Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: two new releases In my job as an accessibility consultant I oftenly repeat that blind people are regular people withouth sight, that at the end of the day we are normal, everyday guys with no big differences on sighted people.I've been reading this forum for some years now, and noticing

Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: two new releases In my job as an accessibility consultant I oftenly repeat that blind people are regular people withouth sight, that at the end of the day we are normal, everyday guys with no big differences on sighted people.I've been reading this forum for some years now, and noticing

Re: two new releases

2019-11-26 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: two new releases In my job as an accessibility consultant I oftenly repeat that blind people are regular people withouth sight, that at the end of the day we are normal, everyday guys with no big differences on sighted people.I've been reading this forum for some years now, and noticing

Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1

2020-06-18 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1 Hi, Nick.TubeSim was and continues to be a neat audiogame. Great challenge, great learning curve, great sound design and very nice controls. Only one question: How do I go back to main menu from inside the game? Pressing Es

Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1

2020-06-19 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: N A Soft is pleased to announce a new version of Tube Sim, v1.1 Yes, I know, but sometimes the next station is like a couple minutes away and I just need to stop playing now. It would be nice to be able to at least close the application with control+F4. URL: https://forum.audiogames.ne

Re: Eurofly Version 2.0 now available

2019-11-09 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Eurofly Version 2.0 now available Hi.When choosing home or destination airport, how to know said airport's category? I prefer to fly between category 1 airports for lower clearance times, but so far I haven't found how to determine it from the list.Thanks URL: https://forum.audiogames.

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-05 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Hi.First of all, congratulations and thanks a lot for this effort. I have managed to understand most of the UI and even got to win a couple matches with pre-constructed decks. My current issue is that I don't know how to a

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-06 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering I think I figured out how to activate abilities. Now I managed to build my own deck with the Editor, but it doesn't appear in the preconstructed deck lists. Any idea how do I play with my own built decks? URL: https://for

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-11 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering zkline,I believe I finally grabbed it. I've learned how to build decks, played a couple dozen matches. The only thing I couldn't do yet is to choose between cards to pick or shuffle back (such as in the Opt spell). Some ot

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-11 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering You said that releases have been taking a lot of time, but the current card database covers cards up to Core Set 2021, which was released in late June 2020, not so long ago. Is there a way to update card database without n

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-11 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering zkline,I'll try to launch a call to arms with my friends that code in Java, let's see who answers the call. As soon as I get some people to help I'll send you a PM. I believe I can find people familiar with Java, but maybe

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-25 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering zklineI don't know if you ever got this problem, but I've been dealing with this since last night and all my ideas are over.I've been playing Forge for weeks, using NVDA object nav and Golden Cursor. Last night, after a ma

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-25 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering zklineI solved the issue with golden cursor, but I still can't manage to navigate the game anymore. Until last night I could use NVDA+Shift+Arrows to run through all the screen, from the Home and Deck Editor options all th

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-25 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering In fact, it was unchecked, and checking it did the trick. However, for some reason, I still can't play. Everything is fine, I can navigate everything once again and golden cursor works just fine again, but now, I have no i

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-25 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering When I pass the mouse over a card (with sighted assistance) instead of reading the card's name it simply says "Panel". Other stuff is navigating fine, but all the places that should have cards, such as my hand and the fiel

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-26 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Just noticed that besides cards not being shown on said areas, the cards catalogue and deck card list in deck editor also says only "Panel" where it should say the list. URL: https://forum.audiogames.net/post/583391/#p583

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-26 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Finally, it's working. Thanks a lot zkline! URL: https://forum.audiogames.net/post/583706/#p583706 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/c

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-10-27 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering That would be great. I'm still looking for some Java-experienced friends to help advancing Forge's accessibility, I'll get in touch as soon as I get some guys. URL: https://forum.audiogames.net/post/583762/#p583762 --

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-11-02 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering zklineAnother thing: As I play matches, it eventually happens that things seem to change positions on screen. For example, sometimes the place I marked as the start of my hand on golden cursor will throw me over the last c

