Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games hi! i am musician,singer and i have  powerfull  bass-bariton voice. i have professional musical equipment. maybe, i could help this project? you can  contact me in skype: igoreha3791       best regards! URL:

Re: Warsim, text based randomly generated stratogy

2017-01-05 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thanks Eagalon, I included the feature as suggested, love player suggestions and I love the audiogames community Thanks for the kind comment! URL: http://forum.audiogames.net/viewtopic.php?pid=292446#p292446

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : Rich68 via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds Hi. How do I suggest changes in the map. Strangely my town isn't there but a number of the little villages around it are. Also there a number of English airports missing. URL:

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-05 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi,does someone have a file with all the manamons weeknesses/strong points?+what they will involve into if they can involve?i'd like to have one URL: http://forum.audiogames.net/viewtopic.php?pid=292445#p292445

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone LOL SLJ!    It was about the least informative thing I could have said about it too.I've added a new command to Swamp.  Typing /collect will allow you to remove items from your collection and add them back into your inventory.  Once in your inventory you

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games It's so nice to hear that. I've donated as well, keep up your good work. URL: http://forum.audiogames.net/viewtopic.php?pid=292442#p292442 ___ Audiogames-reflector mailing

Re: 2 d platformer link please

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : lav andric via Audiogames-reflector
Re: 2 d platformer link please here is the link, I hope it works:https://www.dropbox.com/s/q563wy32l7wriuz/2DP.zip?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=292441#p292441 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games The item pack is a collection of items in-game that will only be available to those who get it as a Kickstarter perk or with the collector's edition of the game. It will include various unique, powerful items, and some pop

Re: Wine questions

2017-01-05 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Wine questions Oh, I read that wrong, or too fast. URL: http://forum.audiogames.net/viewtopic.php?pid=292438#p292438 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: GNOME 3

2017-01-05 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: GNOME 3 Well, I have never tried it. I prefer to use the terminal when using Linux, especially after having some really odd issues with Orca and Ubuntu a lot of years ago, where Orca just crashed, and I couldn't start the screenreader again. I don't have much experience with Linux

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Sounds really exciting. URL: http://forum.audiogames.net/viewtopic.php?pid=292436#p292436 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My Sound RTS server is now alive

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: My Sound RTS server is now alive Nah, I do know what the issue is. I'm currently trying to fix it. URL: http://forum.audiogames.net/viewtopic.php?pid=292435#p292435 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hi.45 dollars has just been donated, and the link to the Kickstarter page has ben shared. I'll share it to even more people when I get the time tomorrow.What is the "in-game pack?" I get this is something you can unlock in

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds heya.I'm going to try and work together with the devs as best as I can to improve and add additional areas to the flight sim to make it super great, doing things like physics, sound design and ... well ... lol ok that's

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : GhostRider via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds @LordLundin,Yes, but no ATC at a given area tells You for example to climb from 6000 to 1000 and just a few minutes after that, when probably You haven't even reached that altitude and enter another Airport's air space

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Introducing: Out of Sight Games Hi.Regarding navigation systems: This is difficult, because people are using different ways to navigate. I'm pretty okay at navigating, so I can get used to almost everything. But people who are less good at navigation or people who just navigates in

Re: all mud games in the world, which has soundpacks.

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: all mud games in the world, which has soundpacks. unofficial squaresoft has a really cool soundpack. Clok so far has sounds for most stuff. It's just me working on the pack right now, unless Sneak comes back and finally works on his project. I still need to fix a bit of fussy thing

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: shadow rine full voice version released Double posting time. I just saw you're post and the answer would most likely be no. Why? Think about it. Say you're using dropbox, does it have unlimited space? You see what I am getting at? The links won't work  eventually. You can create a Bt

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds well ... it sorta is  how it is in real flights ... if you don't listen to them ATC your plane can go boom boom URL: http://forum.audiogames.net/viewtopic.php?pid=292428#p292428

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-05 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hay Yukio, it's me, threeblacknoises again, with yet another translation update!Details are in a PM I'll be sending you vary shortly!Later! URL: http://forum.audiogames.net/viewtopic.php?pid=292427#p292427

