I'm confused... I would like to control the flash apps on ~1000 machines by sending occasional server messages to them. If I use remoting, seems I need 1000 persistent tcp connections from server to clients. That seems like a lot of connections. Would remoting be less scalable than plain old polling in this scenario?
________________________________ From: tom rhodes <tom.rho...@gmail.com> To: Steven Loe <stevenloe5...@yahoo.com>; Flash Coders List <flashcoders@chattyfig.figleaf.com> Sent: Friday, March 9, 2012 12:02 PM Subject: Re: [Flashcoders] Should I use BlazeDS for this? you could look at haxe too, neko server would be very fast and you could use haxe remoting between client and server over a socket connection. would perform a hell of a lot better than polling imo. On 9 March 2012 19:51, Steven Loe <stevenloe5...@yahoo.com> wrote: The problem I'm having is this: I've done a lot of flash projects, but none where I've needed to control many hundreds of clients via server polling/messaging. I don't have a sense of what protocol to use in order to get lightweight (hopefully reliable) communication from server to clients that can be done without spending much on server licenses. > >Would moving to something like AMFast? or XML Sockets provide significant >benefit? > > >Thank you! > >Steven > > > >________________________________ > From: Peter Ginneberge <p.ginnebe...@telenet.be> >To: Flash Coders List <flashcoders@chattyfig.figleaf.com> >Sent: Friday, March 9, 2012 10:54 AM > >Subject: Re: [Flashcoders] Should I use BlazeDS for this? > >WebOrb seems to have RTMP in all their editions (including the free one). >http://www.themidnightcoders.com/products/weborb-for-java/product-editions.html > >regards, >Muzak > > > > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders