Re: The official "Extended Clok mod"!

2017-10-15 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Guys hold on, don't download it yet!! URL: http://forum.audiogames.net/viewtopic.php?pid=333433#p333433 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: The official "Extended Clok mod"!

2017-10-15 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Huge news! For those wanting complete Clok bundle, I finally got a help to work around sqlite, and it's now live and hopefully working. Enjoy guys! Also, due to recent reports...there's a smallfix for v. 1.05, as folows:V. 1.05 smallfix-

Re: The official "Extended Clok mod"!

2017-10-14 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! I would argue that this is more work though then just having everything ready to go. Just have the world already configured like the yugioh one is, and have it load on startup with everything ready. URL: http://forum.audiogames.net/viewtop

Re: The official "Extended Clok mod"!

2017-10-14 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Aha, it's Mv 30, not Mv--=30. I forgot to remove it again.Blindndangerous, for your errors, reload plugins that gave you errors and save the world.I did try to make the pack in its own client, but people complained a lot about how hard it was

Re: The official "Extended Clok mod"!

2017-10-14 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! Getting the following error when loading clok.mcl.Run-time errorPlugin: MushReader (called from world: clok)Function/Sub: OnPluginInstall called by Plugin MushReaderReason: Executing plugin MushReader sub OnPluginInstall[string "Plu

Re: The official "Extended Clok mod"!

2017-10-14 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! Mata, your mushclient is out of date in post 1. Latest is here. http://www.gammon.com.au/files/mushclie … ent505.exeI would highly suggest that you make this it's own sound pack, and not rely only on mush-z to get the plugins. Get the one

Re: The official "Extended Clok mod"!

2017-10-14 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! Mata, your mushclient is out of date in post 1. Latest is here. http://www.gammon.com.au/files/mushclie … ent505.exe URL: http://forum.audiogames.net/viewtopic.php?pid=85#p85 ___

Re: The official "Extended Clok mod"!

2017-10-14 Thread AudioGames . net Forum — New releases room : devinprater via Audiogames-reflector
Re: The official "Extended Clok mod"! I type Mv = 30, and here's what I get.[string "Alias: "]:1: '=' expected near '=='Compile errorWorld: clokImmediate execution[string "Alias: "]:1: '=' expected near '==' URL: http://forum.audiogames.net/vi

Re: The official "Extended Clok mod"!

2017-10-06 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! It's actually my bad for not telling people to look at the read me. I include everything there, except the autogrinding manual which I really think should be separated.For those two tracks, I'll try and lowerthem a bit then. Also..Atention

Re: The official "Extended Clok mod"!

2017-08-10 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Not when you have higher level in many skills. Things can get easier, and there is cap level range tied to each area besides general wilderness. Exploration can be fun. Even I who's been on for two years can discover new areas at time.

Re: The official "Extended Clok mod"!

2017-08-09 Thread AudioGames . net Forum — New releases room : Jaseoffire via Audiogames-reflector
Re: The official "Extended Clok mod"! Oh, yes. I remember you said this was initially Sneak's work, correct? Well, either way. Still good work. Well, anyways, I do look forward to continued sessions. Wilderness expeditions can get rather expensive apparently. LOL

Re: The official "Extended Clok mod"!

2017-08-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! It's based on command time a lot. Two years ago it lagged even more because of something server-side. But then again if you like something not much of a rush, this mud has everything for you.:) Thank you for liking the pack so far. I can't

Re: The official "Extended Clok mod"!

2017-08-09 Thread AudioGames . net Forum — New releases room : Jaseoffire via Audiogames-reflector
Re: The official "Extended Clok mod"! I must say I have been enjoying this mud. Oh, I'm the individual who didn't realize that chat still logs you as a guest even while logged into a character for what ever reason I didn't think that through. LOL!!! It is a bit laggy, but I

Re: The official "Extended Clok mod"!

2017-08-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! 150+ for something average by chance. And btw Clok usually has a moment when its playerbase are mostly away just like appointed, lol. I'm usually around. Should be around today anyway as I finally got back from having a small surgery at th

Re: The official "Extended Clok mod"!

2017-08-09 Thread AudioGames . net Forum — New releases room : snow via Audiogames-reflector
Re: The official "Extended Clok mod"! i agree,the mud need more players,it's great. URL: http://forum.audiogames.net/viewtopic.php?pid=323543#p323543 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: The official "Extended Clok mod"!

