https://issues.dlang.org/show_bug.cgi?id=5570
Dlang Bot changed:
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Walter Bright changed:
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Ali Cehreli changed:
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--- Comment #54 from Ali Ceh
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Dlang Bot changed:
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--- Comment #53 from Dlang Bot ---
@SSoulai
https://issues.dlang.org/show_bug.cgi?id=5570
Nicholas Wilson changed:
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Issue 5570 depends on issue 9239, which changed state.
Issue 9239 Summary: x86_64 ABI: 3 byte structs are never enregistered
https://issues.dlang.org/show_bug.cgi?id=9239
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--- Comment #51 from Mike Franklin ---
An potential additional $500 has been offered for a fix to this issue:
https://forum.dlang.org/post/xlvstldxxehkqaxux...@forum.dlang.org
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Mike Franklin changed:
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Mike Franklin changed:
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|es/show_bug.cgi?id=6772
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Mike Franklin changed:
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Mike Franklin changed:
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Timothee Cour changed:
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--- Comment #50 from
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Walter Bright changed:
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Keywords||C++
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Andrei Alexandrescu changed:
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Version|D1 & D2 |D2
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yebblies changed:
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--- Comment #49 from yebblies
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Andrei Alexandrescu changed:
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--- Comment #48 from
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Martin Nowak changed:
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--- Comment #47 from Martin Nowak ---
What's still left for this issue and why is there so much ABI dependent code in
the frontend?
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--- Comment #46 from github-bugzi...@puremagic.com 2014-03-10 17:01:14 PDT ---
Commits pushed to master at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/f6b484366eb4b6c75056a5d6ce274c0fb2fa2
https://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #45 from Walter Bright 2014-03-10
16:30:15 PDT ---
Similar issue for Win64: http://d.puremagic.com/issues/show_bug.cgi?id=12343
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--- Comment #44 from Walter Bright 2014-03-10
02:26:47 PDT ---
Partial fix:
https://github.com/D-Programming-Language/dmd/pull/3372
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Etienne changed:
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--- Comment #43 from Etie
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cami...@bountysource.com changed:
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--- Comment #41 from thelastmamm...@gmail.com 2013-09-22 20:07:53 PDT ---
(In reply to comment #40)
> (In reply to comment #39)
> > This leads to a lot of duplication, for example the authors had to
> > duplicate c
> > bindings just to address
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #40 from Andrej Mitrovic 2013-09-22
02:47:30 PDT ---
(In reply to comment #39)
> This leads to a lot of duplication, for example the authors had to duplicate c
> bindings just to address this:
> https://github.com/Jebbs/DSFML-C whe
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thelastmamm...@gmail.com changed:
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--- Comment #38 from David Nadlinger 2013-06-06 13:20:26
PDT ---
I don't think the three byte struct issue (see linked bug) has been fixed yet,
but I haven't checked in a while.
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Martin Nowak changed:
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--- Comment #37 from Marti
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--- Comment #36 from github-bugzi...@puremagic.com 2013-02-25 10:38:47 PST ---
Commit pushed to dmd-1.x at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/b2da13f39701796a6934e200f7c024305bd0c9
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #35 from github-bugzi...@puremagic.com 2013-02-23 15:10:03 PST ---
Commits pushed to master at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/8fbb9279d51605d74824789d4954477b714bef
http://d.puremagic.com/issues/show_bug.cgi?id=5570
Marco Leise changed:
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--- Comment #34 from
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--- Comment #33 from David Nadlinger 2012-12-29 18:04:07
PST ---
I added issue 9239 as a blocker of this, as it also concerns the System V
x86-64 ABI.
