Re: [Flightgear-devel] [OT] We are the champions

2002-06-30 Thread David Luff
On 30/06/02 at 21:26 Mally wrote: Marcio Another good match! The battle at our left side between Roberto Carlos and Beckham was incredible! All the brazilian people like the english team... They defeated Argentina... The enemy of my enemy is my friend. I heard that one of the UK newspapers

Re: [Flightgear-devel] ANN: AI traffic from Dave Luff

2002-10-10 Thread David Luff
snip a lot of good reasons for using an fdm/autopilot combination for AI traffic from David Megginson and Alex Perry (Following an OS re-install I can reply now!) OK, I can see the point of wanting a proper simulation when within reasonably close visual distance of the target. My concern was

Re: [Flightgear-devel] multiplayer / AI property tree - questions

2002-10-10 Thread David Luff
On 10/7/02 at 5:50 AM ace project wrote: I want to know how you guys want the property list to be organised. Do we use something like: /network/pilot[n]/callsign /network/pilot[n]/position/ (lat,alt, etc) /network/pilot[n]/[network-module-name]/ (module specific stuff) I will need this soon(3

[Flightgear-devel] Flightgear scenery editor?

2002-10-10 Thread David Luff
I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the Flightgear site or Google. Could someone post a link if they know it please. I'm basically looking for the easiest way to position a cursor over part of

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-10 Thread David Luff
On 10/10/02 at 12:02 PM Alex Perry wrote: I wonder if the casual users appreciate all the work we're doing to make the instruments less reliable. Don't you remember the massive amount of whingeing (a couple of years ago) when I stuck all the compass turning errors onto the DG instrument ? The

Re: [Flightgear-devel] FlightGear 0.8.0 on Win98SE

2002-10-24 Thread David Luff
On 10/23/02 at 11:58 AM Jacek M. Holeczek wrote: There is also another annoying problem. Basically, the FGFS runs very smoothly on my machine except that every now and then (I don't have my machine at hand now, but let's say it is about every 30 seconds) it stops for a moment - I can see that in

Re: [Flightgear-devel] FlightGear 0.8.0 on Win98SE

2002-10-24 Thread David Luff
On 10/24/02 at 12:48 PM Jacek M. Holeczek wrote: This is a known problem - Win95/98/Me are absolutely hopeless at outputting to the console - NT/2000/XT are much quicker, and Linux quicker still. I'm not very experienced here ... but are you sure that the problem is just writing to the

Re: [Flightgear-devel] AI-entity AI-Manager questions

2002-10-25 Thread David Luff
On 10/25/02 at 1:23 AM ace project wrote: The header file states that work on them should be checked with Curt. I want to inherit AI-Entity to draw the multiplayer planes. But would did still be supported in the near future or is there another way to do this easely ? Hi Leon, I put that

Re: [Flightgear-devel] Flightgear scenery editor?

2002-10-10 Thread David Luff
On 10/10/02 at 5:42 PM Frederic BOUVIER wrote: David Luff [EMAIL PROTECTED] wrote : I'm sure someone on this list has mentioned that they're developing an interactive scenery editor, but I can't find a link to it either on the There is fgsd ( for FlightGear Scenery Designer ) at http

Re: [Flightgear-devel] ANN: AI traffic from Dave Luff

2002-10-10 Thread David Luff
On 10/10/02 at 8:38 AM Alex Perry wrote: Definitely. If one of the computers taking part in the multiplayer network has generated a bunch of AI aircraft, will they all be propagated to the rest of the multiplayer members ? Now theres a scary thought! What happens if one multiplayer has

Re: [Flightgear-devel] Flightgear scenery editor?

2002-10-10 Thread David Luff
On 10/10/02 at 10:42 AM Curtis L. Olson wrote: Yes, and everyone knows that there is no such thing as magic carpets, so running with the ufo FDM is a lot more realistic since the ufo is based on real world data and uses actual real life sound samples. Yes, and non-Americans know that there's no

Re: [Flightgear-devel] ANN: AI traffic from Dave Luff

2002-10-10 Thread David Luff
On 10/10/02 at 6:13 PM Jon Stockill wrote: Indeed - it'll be nice to have a quick and easy way of getting other aircraft in the sky, however, I think from a long term point of view automated traffic would be best managed by simply being a task which appears as another remote user (yes, I know the

[Flightgear-devel] C172 Taxiing speed

2002-11-07 Thread David Luff
Hi all, I'm working on getting the small plane to taxi back in after flying a circuit, so I'd appreciate some input from the pilots from the list on real-life taxiing. What sort of speeds are typical during taxiing on the runway, on a large taxiway, on a small taxiway between rows of parked

