Re: [Flashcoders] rotation cw ccw

2011-08-19 Thread Henrik Andersson
You can't unless you assume that the maximum rotation speed is less than 
180 degrees per update. This is due to the aliasing problem.


This is, assuming that you don't actually know the rotation speed and 
are calculating the angular difference between two positions.

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[Flashcoders] rotation cw ccw

2011-08-19 Thread nasim hhhhh
how can i recognize cw rotation and ccw rotaion when we want to rotate 
mvieClip
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Re: [Flashcoders] Rotation

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:49 AM, Dave Watts  wrote:

> Hi! I'm the list admin (again).
>
> > Yeah, that's what they told me when I set out to build what became my
> 12,000
> > line fully automated python shopping cart ...
>
> I'm not trying to be a dick here, but discussing your Python
> programming, your constant struggles against whatever, etc, is all
> very off-topic for Flashcoders. I'd really like to keep a higher
> signal-to-noise ratio if possible. If you ask questions on any mailing
> list, you're going to get some answers you agree with and some you
> don't. You don't need to explain why you don't like the answers you
> don't like. You can simply return them for your money back.
>
> So, please, more Flash coding, and less "life of beno." Thanks in
> advance for your cooperation.
>

Done.
beno
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Re: [Flashcoders] Rotation

2010-01-27 Thread Dave Watts
Hi! I'm the list admin (again).

> Yeah, that's what they told me when I set out to build what became my 12,000
> line fully automated python shopping cart ...

I'm not trying to be a dick here, but discussing your Python
programming, your constant struggles against whatever, etc, is all
very off-topic for Flashcoders. I'd really like to keep a higher
signal-to-noise ratio if possible. If you ask questions on any mailing
list, you're going to get some answers you agree with and some you
don't. You don't need to explain why you don't like the answers you
don't like. You can simply return them for your money back.

So, please, more Flash coding, and less "life of beno." Thanks in
advance for your cooperation.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/

Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
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Re: [Flashcoders] Rotation

2010-01-27 Thread beno -
On Wed, Jan 27, 2010 at 11:17 AM, Karl DeSaulniers wrote:

> That is the book I was going to get you.
> You should be good with that one.
>
> One last thing, no one is saying not to do what is in your head or to stray
> from your ideas.
> Its just that everyone can see that your not qualified to do the projects
> your seeking out except you.
>

Yeah, that's what they told me when I set out to build what became my 12,000
line fully automated python shopping cart. In fact, they told me the same
darn thing when I built my first web site with a relational database.
They've always told me that. And they were all wrong and I was right. I'm
right this time, too. You'll see. Damn the torpedos, full speed ahead!

One of my great passions in life is ancient scripture. One of my favorite
quotes is from Confucius (Kung-fu-tze): "When the foundation is laid, the
Way is born." Pay dear, close attention to the foundation. Short-cuts are
never shorter ;) Don't worry. I might not be good at Flash yet, but I know
exactly what I'm doing. And again, this first project is coming along quite
well now...in no small measure due to all your help :)
beno
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Re: [Flashcoders] Rotation

2010-01-27 Thread Karl DeSaulniers

That is the book I was going to get you.
You should be good with that one.

One last thing, no one is saying not to do what is in your head or to  
stray from your ideas.
Its just that everyone can see that your not qualified to do the  
projects your seeking out except you.
Trust me, I have been their myself. I quickly learned that there was  
a certain way (a code of design if you will) to do flash.
Certain things are common knowledge (like the trace) and some are  
more in-depth.
If you cant even implement the basics on your own, you shouldn't be  
promising the in-depth. You need to read more.
You will figure this out when you have finally learned flash (and you  
will frown on these postings yourself)
or when you get sued for a project you couldn't compete correctly or  
on time. Can't eat if your getting sued.
If you had taken the direction given all this time, some 100 posts  
ago, you'd be done and eating lobster already..
But alas after you move on and get better there will be someone else  
with your same mindset of "I know best" (that stubborn thing)
posting erroneous questions trying to get ahead by asking everything  
and studying nothing,
and you'll be the one letting them know how to get their questions  
answered the right way.. :)


Best of luck beno..

Karl



On Jan 27, 2010, at 8:41 AM, Karl - wrote for beno:


The shortest distance between the incomplete and the complete is  
how much you research.



Karl DeSaulniers
Design Drumm
http://designdrumm.com

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Re: [Flashcoders] Rotation

2010-01-27 Thread beno -
On Tue, Jan 26, 2010 at 9:07 PM, Karl DeSaulniers wrote:

> I second that. If you need to make money off of Flash to eat.
> Keep it SIMPLE! Don't make it harder for you to finish.
> Try any animations as a timeline animation before you go into classes on
> how to tween bezer paths and such.
> Less of a headache and you don't have to be an expert to create nice
> timeline animations.
> Oh and did I mention you will probably finish faster.. ;)
>

BTW, I should mention the difference between good and great rarely exceeds
10% additional effort. And even when it does, it's worth it ;)
beno
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Re: [Flashcoders] Rotation

2010-01-27 Thread beno -
On Tue, Jan 26, 2010 at 9:07 PM, Karl DeSaulniers wrote:

> I second that. If you need to make money off of Flash to eat.
> Keep it SIMPLE! Don't make it harder for you to finish.
> Try any animations as a timeline animation before you go into classes on
> how to tween bezer paths and such.
> Less of a headache and you don't have to be an expert to create nice
> timeline animations.
> Oh and did I mention you will probably finish faster.. ;)
>

No. I'll do it the best I can. Actually, my first project is coming very
well and I think I'll have it done within a week. I don't believe in
shortcuts. The shortest distance between two points is a straight line.
That's why I took 4 months to build that fully automated python shopping
cart, not knowing how I'd eat through that period. I ate ;) I'll eat through
this period, or not, but I *will* build my Flash projects the way I see them
in my head, PERIOD. Stubborn, aren't I? As far as getting the switch to flip
on in my head, like I said, for whatever reason this stuff doesn't come as
quickly for me as it does for the rest of you. But it *does*
come...eventually. It did with Python. It will with Flash.

