Re: the killer, how to make it from one of the best to be one of the worse

2017-08-16 Thread AudioGames . net Forum — General Game Discussion : Davidlor via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Здравствуйте ! Предлагаю разместить ваше объявление на большом количестве  высокопосещаемых досок объявлений, таких как Из рук в руки, Экстра и др. более 1000 досок! Размещение проходит в ручном режиме. Заинтересовал, напишите обсудим! E-mail для связи vip.doski...@list.ru

URL: http://forum.audiogames.net/viewtopic.php?pid=324651#p324651





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-16 Thread AudioGames . net Forum — General Game Discussion : Davidlor via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Здравствуйте ! Предлагаю разместить ваше объявление на большом количестве  высокопосещаемых досок объявлений, таких как Из рук в руки, Экстра и др. более 1000 досок! Размещение проходит в ручном режиме. Заинтересовал, напишите обсудим! E-mail для связи vip.doski...@list.ru

URL: http://forum.audiogames.net/viewtopic.php?pid=324650#p324650





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-14 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

since most things are opinions, people shouldn't be discouraged at all. that's no one's intention, I hope.

URL: http://forum.audiogames.net/viewtopic.php?pid=324346#p324346





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-13 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

big gun i didn't mean that you said that. I just said my mean was that they did not most of them, (if anyone took my meaning wrong).Also i don't think if this topic is rediculous or anything to be closed or something. Or maybe we can move to another topic, Which we can throw our suggestions there and if any devs wants to have some, They can keep reading them.

URL: http://forum.audiogames.net/viewtopic.php?pid=324230#p324230





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-12 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

lol having experience with audiogame shooters don't exactly mean you have experiences with fps's. did you ever play call of duty? counterstrike? there is a difference between a game with a first person view, or an actual fps.

URL: http://forum.audiogames.net/viewtopic.php?pid=324142#p324142





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-12 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

kianoosh wrote:at jack, You cannot compare manamon to gta, Never! And bigggun by making sounds I meant they designed those sounds. They are from diffrent libraries, And i have most of those libraries this is why i'm saying this.I have never said that they have made them.ANd  brail0109, even  I don't know mutch FPS games, But I know that TK will never be the worst one because it's practicly like this. When there was no Redspot I meen when Redspot was Down, everyone was at Tk while there was redspot there was nobody on tk. PLayers are reddy to play it, but not as everyd day game.  WItch doesn't meen that they don't like  it. How ever there are still FPS games witch nobody will play for anything, and there is at leest 1 of those, I simply cant reference any. Got my point?.Kind regards,Aleksandar

URL: http://forum.audiogames.net/viewtopic.php?pid=324065#p324065





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-12 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

right, big gun. let's hope you won't fire the big gun at me, LOL. if there are worse FPS games, please tell me them. but tell me one  that started off as being all cool, then go down hill. honestly, I'm trying to figure out why you've even felt like posting it. guess I'll never know. everyone is even making game suggestions, and you come out here, not sure for what reason. and the same reason as to why I'm replying here, because I do not know.

URL: http://forum.audiogames.net/viewtopic.php?pid=324017#p324017





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-11 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

I actually meant that manamon is never as big as gta is. So we can't say if manamon is coded with bgt, A clone of gta can be coded with bgt as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=323995#p323995





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

If that message came across as comparing Manamon to Gta directly, I wasn't clear enough. I wasn't comparing the two games directly because they are obviously two entirely different types of games.

URL: http://forum.audiogames.net/viewtopic.php?pid=323985#p323985





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-11 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

at jack, You cannot compare manamon to gta, Never! And bigggun by making sounds I meant they designed those sounds. They are from diffrent libraries, And i have most of those libraries this is why i'm saying this.

URL: http://forum.audiogames.net/viewtopic.php?pid=323936#p323936





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-11 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Hello,Here is what I think about all this. GTA, Counter strike, STW, RTR, Redspot, psiho strike, and even some goodness knows game or games are simular or clones of each other. That may be a acsident, that may be a complete stealing of source code, that may be only an Idea, but what ever, players aren't responsible nor forced to not play those games. Nor it's the reason to leave the game it self. I agree with Sam, That his work was taken by menny menny developers from his friends to neer persons whom he hardly known a thing. Of corse it would be quite good if devs can make something new or better, sounds I think aren't even made by Sam, Not that I have anything about those sounds, but really, there 1000 places where they can find different sounds, and even the slitest change would be aprishiated. Of corse Ivan or Sam can do more on those games, They may do the same things this very minut, but I understand that BGT is quite complicated in some things, network o
 bject is only 1 example. Brail0109, What's the point in tthe Turning? That's not the coppy, more over its now easier for players who have bin on RTR or redspot to get on TK faster, After all, one less key renemberence. Bet that Ivan has done something like that. And, that is most surtanilly not going to be worse one. There are menny stupid FPS witch are even worse then TK when looking from your perspective. In other words, this topic is just something to happen and to vanish the same moment moderators close it. Rage quit.Kind regardsAleksandar

