Re: Accessible table top dice rolling apps

2021-02-16 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible table top dice rolling apps Mayana. That is a very generous offer. I can get them printed at a couple stores around here, so that is something I might convince my wife to get me as a late birthday present or something. I'd need ten of each die, I wouldn't ask an individual to

Re: Accessible table top dice rolling apps

2021-02-15 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible table top dice rolling apps True, you can get real dice at the dots rpg project. They give the STL file for free, but ordering the dice is a bit pricy. $54 for a set of seven. If you have a 3d printer though you can probably really cut down on the costs. URL: https://forum.a

Re: Accessible table top dice rolling apps

2021-02-14 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible table top dice rolling apps Are you tied to Ios? If not, here are some suggestions.GMA dice. It's free, kind of laggy but it works.Avrae Discord bot. I have players who use that, requires discord.A lot of my players use Alter Aeon's dice roller.Wolf Dice, I have no idea who m

Re: In the midst of rage, we found a place in the cosmos.

2021-01-14 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: In the midst of rage, we found a place in the cosmos. I actually really enjoy the ease of some of the activities. I have a lot going on, so just sitting back and letting the ship do the work while I go out of the window is nice. It's not for everyone, but for me, it works. URL: https:/

Re: Bk2 and 3.how exactly the spirit sword, works?

2021-01-05 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Bk2 and 3.how exactly the spirit sword, works? How do you cheat? My spirit sword is in the 300's if not close to 400 by now in bk3. It is working well, although I expect once I'm on the last difficulty I will need to seriously grind some bread. URL: https://forum.audiogames.net/post/60

Re: Any advice on how I can find decent regen items on Alter Eon

2020-12-08 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Any advice on how I can find decent regen items on Alter Eon Here's my setup when I play a necro.I have armor, detect invis, fly, and dread portent maintained, but recast works just fine. If you have demon teeth use that, or else make sure you harvest dragon teeth. the best place on the

Re: Are Miriani and Star Conquest Worth Playing?

2020-12-05 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Are Miriani and Star Conquest Worth Playing? Not since June. I'm not gone forever, but I don't know when I'll be back. You probably did know me, or at least of me. URL: https://forum.audiogames.net/post/595786/#p595786 -- Audiogames-reflector mailing list Audiogames-reflector@saba

Re: Are Miriani and Star Conquest Worth Playing?

2020-12-05 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Are Miriani and Star Conquest Worth Playing? The problems I have with SC are that your decisions only matter when the hosts want them too, and usually in the most negative way possible. Also the favoritism. very much the favoritism. IF you watch long enough you notice that the same grou

Re: DnD - Running official Modules as a blind person

2020-11-03 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: DnD - Running official Modules as a blind person Well, if running a module makes you feel more comfortable then by all means do it. If you do that, what I do is break the module down, all area descriptions are in separate files. All NPC's are also in separate files. Put them all in thei

Re: DnD - Running official Modules as a blind person

2020-11-02 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: DnD - Running official Modules as a blind person So, I am currently running four campaigns a week for sighted and blind players alike. Mostly homebrew, but sometimes I throw in a module.I don't like modules in general, except to help springboard my own ideas. Most of them are pretty poo

Re: Vast Horizon

2020-10-18 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Vast Horizon Well, we can agree to disagree there. They are writing a text-based game, sounds are a luxury. I am sure if the community hates what they did, they can make a new one. It's not like sounds are coded into the game itself. URL: https://forum.audiogames.net/post/581180/#p5811

Re: Vast Horizon

2020-10-17 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Vast Horizon I'm referring to toaststunt. The soundpack they just through together to have something for people when they joined.Seriously, CR, Miriani, and even SC were developed over years. IN fact, most of the core sounds came from the old old SC classic before it shut down for the f

Re: Vast Horizon

2020-10-17 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Vast Horizon Just as a quick aside, people bitch that a mud doesn't have a soundpack, then they bitch if the developers make one, but it isn't up to the right standards. That's the beauty of soundpacks, you can make it yourself.The game has a lot of potential, and we will see where it g

