Re: [OSM-dev] Matching live bus position to route?

2013-10-22 Thread Tom MacWright
Hey Grant,

Look into wmata-gtfsrealtime:
https://github.com/kurtraschke/wmata-gtfsrealtime which aims to solve the
same problem for DC.

It's semi-impenetrable Java code but the jist is that you create a 'unit
space' (fancy word for distances in a bunch of dimensions) and use it to
calculate nearest-neighbor from real life bus to theoretical routed bus.

Tom


On Tue, Oct 22, 2013 at 10:13 AM, Grant Slater
openstreet...@firefishy.comwrote:

 Hi OSM-Dev,

 Dev challenge...

 I have a near live feed of bus positions for around 130 buses and
 (soon) all the passenger bus routes. Routes are relations in OSM.

 Does anyone have experience or firm suggestions on how best to match a
 live feed of bus positions to a set route?

 Feed Data:
  * BusID (no direct match to route)
  * Timestamp
  * Position
  * Travel Direction (Degrees)

 I also have 2 weeks worth of historical data.

 Typically:
 * Bus A will drive from depot to start of route 1 and loop on route 1
 all day... maybe route 4 tomorrow.
 * Bus B as above but does route 2 and then route 3...
 * Bus C will be deployed on any route as required.

 All routes may share a few short segments.

 Kind regards
  Grant

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Re: [OSM-dev] [OSM-talk] Making iD the default editor on osm.org

2013-08-19 Thread Tom MacWright
As good a time as ever to remind everyone that we'd love your help on the
iD project. Head over to the GitHub repository:

 https://github.com/systemed/iD

Choose an issue, and go for it! You will be part of making this actually
happen.

Thanks,

Tom

On Mon, Aug 19, 2013 at 5:27 PM, NopMap ekkeh...@gmx.de wrote:

 Hi!

 I have just worked through all the previous posts here and experimented
 with
 the test instance in my home turf. The short anwer is: No, I do not believe
 that ID is in a state to make it the default editor, especially not to
 welcome newbies.

 The long answer:

 I still see very bad performance in Firefox. I noticed that editing has
 been
 limited to zoom 16 and higher which is a very crude way to limit the data
 displayed. But it also makes orientation very difficult when you have to
 move around. Even when there are not many lines to display, ID remains
 jumpy, dragging of the map rather results in two jumps for moving a full
 screen with up to one second delay in denser areas.

 I agree with the previous posts that ID is not a suitable editor for
 beginners/as default as long as it presents destructive operations in such
 a
 prominent manner. I'm referring to the delete button but also to the
 make-square, make-round and rotate options. You do not need these to draw
 streets on top of tracks or aerial imagery, which is the basic start of
 mapping. I have never used them at all. But they can be very destructive
 for
 existing geometry. An expert mode where you can add those operations later
 might be a good solution.

 I tried deleting a few things and there was no warning that I was acting
 destructively. The warning before saving is too general and the list of
 change objects also does not indicate whether I did something dangerous. I
 believe that immediate warnings when you do something dangerous (and an
 expert switch to disable them later) would be very helpful to prevent
 damage
 and teach the user how to proceed.

 What's more, the existing icons would confuse me as a newcomer. For ways,
 there is a move-around icon (which is useful), if I click on a node, only
 delete is shown, nothing else. In particular, there is no move-around icon.
 As a powermapper I know that I can directly drag the node and don't need
 it,
 but to a newcomer the absence might suggest that you should rather delete
 the node with the prominent trashcan and re-create it somewhere else.

 The wording on the delete button is also misleading. It says: remove this
 from the map. But that is not what it does. It deletes it from the
 database, not from any particular map. This encourages the common
 misunderstanding that OSM is a map and of course unnecessary deletions.

 On the other hand, some very useful functions seem to be missing. Or at
 least they are not offered as icons and I couldn't figure out how to do it.
 One is click on end node of line and continue drawing it (click on node
 in
 P2). Another is copy tags from similar way (r in P2).

 There is some relation handling, but the visibility of relations is still
 insufficient. They are shown in the sidebar, but with all instances I
 tried,
 the normal tags took up all the visible space in the bar and you had do
 scroll down to read anything about relations. As they are not marked on the
 map in any way, they are still invisible to the unsuspecting user. If you
 don't know that there must be a relation there and directly look for it,
 they remain totally invisible.

 I found the handling of multipolygons very confusing. I clicked a MP area
 and the sidebar showed Multipolygon. Pretending that I didn't know what
 that is I clicked i, only to be rewarded with there is no documentation
 for this key. I deleted some of the members with the message not
 downloaded and ID accepted that without warning. I see no way a newcomer
 had any chance to use this.

 I agree with the previous posts that OSM should not create a connection to
 Facebook, Twitter or any other social service without conscious choice by
 the user or in a way that suggests that it is an integral part of OSM or
 that membership there is required in any way. A good solution might be a
 plain share link on the save page that leads you to a setting where you
 can opt-in to your favorite services if you like to. Or maybe you could
 detect the Facebook session and tracking cookies and show it the button
 only
 if you have an active session. But currently it looks like OSM is simply
 advertising for Facebook.

 bye, Nop




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Re: [OSM-dev] Using iD in tablet

2013-08-18 Thread Tom MacWright
Touch-related tasks are tagged 'touch' in the issue tracker:

 https://github.com/systemed/iD/issues?labels=touchpage=1state=open

Mainly, support on mobile touch devices like iOS and Android devices will
be a significant challenge because of their weak processors  incomplete
browser implementations.


On Sun, Aug 18, 2013 at 8:14 AM, amrit karmacharya amrit...@gmail.comwrote:

 I tried to use iD in Lenovo IdeaTab. Firstly i had difficulty in clicking
 the iD editor option, most of the time it tried to open potlatch. When it
 finally loaded, the screen was not enough. I only got the upper left part.
 I read it
 http://www.theverge.com/2013/5/7/4306500/openstreetmap-id-editor-from-mapbox-launches
  that
 it will usable on tablet.

 I'd like to know how can i track the progress of the mobile version?



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Re: [OSM-dev] The new link on the OSM map

2013-08-08 Thread Tom MacWright
Is it really a terrible weight to update JOSM to recognize the new format?
Given that JOSM is on version 6,115 and this is essentially a 'changing a
regex' type situation.

Can we stop calling any feature that changes the behavior of the site a
major step backwards? Yes, things are different and possibly some use case
you had is different or harder, but realize on the other side this is (1)
generally a beneficial change and (2) the result of a volunteer already
slogging through tens or hundreds of comments on a GitHub queue and finally
getting it through. And, finally, it's merged... and the first thing we
hear is negative criticism about a corner case that says you did a bad
thing entirely. This is why nobody wants to code on openstreetmap-website.


On Thu, Aug 8, 2013 at 3:36 AM, Peter Wendorff wendo...@uni-paderborn.dewrote:

 Hi Maarten,
 the benefit with the new link format, where position and layers are
 constantly stored in the part after the hash (#) is that browsers don't
 need or assume to need a reload.
 If you change the address (before the #) completely, a reload of the
 page is necessary, that was the case up to the change.
 Now it's not necessary to reload the page to get the correct link in the
 address bar.
 What you complain is of course an argument straight in the opposite
 direction, but both ways are perfectly valid.
 You are in fact right that it's not possible any more to determine from
 the link which part of the coordinate is latitude and which is
 longitude, but it's consistently the same any time, so that's not that
 big problem either.
 Probably the hash format could better be extended by lat/lon to be
 something like #z=15/lat=51.2/lon=8.7

 Your complaint about reloading the page to get the initial view back is
 IMHO an unusual one as it assumes that you go to the page with a direct
 link to a defined position; something which is possible with osm.org,
 but something nobody cared about in the last days probably.
 For this wish I don't have a solution combining your demand with the
 benefits of the new hash-format, but probably even there is a solution
 possible.

 regards
 Peter

 Am 08.08.2013 09:16, schrieb Maarten Deen:
  On 2013-08-08 09:08, Maarten Deen wrote:
  Very nice that the main map now shows a link as standard, but why does
  the format have to be changed? Now JOSM needs to be changed because it
  does not recognise this type of link.
  What was wrong with the old lat= and lon= style? From this link I can
  not see what the latitude and longitude is. I have to know in which
  order it is.
 
