https://issues.dlang.org/show_bug.cgi?id=13369
bb.t...@gmx.com changed:
What|Removed |Added
CC||bb.t...@gmx.com
--- Comment #2 from
On Tuesday, 1 December 2015 at 14:45:57 UTC, Denis Gladkiy wrote:
Where can I find DirectX 12 bindings for D?
Pretty outdated: http://www.dsource.org/projects/ddirectx9
But maybe a good starting point?
--Stephan
Wouldn't it make sense to have "Getting involved" on the start
page of dlang.org? Most OSS projects feature something like this
on their homepages. In this way, if somebody feels like
contributing to D, they get the how-to info straight away
(preferably not on Wiki, but on dlang.org).
There
On Tuesday, 1 December 2015 at 19:58:22 UTC, Ali Çehreli wrote:
On 12/01/2015 09:53 AM, Andrei Alexandrescu wrote:
Congratulations! You may want to announce it in social news as
well
(twitter, facebook, reddit, hackernews). -- Andrei
On Tuesday, 1 December 2015 at 17:36:06 UTC, Chris Wright wrote:
Gay *people*. Not gays.
Oh well, I'm norwegian. I am indifferent to such nuances, I don't
get the difference :). I think "gay people" in norwegian could be
offensive too depending on how you phrase it, it could mark
distance
On 12/01/2015 12:33 PM, bachmeier wrote:
On Tuesday, 1 December 2015 at 19:58:22 UTC, Ali Çehreli wrote:
On 12/01/2015 09:53 AM, Andrei Alexandrescu wrote:
Congratulations! You may want to announce it in social news as well
(twitter, facebook, reddit, hackernews). -- Andrei
I think the default should be the obscure, hipster
language that no-one has heard of and who's website is currently
offline[1]. Using this language for dub configuration should
increase the barrier-to-entry just enough to weed out the soft
programmers who we don't need using D. Json is far too
On Tuesday, 1 December 2015 at 21:01:17 UTC, Chris wrote:
Wouldn't it make sense to have "Getting involved" on the start
page of dlang.org? Most OSS projects feature something like
this on their homepages. In this way, if somebody feels like
contributing to D, they get the how-to info straight
On 12/01/2015 08:08 AM, Regan Heath wrote:
Hi all,
Long time since I read/posted here but I saw this and thought it might
be good PR for D:
http://adventofcode.com/
Should also be fun.
Ciao,
Regan
My visit was short due to this:
To play, please identify yourself via one of these
On Tuesday, 1 December 2015 at 19:15:25 UTC, Bubbasaur wrote:
On Tuesday, 1 December 2015 at 19:05:38 UTC, CraigDillabaugh
wrote:
(S)onke (D)on't (L)ike JSON
Hey, you can make all joke you want, but please don't be harsh
with Sonke, because his contribution is awesome, and back then,
he
On 12/01/2015 12:13 AM, Andrei Alexandrescu wrote:
On 11/30/15 9:47 PM, Timon Gehr wrote:
On 12/01/2015 03:33 AM, Timon Gehr wrote:
On 11/30/2015 09:57 PM, Andrei Alexandrescu wrote:
So now consider my square heaps. We have O(n) build time (just a bunch
of heapifications) and O(sqrt n)
On Wednesday, 2 December 2015 at 01:10:07 UTC, Craig Dillabaugh
wrote:
On Tuesday, 1 December 2015 at 23:34:12 UTC, Gary Willoughby
wrote:
[...]
Thats why I want to rename it Simple Dead Language.
[...]
If it was to be renamed, I would much prefer an initialism not
already taken.
On 02/12/15 3:45 AM, Denis Gladkiy wrote:
Where can I find DirectX 12 bindings for D?
There is https://github.com/evilrat666/directx-d
Which plans by the looks of things to support it eventually.
Right now it sits at DX11.
On Tuesday, 1 December 2015 at 23:34:12 UTC, Gary Willoughby
wrote:
I think the default should be the obscure, hipster
language that no-one has heard of and who's website is
currently offline[1]. Using this language for dub configuration
should increase the barrier-to-entry just enough to weed
On Tuesday, 1 December 2015 at 21:01:17 UTC, Chris wrote:
There is a lot of low hanging fruit, stuff that doesn't even
require coding.