Re: Vast Horizon

2020-10-16 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Vast Horizon It is currently in closed beta. It is opening soon, but I don't know what the developers want known yet so that is all I will say. URL: https://forum.audiogames.net/post/580838/#p580838 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Classic 6 Dragons

2020-10-09 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Classic 6 Dragons It is down. He released the sourcecode though and I have it somewhere, sadly it will only work on Linux, and I never got into that OS. URL: https://forum.audiogames.net/post/579003/#p579003 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: A couple more BK3 questions.

2020-09-24 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: A couple more BK3 questions. The shift key reloads the guns. I don't recall if both shift keys work or if it is just the right shift.Hope that helps. URL: https://forum.audiogames.net/post/573951/#p573951 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukog

Re: A hero's call guide

2020-09-23 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: A hero's call guide First, 19, you will probably get better luck writing in English. Second,SpoilersI think the third letter is in another tent somewhere in a campsite or maybe in that lonesome tent near the crystal caverns. It has been a while since I did that quest. URL: https://foru

Re: A couple more BK3 questions.

2020-09-21 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: A couple more BK3 questions. Spoilers.You can also just use the grappling hook to stop your fall. Just move to the right and hit F as you fall, just make sure you don't hit the ground or another level before it grabs though.Also, once you get the UFO after you beat the game, that is wha

Re: Expanding known space

2020-04-04 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Expanding known space I don't want to give any details out of turn, but work on the game is still going on.The suggestion about fleet renumbering I brought up during beta testing, and they said they'd have to redo a big chunk of it so it's not worth it. Ground defenses would be kind of

Re: torn accessibility

2020-03-26 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: torn accessibility I've had no trouble doing either. To be fair though I have not tried most of the casino, limiting myself to blackjack and spin the wheel. URL: https://forum.audiogames.net/post/512636/#p512636 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-

Re: torn accessibility

2020-03-26 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: torn accessibility Yeah, I used to have trouble with ammo. They fixed it recently, or I figured it out, or something. I don't often buy things from the item market, but I have never had trouble when I do.Racing is easy enough. You just enlist your car, join an event and it's all automat

Re: torn accessibility

2020-03-25 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: torn accessibility Yes. it is for the most part accessible. Some of the things are a little tricky, buying ammo, for instance is still a bit of a pain, and finding items around the city, but everything else works fine. URL: https://forum.audiogames.net/post/512220/#p512220 -- Audi

Re: Using boards for rpgs

2020-03-06 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Using boards for rpgs I write my room descriptions in html, then link the exits to other pages, and the npc-s are linked as text files.When running a battle, I have an extra notepad window open with the npc name, and hp. If I'm feeling ambitious, I'll put what player the npc is near, bu

Re: what are your thoughts on BSG's new blog post?

2020-02-18 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: what are your thoughts on BSG's new blog post? I think that in conjunction with This post, the meaning of the other post becomes more clear on his stance on the issue. URL: https://forum.audiogames.net/post/502537/#p502537 -- Audiogames-reflector mailing list Audiogames-reflector@

Re: Cosmic rage activities, my thoughts so far.

2020-02-08 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Cosmic rage activities, my thoughts so far. Hah. Yeah, SC's mining is a pain to figure out, but it pays better than anything else in the game, with the possible rare exception of asteroid hauling.I am enjoying CR's mix of activities where one needs to remain focused and ones that I can

Re: Alter Aeon classes for caster and mass damages

2020-01-20 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Alter Aeon classes for caster and mass damages If you run a minion class it should generally be first. The higher level gives you better minions, and when you use them to tank, that makes a big difference. Druid mage is actually a good combo, you can get your minions, go into magecast a

Re: Alter Aeon classes for caster and mass damages

2020-01-15 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Alter Aeon classes for caster and mass damages Generally on Alter, and most games I have seen, area spells and affects are not as effective as single damage spells. IN general though, if mass damage is what you want. I would go with druid. Tempest, blizzard, a spellstaff of call lightni

