I know this is an old thread, but I wanted to mention a few things that
might interest a few of you:
1) The entire TweenLite family now does synchronized tweens.
2) TweenLite's big brother, TweenMax, was just released and it adds
support for Bezier tweens, sequencing, hex color tweening, and a
cool!
On Tue, Apr 8, 2008 at 8:33 AM, Jack Doyle [EMAIL PROTECTED] wrote:
I know this is an old thread, but I wanted to mention a few things that
might interest a few of you:
1) The entire TweenLite family now does synchronized tweens.
2) TweenLite's big brother, TweenMax, was just
Hi People.
I am having trouble with opening popups from Flash,
I am using getURL to call a javascript-function that should open a popup.
it worked before, and it works in Firefox, but it doesnt work in IE7 when
trying it locally, but it will work in IE7 if run from a server.
It is an older
Are you setting allowScriptAccess in the params?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Martin Klasson
Sent: 08 April 2008 14:03
To: Flash Coders List
Subject: [Flashcoders] IE7 wont trigger popups locally
Hi People.
I am having trouble with
I am using the SWFObject, in a version where it puts the allowScriptAccess
to always,
so it can not be that one that is bugging me.
I can not even make a getURL(alert('Hello World')) in IE7 when running the
page locally.
/ martin
2008/4/8, Matthew James Poole [EMAIL PROTECTED]:
Are you
Hi Mario-
Are you on a Mac? or Leopard 10.5.2? I know the brand new Mac Book Pro's
have been having some weird issues:
http://www.rockonflash.com/blog/?p=109
On Mon, Apr 7, 2008 at 9:29 PM, mario gonzalez [EMAIL PROTECTED] wrote:
What might be some possible reasons why the flash IDE crashes
I have a problem somewhere in my movie but I'm not sure where to look.
Something somewhere is intercepting the TAB key and preventing it from
getting to the object that handles the selection focus.
If I just create a movie with four fields then tabbing is automatic, but
in my project I can't
For triage help:
1. Is this in the IDE preview (Ctrl-Enter), and if so, do you have Disable
keyboard shortcuts under control menu on or off?
2. Do you have any components on the stage?
-jonathan
On Tue, Apr 8, 2008 at 12:51 PM, Andrew Sinning [EMAIL PROTECTED]
wrote:
I have a problem somewhere
No sir, I'm on good ole' windows xp.
I know one of the ideas about packages is that you can have 2 classes
that are named the same, as long as they're in different packages.
However at this point, where i have ruled out everything that it could
be it's time to start ruling out 'that should
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Hi list,
I am loading an swf that contains two MovieClips into an AS3 Project, B1 and
B2.
in the fist (and only) frame of the swf loaded I added:
B1.Pid = 1;
B2.Pid = 2;
Now I would like to access that property from the class wich loads that SWF
here is the code I used:
public function
I have a mc I am moving via AS - it moves at a fine pace in the player
inside flash - but when I view it via the browser, it really slows
down... why would this happen?
ted
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e.target.content
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Omar Fouad wrote:
Hi list,
I am loading an swf that contains two MovieClips into an AS3 Project, B1 and
B2.
in the fist (and only) frame of the swf loaded I added:
B1.Pid = 1;
B2.Pid = 2;
Now I would like to access that
Thank you Kenneth :)
On Tue, Apr 8, 2008 at 9:45 PM, Kenneth Kawamoto [EMAIL PROTECTED]
wrote:
e.target.content
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Omar Fouad wrote:
Hi list,
I am loading an swf that contains two MovieClips into an AS3 Project, B1
and
B2.
in the
Also, I think you may want to use Event.INIT instead of Event.COMPLETE
Jason Van Pelt
Interactive Developer
504.210.1232 (p) / 504.581.2731 (f)
Peter A. Mayer Advertising, Inc.
www.peteramayer.com
e.target.content
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Omar Fouad wrote:
Hi list,
It sounds like you know this, but the case you describe can still be a
problem if you don't use the fully classpath in the instantiation.