You know, I just want to point out that writing documentation is
actually really quite hard... you need to know how it works, well
enough to write about
On Friday, 27 November 2015 at 23:26:27 UTC, karabuta wrote:
This question came into mind when I read this
http://www.makeuseof.com/answers/which-programming-language-is-used-to-build-a-financial-trading-platform/
I've been developing trading systems on C++ for years and, in my
opinion, yes, D
On Tuesday, 1 December 2015 at 10:21:11 UTC, Luis wrote:
On Monday, 30 November 2015 at 09:23:33 UTC, Vincent R wrote:
On Friday, 27 November 2015 at 09:56:10 UTC, Kagamin wrote:
The bug report is
https://issues.dlang.org/show_bug.cgi?id=15324
Just hope it will be fixed soon because I gave
On Tuesday, 1 December 2015 at 16:43:55 UTC, Ozan wrote:
Hi
We all have experience with several programming languages and
the great ideas implemented there. It is close to Xmas and I
think the right time for wishes about future functions in D.
Where is right place to put these inspirations
On Tue, Dec 01, 2015 at 01:43:41PM +, Ola Fosheim Grøstad via Digitalmars-d
wrote:
> On Tuesday, 1 December 2015 at 13:40:59 UTC, terchestor wrote:
> >botched this one. If Walter made this one everybody would threaten to
> >leave D forever and want his head on a spike. But the mistake must be
On Tue, 01 Dec 2015 17:18:47 +, Ola Fosheim Grøstad wrote:
> On Tuesday, 1 December 2015 at 16:18:37 UTC, Chris Wright wrote:
>> Judging by who is labeled an SJW, I'm one, and mentioning the existence
>> of trans people in a context where their existence is relevant is
>> sufficient to be
https://issues.dlang.org/show_bug.cgi?id=14998
--- Comment #6 from schneider.ced...@gmx.de ---
"Cannot put a into a because it is not a
" would not need to be special-cased since the
special-casing already happens in the template that retrieves the ranges
element type (if I am understanding
On Tuesday, 1 December 2015 at 15:04:48 UTC, Adam D. Ruppe wrote:
I actually think weekly pull request reports and such aren't
all that interesting at all, that's why I like to do the tips
and try to summarize things that might influence the future
direction of D.
Yes, tips are really cool
Am 30.11.2015 um 13:52 schrieb Ola Fosheim Grøstad:
This Week in D is a valuable source for information, but it is also on
the front page and shapes how D is perceived.
It just doesn't look good or factual when it talks about "flame
throwing" and "flamewar". I don't think there has been
On 12/01/2015 11:21 AM, Adam D. Ruppe wrote:
At least with a weekly thing, we look alive at first glance. There used
to be people who look at the homepage and think everything was dead
because the design isn't bootstrappy or whatever and thus obviously
unmaintained.
FWIW to me a weekly is the
Hi
We all have experience with several programming languages and the
great ideas implemented there. It is close to Xmas and I think
the right time for wishes about future functions in D. Where is
right place to put these inspirations on?
Shall we send them directly to the D Foundation
On Tuesday, 1 December 2015 at 16:43:55 UTC, Ozan wrote:
Hi
We all have experience with several programming languages and
the great ideas implemented there. It is close to Xmas and I
think the right time for wishes about future functions in D.
Where is right place to put these inspirations
On Monday, 30 November 2015 at 20:07:10 UTC, Adam D. Ruppe wrote:
I'll change it to "thread" on the front page.
How about "Epic Bikeshedding Thread"?
On Tuesday, 1 December 2015 at 14:45:57 UTC, Denis Gladkiy wrote:
Where can I find DirectX 12 bindings for D?
I'm working on a DirectX 12 binding (and I'll be making a Vulkan
one, when Vulkan is released), but there's no ETA. I don't know
if there are others also working on DirectX 12
On Tuesday, 1 December 2015 at 14:45:04 UTC, Steven Schveighoffer
wrote:
I would discourage adding any more groups. I don't really get
the point of having so many groups, if you have a question, use
the main group or the learn group. That is where all of us are
paying attention.
+1
People
On Tuesday, 1 December 2015 at 16:18:37 UTC, Chris Wright wrote:
Judging by who is labeled an SJW, I'm one, and mentioning the
existence of trans people in a context where their existence is
relevant is sufficient to be labeled an SJW.
