Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-06-28 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter [[wow]]. I'm exciting for all this. It's very interesting that it works in a webbrowser as well. URL: http://forum.audiogames.net/viewtopic.php?pid=317254#p317254 ___

Re: Eamon

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Eamon Hi.If those games have been so popular, I think they are available in more modern versions like for IOS, Inform or an other text game platform. URL: http://forum.audiogames.net/viewtopic.php?pid=317253#p317253 ___

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! Hi.I'm one of those people who don't have much time for gaming. Sometimes I like the choice of reading some spoilers to make any progress, and at other times, I just wanna explore and try things on my own.I got quite frustrated about the

Re: Vocalizer Siri Voices For JAWS or NVDA

2017-06-28 Thread AudioGames . net Forum — Off-topic room : coltonhill01 via Audiogames-reflector
Re: Vocalizer Siri Voices For JAWS or NVDA I'd like it if I could get this driver, that is able to run the british voices. I already have every other voice in a vocalizer expressive2 for NVDA thing, I only want the siri ones in the ve1 addon, so there should be no language conflicts. URL:

Re: 2 Titans floating in space

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Jaseoffire via Audiogames-reflector
Re: 2 Titans floating in space Wait, if titan 1 has 3 decks, and makes one deck of 52 cards, then, is this a standard deck of 52, or is there a possibility of duplicates? URL: http://forum.audiogames.net/viewtopic.php?pid=317250#p317250 ___

Re: 2 Titans floating in space

2017-06-28 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: 2 Titans floating in space .(I recommend voting before reading replies ) Ehehehaa, tricky. The real trick is how the Titan of Cards's chances change, while the Titan of Dice's stay the same. It would seem that, in every round of 52, the Titan of Cards has better odds for the first 12

Re: 2 Titans floating in space

2017-06-28 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: 2 Titans floating in space Ehehehaa, tricky. The real trick is how the Titan of Cards's chances change, while the Titan of Dice's stay the same. It would seem that, in every round of 52, the Titan of Cards has better odds for the first 12 draws, but worse for the remaining 40. I keep

Re: 2 Titans floating in space

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: 2 Titans floating in space Jase, titan 1 draws 3 cards each time, so after 52 plays he will have no cards left.You are correct... they don't have to win all those wins in a row.  Just a total. URL: http://forum.audiogames.net/viewtopic.php?pid=317248#p317248

Re: 2 Titans floating in space

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Jaseoffire via Audiogames-reflector
Re: 2 Titans floating in space Great. Now I have to math. Thanks aprone. LOL!!! Okay, the titan 2 has the easiest solution. A simple sample space will tell us that titan's odds of winning once. Now, to be clear, titan 1 has 156 cards, but as it draws, the number of cards will go down until

Re: ambiguous status of games from games for the blind.com

2017-06-28 Thread AudioGames . net Forum — Site and forum feedback : jack via Audiogames-reflector
Re: ambiguous status of games from games for the blind.com I have the full versions from the cd rom but I still don't think we could actually go ahead and distribute them, yet. Even with years complete and total internet inactivity from the dev distribution would still be somewhat risky.

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : conundrum via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! mr.brunete and all who are interested, we can keepthis topic alive with some STW quests info from time to time. I am still far away from the map smoke-j was talking about where someone spend 30 dfc or probably more. URL:

Re: Return Of The King multilanguage version released

2017-06-28 Thread AudioGames . net Forum — New releases room : bee_songkran via Audiogames-reflector
Re: Return Of The King multilanguage version released the main city.Hi! it was very good to hear that there developer will pay more attention with that musicthat keep playing at the main city.Because right now so many nubied players did not be able to kill the chicken at all.That's the

Re: Redspot, blood and paril. First public beta released!

