[Flashcoders] LuminicBox - FlashInspector

2006-02-24 Thread lieven.cardoen
Hello,

 

logger.debug(ObjectDumper.toString(divideSentenceContent));

 

Anyone have an idea why FlashInspector sometimes shows the whole object
as a treeview (with plus and min), and sometimes just shows a little bit
of it?

 

var hierarchicalLogger:SimpleHierarchicalLogger = new
SimpleHierarchicalLogger(package);

hierarchicalLogger.addHandler(new LuminicBoxHandler(200));

hierarchicalLogger.addHandler(new TraceHandler());



return hierarchicalLogger;

 

Met vriendelijke groeten,
Lieven Cardoen
MULTIMEDIALOFT | POINT X
Engelse Wandeling 2 K18v | 8500 Kortrijk | T +32 (0)56/36.11.97

// communicatie bij voorkeur op [EMAIL PROTECTED]
mailto:[EMAIL PROTECTED] 

 

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[Flashcoders] any nice free PHP or .Net library to generate SWF

2006-02-24 Thread chall3ng3r
hello,

i'm looking for a free library to generate SWF, it'd be great if someone
kows about any .net library.
thanks in adv,


// chall3ng3r //
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Re: [Flashcoders] rotate gradient fill

2006-02-24 Thread Janis Radins
it seems that matrix of form {a, b, c, d, e, f, g, h, i} is capable of doing
this job
i found matrix implementation that allows this kindof manipulations at
http://www.flashadvisor.com/forum/viewtopic.php?t=380start=0 and seems that
after transfering ti to AS2 and slight modifications it might help
anyways, that just isnt logical that one kind of matrix does something that
other kind doesnt while they shsould be equal
shame on you Adobe :)

2006/2/24, Josh McDonald [EMAIL PROTECTED]:

 Yeah my bad, I didn't think flash could do a skewed radial gradient. Now
 it makes sense :)

 --

 His comrades fought beside him, Van Owen and the rest...
But of all the thompson gunners- Roland was the best.

 Josh McDonald
 Analyst Programmer
 Information Technology
 Ph: 61 7 3006 6460
 Email: [EMAIL PROTECTED]


  [EMAIL PROTECTED] 24/02/2006 9:40:41 am 

 :)

 it's probably not a joke.

 if the height and width values are non-identical, then rotating would
 have
 an effect (the fill is not radially symetrical).

 anyway, I don't know the answer to the question, but maybe the rotation
 is
 being performed before the scaling (this would probably not have any
 visible
 effect)


 glenn


 - Original Message -
 From: Josh McDonald [EMAIL PROTECTED]
 To: flashcoders@chattyfig.figleaf.com
 Sent: Friday, February 24, 2006 9:22 AM
 Subject: Re: [Flashcoders] rotate gradient fill


 Dude is this a joke? What do you get when you rotate a circle? Or are
 you just trying to say something else? If it's not, what are you
 expecting to happen when you change r for a radial gradient?

 -Josh

 --

 His comrades fought beside him, Van Owen and the rest...
But of all the thompson gunners- Roland was the best.

 Josh McDonald
 Analyst Programmer
 Information Technology
 Ph: 61 7 3006 6460
 Email: [EMAIL PROTECTED]


  [EMAIL PROTECTED] 23/02/2006 11:58:42 pm 

 Hello people!

 Just noticed that beginGradientFill matrix r property doesn't have any
 effect on radial fills.
 That might be my mistake as well, though i tested it with MM sample
 code and
 still no luck.
 this.createEmptyMovieClip(gradient_mc, this.getNextHighestDepth());
 with (gradient_mc) {
 colors = [0xFF, 0xFF];
 fillType = radial;
 alphas = [100, 100];
 ratios = [0, 0xFF];
 matrix = {matrixType:box, x:100, y:125, w:200, h:150,
 r:(90/180)*
 Math.PI};
 beginGradientFill(fillType, colors, alphas, ratios, matrix);
 moveTo(100, 100);
 lineTo(100, 300);
 lineTo(300, 300);
 lineTo(300, 100);
 lineTo(100, 100);
 endFill();
 }

 In this code changing 90 degrees to anything else has no effect at
 all.
 Anyone noticed this one before, maybe somebody have ideas how to make
 workaround?
 I know about Matrix object in flash player 8 that might help me with
 this
 problem but I'd like to avoid it and stay flash player 7 compatible as
 long
 as possible.

 Janis
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RE: [Flashcoders] sound problem

2006-02-24 Thread Martin Klasson

I don't like using stopAllSounds(), I just looks at it as old and
deprecated in my eyes. I rather code so that I know of all sounds via a
soundmanager or other solutions.

I have had problems sometimes with different browsers and and how tabs
works.

Once a stopAllSounds()-trigger also made the other opened browser to
stop its sound that waas playing in another flash, at another domain..

Strange that was, but I guess it has more to do with the browsers way of
handling than the flash in some issues regarding when sounds sometimes
stops when switching tabs, and sometimes it doesn't.

But the player has a role in it to..
-but, yeah, there can be some problems happening that we really cant
control ourselves unfortunately

/ martin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thomas
Arnoldi
Sent: den 23 februari 2006 18:57
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] sound problem

I've done that, and it works fine (stopAllSounds()); but it is when go
to
completely new site the problem occur - only in explorer. I've
experienced
it in other flash sites, but it seems most of them solved the problem. 

Thomas Arnoldi
[EMAIL PROTECTED]
www.syntheticdesign.dk
tlf. 36 44 99 98


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marc
Hoffman
Sent: 23. februar 2006 18:32
To: Flashcoders mailing list
Subject: Re: [Flashcoders] sound problem


In all my experience, when the swf's host page closes, the sound 
stops within a second or less. In which browser configuration(s) are 
you having this problem? If you're using Flash to call a new page, 
call stopAllSounds() at the same time.

- Marc

At 09:20 AM 2/23/2006, you wrote:

I wonder if anyone found a solution: The problem is that I have a 
loaded a external soundfile in a swf file and if the user leaves the 
page, the sound keeps playing.

Thanks Thomas.


Thomas Arnoldi
[EMAIL PROTECTED]
www.syntheticdesign.dk http://www.syntheticdesign.dk/


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Re: [Flashcoders] method to authenticate/license a flash app?

2006-02-24 Thread lars
that sounds just nice. thanks! ... even i would prefer a cheaper
solution (because i'm selling the app at a very small price).


Am 24.02.2006 3:05 Uhr schrieb Adrian Raper, Clarity unter
[EMAIL PROTECTED]:

 ZINC lets you get the machineID of the computer you are running on in one
 call. We match this against an expected machineID written to a licence file
 during installation. (The licence file has a checksum). If they don't
 match, then you can catch it. If you are only selling the application once,
 or limited times, and can do the installation yourself this should be a
 pretty good casual protection. If you are selling lots, then you have to
 add an additional way to stop the installation being run more than once.
 And so the layers start going on!
 
 Adrian
 ==
 Choose Clarity for effective, enjoyable, easy-to-use ELT software.
 Dr Adrian Raper, Technical Director
 Clarity Language Consultants Ltd (UK and Hong Kong)
 http://www.clarity.com.hk
 PO Box 163, Sai Kung, Hong Kong
 Tel: (+852) 2791 1787, Fax: (+852) 2791 6484
 Skype: adrian.raper
 
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[Flashcoders] Classpath?

2006-02-24 Thread Luca Candela
Can someone explain to me how exactly the claspath works in flash?

I'm confused, because when I add the directories to the option dialog of
Flash, the compiler seem to ignore where those classes are. What am I doing
wrong?
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RE: [Flashcoders] Opening SWF in Flash via command line

2006-02-24 Thread Adrian Lynch
That you're not usually lucky?

:OD

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jim Tann
Sent: 24 February 2006 10:52
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Opening SWF in Flash via command line


Do you know, I've never pressed the I'm feeling lucky button, does
that say something about me?



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David
Rorex
Sent: 24 February 2006 01:26
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Opening SWF in Flash via command line

http://weblogs.macromedia.com/mesh/archives/2003/11/flashcommand_fl.cfm

hey, what do you know, googling for mike chambers flashcommand and
pressing i'm feeling lucky finds it.

-David R

On 2/23/06, John Grden [EMAIL PROTECTED] wrote:
 where Can I get that nifty gem?

 On 2/23/06, jim [EMAIL PROTECTED] wrote:
 
  Can you do it with flashcommand, that mike chambers command line
tool?
 
  Jim
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of John
  Grden
  Sent: 23 February 2006 21:32
  To: Flashcoders mailing list
  Subject: [Flashcoders] Opening SWF in Flash via command line
 
  D:/installed programs/Macromedia/Flash 8/Flash.exe d:/test.swf
 
  I get this error:
  Error opening URL file:///d|/test.swftest.swf
 
  and it opens up the IDE player with the title test.swftest.swf
 
  does anyone know the proper way to open a swf in the flash IDE via
  command
  line?
 
  --
  John Grden - Blitz
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 --
 John Grden - Blitz
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RE: [Flashcoders] Opening SWF in Flash via command line

2006-02-24 Thread Jim Tann
Or that I am so lucky that I don't need the button??? :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Adrian
Lynch
Sent: 24 February 2006 10:56
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Opening SWF in Flash via command line

That you're not usually lucky?

:OD

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Jim Tann
Sent: 24 February 2006 10:52
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Opening SWF in Flash via command line


Do you know, I've never pressed the I'm feeling lucky button, does
that say something about me?



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David
Rorex
Sent: 24 February 2006 01:26
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Opening SWF in Flash via command line

http://weblogs.macromedia.com/mesh/archives/2003/11/flashcommand_fl.cfm

hey, what do you know, googling for mike chambers flashcommand and
pressing i'm feeling lucky finds it.

-David R

On 2/23/06, John Grden [EMAIL PROTECTED] wrote:
 where Can I get that nifty gem?

 On 2/23/06, jim [EMAIL PROTECTED] wrote:
 
  Can you do it with flashcommand, that mike chambers command line
tool?
 
