Re: Database entry for Death Match Project Alpha?

2014-08-24 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Database entry for Death Match Project Alpha? Hi, if your meaning the really old death match side scroller that got published to the forums quite a while ago in 2013, that was simpply a concept demo of what I intended the game to be like. Over the course of that time its gone through

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-26 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Actualy, structural failures were my idea, dead space didnt have anything to do with that at all. As someone who has beaten the first 2 games I can say that both are playable, but you need lots, lots, and lots of

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-27 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? The last time I checked in the store, the items in the inventory were in at least a bit of an order that you picked the items up in, so the plasma cutter was always on the bottom. What I do is sell enough at least so

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-28 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Try pressing e. URL: http://forum.audiogames.net/viewtopic.php?pid=186888#p186888 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-28 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? One word, run. Hold shift to run. And a bit of advice. Keep using the path finder at various points and tapping e. Because I promiss you the enemies will be able to attack you, and you have no weapon. URL:

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-28 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Run forward. Dead space 1 is accessible, but it requires a lot of payshants. Dont expect to breaze through it on your first run. URL: http://forum.audiogames.net/viewtopic.php?pid=186949#p186949

Re: xbox 360 or ps3? and a question about games.

2014-08-29 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: xbox 360 or ps3? and a question about games. Hi, as someone whos tried both I can say the ps 3 is a bit more accessible. At least for me, viewing downloaded games was quite easy. All you do at the home screen is go left twice and your on the games selection, where you can use up and

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-29 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Its an elevator, but you just need to keep running and every so offen use control to point you in the right direction. Just keep rappidly tapping e and hope for the best, because thats the only way your getting away.

Re: accessible SSX games

2014-08-29 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: accessible SSX games Seeing as I will have much more info on this topic, I am glad to announce that my brother does have a gamecube hes sending me. Its missing its power supply and controlers, but considering I was able to buy a controler and im now working on the power supply, if

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-30 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Hold right click and left click to fire. URL: http://forum.audiogames.net/viewtopic.php?pid=187206#p187206 ___ Audiogames-reflector mailing list

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-30 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Well first and formost be aware. Dead space is playable, but you need to have a lot of payshants and be prepared to try things repeatedly if you fail. Its a really scarry game, so if your not a fan of games like

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-30 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? This bit is tricky. If you got the second arm to even extend to the track, you need to stacis it by turning towards it and hitting it with stacis before it locks into place. The fun part then is actualy finding your

Re: dead space one, dead space two and dead space three, is it playable?

2014-08-31 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? You most likely opened a locker. If you pick up the item inside, proceed left down the ramp and you will pass by a stacis recharge station. Your first enemy should spring up. Quickly dismember him and remember to heal

Re: a hand with audiospeed please

2014-08-31 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: a hand with audiospeed please Its really tricky. The trick is to not turn when it says turn and the direction, you need to wait until it says go and then turn. As soon as it says go strate, release the key. If you ever here a set of tones, steer away from the opisit direction they come

Re: dead space one, dead space two and dead space three, is it playable?

2014-09-06 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? If you picked up the module that the dieing surviver gave you, you need to move some debris out of the way. If you mean the bumps as in your in the science lab, its a door that needs to be stacisd. I hope you have

Re: dead space one, dead space two and dead space three, is it playable?

2014-09-06 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Hold right click, and hold f. URL: http://forum.audiogames.net/viewtopic.php?pid=188188#p188188 ___ Audiogames-reflector mailing list

Re: dead space one, dead space two and dead space three, is it playable?

2014-09-08 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Shoot them and dont stop. URL: http://forum.audiogames.net/viewtopic.php?pid=188504#p188504 ___ Audiogames-reflector mailing list

Re: dead space one, dead space two and dead space three, is it playable?

2014-09-09 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? The same way you killed off the other enemies. URL: http://forum.audiogames.net/viewtopic.php?pid=188588#p188588 ___ Audiogames-reflector mailing list

Re: dead space one, dead space two and dead space three, is it playable?

2014-09-09 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? I dont know since I only have the game currently on playstation 3, as well as ds 2 and 3. But if your running on vista thats where you get the lags in the controls I mentioned a while back. URL:

Re: dead space one, dead space two and dead space three, is it playable?

