Re: [Flashcoders] Should I use BlazeDS for this?

2012-03-20 Thread Steven Loe
polling in this scenario? From: tom rhodes tom.rho...@gmail.com To: Steven Loe stevenloe5...@yahoo.com; Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Friday, March 9, 2012 12:02 PM Subject: Re: [Flashcoders] Should I use BlazeDS for this? you

Re: [Flashcoders] Should I use BlazeDS for this?

2012-03-20 Thread Henrik Andersson
Steven Loe skriver: I'm confused... I would like to control the flash apps on ~1000 machines by sending occasional server messages to them. If I use remoting, seems I need 1000 persistent tcp connections from server to clients. That seems like a lot of connections. Would remoting be less

Re: [Flashcoders] Should I use BlazeDS for this?

2012-03-09 Thread Henrik Andersson
Steven Loe skriver: I have a flash project that polls a php server every 10 seconds to check for commands. I have 1200 machines running this on a local network. You want push, not pull. And http can't provide push. You need a different protocol.

Re: [Flashcoders] Should I use BlazeDS for this?

2012-03-09 Thread tom rhodes
have a look at sockets http://www.kirupa.com/forum/showthread.php?289815-PHP-AS3-XML-Socket-Game-Server On 9 March 2012 12:23, Henrik Andersson he...@henke37.cjb.net wrote: Steven Loe skriver: I have a flash project that polls a php server every 10 seconds to check for commands. I have

Re: [Flashcoders] Should I use BlazeDS for this?

2012-03-09 Thread Dave Watts
When we have network slowdowns, polling sometimes fails and the project hangs. Is Blaze/LiveCycle well behaved on thin networks? Is it more robust than polling under these conditions? To add to Henrik's answer, LiveCycle supports async (push) via RTMP, but BlazeDS doesn't include RTMP support.

Re: [Flashcoders] Should I use BlazeDS for this?

2012-03-09 Thread Peter Ginneberge
flashcoders@chattyfig.figleaf.com Sent: Friday, March 09, 2012 6:08 PM Subject: Re: [Flashcoders] Should I use BlazeDS for this? When we have network slowdowns, polling sometimes fails and the project hangs. Is Blaze/LiveCycle well behaved on thin networks? Is it more robust than polling under

Re: [Flashcoders] Should I use BlazeDS for this?

2012-03-09 Thread Steven Loe
@chattyfig.figleaf.com Sent: Friday, March 9, 2012 10:54 AM Subject: Re: [Flashcoders] Should I use BlazeDS for this? WebOrb seems to have RTMP in all their editions (including the free one). http://www.themidnightcoders.com/products/weborb-for-java/product-editions.html regards, Muzak - Original Message

Re: [Flashcoders] Should I use BlazeDS for this?

2012-03-09 Thread tom rhodes
, 2012 10:54 AM Subject: Re: [Flashcoders] Should I use BlazeDS for this? WebOrb seems to have RTMP in all their editions (including the free one). http://www.themidnightcoders.com/products/weborb-for-java/product-editions.html regards, Muzak - Original Message - From: Dave Watts dwa