2017-06-28 Thread AudioGames . net Forum — New releases room : blindboyblake via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! So how about my ideas? URL: http://forum.audiogames.net/viewtopic.php?pid=317243#p317243 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : Smoke-J via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! nope, it is really quite simple, a fact that no one seems to be able to understand. some people enjoy doing stuff on their own, others do not. end of story. in stw, in swamp, manamon, rtr, on any game, or in life. I am one of those people. i

Re: 2 Titans floating in space

2017-06-28 Thread AudioGames . net Forum — Off-topic room : brian . kurosawa via Audiogames-reflector
Re: 2 Titans floating in space For me the dice one. URL: http://forum.audiogames.net/viewtopic.php?pid=317241#p317241 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-06-28 Thread AudioGames . net Forum — New releases room : jolomifenemigho via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter ok, no more single player mode, no problem, still looking forward to the new release URL: http://forum.audiogames.net/viewtopic.php?pid=317240#p317240 ___ Audiogames-reflector

2 Titans floating in space

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
2 Titans floating in space Two ancient immortal beings float together in the vast emptiness of space... unable to die, and looking for ways to pass the time.  The first titan is the titan of cards.  He has in his possession 3 decks of traditional playing cards (52 cards in each).  The

Re: The killer

2017-06-28 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: The killer There is an optional payed mode. URL: http://forum.audiogames.net/viewtopic.php?pid=317237#p317237 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

BGT How to Get multiple key presses at the same time

2017-06-28 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
BGT How to Get multiple key presses at the same time Hi, I m working with BGT, and I ran into a problem I can't seem to figure out. How do you use BGT to get a key stroke rather than just one key, and perform an action. For example, alt+F4.Here is the code I came up with, but it is not

hBGT How to Get multiple key presses at the same time

2017-06-28 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
hBGT How to Get multiple key presses at the same time Hi, I m working with BGT, and I ran into a problem I can't seem to figure out. How do you use BGT to get a key stroke rather than just one key, and perform an action. For example, alt+F4.Here is the code I came up with, but it is not

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! exactly, assault wrote it perfectly.Assault_freak is great at fighting games, he even played mainstream games in japanese. i helped him several times in games, by giving him tips or menu options that i obtained from sighted people. so, if i

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-06-28 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Before I do that, have some more audioSome menu noises, I spawn into a game, then someone else spawns and walks and jumps around a bit and shoots.I submitted a bug to Chromium for some problems with the webaudio API

Re: Monthly chat June 2017

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat June 2017 Lol aprone, you could put the   duct tape on before the casing cracks to make you feel more at home . for me the  strangeness factor  doesn't last as long, but I s probably more serious, indeed that is one reason  I've not been around much  since while my lady

Re: New Room Idea: offtopic articles room

2017-06-28 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: New Room Idea: offtopic articles room I don't know. On the one hand it is true the offtopic room is very popular and we have had people  wanting to post articles on none gaming related matters, especially where software is concerned. On the other hand we are after all a games site and 

Re: ambiguous status of games from games for the blind.com

2017-06-28 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: ambiguous status of games from games for the blind.com Hi. Iactually never tried any of these so am not sure about the status or running of them, especially since I don't think demos were ever available.  I can certainly change both license and platform info and put a note to the

Re: random feature suggestion for the db

2017-06-28 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: random feature suggestion for the db While this is a rather fun idea in and of itself, I would suggest if Richard and Sander are looking at making changes there are a few things higher on the priority list, for example search by platform or an ability for user reviews or ratings. So,

Re: DB submission request: MarinaBreak

2017-06-28 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: DB submission request: MarinaBreak Hi. Thanks for that. I'll be a little      busy up until next week but should be able to have a look at the game then if one of our other staff doesn't beat me to it. URL: http://forum.audiogames.net/viewtopic.php?pid=317229#p317229

ambiguous status of games from games for the blind.com

2017-06-28 Thread AudioGames . net Forum — Site and forum feedback : jack via Audiogames-reflector
ambiguous status of games from games for the blind.com So if anyone remembers the games from gamesfortheblind.com, 10 games that all used the Eloquence speech synthesizer, these games are no longer available for purchase. And they haven't been, for years. Neither has his domain. It moved