  I'm sorry, but IMHO this is yet another step backward.
 
  Added complaint: before, I could zoom in, move the map, do whatever I
  wanted and then reload the screen and I got the initial view back. Now
  the map link changes when you zoom or move the map, making it difficult
  to get the initial view back. You have to remember to copy the link and
  than paste it back again otherwise you will never get the initial view.
  Please get the old style link and working back. The fact that there is
  no direct visible link to the map is now the least of the problems.
 
  Regards,
  Maarten
 
 
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Re: [OSM-dev] The new link on the OSM map

2013-08-08 Thread Tom MacWright
 It is not just about JOSM, the change breaks *every application, web
service or browser plugin* that creates a reference to the osm main page or
that could parse an OSM url.

Links to the homepage are backwards-compatible. We've set up redirects.

 No. If you just go ahead with changes that break things, you should anticipate
damage reports.

Bug reports are fine, and expected.

I'm not asking for silence: I'm asking for less editorializing, hyperbole,
and negativity.


On Thu, Aug 8, 2013 at 10:33 AM, NopMap ekkeh...@gmx.de wrote:

 tmcw wrote
  Is it really a terrible weight to update JOSM to recognize the new
 format?

 It is not just about JOSM, the change breaks *every application, web
 service
 or browser plugin* that creates a reference to the osm main page or that
 could parse an OSM url.

 That's a little bit more :-).

 What's more as this was done unannounced (no, an internal issue tracker is
 not an announcement), all these applications are failing now as a surprise
 for their users.


 tmcw wrote
  Can we stop calling any feature that changes the behavior of the site a
  major step backwards?

 No. If you just go ahead with changes that break things, you should
 anticipate damage reports.

 Maybe a wider discussion of the expected impacts could have avoided the
 problem, but asking for silence on the topic will neither fix the problem
 nor the (lack of) procedure which created it.

 bye, Nop




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Re: [OSM-dev] The new link on the OSM map

2013-08-08 Thread Tom MacWright
 And do you know what it is? Somebody puts a request somewhere that they
want it changed, some coder implements it and only then the world knows
about it and the rest of the world has to change their behaviour because
one person wanted it changed. Do-ocracy at work.

Please read Paul's message posted before yours. This was announced and
discussed both on GitHub and on the talk@ list, before it was launched.


On Thu, Aug 8, 2013 at 11:08 AM, Maarten Deen md...@xs4all.nl wrote:

 On 2013-08-08 14:49, Tom MacWright wrote:

 Is it really a terrible weight to update JOSM to recognize the new
 format? Given that JOSM is on version 6,115 and this is essentially a
 'changing a regex' type situation.


 Is that a reason to do it? Because other changes are not hard? What _is_
 the reason to change it to this format? Is there a reason at all?


  Can we stop calling any feature that changes the behavior of the site
 a major step backwards? Yes, things are different and possibly some
 use case you had is different or harder, but realize on the other side
 this is (1) generally a beneficial change and (2) the result of a
 volunteer already slogging through tens or hundreds of comments on a
 GitHub queue and finally getting it through. And, finally, it's
 merged... and the first thing we hear is negative criticism about a
 corner case that says you did a bad thing entirely. This is why
 nobody wants to code on openstreetmap-website.


 Sure, I understand that it may not be welcome to critise changes that
 somebody worked hard on, but what do  you expect, that everything that is
 done is Good and Proper and you rather not hear critisism? What planet are
 you on?

 And do you know what it is? Somebody puts a request somewhere that they
 want it changed, some coder implements it and only then the world knows
 about it and the rest of the world has to change their behaviour because
 one person wanted it changed. Do-ocracy at work.
 I never before heard oh, I would like the URL format changed, or it's
 better to have the URL geolocation change when you move the map. That last
 one was only vaguely mentioned when it came to light that the permalink
 generation was changed. And even then I didn't see the consequence.
 Basically: there is no permalink anymore. There is an export link but no
 permalink. Someone changed the whole meaning of the thing. What I said
 before: perfectly good functionality has been removed. And I do not see the
 step forward in that.

 Regards,
 Maarten


  On Thu, Aug 8, 2013 at 3:36 AM, Peter Wendorff
 wendo...@uni-paderborn.de wrote:

 Hi Maarten,
 the benefit with the new link format, where position and layers are
 constantly stored in the part after the hash (#) is that browsers don't
 need or assume to need a reload.
 If you change the address (before the #) completely, a reload of the
 page is necessary, that was the case up to the change.
 Now it's not necessary to reload the page to get the correct link in the
 address bar.
 What you complain is of course an argument straight in the opposite
 direction, but both ways are perfectly valid.
 You are in fact right that it's not possible any more to determine from
 the link which part of the coordinate is latitude and which is
 longitude, but it's consistently the same any time, so that's not that
 big problem either.
 Probably the hash format could better be extended by lat/lon to be
 something like #z=15/lat=51.2/lon=8.7

 Your complaint about reloading the page to get the initial view back is
 IMHO an unusual one as it assumes that you go to the page with a direct
 link to a defined position; something which is possible with osm.org [1],

 but something nobody cared about in the last days probably.
 For this wish I don't have a solution combining your demand with the
 benefits of the new hash-format, but probably even there is a solution
 possible.

 regards
 Peter

 Am 08.08.2013 09:16, schrieb Maarten Deen:

 On 2013-08-08 09:08, Maarten Deen wrote:
 Very nice that the main map now shows a link as standard, but why does
 the format have to be changed? Now JOSM needs to be changed because it
 does not recognise this type of link.
 What was wrong with the old lat= and lon= style? From this link I can
 not see what the latitude and longitude is. I have to know in which
 order it is.

 I'm sorry, but IMHO this is yet another step backward.

 Added complaint: before, I could zoom in, move the map, do whatever I
 wanted and then reload the screen and I got the initial view back. Now
 the map link changes when you zoom or move the map, making it difficult
 to get the initial view back. You have to remember to copy the link and
 than paste it back again otherwise you will never get the initial view.
 Please get the old style link and working back. The fact that there is
 no direct visible link to the map is now the least of the problems.

 Regards,
 Maarten


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Re: [OSM-dev] The new link on the OSM map

2013-08-08 Thread Tom MacWright
 Tom's hyperbole that I claim you did a bad thing entirely

I was referring to:

 I'm sorry, but IMHO this is yet another step backward.

'Yet another step backward', outside of the expression two steps forward,
another step back means 'a bad thing in general' in common usage. Perhaps
you were implying 'two steps forward' and that was lost to everyone.

 Sorry for that. I merely point out the flaws I see.

You did on the JOSM tracker: the ticket you posted (
http://josm.openstreetmap.de/ticket/8945 ) was polite, straightforward, and
to the point. If you had posted the same thing here, this would have been a
more productive dialog.



On Thu, Aug 8, 2013 at 1:11 PM, Frederik Ramm frede...@remote.org wrote:

 HI,


 On 08/08/13 19:02, Peter Wendorff wrote:

 The ticket was there already, I added a patch now


 Thanks. I have applied the patch and closed the ticket. Tonight's
 josm-latest will then support the new URL scheme, and we can all happily
 live on the same planet again.

 Bye
 Frederik

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Re: [OSM-dev] TileStache license

2013-06-02 Thread Tom MacWright
Just check the GitHub repo's LICENSE.txt -
https://github.com/migurski/TileStache/blob/master/LICENSE - looks like
3-Clause BSD


On Sun, Jun 2, 2013 at 4:10 PM, Vince Berubey scream...@hotmail.com wrote:

 Hi,
 I'm using TileStache. I cannot find anywhere if TileStache is restricted
 by a license?

 I would assume GNU LESSER GENERAL PUBLIC LICENSE but I cannot find
 anything.

 Does anybody have information about it?

 Thanks.

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Re: [OSM-dev] What about Windows 8?

2013-05-09 Thread Tom MacWright
Browsing the map should work fine. iD isn't touch-compatible yet, but will
be - tracked in the following tickets:

* https://github.com/systemed/iD/issues/1431
* https://github.com/systemed/iD/issues/151
* https://github.com/systemed/iD/issues/607


On Thu, May 9, 2013 at 3:58 PM, Vince Berubey scream...@hotmail.com wrote:

 Hi,
 Has anyone tried to use OpenStreetMap on a Windows 8 tablet? Is the
 multitouch feature working fine, zoom-in/zoom-out?

