[Flashcoders] CS3: unexpected type

2007-08-23 Thread Geografiek

Hi list,
The following puzzles me:

//code in frame 1
1 var xmlData:xml;
2 trace(typeof(xmlData));   //'object' not 
xml??

//mijnXml.getHetXmlObject() is a method of a custom class that is  
supposed to return an xml-object

//code that loads the xml is ommitted
3 trace(typeof(mijnXml.getHetXmlObject())); //'object' not xml??
4 xmlData = mijnXml.getHetXmlObject();

//called from a button I have the following:
6 trace(typeof(mijnXml.getHetXmlObject())); //'xml'
7 trace(typeof(xmlData));   //'object' ???


My questions:
Why does flash see 'xmlData' as an object in line 2 although I  
specifically type it as 'xml' in line 1?


I understand that in line 3 somehow flash has not yet determined the  
type of the variable (not yet fully loaded?). Only after a while it  
'sees' the correct type (line 6). Is that correct?


From Moock's EAS3 (p30) I understand that, as the type of the  
original variable (returned by mijnXml.getHetXmlObject()) is an  
object (line 3), xmlData holds only a _reference_ to the original  
variable.
Thus, when the original variable changed to type 'xml', xmlData  
should also become type 'xml'. But according to line 7 it is still an  
object.

Why??
Thanks,
Willem van den Goorbergh



=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Geografiek is a Dutch, Utrecht-based map and chart design company.
Willem van den Goorbergh can be contacted by telephone: (+31) 
30-2719512 or cell phone: (+31)6-26372378

or by fax: (+31)302719687
snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
Visit our website at: http://www.geografiek.nl
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Re: [Flashcoders] CS3: unexpected type

2007-08-23 Thread Cedric Muller

and if you do:

var xmlData:XML;

??
Cedric


var xmlData:xml;


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RE: [Flashcoders] save swf

2007-08-23 Thread Karina Steffens
Bassam,

You could use an approach similar to the one Alan first suggested, and
record all the user's choices into a properties object, save it with a
server side script, and then use a generic movie clip that re-loads all
these properties and recreates the original design in that way. This gives
you the flexibility to make any changes later on.

Karina


 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of bassam mohaisen
 Sent: 22 August 2007 12:42
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] save swf
 
 Thank you All
 I did some research and I find out how to take snapshot using 
 BitmapData = new BitmapData() ; 
 http://www.flash-db.com/Tutorials/snapshot/
 but this will not help  since I need to save the movie clip 
 and load it latter for any changes 
 
 anyway thank you all for your help
 
 bassam
 
 
 - Original Message 
 From: Muzak [EMAIL PROTECTED]
 To: flashcoders@chattyfig.figleaf.com
 Sent: Tuesday, August 21, 2007 7:02:13 PM
 Subject: Re: [Flashcoders] save swf
 
 
 There are JPEG en PNG encoder classes for AS3 
 http://code.google.com/p/as3corelib/
 http://as3corelib.googlecode.com/svn/trunk/src/com/adobe/images/
 
 regards,
 Muzak
 
 - Original Message -
 From: Jer Brand [EMAIL PROTECTED]
 To: flashcoders@chattyfig.figleaf.com
 Sent: Tuesday, August 21, 2007 10:49 PM
 Subject: Re: [Flashcoders] save swf
 
 
  Uncompressed, yeah, that'd be ugly. But how does something like the
  following (guesswork code) perform?
 
  foo:BitmapData = new BitmapData() ;
  /* put your image data in there, with whatever method */
 
  bar:ByteArray = foo.getPixels(myImageRect) ;
  var.compress() ;
 
  Again, mostly asking because I don't know enough about AS3/FP9. It's
  supposed to be using zlib compression on the ByteArray but 
 for all I know
  it's still doesn't compress enough or quickly enough to be 
 useful. I'm
  totally leaving out the question of conversion after post 
 or Socket or
  whatever used server side to get the job done, but I have 
 to assume it
  wouldn't be difficult using GD or ImageMagic.
 
  Anyone used this?
 
 
 
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Re: [Flashcoders] CS3: unexpected type

2007-08-23 Thread Geografiek

Sorry, typo
The fla says 'var xmlData:XML'.
Any other suggestions?
Thanks,
Willem

Op 23-aug-2007, om 10:16 heeft Cedric Muller het volgende geschreven:


and if you do:

var xmlData:XML;

??
Cedric


var xmlData:xml;




=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Geografiek is a Dutch, Utrecht-based map and chart design company.
Willem van den Goorbergh can be contacted by telephone: (+31) 
30-2719512 or cell phone: (+31)6-26372378

or by fax: (+31)302719687
snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
Visit our website at: http://www.geografiek.nl
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


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Re: [Flashcoders] CS3: unexpected type

2007-08-23 Thread Cedric Muller

look, maybe, here ...

//  just declaring the dataType won't be enough
var xmlData:XML;
trace(xmlData instanceof XML);  //  - outputs: false

//  declaring the dataType and assigning an instance of XML
var xmlData:XML = new XML();
trace(xmlData instanceof XML);  //  - outputs: true


typeof doesn't and will never return XML as a result. Look up the  
table in the help panel for 'typeof':


String:string
Movie clip:movieclip
Button:object
Text field:object
Number:number
Boolean:boolean
Object:object
Function:function


hth,
Cedric


Sorry, typo
The fla says 'var xmlData:XML'.
Any other suggestions?
Thanks,
Willem

Op 23-aug-2007, om 10:16 heeft Cedric Muller het volgende geschreven:


and if you do:

var xmlData:XML;

??
Cedric


var xmlData:xml;




=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Geografiek is a Dutch, Utrecht-based map and chart design company.
Willem van den Goorbergh can be contacted by telephone: (+31) 
30-2719512 or cell phone: (+31)6-26372378

or by fax: (+31)302719687
snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
Visit our website at: http://www.geografiek.nl
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


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Re: [Flashcoders] CS3: unexpected type

2007-08-23 Thread Hans Wichman
Hi,

the differences in type checking between i am a string and new String (i
am a string) and xml and other objects is fairly annoying.
ie:
trace (typeof(string)); //traces string
trace (typeof(new String(string))); //traces object

Same goes for other objects such as xml etc its all fairly inconsistent.

Im using this wrapper class, makes my life hell of a lot easier.

trace (TypeChecker.isType (foo, String));  //true
 trace (TypeChecker.isType (new String(foo), String));  //true
 trace (TypeChecker.isType (myXML, XML));  //true

Give it a spin.

In addition, I see you are mixing languages in your code, this happens to us
sometimes but only when the clients business model contains dutch terms that
are hard to translate or communicate after translation. In all other cases,
mixing languages is very confusing and errorprone in my experience and as
such bad practice. Feel free to ignore this statement:)

greetz
JC


/**
 * Checks types in a consistent way no matter whether the passed object is a
wrapper object or a primitive object.
 *
 * TypeChecker prevents having to know about flash weirdness:
 *
 * 'test' instanceof String   == false
 * typeof('test') == 'string' == true
 * TypeChecker.checkType ('test', String) == true
 *
 * new String() instanceof String   == true
 * typeof(new String()) == 'string' == false
 * TypeChecker.checkType (new String(), String) == true
 *
 * Works for instances and instances of subclasses.
 *
 * The cast type check ie 'if (String(pParam) == null)' is not reliable
since it works differently under MTASC and
 * Flash. Array() is a cast in MTASC but a array creation in Flash.
 *
 * $Id: TypeChecker.as 148 2007-08-10 09:47:11Z hansw $
 *
 * @author J.C. Wichman,  TriMM Interactive Media (www.trimm.nl /
[EMAIL PROTECTED]),
 *ObjectPainters.com (blog.objectpainters.com /
[EMAIL PROTECTED])
 */

class nl.trimm.util.TypeChecker {

 /**
 * Checks the given object for its type.
 *
 * @param pObject the object to type check
 * @param pType the type to validate given as a class ie String or MovieClip
 * @return   true if pObject is of type pType
 */
 public static function isType (pObject:Object, pType:Object):Boolean {
  var lResult:Boolean = pObject instanceof pType;

  if (lResult == true) return true;

  switch (pType) {
   case Boolean:
return typeof(pObject)==boolean;
   case String:
return typeof(pObject)==string;
   case Number:
return typeof(pObject)==number;
  }

  return false;
 }

 /**
 * Of type number and not NaN
 */
 public static function isNaturalNumber (pObject:Object):Boolean {
  return isType (pObject, Number) 
   (
   Number(pObject) != Number.NaN 
   Number(pObject) != Number.NEGATIVE_INFINITY 
   Number(pObject) != Number.POSITIVE_INFINITY
   );
 }