  Jim
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of John
  Grden
  Sent: 23 February 2006 21:32
  To: Flashcoders mailing list
  Subject: [Flashcoders] Opening SWF in Flash via command line
 
  D:/installed programs/Macromedia/Flash 8/Flash.exe d:/test.swf
 
  I get this error:
  Error opening URL file:///d|/test.swftest.swf
 
  and it opens up the IDE player with the title test.swftest.swf
 
  does anyone know the proper way to open a swf in the flash IDE via
  command
  line?
 
  --
  John Grden - Blitz
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 --
 John Grden - Blitz
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RE: [Flashcoders] Cool Navigation

2006-02-24 Thread Mike Mountain
I hate mystery buttons - what's new here? The pixel transisitions?

M

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of eric dolecki
 Sent: 23 February 2006 14:01
 To: Flashcoders mailing list
 Subject: [Flashcoders] Cool Navigation
 
 http://promotion.yepp.co.kr/j70/main.html
 
 does anyone have anything similar to this they would like to 
 share? Its a pretty interesting way of navigating.
 
 - edolecki
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[Flashcoders] Text formatting problems

2006-02-24 Thread James Deakin

Hi Guys,

I'm having a few issues with html formatted text-fields.

I have embedded the following fonts in the library and given them  
linkage names Helvetica 55 Roman, 75 Helvetica Bold, Helvetica 56  
Italic. Then I am using the code below to try to dynamically produce  
a textfield which can be populated with text marked up with simple  
html tags ( in the real application the text will come from an XML  
file containing said text). My client wishes to use html as their  
copy writers know how to use it.


My problem is this the tags are ignored. What is the best course of  
action/ best practice in this situation? I was thinking of creating a  
function to assign a bold textformat (theBold) to the characters in  
the textfield. I could get the index of the text using pattern  
matching in the string but that just seems a bit like over kill isn't  
there a better way?


theRoman = new TextFormat(Helvetica 55 Roman, 15, 0x33, true,  
false, false, null, null, center);
theBold = new TextFormat(75 Helvetica Bold, 15, 0x33, true,  
false, false, null, null, center);
theItalic = new TextFormat(Helvetica 56 Italic, 15, 0x33, true,  
false, false, null, null, center);

// create a text feild
this.createTextField('txtMain', 0, 10, 10, 300, 300);
//
txtMain.html = true;
txtMain.background = true;
txtMain.backgroundColor = 0xFF6600;
txtMain.wordWrap = true;
txtMain.embedFonts = true;
txtMain.setNewTextFormat(theRoman);
txtMain.htmlText =  Last Updated: Wednesday, b15 February 2006/b,;
txtMain.htmlText += 23:48 GMT iE-mail/i this to a friend  
Printable version US attacks Iraq abuse images leak;

// set another text format
txtMain.setTextFormat(0, 6, theBold);
txtMain.setTextFormat(6, 15, theItalic);

James Deakin
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RE: [Flashcoders] Cool Navigation

2006-02-24 Thread Nick Weekes
What do you mean mike, 'mystery buttons'?  

I like the scrolling nav on this site, if there is a generic class etc
available I would also like to see it.

Cheers,

NIck

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Mountain
Sent: 24 February 2006 11:09
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Cool Navigation

I hate mystery buttons - what's new here? The pixel transisitions?

M

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of eric dolecki
 Sent: 23 February 2006 14:01
 To: Flashcoders mailing list
 Subject: [Flashcoders] Cool Navigation
 
 http://promotion.yepp.co.kr/j70/main.html
 
 does anyone have anything similar to this they would like to 
 share? Its a pretty interesting way of navigating.
 
 - edolecki
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RE: [Flashcoders] Cool Navigation

2006-02-24 Thread Mike Mountain
 
A mystery button is a button you have to roll over befor it tells you
which section of the site/function the button actually fires off. They
force the user to work to find things.

M

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Nick Weekes
 Sent: 24 February 2006 11:25
 To: 'Flashcoders mailing list'
 Subject: RE: [Flashcoders] Cool Navigation
 
 What do you mean mike, 'mystery buttons'?  
 
 I like the scrolling nav on this site, if there is a generic 
 class etc available I would also like to see it.
 
 Cheers,
 
 NIck
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Re: [Flashcoders] method to authenticate/license a flash app?

2006-02-24 Thread NEILHIGHLEY . COM
Dongles are cracked just as quickly. Accounting software however,
generally has a 6 month update cycle for tax purposes, meaning that u
need a new cracked version every six months. Hence most pyr8s don't
bother.

For a quick solution, force an update cycle. Meaning that your app
times out after 6 months, and the user needs to get an upgraded
version using their serial number.

On 2/24/06, lars [EMAIL PROTECTED] wrote:
 that sounds just nice. thanks! ... even i would prefer a cheaper
 solution (because i'm selling the app at a very small price).


 Am 24.02.2006 3:05 Uhr schrieb Adrian Raper, Clarity unter
 [EMAIL PROTECTED]:

  ZINC lets you get the machineID of the computer you are running on in one
  call. We match this against an expected machineID written to a licence file
  during installation. (The licence file has a checksum). If they don't
  match, then you can catch it. If you are only selling the application once,
  or limited times, and can do the installation yourself this should be a
  pretty good casual protection. If you are selling lots, then you have to
  add an additional way to stop the installation being run more than once.
  And so the layers start going on!
 
  Adrian
  ==
  Choose Clarity for effective, enjoyable, easy-to-use ELT software.
  Dr Adrian Raper, Technical Director
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  http://www.clarity.com.hk
  PO Box 163, Sai Kung, Hong Kong
  Tel: (+852) 2791 1787, Fax: (+852) 2791 6484
  Skype: adrian.raper
 
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[Flashcoders] André Michelle classes documentat ion?

2006-02-24 Thread Luca Candela
Hi people, anyone knows if there's any kind of documentation about the
classes of the game package from the André Michelle site?

--
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dire: Signore, signore, aprici!
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Re: [Flashcoders] Classpath?

2006-02-24 Thread Manuel Saint-Victor
Try this article on kirupa 
linkhttp://www.kirupa.com/developer/oop2/AS2OOPClassFileManage2.htm
Mani

On 2/24/06, Luca Candela [EMAIL PROTECTED] wrote:

 Can someone explain to me how exactly the claspath works in flash?

 I'm confused, because when I add the directories to the option dialog of
 Flash, the compiler seem to ignore where those classes are. What am I
 doing
 wrong?
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Re: [Flashcoders] any nice free PHP or .Net library to generate SWF

2006-02-24 Thread Josh Trout
http://us2.php.net/ming
http://ming.sourceforge.net/

On 2/24/06, chall3ng3r [EMAIL PROTECTED] wrote:

 hello,

 i'm looking for a free library to generate SWF, it'd be great if someone
 kows about any .net library.
 thanks in adv,


 // chall3ng3r //
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[Flashcoders] Tab problem

2006-02-24 Thread CARABUS plus
Good morning

How can I do to discard tab action for a full level ?

Tabenaled ?

Thanks



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Re: [Flashcoders] Tab problem

2006-02-24 Thread Morten Barklund TBWA\\Play

CARABUS plus wrote:

How can I do to discard tab action for a full level ?


_levelX.tabChildren = false;

:)

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Re: [Flashcoders] Cool Navigation

2006-02-24 Thread eric dolecki
I am more after the whole arcing, scaling, fading part of the navigation
really. On the right side. I also like being able to roll items @ the bottom
to save mouse movement.

On 2/24/06, Nick Weekes [EMAIL PROTECTED] wrote:

 Yeah I kind of agree.  They should have hidden the footer nav until the
 main
 bit loaded.

 Still like it though.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Mike
 Mountain
 Sent: 24 February 2006 11:27
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] Cool Navigation


 A mystery button is a button you have to roll over befor it tells you
 which section of the site/function the button actually fires off. They
 force the user to work to find things.

 M

  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf
  Of Nick Weekes
  Sent: 24 February 2006 11:25
  To: 'Flashcoders mailing list'
  Subject: RE: [Flashcoders] Cool Navigation
 
  What do you mean mike, 'mystery buttons'?
 
  I like the scrolling nav on this site, if there is a generic
  class etc available I would also like to see it.
 
  Cheers,
 
  NIck
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[Flashcoders] haXe Flash

2006-02-24 Thread eric dolecki
Is anyone playing around with haXe? I'm curious as to the real benefits in
the Flash world.

http://haxe.org/tutos/start/flash

- edolecki
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[Flashcoders] PDF integration into flash

2006-02-24 Thread [EMAIL PROTECTED] Ammor

Hello,

It may seems a newbie question, but I' am just getting crazy to find any
tutorial or tips talking about PDF integration, zoom and search
functionalities into flash. I want to do some stuff like the well known
ZINIO reader: www.zinio.com 

So I want to include dynamically PDF file into my movie and integrate zoom
and search on it.

Please can anyone save my life?



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Re: [Flashcoders] haXe Flash

2006-02-24 Thread Stan Vassilev
It looks they've gotten a bit scrambled with the introduction of AS3 (could 
be wrong).


But with the Flex compiler and framework coming for free, and haXe not being 
100% compatible with AS3 (as before mtasc wasn't 100% compat too but the 
situation was different), I've yet to see a benefit to using it.


Keep in mind the AS3 compiler is a lot more complex to develop, making as 
AS2 compiler is a toy compared (I hope I'm not being too extreme, but my 
impression so far) to this. So haXe will have to be really really good at 
the output and optimizations to match a native AS3 output.


Regards, Stan Vassilev

- Original Message - 
From: eric dolecki [EMAIL PROTECTED]

To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Friday, February 24, 2006 3:34 PM
Subject: [Flashcoders] haXe  Flash


Is anyone playing around with haXe? I'm curious as to the real benefits in
the Flash world.

http://haxe.org/tutos/start/flash

- edolecki
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[Flashcoders] What dooes this PATENT mean??