Thanks for sending your email address. I've sent off a problem to
Gustavo...see if he can help me with it. Regarding the book, I had my client
buy me ActionScript 3.0 Essentials by Colin Moock. If you think I absolutely
have to have another, well another would be welcomed and read. If not, thank
you for the thought and effort ;)
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread Karl DeSaulniers

Hey beno,
I would also help if you need. Send me an email if you cant get ahold  
of Gus
and I will let you know if it is a list question or if I can help you  
figure it out.
If you want of course. I am sort of in the middle of you and the  
experts, so I know where both are coming from.

While you need the help, they don't want to do all the work for you.

I don't blame them.

They worked verrry hard to get where they are in their  
understanding and implementation.
They all went through what you are going through, but the difference  
is that they took the advice given.
All of their comments have been trying to get you to flip that switch  
in your head to study more.
We must learn to crawl before we can run. Even if it means we have to  
crawl to our next meal.

Best,

Karl

Here is my email: k...@designdrumm.com

PS: I still have a book coming your way too. Just have to finish this  
flash project so "I" can eat.


On Jan 26, 2010, at 11:02 AM, Gustavo Duenas wrote:

Beno, I can help you out, this is my email, gusdue...@gmail.com  
email me the questions you need and If I don't know I can google it  
for you and point  you to the right Direction. I know is hard to be  
newbie, anchio i'll sono pittore, I'm an artist too, and I know how  
hard is to digest the code when you are just thinking  miles per  
hour in pure images. happens to me too. When it comes to you that  
way, my advice is to cool it down, write or draw it on  paper and  
then start designing and writing the code, that is the way I read  
on many books, (i've saved you introduction or chapter one in many  
flash books)



Blessings

Gus
On Jan 26, 2010, at 7:11 AM, beno - wrote:



Karl DeSaulniers
Design Drumm
http://designdrumm.com

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Re: [Flashcoders] Rotation

2010-01-26 Thread Karl DeSaulniers

I second that. If you need to make money off of Flash to eat.
Keep it SIMPLE! Don't make it harder for you to finish.
Try any animations as a timeline animation before you go into classes  
on how to tween bezer paths and such.
Less of a headache and you don't have to be an expert to create nice  
timeline animations.

Oh and did I mention you will probably finish faster.. ;)


Karl


On Jan 26, 2010, at 8:14 AM, tom rhodes wrote:


hey beno,

shape tweens and animation aren't AS3 per se. look at traditional  
animation
techniques if you want to get the most out of animation on the  
timeline...


Karl DeSaulniers
Design Drumm
http://designdrumm.com

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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 1:02 PM, Gustavo Duenas <
gdue...@leftandrightsolutions.com> wrote:

> Beno, I can help you out, this is my email, gusdue...@gmail.com email me
> the questions you need and If I don't know I can google it for you and point
>  you to the right Direction. I know is hard to be newbie, anchio i'll sono
> pittore, I'm an artist too, and I know how hard is to digest the code when
> you are just thinking  miles per hour in pure images. happens to me too.
> When it comes to you that way, my advice is to cool it down, write or draw
> it on  paper and then start designing and writing the code, that is the way
> I read on many books, (i've saved you introduction or chapter one in many
> flash books)
>

Thanks man. Copied your email.
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread Gustavo Duenas
Beno, I can help you out, this is my email, gusdue...@gmail.com email  
me the questions you need and If I don't know I can google it for you  
and point  you to the right Direction. I know is hard to be newbie,  
anchio i'll sono pittore, I'm an artist too, and I know how hard is to  
digest the code when you are just thinking  miles per hour in pure  
images. happens to me too. When it comes to you that way, my advice is  
to cool it down, write or draw it on  paper and then start designing  
and writing the code, that is the way I read on many books, (i've  
saved you introduction or chapter one in many flash books)



Blessings

Gus
On Jan 26, 2010, at 7:11 AM, beno - wrote:

On Mon, Jan 25, 2010 at 9:06 PM, jared stanley >wrote:



Beno, there's a list on here called 'flash newbies' or something -
despite the name there are great resources. The level of questions
you're asking are definitely pointed more to that list, please start
posting there I think you and everyone else will have a better
experience.



It took forever to find this list. If you can help me find a newbie  
list
that is __active__, fine, I'll be more than happy to do that. I  
still ask
some questions of the Adobe list, but I've learned which ones  
they'll answer

and which they'll ignore. Tricky business, this.
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 11:53 AM, Merrill, Jason <
jason.merr...@bankofamerica.com> wrote:

> >> If it appears, on down the road, that I've gotten off track, please
> put me back in line ;)
>
> I think that's what we've been trying to do. :)
>

Continue to do so. It's what all of us want ;)
beno
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RE: [Flashcoders] Rotation

2010-01-26 Thread Merrill, Jason
>> If it appears, on down the road, that I've gotten off track, please
put me back in line ;)

I think that's what we've been trying to do. :) 


Jason Merrill 

Bank of  America  Global Learning 
Learning & Performance Soluions

Join the Bank of America Flash Platform Community  and visit our
Instructional Technology Design Blog
(note: these are for Bank of America employees only)






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of beno -
Sent: Tuesday, January 26, 2010 10:49 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Rotation

On Tue, Jan 26, 2010 at 11:32 AM, Dave Watts  wrote:

> Hi! I'm the list manager.
>
> > On second thought, forget flashnewbie. 3 posts so far this year.
Hardly
> an
> > active list. Other suggestions?
>
> I suggest you make it an active list.


Fair enough.


> Just because other people aren't
> posting questions doesn't mean you can't, and it doesn't mean you
> won't get responses. It appears to me that you run the risk of wearing
> out your welcome here by asking questions that aren't really suitable
> to the focus of the list.


