Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-26 Thread Vlad Dumitrescu
On Thu, Nov 26, 2009 at 12:06, Alain Baeckeroot wrote: > Maybe have a look at signal processing, using higher-orders statistics ? >  mean >  std-deviation = order 2 (or 1 ?) >  ... > >  win by 10 with std = 100 seems much less secure than win by 5 with std=1 >  but maybe this is included in modern

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-26 Thread Alain Baeckeroot
Le 26/11/2009 à 10:08, Vlad Dumitrescu a écrit : > > On Thu, Nov 26, 2009 at 00:43, Darren Cook wrote: > > When I read this it reminded me of experiments I tried before to pass > > more than one piece of information up from the leaf nodes of a (min-max) > > tree. E.g. a territory estimate and an

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-26 Thread Vlad Dumitrescu
On Thu, Nov 26, 2009 at 00:43, Darren Cook wrote: > When I read this it reminded me of experiments I tried before to pass > more than one piece of information up from the leaf nodes of a (min-max) > tree. E.g. a territory estimate and an influence estimate. I gave up as > it got too complex to han

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Darren Cook
>> This is taken onto account in the tree. >> If playing one move lead 10% of time to +10, and 90% to -20, >> the resulting value is -17 >> (of course with the bot evaluation/playout) > > Reducing the value to -17 is losing a lot of information. Another move > might have 20% chances of +10 and 80%

Re: [computer-go] Re: Hahn system tournament and MC bots. and KGS tournament ?

2009-11-25 Thread dhillismail
on the receiving end of this...hmm. - Dave Hillis -Original Message- From: Nick Wedd To: computer-go Sent: Tue, Nov 24, 2009 6:42 pm Subject: Re: [computer-go] Re: Hahn system tournament and MC bots. and KGS tournament ? In message <200911242252.09463.alain.baecker...@la

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Vlad Dumitrescu
On Wed, Nov 25, 2009 at 15:49, Alain Baeckeroot wrote: >> If using a more generic approach, >> the strategy can be parametrized and optimized (both offline and >> online), hopefully resulting in a better gameplay. > I don't understand how anything could be better than the expectation, > exept if

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Alain Baeckeroot
Le 25/11/2009 à 15:11, Vlad Dumitrescu a écrit : > What I am considering is a way to analyze a list of moves, each having > in turn a value that is a list of expected outcomes and their > respective estimated probabilities, and to sort the moves by the > expected outcome in the context of a given r

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Vlad Dumitrescu
On Wed, Nov 25, 2009 at 14:18, Nick Wedd wrote: >>> If playing one move lead 10% of time to +10, and 90% to -20, >>> the resulting value is -17 >>> (of course with the bot evaluation/playout) >> >> Reducing the value to -17 is losing a lot of information. Another move >> might have 20% chances of

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Nick Wedd
In message <95be1d3b0911250448r79a5b7ddu61a42c0b42410...@mail.gmail.com>, Vlad Dumitrescu writes On Wed, Nov 25, 2009 at 12:51, Alain Baeckeroot wrote: Le 25/11/2009 à 12:39, Vlad Dumitrescu a écrit : Making the largest move available is just one possible strategy to attain the goal of endin

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Vlad Dumitrescu
On Wed, Nov 25, 2009 at 12:51, Alain Baeckeroot wrote: > Le 25/11/2009 à 12:39, Vlad Dumitrescu a écrit : >> Making the largest move available is just one possible strategy to >> attain the goal of ending the game with the most points scored. A more >> general strategy is to weigh the moves' size

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Alain Baeckeroot
Le 25/11/2009 à 12:39, Vlad Dumitrescu a écrit : > > On Wed, Nov 25, 2009 at 12:04, Nick Wedd wrote: > > A program to play Hahn Go has no > > reason to calculate probabilities, it should just make the biggest move it > > can. > > Ah, okay, now I understand your point of view. Thanks for explaini

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Vlad Dumitrescu
On Wed, Nov 25, 2009 at 12:04, Nick Wedd wrote: > A program to play Hahn Go has no > reason to calculate probabilities, it should just make the biggest move it > can. Ah, okay, now I understand your point of view. Thanks for explaining. Making the largest move available is just one possible stra

