Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... If you want to develop a project and you have big ideas, always start small. Don't jump into adding things that sound epic right away -- your project will stall because you'll keep adding things that are (at that time) useless. I suffer this problem myself and

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... If you want to develop a project and you have big ideas, always start small. Don't jump into adding things that sound epic right away -- your project will stall because you'll keep adding things that are (at that time) useless. I suffer this problem myself and

Re: Google asks developers to make accessible games, & adds store filter

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: Google asks developers to make accessible games, & adds store filter Hi:Thanks. Cant believe I'm just learning about such an influential author. Are the games available on Android just the gamebooks or are those the the books plus turn-based RPG versions? URL:

Re: can we end cloned games and stolen code conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: can we end cloned games and stolen code conversations? the correct term would be close copy, since a clone would be another copy with the exact attributes of the original, but yeah, let the thing die on its own, you can't force it. URL:

Re: Google asks developers to make accessible games, & adds store filter

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Google asks developers to make accessible games, & adds store filter All of them are the latter. URL: https://forum.audiogames.net/post/421526/#p421526 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scrolling battles pro

2019-03-22 Thread AudioGames . net Forum — New releases room : baby via Audiogames-reflector
Re: Scrolling battles pro how do i create a server? URL: https://forum.audiogames.net/post/421499/#p421499 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: IDT balling by the IDT group!

2019-03-22 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: IDT balling by the IDT group! hey can we have a bigger pitch? especially for faster shots it just feels like a small square. URL: https://forum.audiogames.net/post/421513/#p421513 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple inheritance to write good OOP code. Abstraction, encapsulation, polymorphism... yes,

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? @11 Well I can't do anything about it no, that's why I am hoping a moderator might consider taking some action to limit it. I see what you mean about freedom of speech though. I guess no one is actually insulting anyone in particular, but it has become a

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course Thanks so much Origine!That was very helpful and extremely detailed, awesome write up.I am confused about amplitude and bit depth still but, I think that may come later in the course  anyway. URL:

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : Origine via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @Defender and others, I'll clear up the db thing, but don't worry, I will not talk about the math formulas behind that, I'll give you an intuitive understanding as well as maybe clearing up some misconceptions.First,

Re: IDT balling by the IDT group!

2019-03-22 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: IDT balling by the IDT group! yup it's important to get things right first before just plowing ahead. i can respect that totally. URL: https://forum.audiogames.net/post/421477/#p421477 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... Oh and do the pygame lib tutorials, read the documentation when you want to do something, don't just go about reading all of it before starting, read it as you practice, read only what you need to know. It'll sink in, don't worry. Your first projects will be

Re: What's you're favorite animal?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: What's you're favorite animal? If you come to my house, they'll never leave you alone! :dMy mother-in-law showed up yesterday and discovered to her astonishment that they were everywhere she went.  When she went to lie down, they were there too for awhile, and because she painted her

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: I am not sure any more... Coding is hard, it's exacting and unforgiving and not for everyone. There's this weird paradigm that in this community, you have to start coding games around age 13, I don't understand this at all, but I've seen it so much. Only do it if it's fun for you, if

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... With Tolk, you'll need the DLL from the bin/x64 or bin/x86 directories, then grab the Tolk.py script from src/python and put the DLL and script in your working directory.import pygame from pygame import mixer import sys import Tolk def Example(): #initialize

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... With Tolk, you'll need the DLL from the bin/x64 or bin/x86 directories, then grab the Tolk.py script from src/python and put the DLL and script in your working directory.import pygame import sys import Tolk def Example(): #initialize pygame pygame.init()

Re: Are the VO keys for mac annoying?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Are the VO keys for mac annoying? It's ridiculous because they try to force a visual approach to nonvisual people. For instance, things are presented as the screen is laid out, so you end up having these weird layers of abstraction where you can, for no real reason, interact with a

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... @12, true, but I assumed OP wanted to code, it's written in post 1 "I really want to develop". There's a but afterwards, but it seemed to be cause of blockers. URL: https://forum.audiogames.net/post/421502/#p421502 -- Audiogames-reflector mailing list

Re: Can I decrypt data in Python if it was encrypted with BGT?