2014-09-11 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Its not as scarry as ds 2. URL: http://forum.audiogames.net/viewtopic.php?pid=188793#p188793 ___ Audiogames-reflector mailing list

Re: dead space one, dead space two and dead space three, is it playable?

2014-09-11 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: dead space one, dead space two and dead space three, is it playable? Ive been trying to find the best way to record some sort of gameplay of dead space so that people can here what its like, but im still working on how to set up my ipod properly. Its still a grate game though, and

Re: The snowboarding game.

2014-10-17 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: The snowboarding game. As crashmaster said, ive barely just come back from break, though I apparently seem to be distracted by the fact ive been playing ssx 3 for practicly 3 hours on end, ask ethin who had to listen in a skype call. Though, it has given me some new ideas for a revampt

Re: The snowboarding game.

2014-10-17 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: The snowboarding game. Thanks for the very constructive comments. You happen to be right, but considering ssx 3 can be quite, erm, way adicting its difficult to put down the controler. So yeah, thats my excuse for being lazy. URL:

Re: ultra power is no longer free.

2014-11-02 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: ultra power is no longer free. Youll get cheaters all the time, payed or not, its just the way things are sometimes. I hate to say it but like all others have said, 15 dollars wont protect against cheaters. The best course of action is to implement as menny security measures as new

Re: ultra power is no longer free.

2014-11-04 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: ultra power is no longer free. OK first, @aribik2000 you seem to not have taken into account that, no matter what mistakes masons made, its still his game, he has the right to do what he wants with it. Mayby, just mayby, hes at school and didnt get time to upload the right version.

Re: Why do we have no propper exploration and colonization games?

2014-11-23 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Why do we have no propper exploration and colonization games? Depends on what type, and weather its multiplayer. If you read the development room, ive put up a thread asking for testers for my new online space game, and in order to set up that took me about 4 days, 4 long grooling

Re: Why do we have no propper exploration and colonization games?

2014-11-23 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Why do we have no propper exploration and colonization games? @dark Its already come about. I actualy have the code ritten, the build is ready for private alpha testing. You cant do much, but it does show case quite a few things. If you want to see it, let me know of a way of me

death match a new beginning audio demo released.

2014-12-05 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
death match a new beginning audio demo released. You asked, so we delivered. You waited for an online space game. I am happy to report that we here at reality software after several weaks have done just that. This isnt a moo, its a fully online 2d spaceship game, where you can fly your

Re: death match a new beginning audio demo released.

2014-12-06 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. You can already do space combat and board other peoples ships. URL: http://forum.audiogames.net/viewtopic.php?pid=196688#p196688 ___ Audiogames-reflector mailing list

Re: death match a new beginning audio demo released.

2014-12-06 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Hi, that depends on the ship you have. I was on a ship built for a hole mining crew in mined, since mining trips are sort of long, but bring in loads of credits. URL: http://forum.audiogames.net/viewtopic.php?pid=196694#p196694

Re: death match a new beginning audio demo released.

2014-12-06 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Your welcome. Anyway now you have time to level them out. URL: http://forum.audiogames.net/viewtopic.php?pid=196697#p196697 ___ Audiogames-reflector mailing list

Re: death match a new beginning audio demo released.

2014-12-07 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Hi, it has been decided that to test our server and iron out bugs, their will be a public beta opening on christmas, im not sure which date exactly, mayby before or on christmas day. This beta will be public, assuming development goes to

Re: death match a new beginning audio demo released.

2014-12-10 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Yes, you can board other peoples ships. The game already has a fully functioning docking system. URL: http://forum.audiogames.net/viewtopic.php?pid=197086#p197086 ___ Audiogames-reflector

Re: death match a new beginning audio demo released.

2014-12-12 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Im afrade youll need to wait as we are in the final stages of testing for the christmas launch and implementing some last minute things, and testing requires lots and lots of payshants, I mean lots of it because the server isnt up 24/7

Re: death match a new beginning audio demo released.

2014-12-15 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Hi, the game has nvda support and support for other screen readers. URL: http://forum.audiogames.net/viewtopic.php?pid=197455#p197455 ___ Audiogames-reflector mailing list

Re: Confusion with snowrace

2014-12-15 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Confusion with snowrace @dark Free ride is exactly what it means, its a infanant free ride. I had pland to remove the tutorial, but since ethin was the one who made the release, he forgot to clean up quite a few things, and tutorial and board park modes were one of the things. Grafics

Re: Confusion with snowrace

2014-12-15 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Confusion with snowrace Hi, the tracks do have an end, it verries with each track, and you can have custom ones like in topspeed. The turning system works like topspeed. To do tricks, once you get into the air, youll here a clicking sound. Holding w increases your boards nose. The hire

Re: death match a new beginning audio demo released.