Really? That sounds bad, hopefully this will pass. Sounds
On Tuesday, 1 December 2015 at 14:48:37 UTC, Adam D. Ruppe wrote:
On Tuesday, 1 December 2015 at 14:40:38 UTC, Jonathan Villa
wrote:
MAN! what the heck? I changed the build from x86 to x64 and
there's no more errors. Even without the new pragma line.
Either way I would prefer x64 over x86.
On 12/01/2015 04:50 AM, Emil Kirschner wrote:
On Monday, 30 November 2015 at 20:13:15 UTC, Andrei Alexandrescu wrote:
Okasaki's book is a continued inspiration of data structures and
algorithms.
Start with a simple array of data. Then mentally decompose that array
into a concatenation of
On Tuesday, 1 December 2015 at 16:43:55 UTC, Ozan wrote:
Hi
We all have experience with several programming languages and
the great ideas implemented there. It is close to Xmas and I
think the right time for wishes about future functions in D.
Where is right place to put these inspirations
On Tue, 01 Dec 2015 12:22:32 +, Ola Fosheim Grøstad wrote:
> On Tuesday, 1 December 2015 at 12:07:51 UTC, Russel Winder wrote:
>> I think you are meaning Bazel here. http://bazel.io/
>>
>> I haven't had chance to play with it as yet, and it changes massively
>> every day – though I suspect it
On 12/01/2015 09:35 AM, Marc Schütz wrote:
On Tuesday, 1 December 2015 at 14:15:47 UTC, Andrei Alexandrescu wrote:
On 12/1/15 4:55 AM, Marc Schütz wrote:
On Monday, 30 November 2015 at 18:18:38 UTC, Andrei Alexandrescu wrote:
* The one matter with the value/RefCounted approach is that
On 12/01/2015 09:18 AM, Timon Gehr wrote:
On 12/01/2015 03:01 PM, Saurabh Das wrote:
now told that 75% of the community doesn't like the change.
I'm sorry to enter this discussion, but that's simply not what the poll
is saying. It should be very obvious that the poll is basically
meaningless.
On 12/01/2015 01:17 AM, Mike Parker wrote:
Due to a minor mix up at the end of an otherwise enjoyable process, I
wasn't notified that 'Learning D' was released on Nov 27. Today, I
finally got that notification. Despite there already being a thread on
the topic here in this forum, please forgive
On Tuesday, 1 December 2015 at 17:26:13 UTC, Andrei Alexandrescu
wrote:
On 12/01/2015 09:18 AM, Timon Gehr wrote:
On 12/01/2015 03:01 PM, Saurabh Das wrote:
now told that 75% of the community doesn't like the change.
I'm sorry to enter this discussion, but that's simply not what
the poll
On Tuesday, 1 December 2015 at 17:26:13 UTC, Andrei Alexandrescu
wrote:
Independent on the topic at hand - wondering what your
reasoning is. I just took a look and there are 205 votes. Not a
large number, but quite a lot more than any voting we saw in
the past (when consensus was proclaimed
On Tuesday, 1 December 2015 at 17:26:13 UTC, Andrei Alexandrescu
wrote:
Independent on the topic at hand - wondering what your
reasoning is. I just took a look and there are 205 votes. Not a
large number, but quite a lot more than any voting we saw in
the past (when consensus was proclaimed
On Monday, 30 November 2015 at 20:13:15 UTC, Andrei Alexandrescu
wrote:
Okasaki's book is a continued inspiration of data structures
and algorithms.
[...]
Sort of reminds me of a modified Hashed Array Tree — not keen on
the name, I think "Bucket Array" would have been better.
On Wednesday, 2 December 2015 at 06:33:27 UTC, Bonnieabc wrote:
So, where is that spam report button?
https://issues.dlang.org/show_bug.cgi?id=13369
ag0ae...@gmail.com changed:
What|Removed |Added
CC||ag0ae...@gmail.com
--- Comment #3 from
Hi,guys!
Do you play games? What kind of game do you like?
I like rpg game,pirate king game is my favorite online game,the
game is based on one piece manga,I am so like the comic! Now I am
sailing on the sea and finding the treasure, it is so exciting!
Do you want to join our team?