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Can I decrypt data in Python if it was encrypted with BGT? @7, Rijndael allows key lengths (up to some library-determined limit, which is implementation-specific); AES only allows you to use 128, 192, or 256-bit keys (that's 16, 24 or 32-bytes). You might ask how that's secure; the

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? @8 no you did not offend me. But think of it this way, I am not talking about the problem, I am talking about solutions for this problem. Ironicly, I did have to talk about the problem in post 1 so I could address what the problem is and why it is a

Re: sorrry anyaudio

2019-03-22 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: sorrry anyaudio Don't chek download this audio box. The ones who know how to obtain audio will still catch your voice but at least it will be harder. URL: https://forum.audiogames.net/post/421506/#p421506 -- Audiogames-reflector mailing list

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: I am not sure any more... With Tolk, you'll need the DLL from the bin/x64 or bin/x86 directories, then grab the Tolk.py script from src/python and put the DLL and script in your working directory.import pygame import sys import Tolk def Example(): #initialize pygame pygame.init()

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @15: I wouldn't say. OOP isn't utility only, which you use for certain types of code, oop is a general philosophy, completely different insight to program and it's code. If you don't understand its four basics which I have listed, then you don't understand oop

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, I don't know what planet you live on but that is *not* how OOP works at all. OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @15: I wouldn't say. OOP isn't utility only, which you use for certain types of code, oop is a general philosophy, completely different insight to program and it's code. If you don't understand its four basics which I have listed, then you don't understand oop

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? @12 there is something called etiquette. By having this running around everywhere it is infecting the topics. Topics that wish to have no part with it. People do not know how to shut their god damn mouth. So no, the problem is not the clones or stolen

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @18: basic question, what do you call a good code?If you understand under this term a code which will do its job, then yes, you are true. All programs are in the final phase translated to  machine code, where processor doesn't know anything about oop, but will

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? @12 there is something called etiquette. By having this running around everywhere it is infecting the topics. Topics that wish to have no part with it. People do not know how to shut their god damn mouth. So no, the problem is not the clones or stolen

an o shit guide?

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : jimmy69 via Audiogames-reflector
an o shit guide? so i am thinking about doing an oh shit tutorial and it would be around 10 parts, each 20 minutes long detailing everything about the game, stratigy, ways to move etc. Would any one be interested? If so, I will record the first one tonight, and post it to any audio URL:

Re: an o shit guide?

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : redfox via Audiogames-reflector
Re: an o shit guide? I'd definitely be interested!The game is vary fun, and I think it would be good to get some input on the game. URL: https://forum.audiogames.net/post/421529/#p421529 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Creating an audio game using Sable (video 8), by Ebon Sky Studios

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Creating an audio game using Sable (video 8), by Ebon Sky Studios @lim that was not too veg. That was actually an extremely well thought out response, and I feel more at rest about your team and the release of Sable. Your team knows what they are doing and are very cautious of keeping

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... The best advice I can tell you is to start a project, a small one, just to play with pygame lib. First, make the code in post 9 work. This is important, because it will tell you that you have every thing setup correctly. Then try to modify his code sample to

Re: rewriting one of my games

2019-03-22 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector
Re: rewriting one of my games I added you on skype URL: https://forum.audiogames.net/post/421485/#p421485 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: What is needed register DXKEY.ocx?

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : keithwipf1 via Audiogames-reflector
Re: What is needed register DXKEY.ocx? Is you're system 64 bit? URL: https://forum.audiogames.net/post/421484/#p421484 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Streaming tonight at 7 PM Central!