Also fair enough. As I stated earlier, I'll post here when (a) it seems
appropriate, and (b) when I exhaust other possibilities, including these
new
lists. I want to play by the rules, not degrade the list, etc. But I
also
need answers. If it appears, on down the road, that I've gotten off
track,
please put me back in line ;)
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 11:32 AM, Dave Watts  wrote:

> Hi! I'm the list manager.
>
> > On second thought, forget flashnewbie. 3 posts so far this year. Hardly
> an
> > active list. Other suggestions?
>
> I suggest you make it an active list.


Fair enough.


> Just because other people aren't
> posting questions doesn't mean you can't, and it doesn't mean you
> won't get responses. It appears to me that you run the risk of wearing
> out your welcome here by asking questions that aren't really suitable
> to the focus of the list.


Also fair enough. As I stated earlier, I'll post here when (a) it seems
appropriate, and (b) when I exhaust other possibilities, including these new
lists. I want to play by the rules, not degrade the list, etc. But I also
need answers. If it appears, on down the road, that I've gotten off track,
please put me back in line ;)
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 11:17 AM, Matt S.  wrote:

> On Tue, Jan 26, 2010 at 7:10 AM, beno -  wrote:
>
> > personal cost, so I spent 4 months developing a fully automated shopping
> > cart in Python (about 12000 lines of code).
>
> 12,000 lines of code and not a single trace function needed?
> impressive, or masochistic, I'm not sure which.
>

Try to accept that I'm simply doing the best I can with what God gave
me...which works really great in the arts, and not so hot in science ;) I'm
learning ;)
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread Dave Watts
Hi! I'm the list manager.

> On second thought, forget flashnewbie. 3 posts so far this year. Hardly an
> active list. Other suggestions?

I suggest you make it an active list. Just because other people aren't
posting questions doesn't mean you can't, and it doesn't mean you
won't get responses. It appears to me that you run the risk of wearing
out your welcome here by asking questions that aren't really suitable
to the focus of the list. I'm not going to kick you off the list or
anything, but your personal issues, learning style, etc are really not
suitable topics. And if you post questions on the list that ultimately
boil down to life troubles, etc, you should expect to get "Dr. Phil"
responses. Finally, you are arguably degrading the quality of the list
for people who are interested in the specific focus of the list.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/

Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
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Re: [Flashcoders] Rotation

2010-01-26 Thread Matt S.
On Tue, Jan 26, 2010 at 7:10 AM, beno -  wrote:

> personal cost, so I spent 4 months developing a fully automated shopping
> cart in Python (about 12000 lines of code).

12,000 lines of code and not a single trace function needed?
impressive, or masochistic, I'm not sure which.
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Re: [Flashcoders] Rotation

2010-01-26 Thread Nathan Mynarcik
Not once did I say how to live your life. That's all you. Just quit promising 
people stuff you can't deliver. That leads you into trying to learn things the 
wrong way. You have received tons of help here, hell I even made an fla for you 
to help you understand one of your projects. But it seems you are pretty much 
still subcontracting out your work. Its just you don't have to pay any of us 
that help you or the person you copied the code from. You're still not learning 
because you are not "doing".

Nathan Mynarcik
Interactive Web Developer
nat...@mynarcik.com
254.749.2525
www.mynarcik.com

-Original Message-
From: beno - 
Date: Tue, 26 Jan 2010 11:02:25 
To: ; Flash Coders List
Subject: Re: [Flashcoders] Rotation

On Tue, Jan 26, 2010 at 10:36 AM, Nathan Mynarcik wrote:

> I don't want to change this to a Dr. Phil lesson on life with Beno, but
> _realistic_ is also promising work you are fully capable of doing. Yet, you
> promise projects that you have no clue how to do and even if you did make
> some money to live, you can't feed yourself because you are applying that to
> video equipment. Your priorities are pretty messed up dude. Even if the
> Virgin Islands have money, you're gonna drown yourself with stuff you can
> not fully accomplish. We have visited this same issue with you before.
>

You're way, way, way off course here. Before I left, I had employees all
over the world, including a Flash developer, and he turned out some very
sophisticated stuff. I came back assuming I could find another Flash
developer offshore just as easily as I did it back then. I was surprised to
discover such was not the case. That's why I had to take on this work
myself. Don't counsel me on how to live my life. I do a darn good job, thank
you very much. But I make mistakes, like you do too, assuming you're as
human as I am.
beno

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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 11:04 AM, Greg Ligierko  wrote:

> Another resource about teewning and Flash animation basics:
> http://animation.about.com/od/flashbasicstweening/Flash_Basics_Tweening.htm


Bookmarked. Thank you :)
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 10:28 AM, Brian Mays  wrote:

> Have you tried the tutorials at kirupa.com?
> http://www.flashkit.com/ has some tutorials, downloads and forums as well.
>

Bookmarked. Thank you :)
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread Greg Ligierko
Another resource about teewning and Flash animation basics:
http://animation.about.com/od/flashbasicstweening/Flash_Basics_Tweening.htm

g

Tuesday, January 26, 2010 (3:04:21 PM) - beno wrote:

> On Tue, Jan 26, 2010 at 9:17 AM, Geografiek wrote:

>> Hi Beno,
>> This might help:
>> http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie


> On second thought, forget flashnewbie. 3 posts so far this year. Hardly an
> active list. Other suggestions?
> beno


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Re: [Flashcoders] Rotation

2010-01-26 Thread allandt bik-elliott (thefieldcomic.com)
if you are animating a hand, i'd recommend breaking the hand down into it's
component parts - fingers (even sections of fingers if you need the
control), hands, arms etc. That way you can motion tween that stuff rather
than trying to get shape tweens to do what you want - they're more for
changing one primitive shape into another which is why they go horribly
wrong when anything more complicated is thrown at them

best
a

On Tue, Jan 26, 2010 at 3:01 PM, allandt bik-elliott (thefieldcomic.com) <
alla...@gmail.com> wrote:

> i've also found the forums at http://actionscript.org pretty useful
>
> best
> a
>
>
> On Tue, Jan 26, 2010 at 2:37 PM, Nathan Mynarcik wrote:
>
>> Hitting F1 on your keyboard when in Flash is a good resource.
>>
>>
>> --Original Message--
>> From: beno -
>> Sender: flashcoders-boun...@chattyfig.figleaf.com
>> To: Flash Coders List
>> ReplyTo: Flash Coders List
>> Subject: Re: [Flashcoders] Rotation
>> Sent: Jan 26, 2010 8:04 AM
>>
>> On Tue, Jan 26, 2010 at 9:17 AM, Geografiek > >wrote:
>>
>> > Hi Beno,
>> > This might help:
>> > http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie
>>
>>
>> On second thought, forget flashnewbie. 3 posts so far this year. Hardly an
>> active list. Other suggestions?
>> beno
>> ___
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>> Flashcoders@chattyfig.figleaf.com
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>>
>> Nathan Mynarcik
>> Interactive Web Developer
>> nat...@mynarcik.com
>> 254.749.2525
>> www.mynarcik.com
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>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>
>
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 10:36 AM, Nathan Mynarcik wrote:

> I don't want to change this to a Dr. Phil lesson on life with Beno, but
> _realistic_ is also promising work you are fully capable of doing. Yet, you
> promise projects that you have no clue how to do and even if you did make
> some money to live, you can't feed yourself because you are applying that to
> video equipment. Your priorities are pretty messed up dude. Even if the
> Virgin Islands have money, you're gonna drown yourself with stuff you can
> not fully accomplish. We have visited this same issue with you before.
>

You're way, way, way off course here. Before I left, I had employees all
over the world, including a Flash developer, and he turned out some very
sophisticated stuff. I came back assuming I could find another Flash
developer offshore just as easily as I did it back then. I was surprised to
discover such was not the case. That's why I had to take on this work
myself. Don't counsel me on how to live my life. I do a darn good job, thank
you very much. But I make mistakes, like you do too, assuming you're as
human as I am.
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread allandt bik-elliott (thefieldcomic.com)
i've also found the forums at http://actionscript.org pretty useful

best
a

On Tue, Jan 26, 2010 at 2:37 PM, Nathan Mynarcik wrote:

> Hitting F1 on your keyboard when in Flash is a good resource.
>
>
> --Original Message--
> From: beno -
> Sender: flashcoders-boun...@chattyfig.figleaf.com
> To: Flash Coders List
> ReplyTo: Flash Coders List
> Subject: Re: [Flashcoders] Rotation
> Sent: Jan 26, 2010 8:04 AM
>
> On Tue, Jan 26, 2010 at 9:17 AM, Geografiek  >wrote:
>
> > Hi Beno,
> > This might help:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie
>
>
> On second thought, forget flashnewbie. 3 posts so far this year. Hardly an
> active list. Other suggestions?
> beno
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>
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 10:14 AM, tom rhodes  wrote:

> hey beno,
>
> shape tweens and animation aren't AS3 per se. look at traditional animation
> techniques if you want to get the most out of animation on the timeline...
>

Thanks. Actually, this question is already answered. But, as we can all see,
the thread took on a life of it's own :/
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread Nathan Mynarcik
Hitting F1 on your keyboard when in Flash is a good resource. 


--Original Message--
From: beno -
Sender: flashcoders-boun...@chattyfig.figleaf.com
To: Flash Coders List
ReplyTo: Flash Coders List
Subject: Re: [Flashcoders] Rotation
Sent: Jan 26, 2010 8:04 AM

On Tue, Jan 26, 2010 at 9:17 AM, Geografiek wrote:

> Hi Beno,
> This might help:
> http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie


On second thought, forget flashnewbie. 3 posts so far this year. Hardly an
active list. Other suggestions?
beno
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www.mynarcik.com
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Re: [Flashcoders] Rotation

2010-01-26 Thread Nathan Mynarcik
I don't want to change this to a Dr. Phil lesson on life with Beno, but 
_realistic_ is also promising work you are fully capable of doing. Yet, you 
promise projects that you have no clue how to do and even if you did make some 
money to live, you can't feed yourself because you are applying that to video 
equipment. Your priorities are pretty messed up dude. Even if the Virgin 
Islands have money, you're gonna drown yourself with stuff you can not fully 
accomplish. We have visited this same issue with you before. 

No matter what your reason is for where you are and why, the fact that you have 
been out of the industry for 5 years isn't just effecting you by the new 
technology. It's also about how you think about your project in your head. You 
have to think of the whole application and start planning out your code in an 
efficient manner. This takes a lot of experience thinking like a programmer. 
This, especially with your claim of being a right hemi thinker, I don't think 
you have. 

Its not that this list doesn't want to help you, because you have gotten tons 
of help. Its just your posts seem like stuff that we all had to look up and 
find out on our own. For us to remind you to put a trace statement time and 
time again, is just proof you are not really putting forth the effort you need 
to figure out your own project. 

Nathan Mynarcik
Interactive Web Developer
nat...@mynarcik.com
254.749.2525
www.mynarcik.com

-Original Message-
From: beno - 
Date: Tue, 26 Jan 2010 08:10:07 
To: Flash Coders List
Subject: Re: [Flashcoders] Rotation

On Mon, Jan 25, 2010 at 4:08 PM, Merrill, Jason <
jason.merr...@bankofamerica.com> wrote:

> You sure you're not just some long time list guru messing with us?
>

In my dreams!


