Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-14 Thread Sander van Grieken
On Friday 13 June 2008 21:22:12 Ben Burdette wrote: What would be cool would be a QVGA-to-VGA transition effect where a 'blurry' QVGA app comes into focus as you transition to VGA mode. So suppose you are in an application selection screen, you select an application and it 'zooms' to the app

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-13 Thread Chris Wright
2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: On Tue, 10 Jun 2008 16:40:08 +0100 Stroller [EMAIL PROTECTED] babbled: On 10 Jun 2008, at 02:17, Carsten Haitzler (The Rasterman) wrote: browsing full web pages scrammed into a 2.8 screen as many have suggested, is really...

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-13 Thread enaut
True...someone mentioned a month view for a calendar with a meaningful amount of content as a use case for a higher resolution screen, but on a three-inch display, you're not getting any significant amount of data across without a magnifying glass. I'm feeling reminded of those creditcard

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-13 Thread Chris Wright
2008/6/13 enaut [EMAIL PROTECTED]: I'm feeling reminded of those creditcard sized poket calendars we have in germany. on those you have got the calendar information of a whole year + the Information of hollidays and other special days. land everything is readable and pretty clear to read. so

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-13 Thread Ben Burdette
What hasn't been entirely clear to me in this discussion is whether, with the current VGA screen, we are able to enter a QVGA mode and run as quickly as with a true QVGA screen. If that is the case, then why not use the QVGA for some things, like application selection, the phone dialer, or

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-13 Thread Joerg Reisenweber
Am Fr 13. Juni 2008 schrieb Chris Wright: Since the alternative to using QVGA is using VGA with a faster GPU and processor, One last time: ...OR USING VGA IN QVGA MODE WITH SAME PROCESSOR, AND SWITCH TO VGA WHENEVER YOU NEED THIS RESOLUTION. It's all about nothing else than just saving some

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-13 Thread David Samblas Martinez
: Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!) Para: community@lists.openmoko.org CC: Chris Wright [EMAIL PROTECTED] Fecha: viernes, 13 junio, 2008 9:52 Am Fr 13. Juni 2008 schrieb Chris Wright: Since the alternative to using QVGA is using VGA with a faster GPU

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread W.Kenworthy
Is there an 'official' designation of the target market for the GTA03? i.e., freerunner is geeks/early adopters BillK ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread The Rasterman
On Wed, 11 Jun 2008 13:21:25 +0800 W.Kenworthy [EMAIL PROTECTED] babbled: Is there an 'official' designation of the target market for the GTA03? i.e., freerunner is geeks/early adopters don't know. there is only right now what the state of gta03 currently is in terms of what the hardware

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread Dotan Cohen
2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: No, I haven't. Could you post a screenshot of how it looks? Maybe if I see it I can be convinced, I'm at least that open minded. can't as i did it years ago on my ipaq. but it's the same font as here:

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread Dotan Cohen
2008/6/11 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: if the vocal group here are to be accounted for going to these screens would be utterly bad and we should accept nothing less than vga so wvga (800x480) is the only way up into the future. So you argue to put a lesser screen on

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread The Rasterman
On Wed, 11 Jun 2008 09:38:59 +0200 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: No, I haven't. Could you post a screenshot of how it looks? Maybe if I see it I can be convinced, I'm at least that open minded. can't as i did it years

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread Dotan Cohen
2008/6/11 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: if the vocal group here are to be accounted for going to these screens would be utterly bad and we should accept nothing less than vga so wvga (800x480) is the only way up into the future. So you argue to put a lesser screen on

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread The Rasterman
On Wed, 11 Jun 2008 09:48:10 +0200 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/11 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: if the vocal group here are to be accounted for going to these screens would be utterly bad and we should accept nothing less than vga so wvga (800x480) is

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread Jamie Allsop
Carsten Haitzler (The Rasterman) wrote: even widescreen VGA, like the PSP?). Stroller. it will be better - of course. what' i'm baffled about is why all of a sudden here a lot of excellent vision gifted people turn up, whereas in real life i never see them... :) Ok, time to

