Re: [Flightgear-devel] model accumulation

2006-02-26 Thread Curtis L. Olson
Melchior FRANZ wrote: Is everyone aware that we *never* free model branches? They are only accumulated until fgfs is exited. If you teleport from KSFO to LOWW/Europe, then you still have the KSFO terminal in memory. Doesn't sound like a good idea to me. Currently we don't have that many individu

[Flightgear-devel] Re: model accumulation

2006-02-26 Thread Melchior FRANZ
* Curtis L. Olson -- Sunday 26 February 2006 07:13: > Melchior FRANZ wrote: > > Is everyone aware that we *never* free model branches? > The original design of the scenery pager would delete these objects. > What are you seeing that leads you to believe they aren't getting > deleted? It's ver

[Flightgear-devel] Aircraft startup failure, confirmed by others (Concorde / Boeing314A)

2006-02-26 Thread Chris Metzler
Both pigeon and I are experiencing that the Concorde doesn't start. We both run Linux. Attempting to start with the Concorde gives a slightly messed-up splash screen (black blotches near the bottom), followed by an abort. Backtrace included below: } [Thread debugging using libthread_db enabled]

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Chris Metzler
On Sun, 26 Feb 2006 18:47:26 +1300 dene maxwell wrote: > > Hi Chris, > > agreed, 3-D is not a 099 peculiarity... but I can't run 3-D cockpits > under my implementation of 098a, I've put this down to hardware > restrictions and it hasn't been important as there are plenty of > options in the way

Re: [Flightgear-devel] Is there a property that gest the distance between an object and the point of view?

2006-02-26 Thread Robicd
Melchior suggested me to move them to the center. Well I can't, they have to scale separately around different centerpoints. Yes you can. You scale them and then translate them to the points that you want them. That's how all billboard animations have to be done. Take a look at the link he pos

Re: [Flightgear-devel] Re: CVS: FlightGear/src/Sound voice.cxx,1.3,1.4

2006-02-26 Thread Frederic Bouvier
Olaf Flebbe wrote : > Hi, > > Sorry about the late comment: > > 1) I do not understand lines like that > > #ifdef HAVE_CONFIG_H > # include > #endif > > in Simgear (math/sg_geometry.h) since the config file from Simgear is > simgear_config.h > > 2) The pthread-win32 library, needed for Windos d

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell
Hi Chris, I don't disagree with anything you're saying. I don't (and never have) run 3-d cockpits, I believe my hardware setup is too primative to support them. This is not the fault of FG, it is a probelm I am saving up to remedy. You are right; "I can't run 3-d cockpits." I run 098a binary

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Martin Spott
"dene maxwell" wrote: >>From: Lee Elliott <[EMAIL PROTECTED]> >>A separate A-10-3Dcockpit would make the existing A-10 redundant >>- who would want to fly it without your cockpit? :) > > Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I > would love to fly it with his co

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Martin Spott
"dene maxwell" wrote: > I would hate to see a aircraft that works under 098a and perhaps earlier > that is enjoyed by many users "overwritten" and possibliy become > unavailable. Nobody holds you back from keeping a copy of the old aircraft implementation, you just don't get all the new featuer

[Flightgear-devel] Re: CVS: FlightGear/src/Sound voice.cxx,1.3,1.4

2006-02-26 Thread Melchior FRANZ
* Frederic Bouvier -- Sunday 26 February 2006 12:10: > Olaf Flebbe wrote : > > 1) I do not understand lines like that > > > > #ifdef HAVE_CONFIG_H > > # include > > #endif > > > > in Simgear (math/sg_geometry.h) since the config file from Simgear is > > simgear_config.h > That's why putting th

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread alexis bory
Lee Elliott a écrit : > On Saturday 25 February 2006 17:56, alexis bory wrote: >> I'll do that ASAP, maybe sunday night or monday. > I can't see any need for a separate folder - add your stuff to the > A-10, your name and comments to the existing files, especially the > tag in the A-10-set.xml

RE: [Flightgear-devel] Aircraft startup failure, confirmed by others (Concorde / Boeing314A)

2006-02-26 Thread Jon S. Berndt
smime.p7m Description: S/MIME encrypted message

Re: [Flightgear-devel] Re: CVS: FlightGear/src/Sound voice.cxx,1.3,1.4

2006-02-26 Thread Frederic Bouvier
Melchior FRANZ a écrit : > * Frederic Bouvier -- Sunday 26 February 2006 12:10: > >> Olaf Flebbe wrote : >> >>> 1) I do not understand lines like that >>> >>> #ifdef HAVE_CONFIG_H >>> # include >>> #endif >>> >>> in Simgear (math/sg_geometry.h) since the config file from Simgear is >>>