> If
> not, I do feel bad for your situation, but you need to be realistic.
>

Eating is realistic. I have to eat. God only knows how I've managed to
survive 6 months as I have...I haven't even tried to sign up business for at
least 5 months. Why? Because I discovered, much to my shock and dismay, that
the entire world of computing had changed in the 5 years I was busy farming
the side of a mountain by hand with a machete in the backwoods of the
Dominican Republic and cleansing my soul. I expected the technology to have
changed. What I didn't expect was (1) server farms' equipment had degraded
so badly that the hardware itself broke code and of course they didn't tell
you that was the problem, you had to figure it out for yourself; and (2) the
outsourcing world had changed entirely. To make a long story short, I
suddenly found myself committed to project I thought I'd be outsourcing only
to discover I'd have to do them myself. They included (1) building a
shopping cart, and; (2) designing Flash sites. Being the kind of person I
am, I believe in doing things right the first time no matter what the
personal cost, so I spent 4 months developing a fully automated shopping
cart in Python (about 12000 lines of code). Now I need to pump out a couple
of Flash sites at least to the point where I can go back and talk to all
those clients I was ready to sign up 6 months ago. I really don't know how
I've been eating all this time. I have $117 on me and I imagine I'm about a
month away from being able to pick up new clients. I don't know how that's
going to last me nor where any other money is coming from. Nor am I worried
about it. If I starve, I starve. I'm moving on as quickly as I can. I'm too
principled to ask the clients I took money from for Flash sites to help me
eat. Besides, their next payments have to go to buying $7K worth of
photographic equipment, since I promised video. But by then I can sign up
other clients. I'll need to do that to afford the equipment. But it won't be
a problem. I'm one hell of a salesman, and there's tons of money in the
Virgin Islands. I really didn't want to go into this level of detail. The
only way I was able to afford the one book that's coming is by
(intelligently) hitting up one of my Flash clients, explaining to him that
it was in his best interest to buy me the book with his CC and I'd pay for
it from what he'll owe me. (I wish I'd thought of that a month ago instead
of this past Saturday.)

I apologize for being a slow learner. I'm actually an artist, so I think out
of my right hemisphere. It takes me a while to catch on. I find myself
reading the books you read 3 times to understand it as well as you do on the
first read. So, I apologize for not getting things like traces the first
time around. My brain literally isn't wired like you scientists. But I'm
motivated. Wouldn't you be in my position?

>>"I copied a bunch of code from flashandmath.com. The above is my own
> addition. It doesn't do anything. What I'd like it to do is

Re: [Flashcoders] Rotation

2010-01-26 Thread Brian Mays
Have you tried the tutorials at kirupa.com?
http://www.flashkit.com/ has some tutorials, downloads and forums as well.


On 1/26/10 8:04 AM, "beno -"  wrote:

> On second thought, forget flashnewbie. 3 posts so far this year. Hardly an
> active list. Other suggestions?
> beno

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Re: [Flashcoders] Rotation

2010-01-26 Thread tom rhodes
hey beno,

shape tweens and animation aren't AS3 per se. look at traditional animation
techniques if you want to get the most out of animation on the timeline...




2010/1/26 beno - 

> On Tue, Jan 26, 2010 at 9:17 AM, allandt bik-elliott (thefieldcomic.com) <
> alla...@gmail.com> wrote:
>
> > i'd also recommend http://gotoandlearn.com
>
>
> Last thread in AS3 on that list posted in July :-}
> I'll try and keep newbie questions on the Adobe list
> as_long_as_they_get_answered. The very reason I sought out this list was
> because they weren't answering my questions. Perhaps I didn't ask them very
> well in the beginning. They seem to be helping now. I will still be here
> asking questions that seem more appropriate here. And if they don't help
> there, I'll be back here. I subscribed to the chattyfig newbie list and
> I'll
> try that too.
> Thanks,
> beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 9:17 AM, Geografiek wrote:

> Hi Beno,
> This might help:
> http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie


On second thought, forget flashnewbie. 3 posts so far this year. Hardly an
active list. Other suggestions?
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Tue, Jan 26, 2010 at 9:17 AM, allandt bik-elliott (thefieldcomic.com) <
alla...@gmail.com> wrote:

> i'd also recommend http://gotoandlearn.com


Last thread in AS3 on that list posted in July :-}
I'll try and keep newbie questions on the Adobe list
as_long_as_they_get_answered. The very reason I sought out this list was
because they weren't answering my questions. Perhaps I didn't ask them very
well in the beginning. They seem to be helping now. I will still be here
asking questions that seem more appropriate here. And if they don't help
there, I'll be back here. I subscribed to the chattyfig newbie list and I'll
try that too.
Thanks,
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread allandt bik-elliott (thefieldcomic.com)
the flashnewbie list was really helpful when i was starting out

i'd also recommend http://gotoandlearn.com

best
a

On Tue, Jan 26, 2010 at 1:17 PM, Geografiek wrote:

> Hi Beno,
> This might help:
> http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie
> Willem
>
> On 26-jan-2010, at 13:11, beno - wrote:
>
>  On Mon, Jan 25, 2010 at 9:06 PM, jared stanley > >wrote:
>>
>>  Beno, there's a list on here called 'flash newbies' or something -
>>> despite the name there are great resources. The level of questions
>>> you're asking are definitely pointed more to that list, please start
>>> posting there I think you and everyone else will have a better
>>> experience.
>>>
>>>
>> It took forever to find this list. If you can help me find a newbie list
>> that is __active__, fine, I'll be more than happy to do that. I still ask
>> some questions of the Adobe list, but I've learned which ones they'll
>> answer
>> and which they'll ignore. Tricky business, this.
>> beno
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>
>
>
> =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
> Geografiek is a Dutch, Utrecht-based map and chart design company.
> Willem van den Goorbergh can be contacted by telephone: (+31)30-2719512 or
> cell phone: (+31)6-26372378
> or by fax: (+31)302719687
> snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
> Visit our website at: http://www.geografiek.nl
> =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
>
>
>
>
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Re: [Flashcoders] Rotation

2010-01-26 Thread Geografiek

Hi Beno,
This might help:
http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie
Willem

On 26-jan-2010, at 13:11, beno - wrote:

On Mon, Jan 25, 2010 at 9:06 PM, jared stanley  
wrote:



Beno, there's a list on here called 'flash newbies' or something -
despite the name there are great resources. The level of questions
you're asking are definitely pointed more to that list, please start
posting there I think you and everyone else will have a better
experience.



