Re: Quick Windows Sequencer Questions

2015-11-28 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions I fixed it by doing a clean reinstall of the previous version. I think there's something screwy with the update. I did a clean reinstall of that too, and still had the issue. I'm honestly glad it's fixed now. URL: http://forum.audiogames.net

Re: Quick Windows Sequencer Questions

2015-11-27 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Quick Windows Sequencer Questions That sounds like something is screwing with your CPU usage, and it's dropping/skipping to try and catch up. I've only ever had this problem with Windows Media Player and the default Microsoft synth, though. Your computer isn't trying to do something

Re: Quick Windows Sequencer Questions

2015-11-25 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Bringing back this thread because I'm having issues with QWS and Virtual Midi Synth again and I've tried everything I know to fix it to no avail.Virtual Midi Synth updated the other day, and I installed it, but had to do so over the top of the original

Re: Quick Windows Sequencer Questions

2015-10-24 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Is there a way to delete a single beat from a bar and move the rest one beat back? The reason why I'm asking is that when I copied a block and pasted it, the bar after the pasted ones had two quarter note rests at the beginning, instead of one, which

Re: Quick Windows Sequencer Questions

2015-10-24 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Is there a way to delete a single note from a bar and move the rest one beat back? The reason why I'm asking is that when I copied a block and pasted it, the bar after the pasted ones had two quarter note rests at the beginning, instead of one, which

Re: Quick Windows Sequencer Questions

2015-10-24 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions GAAAH, just when I thought everything was going to be all right...Using Viena, I've been able to get the bank numbers for the presets. But when I input them into the Track Properties, they don't show! I've moved the relevant sound fonts up and down

Re: Quick Windows Sequencer Questions

2015-10-23 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, so I have a bunch of really cool sound fonts that I want to test out, but I don't know which bank numbers the options correspond to. Will I just have to keep testing and upping the bank number by 128 every time until I get something new, or what

Re: Quick Windows Sequencer Questions

2015-10-23 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: Quick Windows Sequencer Questions What about fonts that are just a single instrument? If you place, say, a general gm synth at the top, and a single trumpet sound on the bottom, how does the midi synth know that you want to replace the gm instrument's trumpet with the special trumpet

Re: Quick Windows Sequencer Questions

2015-10-23 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions I've asked about my sound font problem on the QWS list, and still have no response! Am I the only member or is something else wrong? The subscription went off fine when I did it on Sunday night, but the two messages I've sent to the list have gotten

Re: Quick Windows Sequencer Questions

2015-10-22 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Finally some success. I've just tried Coolsoft with the font I had already used with bassmidi and it worked. First, I got a lot of lag, which wasn't the least surprising though, as the latency was set to 250ms. After adjusting that to a more pleasant

Re: Quick Windows Sequencer Questions

2015-10-20 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Raygrote, I had already been using my external sound card all along. Therefore, I applied your advice vice versa and used my internal one, which resulted in the same odd behavior.I think my next step - once I have enough time to do so - will be to try

Re: Quick Windows Sequencer Questions

2015-10-20 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Coolsoft is free, and you can add any soundfonts to it that you could add to Bassmidi, as they're both derived from the same core engine, or something. I don't really understand it. You can find it here.For me, at least, it's tricky enabling

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Everything else with Arachno is wonderful. The instruments are truly superb. It's the fidly bits and all these types of pianos and other things, and program numbers that don't seem to point to anything, and only being able to access one instrument

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions The Imaginatrix,QWS isn't tormenting you with options that don't work, it's simply stating the standards that have been set, and it is up to the synth to meet them. Since you found the other drum kits with the Microsoft synth, my only guess

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Lol I'm sure there's a reason. I went through your troubles in some form or another and through my own troubleshooting, I learned a lot. Not sure if we should continue this privately or not, I'll leave it up to you. Maybe our own difficulties could

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : thggamer via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hello.The reazon you can't use the sfx kits is that arachno doesn't include aGS instrument in it's banks.I'm uploading a GS soundfont (3mb) that you can use with Arachno.About the drum kits, you can use them changing the program of channel 10

