Re: [Csgo_servers] Server performance problems

2014-03-22 Thread L33TGaming
First off, I'll like to mention that CS:GO servers on Linux are 60% - 80% slower than the same machine on Windows. Even if you had a 1270 on linux, you are not able to host 128 tick 32 player servers. It's entirely possible to get stable 128 tick with 32 players, all you need is windows and a Xe

Re: [Csgo_servers] Server performance problems

2014-03-22 Thread L33TGaming
Mate, if you're here to tell us "Oh your servers are crap, look at mine...they are so good", just shut it and get out of here. If you're a good person, tell the rest of the community how you accomplished it. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Server-per

Re: [Csgo_servers] Server performance problems

2014-03-22 Thread L33TGaming
Then we should have stayed with 32 tick servers then. It's just 23.4375ms less per tick... -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Server-performance-problems-tp6375p6762.html Sent from the CSGO_Servers mailing list archive at Nabble.com.

Re: [Csgo_servers] Server performance problems

2014-03-22 Thread L33TGaming
But subjectively based upon your thinking...can you tell the difference of 8ms? How we feel in game is all extrapolated, meaning the game fills up gaps between server updates. When the tickrate is fluctuating, the client receives information at an unregular interval. Just as an example, you might

Re: [Csgo_servers] Server performance problems

2014-03-23 Thread L33TGaming
Do you understand var? Var is not the deviation from server tickrate rather deviation from the last timeframe. If your server tickrate drops to a sustained 64 from 128, your var isn't going to be 64. When you get 128 FPS server or client wise, you're not getting 8ms per update, rather 128 frames a

Re: [Csgo_servers] Server performance problems

2014-03-23 Thread L33TGaming
Are you from Valve? You're telling me that I need to upgrade my hardware which could handle 32 player 128 tick servers before the Halloweeen update. There's another person out there with a i7 3930k and a Xeon E5 2643 which cannot handle the stable 128 tick servers. I'm sure 1000's of other server

Re: [Csgo_servers] Server performance problems

2014-03-23 Thread L33TGaming
I'm talking about the GLIBC for linux which is slower on Linux than on Windows. See the threads below... http://csgo-servers.1073505.n5.nabble.com/Linux-higher-var-after-CSGO-glibc-version-update-td5907.html http://csgo-servers.1073505.n5.nabble.com/Valve-bug-report-regarding-XEON-cpus-and-csgo-

Re: [Csgo_servers] Server performance problems

2014-03-23 Thread L33TGaming
That's what I've been getting at all the time. Thanks for understanding :D Valve needs to fix their linux performance, we don't want to use NSA computers to host CSGO servers. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Server-performance-problems-tp6375p6784.ht

Re: [Csgo_servers] Server performance problems

2014-03-23 Thread L33TGaming
Doubting and a fact is different. Glibc is the main difference between Windows and Linux... If you are conducting tests, please conduct it with same hardware. Btw, a 2.6 GHz tells me nothing more than a potato in a desktop. Contrary to popular belief, the generation and architecture of the CPU matt

Re: [Csgo_servers] Server performance problems

2014-03-24 Thread L33TGaming
Ah...please don't take me as a ranter. Ok, first off, I'm not making any conclusions that Linux is slower than Windows. The point I was stressing and ICS mentioned was "*the Linux GLIBC is slower compared to the Windows respective binaries*". There's nothing us Linux server owners can do but eat

Re: [Csgo_servers] Server performance problems

2014-03-24 Thread L33TGaming
Ah...you can do that? I'm interested. Could you please link me the server binaries? Thanks so much :D On Tue, Mar 25, 2014 at 8:59 AM, John [via CSGO_Servers] < ml-node+s1073505n6797...@n5.nabble.com> wrote: > On 3/24/2014 2:47 PM, L33TGaming wrote: > > Ah...please don&#

Re: [Csgo_servers] Server performance problems

2014-03-25 Thread L33TGaming
Thanks for the files, I'll try it ASAP. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Server-performance-problems-tp6375p6812.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing li

Re: [Csgo_servers] Server performance problems

2014-03-26 Thread L33TGaming
Just ordered a Xeon 2667v2 server. Lets see how this server goes with 32 real players. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Server-performance-problems-tp6375p6814.html Sent from the CSGO_Servers mailing list archive at Nabble.com.