It took forever to find this list. If you can help me find a newbie  
list
that is __active__, fine, I'll be more than happy to do that. I  
still ask
some questions of the Adobe list, but I've learned which ones  
they'll answer

and which they'll ignore. Tricky business, this.
beno
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=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Geografiek is a Dutch, Utrecht-based map and chart design company.
Willem van den Goorbergh can be contacted by telephone: (+31) 
30-2719512 or cell phone: (+31)6-26372378

or by fax: (+31)302719687
snail mail: Hooghiemstraplein 89 3514 AX UTRECHT
Visit our website at: http://www.geografiek.nl
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=




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Re: [Flashcoders] Rotation

2010-01-26 Thread Dave Mennenoh
Beno - I would suggest going to Adobe.com - Communities - Forums - Flash - 
ActionScript... that is a more appropriate place to ask newbie questions, 
and there are a lot of helpful people on there. This list is quite 
advanced... I'd venture to say that most folks on here don't even use the 
Flash IDE.


Dave -
www.offroadfire.com
Adobe Community Expert
http://www.adobe.com/communities/experts/ 


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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Mon, Jan 25, 2010 at 9:06 PM, jared stanley wrote:

> Beno, there's a list on here called 'flash newbies' or something -
> despite the name there are great resources. The level of questions
> you're asking are definitely pointed more to that list, please start
> posting there I think you and everyone else will have a better
> experience.
>

It took forever to find this list. If you can help me find a newbie list
that is __active__, fine, I'll be more than happy to do that. I still ask
some questions of the Adobe list, but I've learned which ones they'll answer
and which they'll ignore. Tricky business, this.
beno
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Re: [Flashcoders] Rotation

2010-01-26 Thread beno -
On Mon, Jan 25, 2010 at 4:08 PM, Merrill, Jason <
jason.merr...@bankofamerica.com> wrote:

> You sure you're not just some long time list guru messing with us?
>

In my dreams!


> If
> not, I do feel bad for your situation, but you need to be realistic.
>

Eating is realistic. I have to eat. God only knows how I've managed to
survive 6 months as I have...I haven't even tried to sign up business for at
least 5 months. Why? Because I discovered, much to my shock and dismay, that
the entire world of computing had changed in the 5 years I was busy farming
the side of a mountain by hand with a machete in the backwoods of the
Dominican Republic and cleansing my soul. I expected the technology to have
changed. What I didn't expect was (1) server farms' equipment had degraded
so badly that the hardware itself broke code and of course they didn't tell
you that was the problem, you had to figure it out for yourself; and (2) the
outsourcing world had changed entirely. To make a long story short, I
suddenly found myself committed to project I thought I'd be outsourcing only
to discover I'd have to do them myself. They included (1) building a
shopping cart, and; (2) designing Flash sites. Being the kind of person I
am, I believe in doing things right the first time no matter what the
personal cost, so I spent 4 months developing a fully automated shopping
cart in Python (about 12000 lines of code). Now I need to pump out a couple
of Flash sites at least to the point where I can go back and talk to all
those clients I was ready to sign up 6 months ago. I really don't know how
I've been eating all this time. I have $117 on me and I imagine I'm about a
month away from being able to pick up new clients. I don't know how that's
going to last me nor where any other money is coming from. Nor am I worried
about it. If I starve, I starve. I'm moving on as quickly as I can. I'm too
principled to ask the clients I took money from for Flash sites to help me
eat. Besides, their next payments have to go to buying $7K worth of
photographic equipment, since I promised video. But by then I can sign up
other clients. I'll need to do that to afford the equipment. But it won't be
a problem. I'm one hell of a salesman, and there's tons of money in the
Virgin Islands. I really didn't want to go into this level of detail. The
only way I was able to afford the one book that's coming is by
(intelligently) hitting up one of my Flash clients, explaining to him that
it was in his best interest to buy me the book with his CC and I'd pay for
it from what he'll owe me. (I wish I'd thought of that a month ago instead
of this past Saturday.)

I apologize for being a slow learner. I'm actually an artist, so I think out
of my right hemisphere. It takes me a while to catch on. I find myself
reading the books you read 3 times to understand it as well as you do on the
first read. So, I apologize for not getting things like traces the first
time around. My brain literally isn't wired like you scientists. But I'm
motivated. Wouldn't you be in my position?

>>"I copied a bunch of code from flashandmath.com. The above is my own
> addition. It doesn't do anything. What I'd like it to do is, when the
> movie enters frame 10,
> >>activate the code I copied from flashandmath. If I pull out and
> replace my above-quoted line of code in the init with the same,
> everything works. But I'd like to
> >>delay this action for so many frames."
>
> That's a perfect example where, you're trying to copy work others have
> done, without understanding the underlying principles.  Really, you need
> some more basic help understanding how Flash works first.
>

No. Wrong. This is how I learn. It's a valid way to learn. You should
recognize that.
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread jared stanley
Beno, there's a list on here called 'flash newbies' or something -
despite the name there are great resources. The level of questions
you're asking are definitely pointed more to that list, please start
posting there I think you and everyone else will have a better
experience.




On Mon, Jan 25, 2010 at 12:12 PM, Karl DeSaulniers  wrote:
> More like advanced legos, but yeah.
>
> Karl
>
> On Jan 25, 2010, at 2:06 PM, beno - wrote:
>
>> On Mon, Jan 25, 2010 at 3:54 PM, Karl DeSaulniers
>> wrote:
>>
>>> By and large if you have something that has movable parts,
>>> put the parts in their own MC and then all of them together in one and
>>> control separately.
>>> As far as I know.
>>>
>>
>> Makes sense. Stick 'em together like Legos.
>> beno
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> Design Drumm
> http://designdrumm.com
>
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Re: [Flashcoders] Rotation

2010-01-25 Thread Karl DeSaulniers

More like advanced legos, but yeah.

Karl

On Jan 25, 2010, at 2:06 PM, beno - wrote:

On Mon, Jan 25, 2010 at 3:54 PM, Karl DeSaulniers  
wrote:



By and large if you have something that has movable parts,
put the parts in their own MC and then all of them together in one  
and

control separately.
As far as I know.



