Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom Scenery branch, gdalchop,

2012-08-01 Thread Martin Spott
Flightgear-commitlogs wrote: The branch, gdalchop has been created at 40695c40585943b13e3c1005648e1da4dc490542 (commit) - Log - commit 40695c40585943b13e3c1005648e1da4dc490542 Author: Ralf Gerlich Date: Tue Dec 29

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-20 Thread Adrian Musceac
On Friday, January 20, 2012 07:55:24 Martin Spott wrote: Martin Spott wrote: Topologically cleaned CLC2000v15 is now available on the FlightGear MapServer web map and if you download Shapefiles, you'll get them from the revised dataset. Please let me know if you encounter technical

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-20 Thread Curtis Olson
On Fri, Jan 20, 2012 at 12:09 AM, Martin Spott martin.sp...@mgras.netwrote: A agree with all of the above. Creating all four edges for a stand- alone tile sounds reasonable and creating just N/E when S/W are available isn't that bad either. Anyhow, as far as I understand, fgfs-construct was

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-20 Thread Martin Spott
Adrian Musceac wrote: That's great news. I'm curious, what kind of elevation data are you using for the new terrain? In general I think I'll try to use the best I can get under a GPL- compatible license ;-) SRTMv3 by any chance? Well, one day I'll have to make a decision but beforehand

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-20 Thread Martin Spott
Martin Spott wrote: CLC2006v15 likewise, BTW, here's my list of most urgent open items related to the web map which I think are worth being addressed - maybe someone would like to volunteer: - Make the four input fields and the download button disappear as long as the Download-Box layer is

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-20 Thread Jason Cox
On Fri, 2012-01-20 at 12:29 +, Martin Spott wrote: Adrian Musceac wrote: That's great news. I'm curious, what kind of elevation data are you using for the new terrain? In general I think I'll try to use the best I can get under a GPL- compatible license ;-) SRTMv3 by any

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-19 Thread Martin Spott
Martin Spott wrote: Martin Spott wrote: Supplying the flags --xdist=19 --ydist=18 (around a center at --lon=9.875 --lat=49.375, but there's no difference with --lon=10 --lat=49) seem to work nicely (test is still running, but looks good so far), [...] Test is still running and has

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-19 Thread Martin Spott
Curtis Olson wrote: On Tue, Jan 17, 2012 at 11:49 AM, Martin Spott martin.sp...@mgras.netwrote: 1.) As far as I can tell there's still no reliable solution for creating proper, smooth seams between a newly built terrain tile and the adjacent, old tiles. The fgfs-construct honours two flags

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-19 Thread Martin Spott
Hi Jason, Jason Cox wrote: On Tue, 2012-01-17 at 17:49 +, Martin Spott wrote: Supplying the flags --xdist=19 --ydist=18 (around a center at --lon=9.875 --lat=49.375, but there's no difference with --lon=10 --lat=49) seem to work nicely (test is still running, but looks good so far), but

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-19 Thread Curtis Olson
On Thu, Jan 19, 2012 at 4:01 PM, Martin Spott martin.sp...@mgras.netwrote: Yup, using this Shared directory is still state-of-the-art. Anyhow, this machinery works only in the limited case where just one or two edges have to get seamed together - the western and the southern edge of the new

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-19 Thread Martin Spott
Martin Spott wrote: Topologically cleaned CLC2000v15 is now available on the FlightGear MapServer web map and if you download Shapefiles, you'll get them from the revised dataset. Please let me know if you encounter technical mistakes in this data ! CLC2006v15 likewise, Martin. --

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-19 Thread Martin Spott
Curtis Olson wrote: My recollection is that the original fgfs-construct created any shared edges that weren't already created. So if free standing tile was created before any of its neighbors, all the shared edges (and corners) should be created: N, S, E, and W. If that's not the case,

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-18 Thread Martin Spott
Martin Spott wrote: Supplying the flags --xdist=19 --ydist=18 (around a center at --lon=9.875 --lat=49.375, but there's no difference with --lon=10 --lat=49) seem to work nicely (test is still running, but looks good so far), [...] Test is still running and has produced 1.8 GByte of terrain

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-17 Thread Martin Spott
James Turner wrote: Please let us know what help you need to make it happen, [...] Just a quick message for a better understanding of where trouble is still hiding: 1.) As far as I can tell there's still no reliable solution for creating proper, smooth seams between a newly built terrain tile