Re: [Flightgear-devel] Engine models: start-up and commonality between FDMs

2002-11-10 Thread David Luff
On 11/10/02 at 4:02 AM Julian Foad wrote: As for the guts of how the engines are modelled ... I first worked on the starting and stopping behaviour of the JSBsim engine. The thermodynamic model of the engine is probably very good Parts of it are, parts of it aren't and are overdue a

re: [Flightgear-devel] C172 Taxiing speed

2002-11-10 Thread David Luff
On 11/7/02 at 4:33 PM David Megginson wrote: lots Thanks. Are major taxiways such as the one parallel to the rwy that normally seems to be called Alpha 2-way or is the traffic normally directed one-way on them by ATC depending on the rwy in use? That would be very airport specific, but

Re: [Flightgear-devel] CVS gripes

2002-11-11 Thread David Luff
On 11/11/02 at 9:38 PM Matthew Law wrote: Hi all, I've been having problems updating Simgear for a few days. I've tried everything - including moving the lot and starting again but it continually gets stuck at: cvs server: Updating src-libs U src-libs/.cvsignore U src-libs/Makefile.am U

Re: [Flightgear-devel] new 'v' view for preferences.xml

2002-11-12 Thread David Luff
That sounds fine. We might want to use this as a replacement for the 4th view. The 4th view is a tower view that doesn't track the FDM location as the 3rd view does; that is, you can look around the airport with the mouse. Mostly that was something I threw in there as both a test and

Re: [Flightgear-devel] Engine models: start-up and commonality between FDMs

2002-11-12 Thread David Luff
On 11/12/02 at 12:28 AM Julian Foad wrote: Ah, glad you're there. If you're interested and have time to look, my current attempt is at http://www.btinternet.com/~julianfoad/fgfs/JSB_piston_engine.diff http://www.btinternet.com/~julianfoad/fgfs/engine_sound.diff but, as I said, not

Re: [Flightgear-devel] Engine models: start-up and commonality between FDMs

2002-11-13 Thread David Luff
On 11/13/02 at 12:16 AM Julian Foad wrote: David Luff wrote: It looks to me like you've got 2 too many curly brackets in doEnginePower, although I could be misunderstanding what you're doing there. Yes, I have got too many. This is the friction that was applied only when starting; I

[Flightgear-devel] Got the sound working

2002-11-20 Thread David Luff
Oh well, in follow up to my own message that hasn't even arrived yet (!), the following worked OK: globals-get_soundmgr()-add(refname, temp01.wav); but the original, which looks equivalent to me, still doesn't FGSimpleSound simple(temp01.wav); globals-get_soundmgr()-add(simple, refname); I

RE: [Flightgear-devel] Got the sound working

2002-11-21 Thread David Luff
On 11/21/02 at 8:24 AM Richard Bytheway wrote: I might be missing a point, but it looks like the arguments to get_soundmgr are the other way round between the two versions. That's how they are in soundmgr.hxx (they're two different functions - one is passing in an FGSimpleSound pointer to the

Re: [Flightgear-devel] Terrasync 3rd party util

2002-11-25 Thread David Luff
On 11/25/02 at 5:47 PM Martin Spott wrote: ADV: don't bother spending days or weeks downloading all the scenery for the world before you fly. Just install the base program and supporting files. Turn on terrasync and it will fetch just the tiles you need as you fly. There's still one

Re: [Flightgear-devel] Terrasync 3rd party util

2002-11-25 Thread David Luff
On 11/25/02 at 10:11 AM Curtis L. Olson wrote: Terrasync makes you look and feel like you have it all, even though you don't. :-) Is it likely to work over a 56K modem? David, First of all I will say that that I haven't tried it. But, I encourage you to try it yourself since I want to

Re: [Flightgear-devel] Terrasync 3rd party util

2002-11-28 Thread David Luff
On 11/25/02 at 10:11 AM Curtis L. Olson wrote: David Luff writes: Is it likely to work over a 56K modem? David, First of all I will say that that I haven't tried it. But, I encourage you to try it yourself since I want to know the answer too. :-) I suggest that you start out in the C172

Re: [Flightgear-devel] Terrasync 3rd party util

2002-11-28 Thread David Luff
On 11/25/02 at 3:27 PM Tony Peden wrote: OK, I'll give it a go. I've a slight problem though in that I'm on Linux/GeForce3 at home, and the nVidia drivers will only work if I do $/sbin/telinit 1 $root passwd $make install in kernel and GLX nVidia directories $edit XFConfig-4

Re: [Flightgear-devel] hsi and cockpit photo-link

2002-11-28 Thread David Luff
On 11/23/02 at 6:11 PM paul mccann wrote: Hi All Here is where I am at on the hsi http://members.verizon.net/~vze3b42n/fgfs-screen-027.jpeg is any one interested in this? Well, speaking for myself, I'm always interested in what people are doing with Flightgear and always look any screenshot