Makes sense. Stick 'em together like Legos.
beno
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RE: [Flashcoders] Rotation

2010-01-25 Thread Merrill, Jason
>> Right. My problem is limited time in front of my computer. Long
story, but finally actually bought a computer (went broke in the
Dominican Republic, etc.). 
>>But it's at a friend's office (I live on a boat and haven't been able
to afford a wind >generator yet). So I maximize my time online when I
have the chance. 
>>Can't very well print out the manual. But a book I can take and read.
I'll be out of 
>>this hole as soon as I develop two Flash sites, then I can cook with
gas.

Wow.  Let me quote that last line again:

>> I'll be out of this hole as soon as I develop two Flash sites, then I
can cook with gas.

You sure you're not just some long time list guru messing with us?  If
not, I do feel bad for your situation, but you need to be realistic.
You can't rely on this list to teach you everything, especially when you
keep posting questions every few minutes without doing research and
trying things in-between.  We're here to help, but we're not here to
help someone crowd source their project.  Last time, we recommended you
make use of the trace() function liberally, which is basic Flash skills
101, and again, someone had to remind you to use that again today, which
you then did, and you found out some things as to why your code wasn't
working.  Sorry, I'm just saying please be more considerate of the good
members of this list who are trying to help you, you need to do your
part as well.  You asked 2 questions Saturday, then four questions today
- one of them was for a project you're not even working on.  I guess I'm
still a bit annoyed from the last time you peppered the list with all
your code and questions and people raised a stink then. Personally, I
don't like to help people who aren't trying all that hard to help
themselves.  

>>"I copied a bunch of code from flashandmath.com. The above is my own
addition. It doesn't do anything. What I'd like it to do is, when the
movie enters frame 10, 
>>activate the code I copied from flashandmath. If I pull out and
replace my above-quoted line of code in the init with the same,
everything works. But I'd like to 
>>delay this action for so many frames."

That's a perfect example where, you're trying to copy work others have
done, without understanding the underlying principles.  Really, you need
some more basic help understanding how Flash works first. 


Jason Merrill 

Bank of  America  Global Learning 
Learning & Performance Soluions

Join the Bank of America Flash Platform Community  and visit our
Instructional Technology Design Blog
(note: these are for Bank of America employees only)



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Re: [Flashcoders] Rotation

2010-01-25 Thread beno -
On Mon, Jan 25, 2010 at 3:54 PM, Karl DeSaulniers wrote:

> By and large if you have something that has movable parts,
> put the parts in their own MC and then all of them together in one and
> control separately.
> As far as I know.
>

Makes sense. Stick 'em together like Legos.
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread Karl DeSaulniers

By and large if you have something that has movable parts,
put the parts in their own MC and then all of them together in one  
and control separately.

As far as I know.

There may be another way suggested.

Karl


On Jan 25, 2010, at 1:49 PM, beno - wrote:

On Mon, Jan 25, 2010 at 3:36 PM, Karl DeSaulniers  
wrote:



It was a file so I sent it to your email.
Off list



Got it. Thanks :)
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread beno -
On Mon, Jan 25, 2010 at 3:36 PM, Karl DeSaulniers wrote:

> It was a file so I sent it to your email.
> Off list
>

Got it. Thanks :)
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread beno -
On Mon, Jan 25, 2010 at 3:42 PM, Henrik Andersson wrote:

> beno - wrote:
>
>> My first book is on its way. I'll still be asking questions, sorry.
>>
>
> Second book, you always have the manual.


Right. My problem is limited time in front of my computer. Long story, but
finally actually bought a computer (went broke in the Dominican Republic,
etc.). But it's at a friend's office (I live on a boat and haven't been able
to afford a wind generator yet). So I maximize my time online when I have
the chance. Can't very well print out the manual. But a book I can take and
read. I'll be out of this hole as soon as I develop two Flash sites, then I
can cook with gas.
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread Henrik Andersson

beno - wrote:

My first book is on its way. I'll still be asking questions, sorry.


Second book, you always have the manual.
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Re: [Flashcoders] Rotation

2010-01-25 Thread Karl DeSaulniers

It was a file so I sent it to your email.
Off list

Karl

Check your junk folder maybe?

On Jan 25, 2010, at 1:20 PM, beno - wrote:

On Mon, Jan 25, 2010 at 2:44 PM, Karl DeSaulniers  
wrote:



Look at that fla I sent you.



Where did you send this? Can you re-send it, please?
Thanks,
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread beno -
On Mon, Jan 25, 2010 at 3:27 PM, Muzak  wrote:

> I suggest you buy a few books and start learning - basic - stuff rather
> than shooting emails to the list every 5 minutes.
>

My first book is on its way. I'll still be asking questions, sorry.
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread Muzak

I suggest you buy a few books and start learning - basic - stuff rather than 
shooting emails to the list every 5 minutes.



- Original Message - 
From: "beno -" 

To: "Flash Coders List" 
Sent: Monday, January 25, 2010 7:21 PM
Subject: [Flashcoders] Rotation



Hi;
Can someone please give me the general parameters for doing the following:
1) Rotate a hand on its axis;
2) Attach another graphic so that it rotates with the hand as if it were
held by the same.
TIA,
beno


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Re: [Flashcoders] Rotation

2010-01-25 Thread beno -
On Mon, Jan 25, 2010 at 2:44 PM, Karl DeSaulniers wrote:

> Look at that fla I sent you.
>

Where did you send this? Can you re-send it, please?
Thanks,
beno
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RE: [Flashcoders] Rotation

2010-01-25 Thread Nathan Mynarcik
>1) Rotate a hand on its axis;
What axis?

>2) Attach another graphic so that it rotates with the hand as if it were
>held by the same.
Just make another graphic of the hand with the object in it.  Then rotate
it.