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: shadow rine full voice version released The party thing makes me laugh. As about items, I never found all, most I got was 48 of 50. Hey person looking for the playthrough, have you tried searching this topic, something like shadow rine? or line? URL:

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : Valmorian via Audiogames-reflector
Re: shadow rine full voice version released well there's a difference between playthrough and walkthroughs you can make a video on finishing the game, or what you do no. if youtubers can do it, so can other people no one says you must be a master of the game. maybe someone should make a

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I'm working on the engine for a new game.  URL: http://forum.audiogames.net/viewtopic.php?pid=292424#p292424 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Introducing: Out of Sight Games I think what we're seeing here is that neither style is superior, and it ultimately comes down to player preference. This has probably been the case every time video games underwent a major shift in perspective, too, such as the move to 3-D. Ultimately,

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Introducing: Out of Sight Games And that's the problem in my opinion. The need for beacons means that the navigation system needs full attention from you, which might complicates you. But when you navigate according to the map itself like in VGStorm's navigation system and shadow

Re: Warsim, text based randomly generated stratogy

2017-01-05 Thread AudioGames . net Forum — New releases room : eagalon via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy ausum update, and I see that you included the quit to desktop in the extra menu of the game as well.I love the game, and am waiting for the next areas to be build ausum work and please keep it up. URL:

Re: humanware and World Braille Day

2017-01-05 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: humanware and World Braille Day Nice article. URL: http://forum.audiogames.net/viewtopic.php?pid=292420#p292420 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Also, @joseph, I just dropped you a PM. URL: http://forum.audiogames.net/viewtopic.php?pid=292419#p292419 ___ Audiogames-reflector mailing list

Re: your_adventure rough beta 2 available

2017-01-05 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: your_adventure rough beta 2 available I have also one idea. It will be great to support for some screen readers, not just Sapi. For example for NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=292418#p292418 ___

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hey, getting funds faster than you expected is never a bad thing! I will definitely be auditioning as soon as calls go out. URL: http://forum.audiogames.net/viewtopic.php?pid=292417#p292417

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Already in the works. We thought we'd have a little more time to get them laid out, haha. We definitely have plenty of ideas of what we could use more funding for - after all, what we asked for was the bare minimum just to

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I found something that should be fixed. In the temple dubbing should be echoed URL: http://forum.audiogames.net/viewtopic.php?pid=292416#p292416 ___ Audiogames-reflector

Re: Street Fighter V Official thread

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Street Fighter V Official thread Will do, thanks.  Should've checked. I thought about getting it for steam, but now that I know it's cross-platform, I don't really see the point of owning it twice unless something happens to my ps4. URL:

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Introducing: Out of Sight Games I disagree with you about swamp's navigation system, it's extremely simple.  I never get lost while playing it, especially with the beacons system. URL: http://forum.audiogames.net/viewtopic.php?pid=292413#p292413

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Over 50 percent funded!  Nice!  If it keeps going, you might have to put up some stretch goals. URL: http://forum.audiogames.net/viewtopic.php?pid=292412#p292412 ___

Re: about star conquest sound pack question

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: about star conquest sound pack question Mainly removing the illegal things which the gm's do not want in an official pack, and adding sounds for things not here.  Mainly higher level things that most cadets and mid-players don't have to worry about, as well as some extra things to give

Re: Instructions to play on pokerstars

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Rocky Waters via Audiogames-reflector
Re: Instructions to play on pokerstars Very pleased to see you folks making so much progress.  Compliments to DJBlind.  I stopped work on my scripts, knowing the screen resolution issue would break all my hard work.  I would like to hear if these scripts have solved that issue.  I also got

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released I'm not sure why you find it so odd. haha. It's just a new take on the party concept... things like dissociative identity disorder are similar, this just adds to it by making it the way for a single character to use a party's worth of tricks. And

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Thanks assault :-)We're less interested in finding professional actors, and more in finding quality actors with a passion for games like this and a need to put their talents on display. As soon as we're fully funded (which