 /**
 * Checks if all elements in the given array match the given type.
 *
 * @param pArray the array to check
 * @param pType the allowed type
 * @return true if all elements match the given type
 */
 public static function isArrayOfType (pArray:Array, pType:Object):Boolean {
  var lResult:Boolean = true;

  //walk through array, as soon as the result doesnt match the given type
break
  for (var i:Number = 0; i  pArray.length; i++) {
   lResult = isType (pArray[i], pType);
   if (!lResult) break;
  }

  return lResult;
 }

 /**
 * Checks if all elements in the array match at least one of the given types
 *
 * @param pArray array of elements to check
 * @param pTypes each element has to match with at least one of the types in
this array
 * @return true if each element matches at least one of the types in the
type array
 */
 public static function isArrayOfTypes (pArray:Array, pTypes:Array):Boolean
{
  var lResult:Boolean = null;

  //walk through array, as soon as the result doesnt match the given type
break
  for (var i:Number = 0; i  pArray.length; i++) {
   lResult = false;

   //walk through type array as soon as one matches break
   for (var lTypeIndex:Number = 0; lTypeIndex  pTypes.length; lTypeIndex++)
{
lResult = lResult || isType (pArray[i], pTypes[lTypeIndex]);
if (lResult) break;
   }

   if (!lResult) break;
  }

  return lResult;
 }

 public static function arrayContainsType (pArray:Array,
pType:Object):Boolean {
  var lResult:Boolean = false;

  //walk through array, as soon as the result doesnt match the given type
break
  for (var i:Number = 0; i  pArray.length; i++) {
   lResult = isType (pArray[i], pType);
   if (lResult) break;
  }
  return lResult;
 }


 /**
 * Returns value if it is of the given type, null otherwise.
 *
 * @param pObject the object to type check
 * @param pType the type to validate given as a class ie String or MovieClip
 * @return   pObject is of type pType, null otherwise
 */
 public static function ensureType (pObject:Object, pType:Object):Object {
  return isType (pObject, pType)?pObject:null;
 }

}


On 8/23/07, Cedric Muller [EMAIL PROTECTED] wrote:

 look, maybe, here ...

 //  just declaring the dataType won't be enough
 var xmlData:XML;
 

[Flashcoders] Take movieclips from one mc and attach to another

2007-08-23 Thread Alexander Farber
Hello!

I've found a nice code (pasted at the bottom of
this mail) to display a rotating set of movieclips.

One problem with it is though that it assumes
a hardcoded set of 7 movieclips in the library,
called 0, 1, ... 6 and attaches them to the
stage by calling attachMovie(i, mc+i, i);

I'd like to change that to a MovieClip-based class
which would take an arbitary array of MovieClips
and attach them to itself:

class Ellipse extends MovieClip {
private var mcs:Array = [];
...
public function setMovieClips(mcs:Array) {
this.mcs = mcs;

for (var i:Number = 0; i  mcs.length; i++) {
var mc:MovieClip = mcs[i];
 // XXX  this.attachMovie(i, mc+i, i);

And here comes the problem - how do I attach
MovieClips (referred by mc above) to the Ellipse?

There are only 2 methods - attachMovie() and
duplicateMovieClip() - and they both need a linkage
name as the argument.

I.e. my general question is: how do I remove
a child-MovieClip from one parent-MovieClip
and assign it to another parent-MovieClip?

Regards
Alex

PS: Here is the original code

var N:Number = 7;
var A:Number = 150;
var B:Number = 50;
var X:Number = 200;
var Y:Number = 150;
var GR:Number = Math.PI / 180;

for (var i:Number = 0; i  N; i++) {
attachMovie(i, mc+i, i);
this[mc+i].alpha = 0+i*(360/N);
this[mc+i].onEnterFrame = function() {
this.alpha += (_root._xmouse - X) / 100;

this._x = X + A * Math.cos(this.alpha * GR);
this._y = this._xscale = this._yscale =
  Y + B * Math.sin(this.alpha * GR);

this.swapDepths(this._y);
};
}
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Re: [Flashcoders] Take movieclips from one mc and attach to another

2007-08-23 Thread Mark Hawley
You can't re-parent MovieClips in AS2. You could make your class control
arbitrary MovieClips as if they were reparented with a lot of math and
localToGlobal() calls, though. Probably not a great idea, though.

On 8/23/07, Alexander Farber [EMAIL PROTECTED] wrote:

 Hello!

 I've found a nice code (pasted at the bottom of
 this mail) to display a rotating set of movieclips.

 One problem with it is though that it assumes
 a hardcoded set of 7 movieclips in the library,
 called 0, 1, ... 6 and attaches them to the
 stage by calling attachMovie(i, mc+i, i);

 I'd like to change that to a MovieClip-based class
 which would take an arbitary array of MovieClips
 and attach them to itself:

 class Ellipse extends MovieClip {
 private var mcs:Array = [];
 ...
 public function setMovieClips(mcs:Array) {
 this.mcs = mcs;

 for (var i:Number = 0; i  mcs.length; i++) {
 var mc:MovieClip = mcs[i];
  // XXX  this.attachMovie(i, mc+i, i);

 And here comes the problem - how do I attach
 MovieClips (referred by mc above) to the Ellipse?

 There are only 2 methods - attachMovie() and
 duplicateMovieClip() - and they both need a linkage
 name as the argument.

 I.e. my general question is: how do I remove
 a child-MovieClip from one parent-MovieClip
 and assign it to another parent-MovieClip?

 Regards
 Alex

 PS: Here is the original code

 var N:Number = 7;
 var A:Number = 150;
 var B:Number = 50;
 var X:Number = 200;
 var Y:Number = 150;
 var GR:Number = Math.PI / 180;

 for (var i:Number = 0; i  N; i++) {
 attachMovie(i, mc+i, i);
 this[mc+i].alpha = 0+i*(360/N);
 this[mc+i].onEnterFrame = function() {
 this.alpha += (_root._xmouse - X) / 100;

 this._x = X + A * Math.cos(this.alpha * GR);
 this._y = this._xscale = this._yscale =
   Y + B * Math.sin(this.alpha * GR);

 this.swapDepths(this._y);
 };
 }
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Re: [Flashcoders] Take movieclips from one mc and attach to another

2007-08-23 Thread Alexander Farber
Thanks, but can't I this.duplicateMovieClip() the
MovieClips passed to my class as arguments to its method
and then removeMovieClip the original?

Or createEmptyMovieClip() and the loadMovie() into it?

Regards
Alex

On 8/23/07, Mark Hawley [EMAIL PROTECTED] wrote:
 You can't re-parent MovieClips in AS2. You could make your class control
 arbitrary MovieClips as if they were reparented with a lot of math and
 localToGlobal() calls, though. Probably not a great idea, though.

 On 8/23/07, Alexander Farber [EMAIL PROTECTED] wrote:
  MovieClip-based class
  which would take an arbitary array of MovieClips
  and attach them to itself:
 
  class Ellipse extends MovieClip {
  private var mcs:Array = [];
  ...
  public function setMovieClips(mcs:Array) {
  this.mcs = mcs;
 
  for (var i:Number = 0; i  mcs.length; i++) {
  var mc:MovieClip = mcs[i];
   // XXX  this.attachMovie(i, mc+i, i);
 
  And here comes the problem - how do I attach
  MovieClips (referred by mc above) to the Ellipse?
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RE: [Flashcoders] Scroll to maximum vPosition?

2007-08-23 Thread Mendelsohn, Michael
Thanks Nicolas.  It works fine.  I just think it's funny that
maxVPosition isn't listed under the ScrollPane component's help
documentation (at least in 8).

- MM
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Re: [Flashcoders] Take movieclips from one mc and attach to another

2007-08-23 Thread Dave Mennenoh
I don't think having the class extend MovieClip is the right way to do this. 
I'd just create a class and pass it an array of linkage names in which to 
attach. Try this:


class Ellipse
{
function Ellipse(attachTo:MovieClip, linkageArray:Array)
{
 var N:Number = linkageArray.length;
 var A:Number = 150;
 var B:Number = 50;
 var X:Number = 200;
 var Y:Number = 150;
 var GR:Number = Math.PI / 180;
 var ref:MovieClip;

 for (var i:Number = 0; i  N; i++) {
  ref = attachTo.attachMovie(linkageArray[i], linkageArray[i], i);
  ref.alpha = 0+i*(360/N);
  ref.onEnterFrame = function() {
   this.alpha += (_root._xmouse - X) / 100;
   this._x = X + A * Math.cos(this.alpha * GR);
   this._y = this._xscale = this._yscale = Y + B * Math.sin(this.alpha * 
GR);

   this.swapDepths(this._y);
  };
 }

}
}

Then in Flash pass the constructor an attach to clip, and an array with 
linkage names.


var e:Ellipse = new Ellipse(this, 
[sym_1,sym_2,sym_3,sym_4,sym_5,sym_6,sym_7]);


PS - this way you can use a variable number of clips also - you don't need 
to use seven.


