I'm curious as to whether people doing interaction design live in places
other than Chicago or the coasts? Is this profession like music or theatre,
in which living in flyover territory is a career-limiting factor.
Billy Cox
Old World Spices
[EMAIL PROTECTED]
I agree with Lisa. I can't listen to anything with recognizable words
when I'm trying to focus. In other moods I love to listen to Johnny
Cash, but I can't work to the man.
Or it could be something so familiar like a warm blanket that I don't
register the words, like the Minutemen or the Clash.
Congrats to the new Board and its officers! Can't wait to see where
you take IxDA in the next year. And woo, Interaction09!
Dan
Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
And many thanks to the officers who have tirelessly dedicated their time and
efforts in the past!
~Lisa
On Wed, Feb 27, 2008 at 9:30 AM, Dan Saffer [EMAIL PROTECTED] wrote:
Congrats to the new Board and its officers! Can't wait to see where
you take IxDA in the next year. And woo,
I'm finding that chaotic experimental music works great for working
through an especially
difficult problem or coming up with a new approach. I
non-scientifically declare that it helps
my electroencephalographic impulses jump neurons and reach conclusions
I'd otherwise not reach.
Aphex Twin,
I want to second Dan's congrats to the new board!
I also want to encourage people to see new opportunities for
volunteership around the world. Whenever there is change in
leadership, there comes new opportunities for engagement (or
re-engagement).
It will be great to see new local leaders emerge,
On Wed, Feb 27, 2008 at 8:17 AM, Billy Cox [EMAIL PROTECTED] wrote:
I'm curious as to whether people doing interaction design live in places
other than Chicago or the coasts? Is this profession like music or theatre,
in which living in flyover territory is a career-limiting factor.
Kansas
Check out Mindcanvas...they have several gamelike elicitation methods that meet
the same objective as a traditional card sort.
http://www.themindcanvas.com/
Welcome to the Interaction Design Association (IxDA)!
To post to this
While this topic is incredibly US-centric, I guess I'll answer it:
The short answer is that if you want a midwestern lifestyle, your
options decrease. But here are cities that I'm pretty sure have some
good stuff going on:
Cincinnati
Austin
Dallas
St. Louis
Minneapolis
Detroit
Pittsburgh
Salt
List friends,
A high-school sophomore with an interest in a software design career will be
job-shadowing me Friday as part of a career day assignment. Any tips I
should pass along about education or breaking into the business would be
welcomed. I'm especially curious to hear from designers or
Jerome - did you see my posts on this?
Techsmith interview (Morae):
http://www.dexodesign.com/2008/01/techsmith-interview-on-morae-usability.html
Usability testing at conferences:
http://www.dexodesign.com/2007/07/usability-testing-at-conferences.html
On Tue, Feb 26, 2008 at 2:28 PM, Jerome
I have to confess that my resume is that of a software engineer, but I am
the IT department in my current assignment, so I have to be conversant with
more fields than the average code monkey at a large company. I also find
IxDA (or whatever the proper term is) interesting since it's more closely
Yes, my apologies for the US-centric topic. I suppose that the more
inclusive question would be to identify cities that are not A-list, but
which have a viable usability community.
Anyone in Mainz Germany? I'm going there in July. :)
-Original Message-
From: [EMAIL PROTECTED]
On Feb 27, 2008, at 8:00 AM, Jack Moffett wrote:
I've noticed that a lot of professionals have been complaining about
the state of design education. It seems to me that this organization
would be the perfect entity to formalize a method of advising
educational institutions on what we would
Jeff White said:
http://www.marumushi.com/apps/newsmap/newsmap.cfm
Good combo of news and design.
Sweet! Bears repeating.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=26457
Do you find a danger, without a walk-thru, that the person you want to see
the portfolio doesn't get to the full depth of what you have to show?
