thrust doesn't work. If you activate HUD you see
the trottle move, so it isn't the keybidnings problem. Restarting fg helps...
And there are more.
/AnMaster
Anders Gidenstam wrote:
> On Fri, 30 Nov 2007, Curtis Olson wrote:
>
>> How about a quick, friendly, positive, inform
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I'm working on a custom protocol (generic protocol via xml file) for talking
with a daemon, however I do have some issues:
* How do I make fg send some properties less often than others?
* How do I make fg only send a property when it changes?
* How
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Melchior FRANZ wrote:
> Here's my Crazy Idea Of The Day:
>
> The question was asked a few times, whether there are keys
> reserved for local customization purposes. There are none.
> But we have some completely unused shift levels. The X window
>
never used the time wrap.
If a/A for speedup is removed, I will re-add that locally (once you decide on a
set of keys for local usage..)
>
> 2) We can use the freed up keys for something more useful as part of the
> keyboard re-org.
I find a/A very useful.
Regards,
AnMast
le is attached.
Regards,
AnMaster
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Saitek X52 Pro Flight Control System
Saitek Saitek X52 Pro F
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The abs function exists in both globals.nas and math.nas, in my opinion one
should be removed once all references are changed to use the other.
I suggest the abs function from globals.nas to be removed and the one in
math.nas to be kept. I'm willing
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Do you mean that rain and snow would not work in external view, or co-pilot view
and so on? Rain and snow should work in all views in my opinion.
Markus Zojer wrote:
> Hallo all!
>
> I have created some sample rain/snow usable with flightgear osg,
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I made a patch that add some missing "var" to the data/Nasal/*.nas files. It
also changes props.wrap to use named arguments and remove a duplicate of
math.asin in lead_target.nas, making it use the math.asin one instead. (As far
as I could find, noth
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bleriot-XI contains some absolute property paths and as described before on this
mailing list, that breaks over multiplayer. Attached is a patch that fixes it.
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Here are property path fixes for B-2 and F-86. As described before, absolute
paths break over multiplayer.
Regards,
Arvid Norlander
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Attached is a patch that fixes some absolute property paths in bf109, as
mentioned before on the mailing list this breaks over mp.
Regards,
Arvid Norlander
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Attached is a patch to fix some absolute property paths in 787. See earlier
mails to the mailing list for why they are a bad idea.
Regards,
Arvid Norlander
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As requested by Heiko Schulz here is a patch for the ec135.
Regards,
Arvid Norlander
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=/SGh
--
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How does one activate braking chute from a joystick config, each aircraft with
braking chute seems to do it differently, I looked at Lightning and vulcanb2.
Is there a generic way? If not then I request it.
Regards,
Arvid Norlander
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As I mentioned before on this list ([Flightgear-devel] Custom protocol issues),
I requested support for UDP from nasal, however I got no response at all, so now
I raise the issue again, basically I need to send messages to a daemon from
nasal, custom
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I would suggest including the lightning instead of f16, lightning is really good
quality and both are fighters.
Regards,
Arvid Norlander
Melchior FRANZ wrote:
> * Durk Talsma -- Tuesday 04 December 2007:
>
>> data/Aircraft/737-300
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Stuart Buchanan wrote:
> --- Durk Talsma wrote:
>> Another question: we always have a limited number of aircraft that are
>> in the
>> distribution, with the rest being available as separate downloads. We
>> like to
>> keep the number of aircraft c
t as a bad idea
that either caused stutter or didn't provide enough properties. Sending from
nasal would be the SANE way to solve this for me.
Regards,
Arvid Norlander
K. Hoercher wrote:
> On Sat, 01 Dec 2007 20:46:33 +0100
> AnMaster <[EMAIL PROTECTED]> wrote:
>> I'm wo
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Tim Moore wrote:
> Hello,
> http://www.bricoworks.com/moore/0001-OSG-pager-megapatch.patch is a patch
> against current
> flightgear that uses the OSG database pager to load scenery tiles instead of
> the old
> tile loader. The main advantage of th
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We should first decide what keys are reserved for user, I used - locally so I
need to know what is now free instead. At least leave _ free then...