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-25 Thread Nick Wedd
In message <95be1d3b0911242338u1b6bedcasf91d53bd80f69...@mail.gmail.com>, Vlad Dumitrescu writes On Tue, Nov 24, 2009 at 23:58, Nick Wedd wrote: Vlad Dumitrescu writes Please try to explain why the "hahn calculation" isn't working in a normal game so as to ensure a win. I'm talking about st

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
On Tue, Nov 24, 2009 at 23:58, Nick Wedd wrote: > Vlad Dumitrescu writes >> Please try to explain why the "hahn calculation" isn't working in a >> normal game so as to ensure a win. I'm talking about strong human >> players. > > Are you talking about omniscient players?  If not, I have already an

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
2009/11/24 terry mcintyre : >>Please try to explain why the "hahn calculation" isn't working in a >>normal game so as to ensure a win. I'm talking about strong human >>players. > >>In my view, we have >>    hahn:    object of the game = max board score >>    normal:  object of the game = board scor

Re: [computer-go] Re: Hahn system tournament and MC bots. and KGS tournament ?

2009-11-24 Thread Nick Wedd
In message <200911242252.09463.alain.baecker...@laposte.net>, Alain Baeckeroot writes In another thread Nick Wedd wrote: The December KGS bot tournament will be 9x9. I guess that if a cluster-Zen competes in that (I am hoping it will), it will be unbeatable. The existing pattern of KGS bot

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Jeff Nowakowski
On Wed, Nov 25, 2009 at 12:11:55AM +0100, Stefan Kaitschick wrote: > > A professional gambler has a 2 step task. > 1. Find a weaker player (aka "fish") [...] > So the whole idea of "optimizing" the score it totally besides the point. I was using the professional gambler as a rational player in an

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Stefan Kaitschick
No professional gambler, if he had the numbers laid out for him, would ever choose unoptimal play, not when he's playing for the long term. The computer, in the same way, would have to be modeled to maximize expected value. Nothing else makes sense. In a single game with high stakes, yes mindset

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Nick Wedd
In message <95be1d3b0911241346o3d26135eif8f184eb3f516...@mail.gmail.com>, Vlad Dumitrescu writes On Tue, Nov 24, 2009 at 22:15, Nick Wedd wrote: But the "additive" property of Hahn scoring makes life easy for players. If the board has become separated into regions that do not interact, player

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread terry mcintyre
From: Vlad Dumitrescu >I'm sorry to bother you, but I don't get it. There must be some subtle >detail that escapes me... >Please try to explain why the "hahn calculation" isn't working in a >normal game so as to ensure a win. I'm talking about strong human >pl

Re: [computer-go] Re: Hahn system tournament and MC bots. and KGS tournament ?

2009-11-24 Thread Matthew Woodcraft
Alain Baeckeroot wrote: > If i understand what D.Hillis said, it can put in light some hidden > aspects of the bots, and should be more spectacular than the > wise-sure-win style of MC *Go* bots. > And i guess it does not require lot of change in the code, "only" > points instead of win/loss in th

Re: [computer-go] Re: Hahn system tournament and MC bots. and KGS tournament ?

2009-11-24 Thread Alain Baeckeroot
Le 24/11/2009 à 00:24, dhillism...@netscape.net a écrit : > > For my fast/dumb neural net engine, Antbot9x9, I coevolved the weights using > a similar tournament system. Each individual played a number of games against > all the others, round robin, and the score was the sum of points for all of

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
On Tue, Nov 24, 2009 at 22:15, Nick Wedd wrote: > But the "additive" property of Hahn scoring makes life easy for players. If > the board has become separated into regions that do not interact, players > can just work out what they think is the biggest local move on each part of > the board, and t

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Nick Wedd
In message <20091124193826.303...@gmx.net>, Ingo Althöfer <3-hirn-ver...@gmx.de> writes Jeff Nowakowski wrote: I think this game [go with Hahn scoring; IA] is clearly more difficult than a binary win/loss game. That is one of the possible question, and I also vote for "yes", as normal go is si

[computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Ingo Althöfer
Jeff Nowakowski wrote: > I think this game [go with Hahn scoring; IA] is clearly more > difficult than a binary win/loss game. That is one of the possible question, and I also vote for "yes", as normal go is simply a Hahn-Go veriant with "coarsened" evaluation. Even more interesting might be this

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread dhillismail
On Tue, Nov 24, 2009 at 16:11, Nick Wedd wrote: > Suppose my attempts to read the game tell me "If I seal off my territory at > A, I will win by 5 points. If instead I invade at B, then 70% of the time I > will win by 25 points, 30% of the time I will lose by 5 points". > > If I am playing Go,

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Jeff Nowakowski
On Tue, Nov 24, 2009 at 04:19:45PM +0100, Vlad Dumitrescu wrote: > > Sure. But different gamblers have different "break-even" limits, i.e. > different mindsets. Some are cautious and prefer 80% for those 25 > points; some are reckless and would go for B even with 60%. No professional gambler, if

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
On Tue, Nov 24, 2009 at 16:11, Nick Wedd wrote: > Suppose my attempts to read the game tell me "If I seal off my territory at > A, I will win by 5 points.  If instead I invade at B, then 70% of the time I > will win by 25 points, 30% of the time I will lose by 5 points". > > If I am playing Go, I

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Nick Wedd
In message <95be1d3b0911240657g24467ecey84cdb05918ca7...@mail.gmail.com>, Vlad Dumitrescu writes On Tue, Nov 24, 2009 at 15:45, Jeff Nowakowski wrote: On Tue, Nov 24, 2009 at 03:06:51PM +0100, Vlad Dumitrescu wrote: So the only difference in play is when losing, one has to keep trying to los

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Jeff Nowakowski
On Tue, Nov 24, 2009 at 03:57:37PM +0100, Vlad Dumitrescu wrote: > > Yes, but that doesn't necessarily mean that the strategy should be to > push each game to the limit. Trying to win with a large margin is less > safe than with a small one, so it depends on the gambler's mindset. That's why I sai

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
On Tue, Nov 24, 2009 at 15:45, Jeff Nowakowski wrote: > On Tue, Nov 24, 2009 at 03:06:51PM +0100, Vlad Dumitrescu wrote: >> So the only difference in play is when losing, one has to keep trying >> to lose as little as possible, resigning isn't an option. When ahead, >> there's no reason to try to

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Jeff Nowakowski
On Tue, Nov 24, 2009 at 03:06:51PM +0100, Vlad Dumitrescu wrote: > > So the only difference in play is when losing, one has to keep trying > to lose as little as possible, resigning isn't an option. When ahead, > there's no reason to try to win big, unless the goal is to reach a > certain amount of

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
On Tue, Nov 24, 2009 at 14:20, Tapani Raiko wrote: > Vlad Dumitrescu wrote: >> Just a thought: if the bet is "I can beat you with X points on the >> board or more", then it's exactly like trying to win a normal game >> with X points komi, right? >> >> Are there any other kind of bets? >> > Yes, ha

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Tapani Raiko
Vlad Dumitrescu wrote: > On Tue, Nov 24, 2009 at 11:18, Tapani Raiko wrote: > >> One can also play a single game for instance with money bets based on >> the Hahn points, which makes Hahn go strategy relevant also for a single >> game. >> > > Just a thought: if the bet is "I can beat you w

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
On Tue, Nov 24, 2009 at 11:18, Tapani Raiko wrote: > One can also play a single game for instance with money bets based on > the Hahn points, which makes Hahn go strategy relevant also for a single > game. Just a thought: if the bet is "I can beat you with X points on the board or more", then it'

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
On Tue, Nov 24, 2009 at 11:18, Tapani Raiko wrote: > Hi, >> Hahn go strategy is only relevant for a tournament (otherwise one can >> simply play normal go, it doesn't matter by how many points one wins). >> And thus it includes a meta-strategy involving the results in the >> other games and knowle

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Tapani Raiko
Hi, > Hahn go strategy is only relevant for a tournament (otherwise one can > simply play normal go, it doesn't matter by how many points one wins). > And thus it includes a meta-strategy involving the results in the > other games and knowledge of one's opponents. > One can also play a single ga