2006-02-24 Thread stefano
I found it while browsing, read it and remained stuck...

Take a look, please

http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1Sect2=HITOFFd=PALLp=1
u=/netahtml/srchnum.htmr=1f=Gl=50s1=7,000,180.WKU.OS=PN/7,000,180RS=P
N/7,000,180

...It sounds strange to me (I am from Italy)...but...If this
applies...wow...Will we have to pay for royalties ??

I know the above is not CODING MATTERS but...

Bye

Stef


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RE: [Flashcoders] PDF integration into flash

2006-02-24 Thread Jim Tann
Check out flash paper
http://www.macromedia.com/software/flashpaper/?promoid=BINU

Jim


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Ammor
Sent: 24 February 2006 13:46
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] PDF integration into flash


Hello,

It may seems a newbie question, but I' am just getting crazy to find any
tutorial or tips talking about PDF integration, zoom and search
functionalities into flash. I want to do some stuff like the well known
ZINIO reader: www.zinio.com 

So I want to include dynamically PDF file into my movie and integrate
zoom
and search on it.

Please can anyone save my life?



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Re: [Flashcoders] What does this PATENT mean??

2006-02-24 Thread Ron Wheeler
The US Patent Office is a mess and I suspect that most software patents 
like this one are not valid since their are lots of examples of prior 
art. This patent would be challenged by every big company if the owners 
ever tried to enforce it. They would have a hard time proving that they 
were the first to build a RIA.


There is a bigger problem in the making.
The proposed US law to move the patent process to a first-to-file 
basis will be the end of open source development and be a big impediment 
to any custom software work.


This is a serious issue and the American business community had better 
get their act together and put a stop to that proposed law.


What the new law appears to do is to say that it does not matter who 
invents something, it only matters who files for the patent first.
This will mean that anyone can monitor open source projects looking for 
new ideas and then file patents on them.
They only have to extract the core of the idea, describe it and go. They 
do not have to disclose how they discovered it and only have to worry 
that someone else is applying for the same stolen idea at the same time.
The original author then has to notice that the patent application has 
been filed and protest to the Patent Office within some delay (60 days 
or some relatively short period). This means that every open source 
project will have to employ a full-time patent lawyer to protect the 
work. Every little detail will have to be patented to protect your right 
to use the code that you write and you will have to monitor each day's 
patent filings and prepare a legal objection to each patent that is 
filed on ideas already in common use.


This is obviously being backed by the big companies(IBM, Microsoft,SCO) 
and patent squatting operations that can afford to set up a poaching 
operation to find new ideas from open source projects and patent them 
before the authors realize that the idea is worth patenting.


The impact on American business will be huge over the long term., if you 
think of all of the software that is based on open source and the 
chilling effect that this will have on custom software development.
You will not be able to write a program for a client or within an IT 
department without patenting everything that you suspect might be 
innovative for fear of waking up in 2 years to find out that someone is 
knocking on your door saying that they patented the process long after 
you wrote the program and that you or your employer or your customer are 
in violation of their patent even if you wrote the code long before they 
applied for a patent.
You can not be sure when you write the code even if you check for 
existing patents.
Each programmer will have to provided with a patent lawyer to do the 
searches and prepare the documentation to file patents and to negotiate 
license agreements for ideas already patented. The cost for business 
will be huge.


This law is slowly being pushed through the US Congress - drug companies 
seem to be behind this as well.


If you are an American or have American clients, urge them to write 
their elected representatives to warn against this law.
If you are outside the US, write to your elected representatives to urge 
them to protest to the US government and start the process to cease to 
recognize US Patents based on this proposed law.


If we wait for the law to be passed, there will be years of chaos and 
endless litigation before the law can be repealed.


This document promotes first-to file.
http://www4.nationalacademies.org/news.nsf/isbn/0309089107?OpenDocument

This is a blog that discusses the progress of the bill through Congress.
http://promotetheprogress.com/archives/2006/01/more_smoke_sign.html

Ron

stefano wrote:


I found it while browsing, read it and remained stuck...

Take a look, please

http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1Sect2=HITOFFd=PALLp=1
u=/netahtml/srchnum.htmr=1f=Gl=50s1=7,000,180.WKU.OS=PN/7,000,180RS=P
N/7,000,180

...It sounds strange to me (I am from Italy)...but...If this
applies...wow...Will we have to pay for royalties ??

I know the above is not CODING MATTERS but...

Bye

Stef


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Re: [Flashcoders] Flash connecting to a database - all running on a DVD-ROM

2006-02-24 Thread nik crosina
That sounded interesting after reading the first sentence, after the second
I knew we couldn't use it, Clark. Becasue we have to create something that
works out of the box, - no installation required.

I was thinking of the XML version already as well, but sometimes I am
thinking that a db would be the cleaner soplution, and also offer less
chance to mess up the file if it happens to be run from hard disk?

But I only have some experience with databases, not very much with XML.

Thanks for your thoughts! I'll check out SWFStudio nevertheless.

Nik C



On 23/02/06, clark slater [EMAIL PROTECTED] wrote:

 Hi Nik,

 Check out SWFStudio, it offers ADO connectivity. Downside is ADO has to be
 installed on the machine.

 Alternatively check out the Catalog plugin for SWFStudio - offers search
 functions through a flat tab delimited file. We used it to do exactly what
 you describe for a HUGE floor tile manufacturer's sample CD.

 Clark


 On 2/23/06, nik crosina [EMAIL PROTECTED] wrote:
 
  *Flash connecting to a database - all running on a DVD-ROM?
  *
  Is it possible? I am looking into doing exactly that for a massive
 trainig
  programme that needs to access and display a large number of modules in
  treeView (Flash Tree component) where each node connects to a record in
  the
  database that contains information the content (pointer to powerpoint,
  video, excel, doc, etc file) as well as subtitles (if the content is a
  video)
 
  If that description is too confusing then an answer to my basic question
  owuld be fantastic!!
 
  --
  Nik C
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Re: [Flashcoders] Flash connecting to a database - all running on a DVD-ROM

2006-02-24 Thread nik crosina
Yes, That sounds like a fanastic option, I'll check that out for sure!

Nik C



On 24/02/06, Julien Vignali [EMAIL PROTECTED] wrote:

 Nik,
 I would suggest you to take a look at Zinc from Multidmedia. This great
 SWF2EXE tool offers MS Access  MySQL database connectivity and a lot
 more thanks to {mdm}Script 2.0. Check out its features at

 http://www.multidmedia.com/software/zinc

 Hope it helps,
 Julien Vignali

 nik crosina a écrit :
  *Flash connecting to a database - all running on a DVD-ROM?
  *
  Is it possible? I am looking into doing exactly that for a massive
 trainig
  programme that needs to access and display a large number of modules in
  treeView (Flash Tree component) where each node connects to a record in
 the
  database that contains information the content (pointer to powerpoint,
  video, excel, doc, etc file) as well as subtitles (if the content is a
  video)
 
  If that description is too confusing then an answer to my basic question
  owuld be fantastic!!
 
  --
  Nik C
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RE: [Flashcoders] PDF integration into flash

2006-02-24 Thread [EMAIL PROTECTED] Ammor
Yep, I've already checked it, but it gives this kind of built-in interface
with the intuitive toolbar to manipulate the document...
What I want is a method to integrate those functionalities and the PDF
document within my self made flash interface! 
Have you seen the zinio reader? www.zinio.com 

 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim Tann
Sent: vendredi 24 février 2006 13:59
To: Flashcoders mailing list
Subject: RE: [Flashcoders] PDF integration into flash

Check out flash paper
http://www.macromedia.com/software/flashpaper/?promoid=BINU

Jim


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Ammor
Sent: 24 February 2006 13:46
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] PDF integration into flash


Hello,

It may seems a newbie question, but I' am just getting crazy to find any
tutorial or tips talking about PDF integration, zoom and search
functionalities into flash. I want to do some stuff like the well known
ZINIO reader: www.zinio.com 

So I want to include dynamically PDF file into my movie and integrate
zoom
and search on it.

Please can anyone save my life?



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[Flashcoders] Timelines done in flash

2006-02-24 Thread Mike Mountain
Anyone got any good examples of continuous timelines/timetables
scheduling apps (preferably to the second) done in flash? I'm thinking
along the lines of a Gantt chart style.

Cheers 

Mike Mountain
Head of Multimedia Design
_
ECM Systems Ltd

DDI:  (01964)-602408
Tel:   (01964)-672000
Fax:  (01964)-671102
Web: www.ecmsys.co.uk
file:///C:/Documents%20and%20Settings/mikem/Application%20Data/Microsof
t/Signatures/www.ecmsys.co.uk 


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[Flashcoders] What does this PATENT mean??

2006-02-24 Thread Mauro Di Blasi


http://www.nosoftwarepatents.com/it/m/intro/index.html
http://www.attivazione.org/wp/?p=70
http://www.ffii.org/
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Re: [Flashcoders] Problem with LocalConnection?

2006-02-24 Thread Dave Mennenoh
Thanks Johannes. Any thoughts on how 'dynamic' could've been removed from 
the class file? My client isn't someone who would've done that on their own.


I wonder - is there a 3rd party LC object that he maybe downloaded? I just 
don't see how this could happen otherwise.



Dave -
www.blurredistinction.com
www.macromedia.com/support/forums/team_macromedia/ 



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Re: [Flashcoders] method to authenticate/license a flash app?

2006-02-24 Thread Dave Mennenoh
3ds max used to use dongle protection. It got cracked usually the day it was 
released. Dongles are no harder to crack than software schemes. Either 
nobody cares enough about the accounting software to crack it, or as someone 
else suggested it's too much work... but I'd bet on the former.



Dave -
www.blurredistinction.com
www.macromedia.com/support/forums/team_macromedia/ 



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Re: [Flashcoders] Flash connecting to a database - all running on a DVD-ROM

2006-02-24 Thread Éric Thibault

Take a look at this one : http://www.inm.com/products/v12flash/

Sound promissing!

