[crossfire] Crash on Skud bank coin exchange

2009-01-15 Thread Otto J. Makela
bank at Skud (other banks don't seem to do it). Nothing very useful seems to end up being written into the logs. Anyone else see anything like this, and how should I try to debug where things go wrong? -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765

Re: [crossfire] Crash on Skud bank coin exchange

2009-01-15 Thread Otto J. Makela
tments1 09/01/15 21:11:17 [Debug] Resetting map /var/games/crossfire/players/ExTechOp/_scorn_apartment_Apartments1. -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu 26 B 27, FI-00100

[crossfire] Treasures

2009-01-21 Thread Otto J. Makela
be needed for this? And the same question on opals, which do not appear at all in the standard maps (only place I can find them is unlinked/kandora/elcyon/temple)? -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */

Re: [crossfire] Treasures

2009-01-22 Thread Otto J. Makela
emember offhand what these flags mean when applied to objects? As someone else noted, restarting the server ended up in merging quite a lot of these "random level" objects with the "normal" ones, like several other types of gems. -- /* * * Otto J. Makela * * * * * * * *

[crossfire] Linux and Python code crashes

2009-05-06 Thread Otto J. Makela
As noted earlier on this mailing list, the Linux distribution crossfire-1.11.0-1 server crashes hard minutes after items using Python code (like banks, mail system etc) get loaded. Is anyone working on this? -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765

Re: [crossfire] Linux and Python code crashes

2009-05-07 Thread Otto J. Makela
on-slip-dbus-0.1.15-1.fc10.noarch python-slip-gtk-0.1.15-1.fc10.noarch python-sqlite2-2.3.3-3.fc9.x86_64 python-urlgrabber-3.0.0-10.fc10.noarch If I remember earlier discussions correctly, this problem has been around for quite some time? -- /* * * Otto J. Makela * * * * * * * * * * * * * *

Re: [crossfire] Linux and Python code crashes

2009-05-08 Thread Otto J. Makela
James Lopeman wrote: > This issue is well know on fedora (32 and i think 64 ).. the fix is already > in > SVN, no server release since Great to hear this. Is the fix expected to be pushed into updates? -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40

Re: [crossfire] How to integrate old stories in the game?

2009-11-17 Thread Otto J. Makela
e working a bit on the generator, for example have the ubiquitous bookshelves actually occasionally contain something useful? -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu 2

Re: [crossfire] How to integrate old stories in the game?

2009-11-20 Thread Otto J. Makela
. However, I think the random map generator does a fair job, specially on the multi-level dungeons; IMHO the different Scorn quest maps turn out nice and exciting. The fact that it does as reasonable a job as it does means that it might be worth putting a bit of effort into enhancing it... --

Re: [crossfire] What to find in towns, what to find in the countryside

2009-11-28 Thread Otto J. Makela
or at least hide them. > Or make them non aggressive, and they start attacking if player attacks. > > Or else we'll need to explain why the town guards are that incompetent! :) Well, Scorn also has an explanation on why neglected houses have monsters in them: the situation with Old To

Re: [crossfire] What to find in towns, what to find in the countryside

2009-12-07 Thread Otto J. Makela
on this one, as the three artifacts are destroyed in the process. General treasure abounds, though. Suitable for adventurers level 20+, I'd say. -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail:

Re: [crossfire] NPC respawning

2010-01-07 Thread Otto J. Makela
on the game to give me a hand... -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki, FINLAND */ /* * * Com

Re: [crossfire] Conventions for exits in town

2010-01-09 Thread Otto J. Makela
and identical-looking ones which do not do that. PS. Easiest solution to create an "panic exit" for the Devourers underground is just to hide it under a generator, that way the vampires won't activate it. I didn't realize vampires will by default also dig through weak walls

Re: [crossfire] use_skill change proposal

2010-01-17 Thread Otto J. Makela
> skills the player knows Using that word would probably cause no end of confusion, as there are already numerous magicks (both object-based and skill-based) called "identify". How about using an somewhat obscure word for it, like "determinate"? -- /* * * Otto J. Makela *

[crossfire] Dragons, throwing skill and limitations

2010-01-17 Thread Otto J. Makela
nd if cursed, remove ability to use two rings), or would that affect game balance too much? -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki, FINLAND */ /* *

[crossfire] Added exit lever to Devourer's temple lower level

2010-01-17 Thread Otto J. Makela
I submitted as patch 2934041 to sourceforge the micro-change to add an exit lever to the alcove in the Devourer's temple lower level. -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu

Re: [crossfire] TODO list

2010-01-19 Thread Otto J. Makela
his?) an identification skill -- what if it also included the ability to cure and preserve meats so they don't spoil as fast? What about a skill to butcher corpses down into more stable food items, or is that just too gory? Or do we want to make all this a

Re: [crossfire] Auto ID on examine

2010-04-17 Thread Otto J. Makela
hink it is a good change. What I would like to also see is having a class "identified" (similar in function to "cursed" and "magic") in the inventory, so that you could more easily manipulate items which you have identified. -- /* * * Otto J. Makela * * * * * *

Re: [crossfire] Gnome tweaking

2010-04-18 Thread Otto J. Makela
The subject sounds like something you could end up in jail for in many states. -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki, FINLAND */ /* * * Computers

Re: [crossfire] skill window

2010-04-18 Thread Otto J. Makela
ann Wolfgang von Goethe (1749-1832): The Sorrows of Young Werther, 1774 -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki, FINL