2014-12-15 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Its ok, I like the entry. As for sapi support, according to the documentation of the library im using, it would appear that it has super nova, jaws, window eyes, and nvda support as well as sapi. URL:

Re: death match a new beginning audio demo released.

2014-12-16 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. The custom missions were more of a way to allow people to expand the universe of dm, and while it does allow you to do that somethings arnt entirely possible with the missions. URL:

Re: Confusion with snowrace

2014-12-16 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Confusion with snowrace Well, tracks will be endless if your playing on free ride, or if youve selected a bit of a long track. Beginners luck does have an end, try playing it on stunt circuit. Had I been in charge of releasing the games final build I would of removed several of the

Re: death match a new beginning audio demo released.

2014-12-16 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. No, this is a purely online roleplaying game set in the death match universe. Of course you dont need to roleplay if you dont want too, but with audio and not text, it is a lot more fun. Speshily if your behind the guns of a starship

Re: death match a new beginning audio demo released.

2014-12-17 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Are you guys almost ready to blast off for the stars? Ive only got 2 days of school left, then I can devote my time to correcting things for the launch. At the current time, the game is about as good as stable, the only thing I need to

Re: death match a new beginning audio demo released.

2014-12-19 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match a new beginning audio demo released. Hi, your most likely wundering what happened to the reality gaming website. Well, do to a massive mistake with a mistyped command on ethins part, apparently the server had to be reformatted. This shouldnt effect the christmas launch as

Re: I need to know how to create a new world in mush-z

2014-12-23 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: I need to know how to create a new world in mush-z Actualy, ive used mush z to play other games. Its simpple. You press control n, enter the world name in the first edit box. Then tab to the ip or address edit box and enter the muds address. Then tab to the port edit box and enter the

Re: Does anyone know any damn good accessible incredible hulk games, audio

2014-12-23 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Does anyone know any damn good accessible incredible hulk games, audio Rampage is accessible, ive played total distruction or whatever the last one was called on my ps2 when I still had it. The controls are prytty easy, but its not hulk in the sence that you smash everything. Theirs

Re: Does anyone know any damn good accessible incredible hulk games, audio

2014-12-24 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Does anyone know any damn good accessible incredible hulk games, audio From what I remember its half side scrolling half 3d thing, its been forever since ive had a ps 2 to play it on and emulators dont do well it with the visuals on. URL:

Re: Problim with klango network

2014-12-26 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Problim with klango network Hi, its entirely possible that klango did make true on the shutting down thing. URL: http://forum.audiogames.net/viewtopic.php?pid=198609#p198609 ___ Audiogames-reflector mailing list

Re: Problim with klango network

2014-12-30 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Problim with klango network And it will shut down in 2016, and in 2017, and in 2018, how menny shutdown dates have they said and none of them have happened? URL: http://forum.audiogames.net/viewtopic.php?pid=199102#p199102 ___

Re: minecraft for the blind?

2014-08-05 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: minecraft for the blind? Im gonna agree with what everyone else said here. I myself am not completely blind. I still have vision capable enough to see game objects and such, but not enough to read small or large print. I have played minecraft on my cousins xbox and couldnt really get

Re: Any ideas for a game to demonstrate on muy podcast?

2015-01-03 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Any ideas for a game to demonstrate on muy podcast? Deathmatch a new beginning has been suggested, but steven and I are waiting currently to sort out the serious lagging ishues once 9 or more players get on before we start demoing it. Were do to move to a new server with more ram which

Re: what do you guys think our next sports game should be

2015-01-03 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: what do you guys think our next sports game should be Hi, @hanif ive never played any of thoughs games so wouldnt have any idea. A racing game I can sirtenly do, would it use the same turning system as snow race and topspeed or some other turn system. I wont promiss online since im

what do you guys think our next sports game should be

2015-01-02 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
what do you guys think our next sports game should be Hi all, as much as it is fun to work on the death match series, it was also fun working on snow race, and since its release and even before that, before the first public betas, ive already gotten a number of suggestions for several

