Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: shadow rine, new japanese rpg Well, Ive take the plune and downloaded the game ad allthe utilities needed to translate it. I rescued Lilia or Liria depending on which you prefer, and found the entrance to the ruins. My question is should I get the sword up to level 2 before I try to tackle

Re: [Audiogames-reflector] Miriani What client do you recommend?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: burak
Re: Miriani What client do you recommend? Hi,Yes the offline soundpack Works fine on win7.URL: http://forum.audiogames.net/viewtopic.php?pid=145072#p145072 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Im interested to see where this conversation leads, but it will be at least 24 hours before Ill be able to check back in to see. I had yesterday and today (well if I pretend 4:00am Saturday is still Friday night) set aside to work on the Swamp records and I was

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: faelnar.christopher
Re: Bokurano daiboukenn topic How to beat stage 20-3? this stage is so hard.URL: http://forum.audiogames.net/viewtopic.php?pid=145075#p145075 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: dd
Re: Bokurano daiboukenn topic the only tip I can give you is, make sure the people are always, and I mean always right behind youthis way if bombs spawn behind the people you dont have to worry about them getting hit, just start moving as soon as you hear themhthURL:

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: glamorama28
Re: Bokurano daiboukenn topic Hi!The granade launcher in left hand and yo-yo in right hand are the best weapons in this stage.The grenade launcher is best for bombs and Yo Yo is best for robots.And your health, too! I have 1101 and this saved my companions if I dont menage with bombs!URL:

Re: [Audiogames-reflector] The reborn

2013-08-17 Thread AudioGames.net Forum — New releases room: pelantas
Re: The reborn hurray it is indeedly back. time to chop new wood.greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=145077#p145077 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: shadow rine, new japanese rpg How exactly do you go about doing it? I have enough EXP but Im not sure. Do I return to the temple?URL: http://forum.audiogames.net/viewtopic.php?pid=145079#p145079 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Bokurano daiboukenn topic

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: faelnar.christopher
Re: Bokurano daiboukenn topic but if I use the yoyo, the people will die!URL: http://forum.audiogames.net/viewtopic.php?pid=145081#p145081 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] What will happen to aemon deluxe after windows xp dies?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: What will happen to aemon deluxe after windows xp dies? Ive still not seen a good reason not to stop using xp. Yes, it has smaller ram, bbut so what? weve had windows vista, and then 7, and now 8, and still, Ive only seen one developer create a game that could not be run on xp, the same

Re: [Audiogames-reflector] what's popular?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: what's popular? Well Du, one interesting thing I always think with race creation is making races that arent as they exactly appear at first. For example, in Tad Williams Memory sorrow and thorn series, he includes sithi, who initially appear slightly otherworldy, enchanted magic users with

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: dd
Re: shadow rine, new japanese rpg you go back to the temple and press enter at where you got the sword to begin with, if you have enough exp youll here some music followed by a very loud clanging soundalso everyone, check these 3 recordings out! it seems to be a revamped version of shadow line,

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: shadow rine, new japanese rpg I eventually did figure that out. But unfortunately Ive had to put the game on the back burner for now because changing my keyboard language to Japanese caused some problems with my primary screen reader and some of the apps, even once I changed it back to

[Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: pelantas
what was the first audiogame you ever played? hi everyone,since that i am five years blind at the moment of thiss writing, and that i before this new life enjoyed main stream games, i am very interested wich audio games you, as member of the audiogames.net community enjoyed first.to put it

[Audiogames-reflector] nvda voice addons

2013-08-17 Thread AudioGames.net Forum — Off-topic room: simba
nvda voice addons Hello, i am searching for different nvda voices. Can you give me some addons for nvda with extra voices?URL: http://forum.audiogames.net/viewtopic.php?pid=145090#p145090 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: what was the first audiogame you ever played? Well, as youre regular here, I take it youre eager and dont give up easily. This is great, as many people who lose their sight seem to instantly demoralise, which is a great shame.My first game was Shades of Doom. At the time revolutionary, and