 Thank you

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Re: [OSM-dev] Where do you find out about ID?

2013-05-03 Thread Tom MacWright
Hi Nop,

By virtue of being new, iD doesn't have quite as much docs for different
use cases as Potlatch 2 or similar. But there are a few resources to get
started with:

* http://mapbox.com/osmdev/ (dev blog w/ series of posts about architecture)
* https://github.com/systemed/iD/blob/master/ARCHITECTURE.md (architecture
readme)
* https://github.com/systemed/iD/blob/master/CONTRIBUTING.md (readme for
different sorts of contributing)
* https://github.com/systemed/iD/issues?state=open (issue tracker)

We'd like to just use #osm-dev for any discussion of the editor, and use
the issue tracker (as linked) for any and all technical discussion, bugs,
and feature development.

As far as documentation for _using_ the editor, there's help documentation
embedded in it as well as an intro tour for new users.

Tom


On Fri, May 3, 2013 at 5:29 PM, NopMap ekkeh...@gmx.de wrote:


 Hi!

 Tonight a very stupid question. I got interested in the new ID editor and
 I've been trying to find out more about it, but without success.

 Potlatch2 has a wiki page with getting started info, how to set it up,
 customize etc. and a mailing list. JOSM has its own Wiki with technical
 stuff and also a mailing list.

 But for ID I cannot find any similar information, just a few announcements
 that it exists. The wiki holds no technical information and the link
 project introduction just points to a demo instance of the editor, no
 background info whatsoever. There also seems to be no mailing list where
 you
 could ask those questions, at least not in the OSM list.

 Is there really no such stuff or is it just hard to find?

 bye, Nop






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Re: [OSM-dev] Add an iD link to the Potlatch no-Flash screen

2013-04-22 Thread Tom MacWright
This should be conversation over whether we should link to iD or embed it,
not a derail into opinions and feature requests.

As far as linking to iD: I think we should focus on the pull request to
include iD on the site
https://github.com/openstreetmap/openstreetmap-website/pull/225 rather than
linking to it in the short-term. The pull request is very close to being
complete.

Kimaido: the presence/absence of an 'advanced mode' has been discussed at
length in the iD tracker

* https://github.com/systemed/iD/issues/759
* https://github.com/systemed/iD/issues/1181
* https://github.com/systemed/iD/issues/1278

In short, we would rather have one UI that works decently for everyone
rather than splintering it into 'easy' and 'advanced' modes. For
super-advanced editing, there will always be JOSM.

iD does handle relations, though it does not support a relations editing UI
at the moment: search for 'relations' in the issue tracker and the commits.
There has been a ton of work on the existing relations support, how it
interacts with pre-existing relations, and plans for simpler interfaces for
editing relations.

Yes: iD has room to grow. But I don't think that the 'a front page editor
must include X feature that I think is important' is a useful criteria. If
you ask whether an editor has been tested, used, deployed, and generally
regarded as safe, iD fits that goal.

Tom


On Mon, Apr 22, 2013 at 10:13 AM, Martin Koppenhoefer 
dieterdre...@gmail.com wrote:




 2013/4/22 kimaidou kimai...@gmail.com

 Hi all

 I am following this discussion about ID. I think I won't use ID but keep
 Potlach as long as ID does not integrate an advanced view for power
 users. I use Potlach a lot to do some quick additions, and I always use
 preselections then switch to the advanced tab to control which tags/values
 are used and to add some specific tags.

 I have probably missed the same feature in ID ?




 +1, a full editor promoted on the main page as one of the principal
 editors should IMHO display the tags and not just an interpretation of
 them. Also it seems as if iD doesn't handle relations yet, at least it
 seems to have problems in recognizing multipolygon relations.

 cheers,
 Martin

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Re: [OSM-dev] Add an iD link to the Potlatch no-Flash screen

2013-04-22 Thread Tom MacWright
Hi Martin,

 it seems as if doesn't expose way membership to the user currently. In
any area with multipolygons or turn restrictions or, likely more difficult
to fix, other types or relations, mappers will really break a lot without
even being able to notice.

It doesn't expose relations in the UI, but does not break them and makes
the same relatively smart choices as P2 when users make operations on ways
and nodes in relations.

break a lot is unfounded and untrue: users have been testing iD for weeks
now and we are not seeing significant problems from this approach.

 +1 in case of feature X, but freeform tagging is one of the key features
that really make osm what it is

What's the assertion here, that iD doesn't support freeform tagging? That's
entirely incorrect: read the issues and look at the user interface. iD
supports freeform tagging: just click 'other' and use the tags UI if you
don't want to use presets.

Tom


On Mon, Apr 22, 2013 at 10:45 AM, Martin Koppenhoefer 
dieterdre...@gmail.com wrote:





 On 22/apr/2013, at 16:25, Tom MacWright t...@macwright.org wrote:

  For super-advanced editing, there will always be JOSM.
 
  iD does handle relations, though it does not support a relations editing
 UI at the moment: search for 'relations' in the issue tracker and the
 commits. There has been a ton of work on the existing relations support,
 how it interacts with pre-existing relations, and plans for simpler
 interfaces for editing relations.


 it seems as if doesn't expose way membership to the user currently. In any
 area with multipolygons or turn restrictions or, likely more difficult to
 fix, other types or relations, mappers will really break a lot without even
 being able to notice.


 
  Yes: iD has room to grow. But I don't think that the 'a front page
 editor must include X feature that I think is important' is a useful
 criteria. If you ask whether an editor has been tested, used, deployed, and
 generally regarded as safe, iD fits that goal.


 +1 in case of feature X, but freeform tagging is one of the key features
 that really make osm what it is

 Cheers,
 Martin
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Re: [OSM-dev] Add an iD link to the Potlatch no-Flash screen

2013-04-22 Thread Tom MacWright
Hi Peter,

Please read the previous posts and the linked tickets. Here's the one for
you: https://github.com/systemed/iD/issues/1181


On Mon, Apr 22, 2013 at 11:30 AM, Peter Wendorff
wendo...@uni-paderborn.dewrote:

 Hi.

 As far as I see it's entirely possible to add free tags (there's an
 expand link/button that shows other tags).
 But IMHO it's not enough, because that only shows tags that are not
 included elsewhere in the presetted tag stuff.
 The problem with this is, that for the presetted stuff it's (or at least
 seems to be) impossible to get the raw tags out of it, preventing to
 learn them (yes, novice mappers should not have to, but IMHO they should
 be able to understand the raw tags).

 So this tag list should IMHO show all tags, not only those not exposed
 already by even more human readable UI translations.

 regards
 Peter


 Am 22.04.2013 16:50, schrieb Tom MacWright:
  Hi Martin,
 
  it seems as if doesn't expose way membership to the user currently. In
  any area with multipolygons or turn restrictions or, likely more
 difficult
  to fix, other types or relations, mappers will really break a lot without
  even being able to notice.
 
  It doesn't expose relations in the UI, but does not break them and makes
  the same relatively smart choices as P2 when users make operations on
 ways
  and nodes in relations.
 
  break a lot is unfounded and untrue: users have been testing iD for
 weeks
  now and we are not seeing significant problems from this approach.
 
  +1 in case of feature X, but freeform tagging is one of the key features
  that really make osm what it is
 
  What's the assertion here, that iD doesn't support freeform tagging?
 That's
  entirely incorrect: read the issues and look at the user interface. iD
  supports freeform tagging: just click 'other' and use the tags UI if you
  don't want to use presets.
 
  Tom
 
 
  On Mon, Apr 22, 2013 at 10:45 AM, Martin Koppenhoefer 
  dieterdre...@gmail.com wrote:
 
 
 
 
 
  On 22/apr/2013, at 16:25, Tom MacWright t...@macwright.org wrote:
 
  For super-advanced editing, there will always be JOSM.
 
  iD does handle relations, though it does not support a relations
 editing
  UI at the moment: search for 'relations' in the issue tracker and the
  commits. There has been a ton of work on the existing relations support,
  how it interacts with pre-existing relations, and plans for simpler
  interfaces for editing relations.
 
 
  it seems as if doesn't expose way membership to the user currently. In
 any
  area with multipolygons or turn restrictions or, likely more difficult
 to
  fix, other types or relations, mappers will really break a lot without
 even
  being able to notice.
 
