Re: [Flightgear-devel] Scenery Creation/TerraGear problems

2011-10-22 Thread Jason Cox
James, here is the scenery that I have generated. Te file 33M and i also have a complwork directory if you would like to look at that but its a +130M bz2 file http://dl.dropbox.com/u/3028956/newScenery-YSSY.tar.bz2 Jason On Sun, 2011-10-23 at 01:46 +0100, James Turner wrote: > On 23 Oct 2011, a

Re: [Flightgear-devel] FGData Split Completed

2011-10-22 Thread James Turner
On 22 Oct 2011, at 23:20, S Andreason wrote: > I know you'll say everybody must upgrade, but I still see a lot of > downloads of my models for older Fg versions. (Which does make sense for > older graphics hardware.) Yep - I would say upgrade - but I understand there's reasons not too. If pos

Re: [Flightgear-devel] Scenery Creation/TerraGear problems

2011-10-22 Thread James Turner
On 23 Oct 2011, at 00:41, Jason Cox wrote: > I can now build more scenery but still hit the "spaghetti network" > around YSSY. > Was the change that you made only to a 32bit int? > What do i need to do to change to 64bit int? I'd be pretty suspicious of this - much more likely, there's a bug in

Re: [Flightgear-devel] Scenery Creation/TerraGear problems

2011-10-22 Thread Jason Cox
James, good work :) I can now build more scenery but still hit the "spaghetti network" around YSSY. Was the change that you made only to a 32bit int? What do i need to do to change to 64bit int? I can also report that on my box running a GeForce 8400 that the frame rate above 80/sec :) Jason O

[Flightgear-devel] New git mirror

2011-10-22 Thread HB-GRAL
Hi all I just set up a mirror of your (not "ours", I will get it) gitorious repos with git/gitolite/cgit. It is easy to explore the repositories with cgit, just have a look. There is no use for this, but it is fun (at least for me). http://git.fgx.ch/ Cheers, Yves ---

Re: [Flightgear-devel] FGData Split Completed

2011-10-22 Thread S Andreason
James Turner wrote: >> Is there any recommended way to reference instruments outside the >> aircraft's directory? >> Currently I am using >> ../../../Instruments-3d/alt-2/alt2.ac >> and >> ../../../Generic/Effects/smoke.png >> etc. >> > > Please use: > > /Aircraft/Instruments-3d/alt-2/alt2.ac

Re: [Flightgear-devel] FGData Split Completed

2011-10-22 Thread James Turner
On 22 Oct 2011, at 16:26, S Andreason wrote: > Is there any recommended way to reference instruments outside the > aircraft's directory? > Currently I am using > ../../../Instruments-3d/alt-2/alt2.ac > and > ../../../Generic/Effects/smoke.png > etc. Please use: /Aircraft/Instruments-3d/alt-2/al

Re: [Flightgear-devel] CMake, tomorrow (Sunday 23rd)

2011-10-22 Thread James Turner
On 22 Oct 2011, at 16:09, Curtis Olson wrote: > It might be a bit extra work, but it would be good to take the source.tar.gz > files that cmake creates, unpack them in a new directory and just make sure > we can do a clean build from them. This always seems to expose a file or > two, or a hea

Re: [Flightgear-devel] FGData Split Completed

2011-10-22 Thread S Andreason
Cedric Sodhi wrote: > You will have to clone > every aircraft which you would like to have as a git repository. And you > should clone them into a different directory than fgdata (strongly > recommented). > Is there any recommended way to reference instruments outside the aircraft's directory?

Re: [Flightgear-devel] CMake, tomorrow (Sunday 23rd)

2011-10-22 Thread Alan Teeder
-Original Message- From: James Turner Sent: Saturday, October 22, 2011 4:03 PM To: FlightGear developers discussions Subject: [Flightgear-devel] CMake, tomorrow (Sunday 23rd) If there's lingering queries about Cmake, or requests on the 'best' way to handle the transition, please let me

Re: [Flightgear-devel] CMake, tomorrow (Sunday 23rd)

2011-10-22 Thread Curtis Olson
On Sat, Oct 22, 2011 at 10:03 AM, James Turner wrote: > Hello again, > > Barring last-minute objections, I would like to declare CMake 'the' build > system, from tomorrow onwards. Since my last email I've added a README.cmake > to flightgear, and I'm working on ensuring the 'make dist' features of

[Flightgear-devel] CMake, tomorrow (Sunday 23rd)

2011-10-22 Thread James Turner
Hello again, Barring last-minute objections, I would like to declare CMake 'the' build system, from tomorrow onwards. Since my last email I've added a README.cmake to flightgear, and I'm working on ensuring the 'make dist' features of automake are replicated in CMake (via CPack) so when 2.6 tim