Re: Not Always Right

2017-01-05 Thread AudioGames . net Forum — Off-topic room : zakc93 via Audiogames-reflector
Re: Not Always Right Some of these are pretty funny. Thanks for a new source of entertainment URL: http://forum.audiogames.net/viewtopic.php?pid=292407#p292407 ___ Audiogames-reflector mailing list

Re: anime email lists

2017-01-05 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: anime email lists Favourite anime in the last 5 years! Go! They don't necessarily have to be new ones... just your personal discoveries. Let's say top 5? Mine are, in order of liking:1. Jojo's Bizarre Adventure2. Attack on Titan3. Naruto4. Rurouni Kenshin5. ... can't think of one at

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : GhostRider via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds sid512 wrote:hi,I propose a balance between the constant climb and disend, and assigning a fixed altitude throughout the flight.we know for a fact that the game instructs the pilot to climb to 500 just after a designated

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I actually find that a nifty feature, the fact that combat damage is spoken in 3d... definitely something I appreciate, and another step in inovation for audio gaming! The trailer is most certainly a well done piece of

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I actually find that a nifty feature, the fact that combat damage is spoken in 3d... definitely something I appreciate, and another step in inovation for audio gaming! The trailer is most certainly a well done piece of

Re: your_adventure rough beta 2 available

2017-01-05 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: your_adventure rough beta 2 available Hi,@darki really like the sound of this. And i really will look into how i can make this happen, gives more reality to the game, and that is what i want to have.About the grinding, i rememberred something, when you have entered the number of grane

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I agree that it's not necessarily for the damage amount to be spoken where the enemy stands, being it normally in the center is better in my opinion. By the way, why not making the game support screen readers like nvda?

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Introducing: Out of Sight Games HiWell I agree with Lirin that we need a good navigation system like in paladin of the sky, manamon and shadow line. Each one of them represents a simple and easy navigation system to deal with. Unlike swamp's one, which is very difficult and

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games The game does actually support NVDA. Hopefully support for other screen readers is in the future. The only text that can't be spoken by NVDA is text we want to play in 3D space, like the combat damage announcements. So I

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I'm agree that it's not necessarily for the damage amount to be spoken where the enemy stands, being it normally in the center is better in my opinion. By the way, why not making the game support screen readers like nvda?

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Grryfindore: Thanks for the thoughts about combat sound design. Any input is helpful and we'll definitely do what we can to get it as good as possible.I couldn't agree more about the trailer. When Drew (our sound designer)

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Muhammad: We could test the game without automatic announcement of the cardinal directions and see whether or not players get disoriented. Thanks for the suggestion.Nuno69: Great question. We've actually recently

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Ahoy there.50% is quite awesome! but but its not a surprise that is, once you have a look at or listen to this trailer.I simply have no words..and if this doesn't blow your mind away, you need help. I actually had

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games How the skill sytem works?Is it like in the witcher where I have skill represented as a tree in which I have: SOrcery, magic ETC in this category I have orher subcategories ETC or you've done it in other way? URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hi thereWhat I can say now that it's really, really amazing and impressive as it seems, I'm very excited to play it. Just a question: those directions beacons annoy me, so if there's a possibility for it to be turned off,

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : sid512 via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds hi,I propose a balance between the constant climb and disend, and assigning a fixed altitude throughout the flight.we know for a fact that the game instructs the pilot to climb to 500 just after a designated level of

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games 1. Yep, there is a quest log with all of your active quests and entries to tell you what the next step is. Probably should've highlighted that in the demo.2. It seems we've only uploaded the quest demo for our website but

Re: Monthly chat January 2017

2017-01-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat January 2017 @Tjt, yes, it will be available online, however I need to have a second viva and then possibly have more corrections after that, so it's not available currently, hopefully if everything goes as planned it should be later this year once all of that is sorted

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : sid512 via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds hi,I propose a balance between the constant climb and disend, and assigning a fixed altitude throughout the flight.we know for a fact that the game instructs the pilot to climb to 500 just after a designated level of

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games The only word I can say now is Amazing. Really, I wasn't so excited in my game career. Two more questions: 1. Is there a quest journal to remind me what I was doing?2. Why on outofsightgames.com there's only one audio