Stuart Buchanan wrote:
> Hi All,
>
> The latest and greatest chat menu system is now available. I hav
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I don't have any of those keys on my keyboard... Most PC keyboards don't
Melchior FRANZ wrote:
> * AnMaster -- Wednesday 05 December 2007:
>> We should first decide what keys are reserved for user, I
>> used - locally so I
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Melchior FRANZ wrote:
> * AnMaster -- Wednesday 05 December 2007:
>> Well osgviewer got other key issues as mentioned earlier on both
>> -devel [...] and sdl got problems with non-US keyboard layouts.
>
> Unlikely. I doubt t
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Melchior FRANZ wrote:
> * AnMaster -- Wednesday 05 December 2007:
>> Melchior FRANZ wrote:
>>> All and combinations are free.
>
>> I don't have any of those keys on my keyboard... Most PC
>> keyboards don
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Durk Talsma wrote:
> I wasn't able to jump in yesterday, but I've been following the aircraft
> selection disscussion closely. Below is a first attempt at compiling a new
> list based on the various suggestion made by everybody, and weighted by me
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Well without a 3D cockpit I don't think it would fit in the base package.
Basically the lack of a decent cockpit would put off users.
/AnMaster
Innis Cunningham wrote:
> Hi All
> I guess I would not be defending myself if I did not s
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I tested this and found it to be true, the 787's autopilot is broken. However
the 737's cockpit is uggly. Hm can either of those be fixed before release?
/AnMaster
Georg Vollnhals wrote:
> As I would say, most developers and ac
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Georg Vollnhals wrote:
> Willie Fleming schrieb:
>> On Thursday 06 December 2007 11:06:18 Stefan Seifert wrote:
>>
>>> AnMaster wrote:
>>>
>>>> Well without a 3D cockpit I don't think it woul
rips
> with it.
>
> As you say - it is a very complicated aircraft. Unfortunately that makes it
> difficult to get to grips with, and quite specialized.
I wrote some guides for some common operations with the autopilot in concorde:
http://rage.kuonet.org/~anmaster/flightgear/guides/conco
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Sounds like a great idea. I would suggest using libcurl for the download (if you
don't have a better idea). Some key features needed for making this good:
* Update list of available aircrafts (when new are added to website).
* Find updates for alread
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AJ MacLeod wrote:
> On Thursday 06 December 2007 19:05:35 AnMaster wrote:
>> However I find it hard to belive we could get this done in time for the
>> release.
>
> I don't think anyone was suggesting (or would suggest) th
cally. I don't know if that's been incorporated into OSG, but at one
> point Don Burns said he was polishing it up.
I object to transparent download behind your back. As AJ suggested on IRC:
call it "background sneaky transfer system"
/AnMaster
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Tatsuhiro Nishioka wrote:
> AnMaster,
>
>> I could code it during xmas, however it would be in the language I know best
> : C#
>> for mono using GTK#.
>>
>> I would not be able to integrate the feature with
simgear style and
change subnodes to be fg compatible too.
Regards,
Arvid Norlander
AnMaster wrote:
>
>
> Tatsuhiro Nishioka wrote:
>> AnMaster,
>
>>> I could code it during xmas, however it would be in the language I know best
>> : C#
>>> for mono
gt; hit the gear button on the joystick instead of flaps.
I don't think the lightning does either. May be because of needed voltage
however.
/AnMaster
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r all...
/AnMaster
Melchior FRANZ wrote:
> * Laurence Vanek -- Friday 07 December 2007:
>> Although I like realistic flight my ILS approaches we very unstable with
>> the turb values given in the Preferences.xml file [...]
>
> But, but ... some have just told us that we shouldn
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As the /sim/multiplayer/generic/float[0] to /sim/multiplayer/generic/float[9]
were recently added I decided to make use of this to make the nozzles of the
harrier correctly show the current thrust vector over multiplayer.