2017-08-09 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: The official "Extended Clok mod"! hey guys?can I know how mutch are your woodworking skill?I made it up to 110, but  still, the results are horroble or  krute, lol.and, what kind of branch do I need to carve the trinkets?also, this mud need more players, it's so quiet now.

Re: The official "Extended Clok mod"!

2017-08-07 Thread AudioGames . net Forum — New releases room : Kiethkill via Audiogames-reflector
Re: The official "Extended Clok mod"! Тачки 3      Тачки 3 смотреть онлайн в контакте бесплатно снять квартиру в москве недорого - Page 190 - A Test Forum Смотреть мультик Тачки 3 2017 хорошее качест

Re: The official "Extended Clok mod"!

2017-08-04 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: The official "Extended Clok mod"! Ok ok thanks? I will tri it. URL: http://forum.audiogames.net/viewtopic.php?pid=322862#p322862 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: The official "Extended Clok mod"!

2017-08-03 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! There's clok_tellreply.xml in the plugins folder along with the pack. I already said in read me to copy plugins to your plugins directory before you play, just in case. Please do it.And for registration, I think it says clearly on scre

Re: The official "Extended Clok mod"!

2017-08-03 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: The official "Extended Clok mod"! Oh great, I will tri it. URL: http://forum.audiogames.net/viewtopic.php?pid=322782#p322782 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: The official "Extended Clok mod"!

2017-07-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Just thumping this topic up to assure you all that I've still been working at the soundpack right now and it's going well. This one I planned to release last month, but given how little it went, I decided to postpone it for a couple months or

Re: The official "Extended Clok mod"!

2017-06-14 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I'll have it be .zip then for next time, but that would require another update for the link. I'll talk to Jirato about it and see what comes up. May be we can have both .rar and .zip for anyone who want.Spoiler: new update include: more sou

Re: The official "Extended Clok mod"!

2017-06-13 Thread AudioGames . net Forum — New releases room : snow via Audiogames-reflector
Re: The official "Extended Clok mod"! i'm here,many crafting system and skills,i'm a newbie,not good is large map. URL: http://forum.audiogames.net/viewtopic.php?pid=315281#p315281 ___ Audiogames-reflector mailing list Audiogames

Re: The official "Extended Clok mod"!

2017-06-13 Thread AudioGames . net Forum — New releases room : drums61999 via Audiogames-reflector
Re: The official "Extended Clok mod"! Hi! Would it be possible to get this in a .zip file instead of a .rar? I would prefer not to download a program that opens .rar files since they have always screwed up the way I extract things. If not, I will probably do it eventually, I'm

Re: The official "Extended Clok mod"!

2017-06-13 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Don't focus too much on guild tasks unless you want guild points for your reasons. Some tasks can prove quite challenging even if it's skill level based.I'm still around, probably not on by the time you were. I've been working on the pack

Re: The official "Extended Clok mod"!

2017-06-13 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: The official "Extended Clok mod"! hello.anyone still playing around here? sounds so quiet  when I login.anyways, I am still working for the guild's task. damn its hard URL: http://forum.audiogames.net/viewtopic.php?pid=3151

Re: The official "Extended Clok mod"!

2017-04-27 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! You can actually just delete the amb folder. It's not gonna break anything. URL: http://forum.audiogames.net/viewtopic.php?pid=308872#p308872 ___ Audiogames-reflector mailing list Audiogames

Re: The official "Extended Clok mod"!

2017-04-27 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! I would do that. If a pack has ambience, I always turn it off if possible. URL: http://forum.audiogames.net/viewtopic.php?pid=308793#p308793 ___ Audiogames-reflector mailing list Audiogames

Re: The official "Extended Clok mod"!

2017-04-24 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Another update to the pack! Changelog is included in the zip file. New features include scripted autogrinding for some activities, and a way to allow autoidle to be turned off. More sounds are also added, and ambiance sounds are changed and

Re: The official "Extended Clok mod"!

2017-02-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! At long last, it's time for an update, yo!Today's update is a rather big one, and there are some tweaks and changes, all for the better. (or worse). I await feedback from you guys, as usual.Changes include:- web sounds are added and fixe

Re: The official "Extended Clok mod"!