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: gamefighter
Re: what was the first audiogame you ever played? Hi Pelantas,Hmm, I really dont know 100 percent anymore. I think it were german or at least german translated audiogaems like Der Tag wird zur Nacht, Mueckenjagt or Topspeed1.I found them revolutionary at first but later I came up to bigger and

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: welshweyr
Re: Swamp, zombie fps by Aprone This post talks about subscriptions and bugs.On the subscription side of things Im with Aprone: a standard monthly subscription seems the best option. Tiered subscriptions seem like they have the possibility to get way too complicated, especially if people can

Re: [Audiogames-reflector] nvda voice addons

2013-08-17 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: nvda voice addons Hi,If you want some extra voices, you can go to NVDA COMMUNITY WEBSITE.THANKS!URL: http://forum.audiogames.net/viewtopic.php?pid=145094#p145094 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] how to use the male nokia tts voice on talks?

2013-08-17 Thread AudioGames.net Forum — Off-topic room: gamefighter
Re: how to use the male nokia tts voice on talks? i,You coult change the voice in the speech settings of your phone but Im not able to help you here because I didnt used my nokia device for almost a year now.URL: http://forum.audiogames.net/viewtopic.php?pid=145095#p145095

Re: [Audiogames-reflector] What will happen to aemon deluxe after windows xp dies?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: What will happen to aemon deluxe after windows xp dies? Well, what works, works. My only concern for you dark would be security after xp is no longer supported. You better hope that microsoft releases security patches for a while, or you might find yourself in a world of hacker bate.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: popthof
Re: Swamp, zombie fps by Aprone Hi,This is Master Po again.No problem when i have to pay a little amount for getting access.I now have reached level 40 but cannot travel west when hitting Enter, nor escape the sewingrpipe.The pipe i also have tested in the practicemode.I have made a fresh map

Re: [Audiogames-reflector] What will happen to aemon deluxe after windows xp dies?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: tward
Re: What will happen to aemon deluxe after windows xp dies? Dark, it seems to me your principle gripe with Windows 7, Windows 8, etc is the lack of 16-bit support for older Dos applications. While I do agree it would be nice if Microsoft built in a good 16-bit emulator for backwards

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: seal
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 Hello guys!Ive been inactive in the last weeks cause holidays, you know. Concerts here and many others bothered me but i am back finally.Regarding RE: Darkside Chronicles, someone played it? can confirm the game

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: gamefighter
Re: what was the first audiogame you ever played? Hi mike,Der Tag wird zur Nacht is a game where you are a little boy having to get away from an exploding vulcane.To do this you had to go through nine rooms. In each of them you will run against things. Some would be knocked down - at least it

Re: [Audiogames-reflector] Mack voices addon for NVDA

2013-08-17 Thread AudioGames.net Forum — Off-topic room: jack
Re: Mack voices addon for NVDA And plus, there is breathing so the algorithem has to be different than any tts synth out there.URL: http://forum.audiogames.net/viewtopic.php?pid=145107#p145107 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: glamorama28
Re: what was the first audiogame you ever played? Hello!My first games were russian card games.The first game has the name in russian Durak. I cant say its english name, maybe FOOL?I was playing in this game very much times because it is simple game and because I had played in this card game

Re: [Audiogames-reflector] setting up Sonar linux virtual machine?