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread Hugo Mills
On Wed, Jun 11, 2008 at 07:57:13AM +0800, Carsten Haitzler wrote: the day the design mockups for the ui i see stop having alpha transparency is the day i make this unimportant. until that day, your i don't care about this is the kind of opinion that i also am not interested in, because i am

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread Ortwin Regel
Who are these weird people that think window transparency on an underpowered phone is a good idea?! What functionality does THAT give us? I'd like to see some justification, if not from you then from whoever is responsible for these ideas. I've lived without window transparancy on all my PCs and

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-11 Thread Lally Singh
On Wed, Jun 11, 2008 at 9:04 AM, Ken Young [EMAIL PROTECTED] wrote: On Wed, Jun 11, 2008 at 07:57:13AM +0800, Carsten Haitzler wrote: the day the design mockups for the ui i see stop having alpha transparency is the day i make this unimportant. until that day, your i don't care about this is

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
On Mon, 09 Jun 2008 20:43:22 -0700 Dave O'Connor [EMAIL PROTECTED] babbled: I said this in the channel but you weren't there. We should be going forward with specs, not backward. By the time the next revisions come there'll be a whole new generation of hardware so the freerunner will then

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread David Samblas Martinez
go forward and increase specs (and performance), --- El mar, 10/6/08, Carsten Haitzler [EMAIL PROTECTED] escribió: De: Carsten Haitzler [EMAIL PROTECTED] Asunto: Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!) Para: List for Openmoko community discussion community

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Wilkinson, Alex
0n Tue, Jun 10, 2008 at 01:43:08PM +0800, Carsten Haitzler wrote: we are in a world where to get gfx support to run such high resolutions means we need to have closed drivers. and that is not Curious, why is that ? -aW IMPORTANT: This email remains the property of the Australian

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
(LOL, I said it like I have some influence in openmoko decisions) because we must go forward and increase specs (and performance), --- El mar, 10/6/08, Carsten Haitzler [EMAIL PROTECTED] escribió: De: Carsten Haitzler [EMAIL PROTECTED] Asunto: Re: QVGA V/s VGA for GTA03 (was something about

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread rakshat hooja
as i have said before - gta03 is vga - as it stands, but can go to qvga easily, but is unlikely to. in the future who knows. it'd be a tradeoff of screen pixel count vs processor speed vs any graphics acceleration we can get - if any. -- Carsten Haitzler (The Rasterman) [EMAIL

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Dotan Cohen
2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font - possible (3 pixels

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Lally Singh
On Tue, Jun 10, 2008 at 6:44 AM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Tue, 10 Jun 2008 09:10:20 + (GMT) David Samblas Martinez [EMAIL PROTECTED] babbled: Hi Carsten I suppose you passion to be in favor of qvga has to have an strong reason. You have asked to us why

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Dotan Cohen
2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: nb - your chars just become tall (3x7). eg: % # # # # # S ## # # # ## s ## ## ## ## $ # ## ## # ## ## # @ ## # # ### ### ### # ## # # # # # ### # # ### # # # # o # #

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Dotan Cohen
2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: what people have been saying here is that they have excellent eyesight and can see a tin 2.8 vga screen well enough to make use of it. like really see the difference and be able to do things with that res that would be not possible,

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread arne anka
eg we make a miniature phone that is 1/2 the size of the freerunner - qvga is very very likely - or even less as vga just wont be available at that size well, less physical size is a very plausible rationale for qvga (or hvga) -- but, as i understand, we are talking about the size of the

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
On Tue, 10 Jun 2008 18:01:03 +0530 rakshat hooja [EMAIL PROTECTED] babbled: as i have said before - gta03 is vga - as it stands, but can go to qvga easily, but is unlikely to. in the future who knows. it'd be a tradeoff of screen pixel count vs processor speed vs any graphics

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
On Tue, 10 Jun 2008 15:57:36 +0300 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: nb - your chars just become tall (3x7). eg: % # # # # # S ## # # # ## s ## ## ## ## $ # ##