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-17 Thread Curtis Olson
On Tue, Jan 17, 2012 at 11:49 AM, Martin Spott martin.sp...@mgras.netwrote: 1.) As far as I can tell there's still no reliable solution for creating proper, smooth seams between a newly built terrain tile and the adjacent, old tiles. The fgfs-construct honours two flags

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-17 Thread Jason Cox
On Tue, 2012-01-17 at 17:49 +, Martin Spott wrote: Surprisingly there seems to be another limit with really large areas. Supplying the flags --xdist=19 --ydist=18 (around a center at --lon=9.875 --lat=49.375, but there's no difference with --lon=10 --lat=49) seem to work nicely (test is

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-15 Thread Martin Spott
James Turner wrote: Of course, this will be fantastic. Please let us know what help you need to make it happen, and thanks for all your long, hidden efforts on this. Topologically cleaned CLC2000v15 is now available on the FlightGear MapServer web map and if you download Shapefiles, you'll

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-15 Thread Martin Spott
Gijs de Rooy wrote: If not, would you mind if I copyedited some of your mail? Please feel free to do everything what you think makes sense. I'm having a (programming) deadline to meet until end of the week, therefore I'm probably not going to do anything which doesn't fit into chunks of 5

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-14 Thread James Turner
On 13 Jan 2012, at 17:46, Martin Spott wrote: Finally 3.) As soon as the various tools are working in a predictable manner, I'm planning to revive the central idea, the driving motivation behind all the effort, which is to build an infrastructure for re-compiling the respective terrain tiles

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-14 Thread Gijs de Rooy
Martin wrote: I'd like to point out that I'm now having what I think should be topologically clean CLC2000v15 and VMap0 edition 5.0 datasets. I'll load these into the Landcover-DB as replacements for the current VMap0 and CLC layers. That's excellent news indeed! Would you write a short

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-13 Thread Martin Spott
I'd like to point out that I'm now having what I think should be topologically clean CLC2000v15 and VMap0 edition 5.0 datasets. I'll load these into the Landcover-DB as replacements for the current VMap0 and CLC layers. Thanks to the great folks at GRASS GIS, most notably Markus M., the

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2012-01-13 Thread Martin Spott
Martin Spott wrote: 2.) Merging custom land cover data (like John Holden's great work) into the Custom Scenery layer (at MapServer) had been failing in some cases due to topological inconsistencies. I expect these failures to disappear with topologically clean vector data. Finally

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2011-12-21 Thread Martin Spott
Martin Spott wrote: I've been using osm2pgsql for years for importing The Planet Dump into PostGIS and so far I'm quite satisfied. After the bare import I'm using a custom script to separate the various road types into distinct tables/layers, something like: landcover= SELECT osm_id,

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2011-12-19 Thread Martin Spott
Hi Peter, what you're describing sounds familiar. Ralf and I had been observing at least two characteristic types of failures: 1.) An airfield hole (or a road) cutting a landcover polygon into two parts of which the (much) smaller one was left without centroid after clipping. 2.) A centroid

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2011-12-19 Thread Peter Sadrozinski
Hi Martin, I saw the experimental polygons on the mapserver. It's good to see clipping the road against the landclass works so well. I had played with v.buffer before, and was going to use it as a baseline to try to retain texture coordinates in GRASS in the same way I am for ogr-decode /

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom

2011-12-19 Thread Martin Spott
Hi Peter, Peter Sadrozinski wrote: Have you tried to triangulate the landclass in GRASS yet? I was wondering how well that works compared to triangleJRS. I have to admit that I never did that myself. At one of our meetings maybe more than two years ago Ralf presented to me what later ended

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom Scenery branch,

2011-12-18 Thread Peter Sadrozinski
Hi Martin, I think I see the cause. It looks like sometimes, when a low priority landclass is clipped against the already accumulated thin polys like roads and steams, there could be a section that isn't removed (so only 1 region is created when there should be 2). Because the road region is

Re: [Flightgear-devel] [Flightgear-commitlogs] TerraGear / Custom Scenery branch,

2011-12-17 Thread Martin Spott
Hi Peter, Flightgear-commitlogs wrote: It doesn't crash, but sometimes, polygons lose their material. I think fixing that should be easier than the endless massaging of data to keep good looking data. According to my/our (Ralf's and mine) experience loosing the material