Éric.

nik crosina wrote:


That sounded interesting after reading the first sentence, after the second
I knew we couldn't use it, Clark. Becasue we have to create something that
works out of the box, - no installation required.

I was thinking of the XML version already as well, but sometimes I am
thinking that a db would be the cleaner soplution, and also offer less
chance to mess up the file if it happens to be run from hard disk?

But I only have some experience with databases, not very much with XML.

Thanks for your thoughts! I'll check out SWFStudio nevertheless.

Nik C



On 23/02/06, clark slater [EMAIL PROTECTED] wrote:
 


Hi Nik,

Check out SWFStudio, it offers ADO connectivity. Downside is ADO has to be
installed on the machine.

Alternatively check out the Catalog plugin for SWFStudio - offers search
functions through a flat tab delimited file. We used it to do exactly what
you describe for a HUGE floor tile manufacturer's sample CD.

Clark


On 2/23/06, nik crosina [EMAIL PROTECTED] wrote:
   


*Flash connecting to a database - all running on a DVD-ROM?
*
Is it possible? I am looking into doing exactly that for a massive
 


trainig
   


programme that needs to access and display a large number of modules in
treeView (Flash Tree component) where each node connects to a record in
the
database that contains information the content (pointer to powerpoint,
video, excel, doc, etc file) as well as subtitles (if the content is a
video)

If that description is too confusing then an answer to my basic question
owuld be fantastic!!

--
Nik C
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--
Nik C
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RE: [Flashcoders] Cool Navigation

2006-02-24 Thread Merrill, Jason
That link crashed my copy of Firefox on two separate attempts.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com










-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of eric dolecki
Sent: Thursday, February 23, 2006 9:01 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Cool Navigation

http://promotion.yepp.co.kr/j70/main.html

does anyone have anything similar to this they would like to share?
Its a
pretty interesting way of navigating.

- edolecki
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Re: [Flashcoders] haXe Flash

2006-02-24 Thread Nicolas Cannasse
It looks they've gotten a bit scrambled with the introduction of AS3 
(could be wrong).


You are ;)
haXe have been planned after AS3 was announced.

But with the Flex compiler and framework coming for free, and haXe not 
being 100% compatible with AS3 (as before mtasc wasn't 100% compat too 
but the situation was different), I've yet to see a benefit to using it.


haXe is not only Flash. You can use the same language to develop the 
JavaScript part of the website, and the Server part as well. Hence 
having one single language on the two sides : client and server.


Plus, the haXe language is by far more powerful and flexible than AS3, 
thanks to the flexible type system and new features such as iterators, 
type parameters and enums.


Keep in mind the AS3 compiler is a lot more complex to develop, making 
as AS2 compiler is a toy compared (I hope I'm not being too extreme, but 
my impression so far) to this. So haXe will have to be really really 
good at the output and optimizations to match a native AS3 output.


There's been progress in this domain as well. You should expect haXe to 
be able to get AS3 speed and new APIs quite soon. Plus, you will still 
be able to use haXe to target Flash 6-7-8 player which is not the case 
for AS3.


My two cents,

Nicolas
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[Flashcoders] setInterval inside created Clip

2006-02-24 Thread Kevin Aebig
Hey All,

 

I'm looping through a structure adding movieclips along the way for each
element. I need to setup a separate interval inside each new clip. If I call
the function directly, I need this to be constantly updating without an
onEnterFrame. 

 

_root.work.createEmptyMovieClip( newName, vItemCount );

//

var newClip = _root.work[newName];

//

// this function redraws the line

newClip.doSomething = function() 

{

// {.} 

}

// I've tried all of the following

// newClip.intervalid = setInterval(this, doSomething, 200);

// newClip.intervalid = newClip.setInterval(doSomething, 200);

// newClip.intervalid = setInterval(newClip, doSomething, 200);

 

Any insight or help is appreciated.

 

Cheers,

 

!k

 

 

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Re: [Flashcoders] haXe Flash

2006-02-24 Thread eric dolecki
Are there any demos of anything online to check for speed, etc? I haven't
found anything. Speed at lower plugins sounds pretty intriguing.

On 2/24/06, Nicolas Cannasse [EMAIL PROTECTED] wrote:

  It looks they've gotten a bit scrambled with the introduction of AS3
  (could be wrong).

 You are ;)
 haXe have been planned after AS3 was announced.

  But with the Flex compiler and framework coming for free, and haXe not
  being 100% compatible with AS3 (as before mtasc wasn't 100% compat too
  but the situation was different), I've yet to see a benefit to using it.

 haXe is not only Flash. You can use the same language to develop the
 JavaScript part of the website, and the Server part as well. Hence
 having one single language on the two sides : client and server.

 Plus, the haXe language is by far more powerful and flexible than AS3,
 thanks to the flexible type system and new features such as iterators,
 type parameters and enums.

  Keep in mind the AS3 compiler is a lot more complex to develop, making
  as AS2 compiler is a toy compared (I hope I'm not being too extreme, but
  my impression so far) to this. So haXe will have to be really really
  good at the output and optimizations to match a native AS3 output.

 There's been progress in this domain as well. You should expect haXe to
 be able to get AS3 speed and new APIs quite soon. Plus, you will still
 be able to use haXe to target Flash 6-7-8 player which is not the case
 for AS3.

 My two cents,

 Nicolas
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RE: [Flashcoders] haXe Flash

2006-02-24 Thread Mike Mountain
I think 'speed' here is compile speed - not player speed?

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of eric dolecki
 Sent: 24 February 2006 15:56
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] haXe  Flash
 
 Are there any demos of anything online to check for speed, 
 etc? I haven't found anything. Speed at lower plugins sounds 
 pretty intriguing.
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RE: [Flashcoders] any nice free PHP or .Net library to generate SWF

2006-02-24 Thread Ettwein, Josh
I haven't used it in years, but when I did, Ming was really great.
Ming.sourceforge.net, I believe. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
chall3ng3r
Sent: Friday, February 24, 2006 1:00 AM
To: FlashCoders List
Subject: [Flashcoders] any nice free PHP or .Net library to generate SWF

hello,

i'm looking for a free library to generate SWF, it'd be great if someone
kows about any .net library.
thanks in adv,

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RE: [Flashcoders] What does this PATENT mean??

2006-02-24 Thread Merrill, Jason
This is another silly attempt at making money - filing a patent after
the technology existed and was in wide use - Adobe and Sun and others
will respond.   

The patent covers all rich media technology implementations including
Flash, Flex, Java, AJAX and XAML and all device footprints which access
rich-media Internet applications including desktops, mobile devices,
set-top boxes and video game consolesIt's possible that Balthaser
may struggle to enforce its patent, because of prior art - the process
where a patent is invalid if it can be proven that the innovation in
question already existed before the patent was filed.

http://news.zdnet.co.uk/business/0,39020645,39253949,00.htm 

Also, see: http://www.ip-wars.net/


Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com






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Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Byron Canfield
newClip.intervalid = setInterval(newClip.doSomething, 200);


-- 
Byron Barn Canfield


 Hey All,

 I'm looping through a structure adding movieclips along the way for each
 element. I need to setup a separate interval inside each new clip. If I
 call
 the function directly, I need this to be constantly updating without an
 onEnterFrame.



 _root.work.createEmptyMovieClip( newName, vItemCount );
 //
 var newClip = _root.work[newName];
 //
 // this function redraws the line
 newClip.doSomething = function(){
 // {.}
 }
 // I've tried all of the following
 // newClip.intervalid = setInterval(this, doSomething, 200);
 // newClip.intervalid = newClip.setInterval(doSomething, 200);
 // newClip.intervalid = setInterval(newClip, doSomething, 200);

 Any insight or help is appreciated.


 Cheers,

 !k


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[Flashcoders] Re: What does this PATENT mean??

2006-02-24 Thread Mauro Di Blasi


sorry Danny and list,
I was replying to stefano


Do you mean the *word* 'patent'? I don't speak Italian, but the English page 
you link to isn't discussing a particular patent


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Re: [Flashcoders] Re: What does this PATENT mean??

2006-02-24 Thread stefano
Mauro, I know the meaning of the word *PATENT* and I found PATENT N°
7,000,180 approved on the 14th of february 2006 and issued by *Balthaser*
and relates to 

*Methods, systems, and processes for the design and creation of rich-media
applications via the internet*

Here is the link again

http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1Sect2=HITOFFd=PALLp=1
u=/netahtml/srchnum.htmr=1f=Gl=50s1=7,000,180.WKU.OS=PN/7,000,180RS=P
N/7,000,180


Il giorno 24-02-2006 18:14, Mauro Di Blasi, [EMAIL PROTECTED] ha
scritto:

 
 sorry Danny and list,
 I was replying to stefano
 
 
 Do you mean the *word* 'patent'? I don't speak Italian, but the English page
 you link to isn't discussing a particular patent
 
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[Flashcoders] Again on the ropes

2006-02-24 Thread Luca Candela
Hi folks, I have my cables up and running now, but I still have some
problems: I'm using the Andre Michelle classes (this guy is an amazing
programmer, by the way) but I haven't found a convenient way to make
connections only between ports specified by me.

How can I do it? Do I have to modify the classes or there's something
in-built that can help me?

--
MATTEO 25:11 Più tardi arrivarono anche le altre vergini e incominciarono a
dire: Signore, signore, aprici!
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Re: [Flashcoders] Flash connecting to a database - all running on a DVD-ROM

2006-02-24 Thread nik crosina
v12 and Flash! can onl;y be a good thing! I know it from director!
good old inm!

thanks,

Nik


On 2/24/06, Éric Thibault [EMAIL PROTECTED] wrote:

 Take a look at this one : http://www.inm.com/products/v12flash/

 Sound promissing!

 Éric.

 nik crosina wrote:

 That sounded interesting after reading the first sentence, after the
 second
 I knew we couldn't use it, Clark. Becasue we have to create something
 that
 works out of the box, - no installation required.
 