[Flightgear-devel] Voice ATIS

2002-12-03 Thread David Luff
Hi all, I've managed to get canned voice ATIS going. I've put the files up at: http://www.nottingham.ac.uk/~eazdluf/ATCsrc.tgz and http://www.nottingham.ac.uk/~eazdluf/ATCdata.tgz To use it, untar ATCsrc.tgz into the src/ATC directory, and untar ATCdata.tgz into the fgfsbase/ATC directory (You

Re: [Flightgear-devel] panel on Radeon 8500

2002-12-03 Thread David Luff
On 12/1/02 at 1:52 PM Andy Ross wrote: I can confirm this. Layers on the 2D panels (but oddly, only the 2D panels) aren't drawing over the background with the current ATI drivers. I vaguely remember other reports of this kind of symptom. Does anyone remember? I'll take a look. Yes, several

Re: [Flightgear-devel] panel on Radeon 8500

2002-12-03 Thread David Luff
On 12/3/02 at 4:34 PM David Luff wrote: Oops - a few clarifications to that post... Yes, several people reported a completely grey 2D panel with Radeon 7000/7500 cards with the DRI drivers. I also get this (with XFree86 4.1.0) With a Radeon 7500 and didn't manage to find a fix posted

Re: [Flightgear-devel] Voice ATIS

2002-12-04 Thread David Luff
On 12/3/02 at 11:05 PM Julian Foad wrote: David Luff wrote: I've managed to get canned voice ATIS going. Wow! Brilliant. It really works! It sounds about like I'd expect, too (e.g. the 8 kHz-ness). OK, Thanks for testing this. This is now in CVS. A base update is also required to hear

Re: [Flightgear-devel] Voice ATIS

2002-12-05 Thread David Luff
On 12/4/02 at 9:29 PM David Megginson wrote: Great. For step 2, how about airport advisories for UNICOM (i.e. most of the world's airports). We could either add a mechnism to allow the That's a very good idea. I hadn't thought of UNICOM, but it might be a good intermediate stepping stone from

Re: [Flightgear-devel] panel on Radeon 8500

2002-12-05 Thread David Luff
On 12/3/02 at 9:37 AM Andy Ross wrote: David Luff wrote: Just to clarify - they flicker in and out of view when the view is anything other than straight forward and disappear altogether when the view is exactly straight forward. This sounds vaguely like it's related to the glPolygonOffset

[Flightgear-devel] gettimeofday, rand, simgear configure

2002-12-11 Thread David Luff
I've just tried configuring a fresh checkout of Simgear on a fresh install of Libranet Linux (Debian Woody based) and the configure script can't find gettimeofday, rand, srand, rand48 and a host of others at the end of the configure script. This breaks timing.cxx :-( Given that simultaneous

re: [Flightgear-devel] gettimeofday, rand, simgear configure

2002-12-11 Thread David Luff
Curtis L Olson writes: The best thing to do would be to look at your config.log and see exactly why those checks are failing. Hmm, why didn't I think of that? Doh! The checks that are unexpectedly failing all have references to the Metakit librarys. The stuff included below (for gettimeofday)

[Flightgear-devel] Grey panel with Radeon 7500 and dri drivers still there.

2002-12-12 Thread David Luff
FWIW, the grey panel with the Radeon 7500 and the DRI drivers still persists despite the patch to fix this behaviour with the ATI binary drivers. Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Grey panel with Radeon 7500 and dri drivers still there.

2002-12-12 Thread David Luff
grey. The fighting is more pronounced with instruments at an increased angle from the camera vector. Best, Jim David Luff [EMAIL PROTECTED] said: FWIW, the grey panel with the Radeon 7500 and the DRI drivers still persists despite the patch to fix this behaviour with the ATI binary drivers

Re: [Flightgear-devel] howto add a 3D plane ingame ?

2002-12-12 Thread David Luff
On 12/11/02 at 1:09 PM ace project wrote: Our (ACE/ICE) multiplayer engine is ready to draw planes in the game now, but I cant seem to figure out how to add them to the drawing graph in a way that I can actually see them. Does anyone know how to do this or know the pitfalls why is it failing ?

Re: [Flightgear-devel] howto add a 3D plane ingame ?

2002-12-12 Thread David Luff
On 12/12/02 at 8:38 AM ace project wrote: I got Flight Gear to show the model a hour ago, I made some *stupid* mistake reading out a variable from a function (which forgot to copy a variable and it default was wrong). I fixed that bug a couple of days ago but it came back to hunt me :( Now I

Re: [Flightgear-devel] Grey panel with Radeon 7500 and dri drivers still there.