Re: [crossfire] new character creation

2010-05-02 Thread Otto J. Makela
ing here for special "character creator" client software, which keeps re-rolling the character to maximize stats and optimize point allocation, thus consistently always creating the best possible characters. Would this be a problem? -- /* * * Otto J. Makela * * * * * * * * * * * * * * *

Re: [crossfire] Attributes/Stats

2010-05-11 Thread Otto J. Makela
be asleep or something, making parts of these "training levels" surprisingly easy. Is this intentional? -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Hel

Re: [crossfire] Stats and level advancement proposal

2010-05-24 Thread Otto J. Makela
By the way, could someone in the know explain to me what is the magic with level 108, why was the difficulty jump put at that specific point? -- /* * * Otto J. Makela * * * * * * * * * * * * * * * */ /* Phone: +358 40 765 5772, FAX: +358 42 7655772, ICBM: 60N 25E */ /* Mail

[crossfire] Skill level needed display: theological limitations

2010-11-07 Thread Otto J. Makela
; claims I should be able to do it, but trying it says you need more experience. Should the display be fixed to show that more skill is required because of, er, theological limitations? -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24

[crossfire] Skill effectiveness changes?

2011-10-23 Thread Otto J. Makela
've yet to successfully disarm or unlock anything with this version in even slightly higher-level dungeons (like the Scorn Prison)? Or was gaining skill levels perhaps easier in earlier versions? Or am I just imagining things? -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5

Re: [crossfire] Graphism perspective

2011-11-20 Thread Otto J. Makela
r "vertically" oriented 2×2 houses, or other buildings. -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24 55' */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki */ /* * * Computers Rule 0100 01001011 * * * * * * */ __

Re: [crossfire] Patch proposal: unidentified generic faces

2012-01-19 Thread Otto J. Makela
here are a few things (gold nuggets, lock picks, bottles...) which will fetch more money in the store when identified, but for which neither the face nor seemingly the functionality change when id'd. Zathras: Yes, yes, Zathras is used to being beast of burden to other people's needs.

Re: [crossfire] Client GTK2 - Buffer overflow

2012-09-04 Thread Otto J. Makela
s seems to happen pretty often in Raffle, where there is a fence between you and the objects, but you still are able to identify items. Would someone who knows the code want to take a look at this weirdness? -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 1

[crossfire] Client GTK2 - Selection screen failure

2012-12-26 Thread Otto J. Makela
e-client-gtk2:3188): Gtk-WARNING **: gtk_scrolled_window_add(): cannot add non scrollable widget use gtk_scrolled_window_add_with_viewport() instead [ INFO ] (gtk-v2::init_image_cache_data) Init Image Cache The metaserver selector does come up, but it is blank. Can't get anywhere. -- /* * * Otto J. Ma

Re: [crossfire] Client GTK2 - Selection screen failure

2013-01-06 Thread Otto J. Makela
On 26/12/12 23:25, Otto J. Makela wrote: > The metaserver selector does come up, but it is blank. Can't get anywhere. Dunno what changed, but now it's working. Library upgrade on F17 installation? -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICB

[crossfire] Drop confusion with spooky action at a distance

2013-03-19 Thread Otto J. Makela
t from the ground) will retrieve arrows from the quiver into your inventory. -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24 55' */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki */ /* * * Computers Rule 0100 01001011 * * *

Re: [crossfire] Keeping capitalization consistent in maps

2013-03-19 Thread Otto J. Makela
tanding problem that there are objects which are "keys" and objects which are "Keys". Same with swords and some other categories. This of course comes up with the command line commands like "drop". -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +35

[crossfire] Ice melting spell

2013-04-28 Thread Otto J. Makela
al. Any takers, it would seem like this could be a reward item from some quest? -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24 55' */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki */ /* * * Compute

Re: [crossfire] Crossfire should use Git

2014-06-15 Thread Otto J. Makela
l system. Ie. unless you constantly use git, you WILL suck at it even after years. -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24 55' */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki */ /* * * Computers

Re: [crossfire] Game change proposals

2014-07-08 Thread Otto J. Makela
airly lengthy games like this will in their case just end up meaning more bashed doors... -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24 55' */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki */ /* * * Computers Rule 01

Re: [crossfire] A funny thing happened on the way to the new maps

2016-04-06 Thread Otto J. Makela
you charm monsters (and some other magicks or skills, I believe?) to be your friends. In addition to mice, I could easily see pestilences of giant locusts or battalions of army ants. -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24 55' *

Re: [crossfire] Ideas for balancing tweaks for next release

2017-07-31 Thread Otto J. Makela
me why dragons often leave behind a sword when killed? I mean, they weren't using it in battle, why were they carrying it? -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24 55' */ /* Mail: Mechelininkatu 26 B 27, FI-00100 H

[crossfire] Map changes?

2019-04-09 Thread Otto J. Makela
current release? Could someone give me a pointer on how and where I should resubmit? -- /* * * Otto J. Makela * * * * * * * * * */ /* Phone: +358 40 765 5772, ICBM: N 60 10' E 24 55' */ /* Mail: Mechelininkatu 26 B 27, FI-00100 Helsinki */ /* * * Computers Rule 0100111

Re: [crossfire] Map changes?

2019-04-10 Thread Otto J. Makela
2010) > > Log Message: > --- > Apply patch 'Added exit lever to Devourer's temple lower level' courtesy > Otto J. Makela That URL gives me a 404, even though I'm logged in to Sourceforge. Should it be publicly available? But okay, I wasn't aware Met