URL: http://forum.audiogames.net/viewtopic.php?pid=323885#p323885





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-11 Thread AudioGames . net Forum — General Game Discussion : BigGun via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Hello,Here is what I think about all this. GTA, Counter strike, STW, RTR, Redspot, psiho strike, and even some goodness knows game or games are simular or clones of each other. That may be a acsident, that may be a complete stealing of source code, that may be only an Idea, but what ever, players aren't responsible nor forced to not play those games. Nor it's the reason to leave the game it self. I agree with Sam, That his work was taken by menny menny developers from his friends to neerpersons whom he hardly known a thing. Of corse it would be quite good if devs can make something new or better, sounds I think aren't even made by Sam, Not that I have anything about those sounds, but really, there 1000 places where they can find different sounds, and even the slitest change would be aprishiated. Of corse Ivan or Sam can do more on those games, They may do the same things this very minut, but I understand that BGT is quite complicated in some things, network ob
 ject is only 1 example. Brail0109, What's the point in tthe Turning? That's not the coppy, more over its now easier for players who have bin on RTR or redspot to get on TK faster, After all, one less key renemberence. Bet that Ivan has done something like that. And, that is most surtanilly not going to be worse one. There are menny stupid FPS witch are even worse then TK when looking from your perspective. In other words, this topic is just something to happen and to vanish the same moment moderators close it.Kind regardsAleksandar

URL: http://forum.audiogames.net/viewtopic.php?pid=323885#p323885





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Well you never know until you try. Manamon was made with Bgt, remember, and that pushed Bgt to what may still not be its full potential. And with Libaudioverse being universal, you could certainly try. Although the recommended language would be Python.

URL: http://forum.audiogames.net/viewtopic.php?pid=323851#p323851





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-11 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Hello again. Well with BGT, There's a simple answer: No!The simplest thing that we need to have for a game like gta is a nice rotational control on player Which we still don't have such a thing. Even that one that sam tupy has wrote has bugs and problems. I got some others from other devs, But they also didn't worked correctly. I don't know if it is the falt of bgt or anything else but, That didn't work.Second is about cars. simulating a car is not that easy. Even in the killer and human vs robots, They are too rediculous. No changing Gears, No sound for wheels, Such things. And the most important thing is that if you have too much objects in a game at onece your game might lag and act very stupid. But, I don't know if anyone is going to make such a game with another language.If sam or ivan do something like what i said, Something like that at least, I think their games will be much more exciting.

URL: http://forum.audiogames.net/viewtopic.php?pid=323835#p323835





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Tyler Chamblis has a Grand Theft Audio in mind, but nothing playable has come of that yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=323803#p323803





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

I'd actually love the idea of a audio clone of GTA, that would be awesome.