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread rakshat hooja
3 480x272. it's thinner than the current vga 2.8 by a fair bit and a tiny bit longer (as it is wide). it seems almost the perfect screen for a smaller/slimmer model like gta04/05 etc. same # of pixels as the PSP screen, but in a much smaller space. http://www.firefox.com Good enough for

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Stroller
On 10 Jun 2008, at 02:17, Carsten Haitzler (The Rasterman) wrote: browsing full web pages scrammed into a 2.8 screen as many have suggested, is really... pushing such a tiny screen far beyond its usefulness. web pages are designed for 14 or 17 screens or so. squeezing them down into

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread robert lazarski
On Tue, Jun 10, 2008 at 12:12 PM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Tue, 10 Jun 2008 15:57:36 +0300 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: nb - your chars just become tall (3x7). eg: I understand. I would

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Piotr Duda
Carsten Haitzler (The Rasterman) pisze: [...] maybe it just needs people to actually use it for a while and they might begin to see that a lower res screen may just be fine and not as bad as they think. the things you want to do are possible at lower resolutions. well, as for now I have

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Dave O'Connor
I'm with Robert on this one. Took me a while to parse many of the characters on that image. On Tue, 10 Jun 2008, robert lazarski wrote: On Tue, Jun 10, 2008 at 12:12 PM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Tue, 10 Jun 2008 15:57:36 +0300 Dotan Cohen [EMAIL PROTECTED]

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Flemming Richter Mikkelsen
On 6/10/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Mon, 9 Jun 2008 19:10:22 +0200 Flemming Richter Mikkelsen [EMAIL PROTECTED] babbled: On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: [...] an 80x24 terminal is possible to make it readable @ qvga -

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Flemming Richter Mikkelsen
On 6/10/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Tue, 10 Jun 2008 18:01:03 +0530 rakshat hooja [EMAIL PROTECTED] babbled: as i have said before - gta03 is vga - as it stands, but can go to qvga easily, but is unlikely to. in the future who knows. it'd be

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Flemming Richter Mikkelsen
On 6/10/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Tue, 10 Jun 2008 15:53:49 +0300 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/10 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: an 80x24 terminal is

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread Joerg Reisenweber
Am Di 10. Juni 2008 schrieb Carsten Haitzler: On Tue, 10 Jun 2008 17:16:06 +0800 Wilkinson, Alex [EMAIL PROTECTED] babbled: 0n Tue, Jun 10, 2008 at 01:43:08PM +0800, Carsten Haitzler wrote: we are in a world where to get gfx support to run such high resolutions means we

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
On Tue, 10 Jun 2008 13:00:54 -0300 robert lazarski [EMAIL PROTECTED] babbled: On Tue, Jun 10, 2008 at 12:12 PM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Tue, 10 Jun 2008 15:57:36 +0300 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/10 The Rasterman Carsten Haitzler

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
On Wed, 11 Jun 2008 01:07:40 +0200 Joerg Reisenweber [EMAIL PROTECTED] babbled: Am Di 10. Juni 2008 schrieb Carsten Haitzler: On Tue, 10 Jun 2008 17:16:06 +0800 Wilkinson, Alex [EMAIL PROTECTED] babbled: 0n Tue, Jun 10, 2008 at 01:43:08PM +0800, Carsten Haitzler wrote:

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
On Tue, 10 Jun 2008 16:40:08 +0100 Stroller [EMAIL PROTECTED] babbled: On 10 Jun 2008, at 02:17, Carsten Haitzler (The Rasterman) wrote: browsing full web pages scrammed into a 2.8 screen as many have suggested, is really... pushing such a tiny screen far beyond its usefulness. web

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
On Wed, 11 Jun 2008 00:51:03 +0200 Flemming Richter Mikkelsen [EMAIL PROTECTED] babbled: http://hea-www.harvard.edu/~fine/Tech/x11fonts.html see the 4x8 font at the top. bdf downloadable and usable. Wow! That is amazing! Now I am 100% convinced that QVGA is not that bad:) I could read it

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-10 Thread The Rasterman
On Wed, 11 Jun 2008 00:44:09 +0200 Flemming Richter Mikkelsen [EMAIL PROTECTED] babbled: 3 480x272. it's thinner than the current vga 2.8 by a fair bit and a tiny bit longer (as it is wide). it seems almost the perfect screen for a smaller/slimmer model like gta04/05 etc. same # of pixels

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dr. H. Nikolaus Schaller
i asked for use case because i am not just talking quality. i am talking a case where vga makes something possible at all or not. where something just wouldn't be usable or possible without vga. that is what i asked. i want a use case for vga. not just a it looks a bit nicer.