HTH


Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/ 


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[Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread julian atienza
Hello.

I'm developing a sort application in Flash 8 / AS2 for manage big size
images and scale/navigate thru them.

I always have to load a big image into a MovieClip, and i have to make
a similar-tool to photoshop navigation panel, so i have now to
duplicate current scaled image in a small thumbnail into navigation
panel.

To avoid loading twice times the image (first in 100% and second in
thumbnail navigation image) ... how could i copy content of first
movieclip to second one with fixed size?

thanks in advance
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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread Dave Mennenoh
To avoid loading twice times the image (first in 100% and second in 
thumbnail navigation image) ... how could i copy content of first 
movieclip to second one with fixed size?


You can't really, but since the image is cached once it's downloaded the 
first time, loading it again into the thumbnail will be nearly instant.



Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/ 


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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread Alan MacDougall

julian atienza wrote:

To avoid loading twice times the image (first in 100% and second in
thumbnail navigation image) ... how could i copy content of first
movieclip to second one with fixed size
I did something similar to this while trying to implement my own 
Bitmap-based magnifying glass (following this example by Grant Skinner: 
http://www.gskinner.com/blog/archives/2005/09/flash_8_bluepri.html). You 
can use a single MovieClip as the source for as many individual bitmaps 
as you want, limited only by your CPU power. Look up the basics of 
attaching bitmaps and using BitmapData.draw -- that's all readily 
available in the manuals and tutorials. Then just create two bitmaps 
attached to two movieclips, and do this:


// assume that source is the MovieClip containing the original image
var matrix:Matrix;
var normalScale:Number = 1.0;
var thumbScale:Number = 0.25;
  
// draw to the bitmap at the normal scale

matrix = source.transform.matrix;
matrix.scale(normalScale, normalScale);
normalBitmap.draw(source, matrix);
  
// draw to the bitmap at the thumbnail scale

matrix = source.transform.matrix;
matrix.scale(thumbScale, thumbScale);
thumbBitmap.draw(source, matrix);

Now the normalBitmap (a BitmapData object) has your image at full size, 
and thumbBitmap has the image at 1/4 size.


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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread Alan MacDougall

Dave Mennenoh wrote:
To avoid loading twice times the image (first in 100% and second in 
thumbnail navigation image) ... how could i copy content of first 
movieclip to second one with fixed size?


You can't really, but since the image is cached once it's downloaded 
the first time, loading it again into the thumbnail will be nearly 
instant.
Hah... I posted an overly-fancy BitmapData copying solution -- it hasn't 
gone through yet -- but Dave's answer is a lot better. If both versions 
of the image are static, just loadMovie them both. I originally did that 
BitmapData thing to display a magnified area of a complex clip generated 
from user input, but it's overkill for static images.


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[Flashcoders] difference between coding in classes and in root directly

2007-08-23 Thread Tom Huynen
Hi,

My goal is to play an FLV and use the setInterval method without problems at
the same time.
This works fine when my code is placed on the timeline.

When the EXACT same code is placed in an external class however the FLV gets
interrupped soon as the setInterval is invoked.

Also an onEnterFrame interferes with the flv when using an external class.

How is this possible?

Kind regards,

Tom


class Test
{
static var root_p:MovieClip = _root;


function Test()
{
display();
setInterMezzo()
}

function display()
{
var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
videoHolder_mc, 0);

//setup netstream
var connection_nc:NetConnection = new NetConnection();
connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(connection_nc);


//movies
var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
videoHolder_mc, 0);
videoHolder_p.video.attachVideo(stream_ns);
root_p.stream_ns.play(bokk1.flv);

}

function setInterMezzo()
{
setInterval(this, checkOnMove, 2000);
}

function checkOnMove()
{
trace(ok)

}
}
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[Flashcoders] Re: difference between coding in classes and in root directly

2007-08-23 Thread Tom Huynen
 Apologies, underneath the exact code I'm using.

class Test
{
static var root_p:MovieClip = _root;


function Test()
{
display();
setInterMezzo()
}

function display()
{
var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
videoHolder_mc, 0);

//setup netstream
var connection_nc:NetConnection = new NetConnection();
connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(connection_nc);


//movies
var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
videoHolder_mc, 0);
videoHolder_p.video.attachVideo(stream_ns);
   stream_ns.play(bokk1.flv);

}

function setInterMezzo()
{
setInterval(this, checkOnMove, 2000);
}

function checkOnMove()
{
trace(ok)

}
}


On 8/23/07, Tom Huynen [EMAIL PROTECTED] wrote:

 Hi,

 My goal is to play an FLV and use the setInterval method without problems
 at the same time.
 This works fine when my code is placed on the timeline.

 When the EXACT same code is placed in an external class however the FLV
 gets interrupped soon as the setInterval is invoked.

 Also an onEnterFrame interferes with the flv when using an external class.

 How is this possible?

 Kind regards,

 Tom


 class Test
 {
 static var root_p:MovieClip = _root;


 function Test()
 {
 display();
 setInterMezzo()
 }

 function display()
 {
 var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
 videoHolder_mc, 0);

 //setup netstream
 var connection_nc:NetConnection = new NetConnection();
 connection_nc.connect(null);
 var stream_ns:NetStream = new NetStream(connection_nc);


 //movies
 var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
 videoHolder_mc, 0);
 videoHolder_p.video.attachVideo(stream_ns);
 root_p.stream_ns.play(bokk1.flv);

 }

 function setInterMezzo()
 {
 setInterval(this, checkOnMove, 2000);
 }

 function checkOnMove()
 {
 trace(ok)

 }
 }

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Re: [Flashcoders] CS3: unexpected type

2007-08-23 Thread Geografiek

Hi Cedric,
Thanks.
var xmlData:XML = new XML(); did the trick.

About
typeof doesn't and will never return XML as a result. Look up the  
table in the help panel for 'typeof':

I've got a different help :-) which promises that typeof returns:
Array   object
Boolean boolean
Functionfunction
int number
Number  number
Object  object
String  string
uintnumber
XML xml
XMLList xml

Willem van den Goorbergh

Op 23-aug-2007, om 11:30 heeft Cedric Muller het volgende geschreven:


look, maybe, here ...

//  just declaring the dataType won't be enough
var xmlData:XML;
trace(xmlData instanceof XML);  //  - outputs: false

//  declaring the dataType and assigning an instance of XML
var xmlData:XML = new XML();
trace(xmlData instanceof XML);  //  - outputs: true


typeof doesn't and will never return XML as a result. Look up the  
table in the help panel for 'typeof':


String:string
Movie clip:movieclip
Button:object
Text field:object
Number:number
Boolean:boolean
Object:object
Function:function


hth,
Cedric




=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Geografiek is a Dutch, Utrecht-based map and chart design company.
Willem van den Goorbergh can be contacted by telephone: (+31) 
30-2719512 or cell phone: (+31)6-26372378

or by fax: (+31)302719687
snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
Visit our website at: http://www.geografiek.nl
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=


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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread Marcelo de Moraes Serpa
If you are using Flash 8+ you could use the Bitmapdata datatype to copy it
to a new movieclip and scale it to thumbnail size I think.


On 8/23/07, Alan MacDougall [EMAIL PROTECTED] wrote:

 julian atienza wrote:
  To avoid loading twice times the image (first in 100% and second in
  thumbnail navigation image) ... how could i copy content of first
  movieclip to second one with fixed size
 I did something similar to this while trying to implement my own
 Bitmap-based magnifying glass (following this example by Grant Skinner:
 http://www.gskinner.com/blog/archives/2005/09/flash_8_bluepri.html). You
 can use a single MovieClip as the source for as many individual bitmaps
 as you want, limited only by your CPU power. Look up the basics of
 attaching bitmaps and using BitmapData.draw -- that's all readily
 available in the manuals and tutorials. Then just create two bitmaps
 attached to two movieclips, and do this:

 // assume that source is the MovieClip containing the original image
 var matrix:Matrix;
 var normalScale:Number = 1.0;
 var thumbScale:Number = 0.25;

 // draw to the bitmap at the normal scale
 matrix = source.transform.matrix;
 matrix.scale(normalScale, normalScale);
 normalBitmap.draw(source, matrix);

 // draw to the bitmap at the thumbnail scale
 matrix = source.transform.matrix;
 matrix.scale(thumbScale, thumbScale);
 thumbBitmap.draw(source, matrix);

 Now the normalBitmap (a BitmapData object) has your image at full size,
 and thumbBitmap has the image at 1/4 size.