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Andrej Mitrovic changed:
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--- Comme
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Adrian Matoga changed:
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--- Comment #31 from
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--- Comment #30 from Don 2012-07-30 02:01:12 PDT ---
Progress at DMD1.075/2.060 beta2:
This now works for structs which contain integral types only, or which contain
floating point types only. It doesn't work if you have an int member and a
flo
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #29 from Iain Buclaw 2012-06-27 10:02:08 PDT
---
(In reply to comment #27)
> (In reply to comment #26)
> > (In reply to comment #25)
> > > Sigh – seems like I was not exactly right about how GDC and LDC are
> > > handling
> > > ar
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #28 from Walter Bright 2012-06-26
11:19:22 PDT ---
My intention is to have the following all behave the same way:
delegate
struct S { void*, void* }
void*[2]
for parameter passing. The same goes for dynamic arrays. Tha
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #27 from klickverbot 2012-06-26 09:33:02 PDT
---
(In reply to comment #26)
> (In reply to comment #25)
> > Sigh – seems like I was not exactly right about how GDC and LDC are handling
> > arrays. Instead of treating them like the e
http://d.puremagic.com/issues/show_bug.cgi?id=5570
Iain Buclaw changed:
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--- Comment #26 from
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--- Comment #25 from klickverbot 2012-06-26 04:48:42 PDT
---
Sigh – seems like I was not exactly right about how GDC and LDC are handling
arrays. Instead of treating them like the equivalent struct, they are treated
as if length and pointer we
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Fawzi Mohamed changed:
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--- Comment #24 from Fawz
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--- Comment #22 from klickverbot 2012-06-20 09:25:24 PDT
---
(In reply to comment #21)
> When fixing the remaining issues, please also consider treating dynamic D
> arrays as »struct Array(T) { T* ptr; size_t length; }« on x86_64, i.e. passing
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #22 from klickverbot 2012-06-20 09:25:24 PDT
---
(In reply to comment #21)
> When fixing the remaining issues, please also consider treating dynamic D
> arrays as »struct Array(T) { T* ptr; size_t length; }« on x86_64, i.e. passing
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--- Comment #21 from
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--- Comment #20 from Walter Bright 2012-05-31
12:39:49 PDT ---
(In reply to comment #19)
> Just a simple example (I've used to see if the progress on the bug fixed some
> of the problems I had :):
>
> ---
> extern (C)
> {
> struct lldiv_t
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #19 from Leandro Lucarella
2012-05-31 04:29:21 PDT ---
Just a simple example (I've used to see if the progress on the bug fixed some
of the problems I had :):
---
extern (C)
{
struct lldiv_t
{
long quot,
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Don changed:
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--- Comment #18 from Don
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--- Comment #17 from Johan Hernandez 2012-05-07
12:40:48 PDT ---
I'm very happy to see some commits on this issue, this is really important!!!
Walter++!!!
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--- Comment #15 from github-bugzi...@puremagic.com 2012-05-07 12:29:35 PDT ---
Commit pushed to dmd-1.x at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/246f737c0f246f0b89ee27bfb611965e64f611
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #15 from github-bugzi...@puremagic.com 2012-05-07 12:29:35 PDT ---
Commit pushed to dmd-1.x at https://github.com/D-Programming-Language/dmd
https://github.com/D-Programming-Language/dmd/commit/246f737c0f246f0b89ee27bfb611965e64f611
http://d.puremagic.com/issues/show_bug.cgi?id=5570
James Miller changed:
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--- Comment #14 from Ja
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Johan Hernandez changed:
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Leandro Lucarella changed:
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--- Comment #11 from Jonathan M Davis 2012-04-11 09:51:04
PDT ---
In general, something which has never worked is going to be treated as less of
a priority than something which worked before and doesn't now - _especially_
when it's part of a n
http://d.puremagic.com/issues/show_bug.cgi?id=5570
--- Comment #10 from Mihail Strashun 2012-04-11 04:23:31
PDT ---
(In reply to comment #9)
> So, something which was in D
> itself (as opposed to how it talks with C code) which used to work but doesn't
> now could certainly be more of a blocke
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Jonathan M Davis changed:
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--- Comment #9
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Mihail Strashun changed:
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--- Comment #8
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Nick Sabalausky changed:
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S
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--- Comment #5 from Trass3r
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--- Comment #3 f
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--- Comment #1 from Leandro Lucarella 2011-12-16 04:20:00
PST ---
Any ETA for a fix?
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Leandro Lucarella changed:
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