Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-14 Thread Andy Ross
Arnt Karlsen wrote: > ..well, all good jokes can't come up with a potential like the > http://gpgpu.org; your average recent GPU chews code 6 times > faster than your average CPU. So, we can use part of the GPU > to show pretty pictures, and the remainder, say "half", to say, > triple FG framerate

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-14 Thread Steven Beeckman
Arnt Karlsen wrote: On Thu, 13 Jan 2005 15:05:26 +0100, Steven wrote in message <[EMAIL PROTECTED]>: Citeren "Ampere K. Hardraade" <[EMAIL PROTECTED]>: On January 13, 2005 07:28 am, Arnt Karlsen wrote: On Wed, 12 Jan 2005 21:30:23 -0500, Ampere wrote in message <[EMAIL PROTECTED]>: On January 1

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Ampere K. Hardraade
On January 13, 2005 09:27 am, Christian Mayer wrote: > The general wing geometry (i.e. the stuff you get from an 3-view) is one > thing. I don't use 3-view. > The the real profile of the wing  is crucial here - and it's > AFAIK kept as an trade secret. That depends on how old the plane is: http:

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Ampere K. Hardraade
On January 13, 2005 02:12 pm, Lee Elliott wrote: > Any particular reason you think the problem is just due to > laziness? No no, I was just trying to say that individual model can be made to be "watertight" if anyone decide to put one through those aerodynamic programs, and he/she will have to cl

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Lee Elliott
On Thursday 13 January 2005 14:27, Christian Mayer wrote: > Ampere K. Hardraade schrieb: > > On January 12, 2005 06:07 pm, Christian Mayer wrote: > >>I see more problems with the correct shape of the wings. The > >> models won't get it right and using just some NACA profiles > >> won't work with th

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Lee Elliott
On Thursday 13 January 2005 12:28, Arnt Karlsen wrote: > On Wed, 12 Jan 2005 21:30:23 -0500, Ampere wrote in message > > <[EMAIL PROTECTED]>: > > On January 12, 2005 08:18 pm, Arnt Karlsen wrote: > > > ..these guys use GPU's as math engines? > > > > Why not? It makes sense. > > > > As a classmate

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Lee Elliott
On Thursday 13 January 2005 02:22, Ampere K. Hardraade wrote: > On January 12, 2005 04:10 pm, Wolfram Kuss wrote: > > However, CFD programs need a "watertight" geometry. I would > > guess that far in excess of 90% of models are not. For > > example, each edge needs to have two neighbour faces. > >

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Arnt Karlsen
On Thu, 13 Jan 2005 15:05:26 +0100, Steven wrote in message <[EMAIL PROTECTED]>: > Citeren "Ampere K. Hardraade" <[EMAIL PROTECTED]>: > > > On January 13, 2005 07:28 am, Arnt Karlsen wrote: > > > On Wed, 12 Jan 2005 21:30:23 -0500, Ampere wrote in message > > > > > > <[EMAIL PROTECTED]>: > > > >

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Innis Cunningham
Andy Ross writes I'm not saying this stuff is impossible; people have been designing aircraft using CFD models for almost 20 years, and CPU cycles have never been cheaper. But it's a lot more work than just feeding c172.ac into a program and getting a working FDM configuration out the other side

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Steven Beeckman schrieb: > Are there any decent books about those Navier-Stokes equations and how > to implement them in C or java? One description of Navier Stokes are at: http://en.wikipedia.org/wiki/Navier-Stokes_equations there are also many many

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Andy Ross
Wolfram Kuss wrote: > However, CFD programs need a "watertight" geometry. I would > guess that far in excess of 90% of models are not. For example, > each edge needs to have two neighbour faces. It's even worse than that. Real world aircraft performance is sensitive to all sorts of details that a

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ampere K. Hardraade schrieb: > On January 12, 2005 06:07 pm, Christian Mayer wrote: > >>I see more problems with the correct shape of the wings. The models >>won't get it right and using just some NACA profiles won't work with the >>higly optimized pr

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Steven Beeckman
Citeren "Ampere K. Hardraade" <[EMAIL PROTECTED]>: > On January 13, 2005 08:37 am, Ampere K. Hardraade wrote: > > I was referring to Graphics processing units. > > > > Am I missing something here? :-\ > > > > Ampere > Nevermind. I got confused again. > And I responded before I read this mail :/

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Steven Beeckman
Citeren "Ampere K. Hardraade" <[EMAIL PROTECTED]>: > On January 13, 2005 07:28 am, Arnt Karlsen wrote: > > On Wed, 12 Jan 2005 21:30:23 -0500, Ampere wrote in message > > > > <[EMAIL PROTECTED]>: > > > On January 12, 2005 08:18 pm, Arnt Karlsen wrote: > > > > ..these guys use GPU's as math engines