RE: [Flightgear-devel] Aircraft startup failure, confirmed by others (Concorde / Boeing314A)

2006-02-26 Thread Jon S. Berndt
> Both pigeon and I are experiencing that the Concorde doesn't start. > We both run Linux. Attempting to start with the Concorde gives a slightly > messed-up splash screen (black blotches near the bottom), followed by > an abort. Backtrace included below: > > } [Thread debugging using libthread_d

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Lee Elliott
On Sunday 26 February 2006 12:09, alexis bory wrote: > Lee Elliott a écrit : > > On Saturday 25 February 2006 17:56, alexis bory wrote: > >> I'll do that ASAP, maybe sunday night or monday. > > > > I can't see any need for a separate folder - add your stuff > > to the A-10, your name and comments t

RE: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Jon S. Berndt
Chris Metzler wrote: > >Sorry, I'm feeling really slow (probably because it's late where I am, and > >I should go to sleep). There was a change in JSBSim configuration file > >format in going to JSBSim 2.0; that has caused a lot of aircraft that > >haven't yet been updated to not run under FG 0.9

[Flightgear-devel] 3d model animation: how to read the syntax alias="../../../../params/light"?

2006-02-26 Thread Roberto Inzerillo
Hi, Thanks to a few people giving me good hints I finally got those dist-scale/billboard/translate animations to work (reading the donauturn.xml example was very usefull). It was a try and guess exercise (because of the lack of docs) but it worked. Now I have three billboard lights which sc

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Stefan Seifert
dene maxwell wrote: If I chose to stay with the old version front end then I could still expect the functionality I had enjoyed to still be available. This is not the case with 098a MP. 098a MP no longer exists and having supported a household upgrade to cable 'net on the basis of being able t

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Chris Metzler
On Sun, 26 Feb 2006 08:10:36 -0600 Jon S. Berndt wrote: > Chris Metzler wrote: >>> >>> Sorry, I'm feeling really slow (probably because it's late where I >>> am, > and >>> I should go to sleep). There was a change in JSBSim configuration >>> file format in going to JSBSim 2.0; that has caused a lo

[Flightgear-devel] fgrun problems

2006-02-26 Thread Justin Smithies
Hi guys not sure if anyone here can help , but since my last cvs update last week i am unable to see any aircraft or airports in FGRUN. The other options work fine , but there is nothing in the aircraft chooser window or airports. I update fgrun from cvs too and rebuild. What could have changed

[Flightgear-devel] ATC

2006-02-26 Thread Justin Smithies
Not sure of whos in charge of the ATC but would love to be able to contact tower to take off etc. P.S Worked out how ATC works flew from dundee to dyce and tower gave me runway to land and said to follow cessna in etc. :) Justin Smithies --

Re: [Flightgear-devel] Tutorial System patch (version 5)

2006-02-26 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Buchanan, Stuart schrieb: > Hi All, > > Another post from me - must mean another iteration of the tutorial patch I've just tried the current version in CVS -- it's great! But one problem is that I don't have Festival - and thus have to read all mess

Re: [Flightgear-devel] Tutorial System patch (version 5)

2006-02-26 Thread Buchanan, Stuart
--- Christian Mayer wrote: > I've just tried the current version in CVS -- it's great! Glad you like it. > But one problem is that I don't have Festival - and thus have to read > all messages... Reading and looking at the instruments as well as out of > the cockpit and on the keyboard to hit the

Adjustable pitch stops for YASim CS propellers (was Re: [Flightgear-devel] YASim question: propeller idle RPM)

2006-02-26 Thread David Megginson
On 22/02/06, Andy Ross <[EMAIL PROTECTED]> wrote: > But the variable speed code will always seek to the specified RPM, and > the current model gives it enough wiggle room to push the torque as > far down as it wants, essentially. You could try setting a > different/tunable "floor" to the pitch va

Re: [Flightgear-devel] Tutorial System patch (version 5)

2006-02-26 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Buchanan, Stuart schrieb: > Yes, having festival really makes a difference. I compiled it successfully > on Cygwin, but I don't know if it is possible to compile for straight > windows. > > Perhaps some kind person will be able to compile a MS binary

RE: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Jon S. Berndt
Chris wrote: > To what little I understand, I agree completely that changes were > good. But from the FlightGear perspective, one could have imagined > different ways of dealing with old-style config files. For example, one > could have imagined a parser which detected the config file style, and

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Erik Hofman
Jon S. Berndt wrote: Anyhow, I'll keep this in mind and maybe I can add some of these suggestions. But, I have noticed that sometimes when error messages are sent to the console, the user doesn't look for those, anyhow. SimGear also hides the messages that JSBSim normally puts out to prevent the