2013-08-17 Thread AudioGames.net Forum — Off-topic room: jack
Re: setting up Sonar linux virtual machine? Actually, this is because your version is the live session. All live sessions will delete all your settings as its only meant for a demo. On the desktop there should be an icon called install sonar whatever version press enter on that and you can get

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Guide for playing japanese audiogames Problem is not all these games give you the choice to install in other folders.URL: http://forum.audiogames.net/viewtopic.php?pid=145110#p145110 ___ Audiogames-reflector mailing list

[Audiogames-reflector] this computer folder disappeared

2013-08-17 Thread AudioGames.net Forum — Off-topic room: fatih
"this computer" folder disappeared Hi,When I go to the desktop on windows 8.1 preview, there was a folder called this computer. I could find my downloads, music etc. in it. But the day before yesturday I went to the desktop as usual and found out that this computer folder has disappeared. When

Re: [Audiogames-reflector] Galactic destiny! A new MUD in development

2013-08-17 Thread AudioGames.net Forum — New releases room: SingingSweetie89
Re: Galactic destiny! A new MUD in development Hello,My name is Shaleah and I am one of the hosts of GD. Allow me to elaborate more where Kyle has skipped out.Weare creating new ships, planets, even new enemies. Were using the database of SW, but were not using the exact same ideas and ships

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: brad
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 Hi.@arcmisterDid you get an email from steme when you signed up?I tryed to but steme wouldnt let me log in.so I deleted my userame and password txt file, and now have forgotten it. Which is sad since I really wanted to play

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: brad
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 Hi.@arqmeisterDid you get an email from steme when you signed up?I tryed to but steme wouldnt let me log in.so I deleted my userame and password txt file, and now have forgotten it. Which is sad since I really wanted to

Re: [Audiogames-reflector] Galactic destiny! A new MUD in development

2013-08-17 Thread AudioGames.net Forum — New releases room: kyle12
Re: Galactic destiny! A new MUD in development hi, As shaleah has already said, were implementing a lot of new features. In fact, i cant find a portion of the game where sw code is used. The objects still exist, however, all the coding is the hosts and my work. I would ask you to please take a

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: grryfindore
Re: shadow rine, new japanese rpg Started playing this game due to the guide made by bladestorm,and of course this game is the first one I have played. Not counting bk2,but that one was more in english. :dAnyway, I am stuck or more like lost. I have passed through the part where the fary dies

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: yukionozawa
Re: what was the first audiogame you ever played? Interesting topic.When I was about 8 years old, my teacher told me about audiogames. She was talking about a Japanese audiogame called Onsei base, a kind of baseball games. I played it like crazy. I cried when a stupid Windows Update dialog made

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: yukionozawa
Re: what was the first audiogame you ever played? Interesting topic.When I was about 8 years old, my teacher told me about audiogames. She was talking about a Japanese audiogame called Onsei base, a kind of baseball games. I played it like crazy. I cried when a stupid Windows Update dialog made

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: yukionozawa
Re: what was the first audiogame you ever played? Interesting topic.When I was about 8 years old, my teacher told me about audiogames. She was talking about a Japanese audiogame called Onsei base, a kind of baseball games. I played it like crazy. I cried when a stupid Windows Update dialog made

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: yukionozawa
Re: what was the first audiogame you ever played? Interesting topic.When I was about 8 years old, my teacher told me about audiogames. She was talking about a Japanese audiogame called Onsei base, a kind of baseball games. I played it like crazy. I cried when a stupid Windows Update dialog made

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 14/07/13

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: arqmeister
Re: MAINSTREAM GAMES - list of accessible video games - update 14/07/13 Actually, when i first signed, they didnt require the authorization code. However, when i accessed my account to set up a payment method and set account details, they asked me to authorize firefox. It wasnt to hard though,

Re: [Audiogames-reflector] Deciding which programs I should remove or keep

2013-08-17 Thread AudioGames.net Forum — Off-topic room: prince animeshh
Re: Deciding which programs I should remove or keep hi i am using toshiba laptop with windows 7 i have removed what ever i dont needURL: http://forum.audiogames.net/viewtopic.php?pid=145125#p145125 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] setting up Sonar linux virtual machine?