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : ivan_soto via Audiogames-reflector
Re: Streaming tonight at 7 PM Central! Yes, Friday as in a few hours from now. URL: https://forum.audiogames.net/post/421493/#p421493 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: can we end clone conversations? From a past moderator: at the risk of coming across as offensive which I am honestly not trying to be, don't you find it just a tad interesting that what you're doing is precisely what you're wanting to end?  If you find clone conversations so bad and

Re: What's you're favorite animal?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : keithwipf1 via Audiogames-reflector
Re: What's you're favorite animal? I'm surprised those cute cuddly cats are so popular!Well, not really, after all, I like them too.Though, I can't remember the last time I touched one. URL: https://forum.audiogames.net/post/421491/#p421491 -- Audiogames-reflector mailing list

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : mahdi-abedi via Audiogames-reflector
Re: can we end clone conversations? Devs think if someone steals their code it's the fault of the one who steals them. Well, if they don't give it to anyone nobody will steal it. I agree this but this is true when know abuser is in developers frend team URL:

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : mahdi-abedi via Audiogames-reflector
Re: can we end clone conversations? Devs think if someone steals their code it's the fault of the one who steals them. Well, if they don't give it to anyone nobody will steal it. I agree this but this is true when know abuser is in developers frendship URL:

Re: Creating an audio game using Sable (video 8), by Ebon Sky Studios

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Creating an audio game using Sable (video 8), by Ebon Sky Studios @lim that was not too veg. That was actually an extremely well thoughout response, and I feel like at rest about your team and the release of Sable. URL: https://forum.audiogames.net/post/421479/#p421479 --

Re: IDT balling by the IDT group!

2019-03-22 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: IDT balling by the IDT group! Or you could plow right down a hole, and then you need a master shovel to dig a hole back out again.I have tried such things in the past, and failed, of course, but at least I was smart enough not to say that a new multiplayer game would be here in a

Re: Crazy Party: mini-games and card battle! (beta65)

2019-03-22 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Wa! I will run out of internet data long before I manage to download all these new and content filled updates! URL: https://forum.audiogames.net/post/421489/#p421489 -- Audiogames-reflector mailing list

Re: Creating an audio game using Sable (video 8), by Ebon Sky Studios

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Creating an audio game using Sable (video 8), by Ebon Sky Studios @lim that was not too veg. That was actually an extremely well thought response, and I feel more at rest about your team and the release of Sable. Your team knows what they are doing and are very cautious of keeping a

Re: Trimps

2019-03-22 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Trimps Wow wow, I have been playing, now half way through zone 7 and I can't stop my self for hours LOL.I can't figure out the map chamber though.Maaybe I should look up why idle games are so addictive.Maybe it's that, "Oh I gotta do some work here, but my superminer is almost ready

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @18: basic question, what do you call a good code?If you understand under this term a code which will do its job, then yes, you are true. All programs are in the final phase translated to  machine code, where processor doesn't know anything about oop, but will

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector
Re: I am not sure any more... @17 your posts are very subjective, you're saying what you think is best, and just because you think it is best does not make it so. URL: https://forum.audiogames.net/post/421522/#p421522 -- Audiogames-reflector mailing list

Re: Are the VO keys for mac annoying?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector
Re: Are the VO keys for mac annoying? There is a setting that you can change to make this easier that allows for grouping behavior to be ignored. URL: https://forum.audiogames.net/post/421520/#p421520 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: can we end cloned games and stolen code conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : MasterOfDeath via Audiogames-reflector
Re: can we end cloned games and stolen code conversations? Um, good to know that replying to a topic with an opinion is not allowed. We all share opinions and as a normal player myself, i don't have any rights to make up solutions or things like that. But it's just... Can't even find

Re: Are the VO keys for mac annoying?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Are the VO keys for mac annoying? I'd be more content if voiceover had scripting, ocr, and stuff like that. Granted Narrator doesn't have scripting, but firstly I don't doubt it will eventually, and second, the door is wide open for third party screenreaders for windows whereas on mac

Re: Are the VO keys for mac annoying?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: Are the VO keys for mac annoying? @9 that is an interesting view. I did not think about ocr support, or scripting. THere are apple scripts you can write for voiceover, however I do not know anything about them, and from my knowledge they are more for checking status than an add-on.