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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread Marcelo de Moraes Serpa
I think he wants to load the big image and then load it again but resize
it. If that's what you want, just load image with loadMovie or
MovieClipLoader and once it has been cached, load it again (the same url) to
a redimensioned MovieClip.

On 8/23/07, Alan MacDougall [EMAIL PROTECTED] wrote:

 Dave Mennenoh wrote:
  To avoid loading twice times the image (first in 100% and second in
  thumbnail navigation image) ... how could i copy content of first
  movieclip to second one with fixed size?
 
  You can't really, but since the image is cached once it's downloaded
  the first time, loading it again into the thumbnail will be nearly
  instant.
 Hah... I posted an overly-fancy BitmapData copying solution -- it hasn't
 gone through yet -- but Dave's answer is a lot better. If both versions
 of the image are static, just loadMovie them both. I originally did that
 BitmapData thing to display a magnified area of a complex clip generated
 from user input, but it's overkill for static images.

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Re: [Flashcoders] difference between coding in classes and in root directly

2007-08-23 Thread Marcelo de Moraes Serpa
You didn't mention where you are initializing this class in the FLA. Are you
just creating an instance of it in the first keyframe ?

On 8/23/07, Tom Huynen [EMAIL PROTECTED] wrote:

 Hi,

 My goal is to play an FLV and use the setInterval method without problems
 at
 the same time.
 This works fine when my code is placed on the timeline.

 When the EXACT same code is placed in an external class however the FLV
 gets
 interrupped soon as the setInterval is invoked.

 Also an onEnterFrame interferes with the flv when using an external class.

 How is this possible?

 Kind regards,

 Tom


 class Test
 {
 static var root_p:MovieClip = _root;


 function Test()
 {
 display();
 setInterMezzo()
 }

 function display()
 {
 var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
 videoHolder_mc, 0);

 //setup netstream
 var connection_nc:NetConnection = new NetConnection();
 connection_nc.connect(null);
 var stream_ns:NetStream = new NetStream(connection_nc);


 //movies
 var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
 videoHolder_mc, 0);
 videoHolder_p.video.attachVideo(stream_ns);
 root_p.stream_ns.play(bokk1.flv);

 }

 function setInterMezzo()
 {
 setInterval(this, checkOnMove, 2000);
 }

 function checkOnMove()
 {
 trace(ok)

 }
 }
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Re: [Flashcoders] Re: difference between coding in classes and in root directly

2007-08-23 Thread Marcelo de Moraes Serpa
This is the same code you sent in your first message. You can't have a class
in a keyframe's code if you're using AS2, so, what I would like to know is
where in your FLA you are creating this class' instance.

You might be creating it in the first keyframe, like this:

Keyframe1:

var teste = new Test();

So, how are you doing it ?

On 8/23/07, Tom Huynen [EMAIL PROTECTED] wrote:

 Apologies, underneath the exact code I'm using.

 class Test
 {
 static var root_p:MovieClip = _root;


 function Test()
 {
 display();
 setInterMezzo()
 }

 function display()
 {
 var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
 videoHolder_mc, 0);

 //setup netstream
 var connection_nc:NetConnection = new NetConnection();
 connection_nc.connect(null);
 var stream_ns:NetStream = new NetStream(connection_nc);


 //movies
 var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
 videoHolder_mc, 0);
 videoHolder_p.video.attachVideo(stream_ns);
stream_ns.play(bokk1.flv);

 }

 function setInterMezzo()
 {
 setInterval(this, checkOnMove, 2000);
 }

 function checkOnMove()
 {
 trace(ok)

 }
 }


 On 8/23/07, Tom Huynen [EMAIL PROTECTED] wrote:
 
  Hi,
 
  My goal is to play an FLV and use the setInterval method without
 problems
  at the same time.
  This works fine when my code is placed on the timeline.
 
  When the EXACT same code is placed in an external class however the FLV
  gets interrupped soon as the setInterval is invoked.
 
  Also an onEnterFrame interferes with the flv when using an external
 class.
 
  How is this possible?
 
  Kind regards,
 
  Tom
 
 
  class Test
  {
  static var root_p:MovieClip = _root;
 
 
  function Test()
  {
  display();
  setInterMezzo()
  }
 
  function display()
  {
  var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
  videoHolder_mc, 0);
 
  //setup netstream
  var connection_nc:NetConnection = new NetConnection();
  connection_nc.connect(null);
  var stream_ns:NetStream = new NetStream(connection_nc);
 
 
  //movies
  var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
  videoHolder_mc, 0);
  videoHolder_p.video.attachVideo(stream_ns);
  root_p.stream_ns.play(bokk1.flv);
 
  }
 
  function setInterMezzo()
  {
  setInterval(this, checkOnMove, 2000);
  }
 
  function checkOnMove()
  {
  trace(ok)
 
  }
  }
 
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[Flashcoders] [OT]Server-side knowledge to complement Flash Front end

2007-08-23 Thread moveup
Hi
I've reached a point in my career where I think its important to broaden my 
skill-set beyond just Fash/AS3.


Unfortutantely there are only so many hours in the day.
Is anyone else facing the same dilemma  ?
Should I pursue .Net knowledge or ???

If .Net, what books online resources and/or goals should I set for myself?

Thanks for your feedback

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

...all improvisation is life in search of a style.
 - Bruce Mau,'LifeStyle'
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Re: [Flashcoders] CS3: unexpected type

2007-08-23 Thread Cedric Muller

I've got a different help :-) which promises that typeof returns:
Array   object
Boolean boolean
Functionfunction
int number
Number  number
Object  object
String  string
uintnumber
XML xml
XMLList xml


oops, you're right, my mistake. checked the AS2 help panel :S

Cedric
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Re: [Flashcoders] Real Player 11 messing up Flash application UI

2007-08-23 Thread Andy Herrman
Just ran into another issue, and this one is actively breaking things,
not just causing UI annoyances.

RP11 seems to be doing something to prevent LocalConnections from
being cleaned up.  Our application uses a couple SWFs for the UI,
using LocalConnections to communicate between them.  One of these SWFs
gets reloaded sometimes (the frame it's in can be navigated away from
at times).

Normally everything works fine because the unloading of the SWF when
the page changes cleans up the LocalConnections.  However, with RP11
installed the cleanup doesn't seem to happen.  The first time the SWF
loads it works fine, but every time after that it fails to open the
LocalConnection, completely breaking the application.

I submitted this issue using their feedback form, but I don't know if
anything will come of it.

  -Andy

On 8/20/07, Troy Rollins [EMAIL PROTECTED] wrote:

 On Aug 20, 2007, at 2:58 PM, Andy Herrman wrote:

   I haven't been
  able to find any documentation about how they're detecting it.  Anyone
  played around with this yet?  Are there any known methods to prevent
  that toolbar from appearing?

 This is hideously bad news. Adobe should fire up the legal department
 and chase Real off the planet. I'm sure they could come up with some
 kind of grounds. Or maybe we could start a class action suit for
 breaking our content.

 --
 Troy
 RPSystems, Ltd.
 http://www.rpsystems.net


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RE: [Flashcoders] [OT]Server-side knowledge to complement Flash F ront end

2007-08-23 Thread Dave Watts
 Should I pursue .Net knowledge or ???

You should pursue whatever you think would be most useful for you. .NET,
Java, PHP, ColdFusion - they're basically all the same. They all let you do
the same sorts of things; the differences are largely matters of syntax and
popularity. ColdFusion is arguably the best fit for Flash development,
since it provides Flash Remoting and LiveCycle Data Services (formerly Flex
Data Services), but is not as widely used as the other three I mentioned. On
the other hand, .NET, Java and even ColdFusion are more popular in
enterprise environments than PHP is, for what that's worth.

Fortunately, if you learn one of these, again, they all work the same way,
so it's easy to go from one to the other - my knowledge of CF helped me
learn what I needed for .NET and Java, for example.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!

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Re: [Flashcoders] Real Player 11 messing up Flash application UI

2007-08-23 Thread Andy Herrman
I created a new page on the osflash wiki for documenting RP11 issues.
If anyone finds any new ones please add them there.  Hopefully having
a central place to document the problems we find will increase the
chances of Real doing something about them.

http://osflash.org/flashcoders/realplayer_bugs

  -Andy

On 8/23/07, Andy Herrman [EMAIL PROTECTED] wrote:
 Just ran into another issue, and this one is actively breaking things,
 not just causing UI annoyances.