2013-08-17 Thread AudioGames.net Forum — Off-topic room: Mord-Sith
Re: setting up Sonar linux virtual machine? When I do that, I get up to the point where it asks if I want to install it, it says something like the following:This computer currently has no opperating system, would you like to install sonar?but when cycling through the options, it says erase and

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: what was the first audiogame you ever played? My first audiogame I think was drive (the English version of sneller mentioned earlier). In fact, for a while, I thought sneller meant drive in dutch (I was about 7 or 8 at the time). Anyway, it was a lot of fun, then I wanted to play their

[Audiogames-reflector] any place i can play ratjeprak?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: harrylst
any place i can play ratjeprak? Hi,Id like to try out ratjeprak, since it was the inspiration/foundation whatever of audiogames.net. Is there a place I can play it? (I know there is no English version, I speak enough dutch) Thanks.URL:

Re: [Audiogames-reflector] Super discovery. the first version of Supershot is here!

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: superb
Re: Super discovery. the first version of Supershot is here! I got the run time error 432 file name or class name not found during automation operation. that is the error I got.URL: http://forum.audiogames.net/viewtopic.php?pid=145129#p145129 ___

[Audiogames-reflector] questions about audiogames.net games

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: harrylst
questions about audiogames.net games Hi,I am trying to install sneller and I get this error:The version of this file is not compatible with the version of Windows youre running. Check your computers system information to see whether you need an x86 (32-bit) or x64 (64-bit) version of the

Re: [Audiogames-reflector] Death Match

2013-08-17 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Might be, depends. Apart from bgt im also taking a look at pure basic, which is another grate programming language. As for dm developments, I havnt managed to get anything else besides the start of mission 2 done with it because my cousins are staying with us, and im taking much

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: what was the first audiogame you ever played? hiyeah i am impressed by you yukio that a japanese teacher recommended you to play a certain audiogame. but that shouldnt happen in my country either, unless i am at a company for the blind and visually impaired people and the subject is gaming

Re: [Audiogames-reflector] looking for a game codebase for web game.

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: looking for a game codebase for web game. hijust to get this topic up the row.and a single change in my plans. it is allowed to be any php game codebase.as long as it isnt logd.thanks in advance.greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=145133#p145133

[Audiogames-reflector] Epitaph Officially Released

2013-08-17 Thread AudioGames.net Forum — New releases room: fastfinge
Epitaph Officially Released I know that the Epitaph mud has been discussed once before here, but at that point, it was still 0.5 alpha. Now that 1.0 is finally open for players, I hope another mention wont go amiss! The TL;DR version:website: http://www.epitaphonline.co.ukhost:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone before any of us thinks further about payments to aprone regarding extra things for swamp i am sorry to be the logical doggie here but there is very big things that simply has to be fixed first, first and for most and even more important then the bugs, in aprones

[Audiogames-reflector] Epitaph Officially Released

2013-08-17 Thread AudioGames.net Forum — New releases room: fastfinge
Epitaph Officially Released I know that the Epitaph mud has been discussed once before here, but at that point, it was still 0.5 alpha. Now that 1.0 is finally open for players, I hope another mention wont go amiss! The TL;DR version:website: http://www.epitaphonline.co.ukhost:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: welshweyr
Re: Swamp, zombie fps by Aprone Flyby, I would argue that you are not the only one who thinks logically about things, nor are you the only one who works hard for your money (I wish I had time to play Swamp while I was at work like some people do!), but you have raised some very good

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: what was the first audiogame you ever played? [[wow]] Yukio, didnt know audiogames were so known about in Japan that a teacher would recommend them, needless to say its not the same over here . Myself, I have limited vision so played graphical games all my life from the age of four. i could

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Sokun Prom Vireak
Re: what was the first audiogame you ever played? Hello, all friend, I can say that the first audio game I played was Q9 from Blastbay. It impressed me a lot. Right after I bet it,I found Judgementday, superliam, and other game like Three-D velocity. I like those game since they help reduce my

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: shadow rine, new japanese rpg Brian, sad to hear that... guess Vista isnt as easy to figure out as 7 is. but DD is right. You go back to the temple and pierce the base of the altar with the sword by pressing enter.Also, for those who didnt browse the link DD put up... here is the set of