Re: Manamon 2: Impressions Thread

2019-11-08 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Manamon 2: Impressions Thread OH man, I had so much fun with the rhythm games. Are there more than two worlds? URL: https://forum.audiogames.net/post/474464/#p474464 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-05 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Manamon 2: Impressions Thread Sounds good. My team as it stands right now is:Flarebra level 20, Turrubble level 20Gargarram level 19Doving level 17Zapistan level 10Boveel level 10I'd like to trim down to one stone type, and I like gargarram a little better, but it is hard to beat Turrub

Re: Manamon 2: Impressions Thread

2019-11-05 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Manamon 2: Impressions Thread So is this flame starter any good or should I ditch him? Mine is at level 16 and he hasn't learned anything, although he did transform once. Still trying to put together a decent early to mid game team, but nobody is really sticking out as overwhelmingly am

Re: Alter Aeon: Multiclassing question

2019-10-19 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Alter Aeon: Multiclassing question It really depends on what you like. Both methods work well together. Warriors are a little more straightforward, and thieves require slightly more planning. Still with both being up at the top, you'll know a lot from each so can benefit from both prett

Re: Alter Aeon: Multiclassing question

2019-10-17 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Alter Aeon: Multiclassing question Druid cleric is a good combination, you need wis, int, and charisma. Druid warrior has some of the same stat drawbacks as necro warrior, but it is doable. I would think though a warrior druid would work better, just throw up earth walls when you need t

Re: Alter Aeon: Multiclassing question

2019-10-16 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Alter Aeon: Multiclassing question Both necro mage and necro cleric are good choices. I am more a fan of the mage route though. Third class cleric will get you enough healing and protection, and I use my mage spells to vary it up for skill experience.It is true, now that clerics were re

Re: Breed Memorial tips and tricks

2019-10-13 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Breed Memorial tips and tricks I disagree with the marathon computer control being better. I was consistently able to do better just because I could pace it so my stamina lasted longer than the rest in their interval training method. URL: https://forum.audiogames.net/post/468280/#p4682

Re: Trouble with trimps

2019-10-13 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps Well, like I said, once I routinely got past 110, I did life and do it just fine. I don't even pay attention to what cells are what, or care, so long as progress is made. I should probably do an unmodified run just to see what it's like now. maybe next time. Also, I

Re: Trouble with trimps

2019-10-12 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps Made it to 127. I'm doing life again just to get enough helium to do the next challenge. It looks a little daunting. Formations really helped, and I think throwing a bunch of helium into artisanistry helped a lot this time as well. URL: https://forum.audiogames.net/

Re: Trouble with trimps

2019-10-11 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps Gardens are useful, and if I'm doing a long idle, I will use them, but if it's just a quick, let's get the upgrades and move on, then I use mountains. Also gems if I need them. URL: https://forum.audiogames.net/post/467563/#p467563 -- Audiogames-reflector maili

Re: Trouble with trimps

2019-10-11 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps Dark, I do the same thing, although, I am tending to run mountain maps at higher levels and just let my workers supplement my wood and food. I try to have 500 dragimp somewhere between 50 and 60, and I buy them often.My thing is if I have enough helium for a carpentr

Re: Trouble with trimps

2019-10-10 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps Yeah, I have a crit increase heirloom of 122%. The other one is lumber farmer miner increase. URL: https://forum.audiogames.net/post/467452/#p467452 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.

Re: NVDA addon for VipMud 2?