Re: An apology

2019-03-22 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector
Re: An apology @35, Thank you. That is a really good idea. I have been trying to do that lately and it really does work.@36 no I'm 19. URL: https://forum.audiogames.net/post/421534/#p421534 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? Nope, but we can limit it. URL: https://forum.audiogames.net/post/421487/#p421487 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Future of The Killer?

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: Future of The Killer? Hi,@jloveMe too, i must admit that i became mildly interested in this game and first want to have this cleared up before i start trying this thing. I am kinda curious on what features it has, and how the atmosphere is like.Greetz Mike URL:

Re: Trimps

2019-03-22 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @KeithWipf1, you're only getting started, I've been playing for weeks now. As for the map chamber, here's a run-down on how it works:There are two main areas in the game: world and map. When you say you are at zone 7, that's in the world. A world has 100 squares, one ennemy per

Re: IDT balling by the IDT group!

2019-03-22 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector
Re: IDT balling by the IDT group! Yeah it looks cool URL: https://forum.audiogames.net/post/421508/#p421508 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: IDT balling by the IDT group!

2019-03-22 Thread AudioGames . net Forum — New releases room : kianoosh via Audiogames-reflector
Re: IDT balling by the IDT group! Yeah it looks coolI've been messing with the things and managed to add long shoots that go into the air, and soon have to add jumping to be able to catch the said shoots. The game is also 3d now, which means you can go forward/backward, left/right to

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : pauliyobo via Audiogames-reflector
Re: can we end clone conversations? I don't think that raising this topic will solve anything even because you can't limit this. You can punish people who post link to clones, but you can't forcefully limit or prevent people from opening these topics their selves, unless there's a rule

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: can we end clone conversations? So, just to clarify, you believe, that the answer is, to ignore the problem of cloning by not talking about it?  WE write up some sort of rule that states we should not discuss cloning and if you discuss cloning you're banned?The real problem here is

Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : daisyalesoundworks via Audiogames-reflector
Re: Accessible Sound Design Course - Set up Reaper Now, Before the Course @23 and @29, it won't be a livestream, and that's for your benefit. I'm going to stumble, navigating only with the keyboard and NVDA. It's really going to take me some time to get moving at as quick a speed as I am

Re: Unpopular Opinion: Audio Game Community Edition

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Unpopular Opinion: Audio Game Community Edition Well, right now, I'll be honest and say that the biggest issue I'm having is those people who come up here and say, hey, we have a new game in development that'll let you do a bunch of stuff that sounds cool and there's more ideas in the

Re: Unpopular Opinion: Audio Game Community Edition

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Unpopular Opinion: Audio Game Community Edition Well, right now, I'll be honest and say that the biggest issue I'm having is those people who come up here and say, hey, we have a new game in development that'll let you do a bunch of stuff that sounds cool and there's more ideas in the

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple inheritance to write good OOP code. Abstraction, encapsulation, polymorphism... yes,

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple inheritance to write good OOP code. Abstraction, encapsulation, polymorphism... yes,

Re: Are the VO keys for mac annoying?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: Are the VO keys for mac annoying? Yes, you can turn off interacting, however then everything will be cluttered. But at least you know for certain that everything is available to you. URL: https://forum.audiogames.net/post/421527/#p421527 -- Audiogames-reflector mailing list

Re: Are the VO keys for mac annoying?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Are the VO keys for mac annoying? @Zarvox That's pretty much it. Apple Script is merely a macro manager and nothing more. No app-specific hook-ins. And since Voiceover sucks at web-apps, with more apps going web-based it is going to be a logistical nightmare. Let's take Skype for

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Rastislav Kiss via Audiogames-reflector
Re: I am not sure any more... @18: basic question, what do you call a good code?If you understand under this term a code which will do its job, then yes, you are true. All programs are in the final phase translated to  machine code, where processor doesn't know anything about oop, but will

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? @12 there is something called etiquette. By having this running around everywhere it is infecting the topics. Topics that wish to have no part with it. People do not know how to shut their god damn mouth. So no, the problem is not the clones or stolen

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? I am going to say it again, this topic is for solving this problem, not continuing it. Can I please have a response from a moderator, or at least from a great soul who will not contribute to the problem and is interested in fixing it. URL:

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: can we end clone conversations? This sort of thing unfortunately runs rampant on this forum. You can’t wipe it away instantly. URL: https://forum.audiogames.net/post/421483/#p421483 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rewriting one of my games

2019-03-22 Thread AudioGames . net Forum — Developers room : keithwipf1 via Audiogames-reflector
Re: rewriting one of my games @4Responded URL: https://forum.audiogames.net/post/421490/#p421490 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: can we end clone conversations? Ugh, I can't even respond to this, I just keep writing and then clearing the edit box and so on... I just... what the actual... I can't come up with a response for this. URL: https://forum.audiogames.net/post/421498/#p421498 -- Audiogames-reflector

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Origine via Audiogames-reflector
Re: I am not sure any more... Agreed MVC is more suited for business logic apps than games URL: https://forum.audiogames.net/post/421507/#p421507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Blank Game, revived!

2019-03-22 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game, revived! Here are what those descriptions mean.1 移動方法1: battle count. The system menu can't be translated, Text Game Maker doesn't allow that. Check the documentation for how to navigate the system menu if you don't know Japanese. 装備をはずすPunch, allows you to use your

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @17, I don't know what planet you live on but that is *not* how OOP works at all. OOP is a philosophy, yes, but it is also a way of coding. You do not need to know all about enumerators and MVC to write good code. You don't need to know about multiple

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? Well I can't do anything about it no, that's why I am hoping a moderator might consider taking some action to limit it. I see what you mean about freedom of speech though. I guess no one is actually insulting anyone in particular, but it has become a hot

Re: can we end clone conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: can we end clone conversations? @12 there is something called edicate. By having this running around everywhere it is infecting the topics. Topics that wish to have no part with it. People do not know how to shut their god damn mouths. So no, the problem is not the clones or stolen

Re: Return Of The King multilanguage version released

2019-03-22 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Return Of The King multilanguage version released I think you have to create a role on the role screen before you can sign into the game. By the Way is there a way to clear a role associated with an account and create a new one for that same account? Or do I have to create a whole new

Re: Return Of The King multilanguage version released

2019-03-22 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Return Of The King multilanguage version released you can clear the role completelyfollow the steps below to solutionfirst go to role management, second select clear rolefollow the screen instruction in there URL: https://forum.audiogames.net/post/421530/#p421530 --

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @19, your post doesn't even make sense. I cannot fathom where you got the idea that if someone doesn't use OOP their program will die or fail sometime in the future. That has to be one of the dumbest things I've read. GCC is written in C, and various other

AUDIO RALLY RACING over viu

2019-03-22 Thread AudioGames . net Forum — Articles Room : baby via Audiogames-reflector
AUDIO RALLY RACING over viu this is my walkthrough of AUDIO RALLY RACING, i hope you enjoy this!.AUDIO RALLY RACING is an audiogame about car rally racing, in which you can experience the thrill of speed and reckless driving on country roads and city stretts.Game elementsFirst you choose a

Re: An apology

2019-03-22 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector
Re: An apology @39 you didn't ask me but i'm gonna make when i have the time hahahah URL: https://forum.audiogames.net/post/421549/#p421549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: can we end cloned games and stolen code conversations?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: can we end cloned games and stolen code conversations? 1. Stop giving your source code to untrustworthy individuals. This should be common sense, but common sense is sadly not as common as you'd think.2. If andwhen it happens, accept the fact that it has happened and move on. Yes, it's

Re: An apology

2019-03-22 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector
Re: An apology If anyone wants to know what came out of 39:http://anyaudio.net/listen?audio=jhcOqchtdZ7dJOr URL: https://forum.audiogames.net/post/421565/#p421565 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: security in size?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: security in size? Yeah well if you found that interesting, wait until you hear about the permanently loose vagina myth and the huge misconceptions and religious/cultural lies around the hyman. URL: https://forum.audiogames.net/post/421585/#p421585 -- Audiogames-reflector mailing