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! You may not have said it directly, but it is pretty heavily implied in your subtext. It also sounds like as much as you say you don't care, your post makes it sound that anyone who doesn't do so is somehow less of a good player. At least,

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-06-28 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter oh yes. It is going to be like dark defender. That is so cool I really want to test out a beta version of it now. I will pay for something this good. Please tell us the new title so that we can follow the thread. URL:

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: port forwording question I checked the NAT settings under the NAT link on the main router page and it says enabled for both NAT and hardware NAT. Anymore ideas? URL: http://forum.audiogames.net/viewtopic.php?pid=317225#p317225 ___

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: port forwording question Thanks for the information. I'll have to tell him that the next time he's around. As for AT, I guess it's not a big deal if I can't host. I've got others who have the capability to host game servers.editHow do I do this? Is it under UPNP in the forwarding

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-06-28 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter oh yes. It is going to be like dark defender. That is so cool I really want to test out a beta version of it now. I will pay for something this good. URL: http://forum.audiogames.net/viewtopic.php?pid=317226#p317226

Re: carrier grade nat?

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: carrier grade nat? Turkey blocks some VPN protocols, in keeping with the whole suppression of the people thing that's going. When I was last in Turkey PPTP was blocked outright, but if you can connect to other games then you probably have sufficient access to connect to other VPNs. I

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: port forwording question If you can't map the ports manually, or use UPnP, then the only hope you have is some sort of NAT traversal solution, which is almost guaranteed to work. This could be Hamachi, but I am working on setting up a Tinc server to support any number of gamers because

Re: Return Of The King multilanguage version released

2017-06-28 Thread AudioGames . net Forum — New releases room : alisson via Audiogames-reflector
Re: Return Of The King multilanguage version released @907 you have to go to the role management menu in the game and press in the option create a role URL: http://forum.audiogames.net/viewtopic.php?pid=317222#p317222 ___

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: port forwording question Thanks for the information. I'll have to tell him that the next time he's around. As for AT, I guess it's not a big deal if I can't host. I've got others who have the capability to host game servers.editHow do I do this? Is it under UPNP in the forwarding

Re: Return Of The King multilanguage version released

2017-06-28 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Return Of The King multilanguage version released Ok, so I got my code, put it in, and it worked this time.  Next question:  I saw nothing that said anything about creating a role on that page.  And after I set my password, it took me to the forum page, where all of the posts are.  So

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: port forwording question oh trust me, they don't know the code. It's a randomly generated 10digit code unique to each router. In fact, 10 bucks says your dad probably doesn't know the code either. Most people, digital illiterate or otherwise, will just have their ISP install the

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: port forwording question Thanks for the information. I'll have to tell him that the next time he's around. Asfor AT, I guess it's not a big deal if I can't host. I've got others who have the capability to host game servers. Thanks for the help. URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Phil, re: voice samples: I actually do hope to do some other little demos like you heard in "Voices of Farhaven." But I wouldn't want to demo unprocessed samples, so when those come will depend on when VO gets processed.

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : Smoke-J via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! Lol, I don't think there is a single admin who has completed all the quests. And there is a 1 tile section in one of the new maps as well, and 2 admins, amine and JimmyDub spent an entire day trying to figure it out. someone else,

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I don't think he's got a specific amount in mind. The game will come out when it comes out. URL: http://forum.audiogames.net/viewtopic.php?pid=317216#p317216 ___

Re: Redspot, blood and paril. First public beta released!

2017-06-28 Thread AudioGames . net Forum — New releases room : pauliyobo via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! hi all. is paul here.@post 811 impossiblenow when you crash an advice will come on the history. and when you will log in back you will have your stuff back except ammo.@814 so if in redspot there isn't strategy explain to me how do

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games hiI have a question and how much money do I need to release a game sooner? URL: http://forum.audiogames.net/viewtopic.php?pid=317214#p317214 ___ Audiogames-reflector

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-06-28 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Interesting. I am going to have to check some of those things out. Maybe I should do some exploring first and then maybe move my factory a bit farther out. Anyway, things to think about for sure. Those sectors were

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Hijacker via Audiogames-reflector
Re: port forwording question @chris: You'll need to enable the NAT feature in your TP-Link Router before the virtual server settings take effect. It might also be that you'll have to restart the router until the rules activate.Regarding your AT Router.I guess it's actually the router of

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2017-06-28 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Wednesday, 28  June  2017 19:45 n8: good evening folks! Buckle your seatbelts, and prepare your cokes, for this announcement! is! loong! We have several new things for you, right here, right now, that I am releasing,

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: port forwording question Hello all,I'm experiencing a problem when trying to help my friend open ports on his router. He's using an Archer C2 router. I set up a DHCP reservation so that the IP address of his computer never changes. I then went to forwarding>Virtual Servers and hit the

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games As much as I can't wait to experience more game audio I must nevertheless still agree with Amerikranian on this one. URL: http://forum.audiogames.net/viewtopic.php?pid=317211#p317211

Re: The killer

2017-06-28 Thread AudioGames . net Forum — New releases room : braille0109 via Audiogames-reflector
Re: The killer when you try to download the update, it essentially downloads 1.3.3. when you extract it, and try running it, it still prompts the update. it's as if it runs an old link, or something. I didn't look at the dates on the files of the zip file, to check whether it's truly

Re: carrier grade nat?

2017-06-28 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: carrier grade nat? hi,An update: I found out unfortunatly, that I cannot use a vpn, do to  an inability to use ports. Vpns apparently require ports. URL: http://forum.audiogames.net/viewtopic.php?pid=317207#p317207 ___

Re: Should i start a blog? Your thoughts!

2017-06-28 Thread AudioGames . net Forum — Off-topic room : st . mc via Audiogames-reflector
Re: Should i start a blog? Your thoughts! sure. Why not! It's always good to see a blog with this content. I'll always read it. URL: http://forum.audiogames.net/viewtopic.php?pid=317206#p317206 ___ Audiogames-reflector mailing list

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-06-28 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind well that was weird. Well, time to resume the stuff I'm doing for the visual mode.What is your opinion on the new bookmarks system, any suggestions?Also, is the current format where stats are given to you (giving you all

Re: Sharing My Music and Sound Effects - Over 1000 Tracks

2017-06-28 Thread AudioGames . net Forum — Developers room : Eric Matyas via Audiogames-reflector
Re: Sharing My Music and Sound Effects - Over 1000 Tracks Hi everyone,Here are this week's new free tracks:On the Action 2 page, we have:  "Wild West Coast Racing" (Looping)"Mech Street Fighters" (Looping)http://soundimage.org/action-2/On the Chiptunes page, we have:"Bonkers for Arcades"

Re: Should i start a blog? Your thoughts!

2017-06-28 Thread AudioGames . net Forum — Off-topic room : NicklasMCHD via Audiogames-reflector
Re: Should i start a blog? Your thoughts! Thanks for your thoughts. Agreed on the java part. I think thats because they don't know how to make a java application fully accessible.And if anyone have questions about or relating to the topics listed feel free to contact me URL:

Re: Pocket nightmares, aka Pouppet nightmares safe mode

2017-06-28 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Pocket nightmares, aka Pouppet nightmares safe mode Yar, it's still updated very constantly. URL: http://forum.audiogames.net/viewtopic.php?pid=317201#p317201 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2017-06-28 Thread AudioGames . net Forum — New releases room : asredojevic via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! I have to agree with everything written here There should be a normal documentation and Sam should simply listen to suggestions. If you aren't a grait player, then you are for ever a newby!!! URL:

Re: Accessible Bitcoin Wallets

2017-06-28 Thread AudioGames . net Forum — Off-topic room : GeraldLot via Audiogames-reflector
Re: Accessible Bitcoin Wallets We are Amiga toy CPS affiliate program, our affiliate have feature of easy use, high commission, high conversion rate. We offer great conditions, Lifetime Rev share start at 30% up to 50% depend on sales. Paid on every package customer purchases. Weekly,