Re: [Csgo_servers] CSGO update problem

2014-03-27 Thread L33TGaming
Can confirm Linux is suffering performance problems that Windows aren't. My Xeon 1270 can only hold roughly 22 before tickrate takes a plummet whilst on Windows its rock solid 128 at 32. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp6826p6856.html Sent

[Csgo_servers] Client received failure code 6

2014-05-08 Thread L33TGaming
Every since patch v1.32.9.0, my server has been getting *Client received failure code 6* in the logs causing game crashes to every client who joins the server. Any server owners out there please help! -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Client-name-receiv

Re: [Csgo_servers] Client received failure code 6

2014-05-08 Thread L33TGaming
Everyone who joins the server within 2 minutes will crash from that error. This happens on not one but all four. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Client-name-received-failure-code-6-tp7070p7074.html Sent from the CSGO_Servers mailing list archive at Nab

Re: [Csgo_servers] Client received failure code 6

2014-05-08 Thread L33TGaming
I've tried unloading all the plugins but people are still crashing when joining or after a while they join. Anyone figured out what is the problem? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Client-name-received-failure-code-6-tp7070p7078.html Sent from the CSGO_

Re: [Csgo_servers] csgo update

2014-05-09 Thread L33TGaming
Please fix *Client received failure code 6 * everyone who joins my servers are getting it. I've tried fresh install but still the same problem. This problem started after I updated the servers to 1.32.9.0 . Please fix this. Other people are experiencing the same problem. http://www.reddit.com/r/G

Re: [Csgo_servers] Client received failure code 6

2014-05-09 Thread L33TGaming
Other people are experiencing the same problem. http://www.reddit.com/r/GlobalOffensive/comments/252la7/crashing_to_desktop_since_update/ -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Client-name-received-failure-code-6-tp7070p7080.html Sent from the CSGO_Servers ma

[Csgo_servers] sv_parallel_sendsnapshot 1 = 15% loss

2014-06-28 Thread L33TGaming
Recently my servers have been experiencing high loss. After investigating it with the datacentre, they confirmed it not to be a network issue. As loss was generally associated with network, I was at first puzzled as to why the server would be receiving loss. After poking around, I found out that sv

Re: [Csgo_servers] Servers going empty

2014-06-29 Thread L33TGaming
I've been getting the same problem over the last couple of days as well. Hibernation is disabled. The server would just slowly loose people and players are unable to join giving the exact same error message as above in their console. Valve please fix this. -- View this message in context: http:

Re: [Csgo_servers] net_splitpacket_maxrate

2014-07-07 Thread L33TGaming
This command is crucial to high tickrate servers. Please add this back in so us communities can run our servers smoothly. Or provide an alternative. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/net-splitpacket-maxrate-tp7393p7395.html Sent from the CSGO_Servers m

Re: [Csgo_servers] CSGO update

2014-08-09 Thread L33TGaming
Ever since this update, people on my servers have been randomly crashing to desktop. I can confirm its happening across all my servers. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp7581p7611.html Sent from the CSGO_Servers mailing list archive at Nabb

[Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-09 Thread L33TGaming
Ever since this update, people on my servers have been randomly crashing to desktop. I can confirm its happening across all my servers. Line 1069587: STEAMAUTH: Client Danzor received failure code 6 Line 1069588: Dropped Danzor from server: No Steam logon Above is the message when

Re: [Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-09 Thread L33TGaming
Can also confirm that some players are reporting pressing the scoreboard will cause them to randomly crash to desktop. Server console will also display the same failure code 6 (No Steam logon). -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Players-crashing-to-deskto

Re: [Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-09 Thread L33TGaming
Is there a workaround for this problem or are we stuck waiting for the devs to patch this? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Players-crashing-to-desktop-since-update-No-Steam-Logon-tp7612p7619.html Sent from the CSGO_Servers mailing list archive at Nabbl

Re: [Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-09 Thread L33TGaming
How did you get that client-side patch? My CS:GO shows zero updates. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Players-crashing-to-desktop-since-update-No-Steam-Logon-tp7612p7630.html Sent from the CSGO_Servers mailing list archive at Nabble.com. __

Re: [Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-09 Thread L33TGaming
Windows -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Players-crashing-to-desktop-since-update-No-Steam-Logon-tp7612p7633.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list C

Re: [Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-09 Thread L33TGaming
STEAMAUTH: Client nQQbaLiTY # VOXEMINOR received failure code 6 Dropped nQQbaLiTY # VOXEMINOR from server: No Steam logon STEAMAUTH: Client FrantiC received failure code 6 Dropped FrantiC from server: No Steam logon STEAMAUTH: Client Nudie received failure code 6 Dropped Nudie from server: No Ste

Re: [Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-09 Thread L33TGaming
A few people have been getting this. STEAMAUTH: Client vGz Greddy received *failure code 1* Dropped vGz Greddy from server: No Steam logon -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Players-crashing-to-desktop-since-update-No-Steam-Logon-tp7612p7635.html Sent fr

Re: [Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-09 Thread L33TGaming
That would explain why it's happening with a fresh server install. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Players-crashing-to-desktop-since-update-No-Steam-Logon-tp7612p7637.html Sent from the CSGO_Servers mailing list archive at Nabble.com.

Re: [Csgo_servers] Players crashing to desktop since update (No Steam Logon)

2014-08-10 Thread L33TGaming
It's still happening, any idea when we are going to get a fix? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Players-crashing-to-desktop-since-update-No-Steam-Logon-tp7612p7640.html Sent from the CSGO_Servers mailing list archive at Nabble.com.