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Thggamer, which font did you upload? I'm just curious, since it's only 3 MB I have to wonder if it's one of the EMU ones. If that's the case, those fonts do support a few GS instruments in addition to GM.Blasting GD, what you describe makes me sad

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : thggamer via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hello.I've uploaded the Fluid R3 GS soundfont.This font doesn't include general MIDI instruments, only the fx portion,wich I use in conjunction with Arachno. URL: http://forum.audiogames.net/viewtopic.php?pid=235435#p235435

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, I tried it again, and this time it was the same as yesterday again. Once it was silent, it stayed silent, no coming back anymore. URL: http://forum.audiogames.net/viewtopic.php?pid=235423#p235423

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions CAE, If I pause the player while it's crackling, it'll still crackle once I resume the song. Yesterday, once the crackling started, the song would die away. No matter whether I paused and unpaused the song or if I told it to restart from the beginning

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, this part I get. Now, how the frigg do I enable soundfonts and know they've been enabled? I use the NVDA screen-reader, and the Sound Font Property page says "Check the box to enable a soundfont" but pressing Enter activates the

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Quick Windows Sequencer Questions Normally, there are multiple drumkits, depending on what you set as the program (somewhere around 40 is usually more orchestral percussion, for example, while 25-ish is more rock drums, and the sfx are in the 50-60 area). This is true even for the GS

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions The Blasting GD, that doesn't indeed sound like a time base issue, basically the synth starts out with a certain amount of buffer, and for some reason it's using it faster than it is getting it, so eventually it won't have enough and crackle as you

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions The Blasting GD, that does indeed sound like a time base issue, basically the synth starts out with a certain amount of buffer, and for some reason it's using it faster than it is getting it, so eventually it won't have enough and crackle as you

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: Quick Windows Sequencer Questions How do I know what I'm overwriting, I guess? I can choose the port of coolsoft midi synth, then I am no longer using microsoft wavetable at all, so I didn't think I was actually "replacing" any gm instrments with it. Also how do I know wh

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hmm, I'm a little confused about what you're asking. I'll try to explain what I do and maybe it will clear it up for me.Let's say I have an average sounding GM sound font, but this midi I have features a piano, so I don't want to use the standard GM

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions I'll do a bit more messing around, then. See what I can find. I'm already composing a multitrack piece for my game, incidentally. That's the major reason I got into midi things in the first place. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions The font I'm using is called "WeedsGM3", for anyone who feels like trying it out to test whether it is responsible for the problem I'm having. The reason why I'm using this font is simply that it was the first to be recommended i

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Quick Windows Sequencer Questions (I'd like to be able to reasign program numbers, too! It seems like every sound font for a single instrument just sets it to the first slot, which makes combining multiples impossible, never mind if you actually want to use an acoustic grand piano

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: Quick Windows Sequencer Questions Oh, I'm using sf2 soundfonts that aren't complete gm I think. In fact, if I set coolSoft's instrument list to to the gm instrument list that microsoft wavetable uses, and select an instrument, it won't play anything at all. Before I tried this I had

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions The issue once again is that the synth probably doesn't support those additional sounds. The way midi programs and banks work, is say you're on the applause sound which is program 126, bank 0. Let's say you switch to applause 2, which is program 126

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: Quick Windows Sequencer Questions How do I know what I'm overwriting, I guess? I can choose the port of coolsoft midi synth, then I am no longer using microsoft wavetable at all, so I didn't think I was actually "replacing" any gm instrments with it. Also how do I know wh

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: Quick Windows Sequencer Questions Oh, I'm using sf2 soundfonts that aren't complete gm I think. In fact, if I set coolSoft's instrument list to to the gm instrument list that microsoft wavetable uses, and select an instrument, it won't play anything at all. Before I tried this I had

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hmm, I'm a little confused about what you're asking. I'll try to explain what I do and maybe it will clear it up for my sake. LolLet's say I have an average sounding GM sound font, but this midi I have features a piano, so I don't want to use

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions @Raygrote:I found the drumkit using Channel 10, but apart from a couple whistles and chimes, all the options are just drums/percussion instruments of some form and nothing above the fifth octave, which sucks. Surely they could find sounds to fit