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of beno -
Sent: Monday, January 25, 2010 12:21 PM
To: Flash Coders List
Subject: [Flashcoders] Rotation

Hi;
Can someone please give me the general parameters for doing the following:
1) Rotate a hand on its axis;
2) Attach another graphic so that it rotates with the hand as if it were
held by the same.
TIA,
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread Karl DeSaulniers

Look at that fla I sent you.
Choose the transform tool and look at the axis points.
HTH

Karl


On Jan 25, 2010, at 12:32 PM, Karl DeSaulniers wrote:

Put your thumb graphic in one mc and your hand in another and put  
both those into another mc.
Go inside the mc that holds both and select each mc individually  
and set its transform pivot point  to the same destination as the  
other or
I think you can do this to figure out what the coordinates are to  
apply to your as.
Not sure of the AS equivalent for the transform axis point is. May  
have to google that one.

GL

Karl


On Jan 25, 2010, at 12:21 PM, beno - wrote:


Hi;
Can someone please give me the general parameters for doing the  
following:

1) Rotate a hand on its axis;
2) Attach another graphic so that it rotates with the hand as if  
it were

held by the same.
TIA,
beno
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Re: [Flashcoders] Rotation

2010-01-25 Thread Karl DeSaulniers
Put your thumb graphic in one mc and your hand in another and put  
both those into another mc.
Go inside the mc that holds both and select each mc individually and  
set its transform pivot point  to the same destination as the other or
I think you can do this to figure out what the coordinates are to  
apply to your as.
Not sure of the AS equivalent for the transform axis point is. May  
have to google that one.

GL

Karl


On Jan 25, 2010, at 12:21 PM, beno - wrote:


Hi;
Can someone please give me the general parameters for doing the  
following:

1) Rotate a hand on its axis;
2) Attach another graphic so that it rotates with the hand as if it  
were

held by the same.
TIA,
beno
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[Flashcoders] Rotation

2010-01-25 Thread beno -
Hi;
Can someone please give me the general parameters for doing the following:
1) Rotate a hand on its axis;
2) Attach another graphic so that it rotates with the hand as if it were
held by the same.
TIA,
beno
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Re: [Flashcoders] Rotation and BitmapData.draw() with text

2006-06-21 Thread John Grden

are you embedding the font?

On 6/21/06, Danny Kodicek <[EMAIL PROTECTED]> wrote:


I'm trying to apply a rotation to a BitmapData draw() command and it's
simply not working. Anyone have any pointers about what I'm doing wrong?
In
the code below, when tRotation = 0, the text is drawn correctly. When it's
any other value (including 1), nothing is drawn at all. This is running in
a
test movie containing either a movieClip or a TextField called txt. And
when
I replace this with a graphic, it rotates fine.

import flash.display.BitmapData;
import flash.geom.Matrix;
  var bmp:BitmapData = new BitmapData(1000, 1000, true);
var myMatrix:Matrix = new Matrix();
var tRotation = 1 // test value
var rotMatrix:Matrix = new Matrix();
  rotMatrix.rotate(tRotation*Math.PI/180);
  myMatrix.concat(rotMatrix);
var translateMatrix:Matrix = new Matrix();
translateMatrix.translate(200,200);
myMatrix.concat(translateMatrix);
bmp.draw(txt, myMatrix);
tClip = this.createEmptyMovieClip("test", this.getNextHighestDepth())
tClip.attachBitmap(bmp, 0)

I could manage by creating a second BitmapData object and rotating *that*,
but I'm hoping it's just a simple fix somewhere that I've missed.

Danny

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[Flashcoders] Rotation and BitmapData.draw() with text

2006-06-21 Thread Danny Kodicek
I'm trying to apply a rotation to a BitmapData draw() command and it's 
simply not working. Anyone have any pointers about what I'm doing wrong? In 
the code below, when tRotation = 0, the text is drawn correctly. When it's 
any other value (including 1), nothing is drawn at all. This is running in a 
test movie containing either a movieClip or a TextField called txt. And when 
I replace this with a graphic, it rotates fine.


import flash.display.BitmapData;
import flash.geom.Matrix;
 var bmp:BitmapData = new BitmapData(1000, 1000, true);
var myMatrix:Matrix = new Matrix();
var tRotation = 1 // test value
var rotMatrix:Matrix = new Matrix();
 rotMatrix.rotate(tRotation*Math.PI/180);
 myMatrix.concat(rotMatrix);
var translateMatrix:Matrix = new Matrix();
translateMatrix.translate(200,200);
myMatrix.concat(translateMatrix);
bmp.draw(txt, myMatrix);
tClip = this.createEmptyMovieClip("test", this.getNextHighestDepth())
tClip.attachBitmap(bmp, 0)

I could manage by creating a second BitmapData object and rotating *that*, 
but I'm hoping it's just a simple fix somewhere that I've missed.


Danny

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Re: [Flashcoders] ROTATION - ROTATION

2005-11-08 Thread JesterXL
- load the image into a child clip
- when done, move the child clip:

child_mc._x =  - (child_mc._width / 2);
child._mc._y = - (child_mc._height / 2);

- Original Message - 
From: "Manuel Gonzalez" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, November 08, 2005 9:53 PM
Subject: [Flashcoders] ROTATION - ROTATION


Hi,
I'm trying to rotate a movieclip from its center point. The problem is I 
have loaded an image into the movieclip and it x and y is 0,0.
I know that you can not dynamically set the x,y of a movieclip. I would 
prefer to handle all the actions via actionscript, versus making a clip on 
stage centering its x,y and adding an empty Movieclip to load into. Has 
anyone accomplished this via actiionscript.
Leads?, solutions or ideas.
Thanks!

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[Flashcoders] ROTATION - ROTATION

2005-11-08 Thread Manuel Gonzalez
Hi,
I'm trying to rotate a movieclip from its center point. The problem is I have 
loaded an image into the movieclip and it x and y is 0,0.
I know that you can not dynamically set the x,y of a movieclip. I would prefer 
to handle all the actions via actionscript, versus making a clip on stage 
centering its x,y and adding an empty Movieclip to load into. Has anyone 
accomplished this via actiionscript.
Leads?, solutions or ideas.
Thanks!

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