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds Hello,It would be nice adding an option which allows you to choose a specific flight attendant Or to be Random, like it is now.It could be good for bilingual flight attendands.Let's say that I'd like to do a flight in my

Re: Monthly chat January 2017

2017-01-05 Thread AudioGames . net Forum — Off-topic room : Phil via Audiogames-reflector
Re: Monthly chat January 2017 Dark,The best thing about swimming is offering to cover your partner with suntan lotion.My first date with my soon to be wife was on the Atlantic Ocean beach. As both of us were blind, it was the easiest way to get to feel  the others body. URL:

Re: flux world, a truely unique experience.

2017-01-05 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: flux world, a truely unique experience. We have a lot of smaller things going down too, we have not been idle all this time . URL: http://forum.audiogames.net/viewtopic.php?pid=292388#p292388 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Guys...we're at 50% and it's not even been 24 hours. You're all amazing. I'm as shocked as you are, Simba...Also, anyone wanting to reach out by email can send inquiries to supp...@outofsightgames.com - thanks!SLJ - I

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : GhostRider via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds @Tapin,And how about introducing other things a pilot must do and control during a flight? It would bring more realism to the Game and avoid the constant climb and descend. Or if You really want to keep that, then the

Re: Street Fighter V Official thread

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Street Fighter V Official thread Urien Stun Combo: Hold HK until attack, Release HK, Forward + MP > Forward + HP, HP + HK, Down + MP, Wait for Aegis Reflector, Down + MP, Wait for Aegis Reflector, Down + MP, Wait for Aegis Reflector, Down + HP, Cancel second hit into QCF + HP, Hold

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-01-05 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! hello everyone!It's that time of the month again... no, not the one where every guy runs for the hills and every woman tries to kill them... not that one.It's the time of the month where the hosts of cosmic rage sit down

Re: about star conquest sound pack question

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector
Re: about star conquest sound pack question I was going to create a topic about this myself.. Its good to see that this soundpack has been updated, as the game's really good and its alwayswonderfull to have more sounds. What upgrades have been made, so far? URL:

Re: Does anyone here know if Lukas is okay?

2017-01-05 Thread AudioGames . net Forum — Off-topic room : Thakur ishan via Audiogames-reflector
Re: Does anyone here know if Lukas is okay? Hi to post 1 and all. if you are talking about the lucas who moderates the forum yeah he doesn't seems to be right because he have mentioned in somewhere in this forum that he is in some problem which he cannot reveal. at kianoosh no he is not

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : Tapin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds Hey folks,@grryfindoreYeah the more actors the better and more diverse Eurofly will be so feel free to hit me up sending an e-mail to me and I'll send you what she's supposed to say unless you don't have the phrases yet

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : GhostRider via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds amerikranian wrote:Please remember that if they do that it will make the game more boring then it already is. I mean... All you would do is basically sit there. This wouldn't be flight sim, but sleeping sim 2017.Really?

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games No, you understand it correctly. I see it too!Congrats guys! URL: http://forum.audiogames.net/viewtopic.php?pid=292378#p292378 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Ahoy there!I have just heard the playthrough/ trailer of the hero's calling and my god its amazing! its the one game I'll be looking forward to with the most excitement I have felt for anything in, forever.with the basic

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hi.Urmm, am I reading something wrong here, or do you guys already have passed the half of your funding goal?Greetings Moritz. URL: http://forum.audiogames.net/viewtopic.php?pid=292377#p292377

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone ooo what's this new project then? URL: http://forum.audiogames.net/viewtopic.php?pid=292376#p292376 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My Sound RTS server is now alive

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : zakc93 via Audiogames-reflector
Re: My Sound RTS server is now alive We made some maps that we play on; the standard maps were made when the game was very different so most are a problem to play on now.At SLJ: I know on public servers people are not allowed to make a game with only themselves and AIs, there must be at