2002-12-15 Thread David Luff
On 12/12/02 at 10:01 AM Andy Ross wrote: Fabien ILLIDE wrote: David Luff wrote: FWIW, the grey panel with the Radeon 7500 and the DRI drivers still persists despite the patch to fix this behaviour with the ATI binary drivers. I jump onto this post to say that I've just see that I've got

[Flightgear-devel] Ground elevation at an arbitrary point

2002-12-16 Thread David Luff
Some time ago (Sept/Oct) there was a long discussion about getting the ground elevation at an arbitrary point which left me very confused after reading it and didn't seem to come to any definate conclusion. What is the situation at the moment? Is there a function like double

Re: [Flightgear-devel] Ground elevation at an arbitrary point

2002-12-16 Thread David Luff
On 12/16/02 at 12:07 PM David Luff wrote: Some time ago (Sept/Oct) there was a long discussion about getting the ground elevation at an arbitrary point which left me very confused after reading it and didn't seem to come to any definate conclusion. What is the situation at the moment

RE: [Flightgear-devel] 3D model origin proposal

2002-12-16 Thread David Luff
On 12/16/02 at 9:36 AM Jon Berndt wrote: Well, to rotate the aircraft realistically the refference point should be known by the 3D modellers, but that aside. The rigid body rotates about the CG, not the aero ref. pt. What about rotation (the taking-off one)? Surely in that case it rotates

Re: [Flightgear-devel] Ground elevation at an arbitrary point

2002-12-16 Thread David Luff
On 12/16/02 at 3:10 PM Jim Wilson wrote: David Luff [EMAIL PROTECTED] said: What does the scenery_center refer to? Is this the exact location at which I receive the terrain_elev, or the center of the tile? Neither actually, but it is a tile center. It is usually the center of the tile

[Flightgear-devel] Keybinding for pop-up ATC dialog menu

2002-12-17 Thread David Luff
Is it OK to claim the default keybinding for the ' key (n=39) for the purpose of bringing up an ATC dialog box relevant to the currently tuned-in ATC service? This key is currently unused in the default FlightGear keyboard bindings, and is the key used by FS2K2 for the same purpose, so would seem

Re: [Flightgear-devel] First flight anniversary

2002-12-17 Thread David Luff
On 12/17/02 at 1:10 PM Jim Wilson wrote: Paul Beardsley's beautiful 1903 Flyer model for MSFS was the original inspiration for this model. I certainly wouldn't have gotten as far without his work. Orville's body, the top surface of the wings, and the sprocket textures are his. To take off from

Re: [Flightgear-devel] Compile error

2002-12-20 Thread David Luff
On 12/20/02 at 4:59 PM Bernie Bright wrote: On Thu, 19 Dec 2002 20:36:12 -0700 Dave Perry [EMAIL PROTECTED] wrote: I updated plib, simgear, and FlightGear source from cvs this evening and compiled plib and simgear with no problems. I get the following error compiling FlightGear (at the

re: [Flightgear-devel] ATC Sound

2002-12-27 Thread David Luff
David Megginson writes: Are you using the latest CVS plib? The funny thing for me is that all the other sound samples are playing fine. No, I'm using 1.6.0. I'll give it a try with CVS and see what happens. Cheers - Dave ___ Flightgear-devel

Re: [Flightgear-devel] What's in the job jar?

2002-12-28 Thread David Luff
David Megginson writes: Mike Bonar writes: I have been mostly interested in AI and terrain rendering, but I am open to working on anything. You can also take a look at Dave Luff's ATC code in src/ATC/ -- he might have some TODO jobs. Yup, there's a black hole full of TODO jobs in there!

[Flightgear-devel] Re: [Flightgear-cvslogs] Base CVSupdate:'FlightGear/FlightGear'

2003-01-02 Thread David Luff
On 12/30/02 at 7:47 PM [EMAIL PROTECTED] wrote: Date: Mon Dec 30 14:47:23 EST 2002 Author: cvsroot Update of /home/cvsroot/FlightGear/FlightGear In directory bitless:/tmp/cvs-serv15423 Modified Files: preferences.xml Log Message: Changed default frequencies. KSFO ATIS is not on standby

[Flightgear-devel] Re: [Flightgear-cvslogs] Base CVSupdate:'FlightGear/FlightGear/Aircraft/Instruments'

2003-01-02 Thread David Luff
On 12/28/02 at 7:10 PM [EMAIL PROTECTED] wrote: Date: Sat Dec 28 14:10:41 EST 2002 Author: cvsroot Update of /home/cvsroot/FlightGear/FlightGear/Aircraft/Instruments In directory bitless:/tmp/cvs-serv31667/Instruments Modified Files: single-magneto-switch.xml Log Message: Changed to use

