On Monday, 24 August 2015 at 18:43:01 UTC, Andrei Alexandrescu
wrote:
Hello everyone,
Following an increasing desire to focus on working on the D
language and foundation, I have recently made the difficult
decision to part ways with Facebook, my employer of five years
and nine months.
On Thursday, 26 November 2015 at 15:48:48 UTC, Guillaume Piolat
wrote:
OT: Readers of this NG probably know me under the name "ponce",
however over the year I was made aware that it's an english
swear word so I'll post under my IRL name from now on.
[...]
Awesome!
Congrats.
Bit
On Monday, 27 June 2016 at 11:02:33 UTC, Guillaume Piolat wrote:
Unloading of shared libraries on OS X continues to be a problem
though, it would be nice if it worked in 64-bit.
Sorry I haven't had much time to work on this lately. I'm not
sure how soon I will have time. If anyone else wanted
On Monday, 30 January 2017 at 21:48:57 UTC, Steven Schveighoffer
wrote:
Attention fellow Boston D enthusiasts: I have set up a meetup
for February, and Michael Coulombe will give a presentation on
his experiences with shared.
As before, this will be at the Capital One Cafe in the back bay
On Tuesday, 4 October 2016 at 19:28:27 UTC, WebFreak001 wrote:
* detection of missing tools & installation
I'm trying to use VSCode/mac-os and getting some errors.
First, I tried to install all the required tools, and got an
error because the installation/compilation couldn't find the new
On Saturday, 8 October 2016 at 19:46:17 UTC, WebFreak001 wrote:
On Saturday, 8 October 2016 at 19:43:07 UTC, bitwise wrote:
On Saturday, 8 October 2016 at 19:10:22 UTC, WebFreak001 wrote:
git clone g...@github.com:Pure-D/workspace-d.git
Done, but had to use this instead(some permission
On Saturday, 8 October 2016 at 18:05:58 UTC, WebFreak001 wrote:
Try deleting the executable from
/Users/me/.vscode/extensions/code-d.../bin/workspace-d and then
try to reinstall it again using code-d
I did.
On Sunday, 9 October 2016 at 15:42:51 UTC, WebFreak001 wrote:
On Sunday, 9 October 2016 at 15:41:17 UTC, Dmitry wrote:
On Sunday, 9 October 2016 at 10:19:06 UTC, Wild wrote:
After all Atom and Vscode are open source clones of Sublime.
Sublime is fast, unlike Atom and VSCode.
Yeah I noticed
On Saturday, 7 January 2017 at 05:02:13 UTC, Martin Nowak wrote:
First beta for the 2.073.0 release.
This release comes with a few phobos additions, a new -mcpu=avx
switch, an experimental safety checks
(-transition=safe/-dip1000), and several bugfixes.
On Saturday, 7 January 2017 at 19:55:30 UTC, Martin Nowak wrote:
On 01/05/2017 11:00 AM, Basile B. wrote:
I don't known what did you decide in intern but when the
discussion
between users was hot (just after version 2.071.1 I think)
I've proposed
that:
On Tuesday, 21 March 2017 at 00:49:14 UTC, WebFreak001 wrote:
I just released my racing game I have been working on for the
past few days for a linux game jam on itch.io[1].
It is an open source[2] 3D racing game in space (tracks/physics
are 2D though) and I'm quite proud how it turned out.
On Tuesday, 3 October 2017 at 11:35:55 UTC, Vadim Lopatin wrote:
On Monday, 2 October 2017 at 16:50:38 UTC, bitwise wrote:
On Tuesday, 26 September 2017 at 15:20:54 UTC, Vadim Lopatin
wrote:
[...]
Is C++ integration on the roadmap?
My main project has a platform abstraction layer for
On Wednesday, 6 September 2017 at 11:14:00 UTC, Maksim Fomin
wrote:
On Thursday, 31 August 2017 at 16:37:35 UTC, SrMordred wrote:
On Thursday, 31 August 2017 at 14:57:28 UTC, bitwise wrote:
https://www.tiobe.com/tiobe-index/d/
What happened in 2009?
My guess is constant random methodology
On Tuesday, 26 September 2017 at 15:20:54 UTC, Vadim Lopatin
wrote:
New DlangIDE version is released.
I've only had time to take a quick look, but this IDE seems
pretty good. I was surprised at how fast it loaded up, and how it
downloaded the dependencies for the sample project on it's own.
On Wednesday, 27 September 2017 at 13:22:20 UTC, Vadim Lopatin
wrote:
On Tuesday, 26 September 2017 at 22:35:09 UTC, bitwise wrote:
On Tuesday, 26 September 2017 at 15:20:54 UTC, Vadim Lopatin
wrote:
New DlangIDE version is released.
I've only had time to take a quick look, but this IDE
On Tuesday, 26 September 2017 at 15:20:54 UTC, Vadim Lopatin
wrote:
[...]
Is C++ integration on the roadmap?
My main project has a platform abstraction layer for graphics,
and libraries for which no bindings are available, so I use
Visual D right now, which lets me simply drag all my C++
On Thursday, 28 September 2017 at 11:25:35 UTC, Vadim Lopatin
wrote:
[...]
Fixed.
Awesome, looks perfect now.
Thanks!
On Sunday, 27 August 2017 at 18:30:36 UTC, Joakim wrote:
Yes.
[...]
This is awesome. I appreciate all the hard work.
As far as testing, it will be a while before my current project
is ready for an android port.
On Saturday, 26 August 2017 at 22:35:11 UTC, kinke wrote:
* Shipping with ldc-build-runtime, a small D tool to easily
(cross-)compile the runtime libraries yourself.
* Full Android support, incl. emulated TLS.
Does this mean I can actually build D static libraries, link them
into an NDK
https://www.tiobe.com/tiobe-index/d/
Usually, only graphs for the top 20 languages are generated on
the Tiobe Index, but they were able to generate this for me (not
sure if it expires at some point).
In any case, I was happy to see that D has been on the rise for
the last few years.
I'm
On Thursday, 31 August 2017 at 16:37:35 UTC, SrMordred wrote:
On Thursday, 31 August 2017 at 14:57:28 UTC, bitwise wrote:
https://www.tiobe.com/tiobe-index/d/
What happened in 2009?
My first thought was that it was related to the D1 -> D2
transition, but that wasn't it. Considering that I
On Monday, 4 February 2019 at 20:08:39 UTC, Paul Backus wrote:
On Monday, 4 February 2019 at 18:35:37 UTC, bitwise wrote:
On Monday, 4 February 2019 at 18:32:56 UTC, Dominikus Dittes
Scherkl wrote:
I don't understand this.
What does "(return)?" mean? Is this valid D syntax? What do I
miss?
On Saturday, 9 February 2019 at 00:04:20 UTC, Dennis wrote:
On Friday, 8 February 2019 at 23:58:49 UTC, H. S. Teoh wrote:
Yep, the moral of the story is, if codegen quality is
important to you, use ldc (and presumably gdc too) rather than
dmd.
That's definitely true, but that leaves the
On Monday, 4 February 2019 at 18:32:56 UTC, Dominikus Dittes
Scherkl wrote:
I don't understand this.
What does "(return)?" mean? Is this valid D syntax? What do I
miss?
I meant for that to be interpreted like a Regular expression,
denoting conditional presence of the return statement. I'm
On Thursday, 24 January 2019 at 07:18:58 UTC, Mike Parker wrote:
Walter and Andrei have declined to accept DIP 1016, "ref T
accepts r-values", on the grounds that it has two fundamental
flaws that would open holes in the language.
fun(10)
==>
{
T __temp0 = void;
fun(__temp0 := 10);
}
On Saturday, 20 April 2019 at 14:16:09 UTC, Martin Nowak wrote:
[...]
__traits for private symbols AND copy constructors?!?!
Awesome!
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