Re: [Flightgear-devel] FlightGear Sound System redux

2009-09-26 Thread Olaf Flebbe
Hi Erik, Did you know that the sound system eats up to 30% of CPU time, depending on hardware? This even with --disable-sound on the command line. That's OpenAL version specific. Mine is twice as fast with 256 voices but 3.5 times more efficient with less than 32 voices. Ooops, I have

Re: [Flightgear-devel] Hardware bottleneck for building scenery

2009-09-26 Thread Maxime Guillaud
Hi Cullam, Curtis Olson wrote: Just a real quick reply here ... there is some code setup so the process will kill itself if it runs longer than some period or consumes too much memory. This was setup because some data cases would blow up and lead to infinite loops and infinite memory

Re: [Flightgear-devel] Source code control systems

2009-09-26 Thread Alex Perry
On Fri, Sep 25, 2009 at 10:05 PM, Alex Perry alex.pe...@ieee.org wrote: On Fri, Sep 25, 2009 at 9:46 PM, Tom P zomm...@gmail.com wrote: Hi I've tried to push a Mercurial test repository (FlightGear converted from CVS) to code.google.com for a few hours, without success. It aborts regularly

Re: [Flightgear-devel] [PATCH] FGRun enhancement suggestion...

2009-09-26 Thread Tom P
Hi Rob I've created a patch that enables AI models by default if multiplayer is configured. It's committed in a test repository for FGRun, and available here: http://gitorious.org/fgrun/fgrun/commit/9c9fe3a4d991a5a6972119792099aa1976e832df.diff Will route to Fred as soon as I hear back. Tom

Re: [Flightgear-devel] FSWeekend: Lelystad, November 7, and 8, 2008

2009-09-26 Thread Wolfram Kuss
Hi Durk and everyone that still knows me! Long time no talk ;-). I have been very busy working on Battle of Britain, actually we just shipped a new patch a few days ago. Sorry I didnt keep in touch. I see quite a few names on the list from back then (Curt, Eric, Martin, Mathias etc). Glad to see

Re: [Flightgear-devel] Solid MP Models

2009-09-26 Thread Mathias Fröhlich
Hi, On Thursday 17 September 2009 17:58:47 Durk Talsma wrote: Just to add two cents: I've seen more or less similar behavior in recent versions of FlightGear, but only in cases where two or more AIAircraft got on top of each other for one reason or the other (i.e. at airports with no or

Re: [Flightgear-devel] Total_Air_Temp

2009-09-26 Thread Scott Hamilton
On Fri, 2009-09-25 at 14:03 -0700, castle wrote: Hi, Can anyone point me to where Total_Air_Temperature (tat) is calculated. If it's a JSBsim aircraft; /fdm/jsbsim/propulsion/tat-c I'm not sure of yasim, anyone else? Scott. Tried grepping on several variations of the term but

Re: [Flightgear-devel] FlightGear Sound System redux

2009-09-26 Thread Matias D'Ambrosio
On Sat, Sep 26, 2009 at 11:29 AM, Olaf Flebbe f...@oflebbe.de wrote: Hi Erik, Did you know that the sound system eats up to 30% of CPU time, depending on hardware? This even with --disable-sound on the command line. That's OpenAL version specific. Mine is twice as fast with 256

[Flightgear-devel] Total_Air_Temp

2009-09-26 Thread castle
Hi, Can anyone point me to where Total_Air_Temperature (tat) is calculated. Tried grepping on several variations of the term but only found an initialization of the value to zero in fdm/flight? Or is it even being calculated? Thanks John

Re: [Flightgear-devel] [PATCH] FGRun enhancement suggestion...

2009-09-26 Thread Tom P
Hi Gijs A patch fixing the issue is available here: http://gitorious.org/fgrun/fgrun/commit/7355fbfd41d2cc411d1e449aa7eceaa480aeb935.patch Again, hope this will be picked up in the next FGrun release. Regards, Tom On Mon, Sep 21, 2009 at 11:50 AM, Gijs de Rooy gijsr...@hotmail.com wrote:

Re: [Flightgear-devel] Another FlightGear Package for Sale: Illegal?

2009-09-26 Thread Arnt Karlsen
On Sat, 26 Sep 2009 07:33:37 +0200, Durk wrote in message 200909260733.37841.d.tal...@xs4all.nl: On Friday 25 September 2009 08:20:40 pm Martin Spott wrote: Alan Teeder wrote: How about naming and shaming all of these profiteers on the main website, warning newcomers that they can get

Re: [Flightgear-devel] FSWeekend: Lelystad, November 7, and 8, 2008

2009-09-26 Thread Martin Spott
Hi Wolfram, Wolfram Kuss wrote: BTW - tomorrow is a flightsim exhibition in Paderborn, Germany: http://www.fskonferenz.de/ I guess noone from this newsgroup will attend? I had planned to run a FlightGear booth last year on their event, but unfortunately they asked more money for a small

Re: [Flightgear-devel] FlightGear Sound System redux

2009-09-26 Thread Erik Hofman
Matias D'Ambrosio wrote: This is almost certainly a bug in fgfs or PulseAudio. Yeah, no use in hunting this down until I've got the new sound system ready. Erik -- Come build with us! The BlackBerryreg; Developer

Re: [Flightgear-devel] [PATCH] FGRun enhancement suggestion...

2009-09-26 Thread Martin Spott
Hi Tom, Tom P wrote: On Tue, Sep 22, 2009 at 1:18 AM, Martin Spott martin.sp...@mgras.netwrote: I know that this is a valid fix, if I sounded like I was dismissing it, my apologies. For the sake of completeness, I've tried your suggestion, and yes, FG works as expected. :-) I'm glad to

Re: [Flightgear-devel] Source code control systems

2009-09-26 Thread Olaf Flebbe
Hi, I do not have write permissions to any of the hg or git reprositories... So I can only check repositories out, which works flawless with git and hg, no surprise. BUT: * Both the hg https://possible-little-test.googlecode.com/hg and the gitorious repositories have corrupted the VC90

Re: [Flightgear-devel] Source code control systems

2009-09-26 Thread AJ MacLeod
On Saturday 26 September 2009 21:50:30 Olaf Flebbe wrote: * The real thing would be FlightGear data! I'm sure I'm not the only person who has been happily using the mapserver git repo for FG data for quite some time now (on Linux)... Cheers, AJ

Re: [Flightgear-devel] Source code control systems

2009-09-26 Thread Alex Perry
On Sat, Sep 26, 2009 at 1:50 PM, Olaf Flebbe f...@oflebbe.de wrote: I do not have write permissions to any of the hg or git reprositories... Yeah. I don't think there is a way I can find out everybody's google accounts from their email traffic. To try to speed this up, I've put up a quick web