 
 
  Yes: iD has room to grow. But I don't think that the 'a front page
  editor must include X feature that I think is important' is a useful
  criteria. If you ask whether an editor has been tested, used, deployed,
 and
  generally regarded as safe, iD fits that goal.
 
 
  +1 in case of feature X, but freeform tagging is one of the key features
  that really make osm what it is
 
  Cheers,
  Martin
 
 
 
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[OSM-dev] The Overpass Augmented Changesets API

2013-04-20 Thread Tom MacWright
Hi all,

Any Overpass API knowledge-holders who know about augmented_diffs around?

So today an experiment by Ian Dees w/ some small hacks by myself got in
webmonkey:


http://www.webmonkey.com/2013/04/watch-openstreetmap-improve-in-real-time/

Cool! So, I've got a few questions, since the API that this hack relies on,
which Ian found in the Achavi project: http://overpass-api.de/achavi/ seems
to be entirely undocumented: the Augmented Diffs wiki page (
http://wiki.openstreetmap.org/wiki/Overpass_API/Augmented_Diffs ) documents
the format but not the endpoint, its query strings, and so on. Neither does
overpass-api.de (at least nowhere in English)

So: questions.

What does `info=yes` and `info=no` mean? Does the BBOX argument work, and
what argument order does it accept? Are there any other querystring
arguments that might be useful - for instance, a limit argument would be
wonderful, since right now the API returns 'all items', which is around
3.5MB gzipped per user per minute.

Tom
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Re: [OSM-dev] GPX Planet Dump

2013-04-06 Thread Tom MacWright
 Risking to sound way too negative I have to ask what is the point of creating
gpx dumps with the same data content as API queryable data?

For the same reason a planet file is published. My use case here is
generating a worldwide tile layer of GPX data, and that would not be viable
via querying the API - either it would take a very, very long time with
individual queries, or the tile service would be reliant on OSM's API
staying up. Just as people don't rely on the /map call to generate maps of
streets, they shouldn't rely on /gpx to generate maps of tracks.


On Sat, Apr 6, 2013 at 10:44 AM, Gregory Williams 
greg...@gregorywilliams.me.uk wrote:

  -Original Message-
  From: Peter Gervai [mailto:grin...@gmail.com]
  Sent: 06 April 2013 13:50
 
  On Fri, Apr 5, 2013 at 5:37 PM, Ian Dees ian.d...@gmail.com wrote:
 
   - This dump only includes the data inserted into the database (lat,
   lon,
 
  Risking to sound way too negative I have to ask what is the point of
 creating
  gpx dumps with the same data content as API queryable data?
  My original request - years ago - came up because I missed additional
 data
  contained in the GPX files, especially HDOP values and waypoints.
  As far as I see this dump will not contain either; basically you dump
 what
  anyone could dump by querying the API, you only save the resources for
 not
  doing it one-by-one, right?

 If you followed that argument through then you'd also be able to say that
 there's no point in publishing the planet file each week, since it's all
 queryable via the API.

 The point of publishing all of the GPX data is, just like the planet, when
 you're doing something on a larger scale than would be sensible, polite, or
 in line with the usage policy for the API.

 Gregory


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Re: [OSM-dev] [Talk-us] Chicago Hack Weekend

2013-03-26 Thread Tom MacWright
Alex  I also just booked flights - excited to go, first time in the windy
city.

On Tue, Mar 26, 2013 at 10:06 AM, Toby Murray toby.mur...@gmail.com wrote:

 I booked my flight last night. You should too!

 Toby


 On Sat, Mar 23, 2013 at 12:52 PM, Ian Dees ian.d...@gmail.com wrote:
  Hi list-goers,
 
  Knight-Mozilla OpenNews and myself are hosting a hack weekend April 27th
 and
  28th in the heart of downtown Chicago.
 
  These sorts of hack weekends are a chance for the OSM developer
 community to
  get together and work on projects to improve and grow the software behind
  OSM. If you don't have anything specific to work on and are well-versed
 in
  Rails or JavaScript, Python or Java, there's plenty for you to help with.
 
  We'll have food and beverages along with some great socializing after
 long
  days of coding or discussing features we'd like to see in OSM.
 
  For more detailed information, please visit the wiki page here:
 
 http://wiki.openstreetmap.org/w/index.php?title=Chicago_Hack_Weekend_April_2013
 
  -Ian
 
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[OSM-dev] iD editor chat transcript

2013-01-10 Thread Tom MacWright
Hey all,

Just finished up a chat about iD in #ideditor to discuss post-alpha0
pre-alpha1 plans. You can check out the log here:

 http://bl.ocks.org/d/4503558/

For background, here are our posts on iD: http://mapbox.com/osmdev/ and the
testing instance: http://geowiki.com/iD/

Thanks everyone for joining, and recent contributors like sabas for
reporting issues.

The goal with alpha1 is to switch from api06 to osm.org, so please test it
out and report any editing issues you can find!

Tom
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[OSM-dev] CORS on the Wiki

2013-01-08 Thread Tom MacWright
Hey all (and especially Grant  Jochen),

So, the iD editor has this nice 'reference pane' which shows tag/value
summaries from TagInfo, if available. TagInfo also provides thumbnails for
these combos in the form File:Foo. Unfortunately that doesn't map to a real
URL (by design). There's an API to get at the contents, like


http://wiki.openstreetmap.org/w/api.php?action=queryprop=imageinfotitles=Image:Residential.jpgiiprop=url|contentformat=xml

But this doesn't support CORS. It doesn't look like MediaWiki supports CORS
at this point ( https://gerrit.wikimedia.org/r/#/c/9718/ ), so either we're
looking at implementing this on a server-level in Apache, having TagInfo
expose actual image URLs, or implementing it in MediaWiki.

Any other thoughts here? I obviously am unable to mess with server
configuration of wiki.openstreetmap.org, but if, for instance, patching
MediaWiki would do the trick, I can probably do that.

Tom
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Re: [OSM-dev] CORS on the Wiki

2013-01-08 Thread Tom MacWright
Ah, wait! It supports JSONP, I'm a fool:
http://wiki.openstreetmap.org/w/api.php?action=queryprop=imageinfotitles=Image:Residential.jpgiiprop=url%7Ccontentformat=jsoncallback=foo

On Tue, Jan 8, 2013 at 5:31 PM, Katie Filbert filbe...@gmail.com wrote:

 On Tue, Jan 8, 2013 at 11:17 PM, Tom MacWright t...@macwright.org wrote:

 Hey all (and especially Grant  Jochen),

 So, the iD editor has this nice 'reference pane' which shows tag/value
 summaries from TagInfo, if available. TagInfo also provides thumbnails for
 these combos in the form File:Foo. Unfortunately that doesn't map to a real
 URL (by design). There's an API to get at the contents, like


 http://wiki.openstreetmap.org/w/api.php?action=queryprop=imageinfotitles=Image:Residential.jpgiiprop=url|contentformat=xml

 But this doesn't support CORS. It doesn't look like MediaWiki supports
 CORS at this point ( https://gerrit.wikimedia.org/r/#/c/9718/ ), so
 either we're looking at implementing this on a server-level in Apache,
 having TagInfo expose actual image URLs, or implementing it in MediaWiki.

 Any other thoughts here? I obviously am unable to mess with server
 configuration of wiki.openstreetmap.org, but if, for instance, patching
 MediaWiki would do the trick, I can probably do that.


 http://www.mediawiki.org/wiki/Manual:$wgCrossSiteAJAXdomains ?

 Cheers,
 Katie


 Tom

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[OSM-dev] iD Meeting on Thursday

2013-01-08 Thread Tom MacWright
Hi All,

This thursday at 11pm EST, we're planning on huddling in the #ideditor
channel (on irc.oftc.net) as well as on Skype to talk about where we're at
 going with the iD editor project. We'll have John, Ansis, Saman, and Alex
around and also be on Skype for doing voice.

If you're new to the idea of iD, here's a recent post about the alpha0
release: http://mapbox.com/osmdev/2012/12/22/alpha0/

Please join in if you'd like to hear  contribute!

Tom
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Re: [OSM-dev] iD Meeting on Thursday

2013-01-08 Thread Tom MacWright
Hey,

Definitely. 11 is our shot at making this work for both Pacific time and
London, but it's hard to hit every zone. If you want to drop into #ideditor
any other time, we're usually there 9-6EST at least.