Re: Deathmatch new beginning

2015-01-14 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Deathmatch new beginning @slj I honestly think rorry knows what hes doing rong, hes doing it because he wants attention, case in point, on dmnb, when I wasnt even watching my ship and working on a microsoft sam production, he proceeded to swair a hole lot, saying things like, warning

Re: Death match a new beginning looking for more intrested roleplayers

2015-01-15 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Death match a new beginning looking for more intrested roleplayers Hi, so long as you have a corvette or battlecruiser, you can join. In order to join, simpply use roleplay and talk with the leader of your current faction your wishing to join. For me its the outer rim, and the

Re: {death match a new beginning} feedback problem

2015-01-20 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: {death match a new beginning} feedback problem Unfortunitly, jaws doesnt appear to work very well with the game, window eyes works, nvda ive found works the best however. URL: http://forum.audiogames.net/viewtopic.php?pid=201733#p201733

Re: {death match a new beginning} feedback problem

2015-01-21 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: {death match a new beginning} feedback problem Unfortunitly slj is right on this one. The problem is, jaws captures keyboard input, and im not super good enough to figure out how to develop a keyhook like the one used in bgt. Jaws will work, I have no idea why yours wouldnt be reading

Death match a new beginning looking for more intrested roleplayers

2015-01-14 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Death match a new beginning looking for more intrested roleplayers Hi all, though we sirtenly do not enforce roleplay accept on the general channel, dmnb is currently looking for new players to help even out the timeline and join the federation navy. We are planning a space battle neer the

Re: {death match a new beginning} feedback problem

2015-01-20 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: {death match a new beginning} feedback problem I should also point out that while dmnb may resemble a mud, it is, in fact, not a mud. Its an M M O, which means massively multiplayer online. URL: http://forum.audiogames.net/viewtopic.php?pid=201750#p201750

Re: Would this be legal, and if so, would you like it if I made it?

2015-02-12 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Would this be legal, and if so, would you like it if I made it? Ethin, as we talked about over skype I can help with the coding front though I really am not sure how much work ill be able to do on it, since a year of pure basic has rather distorted and mest up my skills in bgt quite a

Re: The top games of all time

2015-01-30 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: The top games of all time My personal favorites, both death match games, of course, what kind of a game developer doesnt like his own creations, jk. Snow race. The road to rage. Swomp, when I can aford to pay for it, which I cant at the moment. Oh, and death match wasnt really ment to

Re: The top games of all time

2015-01-31 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: The top games of all time Their is, thats why we have the information.txt file and the 2 guides ive put up on articles room. Unless we some kind of flight school itself on dmnb, in which case I still wouldnt be exactly sure how to get it right. URL:

Re: Accessible Ps2 and Ps3 Games?

2015-01-24 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Accessible Ps2 and Ps3 Games? Dead space 3 is a bit of a sor spot in the series. You want the best one, dead space 1, as, in my opinion thats where the story really showed. Dont get me rong, dead space 3 is a good game, but if your in it for the story youll be sorly disappointed and

Re: Accessible Ps2 and Ps3 Games?

2015-01-25 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Accessible Ps2 and Ps3 Games? Just keep going forward and using the path finder with the right joystick, and you will eventually reach the ship your headed for. URL: http://forum.audiogames.net/viewtopic.php?pid=202354#p202354 ___

Re: The top games of all time

2015-01-31 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: The top games of all time Well, the missions will be mainly combat baste, as in locating uncharted colonies, the faction were currently at war withs scouts in deep space and destroying them, but its possible I might expand the mission system soon, once it has been implemented. Reason

Re: what do you guys think our next sports game should be

2015-01-10 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: what do you guys think our next sports game should be Starship racing in the death match universe could work, as we do drift away from the project alpha storyline quite a lot. In dmnb weve already had it setup in the timeline as the federation being an empire, which of course was

Re: starting Hellcore database

2015-01-09 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: starting Hellcore database While my memory is a bit falty with hellcore, if I were you I wouldnt bother trying to use it. Ive used it before and the website does mean it well when they say menny things are broken, this includes the actions system, even the blueprint system, which you

