Re: Survive the Wild!

2015-05-04 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! Hi, the newbie flag, once you turn it off, its gone, forever. All the flag is for is for a new player to gane experience with the game. Once they have done that, you type /newbie and it deletes the flag forever, no return of it, that even goes for admins. We cant

Re: Heat Engine, a game engine for BGT games

2015-05-04 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games A good thing may be to write opening and closign braces, and then write the code block inside it Could you please show me your code? I cant debug it without seeing it URL: http://forum.audiogames.net/viewtopic.php?pid=214770#p214770

Re: Would you be interested in an rc flight simulator?

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : Genroa via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? So the security problem doesnt exist but porting this online may not be as hard as you think. What language are you using? URL: http://forum.audiogames.net/viewtopic.php?pid=214771#p214771

Re: creating an inventory in BGT

2015-05-04 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: creating an inventory in BGT Actually theres a simpler way. Youd create an aray with strings. Now this wouldnt work if your items had special abilities all showed by an inventory, like 2 different sets of armor might have different things, and a class would be better for things in the

Re: The road to rage With jaws

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : samtupy1 via Audiogames-reflector
Re: The road to rage With jaws Im not a jaws user my self, but I know rtr desplays its text threw the window title, which jaws doesnt autoread. I havnt used rtr in some time so I dont know if theres a way to turn it to sapi, but unless theres a way in jaws to make it always say the

Re: The road to rage With jaws

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : ross via Audiogames-reflector
Re: The road to rage With jaws Pretty sure Gorth uses NVDA too, so Jaws doesnt work with it. RTR is what got me using NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=214774#p214774 ___ Audiogames-reflector mailing list

Re: Survive the wild walkthrough part 1 and 2

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : walterjfw via Audiogames-reflector
Re: Survive the wild walkthrough part 1 and 2 No problem URL: http://forum.audiogames.net/viewtopic.php?pid=214775#p214775 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the wild walkthrough part 1 and 2

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : walterjfw via Audiogames-reflector
Re: Survive the wild walkthrough part 1 and 2 ok for those who missed it the link to part to is uploaded URL: http://forum.audiogames.net/viewtopic.php?pid=214776#p214776 ___ Audiogames-reflector mailing list

Re: Heat Engine, a game engine for BGT games

2015-05-04 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games A good thing may be to write opening and closign braces, and then write the code block inside it Could you please show me your code? I cant debug it without seeing it I think that your program closes because it has no loop. I may be wrong, but

Re: Psycho Strike - New Strategy/Action game

2015-05-04 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi everyone,How on earth are people reaching such levels. around level 10, when the cops are getting guns, i normally get shot down. i havent reached level 12 yet. do people have some tips for me how I can reach higher levels than only 10 or 11?

Re: my pc doesn't like graile to the theif!

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : foralltoplay via Audiogames-reflector
Re: my pc doesn't like graile to the theif! ammericandad2005 wrote:windows 8.b is the OS, I think I had like 1gb of ram (maybe more), probably a dual core 2ghz processor.Is it a desktop or laptop computer? In order to troubleshoot the problem, we will need the full specifications. Can you

Re: What ever you do,do not buy beats whireless headphones.

2015-05-04 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: What ever you do,do not buy beats whireless headphones. Hi,I am using the xquisit lz380 headset.You can use it with a wire, but it also has bluetooth support.The batterie last for about 10 or 11 hours I think, and the sound is very good.Greetings Moritz URL:

Re: Reality mud client, a small and lightweight portible mud client

2015-05-04 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client HI danny and others,I am watching this topic for some time now without replying, and what i read makes me happy. i will download the client after my breakfast and give it a go, since playing avalon with vipmud terminating

Re: creating an inventory in BGT

2015-05-04 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: creating an inventory in BGT But this isnt an items inventory, this just...a string array how can you really know what item are stored in? With their names? Thats kind of weird URL: http://forum.audiogames.net/viewtopic.php?pid=214781#p214781

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : potterspotter13 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone so, if its starwars day, how do you get those things, loot or what, just curious URL: http://forum.audiogames.net/viewtopic.php?pid=214782#p214782 ___ Audiogames-reflector mailing list

Re: Heat Engine, a game engine for BGT games

2015-05-04 Thread AudioGames . net Forum — Developers room : seal via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games Really good idea! still, interesting when audio gaming will jump to the totally high level and will use tools and enviromments like Unreal engine. Probably it will never happen LOL URL:

Re: Reality mud client, a small and lightweight portible mud client

2015-05-04 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client @ethin Youve made your point in your first post, please stop constantly bringing it up. As I said in the first post, this was not a mud client made to rival mush client, I have no wish to compete with others on game

Re: Reality mud client, a small and lightweight portible mud client

2015-05-04 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client hi,@dannyi have tried the client and i have to say it is a nice piece of work, i like it.the only problem i found, since i am mainly a jaws user, is that the client doesnt support jaws. i tried to make a connection.

Re: Reality mud client, a small and lightweight portible mud client

2015-05-04 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client Something which might work, the jfwapi.dll file, which you put in the clients main directory. Jaws should work fine after that. Come to think of it that will also get jaws to work with dmnb. URL:

Re: What language is easy and what is difficult?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: What language is easy and what is difficult? Well, I think in some cases, the Dutch pronounciation is kind of close to the English one, because the Dutch language also has the rolled r you would use in English. But as far as I found out, Dutch people only roll the r if it is located at

Re: Heat Engine, a game engine for BGT games

2015-05-04 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games A good thing may be to write opening and closing braces, and then write the code block inside it Could you please show me your code? I cant debug it without seeing it I think that your program closes because it has no loop. I may be wrong, but

Re: Help with Reaper please

2015-05-04 Thread AudioGames . net Forum — Off-topic room : claudiogaranzini via Audiogames-reflector
Re: Help with Reaper please Ok, no problem! Hope to help you as much as I can! Bye for now! URL: http://forum.audiogames.net/viewtopic.php?pid=214788#p214788 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What language is easy and what is difficult?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: What language is easy and what is difficult? @Paddy, unfortunately Ive not heard much spoken Dutch, which is somewhat ironic given that Ive technically been working voluntarily for a Dutch organization for the last eight years, sinse Sander and Richard are Dutch and the game

Re: Private messages and e-mails.

2015-05-04 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Private messages and e-mails. Who said anything about profile or contacts? Private messages can be found under the link at the top of the page, the one that says private messages The contact section of your profile is for writing in your contact details such as skype, aim, Yahoo

Re: Survive the Wild!

2015-05-04 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Survive the Wild! Hi, the newbie flag should turn off after a while. Because then the players wouldnt even type newbie at all. And its a really really good choice, thanks for doing this. URL: http://forum.audiogames.net/viewtopic.php?pid=214791#p214791

Re: Private messages and e-mails.

2015-05-04 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Private messages and e-mails. Who said anything about profile or contacts? Private messages can be found under the link at the top of the page, the one that says private messages The contact section of your profile is for writing in your contact details such as skype, aim, Yahoo

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Starwars day? I got to login today some time then. LOL. Will I be able to find a blaster to donate? LOL. I am asuming that it is just for today. What time will it end and in what time zone is this time set in? LOL. URL:

Re: Private messages and e-mails.

2015-05-04 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: Private messages and e-mails. Who said anything about profile or contacts? Private messages can be found under the link at the top of the page, the one that says private messages The contact section of your profile is for writing in your contact details such as skype, aim, Yahoo

Re: Private messages and e-mails.

2015-05-04 Thread AudioGames . net Forum — Site and forum feedback : aaron via Audiogames-reflector
Re: Private messages and e-mails. Hello,At the top of the page, if you keep pressing tab you will find a profile link, ignore that, keep tabbing and you will find private messages. URL: http://forum.audiogames.net/viewtopic.php?pid=214794#p214794

Re: Psycho Strike - New Strategy/Action game

2015-05-04 Thread AudioGames . net Forum — New releases room : paddy via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi folks,Great game! However, I could only listen to the stream of Ghorthalon and Pitermach.WinXP doesnt yet work for me, because it gives me the error message that the application is not win32-compatible or something.Maybe I missed something

Re: DeathMatch, a new beginning

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all, ive fixt patrol and derelict missions, so enjoy blasting enemies to bits and exploring derelict starships. Also, ive thought more into how to implement darks idea, and I thought of this, tell me what you guys think. Their could be an asteroid

Re: 3 Kingdoms Mud

2015-05-04 Thread AudioGames . net Forum — New releases room : supermalavox via Audiogames-reflector
Re: 3 Kingdoms Mud Well, since the last posts were from November, I thought Id ask: Did someone make a soundpack for 3K? And also, 4 Dimensions was also mentioned here. Does that one has sound packs as well?ThanksAndré. URL: http://forum.audiogames.net/viewtopic.php?pid=214796#p214796

Re: How do you manage to use windows with NVDA?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: How do you manage to use windows with NVDA? I dont know if theyve already sold it or not, but I know that winamp hasnt released any new version since the December of 2013. I still love it and I wouldnt like to change it, but its crashing. URL:

Re: Candy Crashers two

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Candy Crashers two Still cant vote. it doesnt give me a vote options... URL: http://forum.audiogames.net/viewtopic.php?pid=214798#p214798 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Reality mud client, a small and lightweight portible mud client

2015-05-04 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client @danny jaws works with dmnb, mostly anyways... except for the fact that it assumes you are selecting text when you hold shift and an arrow, causing it to freeze and lag the game.also, Danny, you dont get stressed out when

Re: Reality mud client, a small and lightweight portible mud client

2015-05-04 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client @danny jaws works with dmnb, mostly anyways... except for the fact that it assumes you are selecting text when you hold shift and an arrow, causing it to freeze and lag the game.also, Danny, you dont get stressed out when

Re: Reality mud client, a small and lightweight portible mud client

2015-05-04 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client I noticed that glitch as well, and I think I know the fix for it. URL: http://forum.audiogames.net/viewtopic.php?pid=214800#p214800 ___ Audiogames-reflector mailing list

Re: Audio Game Engine

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : ossosso via Audiogames-reflector
Re: Audio Game Engine Thank you very much guys for the additional infos.Daniele. URL: http://forum.audiogames.net/viewtopic.php?pid=214801#p214801 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Psycho Strike - New Strategy/Action game

2015-05-04 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Ok now, I reach level 100, woohoo URL: http://forum.audiogames.net/viewtopic.php?pid=214802#p214802 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Crimson Currents, Concept Demo, NEW! This version of the game has gained quite a number of new features since the last one, and Ive decided to make this one the concept demo since the last one I think people were under-estimating me and the potential of this game.Instead of giving the

Re: Zombie Shooter

2015-05-04 Thread AudioGames . net Forum — New releases room : afrim via Audiogames-reflector
Re: Zombie Shooter I myself find this kind of game enjoyable, but there are some problems, and the biggest one I could notice, is that zombies will come to your shelter, and the more monsters come, the harder is to keep your headsets put on, because the sound is loud more than enough, and

Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Crimson Currents, Concept Demo, NEW! This version of the game has gained quite a number of new features since the last one, and Ive decided to make this one the concept demo since the last one I think people were under-estimating me and the potential of this game.Instead of giving the

Re: Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! downloading the consept demo right now, will give it a shot after its finished and my thoughts are on the way after giving it a shot. URL: http://forum.audiogames.net/viewtopic.php?pid=214805#p214805

Re: Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! after some random trying, I noticed something strange going on.when I press any of the status keys, my sapi or NVDA doesnt read anything.is it a bug? URL: http://forum.audiogames.net/viewtopic.php?pid=214806#p214806

Re: Talking dosbox pre pre alpha 0.01

2015-05-04 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: Talking dosbox pre pre alpha 0.01 Hi,I have got a little question regarding mounting games.I got some games placed on my c drive and tryed mounting them.Sadly though, it didnt mount the way it should.Can someone explain how you can mount these games in to the doss box and launch them

Re: Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! Yeah, I forgot to mention that, for some reason when it draws up the window the keys work, but the screen reader doesnt read anythingEasy fix thoughjust alt tab back into the window and everything should work fine. URL:

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi,So Ive just got around to getting a payed account, so will be a newb at this game again. Looking forward to seeing you all on there.Ive got a problem though, the download link appears to be corrupt, as Ive tried twice now and it just stops once about at

Re: Anybody here interested in Stenography?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: Anybody here interested in Stenography? Thanks Defender, Ill certainly check that one out.As for stenography, I wish I had one of them machines, or that one such program was available for pc. That would take, er, 5 or 10 minutes out of writing a blog post? As a matter of fact, most of

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone On the first post of this topic, you should find an alternate download link. You might also try switching browsers, as some people find Firefox downloads the game where Internet Explorer cant. URL:

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone thanks for that. Im using firefox, so hopefully there should be no issue. URL: http://forum.audiogames.net/viewtopic.php?pid=214812#p214812 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone thanks for that. Im using firefox, so hopefully there should be no issue.I just checked the post, only see one link there. will keep looking, maybe theres one somewhere else. URL: http://forum.audiogames.net/viewtopic.php?pid=214812#p214812

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone success! it seems that after searching a fair way down and trying many failed links, criticview had one that still works. I gave you a thumbs up for your trouble, so thanks buddy. URL: http://forum.audiogames.net/viewtopic.php?pid=214813#p214813

Re: DeathMatch, a new beginning

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]], that would be awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=214814#p214814 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2015-05-04 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Braillemon status update! when will the next update come out? URL: http://forum.audiogames.net/viewtopic.php?pid=214815#p214815 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Anybody here interested in Stenography?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Anybody here interested in Stenography? Ive heard of the interesting theory behind stenography, and I do find the correspondance to phonemes quite unique particularly sinse I was first taught to read by my mum entirely in phonetics and so have developed a real liking for the sounds of

Re: Psycho Strike - New Strategy/Action game

2015-05-04 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game spoiler alert! dont continue unless you have reached a high level... or dont listen... take it.WHAT IS THIS SECRET MODE? i UNLOCKED THE AI MODE BUT i DOUBT THAT IS CALLED THE SECRET MODE, SINCE someone posted it made the game worth 80 dollars?

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone success! it seems that after searching a fair way down and trying many failed links, criticview had one that still works. I gave you a thumbs up for your trouble, so thanks buddy.That one seems to be out of date though too, so just a heads up. the patch

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : chris17 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi all!I like to report a bug:Only happens me with a character, and that is when I select a weapon (happens me when i select the sledgehammer or m79) my character walks more slowly.This also happens when im using a damaged armor, but then changed my armor,

problem with heaven and earth war 1

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
problem with heaven and earth war 1 hello, Im trying to run heaven and earth war 1, which if anyone doesnt know is a text game from morakuma. I tried it with app local first, but when I set it to japanese it said startup failed. and when I tried to run it just by changing my system local

the life of crime! started

2015-05-04 Thread AudioGames . net Forum — Developers room : omid . badv via Audiogames-reflector
the life of crime! started hi guys! Ive recently started to code my first project. the name is the life of crime. I need voice characters and some help with the musics. I dont have access to the paypal so I cant buy musics from somewhere. I need somebody with the music skills to make the

Re: What language is easy and what is difficult?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: What language is easy and what is difficult? Also, dont know if its been stated or not, another important thing that we should keep in mind, is that we must find ourselves interested in learning the language we are ordered or our school offers. But this feeling comes by learning more

Re: What language is easy and what is difficult?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: What language is easy and what is difficult? Also, dont know if its been stated or not, another important thing that we should keep in mind, is that we must find ourselves interested in learning the language we are ordered or our school offers. But this feeling comes by learning more

Re: problem with heaven and earth war 1

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: problem with heaven and earth war 1 If youre going to run it with App Local, save the setup file in the folder you want the game to install then run the setup with App Local. After that, only play the game with App Local, and it should work. Also if you have the latest version of the

the life of crime! started

2015-05-04 Thread AudioGames . net Forum — Developers room : omid . badv via Audiogames-reflector
the life of crime! started hi guys! Ive recently started to code my first project. the name is the life of crime. I need voice characters and some help with the musics. I dont have access to the paypal so I cant buy musics from somewhere. I need someone with the musicians skills to help me

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Aprone, theres a tiny bug Ive been meaning to mention. When I log in, Im told to use shift-delete to delete a character, but on the Mac, that doesnt work. I suspect this is because Macs use backspace instead, and Swamp isnt picking up that key. Is it

Re: Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! ok thanks for the tip, will try it now and hope it will work.anyway, how many targets that the game will generate?will you add story missions in the next version? URL: http://forum.audiogames.net/viewtopic.php?pid=214825#p214825

Re: Shadow Line full voice demo released!

2015-05-04 Thread AudioGames . net Forum — New releases room : harison91 via Audiogames-reflector
Re: Shadow Line full voice demo released! Ok thanks that worked. how am I supposed to read the game?What are the key commands to read the game.Thanks again for the help. URL: http://forum.audiogames.net/viewtopic.php?pid=214824#p214824 ___

Re: Shadow Line full voice demo released!