The
On Tuesday, 1 December 2015 at 17:27:20 UTC, Andrei Alexandrescu
wrote:
Ah, the good old assignment to reference. We need to prevent
that from happening in safe code. Got any fresh ideas? -- Andrei
Disable owner when borrowing 'mutably', and not when borrowing
'constly'.
On 02.12.2015 06:50, Charles wrote:
On Tuesday, 1 December 2015 at 22:57:38 UTC, Ali Çehreli wrote:
My visit was short due to this:
To play, please identify yourself via one of these services:
[github] [google] [twitter] [reddit]
Ali
I was the same way earlier, but reddit doesn't need
On Tuesday, 1 December 2015 at 22:48:56 UTC, Andrei Alexandrescu
wrote:
On 12/01/2015 12:13 AM, Andrei Alexandrescu wrote:
On 11/30/15 9:47 PM, Timon Gehr wrote:
On 12/01/2015 03:33 AM, Timon Gehr wrote:
On 11/30/2015 09:57 PM, Andrei Alexandrescu wrote:
So now consider my square heaps. We
Hi,
for following coding there is an error during compilation:
module utils;
package string toBulkString(string s)
{
import std.string: format;
return "$%s\r\n%s\r\n".format(s.length, s);
}
unittest
{
string actual = "foobar".toBulkString();
On Monday, 30 November 2015 at 10:58:34 UTC, Quentin Ladeveze
wrote:
Hi everybody,
I just created a Telegram group for dlang users :
https://telegram.me/joinchat/BeLaugMz35ZxQUq2fks4YQ
Feel free to join !
Russian group https://telegram.me/joinchat/AtK90wNnU7mm0gx7yKo82w
On 12/01/2015 07:50 PM, Charles wrote:
> On Tuesday, 1 December 2015 at 22:57:38 UTC, Ali Çehreli wrote:
>> My visit was short due to this:
>>
>> To play, please identify yourself via one of these services:
>>
>> [github] [google] [twitter] [reddit]
>>
>> Ali
>
> I was the same way earlier, but
On 21/11/2015 10:46 PM, BBaz wrote:
Seems to be fixed:
__
import std.math;
void main() {real function(real) c = }
__
https://issues.dlang.org/show_bug.cgi?id=4541
At least it works on linux x86_64.
It works because of
On Wednesday, 2 December 2015 at 02:05:22 UTC, Rikki Cattermole
wrote:
On 02/12/15 3:45 AM, Denis Gladkiy wrote:
Where can I find DirectX 12 bindings for D?
There is https://github.com/evilrat666/directx-d
Which plans by the looks of things to support it eventually.
Right now it sits at DX11.
On 02/12/15 5:17 PM, Denis Gladkiy wrote:
On Wednesday, 2 December 2015 at 02:05:22 UTC, Rikki Cattermole wrote:
On 02/12/15 3:45 AM, Denis Gladkiy wrote:
Where can I find DirectX 12 bindings for D?
There is https://github.com/evilrat666/directx-d
Which plans by the looks of things to
On Tuesday, 1 December 2015 at 22:57:38 UTC, Ali Çehreli wrote:
My visit was short due to this:
To play, please identify yourself via one of these services:
[github] [google] [twitter] [reddit]
Ali
I was the same way earlier, but reddit doesn't need personal
information, so you can just
On 25/11/2015 2:16 PM, Rikki Cattermole wrote:
On 25/11/15 1:47 AM, Meta wrote:
I'm pretty sure you can just do:
wstring text = "my string";
Or
auto text = "my string"w;
The second one is correct yes.
I'm just assuming that it isn't compiled into the executable.
Either is fine.
I am using thrift client inside vibe.d application. Currently
thrift uses standard blocking IO calls. So I use async thrift
client inside vibed. Some other libraries (e.g. ddb postgres
drive) have special build option for using vibe.d IO library
(fiber friendly). I created request in Jira
You would need to create vibe-aware alternatives to TSSLSocket and
TSocket. You would need a server that can assign requests to new fibers.
That's about it.
You could easily make this its own library. No need to modify thrift.
On Wednesday, 2 December 2015 at 04:40:41 UTC, Chris Wright wrote:
You would need to create vibe-aware alternatives to TSSLSocket
and TSocket. You would need a server that can assign requests
to new fibers. That's about it.
