Ampere K. Hardraade wrote:
Has anyone thought about creating a program that can generate bridges from a
database automatically?
A lot of time can be saved with such program, and alignment problems like this
will less likely to happen.
The problem is gathering the information to populate the
Jim Wilson wrote:
Here's a pretty much fixed version of the float plane model:
http://www.spiderbark.com/fgfs/dhc2f.ac.gz
This appears to be almost identical to the model in current CVS. The
pilot's viewpoint appears to be a bit closer. Before:
Chris Metzler wrote:
I think this is a good idea. Even if it's just at the alpha/beta/
finished level.
That part was already implemented but seems to have broken along the
lines. The idea was this:
fgfs --show-aircraft --min-status=production
Erik
___
Syd wrote:
Just a question to all...
After the issue with the dhc-2 panel , should I be modelling for the
latest plib?
The ' drawing order ' of objects with transparent textures is different
...so the .ac files have to be modified ... if that makes sense. I
haven't found a way to make the
Jim Wilson wrote:
The basic problem with the ac file is that model's data sets were being
defined with both vertices and kids. Unfortunately I don't think the ac3d
file spec itself explicitly says that a given obj data set must be a Group
_or_ an Object but not both. But that is the way the
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Jon Berndt schrieb:
Culminating more than four years of processing data, NASA and the National
Geospatial-Intelligence Agency have completed Earth's most extensive global
topographic
map.
Great!!!
To view a new fly-over animation of New
Curtis L. Olson wrote:
1. From June 1 through the end of the year, 103,201 copies of the
windows version of FG were downloaded from the main FG ftp server.
You can add 25.000 Windows copies from the German mirror - plus lots of
Scenery ;-)
Martin.
--
Unix _IS_ user friendly - it's just
Erik Hofman wrote:
Chris Metzler wrote:
I think this is a good idea. Even if it's just at the alpha/beta/
finished level.
That part was already implemented but seems to have broken along the
lines. The idea was this:
fgfs --show-aircraft --min-status=production
No wait, this is the only option
* Syd -- Friday 07 January 2005 02:40:
It is done in Blender , and the reason some parts disappear is they are
parented together. ie... all cockpit components are grouped together so
you can unselect 'cabin', and everything parented to the cabin also
disappears.
As you said: you have
Hi All
Tonight I thought I would texture the tail of an aircraft I am in
the process of doing.The tail consists of three objects.The vertical
stabilizer,upper and lower rudder.So as not to have one side of the fin
back the front I fragmented the three objects and then devided the
fin into left and
Innis Cunningham said:
Hi All
Tonight I thought I would texture the tail of an aircraft I am in
the process of doing.The tail consists of three objects.The vertical
stabilizer,upper and lower rudder.So as not to have one side of the fin
back the front I fragmented the three objects and then
On Fri, 07 Jan 2005 15:50:22 +0800, Innis wrote in message
[EMAIL PROTECTED]:
Thanks Chris looks like what ever the problem was has now been fixed.
But I will have to wait for the next release as I don't build from
CVS.
..would this help get you started? You ofcourse need to recheck the
Christian Mayer wrote:
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Jon Berndt schrieb:
Culminating more than four years of processing data, NASA and the National
Geospatial-Intelligence Agency have completed Earth's most extensive global topographic
map.
Great!!!
To view a new
Martin Spott said:
Jim Wilson wrote:
Here's a pretty much fixed version of the float plane model:
http://www.spiderbark.com/fgfs/dhc2f.ac.gz
This appears to be almost identical to the model in current CVS. The
pilot's viewpoint appears to be a bit closer. Before:
On Fri, 07 Jan 2005 00:55:58 +, Jon wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
..so slow down, these guys used PT19's. ;-)
The alternative is to keep the gear up, and I'll do a model with *all*
the doors open :-)
..daring. Combines changing the airfoil far enough to
Innis Cunningham said:
Thanks Chris looks like what ever the problem was has now been fixed.
But I will have to wait for the next release as I don't build from CVS.
Are you able to build from source though? There is a preview release out that
is pretty good. Also there is a patch file on the
Jim Wilson wrote:
BTW did you notice that you're smooth shading appears to be turned off?
I assume I never turned it on - I fear dropping framerates ;-)
Did you notice this on the IRIX screenshot (DHC2_01.jpg) or FreeBSD
(DHC2_02.jpg, DHC2_03.jpg) ? To me - despite the already discussed
Syd said:
Just a question to all...
After the issue with the dhc-2 panel , should I be modelling for the
latest plib?
The ' drawing order ' of objects with transparent textures is different
...so the .ac files have to be modified ... if that makes sense. I
haven't found a way to make
Hi all
I guess my point was not understood ..
Object order is apperently different in the latest plib...
So visible objects that appear in the latest plib do not show in the
previous version and visa vera
So Im going with the latest plib until I figure out a solution.
Syd
Hi Jim
Jim Wilson writes
Innis Cunningham said:
Hi All
Tonight I thought I would texture the tail of an aircraft I am in
the process of doing.The tail consists of three objects.The vertical
stabilizer,upper and lower rudder.So as not to have one side of the fin
back the front I fragmented
Christian Mayer wrote:
But there's a scenery bug: The airport has 2 holes (fore some reason a
river runs through it in the scenery)
This happens from time to time, St. Auban in France (LFMX) is another
exaple of a really funny (TM) airfiled :-)
Martin.
