RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Michael Selig
At 4/3/02, you wrote: > > Curt hits the nail on the head --- I'd just like to continue on, and I > > ... > > crashes. Yes, I could restart, but it would be easier to plow along with > >We'll be glad to honor any sane request ... > >Recommendations? > >Jon > Asking me? true or false Seriously,

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Jon Berndt
> > We'll be glad to honor any sane request ... > > > > Recommendations? > > ..ignore planet Earth? Spool the movie back? > Autofire big recoilless tunnel-maker gun? Someone's been in the cold too long. ;-) Jon ___ Flightgear-devel mailing list

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Jim Wilson
"Curtis L. Olson" <[EMAIL PROTECTED]> said: > Perhaps Michael likes the ability to 'continue on' after a crash > without having to start over? Would reseting and ground trimming at > the crash site be enough? Air start at XXX' AGL @ YYY kts at the > last good heading at the time of the crash?

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Arnt Karlsen
On Wed, 3 Apr 2002 21:31:43 -0600, "Jon Berndt" <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > > Curt hits the nail on the head --- I'd just like to continue on, and > > I... > > crashes. Yes, I could restart, but it would be easier to plow along > > with > > We'll be glad to hon

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Jon Berndt
> Curt hits the nail on the head --- I'd just like to continue on, and I > ... > crashes. Yes, I could restart, but it would be easier to plow along with We'll be glad to honor any sane request ... Recommendations? Jon ___ Flightgear-devel mailing

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Michael Selig
At 4/3/02, you wrote: >Andy Ross writes: > > freezing on crashses isn't so handy. What *is* a handy thing to do in > > a crash? I mean, I can't make the plane *not* crash; it already did! :) > > > > There's really nothing "realistic" that can be done in this situation. > > I suppose I could just

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Curtis L. Olson
Andy Ross writes: > freezing on crashses isn't so handy. What *is* a handy thing to do in > a crash? I mean, I can't make the plane *not* crash; it already did! :) > > There's really nothing "realistic" that can be done in this situation. > I suppose I could just invert the vertical component o

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Michael Selig
At 4/3/02, you wrote: >Michael Selig writes: > > I have found the Ctrl-U very useful to jumping up in altitude. Beginners > > like this feature too. The current deal where the aircraft freezes on > > crashes is not so handy to me. Why not have some sort of realism feature > > that at one extrem

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Andy Ross
Curtis L. Olson wrote: > Michael Selig writes: > > I have found the Ctrl-U very useful to jumping up in altitude. Beginners > > like this feature too. The current deal where the aircraft freezes on > > crashes is not so handy to me. > > LaRCsim was good at 'bouncing' on impact, but at leas

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Alex Perry
I still like the idea of a crash causing an automatic teleport to fgfsbase/Scenery/afterlife/ > > like this feature too. The current deal where the aircraft freezes on > > crashes is not so handy to me. Why not have some sort of realism feature > > that at one extreme does not freeze on

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Curtis L. Olson
Michael Selig writes: > I have found the Ctrl-U very useful to jumping up in altitude. Beginners > like this feature too. The current deal where the aircraft freezes on > crashes is not so handy to me. Why not have some sort of realism feature > that at one extreme does not freeze on crashes

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Jon Berndt
> like this feature too. The current deal where the aircraft freezes on > crashes is not so handy to me. Why not have some sort of realism feature > that at one extreme does not freeze on crashes and allows for some sort of > slew to altitude feature and then on the other extreme you've got to

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Alex Perry
How about ctrl-U generates a sudden updraft that increases by 900fpm/sec for eight seconds, then decreases over the next eight seconds to zero. All the FDMs are supposed to be able to accept that kind of environment. > At 2/13/02, you wrote: > >BERNDT, JON S. (JON) (JSC-EX) (LM) writes: > > > OK.