Attached is a patch to do t
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Yes, I already made a patch (see "[Flightgear-devel] Patch for Harrier: making
it's thrust vector work over mp") for the harrier that makes use of this :)
And I can think of several other aircrafts that could make use of this. For
example position l
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If you see a tu154 multiplayer from your own aircraft's cockpit view it will
lack fuselage, if you change to external view you will see the fuselage. This
was caused by tu154 using absolute property paths. Here is a patch to fix this.
Regards,
Arv
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Today I tried --aircraft=Catalina-OSG with OSG, I had not used it for a few
weeks. However I ended up in an aircraft without textures and these errors in
the console.
osgDB ac3d reader: could not find texture "btextu99.rgb"
osgDB ac3d reader: could
works fine.
Any idea what could cause this?
By the way this problem happens in both osg and plib and it worked just 2 days
ago in both.
Regards,
AnMaster
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aircraft
> since there exists few data or aircraft itself.
Indeed.
However some issues are clear. Autopilot not working well (like altitude hold on
787) are very likely a problem in aircraft model for example and not a quirk
wit
ething more informative .
> Cheers
Just an idea:
A rating system for users. ("Please rate this aircraft after you tried it for a
bit!") However we can't know how well the users know how it should be. Maybe we
should ask them
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Tatsuhiro Nishioka wrote:
> Hi AnMaster,
>
> It seems better than mine to me. I'll test it with my X52 (not X52 pro
> but it looks useful with X52 too).
Please note that the axis and button numbers differs between X52 and X52 Pro
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Tatsuhiro Nishioka wrote:
> Hi there,
>
> I want to know if the bugs that I reported before are Mac OS specific
> or not.
> So I want you guys to check if the following bugs occur on your
> platform(s).
>
> 1. DList stack overflow
> When I rese
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Melchior FRANZ wrote:
> * AnMaster -- Saturday 08 December 2007:
>> Melchior FRANZ wrote:
>>> "aircraft" minus "model"? :-}
>> Well what do you suggest for storing /sim/aircraft in otherwise?
>
>
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Melchior FRANZ wrote:
> * AnMaster -- Saturday 08 December 2007:
>> Indeed that was what I did, as a way to do aircraft specific mappings. Now I
>> renamed the variable to aircraft-model.
>
> "aircraft" minus "m
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Melchior FRANZ wrote:
> * AnMaster -- Saturday 08 December 2007:
>> Melchior FRANZ wrote:
>>> You probably defined a variable named "aircraft" somewhere else
>>> in the joystick driver file, and this overwrote t
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Melchior FRANZ wrote:
> * AnMaster -- Friday 07 December 2007:
>> aircraft.HUD.cycle_color()
> [...]
>> Yet I get this for button:
>> Nasal runtime error: No such member: HUD
>> at /input/joysticks/js/button[3]/bin
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Curtis Olson wrote:
> On Dec 7, 2007 2:20 PM, AnMaster <> wrote:
>
>> Just an idea:
>>
>> A rating system for users. ("Please rate this aircraft after you tried it
>> for a
>> bit!") However we
tom-post on the devel list
However for those aircrafts that I considered for lights they were not on/off
but had birghtness setting too, check the A-10 and A-6E for example.
/AnMaster
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gerard robin wrote:
> On sam 8 décembre 2007, you wrote:
>> Today I tried --aircraft=Catalina-OSG with OSG, I had not used it for a few
>> weeks. However I ended up in an aircraft without textures and these errors
>> in the console.
> SNIP
>> osgDB a
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Will Harrison wrote:
> I had noticed the problem with the engine sounds a couple weeks ago, but now
> I have all the sounds again after a cvs update. I haven't noticed any issues
> with the avionics. You have to flip a switch to turn them on, maybe y
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I asked the original author of the harrier model if he was ok with my patch to
make the trust vector show up over MP.
