Thanks Keith. That worked.
On Jun 20, 2007, at 9:29 PM, keith wrote:
Maybe this will help the coerce:
for (var i:int=0;iparent.numChildren;i++) {
if(parent.getChildAt(i) is LiquidObject){ trace(LiquidObject
(parent.getChildAt(i)).selected);
}
}
-- Keith H --
Paul Chang wrote:
Hello,
Please also have a meeting on the entire Adobe Interface concept.
Maybe you're aware of those things internally, but I want to let you know
that they're quite visible on the outside too: the Flash Authoring's
implementation of Adobe's interface is patched in on top of the old GUI (and
Flash
Hi,
well yes, i havent used a WebService component, but the WebService class.
Flex / AS3 supports a mxml component as well as a AS3 class - of course:)
for the remoting - I have used amfphp as well as openamf in the last
two years
- its robust and fast - its a lot faster than Webservices.
you can use
a) sorenson squeeze
b) flash flv encoder
just google for it and you might even get freeware
amir
Am 05:11 PM 6/15/2007 schrieben Sie:
Hello,
I'm looking for an easy, inexpensive way to convert my .mov QuickTime
movies ( 2 to 10 minutes long) to .flv in order for me to put them on
Hi,
i experienced the same behaviour using this type of cast
var somVar = Caster( Castee );
sometimes it works and sometimes it doesnt ...
I tried to use the 'as' operator and that suddenly works where above
coed failed.
var someVar = list.getItemAt( i ) as TypeToCast;
I hope maybe that
I've got a text field that is listening for onChanged events. For some
reason, it's not getting some of these events when they're carriage returns:
a : get the event
return : no event
a: another event
return : no event
return : get the event
a : get the event
return : no event
That is: it misses
Thanks guys!
To everyone who responded to this post with your own first-hand
knowledge and experience - I appreciate the info very much. I learned
a lot.
-Jim
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the
Hi all,
I tried to patch the MM classes to work with MTASC but I haven't been
successful. I was wondering if anyone managed to do it and if they could
provide me with the patched set?
Many thanks
___
Flashcoders@chattyfig.figleaf.com
To change your
Hi all, first post.
I'm a long-time AW developer and have integrated Flash into that, but not
done much ground-up Flash dev, so I know just enough to be dangerous.
Scenario:
LMS takes a couple parameters, generates an XML structure and launches Flash
piece to consume it.
Question:
What's
hi All,
Working with Flash_cs3_as3 trying to position a content_holder hard coded
on the timeline, it is structured like this:
content_holder.frame.mask.loadtarget.loadedClip
When checking the scaleX/Y of the content_holder object it is showing the
larger scale of the loadedClip that is
You should always use the new as operator.
This article might help:
http://www.darronschall.com/weblog/archives/000211.cfm
regards,
Muzak
- Original Message -
From: Amir T Rocker [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, June 21, 2007 11:39 AM
Subject:
http://www.google.com/search?hl=enq=mtasc+mm+classes
- Original Message -
From: quinrou . [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, June 21, 2007 1:31 PM
Subject: [Flashcoders] patching MM classes for mtasc
Hi all,
I tried to
Hmm, I think it checks for the crossdomain.xml file when the webservice
attempts to load/connect. Simple access to a file on a remote (sub)domain is
not allowed.
On 6/20/07, jason vancleave [EMAIL PROTECTED] wrote:
Seth Green seth.m.green at gmail.com writes:
It turns out that the
Hi,
i think there is some license issues preventing folks from redistributing
them, since they wudnt put us through the patching process if it wasnt:)
I download swc extract from osflash and simply extracted every class i could
find from the components, that solved my problems. It gave me a
Best practice would have it load via an XML object.
I haven't coded in as2 for a while, but I believe the code is something
like:
import mx.utils.Delegate;
var xml:XML = new XML();
xml.load(./location/doc.xml);
xml.onLoad = Delegate.create(this, onLoad);
function onLoad(success:Boolean){
Are you testing this within the IDE? Just a guess, but perhaps you need
to ControlDisable Keyboard Shortcuts
-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Danny Kodicek
Sent: Thursday, June 21, 2007 7:11 AM
To:
Are you testing this within the IDE? Just a guess, but
perhaps you need to ControlDisable Keyboard Shortcuts
It's a good idea, but I don't think that's it - the key press is getting
through fine, it's just that the onChanged isn't happening.
I've hacked a solution by setting a flag in the
I suspect the first call delay is to do with flash getting a wsdl file (if
its a SOAP service). Once it has the wsdl, it needs not d/load it again.
On 6/21/07, elibol [EMAIL PROTECTED] wrote:
Hmm, I think it checks for the crossdomain.xml file when the webservice
attempts to load/connect.
Thanks too!
This works more elegantly for me too.
--Keith H--
You should always use the new as operator.
This article might help:
http://www.darronschall.com/weblog/archives/000211.cfm
regards,
Muzak
- Original Message -
From: Amir T Rocker [EMAIL PROTECTED]
To:
Hi people,
I'm trying to load XML data from an RFID reader via HTTP(the reader has a
webserver on it), if i use the xml.load method in CS2 it works absolutely
fine.
But trying to rewrite the code in CS3, i have come across what seems to be a
caching problem, although there is something weird
yeah, that may very well be it.
jtgxbass wrote:
I suspect the first call delay is to do with flash getting a wsdl file (if
its a SOAP service). Once it has the wsdl, it needs not d/load it again.
On 6/21/07, elibol [EMAIL PROTECTED] wrote:
Hmm, I think it checks for the crossdomain.xml file
Would you not eliminate the whole problem by keeping track of the time
that the previous position was taken along with its coordinates and use
that to calculate the time between the readings and divide that into the
distance?