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-04-03 Thread Michael Selig
At 2/13/02, you wrote: >BERNDT, JON S. (JON) (JSC-EX) (LM) writes: > > OK. What does Ctrl-U do?? > >This was a *hack* that incremented altitude by 1000'. It was easy to >do in LaRCsim. However, it's ugly, not realistic, and I'd rather have >a more sensible and complete set of repositioning optio

Re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-14 Thread Cameron Moore
* [EMAIL PROTECTED] (Curt Olson) [2002.02.13 15:44]: > BERNDT, JON S. (JON) (JSC-EX) (LM) writes: > > OK. What does Ctrl-U do?? > > This was a *hack* that incremented altitude by 1000'. It was easy to > do in LaRCsim. However, it's ugly, not realistic, and I'd rather have > a more sensible and

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-14 Thread Tony Peden
On Wed, 2002-02-13 at 15:58, Jim Wilson wrote: > Tony Peden <[EMAIL PROTECTED]> said: > > > On Wed, 2002-02-13 at 14:59, David Megginson wrote: > > > Interesting. I have no objection to removing the binding completely, > > > but it is showing up a more serious problem with JSBSim's ground > > >

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Tony Peden
On Wed, 2002-02-13 at 16:15, Jim Wilson wrote: > Tony Peden <[EMAIL PROTECTED]> said: > > > > > The way its set up right now, it should trim in-air if the speed is > > above 10 knots. > > >From FGJSBSim::do_trim(): > > if(fgic->GetVcalibratedKtsIC() < 10 ) { > > fgic->SetVcalibratedK

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Jim Wilson
Tony Peden <[EMAIL PROTECTED]> said: > > The way its set up right now, it should trim in-air if the speed is > above 10 knots. > >From FGJSBSim::do_trim(): > if(fgic->GetVcalibratedKtsIC() < 10 ) { > fgic->SetVcalibratedKtsIC(0.0); > fgtrim=new FGTrim(fdmex,fgic,tGround);

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Jim Wilson
Tony Peden <[EMAIL PROTECTED]> said: > On Wed, 2002-02-13 at 14:59, David Megginson wrote: > > Interesting. I have no objection to removing the binding completely, > > but it is showing up a more serious problem with JSBSim's ground > > trimming (it tries to trim to the ground on reset even when

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Tony Peden
On Wed, 2002-02-13 at 14:59, David Megginson wrote: > Jim Wilson writes: > > > Hmmm...that does work, but I'm talking about in flight after starting on the > > ground. Using it while in flight seems to put the plane on the ground > > instantly (throws an exception or something). > > Inter

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread David Megginson
Jim Wilson writes: > Hmmm...that does work, but I'm talking about in flight after starting on the > ground. Using it while in flight seems to put the plane on the ground > instantly (throws an exception or something). Interesting. I have no objection to removing the binding completely, b

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Curtis L. Olson
David Megginson writes: > Curtis L. Olson writes: > > > This was a *hack* that incremented altitude by 1000'. It was easy to > > do in LaRCsim. However, it's ugly, not realistic, and I'd rather have > > a more sensible and complete set of repositioning options instead. > > I'd be happy to s

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread David Megginson
Curtis L. Olson writes: > This was a *hack* that incremented altitude by 1000'. It was easy to > do in LaRCsim. However, it's ugly, not realistic, and I'd rather have > a more sensible and complete set of repositioning options instead. > I'd be happy to see us jettison ^U ... Personally, I

re: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread David Megginson
Jim Wilson writes: > Just wondering if we should comment out the binding for this since it still > doesn't work with the default FDM. I does work, but not when the plane is still and on the ground. That's because of a new on-ground property that JSBSim uses. Try starting in flight: fgfs --

RE: [Flightgear-devel] CTRL+U and JSBsim

2002-02-13 Thread Curtis L. Olson
BERNDT, JON S. (JON) (JSC-EX) (LM) writes: > OK. What does Ctrl-U do?? This was a *hack* that incremented altitude by 1000'. It was easy to do in LaRCsim. However, it's ugly, not realistic, and I'd rather have a more sensible and complete set of repositioning options instead. I'd be happy to se