 I was thinking of the XML version already as well, but sometimes I am
 thinking that a db would be the cleaner soplution, and also offer less
 chance to mess up the file if it happens to be run from hard disk?
 
 But I only have some experience with databases, not very much with XML.
 
 Thanks for your thoughts! I'll check out SWFStudio nevertheless.
 
 Nik C
 
 
 
 On 23/02/06, clark slater [EMAIL PROTECTED] wrote:
 
 
 Hi Nik,
 
 Check out SWFStudio, it offers ADO connectivity. Downside is ADO has to
 be
 installed on the machine.
 
 Alternatively check out the Catalog plugin for SWFStudio - offers search
 functions through a flat tab delimited file. We used it to do exactly
 what
 you describe for a HUGE floor tile manufacturer's sample CD.
 
 Clark
 
 
 On 2/23/06, nik crosina [EMAIL PROTECTED] wrote:
 
 
 *Flash connecting to a database - all running on a DVD-ROM?
 *
 Is it possible? I am looking into doing exactly that for a massive
 
 
 trainig
 
 
 programme that needs to access and display a large number of modules in
 treeView (Flash Tree component) where each node connects to a record in
 the
 database that contains information the content (pointer to powerpoint,
 video, excel, doc, etc file) as well as subtitles (if the content is a
 video)
 
 If that description is too confusing then an answer to my basic
 question
 owuld be fantastic!!
 
 --
 Nik C
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 http://www.figleaf.com
 http://training.figleaf.com
 
 
 
 
 
 
 --
 Nik C
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--
Nik C
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RE: [Flashcoders][Kinda OT] Re: What does this PATENT mean??

2006-02-24 Thread Steve Polk
Tiny URL for everyone
http://tinyurl.com/j3o3f

...and more info here.

http://osflash.org/balthaser_patent_prior_art_discovery

Steve

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Re: [Flashcoders] PDF integration into flash

2006-02-24 Thread John Dowdell

[EMAIL PROTECTED] Ammor wrote:

I want to include dynamically PDF file into my movie and integrate zoom
and search on it.


Little Flash Player doesn't include big Adobe Reader, or else it would 
be Big Flash Player. ;-)


Adobe Reader does zoom and search.

As Jim noted, you can *convert* a PDF or other file to FlashPaper shell 
very easily via the included printer driver. This includes the two 
stated features of zoom and search.


Another oldtime hack is to make HTML page with tables which include 
various framing SWFs around arbitrary content, but I'd hesitate to 
combine SWF, HTML *and* PDF this way, particularly across browsers.


The upcoming Adobe Universal Client, codenamed Apollo, seems like it 
will make it much easier to integrate and coordinate content in SWF, 
PDF, and HTML formats, but it's not here yet, and there's not much 
public info yet on mechanics or timelines.


jd






--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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Re: [Flashcoders] Flash connecting to a database - all running on a DVD-ROM

2006-02-24 Thread Derek Vadneau
How about SWF Studio and SQLite?  SQLite is a no-install database 
solution.

Check out Andre Goliath's site:
http://www.software-and-solutions.de/

He's put together a SQLite connector for SWF Studio.

I don't know what the cost of v12flash will be (it's in beta right now), 
but judging by the pricing for their Director equivalent, the SWF 
Studio/SQLite option would be slightly cheaper, and of course you get a 
lot more than just database features with SWF Studio.

Just another option.


Derek Vadneau
Northcode Inc.
http://www.northcode.com

- Original Message - 
From: nik crosina [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Friday, February 24, 2006 12:28 PM
Subject: SPAM-LOW: Re: [Flashcoders] Flash connecting to a database - all 
running on a DVD-ROM


v12 and Flash! can onl;y be a good thing! I know it from director!
good old inm!

thanks,

Nik


On 2/24/06, Éric Thibault [EMAIL PROTECTED] wrote:

 Take a look at this one : http://www.inm.com/products/v12flash/

 Sound promissing!

 Éric.

 nik crosina wrote:

 That sounded interesting after reading the first sentence, after the
 second
 I knew we couldn't use it, Clark. Becasue we have to create something
 that
 works out of the box, - no installation required.
 
 I was thinking of the XML version already as well, but sometimes I am
 thinking that a db would be the cleaner soplution, and also offer less
 chance to mess up the file if it happens to be run from hard disk?
 
 But I only have some experience with databases, not very much with XML.
 
 Thanks for your thoughts! I'll check out SWFStudio nevertheless.
 
 Nik C


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Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Nick Gerig

maybe:

newClip.intervalid = setInterval(newClip,doSomething, 200);



Kevin Aebig wrote:


Nope... didn't work. This is weird because a call to newClip.doSomething()
works exactly as expected... 


Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


 






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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Ettwein, Josh
How about... Note I added some dummy values to vars to get it to work in
my environment. The last param is optional, but I figured I'd throw that
in there in case you weren't aware of that one.

var rootRef =_root;
var vItemCount =1;
var newName =test;

rootRef.work.createEmptyMovieClip(newName, vItemCount);
var newClip = rootRef.work[newName];

newClip.doSomething = function(arg){
trace(I just did something... yay! +arg);
}

var intID =setInterval( newClip, doSomething, 1000, say this ); 

HTH,

Josh

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: Friday, February 24, 2006 9:27 AM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Nope... didn't work. This is weird because a call to
newClip.doSomething() works exactly as expected... 

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


--
Byron Barn Canfield


 Hey All,

 I'm looping through a structure adding movieclips along the way for
each
 element. I need to setup a separate interval inside each new clip. If
I
 call
 the function directly, I need this to be constantly updating without
an
 onEnterFrame.



 _root.work.createEmptyMovieClip( newName, vItemCount );
 //
 var newClip = _root.work[newName];
 //
 // this function redraws the line
 newClip.doSomething = function(){
 // {.}
 }
 // I've tried all of the following
 // newClip.intervalid = setInterval(this, doSomething, 200);
 // newClip.intervalid = newClip.setInterval(doSomething, 200);
 // newClip.intervalid = setInterval(newClip, doSomething, 200);

 Any insight or help is appreciated.


 Cheers,

 !k


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[Flashcoders] Memory leak in Flash projector

2006-02-24 Thread Joe Cutting

Hello,
  I think I've found a memory leak in the Flash player on the PC.
I made a fairly simple animation (no actionscript) and built a 
projector and when I run
it in a loop the amount of memory needed continues to rise. (as 
measured using Task Manager).


I'm using Flash Player version 8,0,22,0 on Windows XP professional.

Has anyone else experienced this, or even better found a cure?

If there is no cure then this is pretty serious for anyone using 
flash in a kiosk type situation.


Cheers

Joe

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Re: [Flashcoders] any nice free PHP or .Net library to generate SWF

2006-02-24 Thread gazb
The long awaited and excellent Ming 0.3.0 final was released a week
ago with PHP wrapper too details  files : http://ming.sourceforge.net
some of my examples: http://www16.brinkster.com/gazb/ming/

regards
gazb

On 2/24/06, chall3ng3r [EMAIL PROTECTED] wrote:
 hello,

 i'm looking for a free library to generate SWF, it'd be great if someone
 kows about any .net library.
 thanks in adv,


 // chall3ng3r //
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[Flashcoders] removing a treenode which is selected

2006-02-24 Thread Michael Stuhr
i'm braindead, after progging for the last 2 weeks for an intranet-projekt, 
mostly 12hours a day ... so i need some input:
i need to remove a treeNode, which is selected, but couldn't find anything in 
the help files, or the archive. this is a neeb q, but i'm kinda in a hurry 

how would you do it ?

micha

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[Flashcoders] RE: [Flashnewbie] simple _global.Function Scoping problem.

2006-02-24 Thread artur
ok.. that worked!

but now how can i call WOBBLE.stop() from the same mc that is 
calling the WOBBLER().

it used to work before when i had the WOBBLER function on the mc's 
timeline ( before it was a global function)

code was:

kiss0.onRollOver = function(){
this.WOBBLE.stop(); 
}


i've tried :

_root.WOBBLE.stop();
WOBBLER.WOBBLE.stop();  

i cant seem to access this method after i wrapped it in a global 
function.


thanks again
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[Flashcoders] RE: [Flashnewbie] simple _global.Function Scoping problem.

2006-02-24 Thread artur
ok.. that worked!

but now how can i call WOBBLE.stop() from the same mc that is 
calling the WOBBLER().

it used to work before when i had the WOBBLER function on the mc's 
timeline ( before it was a global function)

code was:

kiss0.onRollOver = function(){
this.WOBBLE.stop(); 
}


i've tried :

_root.WOBBLE.stop();
WOBBLER.WOBBLE.stop();  

i cant seem to access this method after i wrapped it in a global 
function.


thanks again
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RE: [Flashcoders] removing a treenode which is selected

2006-02-24 Thread Scott Hyndman
This an event handler that receives notification of a selection change.

tree_change(eventObj:Object):Void {
  var selection:Object = eventObj.target.selectedNode;
  // remove node
  selection.removeTreeNode();
}

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
Stuhr
Sent: February 24, 2006 1:55 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] removing a treenode which is selected

i'm braindead, after progging for the last 2 weeks for an
intranet-projekt, mostly 12hours a day ... so i need some input:
i need to remove a treeNode, which is selected, but couldn't find
anything in the help files, or the archive. this is a neeb q, but i'm
kinda in a hurry 
how would you do it ?

micha

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Re: [Flashcoders] Key.addListener and the escape key for flash player8

2006-02-24 Thread Ryan Matsikas
I published from MX04 and Flash 8, to player version 7 and 8 and tested with
7, 8 and 8.5 all worked as expected.

On 2/23/06, blists [EMAIL PROTECTED] wrote:

 Thanks for checking this. What version of the IDE are you publishing from?
 And just to confirm, your saying it works when changing the publishing
 settings from 7 to 8. What version of the flash player do you have?