Re: Not Always Right

2017-01-05 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Not Always Right Call me crazy, but I find this story on NotAlwaysRomantic absolutely adorable. Adorkable? Meh. URL: http://forum.audiogames.net/viewtopic.php?pid=292374#p292374 ___ Audiogames-reflector mailing list

humanware and World Braille Day

2017-01-05 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
humanware and World Braille Day A few might find what humanware is doing for World Braille Day interesting. Here is the article that I got via email. As for myself, I did not know that there was a World Braille Day before now, but even so, I see braille as very important. I know that I

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games An I have some question about detailed mechanics. For example: When getting things from this grave,can I preview item's stats to decite about taking it or not? URL:

Re: map exploring in eurofly as seperate program

2017-01-05 Thread AudioGames . net Forum — Off-topic room : Giovani via Audiogames-reflector
Re: map exploring in eurofly as seperate program But, as I know, open map is used on map exploration on Eurofly. URL: http://forum.audiogames.net/viewtopic.php?pid=292371#p292371 ___ Audiogames-reflector mailing list

Re: map exploring in eurofly as seperate program

2017-01-05 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Re: map exploring in eurofly as seperate program I remember there was a map program someone posted on hear. It was using maps from open map and you could explor towns and citys and stuff like that. URL: http://forum.audiogames.net/viewtopic.php?pid=292370#p292370

Re: GNOME 3

2017-01-05 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Re: GNOME 3 I like the gnome they had in vinux and sonar. And for a main stream computer desktop running gnome is a bit like windows 7. I do love that all access are in menus at the top of the screen. I think that is more stream lined than the desktop of windows 10. When windows 10 came

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Sorry for a quite inappriopriate question but: Is there a way to get the demo of the game for donating or something like that? URL: http://forum.audiogames.net/viewtopic.php?pid=292368#p292368

Re: your_adventure rough beta 2 available

2017-01-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: your_adventure rough beta 2 available Hi pelantas. I did try hitting the s key, I used it to stop harvesting but it didn't seem to work, and I didn't hear any announcements that I'd finished grinding, so goodness knows what is happening there. Annoyingly it probably also means that

Re: Monthly chat January 2017

2017-01-05 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector
Re: Monthly chat January 2017 Dark, I read in one of your other monthly chat topics about the subject of your doctoral thesis. I know that some universities and colleges put these on the Internet for free access, and I was wondering if your university does this. The subject interested me a

Re: How can I reduce the quality of audio files?

2017-01-05 Thread AudioGames . net Forum — Off-topic room : TJT1234 via Audiogames-reflector
Re: How can I reduce the quality of audio files? The files are mixed in their bit rates, but they are all over 128 kbps in MP3. Ideally, they should be at 64 KBPS or less. What programs would you recommend for doing this? I need it to be done very quickly and very easily as I have a very

Re: Monthly chat January 2017

2017-01-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat January 2017 @Dino, not a problem. I think if your forced to do something as a kid, especially if the instructor is unpleasant, you tend to get an avertion to it later, I was nearly put off music for life by a very horrible music teacher, which I luckily got over, but it

GNOME 3

2017-01-05 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
GNOME 3 My enthusiasm for Linux is on the upswing again, particularly as regards GNOME 3.Is anyone using it, full-time, or at least for a significant part of their workflow? Which distro? Has anyone had success with Fedora, which seems to be the cornerstone of GNOME these days?I don't

Re: New Online Strategy Board Game From Blastbay Studios

2017-01-05 Thread AudioGames . net Forum — New releases room : EternalGamer via Audiogames-reflector
Re: New Online Strategy Board Game From Blastbay Studios Very nice game! Thought I could lure your lion away from where it was so desperately needed by getting my elephant out of the way, but you chose to attack with the tiger, and very rightly so. I gambled and lost. Congrats! URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : ianmcnamara92 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games sounds like the kind of game we've been craving for years. and the fact sighted gamers are going to be included makes it even better. You've got my backing that's for sure. URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games joseph, what is your e-mail address please? i would like to potentially offer my services for this title although am not a professional ghoice actor my voice i feel would lend itself to the title. URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : wlomas via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games hi joseph great work will take a look at the trailer, and side quest later. what please are the system requirements for this to run? thanks URL: http://forum.audiogames.net/viewtopic.php?pid=292359#p292359

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