[Flightgear-devel] Re: Adjustable pitch stops for YASim CS propellers (was Re: [Flightgear-devel] YASim question: propeller idle RPM)

2006-02-26 Thread Josh Babcock
David Megginson wrote: > On 22/02/06, Andy Ross <[EMAIL PROTECTED]> wrote: > > >>But the variable speed code will always seek to the specified RPM, and >>the current model gives it enough wiggle room to push the torque as >>far down as it wants, essentially. You could try setting a >>different/t

Re: [Flightgear-devel] Re: Adjustable pitch stops for YASim CS propellers (was Re: [Flightgear-devel] YASim question: propeller idle RPM)

2006-02-26 Thread Erik Hofman
Josh Babcock wrote: Anybody else getting this? YASim.cxx:1: error: expected unqualified-id before '<<' token There was a conflict when updating the CVS code. Try removing that file and run cvs update again. Erik --- This SF.Net email

Re: [Flightgear-devel] Re: Adjustable pitch stops for YASim CS propellers (was Re: [Flightgear-devel] YASim question: propeller idle RPM)

2006-02-26 Thread Josh Babcock
Josh Babcock wrote: > David Megginson wrote: > >>On 22/02/06, Andy Ross <[EMAIL PROTECTED]> wrote: >> >> >> >>>But the variable speed code will always seek to the specified RPM, and >>>the current model gives it enough wiggle room to push the torque as >>>far down as it wants, essentially. You co

RE: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Jon S. Berndt
Erik wrote: > FlightGear should always display messages when it is labeled "alert". > Maybe there is a log-level mismatch between FlightGear and JSBSim? Here's the controlling code in JSBSim.cxx: switch (logbuf::get_log_priority()) { case SG_BULK: FGJSBBase::debug_lvl

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread Ampere K. Hardraade
On Sunday 26 February 2006 06:13, dene maxwell wrote: > Hi Chris, > I don't disagree with anything you're saying. I don't (and never have) run > 3-d cockpits, I believe my hardware setup is too primative to support them. > This is not the fault of FG, it is a probelm I am saving up to remedy. You >

[Flightgear-devel] Plib make install problem?

2006-02-26 Thread Jon S. Berndt
Has anyone seen this when trying to run "make install" on plib? Making install in sg make[2]: Entering directory `/cygdrive/d/jon/src/plib/src/sg' make[2]: *** No rule to make target `install'. Stop. make[2]: Leaving directory `/cygdrive/d/jon/src/plib/src/sg' make[1]: *** [install-recursive] Err

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell
Hi Alexis, How big is the file? as I have a size limit on the Hotmail account. If less than 1Mbyte please send to; [EMAIL PROTECTED] , if bigger please send to [EMAIL PROTECTED] I look forward to trying it out. Regards Dene From: alexis bory <[EMAIL PROTECTED]> Reply-To: flightgear-devel@l

[Flightgear-devel] Re: Flightgear-devel digest, Vol 1 #544 - 9 msgs

2006-02-26 Thread syd & sandy
On Sunday 26 February 2006 06:10, [EMAIL PROTECTED] wrote: > >>A separate A-10-3Dcockpit would make the existing A-10 redundant > >>- who would want to fly it without your cockpit?   :) > > > > Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I > > would love to fly it with h

[Flightgear-devel] (no subject)

2006-02-26 Thread syd & sandy
Hi guys not sure if anyone here can help , but since my last cvs update last week i am unable to see any aircraft or airports in FGRUN. The other options work fine , but there is nothing in the aircraft chooser window or airports. I update fgrun from cvs too and rebuild. What could have changed

[Flightgear-devel] silly questions !

2006-02-26 Thread syd & sandy
Hi all , time to clear up some assumption of mine ! They may seem obvios to most of you so hopefully you can help. Does yasims 'approach aoa ' mean angle of decsent path or pitch of the aircraft? Ive always assumed it the angle of approach path. Thanks , Syd ---

Re: [Flightgear-devel] silly questions !