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hmm, I'm a little confused about what you're asking. I'll try to explain what I do and maybe it will clear it up for my sake. LolLet's say I have an average sounding GM sound font, but this midi I have features a piano, so I don't want to use

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hmm, in that case I guess I have to download a sf2 editor, so I can edit each font to change it to a unique program number, oh joy. Unless even that won't work and I'm wasting my time, or there's an easier sollution? URL: http://forum.audiogames.net

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions I'll do a bit more messing around, then. See what I can find. I'm already composing a multitrack piece for my game, incidentally. That's the major reason I got into midi things in the first place. Edit: I've changed the instrument list several times

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, so I  found it, and whoever said those sounds were in a separate drumkit was right, but I can only use it with the MS Synth and half of them sound horrible and distorted. I read the Arachno Sound documentation and it said there were nine

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: Quick Windows Sequencer Questions So here's my question, how exactly do you load multiple sound fonts into a single instance of coolsoft midi synth, and how do you then make a track for each soundfont in qws? I've tried loading all the files into the soundfont list in coolsoft, but I

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions The Blasting GD, that does indeed sound like a time base issue, basically the synth starts out with a certain amount of buffer, and for some reason it's using it faster than it is getting it, so eventually it won't have enough and crackle as you

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Here's the list I'm seeing, starting from what I believe to be the first sound effect. I have tried seashore and one bird sample, as they're accessible. So is gunshot and applause, and they have all had an entire keyboard to themselves.FL.Key

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Here's the list I'm seeing, starting from what I believe to be the first sound effect. I have tried seashore and one bird sample, as they're accessible. So is gunshot and applause, and they have all had an entire keyboard to themselves.FL.Key

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, now that things are back to normal (YAYYY), I have another question. Where are all the cool things like heartbeat and thunder and the sample drums for that matter? I see them on the lists but I can't select them because they don't seem to have

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : thggamer via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hello.About CoolSoft MidiSynth delay, you don't need sighted assistance toremove it.I don't know if the names of the options are the same because I use atranslation of it.Anyways, in its configuration screen, go to the advanced options tab, goto

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I managed to install bassmidi, set it as default used midi device and yay, the delay doesn't bother me anymore. Just one question, does it matter whether I use port A or B? In what way do they differ from another?Unfortunately, another obstacle

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I managed to install bassmidi, set it as default used midi device and yay, the delay doesn't bother me anymore. Just one question, does it matter whether I use port A or B? In what way do they differ from another?Unfortunately, another obstacle

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I just read through the posts again and realized that raygrote's friend appears to have had the same issue. I must have missed that the first time I read it. Seems like I'd have to resort to another synth, unless anyone comes up with a solution

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I just read through the posts again and realized that raygrote's friend appears to have had the same issue. I must have missed that the first time I read it. Seems like I'll have to resort to using another synth, unless someone comes up with a solution

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Blasting GD,YOur Bassmidi problems seem to be common, and i think they occur more with Win 8 and up, as that is what my friend was trying it on. I'm still on Win 7 on both of my machines, and while one has ore lag than the other, they both do seem

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: Quick Windows Sequencer Questions Greettings all!You may want to look at:http://www.andrelouis.com/qws/articles.htm, for trouble-shooting articles and the like.Also, you may wish to have a look at the QWS mailing list:http://www.andrelouis.com/qws/maillist.htm URL: http

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Blasting GD,Your Bassmidi problems seem to be common, and i think they occur more with Win 8 and up, as that is what my friend was trying it on. I'm still on Win 7 on both of my machines, and while one has more lag than the other, they both do seem

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Well K, I can tell you from developing sound fonts myself that some of them do indeed do as you describe. They have a really long release on the instruments which consequently make the sample play much longer than they should, even after releasing

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Quick Windows Sequencer Questions The Imaginatrix: All those soudn effects like thunder, heartbeat, etc, are a special drum set. I don't remember the program number (it's usually the same as Trumpet, I think?), but you just set the channel to the percussion channel (usually 10

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Lol K, I've considered doing that myself, though most of the sound fonts I compose for are small enough that the glitches don't last long for me, maybe just a few milliseconds. With big fonts though it becomes a real problem, especially if the font