Tom

On Tue, Jan 8, 2013 at 6:44 PM, Svavar Kjarrval sva...@kjarrval.is wrote:

  Would be nice to participate but I'm not a fan of attending meetings 4
 o'clock in the morning (GMT+0). Will there be a chatlog available
 afterwards?

 - Svavar Kjarrval


 On 08/01/13 23:29, Tom MacWright wrote:

 Hi All,

  This thursday at 11pm EST, we're planning on huddling in the #ideditor
 channel (on irc.oftc.net) as well as on Skype to talk about where we're
 at  going with the iD editor project. We'll have John, Ansis, Saman, and
 Alex around and also be on Skype for doing voice.

  If you're new to the idea of iD, here's a recent post about the alpha0
 release: http://mapbox.com/osmdev/2012/12/22/alpha0/

 Please join in if you'd like to hear  contribute!

  Tom


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[OSM-dev] iD alpha0

2012-12-21 Thread Tom MacWright
Hey all,

Happy to announce that early tomorrow we're tagging an alpha0 release of iD
for testing  development: http://mapbox.com/osmdev/2012/12/22/alpha0/

As you all know, creating an editor is a very big effort and there's still
a long way to go. What this mostly means is that we're happy with this set
of features being good for an alpha release series, working on stability,
and then adding a lot of great stuff (powerful presets) when we enter beta.

On a technical level, it also means that development is shifting from our
intense-but-enjoyable regime of working in the master branch to working in
feature and bugfix branches and trying to keep master in a
continually-improving state. And that we are, as much as ever, excited for
any new contributors to join.

A big thanks to Saman, John, Alex, Richard, Martin and more for their work
towards this point.

Tom
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Re: [OSM-dev] Screenshots from OpenStreetMap-Carto spot checking

2012-12-20 Thread Tom MacWright
Hey,

Last few days Dane  I have been working on optimizing Carto for this case
- try out the 'condense' branch:
https://github.com/mapbox/carto/tree/condense

This requires one small change: in amenity-symbols.mss, change line 82 to

[power = 'generator'][[generator:source] = 'wind']::power,

Since condense now supports field-field combinations as well as : in field
names.

Anyway, the main result of this work is that the condense branch (on my
machine) brings Carto's processing time from 2.07 seconds to 0.76 seconds,
so about 2.5x faster.

There's more optimization work that could be done, and this work
unfortunately hasn't started to change the XML output to make a more
efficient product for Mapnik to process.

It's still an experimental branch, but should consitute a Carto 0.9.5 when
it hits stability.

Tom

On Wed, Dec 19, 2012 at 5:04 PM, Alex Barth a...@mapbox.com wrote:

 Toby / AJ:

 I just captured your reports on the issue queue:

 https://github.com/gravitystorm/openstreetmap-carto/issues/26

 If anyone else has found issues like these, please report them right away
 on the GitHub project:

 https://github.com/gravitystorm/openstreetmap-carto/issues

 Thanks!

 On Dec 19, 2012, at 4:18 PM, AJ Ashton aj.ash...@gmail.com wrote:

 
  On Wed, Dec 19, 2012 at 3:29 PM, Toby Murray toby.mur...@gmail.com
 wrote:
  I was doing some poking around yesterday and noticed that county
  borders (admin_levl=6) aren't being rendered at zoom 9 and 10. But I
  do recall some confusion on the existing style between ways and
  relations. I don't remember the details but there was some difference
  between the zoom level at which ways and relations tagged with
  admin_level=6 got rendered. Maybe this caused confusion when porting
  to carto? Easy place to see this difference:
  http://bl.ocks.org/d/4271706/#9.00/39.4664/-96.9125
 
  This seems to be about boundary relation way members being individually
 (and redundantly?) tagged with boundary=administrative. Some of the
 admin_level=6 ways in this area [1] are tagged as boundary=administrative,
 and others are tagless members of boundary relations. If you zoom out, the
 tagless ways disappear at zoom level 10 and below.
 
  [1]: http://osm.org/go/T7OwGz3--
 
  This commented out section of the stylesheet may be why the CartoCSS
 version is different:
 
 
 https://github.com/gravitystorm/openstreetmap-carto/blob/master/admin.mss#L75-L85
 
  --
  AJ Ashton
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Re: [OSM-dev] Carto-based Mapnik OSM Rendering

2012-12-12 Thread Tom MacWright
Hey,

To make it a bit easier to compare, here's the two on a split screen:
http://bl.ocks.org/d/4271706/

From a cursory scan, there are some labelling and font changes (mostly for
the better, in my opinion) and a possible bug around the coloring of the
botanical garden.

Tom

On Wed, Dec 12, 2012 at 4:03 PM, Ian Dees ian.d...@gmail.com wrote:

 Hi all,

 With some help from the MapBox folks I set up a layer on the OSM US server
 that renders from a recent version of the openstreetmap-carto stylesheet
 [0] converted to Mapnik XML:

 http://tile.osm.osuosl.org/tiles/osm_carto/preview.html#15/41.8813/-87.6299

 You can compare this with a (semi-old) version that comes from the
 existing Mapnik XML-based stylesheet the Carto one is based on:

 http://tile.osm.osuosl.org/tiles/osmus/preview.html#15/41.8813/-87.6299

 This server isn't the fastest thing in the world so please don't hammer it
 to death. Feel free to use it to help improve the carto-based stylesheet
 though! I'm happy to update the stylesheet at any time.

 -Ian

 [0] https://github.com/gravitystorm/openstreetmap-carto

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Re: [OSM-dev] Announcing openstreetmap-carto v1.0 (and v2.0!)

2012-12-06 Thread Tom MacWright
Hey Andy,

This is really awesome - the Carto looks super-clean and hackable for new
coders. Can't wait to see this be used to tackle a lot of the ongoing
requests as well as just subtle design improvements.

Nice work!

On Thu, Dec 6, 2012 at 6:21 AM, Paweł Paprota ppa...@fastmail.fm wrote:

 Hi Andy,


  openstreetmap-carto is a project to re-implement the standard
  OpenStreetMap mapnik style, in CartoCSS[1]. At the OpenStreetMap Hack
  Weekend in London last Sunday I released v1.0 of project, and went to
  the pub before telling anyone!

 This is an amazing effort. For a couple of weeks now I've been wanting to
 set up a local environment to see this new style and then maybe set
 something up on the dev server so you can show it off to a larger audience.
 Hopefully I will finally get some time soon for this.

 Keep up the great work!

 Paweł



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Re: [OSM-dev] Status of the Mapnik stylesheets

2012-11-13 Thread Tom MacWright
The biggest problem with the Mapnik stylesheet right now is that it's in
SVN. Not the technology, but the fact that this gives people without commit
access to that repository no clear way to contribute. There is no way to
'just do it' until the style is actually maintained in GitHub, actually
welcomes contributions, and has active maintainers. Until then we're just
talking.

On Tue, Nov 13, 2012 at 5:32 PM, sly (sylvain letuffe) li...@letuffe.orgwrote:

 Le mardi 13 novembre 2012 23:25:44, Paweł Paprota a écrit :
  On 11/13/2012 11:13 PM, Derick Rethans wrote:
   I would rather see as much useful things rendered that make sense for
   *mappers*. Pretty tiles should also be made, but as far as I know, the
   default style that is on openstreetmap.org is for *us* - the people
 who
   add data.
 
  Well, that's the usual question about what is osm.org supposed to be.

 I share Derick's view, but maybe what we need is someone to just do it
 and
 split the problem in two maps.


 http://wiki.openstreetmap.org/wiki/Contributors_functionalities_wishlist#Backgound_map_with_the_most_possible_objects
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Re: [OSM-dev] Notes from today's iD huddle on #osm-dev

2012-11-07 Thread Tom MacWright
Definitely.

So far iD is taking a few approaches that differ from Potlatch:

- Instead of storing undo data in a separate undo stack, we're creating a
'persistent datastucture' style graph that preserves every version of data
while trying to keep memory usage low. This means that operations, undo,
and (I think) changeset creation can be implemented fairly simply, but
things like 'showing the 'elastic band' for drawing ways isn't
straightforward, and more important stuff like how to merge in new data
downloaded from the API - without having this data removed by undo
operations - isn't really solved yet.

