Just got this crash report while climbing in concorde from KSFO TO KJFK
Running Windows XP SP2
http://www.oflebbe.de/oflebbe/FlightGear/FlightGearPlibSetup.exe
http://cvs.flightgear.org/cgi-bin/viewvc/viewvc.cgi/data.tar.gz?view=tar
FG exited with the following error message.
Regards Aerotro
*
CONTINUED (The missing signature)
I never forgot to sign my name,
some blinking email came back
saying it was too big so I cut it down and accidently chopped off my Signature
sorry.
SIGNED Aerotro, absent minded Aero ;o)
[EMAIL PROTECTED]
NOTES: On Plib and OSG, Win32
It seems as long as I can remember, fg has had a knack for not
being very friendly in a windows environment especially when a user wants to
try more than one installation version on windows.
The problem seems to lye with fgrun, it stores specific confi
> Erik Hofman wrote:
>
> > Too much troubles, too little time.
> > And there is no rush to have them synced right now IMHO.
>
> Ah, that's a great pity !
> Personally I don't have the slightest interest in the PLIB release.
> What I care about and what really matters for me is what's coming next
>
Erik Hofman wrote:
> Too much troubles, too little time.
> And there is no rush to have them synced right now IMHO.
Ah, that's a great pity !
Personally I don't have the slightest interest in the PLIB release.
What I care about and what really matters for me is what's coming next
- and this is ce
Hi,
>
> Yesterday I made a build of the osg version of fg, last time I made one
> was like two month ago so I had to do a few experimentation to have a
> osg build that works with fg. When that was finaly working I realized
> that I had to add two defines for the osgviewer version of fg and tr
Hi all,
maybe I want to talk about already well-known stuff, anyway I don't
remember having red this on the list, so...
yesterday a very creative FG 3D plane models (helijah) showed me the md2
3D file format. This format is able to make the object moving
standalone. He sent me a test file (it
Martin Spott wrote:
> Hi Erik,
>
> Erik Hofman wrote:
>> Update of /var/cvs/FlightGear-0.9/source/src/FDM/JSBSim/initialization
>> In directory baron:/tmp/cvs-serv26522/initialization
>>
>> Modified Files:
>> Tag: PRE_OSG_PLIB_20061029
>> FGInitialCondition.cpp FGInitialCondition.h
> > I have been trying to get flightgear to compile and not having much
> > luck.
> >
> > When running fgfs, the widow is displayed followed almost immediately by
> > a Segmentation Fauly (core dump).
> >
> > I initially though it was due to the ealery revision of OSG that I was
> > using (2007-05-
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Mathias Fröhlich wrote:
> Hi Tim,
>
> On Saturday 26 May 2007, Tim Moore wrote:
>> Hi,
>>
>> This patch combines all the triangles, triangle strips and triangle fans
>> with the same material in a tile into one DrawElements primitive set.
>> This also
Hi Erik,
Erik Hofman wrote:
> Update of /var/cvs/FlightGear-0.9/source/src/FDM/JSBSim/initialization
> In directory baron:/tmp/cvs-serv26522/initialization
>
> Modified Files:
> Tag: PRE_OSG_PLIB_20061029
> FGInitialCondition.cpp FGInitialCondition.h
> Log Message:
> Sync w. JSBSim
All is fine here with an AMD64, OSG,simgear and flightgear are updated today.
but without SDL.
Sunday 27 May 2007 15:19:18 George Patterson, you wrote :
> Hi All,
>
> I have been trying to get flightgear to compile and not having much
> luck.
>
> When running fgfs, the widow is displayed followed
Hi All,
I have been trying to get flightgear to compile and not having much
luck.
When running fgfs, the widow is displayed followed almost immediately by
a Segmentation Fauly (core dump).
I initially though it was due to the ealery revision of OSG that I was
using (2007-05-15} but not sure now.
Jon S. Berndt ha scritto:
> Very nice. These are the straightest palm trees I've seen! :-)
Actually ... they are not straight ;-)
Anyway, I'm learning a few techniques about masking; a palm tree was a
nice picture to practice with. The end result was pretty acceptable for
a texture that could b
> Hi,
> this is a little contribute to the scenery.
> It's a basic shaped palm tree with texture and billboard animation, just
> like the default billboard-tree.
> I release it under GPL license, feel free to use it as you prefer :-)
>
> URL: http://www.laubfrosch.it/fgfs/3d/palm_01.zip
> Screen
Hi,
this is a little contribute to the scenery.
It's a basic shaped palm tree with texture and billboard animation, just
like the default billboard-tree.
I release it under GPL license, feel free to use it as you prefer :-)
URL: http://www.laubfrosch.it/fgfs/3d/palm_01.zip
Screenshot: http://www
Hi,
Yesterday I made a build of the osg version of fg, last time I made one
was like two month ago so I had to do a few experimentation to have a
osg build that works with fg. When that was finaly working I realized
that I had to add two defines for the osgviewer version of fg and tried
a new
Hi,
* Durk Talsma -- 5/25/2007 7:04 PM:
> On Friday 25 May 2007 10:37, Melchior FRANZ wrote:
> > * Durk Talsma -- 5/25/2007 9:20 AM:
> > > Log Message:
> > > Don't fix what ain't broke.
>
> > I explained why I reset that counter. Could you explain why you changed
> > it back?
>
> [...] So,
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