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dotan Cohen
2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: no. it is absolutely not enough. why? i am asked by product management to do things that are just not possible in vga (to do sanely/fast). they come first. you users come second. in the end if product management want X they get X. and

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Gabriel Ambuehl
On Monday 09 June 2008 02:56:22 Carsten Haitzler wrote: wouldn't be usable or possible without vga. that is what i asked. i want a use case for vga. not just a it looks a bit nicer. Try browsing the web in a QVGA window sometimes, IMHO it's an exercise in futility no matter if you try to

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 08:56:22 +0800 Carsten Haitzler (The Rasterman) [EMAIL PROTECTED] babbled: On Sun, 8 Jun 2008 18:58:15 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED] babbled: we could just not ever even ask you guys and you get what you are given. too bad. no input at all.

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Ben Burdette
My personal use cases for higher resolution: - programming on the freerunner. I've been learning Haskell, I want to get ghci or hugs on there and hack around with that. Also I'm thinking about running the glade editor on there, if that's possible. - using the freerunner as a remote control

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dotan Cohen
2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font - possible (3 pixels for text, 1 for space). not very nice though. That is unusable. I'm

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Chris Wright
2008/6/9 Dotan Cohen [EMAIL PROTECTED]: 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font - possible (3 pixels for text, 1 for space). not

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Flemming Richter Mikkelsen
On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: [...] an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font - possible (3 pixels for text, 1 for space). not very nice though. How can

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Robert Taylor
Chris Wright wrote: 2008/6/9 Dotan Cohen [EMAIL PROTECTED]: 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font - possible (3

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dotan Cohen
2008/6/9 Flemming Richter Mikkelsen [EMAIL PROTECTED]: On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: [...] an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font - possible (3

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dave O'Connor
Why not? I do it on a nokia n800. I don't use it a massive amount but it is fairly usable and that's also only 480px high (in freerunner landscape, in freerunner portrait it's 640px high). On Mon, 9 Jun 2008, Robert Taylor wrote: Chris Wright wrote: 2008/6/9 Dotan Cohen [EMAIL PROTECTED]:

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 09 Jun 2008 18:43:51 +0200 Peter Kraker [EMAIL PROTECTED] babbled: not going to happen - that's 2 product runs. expensive to maintain. gta03 is vga right now - unless there is a very big push to qvga. it is possible to go, and not hard at all. it would save costs on hardware, but it won't

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 20:11:37 +0200 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/9 Flemming Richter Mikkelsen [EMAIL PROTECTED]: On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: [...] an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 19:10:22 +0200 Flemming Richter Mikkelsen [EMAIL PROTECTED] babbled: On 6/9/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: [...] an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and possible in landscape with an ultra-tiny

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 18:15:26 +0200 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/9 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: an 80x24 terminal is possible to make it readable @ qvga - if we allow scrolling. (and possible in landscape with an ultra-tiny 4-pixel wide font - possible

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread The Rasterman
On Mon, 9 Jun 2008 18:16:11 +0200 Peter J. Holzer [EMAIL PROTECTED] babbled: On 2008-06-09 09:09:15 -0400, Ken Young wrote: The question should be Are you willing to give up the benefits of a VGA screen in order to have smooth animation and fast video on a QVGA screen, and a lower cost?.