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVS update:'FlightGear/FlightGear'

2003-01-02 Thread David Luff
On 1/2/03 at 11:52 AM Curtis L. Olson wrote: David, Another feature request would be to create a volume and on/off switch property and honor them. Volume could go from 0.0 - 1.0 scaled appropriately, and on/off is pretty self explanitory. It would also be nice to have a servicable property so

Re: [Flightgear-devel] Re: [Flightgear-cvslogs] Base CVS update:'FlightGear/FlightGear'

2003-01-02 Thread David Luff
On 1/2/03 at 11:52 AM Curtis L. Olson wrote: Another feature request would be to create a volume and on/off switch property and honor them. Volume could go from 0.0 - 1.0 scaled BTW, can you hear the audio ATIS OK on your Linux box? There have been a few problems reported with it over

RE: [Flightgear-devel] Roadmap/brain dump

2003-01-14 Thread David Luff
On 1/14/03 at 2:58 PM Curtis L. Olson wrote: David Megginson writes: Except that all development stops on the even-numbered version as soon as it's released, so bug fixes show up only in the unstable version (which is usually more stable). That may be true. Personally I keep my focus on the

RE: [Flightgear-devel] Roadmap/brain dump

2003-01-14 Thread David Luff
On 1/14/03 at 4:10 PM Curtis L. Olson wrote: Lots David Luff writes: As for 1.0, although its just a number, I personally think its a pretty significant number, and probably worth a bit of work polishing bugs , user interface, and installation problems out as much as possible before

Re: [Flightgear-devel] status of open bugs at sourceforge.net/projects/flightgear ?

2003-01-14 Thread David Luff
On 1/14/03 at 4:29 PM Jon S Berndt wrote: On Tue, 14 Jan 2003 16:15:50 -0600 Curtis L. Olson [EMAIL PROTECTED] wrote: The policy is that we say nice things about sourceforge and we appreciate the service they provide to the open-source community. But they really pissed me off one day with

[Flightgear-devel] Displaced thresholds (was: RE: [Flightgear-devel]Roadmap/brain dump)

2003-01-14 Thread David Luff
On 1/14/03 at 4:10 PM Curtis L. Olson wrote: David Luff writes: and I'd have thought that displaced thesholds and the arrows pointing to them would have to be pretty high on the list of features that would be expected to make it in. Do we actually have these in our airport data? If so

Re: [Flightgear-devel] Displaced thresholds (was: RE: [Flightgear-devel] Roadmap/brain dump)

2003-01-14 Thread David Luff
On 1/15/03 at 12:39 AM Jon Stockill wrote: On the subject of runways - I've been working on the database today. I can import and export the xplane database, and have some code which parses the DAFIFT data, and compares it with the existing database, however: 1. Not all airfields in the xplane

Re: [Flightgear-devel] Displaced thresholds (was: RE: [Flightgear-devel] Roadmap/brain dump)

2003-01-14 Thread David Luff
On 1/14/03 at 8:11 PM David Megginson wrote: For now, let's just get all the airports in. The way that X-Plane implements taxiways is just horrible -- aprons are just wide taxiways, for example, and taxiways are always rectangles run together. Perhaps we'll be able to think of a better system.

Re: [Flightgear-devel] Build Problem with MSVC 6.0

2003-01-17 Thread David Luff
Jonathan, I've got behind reading my mail from this list, and I've only just read this mail from a while ago about this and the later error you had in ATCVoice.cxx. I've commited Norman's fixes for both files to the cvs, so if you could do a clean checkout of the ATC subdirectory and check I

Re: [Flightgear-devel] forwarded message from Henti Smith

2003-01-17 Thread David Luff
Are there any elevation data sets out there for which full re-distribution rights can be bought for a fairly modest sum of money? I'm pretty sure someone might have mentioned the Japanese data as falling into this catorgory at some point. Anyway, its a thought, even if possibly of only the

[Flightgear-devel] Verbose compiler messages

2003-01-17 Thread David Luff
Ever since upgrading from automake-1.4 to 1.5, the messages shown on screen while compiling Flightgear have got far more verbose, with stuff about tmpfiles and deps being output, and this is even worse with automake-1.7 that comes with the latest Cygwin. Is there any way of getting rid of all the

Re: [Flightgear-devel] GIS highway robbery

2003-01-17 Thread David Luff
On 1/17/03 at 1:21 PM David Megginson wrote: I checked the Canadian data, thinking that I might be willing to invest a hundred or two for the sake of having good Canadian GIS data online. For nationwide elevation and general GIS vector data, my government wants CAD 1M (USD 650K) for a closed