 RP11 seems to be doing something to prevent LocalConnections from
 being cleaned up.  Our application uses a couple SWFs for the UI,
 using LocalConnections to communicate between them.  One of these SWFs
 gets reloaded sometimes (the frame it's in can be navigated away from
 at times).

 Normally everything works fine because the unloading of the SWF when
 the page changes cleans up the LocalConnections.  However, with RP11
 installed the cleanup doesn't seem to happen.  The first time the SWF
 loads it works fine, but every time after that it fails to open the
 LocalConnection, completely breaking the application.

 I submitted this issue using their feedback form, but I don't know if
 anything will come of it.

   -Andy

 On 8/20/07, Troy Rollins [EMAIL PROTECTED] wrote:
 
  On Aug 20, 2007, at 2:58 PM, Andy Herrman wrote:
 
I haven't been
   able to find any documentation about how they're detecting it.  Anyone
   played around with this yet?  Are there any known methods to prevent
   that toolbar from appearing?
 
  This is hideously bad news. Adobe should fire up the legal department
  and chase Real off the planet. I'm sure they could come up with some
  kind of grounds. Or maybe we could start a class action suit for
  breaking our content.
 
  --
  Troy
  RPSystems, Ltd.
  http://www.rpsystems.net
 
 
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Re: [Flashcoders] Re: difference between coding in classes and in root directly

2007-08-23 Thread Tom Huynen
Hi Marcelo,

var test:Test = new Test(); on the first keyframe indeed.
When I'm executing the code from the timeline I leave out the class
definition and so.

the make things a bit more clear:

--- situation one (first keyframe):

 //setup netstream

var connection_nc:NetConnection = new NetConnection();
connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(connection_nc);

//movies
var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
videoHolder_mc, 0);
videoHolder_p.video.attachVideo(stream_ns);
stream_ns.play(bokk1.flv);

--- situation two (first keyframe):

var test:Test = new Test();
 in combination with an externat class Test:

class Test
{

var connection_nc:NetConnection = new NetConnection();
connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(connection_nc);

//movies
var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
videoHolder_mc, 0);
videoHolder_p.video.attachVideo(stream_ns);
stream_ns.play(bokk1.flv);

}


The second gives problems when using an onEnterFrame of setInterval
function.
I discovered a work around when using an external class by doing the
following

class Test
{

var connection_nc:NetConnection = new NetConnection();
_root.connection_nc = connection_nc
_root.connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(_root.connection_nc);
_root.stream_ns = stream_ns

//movies
var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
videoHolder_mc, 0);
videoHolder_p.video.attachVideo(_root.stream_ns);
_root.stream_ns.play(bokk1.flv);

}

Now it works. So by defining everything in the root no problems arise.

The weird thing is that when not defining everything in the root works as
well but soon as an onEnterFrame or seInterval is invoked the FLV stops
playing.

Any idea why this happens?

Tom












On 8/23/07, Marcelo de Moraes Serpa [EMAIL PROTECTED] wrote:

 This is the same code you sent in your first message. You can't have a
 class
 in a keyframe's code if you're using AS2, so, what I would like to know is
 where in your FLA you are creating this class' instance.

 You might be creating it in the first keyframe, like this:

 Keyframe1:

 var teste = new Test();

 So, how are you doing it ?

 On 8/23/07, Tom Huynen [EMAIL PROTECTED] wrote:
 
  Apologies, underneath the exact code I'm using.
 
  class Test
  {
  static var root_p:MovieClip = _root;
 
 
  function Test()
  {
  display();
  setInterMezzo()
  }
 
  function display()
  {
  var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
  videoHolder_mc, 0);
 
  //setup netstream
  var connection_nc:NetConnection = new NetConnection();
  connection_nc.connect(null);
  var stream_ns:NetStream = new NetStream(connection_nc);
 
 
  //movies
  var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
  videoHolder_mc, 0);
  videoHolder_p.video.attachVideo(stream_ns);
 stream_ns.play(bokk1.flv);
 
  }
 
  function setInterMezzo()
  {
  setInterval(this, checkOnMove, 2000);
  }
 
  function checkOnMove()
  {
  trace(ok)
 
  }
  }
 
 
  On 8/23/07, Tom Huynen [EMAIL PROTECTED] wrote:
  
   Hi,
  
   My goal is to play an FLV and use the setInterval method without
  problems
   at the same time.
   This works fine when my code is placed on the timeline.
  
   When the EXACT same code is placed in an external class however the
 FLV
   gets interrupped soon as the setInterval is invoked.
  
   Also an onEnterFrame interferes with the flv when using an external
  class.
  
   How is this possible?
  
   Kind regards,
  
   Tom
  
  
   class Test
   {
   static var root_p:MovieClip = _root;
  
  
   function Test()
   {
   display();
   setInterMezzo()
   }
  
   function display()
   {
   var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
   videoHolder_mc, 0);
  
   //setup netstream
   var connection_nc:NetConnection = new NetConnection();
   connection_nc.connect(null);
   var stream_ns:NetStream = new NetStream(connection_nc);
  
  
   //movies
   var videoHolder_p:MovieClip = _root.attachMovie(videoHolder,
   videoHolder_mc, 0);
   videoHolder_p.video.attachVideo(stream_ns);
   root_p.stream_ns.play(bokk1.flv);
  
   }
  
   function setInterMezzo()
   {
   setInterval(this, checkOnMove, 2000);
   }
  
   function checkOnMove()
   {
   trace(ok)
  
   }
   }
  
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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread julian atienza
I fear it is not my solution. Image is 72Mb. The application i was
making is a standalone one (not a web solution)... When i try to load
the second one , the time is the double :/

2007/8/23, Marcelo de Moraes Serpa [EMAIL PROTECTED]:
 I think he wants to load the big image and then load it again but resize
 it. If that's what you want, just load image with loadMovie or
 MovieClipLoader and once it has been cached, load it again (the same url) to
 a redimensioned MovieClip.

 On 8/23/07, Alan MacDougall [EMAIL PROTECTED] wrote:
 
  Dave Mennenoh wrote:
   To avoid loading twice times the image (first in 100% and second in
   thumbnail navigation image) ... how could i copy content of first
   movieclip to second one with fixed size?
  
   You can't really, but since the image is cached once it's downloaded
   the first time, loading it again into the thumbnail will be nearly
   instant.
  Hah... I posted an overly-fancy BitmapData copying solution -- it hasn't
  gone through yet -- but Dave's answer is a lot better. If both versions
  of the image are static, just loadMovie them both. I originally did that
  BitmapData thing to display a magnified area of a complex clip generated
  from user input, but it's overkill for static images.
 
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Re: [Flashcoders] [OT]Server-side knowledge to complement Flash F ront end

2007-08-23 Thread Ron Wheeler
I would suggest WebServices as a technology that will be applicable to 
lots of applications.
Axis from Apache has a lot of tools, documentation and links to other 
documentation.


Ron


Dave Watts wrote:

Should I pursue .Net knowledge or ???



You should pursue whatever you think would be most useful for you. .NET,
Java, PHP, ColdFusion - they're basically all the same. They all let you do
the same sorts of things; the differences are largely matters of syntax and
popularity. ColdFusion is arguably the best fit for Flash development,
since it provides Flash Remoting and LiveCycle Data Services (formerly Flex
Data Services), but is not as widely used as the other three I mentioned. On
the other hand, .NET, Java and even ColdFusion are more popular in
enterprise environments than PHP is, for what that's worth.

Fortunately, if you learn one of these, again, they all work the same way,
so it's easy to go from one to the other - my knowledge of CF helped me
learn what I needed for .NET and Java, for example.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!

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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread Alan MacDougall

julian atienza wrote:

Image is 72Mb.
  


This is your first problem. I can't think of a single reason you would 
have to load a 72 MB image into Flash. Could you tell us a little more 
about your application?


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[Flashcoders] *** Security Sandbox Violation ***

2007-08-23 Thread Mendelsohn, Michael
Hi list...

I keep getting this error while debugging.  I'm not clear what's causing
it.  Any thoughts?

- MM



*** Security Sandbox Violation ***
SecurityDomain
'file:///D|/customized%20proposal/ingredients/customProposalFlashAssets/
customProposalTool.swf' tried to access Player UI context
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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread julian atienza
One High-Resolution Graphic explorer.