Hypothetical example:
import com.thirdPartyTweener1.TweenIt;
import com.thirdPartyTweener2.TweenIt;
var tw:TweenIt = new TweenIt();
Even though the
Have you tried to do something along the lines of this:
private var myObject:DisplayObject;
public function getMap(link:String):void {
var ldr:Loader = new Loader();
var urlReq:URLRequest = new URLRequest(Maps/ + link);
ldr.load(urlReq);
Are you on a mac? I've had lots of problems with swfs playing back slowly
on macs, but fine on pcs.
Otherwise, macs just work. ;-)
Jason Van Pelt
Interactive Developer
504.210.1232 (p) / 504.581.2731 (f)
Peter A. Mayer Advertising, Inc.
I have a mc I am moving via AS - it moves at a fine pace
are you using safari?
On Apr 8, 2008, at 2:41 PM, Lehr, Theodore M (N-SGIS) wrote:
I have a mc I am moving via AS - it moves at a fine pace in the player
inside flash - but when I view it via the browser, it really slows
down... why would this happen?
ted
Yeah they all work :) thanks so much...
But I wanna ask a question. Can I dispatch Events from the swf to be
listened in the container Movie?
On Tue, Apr 8, 2008 at 9:54 PM, Bob Wohl [EMAIL PROTECTED] wrote:
Have you tried to do something along the lines of this:
private var
if you are on a mac, try enabling or disabling rosetta in the info
panel of the application icon
On Apr 8, 2008, at 2:41 PM, Lehr, Theodore M (N-SGIS) wrote:
I have a mc I am moving via AS - it moves at a fine pace in the player
inside flash - but when I view it via the browser, it really
init precedes complete, so if you use Event.COMPLETE the properties
of loaded asset are readily available.
In AS2 things were the other way round: onLoadInit is fired after
onLoadComplete.
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Jason Van Pelt wrote:
Also, I think you may want to use
Have you tried dispatchEvent() ?
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Omar Fouad wrote:
Yeah they all work :) thanks so much...
But I wanna ask a question. Can I dispatch Events from the swf to be
listened in the container Movie?
On Tue, Apr 8, 2008 at 9:54 PM, Bob Wohl [EMAIL
My buddy and I were playing with some performance benchmarks we wrote
(put 100 bitmaps on the screen by manual blits to a backing
BitmapData). We weren't surprised that it ran stably at 120 FPS in the
Flash IDE. We were alarmed to discover, however, that the same SWF ran
at a mere 80 FPS in the
Yeah look at this
in the swf timeline:
import flash.events.*;
const ON_PRESSED:String = onPressed;
var PressedId:int;
B1.id = 1;
B2.id = 2;
B1.addEventListener(MouseEvent.CLICK, sendId);
B2.addEventListener(MouseEvent.CLICK, sendId);
function sendId(e:MouseEvent):void {
PressedId =
Dears,
In a application I've created in Air, I wanted to ask if it is possible to
restart the application as in reloading the swf inside the Air Player when
I press a button or whatsoever, instead of closing it and reopening it again
by clicking it's Icon. I need it for a Kiosk application.
The Flash Player team just announced a new public bug and issue tracking
system for both bug reports and enhancement requests. It uses the same
JIRA issue tracking system that the Flex team uses. Here's a link to the
bugbase:
https://bugs.adobe.com/flashplayer/
And here's a link to the
Any plans for a public AIR bug system?
regards,
Muzak
- Original Message -
From: Francis Cheng [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, April 09, 2008 2:05 AM
Subject: [Flashcoders] Flash Player Public Bugbase now live
The Flash
Hi,
doing this:
private function elementLoaded( ev:Event ):void{
var bm:Bitmap = bl.getBitmap( ev.target.id, true );
bm.name = ev.target.id;
slide.addChild( bm );
[...]
I get an error saying impossible to change the name of a DisplayObject
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