--
Unix _IS_ user friendly - it's
Thank you Arnt and Jim
I have tried to learn to compile from source and have succeeded once
or twice using cygwin but it is a slow painfull process.
While people here and elsewhere say how easy it is I at present dont find
it so.
On the otherhand I have no trouble maintaining 747,767, Airbus and
On Fri, 07 Jan 2005 11:02:32 +0100
Erik Hofman wrote:
No wait, this is the only option where the order is important. This does
work:
fgfs --min-status=production --show-aircraft
Right, but doesn't this presume that they already have the aircraft
installed? I just checked -- the
On 1/6/05 at 5:11 PM Martin Spott wrote:
David Luff wrote:
TaxiDraw-0.3.0 is now released. It can be found at
http://www.nottingham.ac.uk/~eazdluf/taxidraw.html.
Thanks, David, this release apperars to be very 'handsome' !
Here are 'your' binaries:
Syd wrote:
Hi all
I guess my point was not understood ..
Object order is apperently different in the latest plib...
So visible objects that appear in the latest plib do not show in the
previous version and visa vera
So Im going with the latest plib until I figure out a solution.
On Friday, 7 January 2005 11:09, Erik Hofman wrote:
That part was already implemented but seems to have broken along the
lines. The idea was this:
fgfs --show-aircraft --min-status=production
We were refering to the web page that Curt is putting up and not FG itself.
Paul
I am considering integrating your free software into some of our simulators
here at Sikorsky Aircraft.
Question #1. Can we use your API to drive your visuals from a SGI thru a UDP
/ Ethernet / shared memory mechanism ?
Question #2 Can we convert or use any of our legacy Open Flight databases to
Chris Metzler wrote:
On Fri, 07 Jan 2005 11:02:32 +0100
Erik Hofman wrote:
No wait, this is the only option where the order is important. This does
work:
fgfs --min-status=production --show-aircraft
Right, but doesn't this presume that they already have the aircraft
installed? I just checked --
Wach, Brian SIK wrote:
I am considering integrating your free software into some of our simulators
here at Sikorsky Aircraft.
Question #1. Can we use your API to drive your visuals from a SGI thru a UDP
/ Ethernet / shared memory mechanism ?
Hi Brian,
If I understand the question, you would
Im trying to create a view to chase an AI aircraft.
Im not sure how to specify the model index of the AI craft for the
lookat code. If I specify index 0, the camera moves with the AI craft but is
always facing the users plane.
Heres a snippit:
typelookat/type
config
from-model
Arnt Karlsen wrote:
On Fri, 07 Jan 2005 00:55:58 +, Jon wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
..so slow down, these guys used PT19's. ;-)
The alternative is to keep the gear up, and I'll do a model with *all*
the doors open :-)
..daring. Combines changing the airfoil
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Jon Stockill schrieb:
Arnt Karlsen wrote:
Due to temporary boredom today I was playing with some visualisation
code for the scenery database, and managed to draw this:
http://flightgear.stockill.org.uk/testing/SceneryObjects.png
It looks
On Friday 07 January 2005 07:35, Chris Metzler wrote:
On Tue, 4 Jan 2005 19:48:27 +0200
Paul Surgeon wrote:
It would be really nice if the level of development was
listed as well as a brief description about the aircraft.
That would help people decide whether they really want to
On Friday 07 January 2005 09:07, Erik Hofman wrote:
Syd wrote:
Just a question to all...
After the issue with the dhc-2 panel , should I be modelling
for the latest plib?
The ' drawing order ' of objects with transparent textures
is different ...so the .ac files have to be modified ...
On January 7, 2005 03:57 am, Jon Stockill wrote:
Ampere K. Hardraade wrote:
Has anyone thought about creating a program that can generate bridges
from a database automatically?
A lot of time can be saved with such program, and alignment problems like
this will less likely to happen.
Wach, Brian SIK wrote:
I am considering integrating your free software into some of our simulators
here at Sikorsky Aircraft.
Question #1. Can we use your API to drive your visuals from a SGI thru a UDP
/ Ethernet / shared memory mechanism ?
Question #2 Can we convert or use any of our legacy Open
On Fri, 7 Jan 2005 21:12:01 +
Lee Elliott wrote:
On Friday 07 January 2005 07:35, Chris Metzler wrote:
On Tue, 4 Jan 2005 19:48:27 +0200 Paul Surgeon wrote:
It would be really nice if the level of development was
listed as well as a brief description about the aircraft.
That would help
Hi all me again
I understand about alpha layers and the drawing order , but the problem
I had was it would work for one version of plib and not for another. I
had to rearrange the object order in the ac file to get the gauges to
show when I switched plib versions. Does the dhc-2 that Jim
G''day all.
I''ve written a client that drives FG using the native-fdm I/O mechanism.
For the ''time'' variable, I've tried entering zero, and then entering
the value returned by (Win32's) GetTickCount() -- no difference.
However, interestingly, I noticed that FG starts off at midnight (in its
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