Before 3 seconds, flash load correctly that big size, and i'm trying
this inside my class:

{ 
(my class has the typical movieclip loader with addListener(this);   )
.
public function onLoadInit(mcTarget:MovieClip):Void {
   //Big size image is now loaded at 100% size !!!
   //i have to copy scaled image to thumbnail for
   //Navigation purposes like in photoshop

   //Calculate factor
   var factorH:Number = _mcThumbnail._height / mcTarget._height;
   var factorW:Number = _mcThumbnail._width / mcTarget._width;

   //copy bitmap with matrix transformation
   _myBitMap = new
BitmapData(_mcThumbnail._width,_mcThumbnail._height,false,0x00FF);
   _myMatrix = mcTarget.transform.matrix;
   _myMatrix.scale(factorH,factorW);
   _myBitMap.draw(mcTarget,_myMatrix);
  //I catch it! - now i have the bitmap
   _mcThumbnail.attachBitmap(_myBitMap,1);
}

but i'm not sure if it's going ok... at least  now i haven't to make
another load but... i think the thumbnail is scaling the portion of
big image i see in screen, not the whole image...

Excuse my english :( i'm trying to explain it as fine as i can. Thanks


2007/8/23, Alan MacDougall [EMAIL PROTECTED]:
 julian atienza wrote:
  Image is 72Mb.
 

 This is your first problem. I can't think of a single reason you would
 have to load a 72 MB image into Flash. Could you tell us a little more
 about your application?

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Re: [Flashcoders] Scroll to maximum vPosition?

2007-08-23 Thread Muzak
maxVPosition is a property of the ScrollView class, which isn't documented.

mx.core.ScrollView

regards,
Muzak


- Original Message - 
From: Mendelsohn, Michael [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, August 23, 2007 2:25 PM
Subject: RE: [Flashcoders] Scroll to maximum vPosition?


Thanks Nicolas.  It works fine.  I just think it's funny that
maxVPosition isn't listed under the ScrollPane component's help
documentation (at least in 8).

- MM


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Re: [Flashcoders] long dash

2007-08-23 Thread Rob Romanek

I reference this page:

http://www.w3.org/TR/html4/sgml/entities.html

try c=a #8212; b

hth,

Rob


On Thu, 23 Aug 2007 14:07:38 -0400, natalia Vikhtinskaya  
[EMAIL PROTECTED] wrote:



Hi
I thought it simple but that does not work.I am trying to show long dash
c=a mdash; b
txt.html=true;
txt.htmlText=c;
But that does not work. What am I doing wrong?
Thanks in advance
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--
Using Opera's revolutionary e-mail client: http://www.opera.com/mail/
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Re: [Flashcoders] long dash

2007-08-23 Thread natalia Vikhtinskaya
Maybe anybody know how to show 1/3, 1/7.. with horizontal line. I
thought that maybe I can use long dash and three text areas.. But it
will not work if I should to show
1/3 of 9  but with horizontal line. I seems no solution?


2007/8/23, Alan MacDougall [EMAIL PROTECTED]:
 natalia Vikhtinskaya wrote:
  Hi
  I thought it simple but that does not work.I am trying to show long dash
  c=a mdash; b
  txt.html=true;
  txt.htmlText=c;
  But that does not work. What am I doing wrong?
  Thanks in advance
 
 Flash actually only displays a few HTML entities:

 lt;
 gt;
 quot;
 amp; (I think)
 and one other that I forget.

 If you want to use any other special characters, use the code
 appropriate to your encoding style. In ASCII, for example, it's symbol
 151, which you can enter in Windows with alt-0151. In Unicode, I think
 it's \u8212, but don't quote me.

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RE: [Flashcoders] long dash

2007-08-23 Thread Hairy Dog Digital
Here's my quick list of unicode characters for htmlText...

string  symbol
--  ---
\u2122  trademark (TM) symbol
\u00A9  copyright (C) symbol
\u2018  single opening (left) quote
\u2019  single closing (right) quote 
\u201C  double opening (left) quote
\u201D  double closing (right) quote
\u00AE  registered trademark (R) symbol
\u2013  en dash
\u2014  em dash
\u2022  bullet

Whatever character you need, just make certain it is a glyph in the font you
are using and that you specify the unicode hex value of the character using
the format \u.

...Rob


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Re: [Flashcoders] Big size Image and Thumbnail

2007-08-23 Thread Alan MacDougall

julian atienza wrote:

but i'm not sure if it's going ok... at least  now i haven't to make
another load but... i think the thumbnail is scaling the portion of
big image i see in screen, not the whole image...
  


That might be a limitation of Flash. I'm not sure what happens when 
MovieClips and BitmapData are larger than the maximum movie size (which 
I think is 2600 pixels or so)... I would not be surprised if it messes 
up, though.


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RE: [Flashcoders] long dash

2007-08-23 Thread Hershell Bryant
Will your design allow you to just create a movieclip with a solid fill
instead of a line? You could give it some small constant dimension in Y to
suit your idea of line thickness, and then you have full control over its
length in X.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of natalia
Vikhtinskaya
Sent: Thursday, August 23, 2007 11:38 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] long dash

Maybe anybody know how to show 1/3, 1/7.. with horizontal line. I
thought that maybe I can use long dash and three text areas.. But it
will not work if I should to show
1/3 of 9  but with horizontal line. I seems no solution?


2007/8/23, Alan MacDougall [EMAIL PROTECTED]:
 natalia Vikhtinskaya wrote:
  Hi
  I thought it simple but that does not work.I am trying to show long dash
  c=a mdash; b
  txt.html=true;
  txt.htmlText=c;
  But that does not work. What am I doing wrong?
  Thanks in advance
 
 Flash actually only displays a few HTML entities:

 lt;
 gt;
 quot;
 amp; (I think)
 and one other that I forget.

 If you want to use any other special characters, use the code
 appropriate to your encoding style. In ASCII, for example, it's symbol
 151, which you can enter in Windows with alt-0151. In Unicode, I think
 it's \u8212, but don't quote me.

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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] long dash

2007-08-23 Thread natalia Vikhtinskaya
But how that help to show: 1/3 of   9 with horizontal line?

2007/8/23, Hershell Bryant [EMAIL PROTECTED]:
 Will your design allow you to just create a movieclip with a solid fill
 instead of a line? You could give it some small constant dimension in Y to
 suit your idea of line thickness, and then you have full control over its
 length in X.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of natalia
 Vikhtinskaya
 Sent: Thursday, August 23, 2007 11:38 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] long dash

 Maybe anybody know how to show 1/3, 1/7.. with horizontal line. I
 thought that maybe I can use long dash and three text areas.. But it
 will not work if I should to show
 1/3 of 9  but with horizontal line. I seems no solution?


 2007/8/23, Alan MacDougall [EMAIL PROTECTED]:
  natalia Vikhtinskaya wrote:
   Hi
   I thought it simple but that does not work.I am trying to show long dash
   c=a mdash; b
   txt.html=true;
   txt.htmlText=c;
   But that does not work. What am I doing wrong?
   Thanks in advance
  
  Flash actually only displays a few HTML entities:
 
  lt;
  gt;
  quot;
  amp; (I think)
  and one other that I forget.
 
  If you want to use any other special characters, use the code
  appropriate to your encoding style. In ASCII, for example, it's symbol
  151, which you can enter in Windows with alt-0151. In Unicode, I think
  it's \u8212, but don't quote me.
 
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Re: [Flashcoders] long dash

2007-08-23 Thread robert

how about just buying a math font and embedding it?

http://www.adobe.com/type/browser/P/P_1423.html




On Aug 23, 2007, at 1:07 PM, natalia Vikhtinskaya wrote:


But how that help to show: 1/3 of   9 with horizontal line?

2007/8/23, Hershell Bryant [EMAIL PROTECTED]:
Will your design allow you to just create a movieclip with a solid  
fill
instead of a line? You could give it some small constant dimension  
in Y to
suit your idea of line thickness, and then you have full control  
over its

length in X.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of  
natalia

Vikhtinskaya
Sent: Thursday, August 23, 2007 11:38 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] long dash

Maybe anybody know how to show 1/3, 1/7.. with horizontal line. I
thought that maybe I can use long dash and three text areas.. But it
will not work if I should to show
1/3 of 9  but with horizontal line. I seems no solution?


2007/8/23, Alan MacDougall [EMAIL PROTECTED]:

natalia Vikhtinskaya wrote:

Hi
I thought it simple but that does not work.I am trying to show  
long dash

c=a mdash; b
txt.html=true;
txt.htmlText=c;
But that does not work. What am I doing wrong?
Thanks in advance


Flash actually only displays a few HTML entities:

lt;
gt;
quot;
amp; (I think)
and one other that I forget.

If you want to use any other special characters, use the code
appropriate to your encoding style. In ASCII, for example, it's  
symbol
151, which you can enter in Windows with alt-0151. In Unicode, I  
think

it's \u8212, but don't quote me.