URL: http://forum.audiogames.net/viewtopic.php?pid=323777#p323777





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Hello.Well actually, At the moment, Or i better say since a bit a go(a fiew days maybe), I've been thinking why most of the game developers (At the moment, Sam and ivan i mean), kepped using some sort of sounds in their games that are really not realistic. I think they can use some better sounds for there development. I know how hard sam tupy and his friends designed and edited those sounds, But things may be more realistic if for example, Sam changes the shotgun sound in redspot. Or ivan soto changes the machine gun sound in the killer. Since 2015 or at least since when i learnt these games and got into them actually, We had these footstep sounds this long. Why not changing them, Oh btw before anyone tell me that how hard is doing that, And devs need to buy new libraries but with which money? Or stop playing the game if you don't like i want to say that i know all these stuff lol but these opinians were suggestions. Not a force or something.Another thing tha
 t i want to talk about is the perpous of these games. Well after survive the wild, That i really can't stick to it and play it like before for some private reasons, Our comunity is getting some sort of battling games like redspot or the killer. But i'm thinking how good could it be if the devs would change some stuff in their games. In "my" opinian, It no longer feels good that you come online in a game, go and get your kills to 20, and be marked as the best player in that game, Then someone kills you or you lose connection... Erm, you get kicked out and everything's done. Collecting items, Making bases/shelters making up a team and after a while your teammembers all die and your team goes boom, And similler stuff. But i think devs can make their players feel better about their games. Like my suggestion is that when a player makes an account(enters the game), they don't have no more than a simple pistol. Then when they kill each other, They may get othe
 r's guns. And other guns may be found on polices hands. Yeah, I mean AI's that may shoot players if they do something wrong(In this case, Shooting at them or others). Each player may have some money, And when a player kills another player, He/she may get their money, And buy stuff from the "stores" around the game. Each store may have a shopkeeper(Which is an AI), then player will buy stuff from the shopkeeper. Shopkeepers need to be able to die when they get hit by bullets or similler things, But that should not be easy. Shopkeepers have to be equipped very well so not everyone dares to do anything wrong to them. (In this case, Getting help from alter aeon's gameplay)Players should have clothings like stw, But they should not be for fun. They have to raise or decrease player stats like max HP, Their defense and their damage or strength. Also players may be able to steel others cars and by the way! Players should not be able to carry a car in their inv
 entory. Cars need to be placed on the ground, And players have to bounce on them while running at them, Just like dmnb.These are not clonings or steeling ideas. These are some helps that we can get from other more expert devs. If you don't beleave that yet, Let me bring you some examples.I know that all of you know GTA but i also know or maybe think that none or most of you don't know the game called "just cause". In just cause, You play as a hero, And your perpous is to help the citisens to get rid of their cruel general and these stuff. But the thing that made it to be somewhat like gta, Is that you can get cars, drive them, shoot the people out of their cars, Mess around with polices, Get your wanted level up as more as you annoy them. But no one said that it's a clone of GTA. Another example could be mafia seerease. Mafia is a game really similler to GTA. Where you have houses, you have cars, garage, You can go shopping, you can change your c
 lothing, You can sleep, You can go kidnapping shops, or killing people and mess around with polices. But guess what? Again that's not a clone of GTA. So no worries.I hope i could turn some lights on in your brains lol. Anyways i hope the developing goes well and i hope we will have some more exciting and awesome games in future!

URL: http://forum.audiogames.net/viewtopic.php?pid=323720#p323720





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-10 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Sounds like a fair, compromise, as it were.

URL: http://forum.audiogames.net/viewtopic.php?pid=323701#p323701





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : Sam_Tupy via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

So me and ivan worked out this deal where he could pay me money so that he could use the code he stole in that project. I don't feel good about it and I don't even need the money, but I wanted to handle the situation maturely so... yeah. I just did that.

URL: http://forum.audiogames.net/viewtopic.php?pid=323659#p323659





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Besides, they're both minors? They don't really have much legal defense since they haven't registered anything as copyright. A little, sure, but it's definitely not something you could take someone to court for yet. Plus, that may place incredible financial strain on them if they tried. So best not to. And why do so anyway? As Ivan said, it's been settled already.

URL: http://forum.audiogames.net/viewtopic.php?pid=323652#p323652





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : blink_wizard via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Wo wo wo! Guys, chill out. Me and Sam talked and settled everything. I have rights to the code. Go ask him yourself.

URL: http://forum.audiogames.net/viewtopic.php?pid=323639#p323639





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Hey Sam, I'm not an expert in the law, if I said I was I'd be a dirty liar. However, isn't this a thing that you could go to Cort for, assuming you could get all the evidence together? Just wondering.

URL: http://forum.audiogames.net/viewtopic.php?pid=323638#p323638





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : NicklasMCHD via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Hi @Sam_TupyTalking from a software developer standpoint, I know how irritating and motivation killing it is to have your source stolen from you.

URL: http://forum.audiogames.net/viewtopic.php?pid=323619#p323619





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Sam, you are right, I did not know the storry with your sistems hacked and things like that.Now I understand it!

