crashers for windows only, but there's also a very popular mainstream match 3 game called candy crush saga, I think that's the one you mean. URL:

Re: Grand Theft Auto V

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Grand Theft Auto V It depends. What version do you have? The steam version or the other one? URL: http://forum.audiogames.net/viewtopic.php?pid=245029#p245029 ___ Audiogames-reflector mailing list

Re: Using a PlayStation 3 remote with Top Speed 3

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Using a PlayStation 3 remote with Top Speed 3 hii play to top speed 3 with a xbox 360 controller.the game work well.greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=245031#p245031 ___ Audiogames-reflector mailing

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games I've got to try this, heard a gameplay from the PG13 New Year stream and it sounds amazing. URL: http://forum.audiogames.net/viewtopic.php?pid=245036#p245036 ___ Audiogames-reflector

Accessible simulators

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : stormer via Audiogames-reflector
Accessible simulators HiDoes anyone here know of any blind accessible simulators I can check out?I know of extreme war revenge but I'm also looking for more sport simulators or any simulators really for that matter.Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=245037#p245037

Candy crashers

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : Leon Stewart via Audiogames-reflector
Candy crashers hello. I've been coming across games and this is one of them. I have a question though. Is this game also for android? I know about it being for windows, when I was researching when I found it. URL: http://forum.audiogames.net/viewtopic.php?pid=245016#p245016

Re: Scrolling Battles Pro

2016-01-01 Thread AudioGames . net Forum — New releases room : animeshhh via Audiogames-reflector
Re: Scrolling Battles Pro but bug is still therecan't clear single player data URL: http://forum.audiogames.net/viewtopic.php?pid=245017#p245017 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games it looks like I'm becoming more and more accurate with my paddle, got a score of 1120 with only 607 blocks destroyed! URL: http://forum.audiogames.net/viewtopic.php?pid=245022#p245022

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games This game is insanely frustrating in the beginning, and insanely fun afterwards. Unfortunately it is going back to frustrating on mission 9, but the first 8 I managed to do fairly easily. Mission 9 is generally hard, but it also seems

Re: Merry Battle Zoness from Game Madness Interactive!

2016-01-01 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Merry Battle Zoness from Game Madness Interactive! its nothing to do with the machine, its to do with the version of bgt it was compiled in. URL: http://forum.audiogames.net/viewtopic.php?pid=245026#p245026 ___ Audiogames-reflector

Re: Harry Potter worldcup game

2016-01-01 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Harry Potter worldcup game yeathese videogame is very accessible for me.greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=245030#p245030 ___ Audiogames-reflector mailing list

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