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-24 Thread Vlad Dumitrescu
Hi all, If I may get out of lurking mode and try to understand the problem here... IMHO there is another issue here that creates a difference and makes the strategies for "normal go" and "hahn go" incomparable. I has been touched upon by previous posters, but not spelled out. Normal go strategy

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
Don Dailey wrote: What is happening here is that we keep shifting back and forth between contexts. Exactly, this I have tried to exhibit. -- robert jasiek ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/lis

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Nick Wedd
In message <4b0ad6f5.1010...@snafu.de>, Robert Jasiek writes GoGod and GoDevil are objective technical terms referring to the game tree. They were defined roughly on rec.games.go quite some years ago but I do not recall the definition details by heart. They have nothing to do with psychology o

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Petr Baudis
On Mon, Nov 23, 2009 at 06:12:39PM -0500, Don Dailey wrote: > If you lose a won game that is not maximizing the points on the board, so > what you are saying is nonsense. We are supposed to be taking about > GoGod strategy. I got somehow lost in the thread - why is it even interesting to dis

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread dhillismail
on, Nov 23, 2009 4:10 am Subject: [computer-go] Re: Hahn system tournament and MC bots Alain Baeckeroot wrote: A Go tounrmaent with Hahn system has been retransmeted see ... http://www.suomigo.net/wiki/HahnSystem Thanks for the interesting stuff and the links. >From the link HahnSy

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Don Dailey
On Mon, Nov 23, 2009 at 4:51 PM, Robert Jasiek wrote: > Don Dailey wrote: > > If all moves lose, how would YOU select? > > E.g., I choose some that creates the most ready traps. > > > Did you get the point that I'm defining 2 separate strategies?One is >> to >> maximize the points on the boa

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread terry mcintyre
see http://senseis.xmp.net/?BangNeki Terry McIntyre Anarchism is founded on the observation that since few men are wise enough to rule themselves, even fewer are wise enough to rule others. - Edward Abbey ___ computer-go mailing list compute

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
Don Dailey wrote: > If all moves lose, how would YOU select? E.g., I choose some that creates the most ready traps. Did you get the point that I'm defining 2 separate strategies?One is to maximize the points on the board and the other is to not make any distinction whatsoever between moves

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Nick Wedd
In message <5212e61a0911231302j6d838d2dnae1cbc875af0...@mail.gmail.com>, Don Dailey writes On Mon, Nov 23, 2009 at 3:23 PM, Nick Wedd wrote: In message < 5212e61a0911231136t1e83ce37i9375a033fe3e0...@mail.gmail.com>, Don Dailey writes On Mon, Nov 23, 2009 at 12:01 PM, Robert Jasiek

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
Don Dailey wrote: So why then did you start talking about knowing the opponetns strategy in hindsight? Because the Devil does know it. Not by psychology but by defined abstraction of the human player. -- robert jasiek ___ computer-go mailing list c

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Don Dailey
On Mon, Nov 23, 2009 at 3:23 PM, Nick Wedd wrote: > In message <5212e61a0911231136t1e83ce37i9375a033fe3e0...@mail.gmail.com>, > Don Dailey writes > > >> >> On Mon, Nov 23, 2009 at 12:01 PM, Robert Jasiek >> wrote: >> Don Dailey wrote: >> >>In win game mode [God] will play ANY move randomly

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Nick Wedd
In message <5212e61a0911231136t1e83ce37i9375a033fe3e0...@mail.gmail.com>, Don Dailey writes On Mon, Nov 23, 2009 at 12:01 PM, Robert Jasiek wrote: Don Dailey wrote: In win game mode [God] will play ANY move randomly that is "good enough." If God is set to play any randomly chose

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Don Dailey
On Mon, Nov 23, 2009 at 1:39 PM, Robert Jasiek wrote: > GoGod and GoDevil are objective technical terms referring to the game tree. > They were defined roughly on rec.games.go quite some years ago but I do not > recall the definition details by heart. They have nothing to do with > psychology or

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Don Dailey
On Mon, Nov 23, 2009 at 12:01 PM, Robert Jasiek wrote: > Don Dailey wrote: > >> In win game mode [God] will play ANY move randomly that is "good enough." >> > > If God is set to play any randomly chosen winning move, yes. > > > Since it is omnicient there is no point in talking about risk, or c