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Dave O'Connor
I said this in the channel but you weren't there. We should be going forward with specs, not backward. By the time the next revisions come there'll be a whole new generation of hardware so the freerunner will then be lagging even more. Someone mentioned getting a faster cpu and my 2c are that I

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-09 Thread Mikko Rauhala
ti, 2008-06-10 kello 08:52 +0800, Carsten Haitzler kirjoitti: but beyond gta03 it's an open book and who knows - we may likely pull out a lower res screen. it is in fact very likely something will be a lower res in later products as there is just so much more choice there below vga. As a =VGA

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread Dr. H. Nikolaus Schaller
but there is definitely a i want as insane a dpi as i can get group here. this is for sure. the question is - is it really the majority of users. :) Hm. You can't answer that before defining who the user is (choose between: me, you, this community, worldwide population)? Discussing the

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread Rahul Joshi
The root of all evil it seems is glamo. Why not remove the damn thing and put in a new VGA hw which performs at the current CPU speeds? Is this something not doable? There was a topic about SDIO multiplexing sometime back and a hack to achieve this. Any headway on that? Rahul J On Sun, Jun 8,

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread polz
IMHO, if the 320x240 display is readable under bright sunlight, it might be a better choice than the VGA display used in the GTA01. With the current display, the phone looks great inside a building / conference hall / photo studio, but it's pretty much useless as a GPS device you'd want to use

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread thomasg
Glamo _will_ be out in GTA03. Unfortunately the slow arm9 will stay. Better then with glamo it seems, but not perfect. On Sun, Jun 8, 2008 at 9:53 AM, Rahul Joshi [EMAIL PROTECTED] wrote: The root of all evil it seems is glamo. Why not remove the damn thing and put in a new VGA hw which

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread The Rasterman
On Sun, 8 Jun 2008 09:02:03 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED] babbled: but there is definitely a i want as insane a dpi as i can get group here. this is for sure. the question is - is it really the majority of users. :) Hm. You can't answer that before defining who

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread Flemming Richter Mikkelsen
On Sun, Jun 8, 2008 at 11:57 AM, polz [EMAIL PROTECTED] wrote: IMHO, if the 320x240 display is readable under bright sunlight, it might be a better choice than the VGA display used in the GTA01. With the current display, the phone looks great inside a building / conference hall / photo studio,

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread Peter Nijs
Op Sunday 08 June 2008 14:25:35 schreef Carsten Haitzler: On Sun, 8 Jun 2008 09:02:03 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED] babbled: but there is definitely a i want as insane a dpi as i can get group here. this is for sure. the question is - is it really the majority of

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread joakim
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED] writes: On Sat, 7 Jun 2008 09:06:16 +0300 Flyin_bbb8 [EMAIL PROTECTED] babbled: actually - no. most linux developers and users i know need contacts/glasses and they can never read my screen and complain about my fonts being so small all

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread Dr. H. Nikolaus Schaller
we could just not ever even ask you guys and you get what you are given. too bad. no input at all. i've opened up the floor for input - but i'm trying to dig specific things out of it - not things that smell ofi just want higher specs. or keeping up with the joneses. i want real use

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread The Rasterman
On Sun, 8 Jun 2008 18:58:15 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED] babbled: we could just not ever even ask you guys and you get what you are given. too bad. no input at all. i've opened up the floor for input - but i'm trying to dig specific things out of it - not things

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread The Rasterman
On Sun, 8 Jun 2008 23:26:15 +0300 Dotan Cohen [EMAIL PROTECTED] babbled: 2008/6/8 The Rasterman Carsten Haitzler [EMAIL PROTECTED]: iphone dpi is very much lower than the neo, but a large margin, but users rave how nice it is. I had the pleasure of playing with an iPhone recently, and I

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-08 Thread David Murrell
I'll go for resolution over pretty graphics any day of the week. A day to day example of this is that I don't run compiz on my desktop machines because it runs faster that way. I'm a function over form kinda guy. (For the record, the distro is Ubuntu, not slackware, or gentoo, or anything that

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Flyin_bbb8
Well were all those 'never see them' people linux users and interested in openmoko? Haha we might just all be gifted people ! :D On 6/7/08, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Sat, 7 Jun 2008 01:30:43 +0100 Stroller [EMAIL PROTECTED] babbled: On 6 Jun 2008, at 23:19,

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Gabriel Ambuehl
On Saturday 07 June 2008 00:19:27 Carsten Haitzler wrote: I.e. the problem should be solved by a faster processor with better GPU rather than challenging and and trying to redue user's expectations. Can you build container trucks smaller because then they need much less parking space?