Below is his reply (the mailing list didn't like when I attached it so I just
pasted his reply below, but if you want I could send
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Syd&Sandy wrote:
> On Sun, 09 Dec 2007 12:02:45 +0100
> AnMaster <[EMAIL PROTECTED]> wrote:
>
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>>
>> Will Harrison wrote:
>>> I had noticed t
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Gijs de Rooy wrote:
> Hi,
>
> I know there was/is a discussion about using real photo's as FlightGear
> textures.
> Google Earth was one of the softwares that are usable for our scenery.
> We know the pictures are copyrighted, but we may use them
> use the Delete key to toggle reverse thrust ... I'm not sure what other
> aircraft use ..
> Cheers
>
>
How does one map it to joystick correctly? I didn't find anything in
controls.nas or aircraft.nas for it
/AnMaster
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h
locale for fg, maybe I'll make one if I get time).
/AnMaster
Tatsuhiro Nishioka wrote:
> Hi there,
>
> I want to know if internationalization of FlightGear works in 0.9.11-
> pre2 and/or cvs/head.
>
> Some Mac users asked me if it works so I tested it, but nothing
>
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Attached is an updated version (as a diff against cvs) of the "Saitek X52 Pro
Flight Control System" joystick config I made. I hope this can get into cvs
before release.
Regards,
Arvid Norlander
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Yes this is very serious, for example the c172p "start up" tutorial placed me on
the side of the runway. And I have seen quite a few affected airports (don't
remember names sadly).
/A. Norlander
Melchior FRANZ wrote:
> * Stuart Buchanan -- Wednesda
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I hope this won't stop non-debian users again?
By the way I notice you keep a compiled fgcom in svn of fgcom, however that
cause problems for 64-bit users. When we run make the svn one gets overwritten
(of course). But when the fgcom executable in s
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Melchior FRANZ wrote:
>> Modified Files:
>> apt.dat.gz
>> Log Message:
> [...]
>> Move/rotate Half Moon Bay (KHAF) taxiways to fit the realigned runway.
>
> Sorry, but that doesn't cut it. I've seen *many* runways where the
> visuals and the r
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I was flying at dawn in the new KSFO scenery in cvs. In general it looks nice
but the new "lamp posts" around KSFO look very odd at dawn. They are just black
boxes with some white patterns on then. Also I noted quite a few items out in
the water near
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Durk Talsma wrote:
> On Thursday 13 December 2007 19:02, AnMaster wrote:
>> Melchior FRANZ wrote:
>>>> Modified Files:
>>>>apt.dat.gz
>>>> Log Message:
>>> [...]
>>>
>>>
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Morten Oesterlund Joergensen wrote:
> On Thu, 2007-12-13 at 19:39 +0100, AnMaster wrote:
>> Also I noted quite a few items out in
>> the water near runway 10L: Some lampposts and some rotating "cisterns" or
>> somet
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Sounds good.
Durk Talsma wrote:
> Gentlemen,
>
> In light of some recently uncovered problems related to the bleriot, how
> about
> making a last minute decision to replace it with the sopwith camel? The
> bleriot seemed to be a nice touch, as i
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With the updated scenery for KSFO start with --aircraft=Catalina-OSG, you will
end up several feet above water and fall down, crashing. The starting place
(anchor place?) should be adjusted to work.
Regards,
Arvid Norlander
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Run fgfs with --aircraft=dhc2F :
Error reading default aircraft: Failed to open file
at /mnt/flightgear/data/Aircraft/dhc2/dhc2-base.xml
And indeed that file is missing in cvs.
Regards,
Arvid Norlander
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Some questions:
* What resolution should be used? I normally run with maximized window. For true
full screen my monitor produces 1400x1280 however. However I don't like full
screen.
* I can run with 2x antialias in real time (the max in nvidia set
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This may be a duplicated, didn't manage to get through first time.
Some questions:
* What resolution should be used? I normally run with maximized window. For true
full screen my monitor produces 1400x1280 however. However I don't like full
scree
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I made some screenshots of A-10, A-6E, Lightning and Concorde. I uploaded them
to http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/ I might add more
if I get time.