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Lol K, I've considered doing that myself, though most of the sound fonts I compose for are small enough that the glitches don't last long for me, maybe just a few milliseconds. With big fonts though it becomes a real problem, especially if the font

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions I can't get Bassmidi to work, sadly. Coolsoft cooperated just fine, but Bassmidi wouldn't play anything at all when I tried to use it so I switched back to Coolsoft.Like I said, it's only been happening since this morning. I can tolerate the lag

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions I can't get Bassmidi to work, sadly. Coolsoft cooperated just fine, but Bassmidi wouldn't play anything at all when I tried to use it so I switched back to Coolsoft.Like I said, it's only been happening since this morning. I can tolerate the lag

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Quick Windows Sequencer Questions It might be having issues loading samples for the sound font. I know that Bassmidi does this annoying thing where it momentarily glitches when it needs to play a new note for the first time in a session. It got annoying enough that I made a file

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Seriously, the skipping is really jarring. It wasn't doing it last night, but it's been doing it since I started my computer this morning, starting about a couple minutes into the midi file while I'm playing it back. I repeat, between last night when I

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, I'll keep an eye out for it, though I am pretty bad at checking pms. I know what you mean by Bassmidi clonking out on you, a friend of mine who has a lot of experience with midi was having very similar troubles with it, and even with the two

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, I'll keep an eye out for it, though I am pretty bad at checking pms. I know what you mean by Bassmidi clonking out on you, a friend of mine who has a lot of experience with midi was having very similar troubles with it, and even with the two

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, the message has been sent. URL: http://forum.audiogames.net/viewtopic.php?pid=235202#p235202 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hi,The only instrument list that will work properly on the default Windows midi synth is the general GM instrument list, to my knowledge. This list comes with Quick Windows Sequencer by default. To use it, go to the options menu, then instruments

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions Hi,The only instrument list that will work properly on the default Windows midi synth is the general GM instrument list, to my knowledge. This list comes with Quick Windows Sequencer by default. To use it, go to the options menu, then instruments

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I tried out QWS today and got a lot of lag when using the onscreen keyboard option. I don't have an actual keyboard, so I'm forced to use the laptop one. This lag is really annoying, especially since it's all about recording instruments, syncing

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions The lag you are getting is a result of the awfully made Microsoft GS Wavetable driver, and there is nothing you can do about it. YOu will have to use another synth. Unfortunately that's not always easy. You'll either have to buy a midi keyboard, or go

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Quick Windows Sequencer Questions The lag you are getting is a result of the awfully made Microsoft GS Wavetable driver, and there is nothing you can do about it. You will have to use another synth. Unfortunately that's not always easy. You can improve things by getting a free synth

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Thanks for your explanations. They shed some light on the matter. I'm gonna try out that bassmidi synth you suggested. Hope in the end it'll be worth the effort, since you said, "It's not the easiest thing to set up". URL: http://forum.audi

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, so I got both Bassmidi and Coolsoft Virtual synths. Bassmidi's not cooperating right now, so Coolsoft's my default. I have the Arachno sound font, which I've loaded into both Bassmidi and Coolsoft. I hesitate to download other sound fonts, as I

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Re: Quick Windows Sequencer Questions Also, I'm glad someone else is getting help from this thread as well! I never received lag with the original synth myself, honestly—I only upgraded because the instruments sounded crap. It's the Coolsoft synth that has a delayed reaction. I'm actually

Quick Windows Sequencer Questions

2015-10-16 Thread AudioGames . net Forum — Off-topic room : The Imaginatrix via Audiogames-reflector
Quick Windows Sequencer Questions So I got Quick Windows Sequencer, and am still getting the hang of it. The problem I'm having is with the instruments. The Instrument lists each have so many options, but there are only so many program numbers and it's the program number that defines

Re: Quick Windows Sequencer Questions

2015-10-16 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Quick Windows Sequencer Questions I've found that, for some reason, the default channel doesn't like to stick when I set the instrument. So I basically add an extra channel, and play on that one.If it helps, you might try opening an existing midi file and looking at the various