On Wednesday, 27 August 2014 at 06:16:14 UTC, Ali Çehreli wrote:
I made some additions and corrections. The following are the
major ones:
* The 'User Defined Attributes (UDA)' chapter
* @nogc
* foreach_reverse
* Formatted element output with %( and %)
* static this, static ~this, shared sta
On Tuesday, 19 August 2014 at 07:17:46 UTC, Jacob Carlborg wrote:
On 17/08/14 11:57, Jacob Carlborg wrote:
I though that this might be important enough to share on the
announce list:
A pull request [1] by Rainer Schuetze which adds COFF support
for Win32
has recently been merged by Walter. It
On 29/08/14 13:00, Szymon Gatner wrote:
Pardon my ignorance but does that mean that static library written in D
could be used (linked) by 32bit program compiled with Visual Studio?
Yes, as far as I understand it.
--
/Jacob Carlborg
On 08/29/2014 03:45 AM, Dejan Lekic wrote:
Do you by any chance plan to release ePub version of it?
Yes. It will happen. :)
Ali
On Friday, 29 August 2014 at 12:50:28 UTC, Jacob Carlborg wrote:
On 29/08/14 13:00, Szymon Gatner wrote:
Pardon my ignorance but does that mean that static library
written in D
could be used (linked) by 32bit program compiled with Visual
Studio?
Yes, as far as I understand it.
If that is i
On Friday, 29 August 2014 at 02:11:01 UTC, ketmar via
Digitalmars-d-announce wrote:
On Thu, 28 Aug 2014 16:18:42 +
safety0ff via Digitalmars-d-announce
wrote:
What do you have against capitalizing 'I' ?
don't even noticed that until your post. but maybe that is
'cause i'm
not using capit
On Friday, 29 August 2014 at 14:17:55 UTC, krzaq wrote:
On Friday, 29 August 2014 at 02:11:01 UTC, ketmar via
Digitalmars-d-announce wrote:
On Thu, 28 Aug 2014 16:18:42 +
safety0ff via Digitalmars-d-announce
wrote:
What do you have against capitalizing 'I' ?
don't even noticed that until
On 2014-08-29 16:06, Szymon Gatner wrote:
If that is indeed the case then this is huge for me. I am doing 32bit
Win apps and their iOS versions. The moment I will be able to use D
libraries on both platforms I will totaly do it. In fact I want to be
one of the very first to release paid iOS app
On Fri, 29 Aug 2014 14:17:53 +
krzaq via Digitalmars-d-announce
wrote:
> If you're writing in a language, try to appear literate.
but what if i can't, for example? i can read (and understand without
dictionary, and with jokes too) books of Pratchett, Carrol, Adams, even
Tolkien with his "ye o
On Wednesday, 27 August 2014 at 04:23:28 UTC, Mike wrote:
On Wednesday, 27 August 2014 at 00:32:20 UTC, Mike wrote:
I'm asking this community to consider setting a new precedent
for druntime: reduce the scope to just the language
implementation, encapsulate and isolate the platform specific
On 8/29/14, Jacob Carlborg via Digitalmars-d-announce
wrote:
> On 2014-08-29 16:06, Szymon Gatner wrote:
>
>> If that is indeed the case then this is huge for me. I am doing 32bit
>> Win apps and their iOS versions. The moment I will be able to use D
>> libraries on both platforms I will totaly do
On Wednesday, 27 August 2014 at 09:43:03 UTC, Mike wrote:
On Wednesday, 27 August 2014 at 06:50:19 UTC, Walter Bright
wrote:
The irony is D1 has std.c, and for D2 it was migrated to
core.stdc.
...and design takes the backseat to convenience.
This was a necessary part of the separation of t
On Wednesday, 27 August 2014 at 21:38:04 UTC, deadalnix wrote:
The problem is that you don't always want to bring libc and
libstdc++ with you with every single project you write.
Thus it shouldn't be in the runtime (except the very bit you
can't get rid of). It can still be core.stdc .
To
On Wednesday, 27 August 2014 at 18:06:00 UTC, Daniel Murphy wrote:
"eles" wrote in message
news:rixtiaiokrukvqjsf...@forum.dlang.org...