2019-10-10 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: NVDA addon for VipMud 2? You know about the numberlock * (star) turning off speech, right? URL: https://forum.audiogames.net/post/467420/#p467420 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: Trouble with trimps

2019-10-10 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps Health I don't think is the issue. It's mostly damage not scaling as fast as everything else along with being so far behind on coordinations. I'm running life to get helium, but even then, my perks are so expensive I can only get one level per run in either carpentry

Re: Trouble with trimps

2019-10-10 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps If you're on target to hit 110, electricity should be no trouble at all. I did it when I got comfortable getting to zone 85. URL: https://forum.audiogames.net/post/467364/#p467364 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: Trouble with trimps

2019-10-09 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps Double posting,  but it's my topic so who cares!As far as anticipation. I probably am breeding too quickly anyway. I try to have a breed speed about a tenth of my total number of trimps, so ideally, I'll have a new army every ten seconds. I don't know how much of a d

Re: Trouble with trimps

2019-10-09 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps I'm doing life now, and I'm almost done. I just am powering through it like I do everything else, but it is still slowing down past zone 90. I know it will come in time, but I'd be happy for any shortcuts. URL: https://forum.audiogames.net/post/467261/#p467261 -

Re: Unofficial Squaresoft Mud-who's playing?

2019-10-09 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Unofficial Squaresoft Mud-who's playing? Samurai. You get wall, modest healing, and area attacks. Chemist isn't bad. Monk, you only have chakra, and that has a cooldown, so no use mid battle if you need it. Swordsman berserker works well from what I have seen also. I haven't leveled it

Re: Discussion: should volunteer content creators get rewarded?

2019-10-09 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Discussion: should volunteer content creators get rewarded? So, several things. First, I don't think stopping anyone from becoming a builder is based on typo reports. If that were the case, I know of several who would not be. I have seen some of the typo logs and a lot of them are becau

Re: Trouble with trimps

2019-10-08 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Trouble with trimps Sure thing. My perks are as follows:Coordinated: level 2Siphonology: 1Anticipation: 6Resilience: 23Meditation: 7Relentlessness: 10Carpentry: 34Artisanistry: 29Range: 10Agility: 20Bait: 22Trumps: 26Pheromones: 31Packrat: 31Motivation: 40Power: 39Toughness: 35Looting:

Trouble with trimps

2019-10-08 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Trouble with trimps Hey all. So apart from this sounding like a really bad Star Trek knock off episode, I have a question.I'm still having trouble starting around zone 90. I forced my way to 120 once, and I got the coordinated perk. I'm spending most of my helium on carpentry and coordinate

Re: Can't land in Eurofly

2019-10-05 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Can't land in Eurofly Do you have that airport selected as your destination? Sometimes if they close it clears your destination. Are you going to the correct airport? URL: https://forum.audiogames.net/post/466330/#p466330 -- Audiogames-reflector mailing list Audiogames-reflector@s

Re: Space Muds with Decent Sound Packs?

2019-09-17 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? I don't mind the profile, just I wish they would give you guys more consistent feedback.Profiles in an rp game are a great way to flush out your character. Why do they act certain ways, any querks or hobbies they have. You won't know all of it at firs

Re: Space Muds with Decent Sound Packs?

2019-09-16 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? Nah, I won't say who I am because of the metagaming, but I'm not her. URL: https://forum.audiogames.net/post/462321/#p462321 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-

Re: Space Muds with Decent Sound Packs?

2019-09-15 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? Don't get the roid hauler until you can get the improved anchor package for it. Stick with a transport for now. Salvaging is boring, but it will earn you points the fastest. URL: https://forum.audiogames.net/post/462079/#p462079 -- Audiogames-re

Re: Space Muds with Decent Sound Packs?

2019-09-12 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? Some clarifications about SC.First, it is indeed roleplay intensive. You can't say over your comms, "I'm going afk for a few," or "sorry guys, my vipmud froze on me." They will catch that and give you ooc warnings pretty quickly.Second, you do indeed

Re: Longer running alter eon playthroughs?

2019-09-12 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Longer running alter eon playthroughs? I have yet to find anything I like better than the acid smasher for groundstrike. It doesn't work well on flying enemies so then is when you skip to lunge and leap and all that. Switchin up your skill usage also keeps the skill exp going. Spamming

Re: Longer running alter eon playthroughs?