You could easily make this its own library. No need to modify
On Tuesday, 1 December 2015 at 18:25:06 UTC, Bubbasaur wrote:
Really, do really believe in what you wrote?
So if you take a look right now, the "YES" option for the
question: "Do you like new
DUB config format?" Is somehow "magically" winning the poll
right now!
Bubba.
Huh. That changed
https://issues.dlang.org/show_bug.cgi?id=14998
--- Comment #7 from Steven Schveighoffer ---
Except that's not exactly the reason. The reason is because no implementation
exists to support it. Quite literally, the compiler tried to find a suitable
mechanism, and couldn't.
On Monday, 3 August 2015 at 21:25:35 UTC, Andrei Alexandrescu
wrote:
I had to set up dmd and friends on a fresh Ubuntu box, so I
thought I'd document the step-by-step process:
http://wiki.dlang.org/Starting_as_a_Contributor
Due to a realization that there were three places were
contributing
On Monday, 30 November 2015 at 22:59:04 UTC, retard wrote:
Just voted at
http://www.easypolls.net/poll.html?p=565587f4e4b0b3955a59fb67 -
140 votes, 75% are against SDL. That should count for
something? Sonke?
If you believe that, the votes changes "dramagically" and now
it's 53% in favor of
It all started here
http://forum.dlang.org/post/evxhpxfkeorrrkhqz...@forum.dlang.org
:-)
... or one of the posts in that thread, I mean.
On Tuesday, 1 December 2015 at 18:25:06 UTC, Bubbasaur wrote:
On Tuesday, 1 December 2015 at 17:26:13 UTC, Andrei
Alexandrescu wrote:
clip
So if you take a look right now, the "YES" option for the
question: "Do you like new
DUB config format?" Is somehow "magically" winning the poll
right
On Tuesday, 1 December 2015 at 16:03:51 UTC, Jack Stouffer wrote:
On Sunday, 29 November 2015 at 20:53:43 UTC, Jack Stouffer
wrote:
On Monday, 16 November 2015 at 22:45:35 UTC, Jack Stouffer
wrote:
This is the start of the two week formal review
Friendly reminder that the review ends
On Tuesday, 1 December 2015 at 18:43:17 UTC, Russel Winder wrote:
Dub appears to use only dmd, there appears to be no option fir
the dub.sdl file to tell it to use ldc2. Or am I just missing
something – very likely.
dub --compiler=ldc2
On Tuesday, 1 December 2015 at 18:45:25 UTC, BBaz wrote:
On Tuesday, 1 December 2015 at 18:43:17 UTC, Russel Winder
wrote:
to:
Dub appears to use only dmd, there appears to be no option fir
the dub.sdl file to tell it to use ldc2. Or am I just missing
something – very likely.
I reply:
Dub appears to use only dmd, there appears to be no option fir the
dub.sdl file to tell it to use ldc2. Or am I just missing something –
very likely.
--
Russel.
=
Dr Russel Winder t: +44 20 7585 2200 voip:
On Tuesday, 1 December 2015 at 18:43:17 UTC, Russel Winder wrote:
to:
Dub appears to use only dmd, there appears to be no option fir
the dub.sdl file to tell it to use ldc2. Or am I just missing
something – very likely.
I reply:
bolocks.
;)
On Tuesday, 1 December 2015 at 16:43:55 UTC, Ozan wrote:
Hi
We all have experience with several programming languages and
the great ideas implemented there. It is close to Xmas and I
think the right time for wishes about future functions in D.
Where is right place to put these inspirations
On Tuesday, 1 December 2015 at 19:05:38 UTC, CraigDillabaugh
wrote:
(S)onke (D)on't (L)ike JSON
Hey, you can make all joke you want, but please don't be harsh
with Sonke, because his contribution is awesome, and back then,
he asked for direction and people pointed SDLang.
Bubba.
On Tue, 2015-12-01 at 18:45 +, Brad Anderson via Digitalmars-d
wrote:
> […]
>
> dub --compiler=ldc2
Is there an in dub.sdl version of this?
--
Russel.
=
Dr Russel Winder t: +44 20 7585 2200 voip:
On Tue, 2015-12-01 at 17:24 +, Chris Wright via Digitalmars-d
wrote:
> […]
> Bob's your uncle.
Is Uncle Bob your uncle?
PS Sorry for that, I am in a weird state just now.