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: john
Re: Swamp, zombie fps by Aprone On the subject of documentation, Ive been working on a full manual for swamp for a while now. Unfortunately, due to lack of motivation, amount of bugs in the current version, and the sheere size of the project, its not been getting all that far. If a couple of

Re: [Audiogames-reflector] L-works

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Sebby
Re: L-works I believe the initial purchase isnt the problem because the machine ID is submitted with the order; its the after-sales thats the problem.URL: http://forum.audiogames.net/viewtopic.php?pid=145150#p145150 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone hi john, this is also the thing, aprone must tell us once he has gotten things in order, on his end if he would like us to do this. and id be more then happy to help. this hole payment idea can become super exciting! and, once again, he wil be the first developer

Re: [Audiogames-reflector] looking for a game codebase for web game.

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: looking for a game codebase for web game. hi@darki wasnt sure about if it was allowed to do my previous post. but now i know when i am not sure of a post to dont do it cause it is probably violating the rules.appologies.ill check out the dragonprime tutorials. thanks. hopefully they will

[Audiogames-reflector] Considering the aftershokz bluetooth headset, is it worth it?

2013-08-17 Thread AudioGames.net Forum — Off-topic room: Chris
Considering the aftershokz bluetooth headset, is it worth it? Hi.Well, I recently heard a podcast on the aftershokz bluetooth headset and thought it sounded pretty good.However, I have a question.As you may know from my rfmab2 noise topic, Im scared if I buy this headset htat I will end up with

Re: [Audiogames-reflector] What will happen to aemon deluxe after windows xp dies?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: What will happen to aemon deluxe after windows xp dies? Hi Arq. Well for me ironically, the dos games arent nostalgia, or at least not in terms of games I played years ago since I never actually had a system running dos, indeed I never even realized computers could be used for fun stuff

Re: [Audiogames-reflector] questions about audiogames.net games

2013-08-17 Thread AudioGames.net Forum — Audiogames Exclusive Games: Dark
Re: questions about audiogames.net games Moderation! I moved this since as a game designed by Richard and sander, questions about snella should be asked in this room of the forum, along with playcenter games etc.URL: http://forum.audiogames.net/viewtopic.php?pid=145162#p145162

Re: [Audiogames-reflector] looking for a game codebase for web game.

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: looking for a game codebase for web game. Hi Mike. I really dont know in terms of code bases for web games, since logd and improbable island (which are basically the same), are the only ones I know, though ive seen enough clone games to suggest that there are at least some others floating

Re: [Audiogames-reflector] What will happen to aemon deluxe after windows xp dies?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: Chris
Re: What will happen to aemon deluxe after windows xp dies? Hi.Yes, I have to agree with Thomas.You could get a newer computer with better hardware but still run an XP Virtual Machine and do everything you enjoy doing on XP.This is in fact what Im attempting to do with the mac. I like the Mac

Re: [Audiogames-reflector] Death Match

2013-08-17 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match OK, now that everything has settelde down and my cousins are currently off playing a video game, I have had a chance to continue on dm development. Im partly taking a look at pure basic for 2 reasons. For 1, its grate because I would be able to incorporate visuals as well as

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: arqmeister
Re: Swamp, zombie fps by Aprone You know, i want to see aprone push out this rpg as soon as he can. I would be happy to play swamp campaigns for a long time, while we get these server issues and paying players or not figured out. Personally, there is a bright future for gaming, and swamp has

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: criticview
Re: Swamp, zombie fps by Aprone Hi,As I said before, I really dont mind a annual or monthly subscription, if it will be wurth it... Sure, bugfixes will have to happen, and from time to time updates or special events would certainly help. As for the special items etc, a kind of lute map would

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: play_girl
Re: Swamp, zombie fps by Aprone Hi all. I have a couple things I wanna talk about. First do I think hackers should be ever allowed back into swamp, my answer is hell no! They messed up, they hacked the system, and they gdid nothing, but give aprone a lot of stress, and make more work for him.