2019-09-12 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Longer running alter eon playthroughs? As a warrior, use groundstrike, and combos. It's okay to level in areas that don't give you cap experience for every kill. Running fast mobs gives you better experience, and using your skills gives you experience. I've gotten levels just by craftin

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? I have two minor issues with CR. First, for being a space mud, they sure make you take forever to even see a ship. Second, the fact that it doesn't autosave without a donator item seems really strange. I don't know many muds/moos, or anything that do

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? I have two minor issues with CR. First, for being a space mud, they sure make you take forever to even see a ship. Second, the fact that it doesn't autosave without a donator item seems really strange. I don't know many muds/moos, or anything that do

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? You can't wormhole across the skims, but fortunately you don't have to. Ask around in game where to buy scoops and mounts if you need help.The Fringe ship book is out of date, but the point values should be in there. There are ships within that point

Re: Longer running alter eon playthroughs?

2019-09-11 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Longer running alter eon playthroughs? Keep in mind, mush, if you use mush, gags out a ton of text, so you are probably doing things you just can't see. At early levels, and even into the mid game, they handhold you pretty well, so there isn't much you need to really worry about in term

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? Fringe ships don't have "better weaponry," just more weapon hardpoints, which are both great and not because  you have the combat energy grid.The combat grid gives each weaponroom an allocated amount of energy, let's say you have the best one which gi

Re: Space Muds with Decent Sound Packs?

2019-09-10 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? It's all relative. The alliances are pretty balanced. Fringe is pretty active now yes, and they do have a lot of guns. League is also very active, and they are probably the most balanced in terms of ship tech, and second best at exploration. AEU is th

Re: torn city help

2019-09-01 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: torn city help They don't cost I don't think, click on the one you want then go to the bottom of the screen and it will have a join course button.So, say you're taking general studies, click on general studies, then click on introduction to general studies, then at the bottom is the joi

Re: edrake frustration in entombed

2019-08-01 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: edrake frustration in entombed Ranger is decent with assassin. IN fact, using volley with sneak attack and critical hit can kill everyone in two rounds if you factor in the hiding.Where it sounds like you're lacking though is a healer, and one party member should always be a healer, bec

Re: Is anyone play Torn City?

2019-07-28 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Is anyone play Torn City? It's not really my thing either, but it's something my wife and her friend enjoy so I figured I would give it a shot. URL: https://forum.audiogames.net/post/451791/#p451791 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Is anyone play Torn City?

2019-07-25 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Is anyone play Torn City? My wife has been getting me into this game, and most of it is doable, but there are some things that are quite annoying. If anyone could tell me how to click some of the buttons that don't want to click, I would appreciate it. I am using Chrome and NVDA, but I

Re: muds

2019-07-21 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: muds Only one I can think of is lostsouls. There is a really steep learning curve to the mud though, so if you try it, good luck. URL: https://forum.audiogames.net/post/450331/#p450331 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Good news for all d&d fans

2019-07-05 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Good news for all d&d fans Yeah. First rule of GMing, no plan survives contact with the players.What I did was rough out an outline for the whole campaign, and set different benchmarks for levels when I want them to encounter certain plot points, and let them fill in the rest by their a

Re: Good news for all d&d fans

2019-07-04 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Good news for all d&d fans Getting back on topic; however, the monster manual would be difficult enough I would imagine, but try going through spell lists. URL: https://forum.audiogames.net/post/446283/#p446283 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-g

Re: Good news for all d&d fans

2019-07-04 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Good news for all d&d fans I didn't think I would be all that interested in superheros either, but making up the character and watching him build the world has made it one of the campaigns I'm looking forward too the most. We still have to finish our Victorian game though, which he said

Re: Good news for all d&d fans

2019-07-04 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Good news for all d&d fans My players were in the dwarven cleric's home to help his father. Turns out, someone in the Dwarven community is a traitor and in league with demons who have started possessing many of the dwarves. The cleric's father ended up being captured and brought to the