Re: [Flightgear-devel] Memory corruption solved

2003-01-19 Thread David Luff
On 1/19/03 at 10:09 PM Frederic Bouvier wrote: I am fighting against a memory corruption for 2 hours and I solved it. Not enought room was allocated in ATCmgr.cxx and auto_gui.cxx to store strings. Here is the patch, hoping it will solve Curt's and Michael's problems : Oops, sorry. I've

[Flightgear-devel] OT - Interesting link (Wright Flyer)

2003-01-19 Thread David Luff
Exhibition of mock-up wooden Wright Flyer cockpit attached to MSFS visuals: http://www.eaa.org/communications/eaanews/030117_simulator.html Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Translucent Dialogs

2003-01-19 Thread David Luff
On 1/19/03 at 6:06 PM David Megginson wrote: The translucent dialogs we've been using look very spiffy, but it turns out that they're not all that practical once you start using things like pop-up menus in combo boxes. Take a look at the clouds dialog in the latest CVS (FlightGear and base

RE: [Flightgear-devel] Class name clash and namespaces

2003-01-22 Thread David Luff
On 1/22/03 at 7:12 AM Jon Berndt wrote: I copied over Bernie's changes for namespaces, but have not been able to get the code to compile with FlightGear. The files JSBSim.cxx|hxx need to be aware of the new namespace scoping of JSBSim, and I can't seem to get it to work. Suggestions? Wouldn't

Re: [Flightgear-devel] Performance analysis

2003-01-22 Thread David Luff
On 1/22/03 at 9:20 PM Norman Vine wrote: Very nice :-) Yes, it appears to have created quite a stir among the MSFS users here in England. I'll almost certainly buy a copy myself once Northern England comes out. Hard to tell but it looks like their scenery is cutoff at ~15 miles and you can't

Re: [Flightgear-devel] Performance analysis

2003-01-22 Thread David Luff
On 1/22/03 at 10:09 PM Norman Vine wrote: David Luff writes: Hard to tell but it looks like their scenery is cutoff at ~15 miles and you can't really tell from jpegs and don't know what LOD is being shown in the 'snaps' but I would guess that this is several 2 - 4 meter per pixel imagery

RE: [Flightgear-devel] Performance analysis

2003-01-23 Thread David Luff
On 1/23/03 at 3:01 PM [EMAIL PROTECTED] wrote: BTW, there are certains areas (i.e. in Germay) where streets/rivers obviously are misplaced. This means if you buy a better high res mesh (whcih are available) rivers will flow downhill etc. And

RE: [Flightgear-devel] Performance analysis

2003-01-23 Thread David Luff
On 1/23/03 at 4:10 PM [EMAIL PROTECTED] wrote: Dave, are available) rivers will flow downhill etc. Sorry. Uphill. You guessed it ;-) Sorry - couldn't resist :-) That's well possible. That artifact is obviously not present in the original data. It's just that all the stuff like rivers, roads

[Flightgear-devel] How are light singles parked?

2003-01-23 Thread David Luff
Some of the photos of Massachusetts from Norman's link yesterday clearly show light singles parked in a back-to-back pattern, as so: |_ | _| | |_ | _| | |_ | _| | |_ | There doesn't look to be enough room to squeeze forward through the other rank, so how are they parked? Do they go in

Re: [Flightgear-devel] How are light singles parked?

2003-01-23 Thread David Luff
On 1/23/03 at 1:37 PM David Megginson wrote: Norman Vine writes: could you translate 'light singles' into 'american' :-) I don't get the joke without seeing the picture -- are the planes David's referring to bigger than light singles? I think we're talking cheese. I guess no American would

Re: [Flightgear-devel] problem

2003-02-06 Thread David Luff
These errors are fixed in the latest CVS - change typedef list TowerPlaneRec* tower_plane_rec_list_type; typedef list TowerPlaneRec* ::iterator tower_plane_rec_list_iterator; typedef list TowerPlaneRec* ::const_iterator tower_plane_rec_list_const_iterator; to typedef list TowerPlaneRec*

Re: [Flightgear-devel] Dynamic Scenario's

2003-02-10 Thread David Luff
Hi Paul, As others have pointed out, there has been a small amount of AI traffic development going on, and as the guilty party I'd better pipe up sooner rather than later :-) I'll describe what I've been doing and leave it up to you whether you want to join in with that or start afresh. I've

Re: [Flightgear-devel] Dynamic Scenario's

2003-02-10 Thread David Luff
On 2/11/03 at 9:15 AM Bernie Bright wrote: On Mon, 10 Feb 2003 11:46:04 + David Luff [EMAIL PROTECTED] wrote: [snip] The limit of my ambition at the moment is to get light planes taxiing in and out of and flying circuits around GA airports at the moment. This is a huge amount of work