2015-05-04 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Shadow Line full voice demo released! Experiment. The first dialog that comes up after the game starts is a launcher. Just press enter, and you will be able to select your speech source. Clipboard are nvda are your best options... if you dont understand Japanese, you dont really need

Re: Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! Ive got a few more things I need to do in order to polish up the game. The next time this is released itll have its own mission system, a free for all mode, a shop to purchase different boats and weapons, and a campagne mode. Im currently writing up

Re: Heat Engine, a game engine for BGT games

2015-05-04 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games Does this engine use the 3d sound positioning that BGT uses, or is this free motion 360 degrees. URL: http://forum.audiogames.net/viewtopic.php?pid=214828#p214828 ___ Audiogames-reflector mailing

Re: Psycho Strike - New Strategy/Action game

2015-05-04 Thread AudioGames . net Forum — New releases room : musical professor via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game first, let me say that except for the ordering system, this game is 100 percent on point weve been missing this!!! this what im talkin but! complete stress releaver a lot of games in audio with exceptions of a few, are too

Re: Anybody here interested in Stenography?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: Anybody here interested in Stenography? Hi Steve,I forgot to mention that there is a free programme that you can try. I dont have a direct link to it right now, but if You Google TPlovr Steno Project click on the first result. If you have trouble downloading it let me know. Its

Re: Anybody here interested in Stenography?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : Green Gables Fan via Audiogames-reflector
Re: Anybody here interested in Stenography? Hi Steve,I forgot to mention that there is a free and open-source programme that you can try. I dont have a direct link to it right now, but if You Google Plovr Steno Project click on the first result. If you have trouble downloading it let me

Re: Shadow Line full voice demo released!

2015-05-04 Thread AudioGames . net Forum — New releases room : harison91 via Audiogames-reflector
Re: Shadow Line full voice demo released! I still cant get any english to come up. URL: http://forum.audiogames.net/viewtopic.php?pid=214831#p214831 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Talking dosbox pre pre alpha 0.01

2015-05-04 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Talking dosbox pre pre alpha 0.01 crashmaster, thanks for the link! URL: http://forum.audiogames.net/viewtopic.php?pid=214832#p214832 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Would you be interested in an rc flight simulator?

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? It kind of does because you can use cheat engine to write to memory addresses in real time. URL: http://forum.audiogames.net/viewtopic.php?pid=214833#p214833 ___ Audiogames-reflector

Re: 3 Kingdoms Mud

2015-05-04 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: 3 Kingdoms Mud I couldnt deal with no eq save. URL: http://forum.audiogames.net/viewtopic.php?pid=214834#p214834 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Heat Engine, a game engine for BGT games

2015-05-04 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games Right now the engine uses the default BGT sound system, but in a future version full 3D sound is planned through the FMODEx library URL: http://forum.audiogames.net/viewtopic.php?pid=214835#p214835

Re: Heat Engine, a game engine for BGT games

2015-05-04 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games Right now the engine uses the default BGT sound system, but in a future version full 3D sound is planned with the FMODEx library URL: http://forum.audiogames.net/viewtopic.php?pid=214835#p214835

Re: Scheduling for Those Who Want to Join Second Life

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : cansino via Audiogames-reflector
Re: Scheduling for Those Who Want to Join Second Life Sorry to bring this prehistoric topic back to life, but I got the Mac release of Radegast. After installing x11 and Mono, I can run Radegast client but there is no voice response. I Know it is a Windows based application, so there must

Re: Heat Engine, a game engine for BGT games

2015-05-04 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games Right now the engine uses the default BGT sound system, but in a future version full 3D sound is planned with the FMODEx library but before that 360 degrees rotation will be added with a modified soundpool. Seal : some audiogames like A Blind

help installing gnome shell on vinux 3

2015-05-04 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
help installing gnome shell on vinux 3 Hi. Im trying to install the latest gnome-shell on vinux 3.0. Whenever I run sudo apt-get install gnome-shell, some of the packages will download, but I get a 404 error when trying to download a specific package (Im not sure which one). Is there any

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Also, the reply command seems to be hit or miss at least for me. A question, is there a map that has more loot then other maps? Trying to rank up by looting. URL: http://forum.audiogames.net/viewtopic.php?pid=214838#p214838

Re: Reality mud client, a small and lightweight portible mud client

2015-05-04 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client Hi all, a little late, but a new version of reality mud client is now out, with saving and opening of worlds as requested. In order to create a world, select create world from the file menu, and to load one, select load

Re: Would you be interested in an rc flight simulator?

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : Genroa via Audiogames-reflector
Re: Would you be interested in an rc flight simulator? The thing is : whats the problem if someone hacks its own copy of the game in order to be godlike? It wont destroy others experience the security problem appears when people are in contact URL:

Re: What language is easy and what is difficult?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : Giovani via Audiogames-reflector
Re: What language is easy and what is difficult? Yes, I agree.But, I know, what languages are very easy to learn.When You wrote about British English, I remembered to, for example Patwa in Jamaica, which is creole of Jamaica and this caribbean English have some features of British

Re: Survive the Wild!

2015-05-04 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! I dont want to do it that way because different people have different learning curves and what not, and it can realy give the player a chance to work on things before turning off the newbie flag, so they could be comfortable with the game before delving into great

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Not proportionally, but the smaller sub maps are best since their loot is closer together and thus faster to get to. Sub2 is especially good if you have a sheep, so you can just move from one side to the other without bothering with the bridge. Sub1 is nice

Re: creating an inventory in BGT

2015-05-04 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: creating an inventory in BGT thats why I said that code shouldnt be used, I just wanted to provide an example of the menu and posible ways to use the items. I wrote it at 2 this morning and even said it wasnt perfect. That could easily be switched to a class, just change the string[]

Re: Scheduling for Those Who Want to Join Second Life

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Scheduling for Those Who Want to Join Second Life I hear that Sl will be getting more ways to venture in to its world in a blind-friendly manner, particularly with mobile devices, though an exact time of when that is going to happen, is unknown. URL:

Re: Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : bcs993 via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! Hi. I played this for a bit and it seems like a really great concept! I know this is a long shot at this stage, but I can imagine this being absolutely brilliant as an online game. Im looking forward to the story mode; perhaps something pirate

Re: Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! Really nice work, downloading it right now. URL: http://forum.audiogames.net/viewtopic.php?pid=214847#p214847 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How do you manage to use windows with NVDA?

2015-05-04 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: How do you manage to use windows with NVDA? As yu will see here , they gotta bit of work to still be done.In the mean time, stay tuned to the Official Winamp News Thread for updates. URL: http://forum.audiogames.net/viewtopic.php?pid=214848#p214848

Re: Candy Crashers two

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : nina0116 via Audiogames-reflector
Re: Candy Crashers two the voting is closed. That ended on sunday. URL: http://forum.audiogames.net/viewtopic.php?pid=214849#p214849 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-05-04 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Okay, Ive plaied Sonic generations on the ps3, and found it to be rather unplayable as you cant skip the 3d segments.As for Project x zone, Ive never heard of it, but looking it up on wikipedia reveals that it might be

Re: Shadow Line full voice demo released!

2015-05-04 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Shadow Line full voice demo released! The game is not in English.. what happens when you use instant translate? do you have the Japanese language support installed? URL: http://forum.audiogames.net/viewtopic.php?pid=214851#p214851 ___

Re: Swamp, zombie FPS by Aprone

2015-05-04 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Dan C, Im trying to figure out whats wrong with the download. If you still arent able to get it, let me know and Ill see if I can host it in my dropbox for you. URL: http://forum.audiogames.net/viewtopic.php?pid=214852#p214852

Re: Crimson Currents, Concept Demo, NEW!

2015-05-04 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! small update, added in volume control, some people were saying it was hard to hear their screen reader so this should help. Also included a read-me. URL: http://forum.audiogames.net/viewtopic.php?pid=214853#p214853

Re: help installing gnome shell on vinux 3

2015-05-04 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: help installing gnome shell on vinux 3 Hi,I dont think so. Getting a 404 means that the package no longer exists, which indicates that gnome-shell is un-installable. URL: http://forum.audiogames.net/viewtopic.php?pid=214854#p214854 ___

Re: beatstar soundpacks!

2015-05-04 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: beatstar soundpacks! OK, now It works. I try one pack on the test (It is here) and another to upload for future downloads updates of packs. URL: http://forum.audiogames.net/viewtopic.php?pid=214855#p214855 ___ Audiogames-reflector

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