URL: http://forum.audiogames.net/viewtopic.php?pid=323600#p323600





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : Sam_Tupy via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

So, though it's against my better judgement, I figure I'll post here. Maybe it's a chance for me to speak clearly. Mostly, as some of you knew when you saw my name, about the status of clones. There are different types of clones. There are clones of a game where someone honestly takes there time and spends hours and hours coding the game. But the clone that is always talked about here is code steeling clones. I'm not gonna go to deep into it because I don't want to start any drama though I will say this topic has been going extremely well  So. It actually all starts with survive the wild. In this long chain of games stw, redspot, ultrapower, tk, all these games, there very base is survive the wild. In this line of games, I was the one who figured out how to use the network object in BGT to make good online games. Doubtless others knew how it worked, but no one
  really acted with it. So I made survive the wild's base, you could just create an account, log in and walk around the map, that was it. Mason at that time wanted to create ultrapower. So, I trusted him with survive the wild's base. So ultrapower was made. Over a year or so, some drama in between, both stw and ultrapower flourished. Then, threw a pretty complicated series of events, ultrapower's code was stolen. That code was used to make dazafio mordal or how ever you spell it, BTB, all that stuff. So once ultrapower died, me and mason got together and decided to make a new fps sence we lost ultrapower, and we called it redspot. After a while however, ivan the developer of TK, managed to hack into both mine and mason's system's and steel a lot of code. This includes stw, redspot, all this stuff. He used redspots base, to make TK then just added features to it. So in short that's the entire line. No doubt complicated etc, but that's pretty much wha
 t happened. But this is the undermined thing. When people who know what happened say cloned, we don't mean someone sat down and wrote there own copy of our game with it's features. We mean the source code to our game was stolen, and used to write another game. So now the time I put into writing redspot, is being used to make ivan money for TK. I'm not saying all of this to try to start drama or anything, just to make sure that people know what happened. I must say it is not a pleasant experience watching people enjoy TK, knowing in my mind that the reason TK exists in the first place is that redspots source was stolen from me. Say you spent 2 months working on this excellent presentation for school. You did it honestly, you worked really hard on it, you even spent money to purchase books and information to complete your amazing presentation. But then, the night before you are to present it, your house is broken into and your presentation is stolen by another kid in cl
 ass. The kid who stole it worked threw the night to modify it to his personal liking, then went to school, presented it, and got the fame of the class. And you are sitting there, watching it be presented by someone other than you, knowing that you spent the time making it. That would not feel very good would it. That's how I feel. That's how I have felt for about a year now. The killer, that DM game, btb, all however distantly using my codebase. Especially the killer. And I'm not even speaking for mason here, who got his ultrapower code and other game code stolen, that was also used to make BTB, and other such games. I don't expect you guys to care much. You see a working game and you enjoy it. I understand that. Why should you care about the games origin if it's there for you to enjoy. But for anyone who does care, that's what happened. I just saw this topic as a Spam? to hopefully be at least a little bit heard.

URL: http://forum.audiogames.net/viewtopic.php?pid=323591#p323591





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-09 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Right!

URL: http://forum.audiogames.net/viewtopic.php?pid=323548#p323548





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Easy guys, this topic is about opinions, not oil, so just drop your lighters and relax. Look at SLJ's post, he's giving his opinions in a calm and professional way.

URL: http://forum.audiogames.net/viewtopic.php?pid=323528#p323528





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Hi.I have nothing against Ivan as the developer and owner of the project. Not even after he chose to leave my offer of a server in a very mean way, which funny enough resulted in a very unstable server... But, that was his decision. I was just interested in helping as much as possible, and turn the game into a great project. I didn't knew why Coltin left the project. This is really sad because he is a nice guy, who is really trying to do the best.My issue is that Ivan don't seem to take advice seriously. Everything seem to be made by quick decisions without planning things out and without thinking about the consequences. that makes it impossible to have other people included in a project, and the project is turning into something quite random as we see now, where things aren't planned and thought carefully about. Then, Ivan is really not good at announcing new updates. I even tried to give some advice regarding to that, which failed, again because things
  wasn't planned. If you are trying to work together, how should you then be able to make any announcements if the release is happening before the team got notified? It's fantastic to see the game is being updated, and a ton of things seem to have been added since I've played the game. But how should I be motivated when the developer don't announce the new updates and what's new, when a new version has been released? What is the point of working on a project, if you don't announce the new updates and what you have been working on? Is a developer really interested in people playing a game, if he don't announce anything when knowing lots of people are checking the forum every day? So, therefore I don't have any motivation to play the game again.It's sad to see the project go that much down the hill, especially because so many people really have done their best to help in so many ways... However, it's great to see that some people 
 still like the project.