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2020-11-02 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering No problem, it really doesn't prevent me from playing, it is more of an annoyance but it's alright. URL: https://forum.audiogames.net/post/585868/#p585868 -- Audiogames-reflector mailing list Audiogames-reflector@sab

Re: Introducing Forge, an ACcessible version of Magic: the Gathering

2021-01-22 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Introducing Forge, an ACcessible version of Magic: the Gathering Recording a how to play would be a very cumbersome task, since it involves talking about basic game mechanics, themes, rulings and situations. However, there are plenty of introductory guides on how to play, many of them w

Re: Tactical Battle 2.0

2014-10-23 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Tactical Battle 2.0 Hi folks, I would like to know if there are plans for Tactical Battle to get an Online Versus Mode. Me and some friends are really enjoying the game but we would love to have a way to create arena maps and go versus.Thanks for the work, it's a wonderful game. URL: h

Re: Tactical battle 2.0 dev 6 released, big changes

2015-08-26 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Tactical battle 2.0 dev 6 released, big changes Just stopping here to say that Tactical Battle with Online Multiplayer is a dream come true. TB is a brilliant board engine, really easy to understand and create maps and whole games with it, but the restriction of not allowing online duel

Re: Tactical battle 2.0 dev 6 released, big changes

2015-08-29 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Tactical battle 2.0 dev 6 released, big changes Where do I find information about how to make Maps for Online gaming? URL: http://forum.audiogames.net/viewtopic.php?pid=229779#p229779 ___ Audiogames-reflector mailing list Audiogames-refle

Re: BitBurner: Cyberpunk hacking idol game

2017-06-15 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: BitBurner: Cyberpunk hacking idol game In fact, with Firefox and NVDA (both running newest versions here) the game is totally playable. It does sometimes enter navigation mode, and yes sometimes NVDA+Space won't take you out of it, but then you can restart NVDA using Ctrl+Alt+N and when

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-04-07 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hi,I've managed to finish all quests, except for Laying down the law. I've marked the ambush sites but finding all campsites is being a real pain. The biggest problem is that I never know if a given campsite was already cl

Re: Three-D Velocity With Server Update

2017-05-09 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Three-D Velocity With Server Update HiWhen I click the following link provided in the post and the github page, https://github.com/munawarb/Three-D-Vel … latest.zipI get 404 not found URL: http://forum.audiogames.net/viewtopic.php?pid=310259#p310259 ___

Re: Hadean Lands and Blue Lacuna had a baby, WorldSmith (Advanced IF)

2017-02-06 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Hadean Lands and Blue Lacuna had a baby, WorldSmith (Advanced IF) I read this forum everyday, but rarely post replies, specially when I don't have any questions to ask.Just stopping to say that, dudes, this game is just sweet. Wonderful engine, wonderful narrative text. Sending the devs

Re: accessible theta poker pro for iphone

2016-01-11 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: accessible theta poker pro for iphone Just to point that out: I've been playing Theta Poker Pro for a while now and this app has the greatest poker AI I have ever faced. I play it on Hard Mode and it's impressively near real-people difficulty. Also, the VoiceOver support is simply perfe

Re: Pokémon Crystal Access

2016-04-06 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Pokémon Crystal Access Hi!I'm playing PCA and right now I'm stuck on Golden Rod City after beating Team Rocket at the Radio Tower. I went up Radio Tower's five floorss, beat the fake manager, got the basement key from him. Walkthrough says I should go to the underground tunnel and look

Re: Pokémon Crystal Access

2016-04-16 Thread AudioGames . net ForumNew releases room : vcaparica via Audiogames-reflector
Re: Pokémon Crystal Access Hi,Ilex Forest is divided in two by trees, and some of them can be cut. To be able to cut, you need first to complete the farfetch'd puzzle, which is very visual, I had to ask for a sighted friend's help to understand from where I should touch the farfetch'd each