--
Russel.
=
Dr Russel Winder t: +44
2015-12-01 20:21 GMT+01:00 Russel Winder via Digitalmars-d <
digitalmars-d@puremagic.com>:
> On Tue, 2015-12-01 at 18:45 +, Brad Anderson via Digitalmars-d
> wrote:
> > […]
> >
> > dub --compiler=ldc2
>
> Is there an in dub.sdl version of this?
>
> --
> Russel.
>
>
Am 01.12.2015 um 20:21 schrieb Russel Winder via Digitalmars-d:
On Tue, 2015-12-01 at 18:45 +, Brad Anderson via Digitalmars-d
wrote:
[…]
dub --compiler=ldc2
Is there an in dub.sdl version of this?
Not currently. dub.sdl is not ideal, because it would lead to
ambiguities within the
On 12/01/2015 09:53 AM, Andrei Alexandrescu wrote:
Congratulations! You may want to announce it in social news as well
(twitter, facebook, reddit, hackernews). -- Andrei
https://www.reddit.com/r/programming/comments/3v0vw8/book_release_learning_d_by_michael_parker_is_now/
Mike, I hope you
When running the unittest program for druntime.
---
Program received signal SIGSEGV, Segmentation fault.
__memset_avx2 () at ../sysdeps/x86_64/multiarch/memset-avx2.S:101
backtrace:
#0 __memset_avx2 () at ../sysdeps/x86_64/multiarch/memset-avx2.S:101
#1 0x004d45a0 in
https://issues.dlang.org/show_bug.cgi?id=15392
--- Comment #2 from Martin Nowak ---
(In reply to Walter Bright from comment #1)
> The sections are not supposed to be order dependent.
Yeah, you're right, the problem is that ld.gold doesn't assign an output order
to the eh section.
On Tuesday, 1 December 2015 at 03:05:34 UTC, Rikki Cattermole
wrote:
On 01/12/15 3:23 AM, Tofu Ninja wrote:
On Monday, 30 November 2015 at 14:21:49 UTC, Tofu Ninja wrote:
Is there something like isInputRange for allocators, I tried
looking
for something but couldn't find anything? If not, why
V Tue, 01 Dec 2015 06:17:15 +
Mike Parker via Digitalmars-d-announce
napsáno:
> Due to a minor mix up at the end of an otherwise enjoyable
> process, I wasn't notified that 'Learning D' was released on Nov
> 27. Today, I finally got that notification.
On Tuesday, 1 December 2015 at 07:34:49 UTC, ketmar wrote:
that's great: less SJW and other unstable persons. if someone
is judging *programming* *language* with 3-second look at the
site... well, i'd better not have such person on board.
But Social Justice Warriors are great fun!!!
Here's
On Tuesday, 1 December 2015 at 07:04:25 UTC, Sönke Ludwig wrote:
Am 30.11.2015 um 11:08 schrieb Nordlöw:
Does anybody have a similar vibe.d-project to be inspired
from, in this
regard?
This would be more targeted to the web interface generator
(vibe.web.web), which is not affected by the
On Tuesday, 1 December 2015 at 09:07:52 UTC, Ola Fosheim Grøstad
wrote:
On Tuesday, 1 December 2015 at 07:34:49 UTC, ketmar wrote:
that's great: less SJW and other unstable persons. if someone
is judging *programming* *language* with 3-second look at the
site... well, i'd better not have such
On Tuesday, 1 December 2015 at 02:46:46 UTC, lobo wrote:
On Monday, 30 November 2015 at 21:05:08 UTC, Ola Fosheim
Grøstad wrote:
On Monday, 30 November 2015 at 20:42:23 UTC, Suliman wrote:
Should we try to implement yet another language for writing
building config?
No, I wasn't really
On Tuesday, 1 December 2015 at 02:14:07 UTC, Walter Bright wrote:
On 11/30/2015 2:18 PM, Jonny wrote:
On Sunday, 29 November 2015 at 12:23:16 UTC, tired_eyes wrote:
On Sunday, 29 November 2015 at 02:19:30 UTC, mcss wrote:
I want to find a partner to do the world's largest 18sex
video site.
On Tuesday, 1 December 2015 at 09:33:12 UTC, BBaz wrote:
But the reallity is that the debat has happened. So, what do
your propose ? To hide the reallity ?