URL: http://forum.audiogames.net/viewtopic.php?pid=323527#p323527





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Easy guys, this topic is about opinions, not oil, so just drop your lighters and relax.

URL: http://forum.audiogames.net/viewtopic.php?pid=323528#p323528





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : vlad25 via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

hi.at post 10, well, what ever. no, i don't think colton will return. and. at angel's post, you kno what? you don't know a lot of stuff that's hiding behind those so called beautyful games. safio mortal, is a big clone of ultra power. so you know what, just leave me alone with this shit. it uses it's code, and all the shit from it. so please, don't talk if you don't know.

URL: http://forum.audiogames.net/viewtopic.php?pid=323526#p323526





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

well, I can play STW, redspot, TK, and even crazy party with my speakers, takes a bit of getting used to.  I can mainly play with speakers, but when it comes to the doors, etc, I find as if I'm not fast enough. although I don't have the best speakers in the world, this thing was made in 2012. am speaking about a laptop with built in speakers...

URL: http://forum.audiogames.net/viewtopic.php?pid=323500#p323500





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

Hello,In my opinion, rtr is very simple to play with speakers. Make sure you have  proper speakers on your laptop. Psyco strike had lots, lots of potential but the guy ruined it all.

URL: http://forum.audiogames.net/viewtopic.php?pid=323486#p323486





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

I am sad for a single thing.Some developers made verry, but verry good games here, like desafio mortal and after their hard work they get blamed for simple things, menu is like redspot for example, a sound is from the gate, a key combination is from Drive your car and more.I do not like that tipe of things.Please, stop these flamewars in this small and beautiful comuniti, toxiciti is not good here!I know I do not have the best english ever, but howp you understand my point!

URL: http://forum.audiogames.net/viewtopic.php?pid=323475#p323475





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

You have a good point there, actually.

URL: http://forum.audiogames.net/viewtopic.php?pid=323467#p323467





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

If we're going with that definition of a clone, then every video game is a clone from an original... Black Ops would also be considered a clone of anything else that has multiple modes and a way to create your own servers. and the gate is far more similar to the side scroller of the 80s and 90s. And I'm not talking about the thread, I'm talking about the drama in general that is generated by these games, especially when people hire admins or help their friends progress further than everyone else.

URL: http://forum.audiogames.net/viewtopic.php?pid=323464#p323464





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

I don't think the topic is looking for drama, it looks like a lets share opinions thing to me. The reason for me saying that The Gate is a clone of 2009 side scrollers is because it's pretty much exactly that, it has pits, timed obstacles, no platforming, and wickedly drawn out levels. The only thing I think sets it apart from q9 is the fact that you die a lot more. About RTR, like Black Ops you can host your own servers, and like Black Ops it has various modes. Maybe it's not a clone per say, but it does have a lot of elements from the game. I will take back what I said, not every audio game is a clone, but they are inspired by video games that were made before hand.

URL: http://forum.audiogames.net/viewtopic.php?pid=323462#p323462





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

@shutgunshell, gotta say you're a little off on that one... The Gate is not a clone of any side scroller from 2009, or any particular side scroller at all. And RTR is definitely not a clone of black ops in any way other than that it has onlime multiplayer pvp combat.Regarding the main topic, this is the reason I do not play these games... the drama and complaining is overwhelming, and are examples of what happens when a game is rushed out the door.

URL: http://forum.audiogames.net/viewtopic.php?pid=323451#p323451





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : shotgunshell via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

I could name a lot of games that were terrible clones of another game. Just look at the VGStorm stuff. Psycho Strike tried to copy GTA and didn't even come close, and The Gate was a clone of 2009 side scrollers with a terrible lack luster story and hardly any content. The only games I have ever liked from VGStorm were Adventure At C: and Manamon. There are tuns of terrible clones out there. A lot of clones are really cool though. Take RTR for example, it's a clone of black ops, and a really awesome 1 at that. The Killer, Ultrapower, and Redspot, along with others, are just clones of RTR, with a lot less features to highlight them enough to be considered superior to RTR. You just have to find the right game, because if you think about it, pretty much all audio games are clones of something, because they're based off video games.

URL: http://forum.audiogames.net/viewtopic.php?pid=323447#p323447





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

The problem I had with the game that, when I logged on, actually noone was there, I tried it several times, but always, noone there, deleted this game from my computer.Greetings Moritz.