I see this as almost an inherent problem with interactive navigation and
the
limitation of the screen boundaries to be able to convey what sort of
I used to live in Columbus. There is enough going on in that city
that I would add it to this list.
On Feb 27, 2008, at 7:52 AM, dave malouf wrote:
While this topic is incredibly US-centric, I guess I'll answer it:
The short answer is that if you want a midwestern lifestyle, your
options
Jack,
YES! YES! YES!
The only undergrad program I know of is a minor of IxD as part of
their Industrial Design program at SCAD.
I'd love to hear about other programs no matter how tangential (in
this case), but DESIGN SCHOOL, not HCI programs from CompSci or
CogPsy programs.
There might be
When I started getting into HTML and CSS coding more seriously in 2006, I
found various blogs to be extremely helpful. I know this isn't really
groundbreaking advice, but it's great to be able to refer to those
especially since the good ones are up to date. While the information that
blogs
IBNLive NDTV (for Indian News). BBC for World News
Sunil
9916120664
http://sunilshri.blogspot.com/
http://flickr.com/photos/sunilshri/
- Original Message
From: Maxim Soloviev [EMAIL PROTECTED]
To: IXDA list [EMAIL PROTECTED]
Sent: Tuesday, February 26, 2008 10:28:44 PM
Subject:
Hello everyone, I am a graduate student Interaction Design at the
Utrecht School for the Arts in The Netherlands. Today I've been asked to
attend a seminar on the way the pre-graduate curriculum for Interaction
Design should evolve in the coming years. Currently the curriculum is
mainly
If I am designing I can listen to anything from Jazz to Goth/Industrial
to Classical, but when coding I can't really listen to stuff with
distinct vocals so it tends to be lots of ambient and trip-hop, with the
odd splash of techno or drum'n'bass thrown in.
Sigur Ros seem to make me most
I've just pulled together the design for a calendar 'page' on an extranet
I'm working on. It is designed to show forthcoming and historical events but
also needs to show competitions.
Take a look at the page as it
standshttp://www.amorgos.plus.com/blog/calendar_IA_25-Feb-08.pdf
.
Now,
Has anyone read or discussed about design patterns for selecting and/or
interact a record row in a table or list? I'm working on a project that
a user needs to interact with single record (edit/view and delete) in a
table most of the time. However once we get into the discussion of
interaction
the undergrad BFA program in New Media at Ryerson here in Toronto has
lots of IxD related stuff in it, although I don't think they really
make the association.
i've actually been trying to get in there to do a talk for their 4th
years students, we'll see how it goes.
undergrad education is a big
A couple of thoughts on this topic...
A few years ago I was doing research in the retail pharma industry. At that
time the standard degree for a pharmacist changed from 5 years to 6 years.
The effect was that the demand for pharmacist went through the roof (partly
due to a year with no new
On Feb 27, 2008, at 12:59 PM, mark schraad wrote:
Can it be done well? Interaction design is more demanding
than say, graphic design.
No, I must disagree. It's only different. When I tell people that my
wife has a Ph.D. in Human Genetics, they are extremely impressed.
Now, I'll be the
Minimalist, quiet, ambient, repetitive music. Steve Reich, Shuttle358,
Sakamoto, Oval, Harold Budd, etc. Something to fill the air without
being annoying or sappy.
Scott McD- I saw LPD live while in college. Weird show.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
A mentoring program would be huge. There are many talented and experienced
designers on this board, and many new entrants to the field. The juniors
have a lot to learn from the seniors, but the sheer size and maturity of
this list can make posting intimidating. I've heard of creating some other
Jack: No, I must disagree. It's only different
Yep - having been a graphic designer early in my career, it is difficult (if
not impossible) for me to imagine practicing interaction design without
those visual thinking tools.
Hey Brian, when I was running my company, we participated in the co-op
Here here... Netvibes
I also found that to keep up with the various design websites that I prefer,
with there infrequent posting, and often times similar articles.