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? Trying to figure out what the writing on the dor in the dragon shrine says. Saw the instructions for the puzzle but am now curious more than anything. What in there gives the clue of turning statues south other than the south seal being broken

Re: [Audiogames-reflector] Difficulties with Audacity

2013-08-17 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Difficulties with Audacity Well, ideally youd not use Audacity for this. Literally would not use Audacity for this. Go play with QWS, as that is more along the lines of what youre trying to do. That is, unless Im drastically misunderstanding. What you have to do is make a second track.

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Guide for playing japanese audiogames The problem is my laptop didnt come with a Windows CD.URL: http://forum.audiogames.net/viewtopic.php?pid=145179#p145179 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] what was the first audiogame you ever played?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: pitermach
Re: what was the first audiogame you ever played? My very first games I played were mainstream ones on the PS1. I never really got anywhere with them, but still found it rather fun. I was especially fund of GTA, Driver, various need for speed games and tekken 3, which I played by button

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Guide for playing japanese audiogames I had that problem with ProTalker at first too. Try removing and re-installing the AddOn. Failing that you may actually have to go in and clear out the drivers before re-installing. To do this you just need to go to Program files/NVDA/Synth Drivers, and

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: How do you get past a level in Shadow rine? Honestly, I mostly guessed my way through that. The clue says something about turning all the statues toward the center, so at first I tried facing one north, and the other two facing each other, left one east, right one west. That didnt work,

Re: [Audiogames-reflector] Adventure At C:

2013-08-17 Thread AudioGames.net Forum — New releases room: garrett
Re: Adventure At C: And pruductive?URL: http://forum.audiogames.net/viewtopic.php?pid=145185#p145185 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: shadow rine, new japanese rpg Yeah, I have to agree there. Im really hoping he at least leaves in a toggle for text output to clipboard. I know he has a couple of games, namely Fighting Cores and Hatsuri Combat or whatever its called, that have no output to clipboard options. Lets all hope

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: garrett
Re: Swamp, zombie fps by Aprone Hey aprone, I think that there should be a voice chat feature.URL: http://forum.audiogames.net/viewtopic.php?pid=145187#p145187 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: dd
Re: shadow rine, new japanese rpg bladestorm, I see what you meant! lol exploration does come in quite a bit, especially if youre getting itemsalso on the clipboard thing, maybe someone could contact MM directly? I think he does have an account here, or was that kyoeither way both of them are

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Hey guys, Ive read the new posts and I totally agree that Swamp lacks in documentation. As many of you know Ive been ignoring my skype and emails for a while now, and letting them just pile up, but I did grab a rewritten Swamp readme that someone emailed to me.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Hey guys, Ive read the new posts and I totally agree that Swamp lacks in documentation. As many of you know Ive been ignoring my skype and emails for a while now, and letting them just pile up, but I did grab a rewritten Swamp readme that someone emailed to me.

Re: [Audiogames-reflector] symptoms showing you play aac too much

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: garrett
Re: symptoms showing you play aac too much Final Boss Spoiler!50. When you hear laughing, you expect an obstacle to be placed.51. See above, thats why youre afraid of rocket ships.52. A blue organ like noise moving quickly towards you is never a good thing, unless you want to die.URL:

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? Oh? Just out of curiocity... who told you that? It didsound pretty obscure... even when I just read it without google translate. lol Its a bit of a stretch to understand that one by itself. Put all the scrambling up that google translate does and

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: shadow rine, new japanese rpg Bladestorm, yeah, theres going to be a sound redesign... it isnt huge, at least from what weve heard, but it should still be good. I may email mm at some point, bu I cant write a word in Japanese... if hed given out skype or kyo had, it wouldve been easier. Ill

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: arqmeister
Re: Swamp, zombie fps by Aprone Thanks for the post aprone, it adds some perspective and takes away some of the mystery behind the RPG lol. Anyway, i wish you happyness and resolve with swamp, its been a long project and you show a great deal of patients for the comunity.URL:

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: shadow rine, new japanese rpg I certainly hope the clipboard thing doesnt go. Then the rest of us wouldnt be able to play.URL: http://forum.audiogames.net/viewtopic.php?pid=145196#p145196 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] n v d a addons hub

2013-08-17 Thread AudioGames.net Forum — Off-topic room: Chandu
Re: n v d a addons hub I dont know if its legal to ask here, but it would be good if someone post the eloquence addon hereURL: http://forum.audiogames.net/viewtopic.php?pid=145197#p145197 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone The readme is mine. I know Im probably missing a few things, but most of it should be there. Im glad you got it - I wasnt sure if you would because of the flood of messages you had gotten. I also want to point out that it should be properly formatted to run

Re: [Audiogames-reflector] What will happen to aemon deluxe after windows xp dies?

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: tward
Re: What will happen to aemon deluxe after windows xp dies? Dark, well, as I said its a subjective thing. I agree Microsoft really did a disservice to their customers by not allowing them to switch back to their classic user interfaces and such, but then again as a programmer I can understand

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: Guide for playing japanese audiogames Cool! I took 2 years of Japanese lessons, and can have a conversation, but cannot for the life of me play those games they go too fast. Ill have to try this.URL: http://forum.audiogames.net/viewtopic.php?pid=145200#p145200

Re: [Audiogames-reflector] questions about audiogames.net games

2013-08-17 Thread AudioGames.net Forum — Audiogames Exclusive Games: harrylst
Re: questions about audiogames.net games Woops. sorry. I just thought: general game discussion, talking about games, not new release, not off topic, belongs here. Sorry dark.URL: http://forum.audiogames.net/viewtopic.php?pid=145201#p145201 ___

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: harrylst
Re: Guide for playing japanese audiogames Can someone give me a direct link to shadow ryne? Thanks.And quick tip: You can have it translate from Japanese to any language. Simply pick a different target from the instant translate settings list.URL:

Re: [Audiogames-reflector] Epitaph Officially Released

2013-08-17 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Epitaph Officially Released Hi,When I tryed this game before I only managed to finish the tutorial or not even that,I have no idea. I was able to reach the james character,but had no idea what to do after that.will give it a go once again,to see if I am able to do better this time.seal,a

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-08-17 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I got the email, and Ill look in to that.URL: http://forum.audiogames.net/viewtopic.php?pid=145207#p145207 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Guide for playing japanese audiogames You have to kill the miniboss first.URL: http://forum.audiogames.net/viewtopic.php?pid=145209#p145209 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: shadow rine, new japanese rpg Well so much for putting it on the back burner. Im so addicted that I went and reinstalled everything. Now Im at the volcano and theres a gate I cant seem to get into. Yet to the east and west are areas with pits I cant seem to jump over. She either jumps too

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: shadow rine, new japanese rpg Is the gate there to the north or south? There are two doors you wont be able to enter when you first play through. There will be two save points. One is the Ryukenzoku village, and the other is the dragon shrine or shrine of the dragon. Google will translate

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: shadow rine, new japanese rpg And bladestorm, I guess looking at itthat way the sound overhaul is pretty big. Though which demo did you here people talking as you walked by? That could be voice samples that are just in there as part of the trailer. will try emailing him some time soon and

Re: [Audiogames-reflector] Guide for playing japanese audiogames

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: Guide for playing japanese audiogames Hi Hanif. Brian is right. you need to kill the miniboss... and you have to go through a very long scene before you can use Lilia. She has to die first. If you havent had that happen, then you cant play as her yet.URL:

Re: [Audiogames-reflector] shadow rine, new japanese rpg

2013-08-17 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: shadow rine, new japanese rpg The gate was to the south. I found the first save point and there was a sort of a cutscene, not that I could make much sense of it given the rather broken English. They did mention Kenzoku though so I assume its the village.URL:

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