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RE: [Flashcoders] long dash

2007-08-23 Thread Andres Ardila
Hi Natalia

First check that the font that you are using for the textfield actually
have the mdash character, use the character map in windows  (the mdash
is html entity #8212; or symbol - or Unicode \u2014 )

If the character is there, then use

c=a #8212; b;
txt.html=true;
txt.htmlText=c;

or

c=a - b;
txt.html=true;
txt.htmlText=c;

or

c=a \u2014 b;
txt.html=true;
txt.htmlText=c;

hope it helps, let me know if not

thanks
Andres

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of natalia
Vikhtinskaya
Sent: Thursday, August 23, 2007 3:08 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] long dash

But how that help to show: 1/3 of   9 with horizontal line?

2007/8/23, Hershell Bryant [EMAIL PROTECTED]:
 Will your design allow you to just create a movieclip with a solid
fill
 instead of a line? You could give it some small constant dimension in
Y to
 suit your idea of line thickness, and then you have full control over
its
 length in X.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
natalia
 Vikhtinskaya
 Sent: Thursday, August 23, 2007 11:38 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] long dash

 Maybe anybody know how to show 1/3, 1/7.. with horizontal line. I
 thought that maybe I can use long dash and three text areas.. But it
 will not work if I should to show
 1/3 of 9  but with horizontal line. I seems no solution?


 2007/8/23, Alan MacDougall [EMAIL PROTECTED]:
  natalia Vikhtinskaya wrote:
   Hi
   I thought it simple but that does not work.I am trying to show
long dash
   c=a mdash; b
   txt.html=true;
   txt.htmlText=c;
   But that does not work. What am I doing wrong?
   Thanks in advance
  
  Flash actually only displays a few HTML entities:
 
  lt;
  gt;
  quot;
  amp; (I think)
  and one other that I forget.
 
  If you want to use any other special characters, use the code
  appropriate to your encoding style. In ASCII, for example, it's
symbol
  151, which you can enter in Windows with alt-0151. In Unicode, I
think
  it's \u8212, but don't quote me.
 
  ___
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  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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Re: [Flashcoders] long dash

2007-08-23 Thread natalia Vikhtinskaya
I did not know that there is such fonts. Maybe there is free fonts
like this also?

2007/8/24, robert [EMAIL PROTECTED]:
 how about just buying a math font and embedding it?

 http://www.adobe.com/type/browser/P/P_1423.html




 On Aug 23, 2007, at 1:07 PM, natalia Vikhtinskaya wrote:

  But how that help to show: 1/3 of   9 with horizontal line?
 
  2007/8/23, Hershell Bryant [EMAIL PROTECTED]:
  Will your design allow you to just create a movieclip with a solid
  fill
  instead of a line? You could give it some small constant dimension
  in Y to
  suit your idea of line thickness, and then you have full control
  over its
  length in X.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
  natalia
  Vikhtinskaya
  Sent: Thursday, August 23, 2007 11:38 AM
  To: flashcoders@chattyfig.figleaf.com
  Subject: Re: [Flashcoders] long dash
 
  Maybe anybody know how to show 1/3, 1/7.. with horizontal line. I
  thought that maybe I can use long dash and three text areas.. But it
  will not work if I should to show
  1/3 of 9  but with horizontal line. I seems no solution?
 
 
  2007/8/23, Alan MacDougall [EMAIL PROTECTED]:
  natalia Vikhtinskaya wrote:
  Hi
  I thought it simple but that does not work.I am trying to show
  long dash
  c=a mdash; b
  txt.html=true;
  txt.htmlText=c;
  But that does not work. What am I doing wrong?
  Thanks in advance
 
  Flash actually only displays a few HTML entities:
 
  lt;
  gt;
  quot;
  amp; (I think)
  and one other that I forget.
 
  If you want to use any other special characters, use the code
  appropriate to your encoding style. In ASCII, for example, it's
  symbol
  151, which you can enter in Windows with alt-0151. In Unicode, I
  think
  it's \u8212, but don't quote me.
 
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RE: [Flashcoders] [OT]Server-side knowledge to complement Flash F ront end

2007-08-23 Thread Dave Watts
 I would suggest WebServices as a technology that will be 
 applicable to lots of applications.
 Axis from Apache has a lot of tools, documentation and links 
 to other documentation.

You will need to choose a platform from which to run web services, and your
choices are basically the same as they are for web applications - ASP.NET,
ColdFusion, Java, etc. In addition, a sound understanding of web application
server programming is a prerequisite for web service development.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!

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RE: [Flashcoders] long dash

2007-08-23 Thread Stepanenko, Nikolai A.
you could possibly use Draw method if I am gettin this correctly
 
 
  Nikolai A. Stepanenko
   Design  Development
 SAIC, BP, Houston
   Office: 713.835.3828
Cell: 832.368.0601




From: [EMAIL PROTECTED] on behalf of natalia Vikhtinskaya
Sent: Thu 8/23/2007 3:51 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] long dash



I did not know that there is such fonts. Maybe there is free fonts
like this also?

2007/8/24, robert [EMAIL PROTECTED]:
 how about just buying a math font and embedding it?

 http://www.adobe.com/type/browser/P/P_1423.html




 On Aug 23, 2007, at 1:07 PM, natalia Vikhtinskaya wrote:

  But how that help to show: 1/3 of   9 with horizontal line?
 
  2007/8/23, Hershell Bryant [EMAIL PROTECTED]:
  Will your design allow you to just create a movieclip with a solid
  fill
  instead of a line? You could give it some small constant dimension
  in Y to
  suit your idea of line thickness, and then you have full control
  over its
  length in X.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of
  natalia
  Vikhtinskaya
  Sent: Thursday, August 23, 2007 11:38 AM
  To: flashcoders@chattyfig.figleaf.com
  Subject: Re: [Flashcoders] long dash
 
  Maybe anybody know how to show 1/3, 1/7.. with horizontal line. I
  thought that maybe I can use long dash and three text areas.. But it
  will not work if I should to show
  1/3 of 9  but with horizontal line. I seems no solution?
 
 
  2007/8/23, Alan MacDougall [EMAIL PROTECTED]:
  natalia Vikhtinskaya wrote:
  Hi
  I thought it simple but that does not work.I am trying to show
  long dash
  c=a mdash; b
  txt.html=true;
  txt.htmlText=c;
  But that does not work. What am I doing wrong?
  Thanks in advance
 
  Flash actually only displays a few HTML entities:
 
  lt;
  gt;
  quot;
  amp; (I think)
  and one other that I forget.
 
  If you want to use any other special characters, use the code
  appropriate to your encoding style. In ASCII, for example, it's
  symbol
  151, which you can enter in Windows with alt-0151. In Unicode, I
  think
  it's \u8212, but don't quote me.
 
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[Flashcoders] Problem with xml.sendAndLoad, IE, https, and ASP

2007-08-23 Thread matt stuehler
All,

I'm working on a project in which a SWF uses xml.sendAndLoad to send a
short XML document to an ASP page.

The ASP page receives the XML, parses it, pulls out a few pieces of
data, runs a query against  a database, and returns a longer XML
document.

Everything works perfectly when I run the app over http. However, when
I run the app over https, it doesn't work (I can't tell if it can't
call the ASP page, or the ASP page doesn't respond, but it does fail
immediately).

A few notes:

- the SWF and ASP page are in the same subdirectory, so it's not a
cross-domain issue

- the SWF doesn't include any absolute references, so I haven't
hardcoded http anywhere in the actionscript

- strangely - the entire process works perfectly in Firefox. It only fails in IE

- the entire process also works perfectly if I run the app in the
Flash IDE, and call the ASP page over https

- if I comment out ALL of the logic/code in the ASP page, so that it
just uses Response.write to send back a simple XML document, it
still fails. So, it's not a problem with the ASP - it's a problem with
the SWF/ASP communication.

Does anyone have any thoughts, suggestions, advice on why this is the
case, or how to fix it?

Cheers,
Matt Stuehler
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Re: [Flashcoders] long dash

2007-08-23 Thread natalia Vikhtinskaya
I found such font here
http://www.sofontes.com.br/en/SansFractionsVertical-Plain/download/21710
Maybe it will be usuful for anybody.
Thanks a lot for your help.

2007/8/24, Stepanenko, Nikolai A. [EMAIL PROTECTED]:
 you could possibly use Draw method if I am gettin this correctly


  Nikolai A. Stepanenko
   Design  Development
 SAIC, BP, Houston
   Office: 713.835.3828
Cell: 832.368.0601


 

 From: [EMAIL PROTECTED] on behalf of natalia Vikhtinskaya
 Sent: Thu 8/23/2007 3:51 PM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] long dash



 I did not know that there is such fonts. Maybe there is free fonts
 like this also?