One such platform exists and is the embedded system, others
are the linux kernel and the like, and even others are writing
D compiler back-ends and, yes, dr
On Friday, 29 August 2014 at 16:13:33 UTC, ketmar via
Digitalmars-d-announce wrote:
On Fri, 29 Aug 2014 14:17:53 +
krzaq via Digitalmars-d-announce
wrote:
If you're writing in a language, try to appear literate.
but what if i can't, for example? i can read (and understand
without
dictio
On Friday, 29 August 2014 at 15:46:33 UTC, Jacob Carlborg wrote:
On 2014-08-29 16:06, Szymon Gatner wrote:
If that is indeed the case then this is huge for me. I am
doing 32bit
Win apps and their iOS versions. The moment I will be able to
use D
libraries on both platforms I will totaly do it.
On 8/27/2014 2:38 PM, deadalnix wrote:
The problem is that you don't always want to bring libc and libstdc++ with you
with every single project you write.
Remember that a library is not simply inserted bodily into the executable. A
library is searched for modules that define unresolved symbols
It's my blog and i'll do as *i* please.
After posting this yesterday i've so far had 9,900+ people visit
this article (with 96.90% being new visitors). Good exposure for
D i think. :)
On Friday, 29 August 2014 at 15:46:33 UTC, Jacob Carlborg wrote:
On 2014-08-29 16:06, Szymon Gatner wrote:
If that is indeed the case then this is huge for me. I am
doing 32bit
Win apps and their iOS versions. The moment I will be able to
use D
libraries on both platforms I will totaly do it.
On 2014-08-29 19:16, Szymon Gatner wrote:
Wow, that is great news! Thanks for this awesome work. How does that
relate to C++ on iOS? My apps are 99,8% C++ with some minimal Obj-C when
necessary.
It's unrelated to C++. D is currently ABI compatible with C++ and if
that works on OS X (I assume
On 2014-08-29 20:35, "Marc Schütz" " wrote:
I knew about this, but thought it had been abandoned. Great to see that
it's alive, this is an important development!
I've been working on resurrecting the great work done by Michel Fortin.
It's updated to 64bit and the modern runtime. It runs on OS
On 8/29/14, 6:30 AM, Ali Çehreli wrote:
On 08/29/2014 03:45 AM, Dejan Lekic wrote:
Do you by any chance plan to release ePub version of it?
Yes. It will happen. :)
Ali
Awesome!! Put it on Amazon too! -- Andrei
On 8/29/14, 10:02 AM, Sean Kelly wrote:
Don't get me wrong, I hate having to maintain the modules in
core.stdc and core.sys. It's the worst job ever.
It's also one of those jobs silently appreciated by many. -- Andrei
On 8/29/14, 9:40 AM, Andrej Mitrovic via Digitalmars-d-announce wrote:
On 8/29/14, Jacob Carlborg via Digitalmars-d-announce
wrote:
On 2014-08-29 16:06, Szymon Gatner wrote:
If that is indeed the case then this is huge for me. I am doing 32bit
Win apps and their iOS versions. The moment I wil
On 08/29/2014 07:07 PM, Sean Kelly wrote:
> On Wednesday, 27 August 2014 at 18:06:00 UTC, Daniel Murphy wrote:
>> "eles" wrote in message news:rixtiaiokrukvqjsf...@forum.dlang.org...
>>
>>> One such platform exists and is the embedded system, others are the
>>> linux kernel and the like, and even
The commit where I added this is actually two months old, but I
have only now made it an official release so I guess it's still
news.
From version 1.2.0, my debugger frontend for Vim, Vebugger,
allows debugging D programs with GDB.
This is done by invoking the debugger with the `VBGstartGDBF
On Friday, 29 August 2014 at 19:54:04 UTC, Jacob Carlborg wrote:
On 2014-08-29 19:16, Szymon Gatner wrote:
Wow, that is great news! Thanks for this awesome work. How
does that
relate to C++ on iOS? My apps are 99,8% C++ with some minimal
Obj-C when
necessary.
It's unrelated to C++. D is cu
On Friday, 29 August 2014 at 16:54:18 UTC, Sean Kelly wrote:
On Wednesday, 27 August 2014 at 09:43:03 UTC, Mike wrote:
On Wednesday, 27 August 2014 at 06:50:19 UTC, Walter Bright
wrote:
The irony is D1 has std.c, and for D2 it was migrated to
core.stdc.
...and design takes the backseat to c
On Fri, 29 Aug 2014 17:13:23 +
krzaq via Digitalmars-d-announce
wrote:
> Negligence to
> do so is, to me, either extreme laziness or lack of respect to
> the reader.
neither, in fact. i believe that those rules are useless and senseless
now, so it's more like a "one man crusade". i know tha
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