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Ampere K. Hardraade
On January 13, 2005 08:37 am, Ampere K. Hardraade wrote: > I was referring to Graphics processing units. > > Am I missing something here? :-\ > > Ampere Nevermind. I got confused again. Ampere ___ Flightgear-devel mailing list Flightgear-devel@flight

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Ampere K. Hardraade
On January 13, 2005 07:28 am, Arnt Karlsen wrote: > On Wed, 12 Jan 2005 21:30:23 -0500, Ampere wrote in message > > <[EMAIL PROTECTED]>: > > On January 12, 2005 08:18 pm, Arnt Karlsen wrote: > > > ..these guys use GPU's as math engines? > > > > Why not? It makes sense. > > > > As a classmate of mi

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-13 Thread Arnt Karlsen
On Wed, 12 Jan 2005 21:30:23 -0500, Ampere wrote in message <[EMAIL PROTECTED]>: > On January 12, 2005 08:18 pm, Arnt Karlsen wrote: > > ..these guys use GPU's as math engines? > Why not? It makes sense. > > As a classmate of mine pointed out: the GPU is just a chip for matrix > manipulations.

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Ampere K. Hardraade
On January 12, 2005 08:18 pm, Arnt Karlsen wrote: > ..these guys use GPU's as math engines? Why not? It makes sense. As a classmate of mine pointed out: the GPU is just a chip for matrix manipulations. Ampere ___ Flightgear-devel mailing list Fligh

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Ampere K. Hardraade
On January 12, 2005 06:07 pm, Christian Mayer wrote: > I see more problems with the correct shape of the wings. The models > won't get it right and using just some NACA profiles won't work with the > higly optimized profiles of modern aircrafts (like those from Airbus). I am pretty confident that m

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Ampere K. Hardraade
On January 12, 2005 04:10 pm, Wolfram Kuss wrote: > However, CFD programs need a "watertight" geometry. I would guess that > far in excess of 90% of models are not. For example, each edge needs > to have two neighbour faces. The models can be made to be "watertight". People just need to get off th

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Arnt Karlsen
On Wed, 12 Jan 2005 02:06:12 +0100, Oliver wrote in message <[EMAIL PROTECTED]>: > In a german news page (http://www.pro-linux.de/news/2005/7690.html) > i found an article about a software called OpenFOAM which was put > under the GPL license a few days ago and can do the following: > > "The O

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Arnt Karlsen
On Wed, 12 Jan 2005 16:01:59 + (UTC), Martin wrote in message <[EMAIL PROTECTED]>: > Christian Mayer wrote: > > > Nowadays you can solve navier stokes in real time in your graphics > > hardware... > > as long as you don't need your graphics hardware for other > purposes I think - like

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Wolfram Kuss schrieb: > Erik wrote: > > >>This still might be useful if you can get all the moments and >>coefficients from it. Then you would be able to create a JSBSim >>configuration file from the model geometry. > > > The idea of using the gf

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Jon S Berndt
On Wed, 12 Jan 2005 22:10:47 +0100 [EMAIL PROTECTED] (Wolfram Kuss) wrote: Erik wrote: This still might be useful if you can get all the moments and coefficients from it. Then you would be able to create a JSBSim configuration file from the model geometry. The idea of using the gfx model you nee

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Wolfram Kuss
Erik wrote: >This still might be useful if you can get all the moments and >coefficients from it. Then you would be able to create a JSBSim >configuration file from the model geometry. The idea of using the gfx model you need to do anyone (or one of the thousands or ten thousands you find on th

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Martin Spott
Christian Mayer wrote: > Nowadays you can solve navier stokes in real time in your graphics > hardware... as long as you don't need your graphics hardware for other purposes I think - like displaying FlightGear ;-) Martin. -- Unix _IS_ user friendly - it's just selective about who its fr

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Martin Spott schrieb: > "Oliver C." wrote: > > >>I read the word "turbulence" and thought that perhaps >>this could be usefull somehow for flightgear or jsbsim but i am not shure >>about that, so i mention it here maybe you know it better if this co

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-12 Thread Erik Hofman
Martin Spott wrote: "Oliver C." wrote: I read the word "turbulence" and thought that perhaps this could be usefull somehow for flightgear or jsbsim but i am not shure about that, so i mention it here maybe you know it better if this could be somehow usefull for flightgear/jsbsim. Simulation of

Re: [Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-11 Thread Martin Spott
"Oliver C." wrote: > I read the word "turbulence" and thought that perhaps > this could be usefull somehow for flightgear or jsbsim but i am not shure > about that, so i mention it here maybe you know it better if this could be > somehow usefull for flightgear/jsbsim. Simulation of fluid dynami

[Flightgear-devel] Is this usefull for flightgear/jsbsim?

2005-01-11 Thread Oliver C.
In a german news page (http://www.pro-linux.de/news/2005/7690.html) i found an article about a software called OpenFOAM which was put under the GPL license a few days ago and can do the following: "The OpenFOAM (Field Operation and Manipulation) software package can simulate anything from compl