 Brook

 At 02:30 PM 2/23/2006, you wrote:
 works for me from 7 and 8 in IE and Firefox
 
 On 2/23/06, blists [EMAIL PROTECTED] wrote:
  
   No, this is outside of the IDE. Try it yourself and tell me what you
 get.
   Dump that code into a new empty fla, then publish it for flash 7
 player
   and
   you will see a trace when you hit escape. Then republish for flash
 player
   8
   and tell me if you see the trace for the escape key. Maybe its
 something
   local, but thats the results I see - no trace on the escape key when
   published for flash player 8...
  
   Brookd
  
   At 12:55 AM 2/23/2006, you wrote:
   When you normally publish the file in Flash IDE using Ctrl+Enter, go
 to
   main menu control  disable keyboard shortcuts and you'll see your
 trace
   :)
   
   Igor V. a.k.a. The Helmsman
   www.mixtv.tv
   
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Ryan
   Matsikas
   Sent: Thursday, February 23, 2006 5:44 AM
   To: Flashcoders mailing list
   Subject: Re: [Flashcoders] Key.addListener and the escape key for
 flash
   player8
   
   You disabled Keyboard shortcuts right?
   cltr+enter.. then..
   Control  Disable Keyboard shortcuts
   
   On 2/22/06, blists [EMAIL PROTECTED] wrote:

 I am trying to capture the escape key and have been able to do so
 in
 the past with this code. But when I publish for flash player 8,
 the
 Escape key no longer  registers an event, while other keys work
 fine.
 I couldn't find anything about this is the docs. Anybody know why?

 this.KeyListener = new Object();
 this.KeyListener.owner = this;
 this.KeyListener.onKeyUp = function () {
 trace(Key.getCode())
 }
 Key.addListener(this.KeyListener);


 brookd


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Re: [Flashcoders] removing a treenode which is selected

2006-02-24 Thread Michael Stuhr

Scott Hyndman schrieb:

This an event handler that receives notification of a selection change.

tree_change(eventObj:Object):Void {
  var selection:Object = eventObj.target.selectedNode;
  // remove node
  selection.removeTreeNode();
}

i just closed flash, at least for the neaxt 12 hours i'm off, but isn't 
removeTreeNode expecting an index ?



micha
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Re: [Flashcoders] Memory leak in Flash projector

2006-02-24 Thread Marcelo Volmaro
Well, unless you used a lot of the new FX, i recommend you going back to  
the v7 player. The v8 has a lot of errors/memory leaks, mostly of them  
related to the new bitmap engine.


I recently had to change a lot of code that takes advantage of the new  
system to the old one, because a lot of things breaks badly.


On Fri, 24 Feb 2006 15:32:51 -0300, Joe Cutting [EMAIL PROTECTED] wrote:


Hello,
   I think I've found a memory leak in the Flash player on the PC.
I made a fairly simple animation (no actionscript) and built a projector  
and when I run
it in a loop the amount of memory needed continues to rise. (as measured  
using Task Manager).


I'm using Flash Player version 8,0,22,0 on Windows XP professional.

Has anyone else experienced this, or even better found a cure?

If there is no cure then this is pretty serious for anyone using flash  
in a kiosk type situation.


Cheers

Joe

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--
_
Marcelo Volmaro
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Re: [Flashcoders] Memory leak in Flash projector

2006-02-24 Thread Andreas Rønning

This is very serious. The majority of my work is kiosk apps.
Any more details on this, official Macromedia stance on it? Future fixes?

- Andreas

Marcelo Volmaro wrote:
Well, unless you used a lot of the new FX, i recommend you going back 
to the v7 player. The v8 has a lot of errors/memory leaks, mostly of 
them related to the new bitmap engine.


I recently had to change a lot of code that takes advantage of the new 
system to the old one, because a lot of things breaks badly.


On Fri, 24 Feb 2006 15:32:51 -0300, Joe Cutting [EMAIL PROTECTED] 
wrote:



Hello,
   I think I've found a memory leak in the Flash player on the PC.
I made a fairly simple animation (no actionscript) and built a 
projector and when I run
it in a loop the amount of memory needed continues to rise. (as 
measured using Task Manager).


I'm using Flash Player version 8,0,22,0 on Windows XP professional.

Has anyone else experienced this, or even better found a cure?

If there is no cure then this is pretty serious for anyone using 
flash in a kiosk type situation.


Cheers

Joe

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--_
Marcelo Volmaro
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Re: [Flashcoders] haXe Flash

2006-02-24 Thread Diego Guidi
If a little part that you written is true, you're my hero!

2006/2/24, Nicolas Cannasse [EMAIL PROTECTED]:
  It looks they've gotten a bit scrambled with the introduction of AS3
  (could be wrong).

 You are ;)
 haXe have been planned after AS3 was announced.

  But with the Flex compiler and framework coming for free, and haXe not
  being 100% compatible with AS3 (as before mtasc wasn't 100% compat too
  but the situation was different), I've yet to see a benefit to using it.

 haXe is not only Flash. You can use the same language to develop the
 JavaScript part of the website, and the Server part as well. Hence
 having one single language on the two sides : client and server.

 Plus, the haXe language is by far more powerful and flexible than AS3,
 thanks to the flexible type system and new features such as iterators,
 type parameters and enums.

  Keep in mind the AS3 compiler is a lot more complex to develop, making
  as AS2 compiler is a toy compared (I hope I'm not being too extreme, but
  my impression so far) to this. So haXe will have to be really really
  good at the output and optimizations to match a native AS3 output.

 There's been progress in this domain as well. You should expect haXe to
 be able to get AS3 speed and new APIs quite soon. Plus, you will still
 be able to use haXe to target Flash 6-7-8 player which is not the case
 for AS3.

 My two cents,

 Nicolas
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RE: [Flashcoders] removing a treenode which is selected

2006-02-24 Thread Scott Hyndman
Nope. You're thinking of removeTreeNodeAt().

Scott 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Michael
Stuhr
Sent: February 24, 2006 2:13 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] removing a treenode which is selected

Scott Hyndman schrieb:
 This an event handler that receives notification of a selection
change.
 
 tree_change(eventObj:Object):Void {
   var selection:Object = eventObj.target.selectedNode;
   // remove node
   selection.removeTreeNode();
 }
 
i just closed flash, at least for the neaxt 12 hours i'm off, but isn't
removeTreeNode expecting an index ?


micha
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RE: [Flashcoders] PDF integration into flash

2006-02-24 Thread jim
No I havnt seen the zino reader  it dosnt look like I can see it
without paying so I don think that is going to happen. You can convert a
pdf into flash paper pretty easily  customize the interface. I would
look into that a bit more.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Ammor
Sent: 24 February 2006 15:04
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] PDF integration into flash

Yep, I've already checked it, but it gives this kind of built-in
interface
with the intuitive toolbar to manipulate the document...
What I want is a method to integrate those functionalities and the PDF
document within my self made flash interface! 
Have you seen the zinio reader? www.zinio.com 

 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim Tann
Sent: vendredi 24 février 2006 13:59
To: Flashcoders mailing list
Subject: RE: [Flashcoders] PDF integration into flash

Check out flash paper
http://www.macromedia.com/software/flashpaper/?promoid=BINU

Jim


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
Ammor
Sent: 24 February 2006 13:46
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] PDF integration into flash


Hello,

It may seems a newbie question, but I' am just getting crazy to find any
tutorial or tips talking about PDF integration, zoom and search
functionalities into flash. I want to do some stuff like the well known
ZINIO reader: www.zinio.com 

So I want to include dynamically PDF file into my movie and integrate
zoom
and search on it.

Please can anyone save my life?



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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Kevin Aebig
Nope... still won't go. 

I actually decided to do a little test and when I set the function to be
onEnterFrame instead of doSomething, it performs well. The only problem is
that I'm unsure how many clips could be running at the same time and I don't
want a performance hit...

!K

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick Gerig
Sent: February 24, 2006 12:10 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] setInterval inside created Clip

maybe:

newClip.intervalid = setInterval(newClip,doSomething, 200);



Kevin Aebig wrote:

Nope... didn't work. This is weird because a call to newClip.doSomething()
works exactly as expected... 

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


  





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Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread eric dolecki
var vItemCount:Number = 2;
var newName = test;

this.createEmptyMovieClip(work, 1);
work.createEmptyMovieClip(newName, vItemCount);

var newClip = work[newName];

newClip.doSomething = function(arg){
   trace(I just did something... yay! +arg);
}

var intID =setInterval( newClip, doSomething, 1000, say this );



On 2/24/06, Kevin Aebig [EMAIL PROTECTED] wrote:

 I gave it a try and it didn't fire. I even added a trace statement to make
 sure that the function wasn't firing and not functioning properly.

 !k

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Ettwein,
 Josh
 Sent: February 24, 2006 12:29 PM
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] setInterval inside created Clip

 How about... Note I added some dummy values to vars to get it to work in
 my environment. The last param is optional, but I figured I'd throw that
 in there in case you weren't aware of that one.

 var rootRef =_root;
 var vItemCount =1;
 var newName =test;

 rootRef.work.createEmptyMovieClip(newName, vItemCount);
 var newClip = rootRef.work[newName];

 newClip.doSomething = function(arg){
 trace(I just did something... yay! +arg);
 }

 var intID =setInterval( newClip, doSomething, 1000, say this );

 HTH,

 Josh

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Kevin
 Aebig
 Sent: Friday, February 24, 2006 9:27 AM
 To: 'Flashcoders mailing list'
 Subject: RE: [Flashcoders] setInterval inside created Clip

 Nope... didn't work. This is weird because a call to
 newClip.doSomething() works exactly as expected...

 Cheers,

 Kevin

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Byron
 Canfield
 Sent: February 24, 2006 11:01 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] setInterval inside created Clip

 newClip.intervalid = setInterval(newClip.doSomething, 200);


 --
 Byron Barn Canfield


  Hey All,
 
  I'm looping through a structure adding movieclips along the way for
 each
  element. I need to setup a separate interval inside each new clip. If
 I
  call
  the function directly, I need this to be constantly updating without
 an
  onEnterFrame.
 