URL: http://forum.audiogames.net/viewtopic.php?pid=323434#p323434





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Re: the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : AlirezaNosrati via Audiogames-reflector


  


Re: the killer, how to make it from one of the best to be one of the worse

because your topic is a  book, i'll read it tomorrow.     about the clone, i think the source is not copy of any thing, but the game idea  is copy of redspot and btb

URL: http://forum.audiogames.net/viewtopic.php?pid=323428#p323428





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the killer, how to make it from one of the best to be one of the worse

2017-08-08 Thread AudioGames . net Forum — General Game Discussion : braille0109 via Audiogames-reflector


  


the killer, how to make it from one of the best to be one of the worse

hi all,first, I expect this topic to contain flames, but I'm willing to take them. after all, if I wasn't, I wouldn't post this. please note, before I go on about why the title, I have no favourite FPS, and by no means, I prefer one developer over another. with that out of the way, let me explain. to my knowledge, I have tried pretty much all FPS, I tried BTB, ultra power, plus all of it's clones, or at least, the ones I could find. tried redspot, RTR, the killer, and even, for a short while, audio quake, but really didn't like that one, so I won't exactly speak about it. I personally would say I'm pretty experienced in most of these FPS games. I personally find redspot the hardest, not to mention that with all those bases, one can get quite an advantage over you, not to mention their teams. is this the developer's fault? no, not at all. ultra power clones. personally, they were pretty basic, as they only had robots, mines, and guns, a
 nd while it was hard to aim at first, once you got the hang of side scrawllers, those could be pretty fun. then we get back to RTR, one of the first of it's kind, and yet, one of the most fun ones around. yes, it's community, let's not speak of that. and yes, it's not the greatest. but having full control over movement, equal chance, and graphical maps, I can't help but to give it credit. and unlike others, the community could add maps and servers.then, there came one of the latest generation, that everyone says is a clone of redspot. I personally don't know, or care. for anyone who reads this, I have been playing it, well the first time I gried it, the thing was back on Joseph Weakland;s server. so as you can tell, it's not that I haven 't followed, or played it enough to know what I'm on about. before it really could get anywhere, however, it got moved over to blinkwizard.com, and at that point, I lost it. to be honest, I thought 
 it died, so I didn't care. then, I found out that actually, it is well and alive. so I grabbed it, and logged on. to be fair, the STW background music loop, redspot camera, and BTB maps, haven't exactly impressed me, but at that time, the developers have been responsive. if we have reported, or requested something, they were added or changed. putting the cloning out of the way, I actually realised that this thing is fun, and don't let me mention vehicles. so this was cool. I loved it, was online kicking ass pretty much all the time. this is till about 1.3.x. and only after this point,  is when the fact that it took 5 years to develop an FPS worth playing was over. now, to not personalise, or judge, I will not speak of personal experiences here. this post is mainly because I'm interested about other's opinions, and to get my message to the developers, whoever they may be now. if I get banned, technically, the devs don't have the right, but let'
 s not get to that.  I guess one of my favourite parts of the TK were the fact that it's simple, admins and devs had ideas, not many had fair advantages over you, and it was simple. didn't have all of those luxurious stuff, and still, it was a nice little game. now, let me explain where things have went down hill, they went down so much, that when I log on, I always find another thing to discourage. 1) first, the last time I checked, one still can't properly fight with tanks. sometimes, if you get hit from a certain point, it would say this player sent that player to hell. while it said that, your tank would still have like 17000 health. but because you couldn't move, they could shoot you apart. I'll admit, I over abused that bug, certainly more than others did it to me. while the bug where we could kill each other over and over again was fixed, this, to my knowledge, certainly till like 1.3.8, has not been squashed. then, we had the foot steps changed, 
 so you hear both sides, as if real  walking. I personally didn't care for it either ways, but when tracking, they sure make it harder to tell if it's your, or the enemy's foot steps. nowadays, we pretty much get no  new features. I was personally expecting a weapon shop, mainly since we had a store. in reply to my wish, we recently got the r15 removed. yes, it lagged the server, but why not replace, or fix it instead? unlimited health to shelters. that got added as more health to your shelter. cool and everything. except when the guy has a shelter with a health of 15 million, how the hell are you supposed to take it down? OK, so you can't. so why not just make shelters impossible to destroy? remember, we only have guns, and bombs. nothing is powerful enough to do that. would have been cool, if it was like humans, to put, say a limit of 1 million health. shift arrows to q and e. perhaps one of the unique features