Re: Accessible Bitcoin Wallets

2017-06-28 Thread AudioGames . net Forum — Off-topic room : GeraldLot via Audiogames-reflector
Re: Accessible Bitcoin Wallets We are Amiga toy CPS affiliate program, our affiliate have feature of easy use, high commission, high conversion rate. We offer great conditions, Lifetime Rev share start at 30% up to 50% depend on sales. Paid on every package customer purchases. Weekly,

Re: Humans vs robots, public beta released!

2017-06-28 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Humans vs robots, public beta released! Hey guys, I made a little audio driving tutorial. Hopefully it helps out some people who have difficulty with the concept and mechanics. The recording can be gotten here.https://dl.dropboxusercontent.com/u/818 … aky007.ogg URL:

Re: The killer

2017-06-28 Thread AudioGames . net Forum — New releases room : asredojevic via Audiogames-reflector
Re: The killer When I download the update it says that there is a new update available aldo I am shoor that it is version 1.3.4. URL: http://forum.audiogames.net/viewtopic.php?pid=317195#p317195 ___ Audiogames-reflector mailing list

Re: Redspot, blood and paril. First public beta released!

2017-06-28 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Try using W. It's a bit better than O. But you just gotta be quick with your fingers. URL: http://forum.audiogames.net/viewtopic.php?pid=317194#p317194 ___ Audiogames-reflector

Re: Should i start a blog? Your thoughts!

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Jaseoffire via Audiogames-reflector
Re: Should i start a blog? Your thoughts! Oh, I would like to especially see your thoughts on business, entrepreneurship, and I'm always looking for more development reading material. Working on some of the more blind specific stuff would be nice. Honestly, I've noticed Java doesn't get

Re: The killer

2017-06-28 Thread AudioGames . net Forum — New releases room : Atlan via Audiogames-reflector
Re: The killer hi i cant activate my key? i dont copy the two equals and the space on end but doesnt work URL: http://forum.audiogames.net/viewtopic.php?pid=317192#p317192 ___ Audiogames-reflector mailing list

Re: Monthly chat June 2017

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: Monthly chat June 2017 Good luck with the new laptop Dark.  I don't know about you, but I put off buying a new one for as long as I can, and when I do buy a new one it can take me weeks to feel comfortable using it.  The keyboard is always a little bit different, the screen is a

Should i start a blog? Your thoughts!

2017-06-28 Thread AudioGames . net Forum — Off-topic room : NicklasMCHD via Audiogames-reflector
Should i start a blog? Your thoughts! Hi everyone.What do you think about a blog with the following content, would you like to see it, would you read it?Products for the blind.iCane.braille note takers.apps like Blind square, movie reading.apple products.audio games.Development when you're

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-06-28 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hey,SLJ: No, the old maps will not work with the new game. I'm rewriting everything from scratch. I might not even call this RTR, so I should really open a new thread.Simba: You'll be able to play in the browser as well as

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-06-28 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind Okay, I just downloaded the new version, and everything's working now.Multiple bookmarks work as described, and the menu works to, so yeah. I guess you fixed it lol.Later! URL:

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: port forwording question If you are on Windows, you could do worse than to try opening up your network neighbourhood and looking to see if your router is listed. A UPnP-enabled router should appear there, and Windows has a built-in GUI for performing port mappings on a dynamic basis.