 
 
  _root.work.createEmptyMovieClip( newName, vItemCount );
  //
  var newClip = _root.work[newName];
  //
  // this function redraws the line
  newClip.doSomething = function(){
  // {.}
  }
  // I've tried all of the following
  // newClip.intervalid = setInterval(this, doSomething, 200);
  // newClip.intervalid = newClip.setInterval(doSomething, 200);
  // newClip.intervalid = setInterval(newClip, doSomething, 200);
 
  Any insight or help is appreciated.
 
 
  Cheers,
 
  !k


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Re: [Flashcoders] Memory leak in Flash projector

2006-02-24 Thread Marcelo Volmaro
Well, just today i filled 3 bugs reports on memory leaks and things that  
don´t get drawn correctly, all with test cases.
v8 also has problems with the new ExternalInterface under IE, if the  
object tag is inside a form.


Hope someone at Adobe fix all of this...

On Fri, 24 Feb 2006 16:19:03 -0300, Andreas Rønning  
[EMAIL PROTECTED] wrote:



This is very serious. The majority of my work is kiosk apps.
Any more details on this, official Macromedia stance on it? Future fixes?

- Andreas

Marcelo Volmaro wrote:
Well, unless you used a lot of the new FX, i recommend you going back  
to the v7 player. The v8 has a lot of errors/memory leaks, mostly of  
them related to the new bitmap engine.


I recently had to change a lot of code that takes advantage of the new  
system to the old one, because a lot of things breaks badly.


On Fri, 24 Feb 2006 15:32:51 -0300, Joe Cutting [EMAIL PROTECTED]  
wrote:



Hello,
   I think I've found a memory leak in the Flash player on the PC.
I made a fairly simple animation (no actionscript) and built a  
projector and when I run
it in a loop the amount of memory needed continues to rise. (as  
measured using Task Manager).


I'm using Flash Player version 8,0,22,0 on Windows XP professional.

Has anyone else experienced this, or even better found a cure?

If there is no cure then this is pretty serious for anyone using flash  
in a kiosk type situation.


Cheers

Joe

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--_
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_
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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread jim
Try mx.utils.Delegate might be the scope.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: 24 February 2006 19:59
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

I gave it a try and it didn't fire. I even added a trace statement to
make
sure that the function wasn't firing and not functioning properly.

!k

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ettwein,
Josh
Sent: February 24, 2006 12:29 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] setInterval inside created Clip

How about... Note I added some dummy values to vars to get it to work in
my environment. The last param is optional, but I figured I'd throw that
in there in case you weren't aware of that one.

var rootRef =_root;
var vItemCount =1;
var newName =test;

rootRef.work.createEmptyMovieClip(newName, vItemCount);
var newClip = rootRef.work[newName];

newClip.doSomething = function(arg){
trace(I just did something... yay! +arg);
}

var intID =setInterval( newClip, doSomething, 1000, say this ); 

HTH,

Josh

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: Friday, February 24, 2006 9:27 AM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Nope... didn't work. This is weird because a call to
newClip.doSomething() works exactly as expected... 

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


--
Byron Barn Canfield


 Hey All,

 I'm looping through a structure adding movieclips along the way for
each
 element. I need to setup a separate interval inside each new clip. If
I
 call
 the function directly, I need this to be constantly updating without
an
 onEnterFrame.



 _root.work.createEmptyMovieClip( newName, vItemCount );
 //
 var newClip = _root.work[newName];
 //
 // this function redraws the line
 newClip.doSomething = function(){
 // {.}
 }
 // I've tried all of the following
 // newClip.intervalid = setInterval(this, doSomething, 200);
 // newClip.intervalid = newClip.setInterval(doSomething, 200);
 // newClip.intervalid = setInterval(newClip, doSomething, 200);

 Any insight or help is appreciated.


 Cheers,

 !k


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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread jim
Give me more of the code, what exactly are you trying to do? Can you
keep all of the crated mc's in an array  have a function that loops
through them  changes what you need? 

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kevin
Aebig
Sent: 24 February 2006 20:00
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] setInterval inside created Clip

Nope... still won't go. 

I actually decided to do a little test and when I set the function to be
onEnterFrame instead of doSomething, it performs well. The only problem
is
that I'm unsure how many clips could be running at the same time and I
don't
want a performance hit...

!K

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nick
Gerig
Sent: February 24, 2006 12:10 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] setInterval inside created Clip

maybe:

newClip.intervalid = setInterval(newClip,doSomething, 200);



Kevin Aebig wrote:

Nope... didn't work. This is weird because a call to
newClip.doSomething()
works exactly as expected... 

Cheers,

Kevin

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Byron
Canfield
Sent: February 24, 2006 11:01 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] setInterval inside created Clip

newClip.intervalid = setInterval(newClip.doSomething, 200);


  





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Re: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread eric dolecki
my code fires off the func every sec here... weird.

On 2/24/06, Kevin Aebig [EMAIL PROTECTED] wrote:

 Nope... still won't go.

 I actually decided to do a little test and when I set the function to be
 onEnterFrame instead of doSomething, it performs well. The only problem is
 that I'm unsure how many clips could be running at the same time and I
 don't
 want a performance hit...

 !K

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Nick Gerig
 Sent: February 24, 2006 12:10 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] setInterval inside created Clip

 maybe:

 newClip.intervalid = setInterval(newClip,doSomething, 200);



 Kevin Aebig wrote:

 Nope... didn't work. This is weird because a call to newClip.doSomething
 ()
 works exactly as expected...
 
 Cheers,
 
 Kevin
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Byron
 Canfield
 Sent: February 24, 2006 11:01 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] setInterval inside created Clip
 
 newClip.intervalid = setInterval(newClip.doSomething, 200);
 
 
 
 




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RE: [Flashcoders] setInterval inside created Clip

2006-02-24 Thread Kevin Aebig
+=e.d=+ you bugger...

Ok.. for some odd reason, that works. 

This doesn't:
newClip.intervalid = setInterval( newClip, doSomething, 1000 );

But this does:
var intID =setInterval( newClip, doSomething, 1000 );

Really friggin' weird. Thanks for all the suggestions guys...

Cheers,

!k

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of eric dolecki
Sent: February 24, 2006 2:04 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] setInterval inside created Clip

var vItemCount:Number = 2;
var newName = test;

this.createEmptyMovieClip(work, 1);
work.createEmptyMovieClip(newName, vItemCount);

var newClip = work[newName];

newClip.doSomething = function(arg){
   trace(I just did something... yay! +arg);
}

var intID =setInterval( newClip, doSomething, 1000, say this );



On 2/24/06, Kevin Aebig [EMAIL PROTECTED] wrote:

 I gave it a try and it didn't fire. I even added a trace statement to make
 sure that the function wasn't firing and not functioning properly.

 !k

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Ettwein,
 Josh
 Sent: February 24, 2006 12:29 PM
 To: Flashcoders mailing list
 Subject: RE: [Flashcoders] setInterval inside created Clip

 How about... Note I added some dummy values to vars to get it to work in
 my environment. The last param is optional, but I figured I'd throw that
 in there in case you weren't aware of that one.

 var rootRef =_root;
 var vItemCount =1;
 var newName =test;

 rootRef.work.createEmptyMovieClip(newName, vItemCount);
 var newClip = rootRef.work[newName];

 newClip.doSomething = function(arg){
 trace(I just did something... yay! +arg);
 }

 var intID =setInterval( newClip, doSomething, 1000, say this );

 HTH,

 Josh

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Kevin
 Aebig
 Sent: Friday, February 24, 2006 9:27 AM
 To: 'Flashcoders mailing list'
 Subject: RE: [Flashcoders] setInterval inside created Clip

 Nope... didn't work. This is weird because a call to
 newClip.doSomething() works exactly as expected...

 Cheers,

 Kevin

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Byron
 Canfield
 Sent: February 24, 2006 11:01 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] setInterval inside created Clip

 newClip.intervalid = setInterval(newClip.doSomething, 200);


 --
 Byron Barn Canfield


  Hey All,
 
  I'm looping through a structure adding movieclips along the way for
 each
  element. I need to setup a separate interval inside each new clip. If
 I
  call
  the function directly, I need this to be constantly updating without
 an
  onEnterFrame.
 
 
 
  _root.work.createEmptyMovieClip( newName, vItemCount );
  //
  var newClip = _root.work[newName];
  //
  // this function redraws the line
  newClip.doSomething = function(){
  // {.}
  }
  // I've tried all of the following
  // newClip.intervalid = setInterval(this, doSomething, 200);
  // newClip.intervalid = newClip.setInterval(doSomething, 200);
  // newClip.intervalid = setInterval(newClip, doSomething, 200);
 
  Any insight or help is appreciated.
 
 
  Cheers,
 
  !k


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[Flashcoders] object.watch() current frame label for audio / photo sync

2006-02-24 Thread gregory tomlinson
I searched the archive for object.watch and found that object.watch  
can't check getter/setters. my question is can it watch a read-only?
http://chattyfig.figleaf.com/mailman/htdig/flashcoders/2002-April/ 
030960.html


I want to watch a read-only property of an object --  basically, I  
want a make a Movieclip._currentLabel in actionscript 2.0 b/c my  
audience can't go to flash8 yet


  Movie Clip: Frame=47 Target=_level0.play_this_audio Label=1
  //This is returned when you list objects in the flash export movie
  //(cmnd+enter = cmnd+L)

  How can I watch the Label of a movie clip?

  That is to say, I have a external swf that contains labels, 0, 1,  
2, 3, etc and an audio track.


  This swf, swf one, is called into  swf two, which contains photos.  
while the swf one plays its audio, every few seconds along the  
timeline it fires off a function that makes swf two advance to a  
different photo.