- Right now the main structure is in 'Graph' and is a Javascript object of
'prefixed id' - node/way/relation mappings. Prefixed ids are n1 for nodes,
w1 for ways, r1 for relations, and so on. Asked around and this approach
has been taken before. Since these ids are stored as keys in an object,
they're stored as strings internally anyway, so there should be no
performance difference. But, Potlatch 2 and JOSM have a stronger concept of
a graph - elements in iD currently have references as ids, so a way will
have nodes: [n1, n2 ... nk] and these are 'resolved' by a graph.fetch
method. But this probably needs to be actually represented in the code, to
make things like 'finding all nodes without way parents' faster - a serious
bottleneck right now. Should this be a separate 'tree' concept or should
the graph be nested itself and only contain parent-free elements at its
root?

- Is it worthwhile to consider circular relations in an editor?

For reference, implementations:

* Graph: https://github.com/systemed/iD/blob/master/js/iD/graph/Graph.js
* Operations:
https://github.com/systemed/iD/blob/master/js/iD/actions/operations.js

Thanks for the knowledge as always! -Tom


On Tue, Nov 6, 2012 at 9:54 AM, Andy Allan gravityst...@gmail.com wrote:

 On 5 November 2012 18:11, Alex Barth a...@mapbox.com wrote:
 
  Notes here:
 
  https://github.com/systemed/iD/wiki/Check-in-Nov-05-2012

 From the notes:

 @tmcw: I would love anyone else to look at this and try fixing /
 proofing some of the work (RichardF, Allan, JOSM team)

 Can you / Tom elaborate on this?

 Cheers,
 Andy

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[OSM-dev] OSMstats lingo

2012-10-21 Thread Tom MacWright
Hey all,

Reading this recent TPM article on OSM (in the wake of SOTMUS)[1], I
noticed that it cites 550 german mappers making edits each week, and links
to OSMstats. The number looks like it's just determined from the graph
titled

No. of daily active members (week).

This title is pretty tricky - it could be (and was) read to imply that it's
a weekly number, rather than a weekly range of data. Could we change this
to something like

Active Mappers Per Day

I don't think that it's necessary to indicate in the title the range of the
data - that's pretty clear from the axis. Ideally this would make the
numbers clearer, since the number of mappers per week is neither the sum
nor the average of mappers per day, we should make sure not to imply that
this graph exposes that number.

Tom

[1]:
http://idealab.talkingpointsmemo.com/2012/10/openstreetmap-part-2-new-cartographers.php?ref=fpb
[2]:
http://osmstats.altogetherlost.com/index.php?item=countriescountry=Germany
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Re: [OSM-dev] Notes - OSM improvements BoF at SOTM PDX

2012-10-16 Thread Tom MacWright
 The problem I see is, other than pointing to planet.openstreetmap.org I'm
not sure where else we would send them?
 While there are lots of other places to get things like regional extracts
they are unofficial third party sites so I don't think that we should be
referring people to them from the main site.

I think pointing people to jXAPI could work, or one thing. And, the whole
'unofficial third party sources' bit isn't that strong;
planet.osm.orgpoints to third-party sources, and so does the wiki.

In short, they exist and are useful, and I think it makes sense to reduce
the number of logical leaps you need to take to get from A to B, because
I'd assume a ton of people are getting lost along the way.

On Tue, Oct 16, 2012 at 11:32 AM, Eric Marsden eric.mars...@free.fr wrote:

  fr == Frederik Ramm frede...@remote.org writes:

   fr In Wikipedia, all user-to-user messages are automatically public
   fr (unless both parties agree to take it to email). Maybe food for
   fr thought - do we need private messages at all? There seem to be
   fr quite a number of bullies in OSM who send self-important messages
   fr to lesser experienced mappers explaining their rules... that
   fr could be stopped if all messages were public.

   Are you talking about the OSMF DWG?

 --
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Re: [OSM-dev] OSM Wishlist

2012-10-15 Thread Tom MacWright
Hey Sly,

 This only is my opinion, but wishlists shouldn't be reduced to those
subscribed to dev@
Maybe start on dev, but I think a wiki page should better be suited for a
summary of the ~3/5 tasks to focus on.

Yes and no. Everything is a trade between being totally open (announce it
on IRC and see what the crowd thinks!) and being totally productive (hole
up and just do it until you're done and then realize it's duplicated
effort).

For the 'we have tasks' stage, I'd like to handle this in GitHub issues,
because they are focused on doing things. There are existing wiki pages for
improvements (top ten tasks, api 0.7, improving openstreetmap) which have
shown at best mixed success of staying updated and being good for the
'actual doing things' collaboration phase.

Tom

On Mon, Oct 15, 2012 at 6:08 AM, sly (sylvain letuffe) li...@letuffe.orgwrote:

 On vendredi 12 octobre 2012, Tom MacWright wrote:
  Hey all (or, well, those subscribed to dev@ - my flamewar shields are at
  50% so I'm not risking an email to talk),

 This only is my opinion, but wishlists shouldn't be reduced to those
 subscribed to dev@
 Maybe start on dev, but I think a wiki page should better be suited for a
 summary of the ~3/5 tasks to focus on.

  What do you want to see happen with OSM's software this year?
 So many things on my side that I don't see how we can decide this on a
 mailing
 list in one thread.
 Better list, then short list, then vote (or kind of) and focus on few
 tasks.

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 email perso : sylvain chez letuffe un point org

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Re: [OSM-dev] OSM Wishlist

2012-10-15 Thread Tom MacWright
I'd love to get back to the topic of what's next.

At least my at-the-moment thought for why dev@ has been more efficient than
the mailing list is something pretty simple: when people post on here with
some bit of knowledge - like saying that something is already implemented,
or that there are potential performance problems, it's easy to know who
said it, and to ask for further information. This has been vital so far,
since this is a serious learning process as far as prior art. If we sign
every post on the Wiki (wiki-discussion style with ~~~), that might
constitute some improvement, but there's still no easy way of messaging as
well as writing there.

On Mon, Oct 15, 2012 at 9:37 AM, Matt Amos zerebub...@gmail.com wrote:

 On Mon, 2012-10-15 at 18:13 +0200, Paweł Paprota wrote:
   top ten tasks is  These are the Top Ten Tasks that the OSM System
   Administrators
   What about the community ? This only is a todo list by the admins, for
   the
   admins coded by the admins. So far so good, but that's not a wishlist,
   or, at
   least, not a wishlist of the community.

 the page says: These are the Top Ten Tasks that the OSM System
 Administrators would really like your development help on. so i think
 it's unfair to say it's a list by the admins, for the admins. the
 important part of the sentence is ... would really like your
 development help on.

 we (EWG) formulated this list as a curated selection of tasks that we
 thought were generally important so that people who were looking for
 something to do would have some idea of what the most important[1]
 items were, and where their efforts would be most appreciated.

  Disclaimer: I have just started working on OSM a few weeks ago so I may
  be wrong with my impression about how things work.
 
  Generally I would say that OSM works like a typical open source project
  - people who do the actual programming work choose what they want to
  work on. That's OK since this characteristic is the main attraction to
  open source for programmers around the world - they can work on what
  they like, instead of working on what their boss or a customer order
  them to work on.

 exactly - there are no restrictions on what you should work on. the data
 is open, the software is open, and you can work on whatever is
 interesting to you.

 and if, surrounded by this huge number of different things to work on,
 you want to work on something that some people who are knowledgeable
 about OSM think is important enough to have short-listed; that's the Top
 Ten Tasks[1].

  I think every open source project, including the big ones has some
  challenges with user voice being heard or at least that's the
  impression. If you propose to change it by creating a community-driven
  (instead of admin-driven as you put it) wishlist, by any means - do
  it. The operative word being do.

 one problem (which probably started this thread) is that a wishlist is
 potentially infinite. and, even treating it as an ideas-gathering forum,
 the value becomes diluted with the quantity of ideas presented. the
 hardest part of making the process useful is curating the list of wishes
 and doing the work of turning it into a list of achievable and practical
 items. and, as you rightly point out, the operative word is do.

 cheers,

 matt

 [1] this is not to say that other things aren't important. when the Top
 Ten Tasks were written, our crystal ball was out of order so we sadly
 couldn't predict the future. things change, and ten is much too small a
 number to get everything that's important onto the list, so the TTTs are
 a just a suggestion - they're not gospel.