Re: Good news for all d&d fans

2019-07-04 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Good news for all d&d fans My players were in the dwarven cleric's home to help his father. Turns out, someone in the Dwarven community is a traitor and in league with demons who have started possessing many of the dwarves. The cleric's father ended up being captured and brought to the

Re: Good news for all d&d fans

2019-07-02 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Good news for all d&d fans It's only addition and subtraction, and you can use a calculator if you need to. URL: https://forum.audiogames.net/post/445711/#p445711 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cg

Re: Good news for all d&d fans

2019-07-02 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Good news for all d&d fans We play over skype, and just use imagination and good descriptions. I feel like  a grid would make it lose realism because then you start thinking about it differently. We also play 3.5, and I don't have any personal experience with editions beyond that.I'm no

Re: What's your favorite weapon in bk3?

2019-06-01 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: What's your favorite weapon in bk3? I almost exclusively rely on the spirit sword. It never lets me down. URL: https://forum.audiogames.net/post/438040/#p438040 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-

Re: A couple of questions about a hero's call

2019-05-15 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: A couple of questions about a hero's call spoilers!I don't recall off the top of my head the third proof of treason, but the gatehouse is north from the entrance to the palace then east a little, then south. It's pretty obvious once you're there what to do. URL: https://forum.audiogame

Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up

2019-05-07 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up Okay. Here's everything in an archive.https://www.dropbox.com/s/x5lktypcwcsix … es.7z?dl=1 URL: https://forum.audiogames.net/post/431988/#p431988 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: Star conquest.

2019-05-04 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Star conquest. They used to have it then complained when people followed it. It was brought up a couple weeks ago. URL: https://forum.audiogames.net/post/431365/#p431365 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu

Re: Star conquest.

2019-05-03 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Star conquest. Sadly post two sums them up pretty well. The game is probably one of the best coded space moos though so until I come across something better, I play it and try not to make too many waves. URL: https://forum.audiogames.net/post/431038/#p431038 -- Audiogames-reflecto

Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up

2019-04-28 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up Well, Here it is.https://www.dropbox.com/s/afclqmh0m8r48 … t.RPP?dl=1 URL: https://forum.audiogames.net/post/429919/#p429919 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sa

Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up

2019-04-27 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible Sound Design by Ebon Sky Studios - Second Lesson Up It has been a busy week at work. I will get mine in tomorrow. URL: https://forum.audiogames.net/post/429744/#p429744 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: A problem with VIPMUD

2019-04-15 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: A problem with VIPMUD I find it easiest to just write my own .set files in notepad then just call them through the mud.set file. URL: https://forum.audiogames.net/post/427033/#p427033 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: A problem with VIPMUD

2019-04-14 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: A problem with VIPMUD Are you getting any errors? Just glancing through, I don't see anything immediate, but your file path doesn't generally need to start at C:, it automatically should start at vipmud/sounds. URL: https://forum.audiogames.net/post/426797/#p426797 -- Audiogames-r

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-14 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 Feel better, and take your time! URL: https://forum.audiogames.net/post/426793/#p426793 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-09 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 155, that makes a lot more sense now. Thanks! URL: https://forum.audiogames.net/post/425883/#p425883 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.c

Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4

2019-04-07 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Accessible Sound Design - First Lesson Up, Interaction Ending 13/4 Well, here goes. Hopefully it's not terrible!https://www.dropbox.com/s/g0ubr63f5pr6i … s.zip?dl=1 URL: https://forum.audiogames.net/post/425444/#p425444 -- Audiogames-reflector mailing list Audiogames-reflector@sab

Re: calling all mud players

2019-03-31 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: calling all mud players Interesting questions! First, there were a lot of good points above. I would like to add that if it is a potentially grinding activity, it is automated so that I can leave the window and read or go clean or cook or something and just check up on it occasionally.