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Michael 'Mickey' Lauer
On Friday 06 June 2008 19:18:43 Dr. H. Nikolaus Schaller wrote: Yes. This should be IMHO the future for GTA03 - use a better chipset rather than a worse display resolution. Full ACK. Some application I have choosen makes regular screen updates: Neo 1973 every 0.5 seconds (due

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Michael 'Mickey' Lauer
On Friday 06 June 2008 20:07:01 Joerg Reisenweber wrote: Am Fr 6. Juni 2008 schrieb Flemming Richter Mikkelsen: When it comes to GTA03, I will not buy one (because I buy the GTA02), so I will not be the target. Maybe QVGA is a good solution, or maybe it should be an option when you buy

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Dr. H. Nikolaus Schaller
How is the iPhone doing it? It has Half-VGA resolution and feels very smooth. it has a hardware-accelerated 3d chipset with full opengl drivers. and a very good chipset at that. that is why. as for half-vga. that's still HALF the pixels the freerunner/neo1973 have. *IF* we shipped the

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread The Rasterman
On Sat, 7 Jun 2008 09:06:16 +0300 Flyin_bbb8 [EMAIL PROTECTED] babbled: actually - no. most linux developers and users i know need contacts/glasses and they can never read my screen and complain about my fonts being so small all the time (not that i will ever change. i love my small fonts!), but

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread The Rasterman
On Sat, 7 Jun 2008 12:08:05 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED] babbled: How is the iPhone doing it? It has Half-VGA resolution and feels very smooth. it has a hardware-accelerated 3d chipset with full opengl drivers. and a very good chipset at that. that is why. as for

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread The Rasterman
On Sat, 7 Jun 2008 11:46:28 +0200 Michael 'Mickey' Lauer [EMAIL PROTECTED] babbled: On Friday 06 June 2008 20:07:01 Joerg Reisenweber wrote: Am Fr 6. Juni 2008 schrieb Flemming Richter Mikkelsen: When it comes to GTA03, I will not buy one (because I buy the GTA02), so I will not be the

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Federico Lorenzi
IMHO: You can drive a VGA screen at QVGA, but you can't drive a QVGA screen at VGA... Cheers, Federico On Sun, Jun 8, 2008 at 2:16 AM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Sat, 7 Jun 2008 11:46:28 +0200 Michael 'Mickey' Lauer [EMAIL PROTECTED] babbled: On Friday 06 June

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Joerg Reisenweber
Am So 8. Juni 2008 schrieb Carsten Haitzler: but there is definitely a i want as insane a dpi as i can get group here. this is for sure. the question is - is it really the majority of users. :) No it's not at all the question - other than for academic insight. If a VGA-screen isn't much more

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Steven Kurylo
On Sat, Jun 7, 2008 at 5:12 PM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Sat, 7 Jun 2008 09:06:16 +0300 Flyin_bbb8 [EMAIL PROTECTED] babbled: actually - no. most linux developers and users i know need contacts/glasses and they can never read my screen and complain about my

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-07 Thread Lally Singh
On Sat, Jun 7, 2008 at 10:31 PM, Steven Kurylo [EMAIL PROTECTED] wrote: On Sat, Jun 7, 2008 at 5:12 PM, The Rasterman Carsten Haitzler [EMAIL PROTECTED] wrote: On Sat, 7 Jun 2008 09:06:16 +0300 Flyin_bbb8 [EMAIL PROTECTED] babbled: actually - no. most linux developers and users i know need

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread rakshat hooja
I agree with you that the VGA screen is very important for marketing the Freerunner - other comparable smartphones dont have that feature and are certainly no where near in terms of DPI. I am also assuming that OM wont discontinue the GTA02 (Freerunner) when GTA03 comes out. So mass market