I built a yahoo pipes(http://pipesw.yahoo.com) to aggregate the content into
a single feed, which I then subscribe to via netvibes.
Two things:
1 - I think you should add the range on the right for competitions.
I'm thinking about the case when it is showing up because the end
date hasn't passed, but I'm actually too early and it hasn't
started yet either. There needs to be some visual cue that I can't
enter the competition
[plug] I have a private label semantic web 3.0 news portal with
seriously cool clustering coolness. HiveFire will go outa stealth mode
in 2 months.
will evans
user experience architect
[EMAIL PROTECTED]
617.281.1281
On Feb 27, 2008, at 1:34 PM, Rob Brown [EMAIL PROTECTED] wrote:
Here
First off, I know I speak for the entire Board when I say thanks for
the good wishes. This good will and energy is just another reflection
of what makes this community is a special one.
I personally am in awe of what this community has accomplished in the
last few years. The discussion list, the
That describes my process exactly. When in the depths of some convoluted,
confusing 3D logic path I require either absolute silence or at the most
some classical, ambient, trance. Vocals have a tendency to knock the whole
cardhouse down. (unless it's Sigur Ros, which one can't really sing along
One thing I'd be sure to mention is how important it is for our
profession to think like others. So although the basic knowledge
is SUPER important I'd pass on how you interact and work with
non-design partners. Hope this helps!!
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
If I am reading your design correctly, the calendar on the left and the
categories below it control the list on the right. If that is the case, I
think that a user's comprehension would be improved if the design could
visually show that relationship. Right now they look like three independent
I was watching the Nokia Morph
Concepthttp://www.youtube.com/watch?v=IX-gTobCJHsvideo this
afternoon, and it got me thinking on a
tangent. Perhaps it's only because there was only one character in the
video, but I
am having a hard time seeing how this sort of tool would benefit human
Just found this article on AppleInsider:
Apple holds big plans for 'iPhone University' on college campuses:
http://www.appleinsider.com/articles/08/02/27/apple_holds_big_plans_for_iphone_university_on_college_campuses.html
You can follow a link from the article to this page:
Hi folks,
Education is a very important issue, and totally appropriate for IxDA
to tackle. As we mentioned at the end of our Board Retreat minutes
from Nov 2007 (see , the Board at that time did not have the capacity
to tackle such a major initiative as education. That's why we
asked people who
Learn to draw and sketch. And, dare I say it, maybe code.
This will help get them into a good design school, where that skill
will be (hopefully) refined and combined with problem solving and
additional design skills.
Dan
On Feb 27, 2008, at 12:15 PM, Dan Saffer wrote:
Learn to draw and sketch. And, dare I say it, maybe code.
I think Hell just froze over. 8^)
--
Andrei Herasimchuk
Principal, Involution Studios
innovating the digital world
e. [EMAIL PROTECTED]
c. +1 408 306 6422
Hi Kun,
We are dealing with very similar issues, and have come up with some
interaction idioms and general rules, and base the overall design on
assumptions which need to be tested.
Certain overarching design concepts dictate a higher level of interaction,
such as:
Which ever way we go, keep it
Wow! what isn't IxD here. Not sure why the single user makes a
difference.
But the fact that form is not static in a physical device, that fact
that there are innovations in sensing, imaging, etc. will drastically
change the way we interact with devices and what functionality we
conceive to put
Kun,
This is how we have solved it in past:
- On mouseover of the individual row, we display actions.
- In addition there is a shortcut for edit - doubleclick
- Multiple rows can be selected by just clicking on them , all
shortcuts are supported - Ctrl + Click, Shif + Click - something like
I sort of agree w/ Wired's take on the whole thing, albeit very cool to think
about.