2017-01-12 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! true enough. URL: https://forum.audiogames.net/viewtopic.php?pid=293539#p293539 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukog

Re: The official "Extended Clok mod"!

2017-01-12 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! Ironcross, if this is how you feel, then go play those muds and move on, because obviously, you're getting frustrated, and it's going nowhere for you. URL: https://forum.audiogames.net/viewtopic.php?pid=2935

Re: The official "Extended Clok mod"!

2017-01-12 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! The only lead coder who have all source code for Clok and maintain the system is Jirato, and  noctere probably has some parts. As I said, I'm trying my best to make it better for you guys and for the sake of Clok as much as a player can do.

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! busy? If you are a GM on a MUD you are supposed to be there lol. I have been on MUDs where there are no staff around when you need them, believe me. But from this, I just idk man I just ugh!This is what I feel like is happening, they

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Helpfiles are written by players for the most part, and not many are on the move lately. May be I should submit myself as one and do so already, lol.And in fact, if they're not busy, from my experience as a 2 years full time player, I can sa

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! The two hands thing is fine, what is stupid is how you can't put all in backpack, which would empty your hands of whatever you're holding into your backpack or put a category of items. I just don't see how people deal with it, fighting with n

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! The gms are admittedly not quite active these days. I honestly prefer Clok inventory to stay that way though. You sure have two hands, and it's rather realistic that way. I'm still trying to keep the report up and wait for a respond. But plea

Re: The official "Extended Clok mod"!

2017-01-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! So nearly 2 days with no meaningful responses from staff, wonderful! Just what I thought would happen. Also, I am trying to get into the game and ignore everything about the lag and just try to have fun with it, I see a lot of help file

Re: The official "Extended Clok mod"!

2017-01-10 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! May be. But I honestly never heard of anyone complaining before. URL: https://forum.audiogames.net/viewtopic.php?pid=293211#p293211 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: The official "Extended Clok mod"!

2017-01-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! May be. But I honestly never heard of anyone complaining before. URL: http://forum.audiogames.net/viewtopic.php?pid=293211#p293211 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: The official "Extended Clok mod"!

2017-01-09 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! I don't think that's right, people have complained long before you guys came around to play.  It's just something that's always been there. URL: http://forum.audiogames.net/viewtopic.php?pid=2931

Re: The official "Extended Clok mod"!

2017-01-09 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! Yeah I honestly can't understand that URL: http://forum.audiogames.net/viewtopic.php?pid=293182#p293182 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: The official "Extended Clok mod"!

2017-01-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! it could be that they don't think it's so severe. no one even complained about it before tbh. URL: http://forum.audiogames.net/viewtopic.php?pid=293170#p293170 ___ Audiogames-reflector ma

Re: The official "Extended Clok mod"!

2017-01-09 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! I put my two cents in there, not that I expect anything, if they were willing or able, it'd have been done by now. URL: http://forum.audiogames.net/viewtopic.php?pid=293161#p293161 ___

Re: The official "Extended Clok mod"!

2017-01-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I said it many times. May be you forgot.:p I also have two crazy alts but I don't play them much compared to artus. i'm usually on artus.:) URL: http://forum.audiogames.net/viewtopic.php?pid=2931

Re: The official "Extended Clok mod"!

2017-01-09 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! Oh!  You're artus!  [[wow]], I didn't know that, that's neat. URL: http://forum.audiogames.net/viewtopic.php?pid=293130#p293130 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: The official "Extended Clok mod"!

2017-01-09 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! Oh!  You're artus!  [[wow]], I didn't know that, that's neat.  Or maybe I did and just forgot.  Anyway, added my post to the bbs topic. URL: http://forum.audiogames.net/viewtopic.php?pid=2931

Re: The official "Extended Clok mod"!

2017-01-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Check it out and give me a bbs rate guys, if you experience the same and really want it fixed. I hope this will bring Clok to the better.http://bbs.contrarium.net/viewtopic.php?f=35=6270 URL: http://forum.audiogames.net/viewtopic.php?

Re: The official "Extended Clok mod"!

2017-01-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! OK, I'm going to bbs it right now and see how it goes. URL: http://forum.audiogames.net/viewtopic.php?pid=293075#p293075 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: The official "Extended Clok mod"!

2017-01-08 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! Right, its unplayable, I really can't wrap my head around how people deal with it. I also can't wrap my head around how the staff there can set the bar so low. Like I said, I know a lot of hard work went into it, but when you let long stand

Re: The official "Extended Clok mod"!