Re: [Csgo_servers] net_splitpacket_maxrate

2014-08-12 Thread L33TGaming
If we are talking about network and CPU for large player servers, here's the commands I use to help. Network sm_cvar sv_parallel_sendsnapshot 1 sm_cvar sv_enable_delta_packing 1 sm_cvar sv_maxunlag 0.1 sm_cvar net_maxcleartime 0.001 sm_cvar net_minroutable 1000 sm_cvar net_earliertempents 1 CPU s

Re: [Csgo_servers] Clients disconnecting from server with Pure error

2014-08-16 Thread L33TGaming
Don't run custom models myself, but have you checked if the models on the server matches the models on the FTP? -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Clients-disconnecting-from-server-with-Pure-error-tp7716p7718.html Sent from the CSGO_Servers mailing list a

Re: [Csgo_servers] CSGO update

2014-10-02 Thread L33TGaming
Pure server: file [GAME]\pak01_014.vpk does not match the server's file. Players on my servers started getting this error around half an hour ago. Everyone is getting kicked for this exact issue. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8059p811

Re: [Csgo_servers] CSGO update

2014-10-02 Thread L33TGaming
Can confirm, servers are unconnectable after update. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8059p8114.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers mailing list

Re: [Csgo_servers] CSGO update

2014-10-02 Thread L33TGaming
Quick update, servers are connectable again. Don't know when it will drop out again. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8059p8118.html Sent from the CSGO_Servers mailing list archive at Nabble.com. __

Re: [Csgo_servers] CSGO update

2014-10-02 Thread L33TGaming
I have to say, this is the BIGGEST update I've seen. Tagging and movement values relooked upon. Thank you so much. Thank you CS:GO Dev team. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8059p8122.html Sent from the CSGO_Servers mailing list archive at

Re: [Csgo_servers] CSGO update

2014-10-13 Thread L33TGaming
I can confirm. Players who crash are getting this error message. TEAMAUTH: Client IRiS // 。◕_◕。 received failure code 6 Dropped IRiS // 。◕_◕。 from server: No Steam logon -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8059p8165.html Sent from the CSGO_S

Re: [Csgo_servers] CSGO update

2014-10-13 Thread L33TGaming
Players are crashing to desktop randomly. On the server console they are getting this error message. TEAMAUTH: Client IRiS // 。◕_◕。 received failure code 6 Dropped IRiS // 。◕_◕。 from server: No Steam logon -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-t

Re: [Csgo_servers] csgo update

2014-11-11 Thread L33TGaming
Servers are restarting/crashing every 30 seconds after CSGO update. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/csgo-update-tp8329p8336.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_server

Re: [Csgo_servers] csgo update

2014-11-12 Thread L33TGaming
Figured out the problem to be a problem with sourcemod incompatible with CS:GO's latest update. Visit https://forums.alliedmods.net/showthread.php?t=251375 for the latest fix when it releases. -- View this message in context: http://c

Re: [Csgo_servers] Help needed - Dedicated (VPS) server requirements.

2014-12-11 Thread L33TGaming
You should be aiming for: Per Server Instance 1GB Ram 2 core @ 3.5 GHz E3-1270 V3 Minimum 100 kbps per player SSD 10GB HDD Space Windows Server 2008 or 2012 as CSGO servers on Linux just don't perform server tickrate wise as well as Windows. -- View this message in context: http://csgo-serv

Re: [Csgo_servers] CSGO update

2015-01-14 Thread L33TGaming
My servers are continuously crashing every hour after this update. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/CSGO-update-tp8703p8753.html Sent from the CSGO_Servers mailing list archive at Nabble.com. ___ Csgo_servers

Re: [Csgo_servers] aimpunch

2015-03-06 Thread L33TGaming
As you asked for, here is a hidden command to turn off aimpunch: sm_cvar mp_flinch_punch_scale 0 -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/aimpunch-tp8979p8988.html Sent from the CSGO_Servers mailing list archive at Nabble.com.

Re: [Csgo_servers] Server performance

2015-07-05 Thread L33TGaming
Windows has always been, since 2014, the OS CSGO servers performs the best. This is due to multithreading of the servers, where the main thread and network thread is separate. You can also optimize the servers via these cvars, if you haven't already done so: sv_occlude_players 0 sv_force_transmi

Re: [Csgo_servers] Request to Server Operators

2015-07-08 Thread L33TGaming
As a server operator myself, in my opinion the best way to go about this issue would be for Valve to patch the commands that server operators use to give weapon skins or knives or whatever they decide. That way, we know which plugin can be used without being worried about breaking the rules and run

Re: [Csgo_servers] Disable anti ESP

2015-08-26 Thread L33TGaming
Try sv_occlude_players 0. Turns off built in wallhack, which like SMAC Anti-wallhack is very intensive. -- View this message in context: http://csgo-servers.1073505.n5.nabble.com/Disable-anti-ESP-tp10037p10045.html Sent from the CSGO_Servers mailing list archive at Nabble.com.