The settings using in nvidia-settings:
Antialias: 4x, 9-tap Gaussian
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Christian Mayer wrote:
> AnMaster schrieb:
>> All screenshots have been looselessly compressed with optipng before
>> uploading
>> (http://optipng.sourceforge.net/) at max level.
>
> I don't think that screenshots
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It is still broken in plib, the "windscreen" is not transparent like in osg.
Regards,
A. Norlander
Vivian Meazza wrote:
> Durk
>
>> Sent: 13 December 2007 22:34
>> To: FlightGear developers discussions
>> Subject: Re: [Flightgear-devel] Bleriot
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This happens for dhc2W too and as it (IIRC) was one of the planes suggested for
the release this should be fixed as soon as possible!
Regards,
Arvid Norlander
AnMaster wrote:
> Run fgfs with --aircraft=dhc2F :
> Error reading default ai
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Stefan Seifert wrote:
> Christian Mayer wrote:
>> About the image size: people are looking at the screenshots with their
>> web browser. So there are window borders, menus, navigation bar, etc.
>> pp. that also have to fit on the monitor. And it's qu
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Right. Some more screenshots uploaded to
http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0
New:
* A-10-KNID-02.png to A-10-KNID-18.png
* SopwithCamel-001.png
Regards,
Arvid Norlander
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Well I wanted to show the runway lights or aircraft lights in some of my
screenshots. Hard to do that at noon. :P
Regards,
Arvid Norlander
Melchior FRANZ wrote:
> - dark screenshots should be avoided, as they likely look bad
> on cheap and/or ba
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IIRC the Beaver was included. But as I mentioned before ("[Flightgear-devel]
Missing file in cvs for dhc2F") it is broken. My mail seems to have been
ignored.
Regards,
Arvid Norlander
Durk Talsma wrote:
> Hi all,
>
> I just finished creating the
is now with just this mailing list, it is hard to keep track of bugs.
Regards,
Arvid Norlander
Melchior FRANZ wrote:
> * AnMaster -- Saturday 15 December 2007:
>> IIRC the Beaver was included. But as I mentioned before
>> ("[Flightgear-devel] Missing file in cvs for dhc2F&q
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Melchior FRANZ wrote:
> * AnMaster -- Saturday 15 December 2007:
>> Yes but tar ball have been made [...]
>
> But they aren't released. Can still be fixed.
Indeed.
>
> I'd revert the last changes to the dhc2F that
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Well I uploaded quite a few new screenshots to
http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/
also I removed some that had flaws in them.
Feel free to use any for the official website. They are dual licensed under "GPL
2 or later
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Vivian Meazza wrote:
> And there is a major issue with the chrome shader in the Camel - seems as if
> it makes the windscreen opaque in some systems - but not here.
>
> Vivian
>
Both me and AJ had that problem.
Regards,
Arvid Norlander
-BEGI
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Very nice!
Have you commited the nicer parachutes to cvs? I would like to try some
screenshots with them too. :) Also where is that screenshot taken? What is the
local airport?
Regards,
Arvid Norlander
gerard robin wrote:
> On sam 15 décembre 2007
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Curtis Olson wrote:
> I'm still playing catchup after being gone all week so I've missed a lot of
> the contributions people have posted here. I am hoping that someone on the
> list here would be willing to glean through all the screenshot contribu
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Curtis Olson wrote:
> On Dec 15, 2007 4:26 PM, AnMaster <> wrote:
>
>> Indeed, however I'm biased here as I provided a lot of screenshots myself
>> (compressing some more at the moment of dhc2F)
>
>
&
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Csaba Halász wrote:
> On Dec 16, 2007 12:39 AM, alexis bory <[EMAIL PROTECTED]> wrote:
>> if this can help AnMaster, pictures marked from 0 to 3 from
>> http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/
>
> Ok
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Worse is that the lamposts look like crap during dawn and dusk, they are just
black rectangles with a white pattern on then.