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Re: [OSM-dev] OSM Wishlist

2012-10-15 Thread Tom MacWright
Hey Sly,

The simple answer is that MapBox (including myself) is finding ways to
improve OpenStreetMap.

Some of these are pretty obvious (design!), and some of them require a very
high level of knowledge (API changes). By posting here, I'm trying to get a
good idea of what exists, what experts think about problems and priorities,
and what other issues need addressing.

What this is, is neither voting on community suggestions nor is it rule
from your friendly overlord. Life is full of middles.

That said, let's talk less about talking and your personal suspicions and
more about actual substance; aka un-derail this thread.

Tom

On Mon, Oct 15, 2012 at 4:03 PM, sly (sylvain letuffe) li...@letuffe.orgwrote:

 Le lundi 15 octobre 2012 18:13:34, Paweł Paprota a écrit :
  - people who do the actual programming work choose what they want to
  work on.

 I think this is a little different here (this thread) than usually is (even
 with what usually happen with OSM core development)

 Tom started this thread with :
  So, along with the big 'kicking off' blog post on MapBox[1]
 (...)
 What are the tasks which everyone agrees on, but nobody has had the time
 to
 tackle?
  [1]: http://mapbox.com/blog/kicking-off-knight-work/

 By everyone I assume he meant everyone on the dev list (or everyone of
 the
 osm community) which is another way no to say What task do I want to work
 on

 And reading the linked blog about the big 'kicking off' what I
 understand is
 that he is not saying the MapBox team is going to work on what they want
 but
 Build in the open : to allow anybody in the OpenStreetMap community to
 engage
 and to facilitate a transparent process

 In the end, what I understand of his OSM Wishlist thread, is that he
 wants
 to start work at some intentionally broad, but it aims to:
1. Improve editing of OpenStreetMap data
2. Make the OpenStreetMap experience more social
3. Make it easier to get data out of OpenStreetMap
 And since this is really broad, he is willing to gather tasks, agreed by
 the
 OSM community.


  they can work on what
  they like, instead of working on what their boss or a customer order
  them to work on.

 Maybe we are in between on this thread ;-)

  If you propose to change it by creating a community-driven
  (instead of admin-driven as you put it) wishlist, by any means - do
  it. The operative word being do.

 I'll be glad to do so, and will start it. Unless the MapBox team (and tom)
 doesn't want to look at such a process (in the end gathering wish never
 read
 is just going to spend my time)


 --
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Re: [OSM-dev] OSM Wishlist

2012-10-12 Thread Tom MacWright
Okay, so visual changeset tools, better history tools, and osmbugs.

OSMBugs or something like it will definitely get some love - early on we've
just been battling confusion about wtf OSMBugs is, with all of the
versions. That's mostly cleared up now.

Anything else?

On Fri, Oct 12, 2012 at 6:25 AM, Mike N nice...@att.net wrote:

 On 10/12/2012 3:27 AM, Stephan Knauss wrote:

 So I want a tool that makes it possible to do a quality control by
 checking diffs like it's possible in wikipedia for years. The problem is
 that our data is a lot harder to diff.


  +1  for a wishlist: visual changeset diff?


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Re: [OSM-dev] OSM Wishlist

2012-10-12 Thread Tom MacWright
@Pawel: totally, I think those are awesome. I was mostly prodding this
thread since it was getting into the details of changeset/history
improvements and don't want it to be laser-focused on the technical details
of one thing :)

On Fri, Oct 12, 2012 at 8:38 AM, Paweł Paprota ppa...@fastmail.fm wrote:

  Okay, so visual changeset tools, better history tools, and osmbugs.
 
  OSMBugs or something like it will definitely get some love - early on
  we've
  just been battling confusion about wtf OSMBugs is, with all of the
  versions. That's mostly cleared up now.
 
  Anything else?

 Have you read my e-mail to the list? :-)

 http://lists.openstreetmap.org/pipermail/dev/2012-October/025751.html

 I'd say these are more important than history or QA tools but that's
 just my opinion...

 Paweł

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[OSM-dev] OSM API Improvements work

2012-10-11 Thread Tom MacWright
Hey dev,

Just posted the first few issues of the work that I can deem 'stuff that
we're doing as part of the Knight iniative'. They consist of API-related
tasks, some of which have had prior art but haven't been tested/completed
enough to ship. I'd like to get them done and shipped to make some
substantive improvement in the API.

The first three are:

* JSON formatting for API calls and GeoJSON for some of them. Basically
just making things friendly for Javascript and other JSON-era languages.
* Filtering the API endpoints, so that POI editors don't have to sift
through road data, and so on.
* A TagInfo-like API for 'commonly used tags'

( see on
https://github.com/openstreetmap/openstreetmap-website/issues?direction=descsort=createdstate=open)

There are a few more tasks to come - stuff like the possibility of an Oauth
2 client flow, a complete user API for stuff like user photos  stats. Some
of the tasks might not be necessary, some might be in need of technical
reframing (what should be done in cgimap instead?): if you've got
(constructive) input, please give it!

Tom
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Re: [OSM-dev] OSM API Improvements work

2012-10-11 Thread Tom MacWright
Hey Ian,

all of these things already exist as part of other tools.


The story of OSM :).

JXAPI is awesome. The purpose of this JSON-work would be to have a JSON API
that is read/write and that is 'the API' on osm.org. If it's possible to
add writing to JXAPI, that might be a better technical path to go down?

TagInfo's API is certainly pretty good, and it might be good enough.
Possibly this would be taginfo, or just a very small subset of what taginfo
provides - my general objective is to reduce the number of apis and types
of apis you need to understand  count on being stable in order to write an
editor. There's more than one technical way to get there.

On Thu, Oct 11, 2012 at 3:31 PM, Ian Dees ian.d...@gmail.com wrote:

 Tom, all of these things already exist as part of other tools.

 JSON formatting and filtering for API endpoints exist as part of jxapi (
 https://github.com/iandees/xapi-servlet).

 TagInfo has an API that's fairly well done. What did you have in mind to
 improve it?

 On Thu, Oct 11, 2012 at 2:26 PM, Tom MacWright t...@macwright.org wrote:

 Hey dev,

 Just posted the first few issues of the work that I can deem 'stuff that
 we're doing as part of the Knight iniative'. They consist of API-related
 tasks, some of which have had prior art but haven't been tested/completed
 enough to ship. I'd like to get them done and shipped to make some
 substantive improvement in the API.

 The first three are:

 * JSON formatting for API calls and GeoJSON for some of them. Basically
 just making things friendly for Javascript and other JSON-era languages.
 * Filtering the API endpoints, so that POI editors don't have to sift
 through road data, and so on.
 * A TagInfo-like API for 'commonly used tags'

 ( see on
 https://github.com/openstreetmap/openstreetmap-website/issues?direction=descsort=createdstate=open)

 There are a few more tasks to come - stuff like the possibility of an
 Oauth 2 client flow, a complete user API for stuff like user photos 
 stats. Some of the tasks might not be necessary, some might be in need of
 technical reframing (what should be done in cgimap instead?): if you've got
 (constructive) input, please give it!

 Tom

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[OSM-dev] OSM Wishlist

2012-10-11 Thread Tom MacWright
Hey all (or, well, those subscribed to dev@ - my flamewar shields are at
50% so I'm not risking an email to talk),

So, along with the big 'kicking off' blog post on MapBox[1], I posted three
basic issues in the openstreetmap-website tracker - JSON support, filtering
on the main api, and a tag api.
The three of these were closed by Tom Hughes, which is fine - they might be
all bad ideas, and if we're treating the issue tracker as Stuff we all
agree is definitely good, then they don't belong there: they're relatively
undiscussed ideas, since I had just posted them. But that's beside the
point of this email:

What do you want to see happen with OSM's software this year? What are the
tasks which everyone agrees on, but nobody has had the time to tackle?

Tom

[1]: http://mapbox.com/blog/kicking-off-knight-work/
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Re: [OSM-dev] OSM Wishlist

2012-10-11 Thread Tom MacWright
Hey,

I haven't seen anything specifically rulling it out, but would I be right
 in saying that mapbox don't have plans to contribute to P2?