[Flightgear-devel] Repeatable crash at dotted white line

2003-02-18 Thread David Luff
Someone posted a while ago about a crash they thought occured whilst passing over a faint dotted white line in the terrain. I think I've found a repeatable instance of this. Startup with runfgfs --airport-id=KSQL (San Carlos in the base scenery) and fly a RH traffic pattern departing rwy 30 (the

Re: [Flightgear-devel] Repeatable crash at dotted white line

2003-02-18 Thread David Luff
On 2/19/03 at 12:38 AM Jim Wilson wrote: The earlier fix did work for a very similar symptom that both Curt and I were able to reproduce reliably. I think I see the tile border you are talking about but it doesn't crash. It might have something to do with my flying ability, or should I say

Re: [Flightgear-devel] Repeatable crash at dotted white line

2003-02-18 Thread David Luff
On 2/19/03 at 12:38 AM Jim Wilson wrote: The earlier fix did work for a very similar symptom that both Curt and I were able to reproduce reliably. I think I see the tile border you are talking about but it doesn't crash. It might have something to do with my flying ability, or should I say

Re: [Flightgear-devel] Creating new scenery

2003-02-19 Thread David Luff
On 2/18/03 at 9:50 PM Erez Boym wrote: Hi, It's more a TerraGear question but it seams that the TerraGear list is dead so I'm trying my luck here, hoping some one can help me. I'm compiling TerraGear and for some reason, it keeps complaining about simgear/misc/fgstream.hxx. I have all the

re: [Flightgear-devel] Update rate of VSI

2003-02-25 Thread David Luff
On 2/21/03 at 4:22 PM David Megginson wrote: Danie Heath writes: Something I picked up on the Vertical Speed Indicator if I'm in a climb, and I adjust my flightpath to level flight, it's as if the VSI takes ages to return to the correct position. I've tried of fixing it, but it

[Flightgear-devel] Re: [Flightgear-cvslogs] CVS: FlightGear/src/ATC AIMgr.cxx,1.6,1.7 AIMgr.hxx,1.4,1.5

2003-03-07 Thread david . luff
On 7 Mar 2003 at 8:42, Curtis L. Olson wrote: Update of /var/cvs/FlightGear-0.9/FlightGear/src/ATC In directory seneca:/tmp/cvs-serv18953 Modified Files: AIMgr.cxx AIMgr.hxx Log Message: Eeek! Emergency fix of a couple case problems for includes. Whoops, sorry, no prizes for

Re: [Flightgear-devel] web server downtime for maintanence.

2003-03-07 Thread david . luff
On 7 Mar 2003 at 8:35, Curtis L. Olson wrote: Building the entire world is a *huge* undertaking that requires a *lot* of resources. No kidding! I take it you've read the hitchhikers-guide... series as well ;-) Cheers - Dave ___ Flightgear-devel

re: [Flightgear-devel] FGTransmissionList

2003-03-09 Thread David Luff
Jon Berndt wrote: I'm getting a build error for FlightGear with the newest stuff from CVS. Any clues? Jon g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src -c -o transmissionlist.o `test -fcho './'`transmissionlist.cxx transmissionlist.cxx: In method `class string

Re: [Flightgear-devel] FGTransmissionList

2003-03-09 Thread David Luff
Jon Berndt wrote: David Luff wrote: You could try replacing bcopy(pos, tag, 3); with bcopy(pos, tag[0], 3); and let us know how that goes. What compiler and OS are you on - I don't see this with gcc-3.2 on either Cygwin or Linux. Is this your code? It was written

Re: [Flightgear-devel] FGTransmissionList

2003-03-09 Thread David Luff
Jon Berndt wrote: Did you try the proposed fix, and did it work? Yes, I did, and it worked great. Great, it's in CVS now. Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED]

re: [Flightgear-devel] FGTransmissionList

2003-03-09 Thread David Luff
Jon Berndt wrote: I'm getting a build error for FlightGear with the newest stuff from CVS. Any clues? Jon g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src -c -o transmissionlist.o `test -fcho './'`transmissionlist.cxx transmissionlist.cxx: In method `class string

Re: [Flightgear-devel] segmentation fault in FGTower ??