Re: Aprone, here is something that may change your life

2015-01-13 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Aprone, here is something that may change your life Mayby cheating, revenge that they got band, theirs plenty of reasons why theyd want to do it, after all, why was the playstation network hacked? I completely understand aprones choice on making it payed, if I had the money id

Re: what do you guys think our next sports game should be

2015-01-08 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: what do you guys think our next sports game should be Im actualy getting the effects for a racing game currently, ill consider air hocky since id need to figure out how to design the interface. URL: http://forum.audiogames.net/viewtopic.php?pid=200293#p200293

Re: what do you guys think our next sports game should be

2015-01-04 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: what do you guys think our next sports game should be I can do air hokkey since I used to play it quite a lot. Ill need to remember the rules and such since I was 10 when I last played it, so ive forgotten a lot of stuff about it. Im not really grate with american football either, ive

Re: death match project alfa

2015-03-15 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match project alfa @ethin that wasnt really required, was it? And yes, it means youve either hit a wall or a door. URL: http://forum.audiogames.net/viewtopic.php?pid=208695#p208695 ___ Audiogames-reflector mailing list

Re: death match series

2015-03-15 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match series Hi, ks-salutions currently doesnt own the dm series as a company, though kyle does help quite a lot with the series when he can. I think your getting confused between old dm and the new rebooted timeline, though I dont really see why youd want the original dm with

Re: death match series

2015-03-15 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match series Oh, and, dm 2 is not the prequel to dm 1, it starts out that way but will quickly advance to the current timeline, picking up a few months after glimmer of hopes escape and the distruction of inderion9, to reveal what happened to the player and the crew he escaped

Re: Anyone interested in another racing game?

2015-03-21 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Anyone interested in another racing game? Oh lord, the classic I cant pay for games argument again. Guys, we cant just make every game free, this subject came up on the dmnb topic, and I said the same thing. As fun as it is to produce games, we eventually at some point must charge for

Re: Abe's oddysee new and tasty

2015-03-10 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Abe's oddysee new and tasty Its rather difficult to explain, seeing as ive only played the original playstation version and not very well. If I remember correctly, it was something of a scrolling platformer, but you could give voice commands to other characters in the game world. URL:

Re: DeathMatch, a new beginning

2015-03-29 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning The planets are cominb into being because people are planet probing, and soon in the next update youll e able to make money from surveying the planets you probe. URL: http://forum.audiogames.net/viewtopic.php?pid=210325#p210325

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Gretings all, as requested by a lot of people, enemies in missions now have warhead capabilities and will go to grate lengths to use them if you get near to them. And the full change log for beta 7, which is the new update of the game can be found on the

Re: DeathMatch, a new beginning

2015-03-29 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, im looking into revamping and building an advanced version of the planet cracker. This version is ment for deep space operations, and it is designed so that it may pull several minerals from planets at once. Were working on the design now currently,

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @post 9 its likely your ship ran out of fuel, you can get someone to try and board you and refuel you up with a dark matter crystol. URL: http://forum.audiogames.net/viewtopic.php?pid=210426#p210426 ___

Re: DeathMatch, a new beginning

2015-03-30 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, im working on the final part of the new planet cracking system, if anyone wants one of the admins or players can do a recording of the event either planet side, or ship side to show you what the new system entails, but ill give more details here. The

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, Im very glad to announce that the new planet cracking system is complete! And it seems stable enough. Were going to finish off the in flight fuel storage bay system for the pc, and then well be ready for the new update. Get ready. URL:

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Because their are already the games policies accessed with l, which act as a licance agreement. Pluss, the constatution wasnt even ritten by me and I do not endorse it one bit, thats why I ditched it. URL:

Re: DeathMatch, a new beginning

2015-03-31 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning @rorry This is a matter ill need to discuss with my admins. If I remember correctly you were band not because of ethins aditude, but because you kept asking countless questions after we asked you to please read the manual, dropping constant f bombs on the

Re: DeathMatch, a new beginning

2015-03-28 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Im actually still working on the ground vehicle system, though do to having to make constant breaks after such personal matters on last thread, progress has been delayed. However I will try to at least have the system finished by next update, it all depends

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings all! As I write this, im happly sitting here on the planet cracker being refueled. Not on a station, not on the ground, but in space, via the brand new fuel storage bay system! Note, these will only be on gigantic ships, such as the g51 planet

Re: Anyone interested in another racing game?