Regards,
Arvid Norlander
Morten Oesterlund Joergensen wrote:
> On Sat, 2007-12-15 at 19:59 -0600, Curtis Olson wrote:
>> B
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How did you do the banner? the model in fg doesn't seem to have a banner when I
look.
Regards,
Arvid Norlander
Torsten Dreyer wrote:
>>> I have one, too
>> And one more, showing the Dragonfly microlight towing the FlightGear banner
>> at Lelystad,
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There is also an undoccuemnted key binding (in aircraft help) that I found
looking in -set.xml file: o - drops banner. However it drops banner even if no
banner is picked up. Bug?
Regards,
Arvid Norlander
Torsten Dreyer wrote:
>> How did you do the
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Why is there a black area at the bottom of each picture? If you want to hide FPS
counter just turn it off in "Rendering Options" under "View" menu.
Regards,
Arvid Norlander
Heiko Schulz wrote:
> Some more from me:
>
> http://www.hoerbird.net/page
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Another thing: those hangars at that airport, when I flew there (terrasync
scenery) I couldn't find them?
Regards,
Arvid Norlander
Torsten Dreyer wrote:
> Am Sonntag, 16. Dezember 2007 18:11 schrieb AnMaster:
>> There is also an und
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I agree, aircrafts without 3D models should not be included (apart from
psedo-aircrafts like ATC and MIBS that aren't meant to have 3D models).
Regards,
Arvid Norlander
Fabian Grodek wrote:
> The download page contains other aircrafts with no 3D m
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When I select a frequency that is not a tower freq for any nearby airport I
always get "Call rejected by remote". That is wrong, I should be able to use any
frequency anywhere and talk to any aircraft within range. There is no airport
out over the At
=LSTZ
See the screenshots:
http://rage.kuonet.org/~anmaster/flightgear/screenshots/bugs/osg-head-20071218/fgfs-screen-063.png
and
http://rage.kuonet.org/~anmaster/flightgear/screenshots/bugs/osg-head-20071218/fgfs-screen-064.png
Also about 10% of the times I start flightgear I end up starting
getting the closest airport with a matching tower frequency
than just using the nearest airport.
Screenshot of the above mentioned approach:
http://rage.kuonet.org/~anmaster/flightgear/screenshots/bugs/mp-chat-20071218/fgfs-screen-010.png
As a result this function is unusable in areas with many
. Because I consider it a bug.
Regards,
Arvid Norlander
Csaba Halász wrote:
> On Dec 18, 2007 5:36 PM, AnMaster <[EMAIL PROTECTED]> wrote:
>> When I select a frequency that is not a tower freq for any nearby airport I
>> always get "Call rejected by remote". That is
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The Aerostar-700-KSFO-01 should not be included it shows some ILS thing in the
water, looks bad.
Regards,
Arvid Norlander
Curtis Olson wrote:
> Here is a prototype for the v1.0 Gallery:
>
> http://baron.flightgear.org/~curt/tmp/v1.0/
>
> I'v
some of the full sized pngs load faster than the medium sized jpgs (example
dhc2F-CYDL-07). Odd. I used optipng -o 7 on all my pngs before uploading them.
Regards,
Arvid Norlander
AnMaster wrote:
> The Aerostar-700-KSFO-01 should not be included it shows some ILS thing in the
> water, loo
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I'll see what I can do today or tomorrow.
Regards,
Arvid Norlander
Curtis Olson wrote:
> Ok, I'll remove that, but I'd be happy to add back in some other Aerostar
> picture if it was submitted.
>
> Curt.
>
>
&g
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Here are 3:
http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/Areostar-700-KSFO-02.png
http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/Areostar-700-KSFO-03.png
http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0
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What about:
http://rage.kuonet.org/~anmaster/flightgear/screenshots/1.0/Areostar-700-KSFO-05.png
Regards,
Arvid Norlander
Curtis Olson wrote:
> On Dec 18, 2007 7:09 PM, AnMaster <> wrote:
>> Here are 3:
>>
>> http:
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