Re: Whatcha Eating?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Whatcha Eating? @Nocturnus funny you mention seafood being expensive. Britain is of course an island, and I've heard there is no part of Britain that is more than 80 miles from the sea, so there is a lot of fish over here, something my lady approves of since she really enjoys fish. One 

Re: security in size?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: security in size? Yeah well if you found that interesting, wait until you hear about the permanently loose vagina myth and the huge misconceptions and religious/cultural lies around the hyman.Even the GSpot and cliterus aren't what they seem on the surface... And then you get into

Re: Crazy Party: mini-games and card battle! (beta65)

2019-03-22 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta65) Woo love the new quest mode so much! Just wonder if 1, it will be expanded, 2 if there is a save feature, and 3 how one unlocks a bot from quest.I used to think this game was awesome. Now it's incredibly super awesome! Keep up the good

Re: security in size?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : AlirezaNosrati via Audiogames-reflector
Re: security in size? well if anyone is interested my dick is big, it's very very big, we could do a trade or something i have trouble it's easily noticed because of it's size, it's very very big, it big it touch the sky. URL: https://forum.audiogames.net/post/421601/#p421601 --

Re: How does the Internet function work in Manamon?

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : Computergamer via Audiogames-reflector
Re: How does the Internet function work in Manamon? I agree with what you´ve said Before. I  Think it´s not good that updates have stopped, because I enjoy the games. I Think Manamon is a good game with some functions that are confusing like the online functionality. I Think it´s a bit   

Re: Scrolling battles pro

2019-03-22 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: Scrolling battles pro Just downloaded the old concept demo, can't wait to play. ..He. URL: https://forum.audiogames.net/post/421541/#p421541 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-03-22 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Make sure your in object nav mode and not screen review mode.Also, maybe maximize the window. URL: https://forum.audiogames.net/post/421540/#p421540 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An apology

2019-03-22 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: An apology You should make audios of killing me in different ways and post them on AA. URL: https://forum.audiogames.net/post/421543/#p421543 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I am not sure any more...

2019-03-22 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: I am not sure any more... @19, your post doesn't even make sense. I cannot fathom where you got the idea that if someone doesn't use OOP their program will die or fail sometime in the future. That has to be one of the dumbest things I've read. GCC is written in C, and various other

Re: An apology

2019-03-22 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: An apology lol URL: https://forum.audiogames.net/post/421552/#p421552 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Translation for Heaven and Earth war

2019-03-22 Thread AudioGames . net Forum — General Game Discussion : ambro86 via Audiogames-reflector
Re: Translation for Heaven and Earth war Hi Kenshira, I don't have this problem. In any case, be careful! This addon should only be used once you have opened the game, because everything that is said by the screen reader is sent to google translator. It is well specified in the readme. So

Re: Trimps

2019-03-22 Thread AudioGames . net Forum — New releases room : Origine via Audiogames-reflector
Re: Trimps @Defender, you're right. I got the habbit over time that when I click on something and nothing happens, I go see at the bottom of the page if there's something. It's not how it should be. That being said, once you know that and you take the habbit of it, it's usable, not ideal,

Re: y every game should have a link to the agarchive page with said game

2019-03-22 Thread AudioGames . net Forum — Site and forum feedback : jack via Audiogames-reflector
Re: y every game should have a link to the agarchive page with said game @redfox: If you're asking about why a broken link hasn't been updated, it's probably because, well, the folks haven't gotten around to it. So, continuing to post that is helpful for them, though do note that since the

Re: Animal Acres, a largely accessible and very fun virtual pet game

2019-03-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: Animal Acres, a largely accessible and very fun virtual pet game To answer the above question, I think there are graphics, but they aren't necessary to play the game. Everything you need is in text.Just wondered if anyone is still playing this.It seems that it's as close as I'm going

Re: security in size?

2019-03-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: security in size? @Redfox, you might consider reediting your first post, since while I gather your simply being curious, unless  you clarify a little it might come across as slightly creepy or as though your deliberately attempting to make ladies feel uncomfortable, since not everyone

  1   2   3   4   >