2003-03-11 Thread David Luff
On 3/11/03 at 4:45 PM Martin Spott wrote: Hello, I'm quite new to reading GDB output, so I thought I'd preset this to you. Primarily I was looking after X server freezes with my Radeon card but this appears to me to be FlightGear related. So I thought I'd just ask. GNU gdb 5.2.1 [...] (gdb) r

Re: [Flightgear-devel] Multiplayer support and 3D HUD

2003-03-19 Thread David Luff
On 3/19/03 at 6:10 PM Erik Hofman wrote: Please sent no files ... Erik (Diffs wil do). Whoops, sorry - just sent some files seconds before that appeared! Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] [PATCH] for cvs

2003-03-21 Thread David Luff
It probably gets through undetected when configured --without-logging Cheers - Dave On 3/20/03 at 11:30 PM Erik Hofman wrote: Ironhell3 . wrote: ok, i am not sure if this is correct but this way compiles cvs version of Flightgear Shoot. You are right. Funny I didn't catch that one.

Re: [Flightgear-devel] major frame rate drop?

2003-03-30 Thread David Luff
Curtis L. Olson wrote: David Megginson writes: If we take the ATC manager out of globals and add it to the main subsystem manager (instead of updating manually), we can set it up to update, say, every 2 seconds instead of every frame. My concern is that if the atc manager update is

Re: [Flightgear-devel] major frame rate drop?

2003-03-30 Thread David Luff
David Megginson wrote: Curtis L. Olson writes: Just as a random stab in the dark I commented out ... globals-get_ATC_mgr()-update(delta_time_sec); ... from the main loop and my frame rate at least doubled ... ?!? If we take the ATC manager out of globals and add it to

Re: [Flightgear-devel] major frame rate drop?

2003-03-30 Thread David Luff
William McRaven wrote: Interesting I downloaded the CVS last week .. tues or wed .. and installed it. The frame rate went to.. very bad. basically made flightgear unflyable.. It also made regular flightgear unflyable .. the screen jumping every 1 or 2 seconds.. and also other 3d

Re: [Flightgear-devel] major frame rate drop?

2003-03-31 Thread David Luff
On 3/30/03 at 2:33 PM Curtis L. Olson wrote: My concern is that if the atc manager update is taking me from 60hz down to 20hz means it could be consuming on the order of 30 milleseconds per call. Simply calling it once every 2 seconds will impose a 30ms hitch in the frame rate every 2 seconds

Re: [Flightgear-devel] major frame rate drop?

2003-03-31 Thread David Luff
On 3/31/03 at 10:51 AM [EMAIL PROTECTED] wrote: Could the ATC manager be implemented as a low-priority thread which is woken up every so often (few seconds) to update the list of distances to the ground stations, and additionally if a frequency is changed? The realtime loop would then always have

Re: [Flightgear-devel] major frame rate drop - someone please confirm my sanity!

2003-03-31 Thread David Luff
OK, the line of code causing the frame rate hit was the following: if((fabs(xyp.y() - xyc.y()) ((runway.length/2.0) + 5.0)) (fabs(xyp.x() - xyc.x()) (runway.width/2.0))) { return(true); } return false; To simplify things, I broke it down into a few more lines: double

Re: [Flightgear-devel] major frame rate drop - someone please confirm my sanity!

2003-03-31 Thread David Luff
On 3/31/03 at 2:38 PM David Luff wrote: Replacing the offending line: return((ldiff rlen) (wdiff rwidth)); with the somewhat more verbose if(ldiff rlen) { return(wdiff rwidth); } else { return(false); } cures it completely! Am I doing something really daft

Re: [Flightgear-devel] major frame rate drop - someone please confirm my sanity!

2003-03-31 Thread David Luff
On 3/31/03 at 4:52 PM David Luff wrote: I'm doing something daft - forget this post - the above both drop the frame rate. The reason the return(false) fix fixes it is because then the function doesn't get called any more! And here's the root cause - I was reading in the almost-one-megabyte

[Flightgear-devel] How to force subsystem reinit from checkbox property toggle?

2003-03-31 Thread David Luff
I've knocked up an ATC/AI enable/disable dialog using checkboxes, but if one of the subsystems starts disabled and is then enabled there is the possibility of update being called without a previous call to init. I can avoid this by setting an init-done-ok boolean flag in init and checking for

Re: [Flightgear-devel] Question on tuesday's preferences.xml update

2003-04-02 Thread David Luff
On 4/2/03 at 10:04 AM Erik Hofman wrote: Jim Wilson wrote: The magnetos are now defaulted to position 2 (Left) instead of 0 (Off). Was that intentional? Is there anything else in global preferences not mentioned in the log? I think the magnetos have been in position 2 for a while. This

Re: [Flightgear-devel] OT: First Flight

2003-04-04 Thread David Luff
On 4/3/03 at 5:01 PM David Megginson wrote: Matthew Law writes: I'll make just one more post after lesson 2... Post as often as you'd like -- we'll all be interested in hearing as it goes. Ditto, I've thoroughly enjoyed the posted desciptions of both David's and now your flying training.

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