Nokia's Morph concept phone offers an image of the future. It is a future
where, despite nanotechnology being so advanced we can fabricate integrated
circuits, displays and physical interfaces that are able
I watched half of the iPhone University movie, Part 1. Random thoughts:
* Shooter on campus. With everyone having an iPhone -- provided by the
university?! -- it no doubt gives the administration an instant channel to all
students when someone goes ballistic with a gun. [Sarcasm: Who needs
On Wed, Feb 27, 2008 at 4:54 PM, Josh Evnin [EMAIL PROTECTED] wrote:
I was watching the Nokia Morph Concept
http://www.youtube.com/watch?v=IX-gTobCJHs video this
afternoon, and it got me thinking on a
tangent. Perhaps it's only because there was only one character in the
video, but I am
Not a manual typewriter, but an electric portable Smith Corona. Then again,
I seem to recall I usually wrote them out longhand.
Paul
On Wed, Feb 27, 2008 at 4:24 PM, Kim Bieler [EMAIL PROTECTED]
wrote:
Oooh, geezer thread!
I remember what a pain it was to type my term papers on a manual
I have to agree with Dave here. The prospect of having devices that
behave in a completly different way based on context would be earth
shattering.
An example is one of the first iPhone commercials that came out with
the guy that was complaining about having to always carry around 3
different
The User Experience Designer will be involved in all aspects of
front-end product development working closely with the Product
Management team to develop and enforce interaction and style standards
across the entire Accela software suite. This is an excellent
opportunity for those interested in
Interesting.
Unless I was designing something with the understanding that my ENTIRE
audience was comprised of electrical engineers, I doubt I would think this
is a very good design.
Which brings me back to 'How did this awful thing get to be so widespread
and popular?
Was there a particular
That is interesting, because even knowing what it is, my mind has to
close the circuit on what does that mean?
-which I guess brings up the question if widespread use translates to
true usability, or just dancing-bear familiarity.
Scott
On Wed, Feb 27, 2008 at 5:58 PM, Shaun Bergmann [EMAIL
Bill DeRouchey asked this question just a few weeks ago and got some pretty
authoritative answers. It traces back, most recently, to a harmonized
standard that has been given different numbers by ISO and the IEEE.
You can see the comments from industrial designers at
Thanks Bruce! that's exactly what I was looking for.
The source art for all the icons was extremely specific, and to be used in
its exact form and for its prescribed purpose. Circle used discretely was
for off; bar used discretely was for on; bar inside the circle was reserved
for controls that
Id say that the only awful thing about about the power symbol is that it is
misused by designers who presumably don't like the look of it. Its like
saying I don't like the letter A because visually it doesn't say a to
me.
The symbol is a standard. Power as such does not have any visual
The Nokia Morph concept is awesome! I just wrote an article for a
class assignment on nanotechnology for new medical drug uses. It was
my first time learning what nanotechnology actually was, and the
potential of its abilities. I find it amazing, and a little scary at
the same time.
I agree
Hi Josh --
Thanks for sharing the video, I also found it to be really
interesting.
From a future interaction point of view, I find this concept very
short sighted. Not only is does the concept not demonstrate more
social interaction (as you have mentioned), but the interaction is
still focused
I have a theory that anytime that a company has to resort to making videos
of products, rather than making products, it's in serious trouble. Can
anyone think of a company that made a visionary video and later made a
visionary product?
The examples of companies that ran into trouble after making
Correlation is not causation.
Scott
--
'Life' plus 'significance' = magic. ~ Grant Morrison
Welcome to the Interaction Design Association (IxDA)!
To post to this list ... [EMAIL PROTECTED]
Unsubscribe
What an interesting little journey into the depths of the ISO/IEEE Power
Control User Interface standard this topic started. The links that have
been posted here have been great, and I'm glad to see this topic has been
visited time and time again in various forums over the years, and that I'm
not
I live in Minneapolis, and I can confirm that we do indeed have a thriving
interactive community here. We have a few product/industrial design firms,
which is probably as close as you'll get to doing pure IxD here. But we do
have a number of interactive agencies consultancies doing the whole
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