2015-02-28 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Anyone interested in another racing game? @dark I remember road rash, or at least the nentendo 64 version of it. Intrestingly ive baught a copy of an updated version for playstation 1, but only played it once. Ive had a chance to play at this game though and I can dephanatly tell you

Re: Swamp Account GiveAway

2015-03-04 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Swamp Account GiveAway @sneek ignore my last 2 pms, I got an account now. URL: http://forum.audiogames.net/viewtopic.php?pid=207460#p207460 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp Account GiveAway

2015-03-03 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Swamp Account GiveAway Sneek, ive sent you a pm. URL: http://forum.audiogames.net/viewtopic.php?pid=207308#p207308 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Deathmatch new beginning

2015-01-13 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Deathmatch new beginning Rorry, first off, let me come up with one of your points, calling ethin a prick. With out ethins initial hosting, you wouldnt even have dmnb. Second of all, you didnt just ask questions. You failed to follow the roleplay guidelines 3 times even after I asked

Re: Deathmatch new beginning

2015-01-13 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: Deathmatch new beginning Oh, and my rules may be strict, but ive had to make them strict specificly because of idiots, and im tired of having to go on the server at 6 in the morning to half to clean up whatever stupid stunt they tried the night before. Also, dmnb isnt a mud. Whats

Re: death match project alfa

2015-03-23 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: death match project alfa I am extremely confused, the game should tell you if your taking an item, and if you cant take it its a tractorable item. URL: http://forum.audiogames.net/viewtopic.php?pid=209505#p209505 ___ Audiogames-reflector

Re: DeathMatch, a new beginning

2015-04-01 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, im happy to announce the new update of dmnb is finily out! The change log will be below. The link to get it is as follows https://dl.dropboxusercontent.com/u/266 … bsetup.exe And here is the changelog. Implemented very basic start to fuel management,

Re: DeathMatch, a new beginning

2015-04-02 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning For days, youve waited. Youve asked me whats it gonna be like. Testers have only gotten a glimps, but no longer. The evolution of planet cracking is here... presenting, the turbograv g51 planet cracker! A vessel so large, its not even capable of landing on

Re: DeathMatch, a new beginning

2015-04-02 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning To prevent us having to purge all probed planets, like what just happened recently, ive imposed a hard coded uncharted planet limit. 20 is your limit for how menny planets you can probe and leave unnamed. Not 21, no more than 20 planets. So make sure that if

Re: DeathMatch, a new beginning

2015-04-11 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, ive fixt afew critical bugs. One, asteroids will now be destroyed if during a planet crack, their cargo space is some how set to 0. This prevents over bloting of the db. Second, apparently I had probes going to the rong ship, which on very small

Re: DeathMatch, a new beginning

2015-04-13 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, the servers fixt, im going to find out who thought it was a splendedly good idea to spam the db by spawning a hole load of asteroids. URL: http://forum.audiogames.net/viewtopic.php?pid=212168#p212168

Re: DeathMatch, a new beginning

2015-04-13 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning I actually had an idea that vessels if they ran out of fuel and were in orbit around a planet, would enter a deteriorating orbit and end up crashing on the surface below, but the ishue again with stationary objects came up, though I do have this thing that

Re: DeathMatch, a new beginning

2015-04-23 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning I said it in the recording and ill say it here, I teleported away because I didnt fancy the idea of my guts being splattered across the hole view of space... again. The minute you said our hull was down to 9000 I knew it was over for the ship, its easy to

Re: DeathMatch, a new beginning

2015-04-23 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning To top off that previous announcement, ive also finished coding the colony supply mission, this is basicly cargo hauling, deep space stile and the rewards are far grater. Ill work on derelict exploration missions once I get up layter, right now im half

Re: DeathMatch, a new beginning

2015-04-21 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Greetings everyone! Just in time, a new update, beta 8! Get it at https://dl.dropboxusercontent.com/u/266 … bsetup.exe The change log will be below. Fixt bug where client would lock up for a brief 6 seconds when using turbolifts.It is now possible to name

Re: DeathMatch, a new beginning

2015-04-20 Thread AudioGames . net ForumGeneral Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Thats actually a prytty neet idea. Though, planet cracking technicly is mining planets, its done on a large scale and what crash is describing is the extremely old methid of planet cracking, where one simpply inputs the same coordinates to attempt to crack

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