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Don Dailey
> > > > > What I cannot decide is if it is really more > >> challenging - I just know it's more challenging to do it perfectly. >> > > More challenging for whom? For God, it is equally boring. More challenging in the sense that more work must be done. - Don > > > -- > robert jasiek >

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
GoGod and GoDevil are objective technical terms referring to the game tree. They were defined roughly on rec.games.go quite some years ago but I do not recall the definition details by heart. They have nothing to do with psychology or probabilistic playing. -- robert jasiek ___

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Don Dailey
I avoided using the title "God" because I wanted to avoid issues such as god looking into your brain and playing in such as way as to befuddle the opponent or specially playing against your weaknesses or changing the laws of physics in order to win a game. So to keep it simple I am imagining an in

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread terry mcintyre
ward Abbey From: Don Dailey To: computer-go Sent: Mon, November 23, 2009 8:21:15 AM Subject: Re: [computer-go] Re: Hahn system tournament and MC bots I have repeatedly stated that the Hahn system is a simplification, but this is just a guess on my part and I might have it

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
Don Dailey wrote: In win game mode [God] will play ANY move randomly that is "good enough." If God is set to play any randomly chosen winning move, yes. Since it is omnicient there is no point in talking about risk, or chances in any context. For a simple definition of God applied to a sin

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Don Dailey
I have repeatedly stated that the Hahn system is a simplification, but this is just a guess on my part and I might have it backwards.I'm not sure whether that invalidates the idea that computers will play this better or not. Here is a thought experiment.Imagine an omniscient player or pr

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
steve uurtamo wrote: the idea that i like about keeping track of number of points won or lost by is that not only could you find the winner, but you could find how absolutely dominant, on average, they were against their opponents. Under normal Go: no! E.g., some players have the style to let e

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Nick Wedd
In message <402a9a520911230730u7cac1eeci8215a50f74133...@mail.gmail.com>, steve uurtamo writes :) my point was that simply totaling total "won by" points after each game is over, or totalling total "won by" points divided by ten after each game should produce the same rank order of results, th

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread steve uurtamo
:) my point was that simply totaling total "won by" points after each game is over, or totalling total "won by" points divided by ten after each game should produce the same rank order of results, therefore not punishing anyone. my comment that one handicap difference in strength, in an even game

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
steve uurtamo wrote: > dividing by 10 for everyone wouldn't change the overall result First you describe something like handicap steps, then you describe something different (a mere division by 10). Therefore > so it wouldn't punish anyone, right? ...this question cannot be answered. -- robe

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread steve uurtamo
i'm just thinking that approximating the 10 stones on the board == 1 stone of handicap phenomenon might be a nice way to keep track of score in a tournament. i realize that it's not terribly accurate, but it would give a number that's easier to parse. dividing by 10 for everyone wouldn't change t

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
steve uurtamo wrote: maybe divided by ten? To punish programs or me for the ability of killing 70 stones dragons? -- robert jasiek ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread steve uurtamo
maybe divided by ten? s. On Mon, Nov 23, 2009 at 5:50 AM, Robert Jasiek wrote: > Ingo Althöfer wrote: >> >> I would have found a "completely continuous result system" >> more natural, for instance >> giving +40.5 points for each win with 40.5 or more >> giving -40.5 points for each loss with 40.

Re: [computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Robert Jasiek
Ingo Althöfer wrote: I would have found a "completely continuous result system" more natural, for instance giving +40.5 points for each win with 40.5 or more giving -40.5 points for each loss with 40.5 or more The most natural score-dependent Go variant(!) would be the game result x for the sc

[computer-go] Re: Hahn system tournament and MC bots

2009-11-23 Thread Ingo Althöfer
Alain Baeckeroot wrote: > A Go tounrmaent with Hahn system has been retransmeted > see ... http://www.suomigo.net/wiki/HahnSystem Thanks for the interesting stuff and the links. >From the link HahnSystem: > Winning By 0.5-10 gets 60 points > Winning by 10.5-20 gets 70 points > Winn