Yeah! Be selective.
Just report facts that are of interest to a wider audience. There
seems to be too little interesting content to fill
On Monday, 30 November 2015 at 20:13:15 UTC, Andrei Alexandrescu
wrote:
Okasaki's book is a continued inspiration of data structures
and algorithms.
Start with a simple array of data. Then mentally decompose that
array into a concatenation of smaller arrays: first has size 1,
second has size
On Monday, 30 November 2015 at 18:18:38 UTC, Andrei Alexandrescu
wrote:
* The one matter with the value/RefCounted approach is that
RefCounted cannot be made @safe.
That's just as true for internal refcounting.
On Tuesday, 1 December 2015 at 04:54:23 UTC, James Hofmann wrote:
Although I admit to coming in late to a big bikeshed-fest, I
have some opinions on configuration file formats from having
seen younger, non-technical end users try to configure their
own game servers. The support cost of
On Tuesday, 1 December 2015 at 09:47:05 UTC, Ola Fosheim Grøstad
wrote:
On Tuesday, 1 December 2015 at 09:33:12 UTC, BBaz wrote:
But the reallity is that the debat has happened. So, what do
your propose ? To hide the reallity ?
Yeah! Be selective.
Just report facts that are of interest to a
On Monday, 30 November 2015 at 20:13:15 UTC, Andrei Alexandrescu
wrote:
Okasaki's book is a continued inspiration of data structures
and algorithms.
[...]
Hi,
You might find relevant ideas in
https://cs.uwaterloo.ca/research/tr/1979/CS-79-31.pdf and
https://issues.dlang.org/show_bug.cgi?id=15390
--- Comment #2 from Manu ---
(In reply to Infiltrator from comment #1)
> I don't know whether I agree with your statement "naturally, this is the
> first line in any D class", but I agree that final: and abstract: should
>
On 1 December 2015 at 00:21, Ali Çehreli
wrote:
> On 11/30/2015 03:15 PM, Denis Koroskin wrote:
>
> Forget the algorithms! Denis is back... :)
>
>
Hurray!
On Monday, 30 November 2015 at 20:07:10 UTC, Adam D. Ruppe wrote:
I'll change it to "thread" on the front page.
I liked this line
"And, the thread many of you have been waiting to hear about... "
Which was exactly how I felt, after reading about the other
threads :-) This bit of news was
On Monday, 30 November 2015 at 09:23:33 UTC, Vincent R wrote:
On Friday, 27 November 2015 at 09:56:10 UTC, Kagamin wrote:
The bug report is
https://issues.dlang.org/show_bug.cgi?id=15324
Just hope it will be fixed soon because I gave up D 7 years ago
(too many bugs, war between phobos,
On Tuesday, 1 December 2015 at 02:46:46 UTC, lobo wrote:
Red started out as a Rebol 2 clone and last I checked (18
months ago) it was still is Rebol 2 compatible.
http://www.red-lang.org/
Thanks!
On Tuesday, 1 December 2015 at 05:39:26 UTC, Craig Dillabaugh
wrote:
On Tuesday, 1 December 2015 at 04:54:23 UTC, James Hofmann
wrote:
[...]
Sorry, I think that most of what you said made good sense, but
I am a bit confused by the quoted bit. So you want the DUB
config files written in
Being DUB very important for D language... why there isn't an
entry for DUB on ecosystem ?
Also, looks that DWT isn't very active. Not should be a "GUI"
entry to talk about GtkD, TkD and other GUI toolkits, instead
focusing on one that looks that no body uses ?
PD: I don't know the true
On Tuesday, 1 December 2015 at 10:27:45 UTC, Atila Neves wrote:
On Tuesday, 1 December 2015 at 05:39:26 UTC, Craig Dillabaugh
wrote:
On Tuesday, 1 December 2015 at 04:54:23 UTC, James Hofmann
wrote:
[...]
Sorry, I think that most of what you said made good sense, but
I am a bit confused by
On Tuesday, 1 December 2015 at 09:43:24 UTC, Idan Arye wrote:
Red is not Rebol2 compatible - it's outright impossible to have
a single script file that'll run without errors on both Rebol2
and Red. The reason is that Rebol2 requires the first thing in
the file to be a `REBOL` preamble, while
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