  The problem is, I want the correct photo to come up when the user  
begins to navigate via a nonlinear draggable timeline representation  
of the audio length. (meaning - everything is fine if people can't do  
anything but watch it - the minute they skip back/forward it all  
becomes out of sync)


  It seems the only way to do this dynamically is to know which  
photo should be displaying at that point via a range - like frame label


  Essentially, the movie will move to the correct photo  anyway  
during playback after the audio hits a keyframe with an advance  
function.  However, I want it to happen as soon as the user releases  
the draggable timeline - the same time as the stopdrag() command.  
This is so the audio and photos won't ever become out of sync


  //pseudo code

  controlNavBar.controlCircle_mc.onReleaseOutside=function () {

   stopDrag();
  timelineLength =  150;
   var jumpPoint = int((controlNavBar.controlCircle_mc._x/ 
timelineLength)*allFramesInAudio);


// move the audio to the exact location from draggable bar
_root.play_this_audio.gotoAndPlay(jumpPoint);

  	var whichPictureToSee = object.watch(_root.play_this_audio,  
Label);


if (whichPictureToSee != 0) {
// jump to correct image when the audio has been adjusted
markerPic(whichPictureToSee);
} else {
// get first image in zero-index array
markerPic(0);
}



// end pseudo code


I have been digging around for some type of dynamic answer, I don't  
know that object.watch works like this at all, but I don't really  
have any ideas. I want to know the frame label, or count the number  
of actions/function calls without having to play the audio first and  
do a count using i++ or something. This is all for the sake of the  
user being able to rewind / fast-forward / jump around in the audio -  
while seeing the correct visuals


thanks in advance to anyone who can shed some light on my question /  
problem


-gregory
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Re: [Flashcoders] Opening SWF in Flash via command line

2006-02-24 Thread Alan Shaw
Or on Windows, how about

cmd /c start D:\logo.swf

-A

On 2/23/06, Ryan Matsikas [EMAIL PROTECTED] wrote:

 flip your slashes?

 C:\Program Files\Macromedia\Flash 8\Flash.exe D:\logo.swf works for
 me..

 On 2/23/06, jim [EMAIL PROTECTED] wrote:
 
  Can you do it with flashcommand, that mike chambers command line tool?
 
  Jim
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of John
  Grden
  Sent: 23 February 2006 21:32
  To: Flashcoders mailing list
  Subject: [Flashcoders] Opening SWF in Flash via command line
 
  D:/installed programs/Macromedia/Flash 8/Flash.exe d:/test.swf
 
  I get this error:
  Error opening URL file:///d|/test.swftest.swf
 
  and it opens up the IDE player with the title test.swftest.swf
 
  does anyone know the proper way to open a swf in the flash IDE via
  command
  line?
 
  --
  John Grden - Blitz
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Re: [FlashCoders] scrollRect

2006-02-24 Thread JesterXL
Actually, I don't know. I'm sure there are tons of raster methods since I've 
seen Andre Michelle use them, and my PNG's alpha channels are intact.

- Original Message - 
From: Dimitrios Bendilas [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, February 23, 2006 4:28 AM
Subject: Re: [FlashCoders] scrollRect


Hello Jester,

I apologize for taking S long to reply.

Thank you very much for the information you provided!

When I was asking you how you handle alpha I meant alpha values.
Like when having a few movieclips on top of another, with _alpha = 40 or any
value100.
Can you do that with BitmapData? (sorry if this is a very basic question, I
didn't have the chance to work with bitmaps a lot yet).

I think I'll see how performance goes and maybe I'll bother you and the list
again if I need to start digging more into your approach.

Thanks a lot.

Regards,
Dimitrios

- Original Message - 
From: JesterXL [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, February 16, 2006 5:11 PM
Subject: Re: [FlashCoders] scrollRect


 BitmapSprites extend Bitmap.  Bitmap is an internal class, and extends
 DisplayObject.  DisplayObjects' have a drawing index, just like MovieClips
 do.  So, instead of swapDepths, you'd use setChildIndex.

 Now, for individual bitmaps that you are drawing, addToBitmapSprite, they
 are added to the internal array, and drawn in that order.  It would be
 probably 10 minutes to add that method and call redraw to allow bitmaps to
 change depth.

 ...or you could do it; I can give you Suversion access to the source if
 you
 wish.

 Alpha is handled by your bitmap.  Bitmaps support alpha channels, so
 whatever bitmap you added should have the alpha.  In my case, the moving
 sprites example uses a circular PNG, and since PNG's have alpha channels,
 Flash draws the circle correctly on top of other circles.

 MovieClip's have gotten more powerful in Flash Player 8.5, yes, mainly
 because of the DisplayList which seperates a MovieClip from existing from
 actually being rendered/drawn each frame.  It is not, however,
 re-inventing
 the wheel.  We have not been able to blit in the Flash Player until
 version
 8; instead, we've had to duplicate a tile 100 times vs. drawing onto 1
 bitmap.

 Great example of why blitting is so powerful and scaleable:
 http://www.gskinner.com/blog/archives/2005/08/flash_8_thought.html

 Significantly less process, less RAM, and scales to infinite bitmaps.

 I have no benchmarks nor numbers other than creating 100 MovieClips in
 Flash
 8 used 99%CPU, and 60 megs of RAM, and the framerate sucked.  Changing
 those
 100 MovieClips to be 1 bitmap, and scrolled via a copyPixels from a
 double-buffering used 6% CPU and full framerate.  That's what made me
 write
 Diesel.

 When you start adding BitmapSprites, you are adding overhead however
 because
 they themselves are DisplayObjects, like MovieClips, only they are drawn
 into 1 bitmap vs. 30 of them drawn in 30 places in the DisplayList.

 The hybrid approach is to use 1 Bitmap, load all of your tiles and draw to
 just 1.  You're actual monsters and characters that move, make Sprites (or
 MovieClips), and remove them from the DisplayList if they are not
 on-screen.
 Use scrollRect for the area you are scrolling, and use double-buffering
 (copyPixels from a rectangle from an off-screen bitmap).

 This doesn't scale well because Sprites have more overhead, and moving
 them
 is sometimes more expensive then copyPixels, but it works well enough in
 the
 alpha, so I'm sure beta, and release it'll still be smokin'.


 - Original Message - 
 From: Dimitrios Bendilas [EMAIL PROTECTED]
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Sent: Thursday, February 16, 2006 6:36 AM
 Subject: Re: [FlashCoders] scrollRect


 Hi Jester,

 Thanks for the url. It seems very interesting.
 There is one thing that bothers me, aside the fact that
 I'would have to re-write a lot of stuff from scratch, if I
 used a model like this.

 How do you know in what depth to draw everything?
 How do you handle _alphas?

 The movieclip model provides a very easy way to stack
 images one above another with no problems. It just seems
 a lot of work, it's like re-inveting the wheel.

 How much can performance benefit from an approach
 like this? Any benchmarks, numbers?

 Is there a hybrid approach maybe? One that requires
 less code but increases performance?

 Thanks!


 Dimitrios

 - Original Message - 
 From: JesterXL [EMAIL PROTECTED]
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Sent: Wednesday, February 15, 2006 3:53 AM
 Subject: Re: [FlashCoders] scrollRect


I oringally wrote this in Flash 8, and ported to Flash 8.5.  There is no
 reason it couldn't go back.

 http://www.jessewarden.com/archives/2006/01/diesel_battlefi.html

 - Original Message - 
 From: Dimitrios Bendilas [EMAIL PROTECTED]

Re: [Flashcoders] any nice free PHP or .Net library to generate SWF

2006-02-24 Thread chall3ng3r
great, thanks for the pointers.

// chall3ng3r //
On 2/24/06, gazb [EMAIL PROTECTED] wrote:

 The long awaited and excellent Ming 0.3.0 final was released a week
 ago with PHP wrapper too details  files : http://ming.sourceforge.net
 some of my examples: http://www16.brinkster.com/gazb/ming/

 regards
 gazb

 On 2/24/06, chall3ng3r [EMAIL PROTECTED] wrote:
  hello,
 
  i'm looking for a free library to generate SWF, it'd be great if someone
  kows about any .net library.
  thanks in adv,
 
 
  // chall3ng3r //
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[Flashcoders] createChildAtDepth help needed

2006-02-24 Thread Nik Derewianka
Hi all,

Im just trying to dynamically attach an mc onto the stage... i know newb
stuff :P

Movie has one mc on the stage with an instance name of display, attached to
that mc is the following code:

onClipEvent(load){
import mx.managers.DepthManager.*;
display.createChildAtDepth(piccer, mx.managers.DepthManager.kTop
,{_x:0,_y:0});
for(var foo in display){
trace(foo +  =  + display[foo]);
}
}

There is definitely a a symbol in the library with piccer as its
identifier, the trace isnt returning anything so i dont believe its a
visibility problem (and the regpoint of piccer is 0,0 as well).  The
function doesnt return anything useful so no help there, the docs are close
to useless so no help there, can anyone enlighten me as to what i am doing
wrong here ?

Regards,
--
:: Nik Derewianka ::
:: freelance director programmer ::
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Re: [Flashcoders] createChildAtDepth help needed

2006-02-24 Thread Michael Bedar

on the first frame on the root, put:

_root.display.attachMovie(piccer,100)




On Feb 24, 2006, at 10:34 PM, Nik Derewianka wrote:


Hi all,

Im just trying to dynamically attach an mc onto the stage... i know  
newb

stuff :P

Movie has one mc on the stage with an instance name of display,  
attached to

that mc is the following code:

onClipEvent(load){
import mx.managers.DepthManager.*;
display.createChildAtDepth(piccer, mx.managers.DepthManager.kTop
,{_x:0,_y:0});
for(var foo in display){
trace(foo +  =  + display[foo]);
}
}

There is definitely a a symbol in the library with piccer as its
identifier, the trace isnt returning anything so i dont believe its a
visibility problem (and the regpoint of piccer is 0,0 as well).  The
function doesnt return anything useful so no help there, the docs  
are close
to useless so no help there, can anyone enlighten me as to what i  
am doing

wrong here ?

Regards,
--
:: Nik Derewianka ::
:: freelance director programmer ::
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Michael Bedar
[EMAIL PROTECTED]


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