Then you do not care if the set interval or on enter frame come at
Well yeah. If you're doing a verlet integration-style
thing where all you store about a particle is it's
last position, and it's current position, and you're
not using a constant time step, you have to do that.
Storing the last 5 updates is a seperate thing.
This is just to overcome the
Thanks for this reference. I performed a simple test and it works.
However, for my particular example, I receive an error.
var liquidObject:LiquidObject = parent.getChildAt(i) as LiquidObject;
assigns null to liquidObject.
The only thing that has worked for me so far is:
if
interval is Ok, quick fix:
var MouseX;
var MouseY;
setInterval( determineVelocity, 20 );
function determineVelocity():Void
{
var newMouseX:Number = _root._xmouse;
var newMouseY:Number = _root._ymouse;
var deltaX = Math.abs(MouseX - newMouseX)
var deltaY = Math.abs(MouseY -
can u provide a link to that swc - i haven't managed to find it on the
osflash.org site?
thanks
On 6/21/07, Hans Wichman [EMAIL PROTECTED] wrote:
Hi,
i think there is some license issues preventing folks from redistributing
them, since they wudnt put us through the patching process if it
As I understand, each child attempts to access their siblings via the
parent. What triggers the children to access their siblings?
On 6/21/07, Paul Chang [EMAIL PROTECTED] wrote:
Thanks for this reference. I performed a simple test and it works.
However, for my particular example, I receive
good stuff guys, thanks ;)
On 6/21/07, Sergei Nikiforovski [EMAIL PROTECTED] wrote:
interval is Ok, quick fix:
var MouseX;
var MouseY;
setInterval( determineVelocity, 20 );
function determineVelocity():Void
{
var newMouseX:Number = _root._xmouse;
var newMouseY:Number = _root._ymouse;
Since you're looping through the parent's children, not all children might be
LiquidObject instances.
Which is why it works when you check if it is a LiquidObject
if (parent.getChildAt(i) is LiquidObject)
The following will indeed work, because casting like that is allowed:
if
First, scratch my hypothesis about problems occurring within the
class itself.
To answer your question, a mouse event (MOUSE_UP) on the particular
LiquidObject prompts it to access its siblings.
On Jun 21, 2007, at 11:21 AM, elibol wrote:
As I understand, each child attempts to access
Hi there,
I am having a unique problem using the combo box component. When I run
the file on its own, it works great, but when I load the swf into my
main file it stops working. Now to eliminate possibilities for other
errors I created 2 files to test this and removed all other programming
and
You should always use the new as operator.
I disagree. If you want the TypeError thrown, because you're going to catch
it, then it can be handy. I use both methods of casting and I like the
choice. (I do agree that I wish it were (LiquidObject)child instead of
LiquidObject(child)... but I'm
I was happy to see a FileReference Class finally in Flash so that the
upload of basic files could be accomplished without the use of
backend scripts.
However, I want to use FileReference in a slightly different way and
I feel like it should be possible but can't quite get there.
Here's
When using the as operator, you can check for null.
quote
Evaluates whether an expression specified by the first operand is a member of
the data type specified by the second operand. If the
first operand is a member of the data type, the result is the first operand.
Otherwise, the result is
Paul,
FileReference allows for the upload and download of files. You first
have to upload the file (with use of a backend script (PHP or whatever).
Once the file is uploaded you can use the FileReference's download()
method to download the file. You should then be able to open the file
and
Hello all,
Has anyone else experienced a problem with using CS3 components along
with wmode transparent? I tried that recently, and the CS3 widget I was
using (List) simply will not show up if wmode is set to transparent in
Firefox (Firefox 2.0.0.4 on Windows - opaque works fine).
So the
I don't think you can access the contents, but you should know where the
file is uploaded to on your server, and thus, with the selected filename
from FileReference, you know the filename and thus along with Flash's
._url property, all the info about the URL you need.
Jason Merrill
Bank of
The file has to be uploaded to your server first, so your assumption that you
don't need a backend script isn't correct.
You don't have direct acces to files through a FileReference instance, for
security reasons.
So after the user has selected the file using FileReference.browse(), you have
please help,
Using ASS_3 make a symbol, use it... do stuff.
A new center point appears out of now where for the symbol. realigning
everything in the symbol stack does not fix it!
Can't cut it out, delete it, paste new symbol after delete, doesn't go
away when symbol is edited in new
Hi Flash Friends,
attachMovie works on a clip that is inside a clip that has been loaded
by attachMovie but fails on a clip that is inside a clip loaded with
loadMovie.
This should be so easy, but it is simply not working. I'd appreciate any
tips pointing me to the part that I don't
I responded to your direct e-mail with a more detailed explanation,
but for the benefit of the list:
The way to fix this is to either do:
this._lockroot = true;
at the top of the AS code in the SWF that contains the combo boxes, or do:
loadedMovie._lockroot = true;
in the loader movie, where
We've had a lot of problems with Firefox/wmode = transparent/flash
combinations. Don't know how relevant this is or how you're placing the
.swf in the page, but we've found this to be an issue when using the CSS
style overflow:
Newer versions of the Flash Player allow you to send back a response when the
upload has finished.
This can be used to send back the actual path and filename of the uploaded file.
Retrieving the initial filename is not always sufficient.
Often you will have to rename the file on the server to
This post is for a friend. Can anyone explain the output below?
TIA
function checkAvailability(obj:Object):Boolean
{
var hours:Number= time.hrs;
var minutes:Number= time.mins;
var seconds:Number=
yep
it does what you read in the trace.
what is your question.
Mendizabal wrote:
This post is for a friend. Can anyone explain the output below?
TIA
function checkAvailability(obj:Object):Boolean
{
var hours:Number= time.hrs;
var minutes:Number
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