2006-02-26 Thread Andy Ross
syd & sandy wrote: > Does yasims 'approach aoa ' mean angle of decsent path or pitch of > the aircraft? Ive always assumed it the angle of approach path. Neither. The acronym "AoA" is used in place of "angle of attack", which is a technical term referring to the angle with which the airflow meets

Re: [Flightgear-devel] svg2ac

2006-02-26 Thread Julien Pierru
Well we have an SVG parser that reads the input svg file and extract the polygons for the keywords buildings, runways & taxiways. The vertices are then stored and duplicated to create the "roof". The side polygons are computed by duplicating again 2 consecutive nodes that form an edge. The altitude

Re: [Flightgear-devel] Aircraft startup failure, confirmed by others (Concorde / Boeing314A)

2006-02-26 Thread Chris Metzler
On Sun, 26 Feb 2006 08:04:53 -0600 Jon S. Berndt wrote: > > 1) Which version of FlightGear are you running with, and which version > of the Concorde? Version of both FG source and data -- CVS, current as to six hours ago. Ditto for SG. plib I haven't updated in a week. > 2) Please turn console

RE: [Flightgear-devel] Aircraft startup failure, confirmed by others (Concorde / Boeing314A)

2006-02-26 Thread Jon S. Berndt
> Version of both FG source and data -- CVS, current as to six hours ago. > Ditto for SG. plib I haven't updated in a week. OK, I updated by plib/simgear/flightgear/base installation as of this morning. The Concorde and Boeing 314 are both made of the old config file format. The newest code chang

[Flightgear-devel] SimGear compile error

2006-02-26 Thread Jon S. Berndt
AFter a fresh plib/simgear/flightgear build, I got a successful plib and simgear build, but got tripped up in FlightGear due to a problem with SimGear as follows: === start === g++ -g -O2 -D_REENTRANT -L/usr/local/lib -o test-text.exe test-text.o if g++ -DHAVE_CONFIG_H -I. -I. -I../src/Include

RE: [Flightgear-devel] SimGear HEADER error in FLIGHTGEAR compile

2006-02-26 Thread Jon S. Berndt
> AFter a fresh plib/simgear/flightgear build, I got a successful plib and > simgear build, but got tripped up in FlightGear due to a problem with > SimGear as follows: Stupid me. I worded the problem incorrectly. Obviously, the problem is with a compile of the FlightGear test program, with the d

[Flightgear-devel] yasim aoa ...

2006-02-26 Thread syd & sandy
Neither.  The acronym "AoA" is used in place of "angle of attack", which is a technical term referring to the angle with which the airflow meets the airframe. In this case, because the solver uses level flight to solve for approach*, the AoA will be equal to the nose-high pitch angle. * Adding su

RE: [Flightgear-devel] Re: Flightgear-devel digest, Vol 1 #544 - 9 msgs

2006-02-26 Thread Innis Cunningham
syd & sandy writes Personally Ive tried to generate JSBsim files for my aircraft but FG crashes before they load... thats the only major change I can think of.. I to had this problem with a FDM that Dave Culp sent me for the new 737. Here is what occured. I needed to add a spoiler property

RE: [Flightgear-devel] Re: Flightgear-devel digest, Vol 1 #544 - 9 msgs

2006-02-26 Thread dene maxwell
Hi Syd, I am running 098a because my hardware doesn't seem support 099. It even struggles with 098a/Atlas and 0.9.10 hardware. Although I really enjoy seeing and appreciate the effort that goes into 3-d cockpits and the realism they add, i unfortunately don't seem to be able to run them on the e

Re: [Flightgear-devel] A-10 3D cockpit progress

2006-02-26 Thread dene maxwell
Martin, I regret any offence I may have caused you. Given that this not the first time I have caused you personal offence. After careful consideration I feel it is prudent that I hang up the keyboard on the developer lists, at least until such time as I can afford hardware that will allow me t

RE: [Flightgear-devel] Re: Flightgear-devel digest, Vol 1 #544 - 9 msgs

2006-02-26 Thread Jon S. Berndt
> I to had this problem with a FDM that Dave Culp sent me for the new 737. > Here is what occured. > ... > I have from my start of using FG used wordpad under windows 98se > to do all my XML > files without problem.Could there be something in the new XML > format that my worpad > does not handle le

[Flightgear-devel] Error in SGMisc class? I don't see it ...

2006-02-26 Thread Jon S. Berndt
> Stupid me. I worded the problem incorrectly. Obviously, the > problem is with > a compile of the FlightGear test program, with the definition or use of > "min". Here's the offensive code in /usr/local/include/simgear/math/SGMisc.hxx === start === #ifndef SGMisc_H #define SGMisc_H #include t

Re: [Flightgear-devel] Error in SGMisc class? I don't see it ...

2006-02-26 Thread Mathias Fröhlich
On Monday 27 February 2006 04:44, Jon S. Berndt wrote: > > Stupid me. I worded the problem incorrectly. Obviously, the > > problem is with > > a compile of the FlightGear test program, with the definition or use of > > "min". > > Here's the offensive code in /usr/local/include/simgear/math/SGMisc.h