2017-01-08 Thread AudioGames . net Forum — New releases room : Xoren via Audiogames-reflector
Re: The official "Extended Clok mod"! I'm with Ironcross on this one. I tried this mud, and couldn't stand the lag, either. This time, though, I'm keeping my mouth shut to the staff since, on Lament, I expressed my opinions about the mud, and they banned me for it. Lol.

Re: The official "Extended Clok mod"!

2017-01-08 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Thank you a lot. The last couple days kinda pushed me off working on the pack a little, +I just startedmy Frandum soundpack project. But I'm usually on clok from time to time. I never go anywhere.:p URL: http://forum.audiogames.net/viewtop

Re: The official "Extended Clok mod"!

2017-01-08 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: The official "Extended Clok mod"! I am usually playing this game wile listening music and stuff, so yeah, the lag isn't annoy me so mutch.I still looking forward for the soundpack, keep up your great work, mata. URL: http://forum.audiogames.net/viewtopic.php?pid=2930

Re: The official "Extended Clok mod"!

2017-01-06 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! Oh its not like its an esoteric issue that only rarely occurs, c'mon the whole system is bogged down, not llike they ain't aware. What's putting it on their BBS gonna do. Nah, I'll move onto other MUDs. URL: http://forum.audiogames.net/vie

Re: The official "Extended Clok mod"!

2017-01-06 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! As I previously said, shouting it out here is not going to make it better in any ways, rather than drawing those who want to play and can bear the lag away from it. I, for one, can whole heartedly say the lag is no trouble for me at all. but

Re: The official "Extended Clok mod"!

2017-01-06 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! Dude, why should we BBS something for a MUD we're not playing this is stupid. Why should it make you uncomfortable, you're a player, not a GM. It just makes no sense, whatever the issue is, fix it, that's what you're meant to do if you ru

Re: The official "Extended Clok mod"!

2017-01-06 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! This thing with people complaining about lag honestly starts to make me feel uncomfortable. As I already told you, if it's really a trouble then the best way is to bbs it. It works better than saying it here. And seeing this so often makes

Re: The official "Extended Clok mod"!

2017-01-05 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! This thing with people complaining about lag honestly starts to make me feel comfortable. As I already told you, if it's really a trouble then the best way is to bbs it. It works better than saying it here. And seeing this so often makes

Re: The official "Extended Clok mod"!

2017-01-05 Thread AudioGames . net Forum — New releases room : zub0 via Audiogames-reflector
Re: The official "Extended Clok mod"! yes, the idea behind this mud and its game play got me since the start. however, due to its lag, whether intentional or not, well put me off. if the time was a bit shorter between uses of skills and travel, i wound return, but until that la

Re: The official "Extended Clok mod"!

2017-01-04 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! We'll see if that happens or not, I'm frankly a bit skeptical. Either way My problem is with the latency which I find is pretty bad. I just can't get into getting into it if that makes any sense. There are a lot of cool features there,

Re: The official "Extended Clok mod"!

2017-01-04 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Jirato has an account here. He probably forgot or something. gms are rather busy these days. URL: http://forum.audiogames.net/viewtopic.php?pid=292281#p292281 ___ Audiogames-reflector ma

Re: The official "Extended Clok mod"!

2017-01-04 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! I'd ask Jirato to come around here and answer Ironcross's question, that way we have a definite answer. URL: http://forum.audiogames.net/viewtopic.php?pid=292267#p292267 ___ Audiogames-reflect

Re: The official "Extended Clok mod"!

2017-01-04 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I admit clok is one mud with slow command activation. But it's never been a problem to mee since I started playing until now, almost a year. Then again, you won't get any fix or respond here. Jirato doesn't come to check that often. Th

Re: The official "Extended Clok mod"!

2017-01-04 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! I'm talking about a fresh world with no plugins, I don't even like to use sound packs, the only plugins running are mushreader and channel history, I hate outputfunctions plugin, I don't like a lot of the other ones either, except th

Re: The official "Extended Clok mod"!

2017-01-04 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: The official "Extended Clok mod"! chat, current output window, Omit_Blank_Lines, copy_output, gag, etc , sounds not make any sence though URL: http://forum.audiogames.net/viewtopic.php?pid=292213#p292213 ___ Audiogames-reflect

Re: The official "Extended Clok mod"!