No current plans, though that's more for lack of any experience in Flash 
Flex than anything set in stone or technical. Given that we currently don't
plan to have some kind of P2 beater that takes its place in the edit tab,
it might make a lot of sense to take a closer look at doing some targeted
improvements of it.

Thanks for your input! I had also totally forgotten about the deleted map
item call - that should totally be on the list.

Tom

On Thu, Oct 11, 2012 at 8:14 PM, Andy Allan gravityst...@gmail.com wrote:

 On 12 October 2012 00:58, Tom MacWright t...@macwright.org wrote:
  Hey all (or, well, those subscribed to dev@ - my flamewar shields are
 at 50%
  so I'm not risking an email to talk),

 Bear in mind that technical (generally software) stuff is often better
 on dev@ anyway - and there's lots of developers on this list who
 aren't subscribed to the general flamewar^Wtalk@ list.

  The three of these were closed by Tom Hughes, which is fine - they might
 be
  all bad ideas, and if we're treating the issue tracker as Stuff we all
  agree is definitely good, then they don't belong there: they're
 relatively
  undiscussed ideas, since I had just posted them.

 We have rails-dev@ was the place to discuss matters relating to the
 api/website, and here for matters with a wider impact. Does discussing
 new ideas on github bring advantages over mailing lists that I'm
 missing? It's not something that I'm used to.

  What do you want to see happen with OSM's software this year? What are
 the
  tasks which everyone agrees on, but nobody has had the time to tackle?

 Ah, good stuff.

 There's a lot of stuff on Potlatch2 that I'd like to see, but that I
 don't have time to work on. There's a junction editor that needs
 writing, an in-editor tutorial framework that needs finishing off, and
 a lot of half-done stuff in translations, UI and unit testing. I
 haven't seen anything specifically rulling it out, but would I be
 right in saying that mapbox don't have plans to contribute to P2?

 Beyond that, I'd like to see the issues around the
 deleted-item-map-call sorted out, and OWL (or equivalent) integrated
 into the rails port to power the history tab. As for all-new things,
 I'd like to explore how to integrate all the various QA feeds into a
 combined overview, rather than having to hunt around different sites.

 Cheers,
 Andy

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Re: [OSM-dev] Will the real OpenStreetBugs stand up?

2012-10-09 Thread Tom MacWright

 All those are independent third party sites created by individuals and are
 not directly related to core site.


Aren't they using the same database somehow?


 What we were talking about in the EWG meeting was adding a bug reporting
 system to the main site that records things in the main database and is
 integrated with the API etc.

It is not directly related to any of the sites you mention.


Okay, then what is it? :) Is it not open-source at all? I thought that you
were working on a branch of the 'official' OSB project and just needed to
merge/publish that?

So afaik, there is no public core site (even an old development version),
and no public source for OSB (even an old branch).

^ If that's wrong, please correct with URLs and information.

On Tue, Oct 9, 2012 at 4:15 PM, Tom Hughes t...@compton.nu wrote:

 On 09/10/12 21:01, Alex Barth wrote:

  I'm trying to understand the status of OpenStreetBugs and where
 development is happening.


 I think you are confusing two (or more) completely different things.


  I was trying to follow along at the EWG meeting yesterday. Parsing
 through the wiki [1] now I remain confused. Here are my questions:

 - Why are there two sites: osmbugs.org and http://openstreetbugs.**
 schokokeks.org/ http://openstreetbugs.schokokeks.org/? The Wiki says
 there are but not why [1].
 - What is the canonical repository right now? Or is the project
 essentially forked? I find three repositories [2, 3, 4].
 - What issue tracker should I look like?
 - What's the right site to link point people to? schokokes or osmbugs.org?
 The message on http://osmbugs.org/ is really confusing: This page is no
 longer a redirect; the original OpenStreetBugs web page is still available
 [here](http://openstreetbugs.**schokokeks.org/)http://openstreetbugs.schokokeks.org/)
 .


 All those are independent third party sites created by individuals and are
 not directly related to core site.


  I know TomH is working on updating the status on
 http://wiki.openstreetmap.org/**wiki/Top_Ten_Taskshttp://wiki.openstreetmap.org/wiki/Top_Ten_Tasks-
  apologies if I'm jumping the gun, I hope my questions are helpful to
 clarify the situation for anyone who wants to get involved in OSMBugs.


 What we were talking about in the EWG meeting was adding a bug reporting
 system to the main site that records things in the main database and is
 integrated with the API etc.

 It is not directly related to any of the sites you mention.

 Tom

 --
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 http://compton.nu/


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Re: [OSM-dev] Some more notes on OSM vector-tiling

2012-05-25 Thread Tom MacWright
Hi Sandor,

Is any of this work open source, or have open specifications on the web?
Statements like comparisons between filesizes of raster  vector data need
to be cited.

Tom

On Fri, May 25, 2012 at 8:44 AM, Sandor Seres sandor...@gmail.com wrote:

 Scale/zoom levels and tiling are essential for mapping servers, especially
 if pretending on streaming transmission model. In case of a
 vector/parametric data transmission service the scale levels’ generation
 and the tiling of these, as a rule, is performed in quite a different way
 compared to the traditional raster format based service (keep in mind that
 a well constructed vector format may 20 – 40 TIMES be smaller than the
 corresponding PNG raster format for the same content). We do an OSM vector
 transmission based service for mobile apps (see www.fasterimaging.com).

 As someone properly emphasized a clipping is essential for any vector
 tiling. But, while clipping of line-work objects (roads, streets, borders
 …) is rather trivial, clipping of area objects is somewhat more complex and
 complicated issue. Besides the clipping, some kind of area
 reconstruction/restructuring has to be done (one container area may be
 clipped into many parts, the same with the corresponding holes, the
 restructuring has to decide which new holes are in which new areas, than
 the issue of trivial tiles or empty tiles and tiles inside areas and so
 on). Also, tiling inevitably results in a considerably larger data amount
 compared to the original dataset. So, the question is – is it possible to
 provide a server that combines the tiling’s efficiency and the data size at
 certain, close to optimal, level. Fortunately, latest research and an
 experimental version of such a server show that the answer is yes. The
 experiments are performed on OSM vector data for Europe from some weeks ago
 (Roughly 30 object classes/layers, 12 area classes like rivers, lakes,
 forests, sea …, 12 line-work classes like roads, streets, paths, water
 lines … and some point object classes. POIs and LBSs are overlays on such a
 base map). The estimates also show that such a very simple server (no DB,
 no caching …) is fully realistic with extraordinary performance (respond to
 tens of thousands requests per second) and scalability (just make a new
 copy as needed).

 A  white paper, describing in more details the above subject, is
 available. Though in bullets format with many illustrations and with a
 working title – Hybrid data format, multi tiling and a new server model.
 Interested?
 Sandor
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Re: [OSM-dev] OSMCoastline

2012-03-07 Thread Tom MacWright
Hey,

Whoah! Nice work. All of these osmium-related projects are really exciting,
can't wait to have more performant and efficient parts of the OSM stack.
Plus, they're well-written and hosted on GitHub :)

Tom

On Wed, Mar 7, 2012 at 9:57 AM, Jochen Topf joc...@remote.org wrote:

 Hi!

 I have been working on writing a substitution for the aging coastcheck
 program.
 It is not finished yet, but maybe somebody wants to play around with it.

 It takes not even 20 minutes to extract all coastline data from a planet
 file
 and create polygons from it. That's at least an order of magnitude faster
 than
 coastcheck does it.

 More info in my blog at
 http://blog.jochentopf.com/2012-03-07-osm-coastlines.html
 Code at https://github.com/joto/osmcoastline .

 Jochen
 --
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Re: [OSM-dev] Using custom renderer with mod_tile

2012-02-29 Thread Tom MacWright
Hi there,

There's no need to swap out Mapnik - it's a general purpose renderer which
can run on any kind of data. You might want to check out
https://github.com/mapnik/mapnik/wiki/LearningMapnik for an intro of Mapnik
 it's styling language(s)

Tom

On Wed, Feb 29, 2012 at 2:14 PM, Skye Book skye.b...@gmail.com wrote:

 Hi all,

 We're looking to setup mod_tile to serve arbitrary tiles (i.e: not
 OpenStreetMap).  Is there a way to change out the use of Mapnik in favor of
 running another application/script/whatever to render the tile to disk?

 Thanks,
 -Skye
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