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 09:09:55 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED] babbled: IMHO, reducing any Openmoko device to QVGA will be the end of the Openmoko project. And I have business reasons to wish that OM survives... why would it be the end? the majority of phones in the

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Dr. H. Nikolaus Schaller
Am 06.06.2008 um 09:45 schrieb Carsten Haitzler (The Rasterman): On Fri, 6 Jun 2008 09:09:55 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED] babbled: IMHO, reducing any Openmoko device to QVGA will be the end of the Openmoko project. And I have business reasons to wish that OM

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Justyn Butler
All of the geeks that I have shown my GTA01 to have been in awe of it's high-res VGA screen. Whatever direction OpenMoko wants to go in, I'm sure geeks will always be a large part of their target demographic. To touch on Gabriel's comment, WVGA would be the same resolution as the Nokia N800

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Tom Cooksey
On Friday 06 June 2008 09:45:29 Carsten Haitzler wrote: the problem is - if you have a nice screen but the engine to power it is underpowered, you will suffer from complaints of it just being slow then instead. I'd like to wave the little please can we have a decent SoC flag again. Yes, the

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Justyn Butler
I forgot to mention that not only is WVGA (800 x 480) the resolution of Nokia's N800 series internet tablets but also the Asus Eee PC (original), which is a tiny laptop for web browsing and has surprised the world by selling so well. Drool over this engadget post from 2006 about a 2.9 inch WVGA

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Gabriel Ambuehl
On Friday 06 June 2008 13:11:32 Justyn Butler wrote: To touch on Gabriel's comment, WVGA would be the same resolution as the Nokia N800 series but in a more compact screen. With that resolution perhaps the GTA03 would start tapping into other unexpected markets - for example some of the

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 12:17:46 +0100 Justyn Butler justynbutler [EMAIL PROTECTED] babbled: I forgot to mention that not only is WVGA (800 x 480) the resolution of Nokia's N800 series internet tablets but also the Asus Eee PC (original), which is a tiny laptop for web browsing and has surprised

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 10:34:30 +0200 Dr. H. Nikolaus Schaller [EMAIL PROTECTED] babbled: Am 06.06.2008 um 09:45 schrieb Carsten Haitzler (The Rasterman): Yes, slowness is the most critical complaint. But how should I convince anyone to buy an OM if I also have a QVGA device which feels fast

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread The Rasterman
On Fri, 6 Jun 2008 13:15:10 +0200 Tom Cooksey [EMAIL PROTECTED] babbled: On Friday 06 June 2008 09:45:29 Carsten Haitzler wrote: the problem is - if you have a nice screen but the engine to power it is underpowered, you will suffer from complaints of it just being slow then instead. I'd

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Flemming Richter Mikkelsen
On 6/6/08, Tom Cooksey [EMAIL PROTECTED] wrote: On Friday 06 June 2008 09:45:29 Carsten Haitzler wrote: the problem is - if you have a nice screen but the engine to power it is underpowered, you will suffer from complaints of it just being slow then instead. I'd like to wave the little

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Dr. H. Nikolaus Schaller
Hi, (I try to cut out some citations). this is my dilemma. win with dpi and sharpness, but then lose in smoothness/speed. i lean a bit to- smoothness myself, but i want to hear the peanut gallery so to speak :) (please don't take offence! i'm seriously about listening that's why i ask!)

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread thomasg
Samsung also seems to have no more ((partially) useful) docs about the s3c series online. Why not switch to freescale, and get solid arm11 SoCs with more power then even the samsung pedants and million times used in smartphones of all vendors? They even have hundreds of sites in documents freely

Re: QVGA V/s VGA for GTA03 (was something about yummy CPU-GPU combos!)

2008-06-06 Thread Joerg Reisenweber
Am Fr 6. Juni 2008 schrieb Flemming Richter Mikkelsen: When it comes to GTA03, I will not buy one (because I buy the GTA02), so I will not be the target. Maybe QVGA is a good solution, or maybe it should be an option when you buy If I got that right, we just need to tune some of the

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