 2007/8/24, robert [EMAIL PROTECTED]:
  how about just buying a math font and embedding it?
 
  http://www.adobe.com/type/browser/P/P_1423.html
 
 
 
 
  On Aug 23, 2007, at 1:07 PM, natalia Vikhtinskaya wrote:
 
   But how that help to show: 1/3 of   9 with horizontal line?
  
   2007/8/23, Hershell Bryant [EMAIL PROTECTED]:
   Will your design allow you to just create a movieclip with a solid
   fill
   instead of a line? You could give it some small constant dimension
   in Y to
   suit your idea of line thickness, and then you have full control
   over its
   length in X.
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of
   natalia
   Vikhtinskaya
   Sent: Thursday, August 23, 2007 11:38 AM
   To: flashcoders@chattyfig.figleaf.com
   Subject: Re: [Flashcoders] long dash
  
   Maybe anybody know how to show 1/3, 1/7.. with horizontal line. I
   thought that maybe I can use long dash and three text areas.. But it
   will not work if I should to show
   1/3 of 9  but with horizontal line. I seems no solution?
  
  
   2007/8/23, Alan MacDougall [EMAIL PROTECTED]:
   natalia Vikhtinskaya wrote:
   Hi
   I thought it simple but that does not work.I am trying to show
   long dash
   c=a mdash; b
   txt.html=true;
   txt.htmlText=c;
   But that does not work. What am I doing wrong?
   Thanks in advance
  
   Flash actually only displays a few HTML entities:
  
   lt;
   gt;
   quot;
   amp; (I think)
   and one other that I forget.
  
   If you want to use any other special characters, use the code
   appropriate to your encoding style. In ASCII, for example, it's
   symbol
   151, which you can enter in Windows with alt-0151. In Unicode, I
   think
   it's \u8212, but don't quote me.
  
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Re: [Flashcoders] long dash

2007-08-23 Thread Muzak
http://www.unicode.org/charts/PDF/U2000.pdf

page 3, under Dashes

regards,
Muzak

- Original Message - 
From: Andres Ardila [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, August 23, 2007 10:44 PM
Subject: RE: [Flashcoders] long dash


Hi Natalia

First check that the font that you are using for the textfield actually
have the mdash character, use the character map in windows  (the mdash
is html entity #8212; or symbol - or Unicode \u2014 )

If the character is there, then use

c=a #8212; b;
txt.html=true;
txt.htmlText=c;

or

c=a - b;
txt.html=true;
txt.htmlText=c;

or

c=a \u2014 b;
txt.html=true;
txt.htmlText=c;

hope it helps, let me know if not

thanks
Andres


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Re: [Flashcoders] Should Flash CS3 Pro result in larger SWF and EXE files than Flash 8?

2007-08-23 Thread matt stuehler
All,

I just wanted to thank everyone for these responses.

Cheers,
Matt

On 8/22/07, Martin Jonasson [EMAIL PROTECTED] wrote:
 Yes, I've also noticed this. The CS3 projector is a bit bigger. But it's
 really not all that odd since it has both the AS3 and AS2 virtual
 machines inside.

 /martin

 matt stuehler wrote:
  All,
 
  I recently switched from Flash 8 Pro to Flash CS3 Pro.
 
  I just noticed today that my published SWFs and EXEs are considerably
  larger when I publish them with CS3 than they were when published from
  F8, even though the FLAs are the same.
 
  In other words, I took an FLA that was saved as a CS3 file. When
  published, the SWF was 980kb, and the EXE was 3,423kb.
 
  I saved the FLA as a Flash 8 file (since it doesn't us AS3 or any CS3
  functions), republished, and the SWF was 879kb and the EXE was only
  2,434kb.
 
  That's a pretty big difference (~30% for the EXE), for exactly the
  same functionality.
 
  I can live with the Adobe bloat in the CS3 IDE, but I didn't think
  that it was going to cost me in terms of the resulting SWF filesize.
 
  Has anyone else noticed this? Am I making a mistake, or missing a
  publish option?
 
  Many thanks in advance for your advice and insight.
 
  Cheers,
  Matt Stuehler
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Re: [Flashcoders] long dash

2007-08-23 Thread Santhosh Babu D
In Html use tag 
sup/sup
sub/sub


Regards.
D. Santhosh Babu


  - Original Message - 
  From: Hairy Dog Digital 
  To: flashcoders@chattyfig.figleaf.com 
  Sent: Friday, August 24, 2007 12:16 AM
  Subject: RE: [Flashcoders] long dash


  Here's my quick list of unicode characters for htmlText...

  string symbol
  --  ---
  \u2122 trademark (TM) symbol
  \u00A9 copyright (C) symbol
  \u2018 single opening (left) quote
  \u2019 single closing (right) quote 
  \u201C double opening (left) quote
  \u201D double closing (right) quote
  \u00AE registered trademark (R) symbol
  \u2013 en dash
  \u2014 em dash
  \u2022 bullet

  Whatever character you need, just make certain it is a glyph in the font you
  are using and that you specify the unicode hex value of the character using
  the format \u.

  ...Rob


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RE: [Flashcoders] long dash

2007-08-23 Thread Hairy Dog Digital
Those tags are not properly supported in Flash text fields. (At least they
weren't as of Flash 8, haven't put CS3 through its paces yet.)
 

-Original Message-
From: Santhosh Babu D [mailto:[EMAIL PROTECTED] 
Sent: Thursday, August 23, 2007 7:46 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] long dash

In Html use tag
sup/sup
sub/sub


Regards.
D. Santhosh Babu


  - Original Message - 
  From: Hairy Dog Digital 
  To: flashcoders@chattyfig.figleaf.com 
  Sent: Friday, August 24, 2007 12:16 AM
  Subject: RE: [Flashcoders] long dash


  Here's my quick list of unicode characters for htmlText...

  string symbol
  --  ---
  \u2122 trademark (TM) symbol
  \u00A9 copyright (C) symbol
  \u2018 single opening (left) quote
  \u2019 single closing (right) quote 
  \u201C double opening (left) quote
  \u201D double closing (right) quote
  \u00AE registered trademark (R) symbol
  \u2013 en dash
  \u2014 em dash
  \u2022 bullet

  Whatever character you need, just make certain it is a glyph in the font
you
  are using and that you specify the unicode hex value of the character
using
  the format \u.

  ...Rob


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[Flashcoders] Recording Webcam - not enough keyframes

2007-08-23 Thread JulianG

Hello:

I need to generate keyframes inside an FLV.

I'm doing a small web app that records the webcam onto a Red5 server.
I need the resulting FLV files on the server to have at least 2 
keyframes per second.
I'm using *setMode*, *setQuality* and *setKeyFrameInterval* to attempt 
to control the quality and framerate of the uploaded video


When I record within a LAN, everything is fine. I get a lot of keyframes 
on my FLV files.
But when I record on the internet (e.g. 128kbps upstream) I get 
keyframes every 5 or 6 seconds.


I know I can't challenge physics, so I think there's a way to generate 
additional keyframes on the server side FLV.
I don't care if the file size is increased because I'm planning to 
download the files via HTTP.
I just need to be able to jump from any second to any other second, 
and I belive I need 1 keyframe per second to achieve that.


I know Flash Media Server has the enhanced seek feature that forces 
the server to generate keyframes on demand, so it is possible to seek 
to any given frame in the video.

Anyway i think this feature only works when playing back a video via rtmp.

So what I actually need is a way to generate keyframes inside an FLV 
file that was previously recorded. I can be a process that runs after a 
video was recorded.


Any ideas?

Thanks,
JulianG





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Re: [Flashcoders] [OT]Server-side knowledge to complement Flash F ront end

2007-08-23 Thread Hans Wichman
Hi,

another option is making sure you have a pool of people who you can count to
do work like that for you:).
Not that being able to develop the server side is a bad thing, but like you
said there are only so much hours in a day.

greetz
JC


On 8/23/07, Dave Watts [EMAIL PROTECTED] wrote:

  I would suggest WebServices as a technology that will be
  applicable to lots of applications.
  Axis from Apache has a lot of tools, documentation and links
  to other documentation.

 You will need to choose a platform from which to run web services, and
 your
 choices are basically the same as they are for web applications - ASP.NET,
 ColdFusion, Java, etc. In addition, a sound understanding of web
 application
 server programming is a prerequisite for web service development.

 Dave Watts, CTO, Fig Leaf Software
 http://www.figleaf.com/

 Fig Leaf Software provides the highest caliber vendor-authorized
 instruction at our training centers in Washington DC, Atlanta,
 Chicago, Baltimore, Northern Virginia, or on-site at your location.
 Visit http://training.figleaf.com/ for more information!

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