2017-01-03 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! What plugins did you remove? URL: http://forum.audiogames.net/viewtopic.php?pid=292193#p292193 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: The official "Extended Clok mod"!

2017-01-03 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: The official "Extended Clok mod"! to mutch plujans maybe could  cost a lag, I am not sure though, I was  encounter a huuuge lag too, but when I remove some of the plujans the lag is slitely gone somehow, or maybe that just my connection roflanyways, waiting for the new vers

Re: The official "Extended Clok mod"!

2017-01-03 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I don't feel a thing. Or may be I'm just use to it. Clok is always not a fast paste mud for me, and I like when it's slow that way. The only time I feel a thing is when my own crappy internet lags me to death during a battle.If an

Re: The official "Extended Clok mod"!

2017-01-03 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I don't feel a thing. Or may be I'm just use to it. Clok is always not a fast paste mud for me, and I like when it's slow that way. The only time I feel a thing is when my own crappy internet lags me to death during a battle.

Re: The official "Extended Clok mod"!

2017-01-03 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: The official "Extended Clok mod"! I actually went back on the game and tried it again today to see if they finally after all this time fixed the horrendous lag, and the answer is a resounding no. I just don't see how anyone, I do mean anyone could play the game with the amo

Re: The official "Extended Clok mod"!

2017-01-03 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! It's the matter of time really. People tend to be around either during the day or evening american time (which is night and morning my time lol).Upcoming changes, might be more or less depends on how many insects I find in my pack:- gag so

Re: The official "Extended Clok mod"!

2017-01-03 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! [[wow]], every time I look, their's maybe 2 people on not including Jirato. URL: http://forum.audiogames.net/viewtopic.php?pid=292065#p292065 ___ Audiogames-reflector mailing list Audiogames

Re: The official "Extended Clok mod"!

2017-01-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! The game is not dying. I saw 12 people on today and it made me feel overjoyed. URL: http://forum.audiogames.net/viewtopic.php?pid=291893#p291893 ___ Audiogames-reflector mailing list

Re: The official "Extended Clok mod"!

2017-01-01 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! Nicely done, I'll wait for the new link.  Sadly the game is dying, as people seem to be moving to somnium, or other rpi muds. URL: http://forum.audiogames.net/viewtopic.php?pid=2918

Re: The official "Extended Clok mod"!

2016-12-31 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Very good news below!I finally found a way to direct script path, so in the next update, it's possible that you people don't have to go through the pain of copying and adding anything anymore. And in fact, again, it's not sqlite as

Re: The official "Extended Clok mod"!

2016-11-30 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! After what seems like forever, I finally got my lazy ass up and upload this version. If you have sounds from the previous pack customized, don't forget to back up before you install and set up this new update. A bunch of sounds are changed

Re: The official "Extended Clok mod"!

2016-11-09 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! characters are permanant on clok. as long as you remember the name and password, or can retrieve new password if you forget, you're set. URL: http://forum.audiogames.net/viewtopic.php?pid=2853

Re: The official "Extended Clok mod"!

2016-11-09 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: The official "Extended Clok mod"! So a little off topic here, but I have working internet after not having it for a year, Anyways my question is, can I use one of my characters on their stil, or do I need to create a new one? Not sure what has changed if anything as far as

Re: The official "Extended Clok mod"!

2016-10-24 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! If you know how to edit a sqlite file, sure. What I need is to default the script, world and plugins and everything to the general mushclient folder, like in uoss pack. URL: http://forum.audiogames.net/viewtopic.php?pid=2839

Re: The official "Extended Clok mod"!

2016-10-24 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: The official "Extended Clok mod"! Maybe we can help?  What are you trying to do that is hard? URL: http://forum.audiogames.net/viewtopic.php?pid=283924#p283924 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: The official "Extended Clok mod"!

2016-10-23 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! If you mean my mod, yeah I'm improving it from time to time, but not yet ready to release until it has enough feature to satisfy you guys, +until that hard way of setting it up is fixed. It makes me sad everytime when I know someone us

Re: The official "Extended Clok mod"!

2016-10-23 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: The official "Extended Clok mod"! hello,it still being worked on, I believe URL: http://forum.audiogames.net/viewtopic.php?pid=283831#p283831 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: The official "Extended Clok mod"!