Re: Second Castaways 2 public beta

2017-06-28 Thread AudioGames . net Forum — New releases room : Kodanna via Audiogames-reflector
Re: Second Castaways 2 public beta I Agree, Aprone, do you have any idea when we can expect the full version of Cast Aways 2 to become available?Kodanna URL: http://forum.audiogames.net/viewtopic.php?pid=317186#p317186 ___

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! i don't have a particular problem with stw, i can jump long distances perfectly, and smoke, don't asume every player who completed something will tell others to do the same. i'm not that kind of person. if i can help, i'll help.The problem i

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! i don't have a particular problem with stw, i can jump long distances perfectly, and smoke, don't asume every player who completed something will tell others to do the same. i'm not that kind of person. if i can help, i'll help.The problem i

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-06-28 Thread AudioGames . net Forum — New releases room : jolomifenemigho via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter hello everyone. i have been playing rtr for months now, can anyone please tell me how to play the offline mode? URL: http://forum.audiogames.net/viewtopic.php?pid=317185#p317185

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Fill. Nope. It will give out too much. URL: http://forum.audiogames.net/viewtopic.php?pid=317183#p317183 ___ Audiogames-reflector mailing list

Re: Pocket nightmares, aka Pouppet nightmares safe mode

2017-06-28 Thread AudioGames . net Forum — New releases room : snow via Audiogames-reflector
Re: Pocket nightmares, aka Pouppet nightmares safe mode yes,updating,my question is  what diffrent. URL: http://forum.audiogames.net/viewtopic.php?pid=317182#p317182 ___ Audiogames-reflector mailing list

Re: Monthly chat June 2017

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat June 2017 Well it's nearly the end of June, but I thought I'd let everyone know what is happening. I won't be around the forum as frequently this week because I'm at my parents, and though  I'm in the process of bying a new windows 10  laptop I can't pick it up until

Re: Survive the Wild Spoilers and Walkthroughs!

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector
Re: Survive the Wild Spoilers and Walkthroughs! I have to agree with post 16. I'm one of those, who can't jump. no idea if it's my skills, or my keyboard. but because of that reason, I couldn't do the cave quest. managed to jump it once, and once only, the 10 tile, but never again.

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-06-28 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind https://drive.google.com/open?id=0BygzF … U03RkliTkUAlright ThreeBlackNoises, I have a debugging element added that will allow me to see a bit more information. It will be stored

how can i play waves or mp3s by vb?

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : peterfc via Audiogames-reflector
how can i play waves or mp3s by vb? hi,i'm learning vb, but i have 2 questions. how can i play waves or mp3s invb? and how can i let enemies (for example), have random places? thanks alot, have fun! URL: http://forum.audiogames.net/viewtopic.php?pid=317179#p317179

Re: Searching for a boxing manager

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Searching for a boxing manager Yeah, the slider thing in MMA Tycoon is what sucks. The developer seems apprehensive to make it accessible. URL: http://forum.audiogames.net/viewtopic.php?pid=317177#p317177 ___ Audiogames-reflector

Re: Braillemon status update!

2017-06-28 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! No problem. I'm sorry that it's a broken mess though lol. At this point I don't think that redoing the project is really a scalable solution. Welp URL: http://forum.audiogames.net/viewtopic.php?pid=317176#p317176

Re: Return Of The King multilanguage version released

2017-06-28 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: Return Of The King multilanguage version released hi. the original link is broken. how can I get this game? any alternative? thanks URL: http://forum.audiogames.net/viewtopic.php?pid=317175#p317175 ___ Audiogames-reflector mailing list

Re: What language is easy?

2017-06-28 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: What language is easy? Weird, Where is my completed code, Lol its interesting. So we start from where we was:            btn.Text = "Click me! "; //We just set our button's text            btn.Click += btn_click; //We told the program to call the function "btn_click" when user clicks

Re: What language is easy?

2017-06-28 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: What language is easy? Hi. Let me clear some things for you here, as a person who tryed to learn C++, python, java and C#:Well actually i could not go around pointers in C++, and i still don't know what they do because they need a bit thinking to be understood correctly but not only

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Joseph,I did appreciate the sneak peak of the Farhaven's citizens.How about posting one  new  citizen talking or creature sound each week?You could start with your playing a drunken bard in the game.Thanks for the update.