Re: finding new muds

2019-03-23 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: finding new muds All sorts. Your best bet is to go look at mudconnect and see what interests you. Try one, and most likely there will be a way to make it accessible.Some good ones with soundpacks are Clok, Materia Magica, and Unofficial squaresofft mud. There are probably others I am no

Re: I need suggestions on a good party in manamon

2019-03-07 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: I need suggestions on a good party in manamon I'd drop Ghoperto and one of the earth types you have, maybe pick up a fire type and I always liked aerroir. URL: https://forum.audiogames.net/post/416993/#p416993 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: thoughts about levelling in rpgs

2019-03-03 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: thoughts about levelling in rpgs For the record, they got rid of the micro timers on Alter Aeon a while ago.I look at levelling like this. If I'm some no-name peasant who picks up a sword, I am going to learn much more because it is completely new. By the time I'm level twenty-one, yes,

Re: An accessible graphics maker

2019-01-23 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: An accessible graphics maker This sounds like it could be useful. I am currently trying out new ways to make maps for my sighted D&d players. I have a friend who uses XL, but I don't have that on one of my computers, so it's not that convenient.Having the ability to include text would b

Re: water master BK III

2018-12-23 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: water master BK III Shields are your friend. I did it with the triple yoyo. It was tricky but by no means impossible. URL: http://forum.audiogames.net/post/400436/#p400436 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: I Suck at BK3 and I Need Help

2018-12-14 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: I Suck at BK3 and I Need Help What I did, and probably what I did takes all the challenge out of the game, but I always trained my defense up so that attacks never really hurt because they all did 1 damage. I would imagine you would do fine at the next difficulty though, you can always

Re: I Suck at BK3 and I Need Help

2018-12-13 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: I Suck at BK3 and I Need Help Use the UFO to just fly above them. URL: http://forum.audiogames.net/post/398546/#p398546 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: I Suck at BK3 and I Need Help

2018-12-10 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: I Suck at BK3 and I Need Help Maybe an alternative could be once the level has been beat, have the option to leave Carla behind, same as in 11-1? Then farming the mini-shooters wouldn't be something I put off.Oh, and BlindNinja, you did that level a lot more cleanly than I did for sure.

Re: I Suck at BK3 and I Need Help

2018-12-10 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: I Suck at BK3 and I Need Help So, honestly, I levelled my spirit sword, now I only use other weapons just for kicks, but I got your save and beat the level using the needle launcher 4, and lemon bread. The trick is to stay right next to Carla, I'd say within five tiles or so. I go to he

Re: I Suck at BK3 and I Need Help

2018-12-02 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: I Suck at BK3 and I Need Help Well, I don't have the cat spear yet, and I'm close to level 2000. Lazy mostly. I primarily only use my spirit sword. I levelled it up to around maybe 20 or so before it became useful to me. I just got the magical ball as well, and I did it mostly by luck.

Re: I Suck at BK3 and I Need Help

2018-11-29 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: I Suck at BK3 and I Need Help My first playthrough I did it almost all with the triple yoyo once I could get it. What I wish on the Carla stages, because she is really stupid, is to be able to give her some direction. Stay to my left, or something like that. I always end up killing her

Re: manamon key

2018-11-21 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: manamon key I have to say, I am not all that happy about the replacement system myself. I bought the game soon after it came out, then several months later, my computer completely irretrievably died. I emailed the developer with the paypal receipt because my backup of the key was also g

Re: Star Conquest soundpack?

2018-04-14 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Star Conquest soundpack? Nice! I wonder if the ground combat error was the same type of error? URL: http://forum.audiogames.net/viewtopic.php?pid=359759#p359759 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-

Re: Star Conquest soundpack?

2018-04-14 Thread AudioGames . net ForumGeneral Game Discussion : drums61999 via Audiogames-reflector
Re: Star Conquest soundpack? I will take a look. If you can, can you post the errors so I know where in each .set file to look? they can get quite big, and I'm lazy and don't want to have to skim the whole thing. URL: http://forum.audiogames.net/viewtopic.php?pid=359753#p359753 -- Aud

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