Hi Erik,
>> Did you know that the sound system eats up to 30% of CPU time,
depending
>> on hardware? This even with --disable-sound on the command line.
>
> That's OpenAL version specific. Mine is twice as fast with 256 voices
> but 3.5 times more efficient with less than 32 voices.
Ooops,
Hi Cullam,
Curtis Olson wrote:
> Just a real quick reply here ... there is some code setup so the
> process will kill itself if it runs longer than some period or
> consumes too much memory. This was setup because some data cases
> would blow up and lead to infinite loops and infinite memory e
On Fri, Sep 25, 2009 at 10:05 PM, Alex Perry wrote:
> On Fri, Sep 25, 2009 at 9:46 PM, Tom P wrote:
>> Hi
>>
>> I've tried to push a Mercurial test repository (FlightGear converted from
>> CVS) to code.google.com for a few hours, without success.
>> It aborts regularly with the following message:
Hi Rob
I've created a patch that enables AI models by default if multiplayer is
configured.
It's committed in a test repository for FGRun, and available here:
http://gitorious.org/fgrun/fgrun/commit/9c9fe3a4d991a5a6972119792099aa1976e832df.diff
Will route to Fred as soon as I hear back.
Tom
Hi Durk and everyone that still knows me!
Long time no talk ;-).
I have been very busy working on "Battle of Britain", actually we just
shipped a new patch a few days ago. Sorry I didnt keep in touch.
I see quite a few names on the list from back then (Curt, Eric, Martin,
Mathias etc). Glad to see
Hi,
On Thursday 17 September 2009 17:58:47 Durk Talsma wrote:
> Just to add two cents: I've seen more or less similar behavior in recent
> versions of FlightGear, but only in cases where two or more AIAircraft got
> on top of each other for one reason or the other (i.e. at airports with no
> or
On Fri, 2009-09-25 at 14:03 -0700, castle wrote:
> Hi,
>
> Can anyone point me to where Total_Air_Temperature (tat) is calculated.
If it's a JSBsim aircraft;
/fdm/jsbsim/propulsion/tat-c
I'm not sure of yasim, anyone else?
Scott.
> Tried "grepping" on several variations of the term b
On Sat, Sep 26, 2009 at 11:29 AM, Olaf Flebbe wrote:
> Hi Erik,
>
> >> Did you know that the sound system eats up to 30% of CPU time,
> depending
> >> on hardware? This even with --disable-sound on the command line.
> >
> > That's OpenAL version specific. Mine is twice as fast with 256 voices
Hi,
Can anyone point me to where Total_Air_Temperature (tat) is calculated.
Tried "grepping" on several variations of the term but only found an
initialization of the value to zero in fdm/flight? Or is it even being
calculated?
Thanks
John
-
Hi Gijs
A patch fixing the issue is available here:
http://gitorious.org/fgrun/fgrun/commit/7355fbfd41d2cc411d1e449aa7eceaa480aeb935.patch
Again, hope this will be picked up in the next FGrun release.
Regards,
Tom
On Mon, Sep 21, 2009 at 11:50 AM, Gijs de Rooy wrote:
> Hi,
>
> Sounds lik
On Sat, 26 Sep 2009 07:33:37 +0200, Durk wrote in message
<200909260733.37841.d.tal...@xs4all.nl>:
> On Friday 25 September 2009 08:20:40 pm Martin Spott wrote:
> > "Alan Teeder" wrote:
> > > How about naming and shaming all of these profiteers on the main
> > > website, warning newcomers that th
Hi Wolfram,
Wolfram Kuss wrote:
> BTW - tomorrow is a flightsim exhibition in Paderborn, Germany:
> http://www.fskonferenz.de/
> I guess noone from this newsgroup will attend?
I had planned to run a FlightGear booth last year on their event, but
unfortunately they asked more money for a small ta
Matias D'Ambrosio wrote:
> This is almost certainly a bug in fgfs or PulseAudio.
Yeah, no use in hunting this down until I've got the new sound system ready.
Erik
--
Come build with us! The BlackBerry® Developer Confer
Hi Tom,
Tom P wrote:
> On Tue, Sep 22, 2009 at 1:18 AM, Martin Spott wrote:
> I know that this is a valid fix, if I sounded like I was dismissing it, my
> apologies.
> For the sake of completeness, I've tried your suggestion, and yes, FG works
> as expected. :-)
I'm glad to know !
I've probably
Hi,
I do not have write permissions to any of the hg or git reprositories...
So I can only check repositories out, which works flawless with git and
hg, no surprise.
BUT:
* Both the hg https://possible-little-test.googlecode.com/hg
and the gitorious repositories have corrupted the VC90 Project
On Saturday 26 September 2009 21:50:30 Olaf Flebbe wrote:
> * The real thing would be FlightGear "data"!
I'm sure I'm not the only person who has been happily using the mapserver git
repo for FG data for quite some time now (on Linux)...
Cheers,
AJ
On Sat, Sep 26, 2009 at 1:50 PM, Olaf Flebbe wrote:
> I do not have write permissions to any of the hg or git reprositories...
Yeah. I don't think there is a way I can find out everybody's google
accounts from their email traffic. To try to speed this up, I've put
up a quick web form:
https://s
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