2016-10-23 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: The official "Extended Clok mod"! So is this just basically a lost cause? Or is it still being worked on? URL: http://forum.audiogames.net/viewtopic.php?pid=283820#p283820 ___ Audiogames-reflector mailing list Audiogames

Re: The official "Extended Clok mod"!

2016-08-23 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! Not yet, unfortunately. I still can't find the code source to change it through sqlite. But I'm still updating it. URL: http://forum.audiogames.net/viewtopic.php?pid=275759#p275759 ___

Re: The official "Extended Clok mod"!

2016-08-22 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: The official "Extended Clok mod"! Hi. so it's working without globalize world? URL: http://forum.audiogames.net/viewtopic.php?pid=275610#p275610 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: The official "Extended Clok mod"!

2016-08-22 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I've included the detailed read me in the archive. If you get stuck or don't understand, feel free to ask. If you get no sounds and there's no script error after you install the pack, make sure your sound folders, all of them, are in world

Re: The official "Extended Clok mod"!

2016-08-19 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: The official "Extended Clok mod"! yup it's rp-enforced mud URL: http://forum.audiogames.net/viewtopic.php?pid=275144#p275144 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: The official "Extended Clok mod"!

2016-08-18 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: The official "Extended Clok mod"! Ok, I've download the proper file now.. How should I install the pack?And is clok a rp-enforced mud? From what I've seen yes, just confirming. URL: http://forum.audiogames.net/viewtopic.php?pid=2750

Re: The official "Extended Clok mod"!

2016-08-18 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! the second link man. URL: http://forum.audiogames.net/viewtopic.php?pid=275034#p275034 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://

Re: The official "Extended Clok mod"!

2016-08-18 Thread AudioGames . net Forum — New releases room : caio via Audiogames-reflector
Re: The official "Extended Clok mod"! Hey there guys. I alread have mush client installed. How should I set up the sounds and scripts? I'm not sure which file to download. URL: http://forum.audiogames.net/viewtopic.php?pid=2749

Re: The official "Extended Clok mod"!

2016-08-05 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: The official "Extended Clok mod"! Hi, It would be great. . Its little strange, but I can't get this pack to work. . URL: http://forum.audiogames.net/viewtopic.php?pid=272623#p272623 ___ Audiogames-reflector mailing list

Re: The official "Extended Clok mod"!

2016-08-05 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! If anyone know how to edit a sqlite file, please contact me. I feel the need to make this pack global once and for all, for easier set up. And don't tell me you'll do it then send it back either. I have another soundpack in progress w

Re: The official "Extended Clok mod"!

2016-08-03 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I've just updated tthe pack. The links are in the first post. Hopefully it'll fix most of the errors this time. URL: http://forum.audiogames.net/viewtopic.php?pid=272227#p272227 ___ Audiogames

Re: The official "Extended Clok mod"!

2016-08-03 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: The official "Extended Clok mod"! Have you released the update yet? I just saw that you posted a pack for another mud, so I wasn't sure if this new update cmae out. URL: http://forum.audiogames.net/viewtopic.php?pid=2722

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! It's for mushclient.Attention to everyone who uses or tries to use this pack and get errors : I'm solving some problems here with stainaddict and I'll try my best to fix those major errors in the next update. Some errors can be fixed usi

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! It's for mushclient.Attention to everyone who uses or tries to use this pack and get errors : I'm solving some problems here with stainaddict and I'll try my best to fix those major errors in the next update. Some errors can be fixed usi

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: The official "Extended Clok mod"! Hithis soundpack work with vipmud and wiht mushclient?and this link is official?greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=272175#p272175 ___ Audiogames-reflect

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! What's the problem, staindaddict? I can't help if you're not specific to what has happenned besides error world path.I've explained everything in the read me. Is there any part you're confused? People seem to mess up script_filename a lo

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: The official "Extended Clok mod"! So, there's no way to get the sounds to work? URL: http://forum.audiogames.net/viewtopic.php?pid=272160#p272160 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: The official "Extended Clok mod"!

2016-08-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: The official "Extended Clok mod"! I don't know how to make the globalized worlds fix itself in mushclient directory\worlds. There's a way and it has something to do with mushclient sqlite file. But I don't know how. URL: http://forum.audiogames.net/viewtopic.php?pid=2721

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