Re: Pocket nightmares, aka Pouppet nightmares safe mode

2017-06-28 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Pocket nightmares, aka Pouppet nightmares safe mode is the adult version still updated? URL: http://forum.audiogames.net/viewtopic.php?pid=317171#p317171 ___ Audiogames-reflector mailing list

Re: what do you fear of?

2017-06-28 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector
Re: what do you fear of? Hi, this is a nice little topic.I don't have any fears, although i had fears at a younger ageto be afraid of gohsts does not help me, they want people's fears. to be afraid of animals like snakes, does not help me, they can feel that you are afraid of them. URL:

Re: The killer

2017-06-28 Thread AudioGames . net Forum — New releases room : fredd via Audiogames-reflector
Re: The killer the server is still Down, what happend? URL: http://forum.audiogames.net/viewtopic.php?pid=317169#p317169 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Eamon

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Eamon Some adventures do, though most don't. Sadly, I have no way to test if Mess Apple could support a braille display. URL: http://forum.audiogames.net/viewtopic.php?pid=317168#p317168 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games agreed with the others above.  this project is really special to me, so I will definitely donate what I can to help out.  The inclusiveness is a huge part of why. URL:

Re: Find my iPhone website accessibility

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Find my iPhone website accessibility Let's just say that Apple's commitment to accessibility has some, ahem, clearly-defined boundaries. Sadly, their web presence for the whole of iCloud is one of them, and it reflects very poorly on their accessibility message and also their support

Re: what do you fear of?

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Amine via Audiogames-reflector
Re: what do you fear of? This is one heck of an interesting topic to read or reply to. I do fear all kinds of insects, especially bees. I can't move or speak wen one is around. Don't ask me why, that's just me. Heh URL: http://forum.audiogames.net/viewtopic.php?pid=317166#p317166

Re: Find my iPhone website accessibility

2017-06-28 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Find my iPhone website accessibility Let's just say that Apple's commitment to accessibility has some, ahem, clearly-defined boundaries. Sadly, their web presence for the whole of iCloud is one of them, and it reflects very poorly on both their accessibility message and also their

Re: Pocket nightmares, aka Pouppet nightmares safe mode

2017-06-28 Thread AudioGames . net Forum — New releases room : snow via Audiogames-reflector
Re: Pocket nightmares, aka Pouppet nightmares safe mode uhh?i don't have any error. URL: http://forum.audiogames.net/viewtopic.php?pid=317165#p317165 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-06-28 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I think We can wait as long as needed just to get fantastic product. I'll support you more guys when donation system will launch even if I already backed the project I'll add to it as much as possible even, if it will be

Re: port forwording question

2017-06-28 Thread AudioGames . net Forum — Off-topic room : ashleygrobler04 via Audiogames-reflector
Re: port forwording question thank you hi jacker. now i just have to find out why the game does not want to connect URL: http://forum.audiogames.net/viewtopic.php?pid=317162#p317162 ___ Audiogames-reflector mailing list

Re: The bend of a leadscrew is din975 threads

2017-06-28 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector
Re: The bend of a leadscrew is din975 threads so what game is this?sorry if you are new to this forum, this is not the right place to put these kind of posts.it should go to the off topic roomthis room is only for new games URL: http://forum.audiogames.net/viewtopic.php?pid=317161#p317161

New Room Idea: offtopic articles room

2017-06-28 Thread AudioGames . net Forum — Site and forum feedback : nuno69 via Audiogames-reflector
New Room Idea: offtopic articles room Hello!As the topic name states: I have a suggestion to create a new room on our forum. It would be related to posting offtopic articles about IT or daily life, something like offtopic room but with articles.What do you guys think? URL:

Re: Return Of The King multilanguage version released

2017-06-28 Thread AudioGames . net Forum — New releases room : nuno69 via Audiogames-reflector
Re: Return Of The King multilanguage version released OK, need to clarify some things there@JLove: you only paste the numbers, not the chinese characters.And about the music problem: I talked to the developer, he told me that this is a critical bug and it will be fixed as soon as possible.

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