Re: [Flightgear-devel] FG vs. FSX demo

2013-03-01 Thread Renk Thorsten
Hi Vivian, > That's really good to hear - but if we are falling behind in some > respect > then we will make an effort to improve. I am reminded that the flag and > wake shaders are inoperative when Atmospheric Light Scattering is activated. > With the departure of Emilian, I see no prospe

Re: [Flightgear-devel] FG vs. FSX demo

2013-03-01 Thread Olivier
Hi geneb, all, De : geneb Envoyé le : Jeudi 28 février 2013 15h41 > It's a "best foot forward" kind of thing.  The quintessential "default" > airplane in MSFS has been the 172.  The default set of airplanes in FG > should be the absolute best of the best, si

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-28 Thread geneb
On Thu, 28 Feb 2013, Renk Thorsten wrote: >> Renk, you should take a look at the default Cessna 172 in FG and it's >> mate in FSX. The FSX version wipes the floor with the FG version with >> respect >> to the cockpit model. > > (I'd really appreciate if you guys would call me on first-name basis

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-28 Thread Stuart Buchanan
Hi Thorsten, :) On Thu, Feb 28, 2013 at 7:57 AM, Renk Thorsten wrote: > My problem is that I often know very well how X is implemented in FG, I may > suspect that it's not in FSX or X-Plane, but since I'm not running X-Plane or > FSX with all addons I don't really know for a fact if it is a genu

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-28 Thread Vivian Meazza
Thorsten aka Renk wrote: > -Original Message- > From: [mailto:thorsten.i.r...@jyu.fi] > Sent: 28 February 2013 07:57 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] FG vs. FSX demo > > > Renk, you should take a look at the default C

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread Renk Thorsten
> Renk, you should take a look at the default Cessna 172 in FG and it's > mate in FSX. The FSX version wipes the floor with the FG version with respect > to the cockpit model. (I'd really appreciate if you guys would call me on first-name basis 'Thorsten'...) That's a question of what a fair

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread Vivian Meazza
I wrote: > Renk Thorsten wrote: > > ... snip > > > * Models of trees and of the aircraft carrier in the vicinity where > largely on > > par. Probably FSX has more graphical artists and the quality of for > instance > > tree textures seems to be a bit better, but the technique is otherwise > pret

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread geneb
On Wed, 27 Feb 2013, Stefan Seifert wrote: > On Wednesday 27 February 2013 07:42:19 Renk Thorsten wrote: > >> * A big plus about the FSX terrain is that it doesn't have landclass seams. Is this why there's such a hard edge on the coastlines? g. -- Proud owner of F-15C 80-0007 http://www.f15sim

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread geneb
On Wed, 27 Feb 2013, Renk Thorsten wrote: > > Following a forum discussion, I finally became curious and tested the > FSX demo version yesterday. I've spent about two hours flight with it, > testing 3 different planes (the ultralight, the Baron and the Learjet) > and had a look at different wea

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread Vivian Meazza
Renk Thorsten wrote: ... snip > * Models of trees and of the aircraft carrier in the vicinity where largely on > par. Probably FSX has more graphical artists and the quality of for instance > tree textures seems to be a bit better, but the technique is otherwise pretty > similar. I liked seeing

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread Renk Thorsten
> A small addition: what has always bothered me about terrain in FG is that > roads and rivers are all the same size. Good point. That wasn't really apparent from the FSX demo (not so many roads of different size in the Caribbean). I think rivers are less of an issue in CORINE based custom scene

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread Kleo G .
Cool review Renk! Regarding FDMs: I was at a friend's this christmas and since he had just bought X-Plane 10, I had the chance to test it with C172 to see how it handles... FG clearly wins here since on X-plane there was not even a slight 'adverse yaw' (aileron-breaking) attitude when turning

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread Stefan Seifert
On Wednesday 27 February 2013 09:10:01 Vivian Meazza wrote: > Linear features for the scenery (roads, railways, rivers) are already under > development for FG: > > https://dl.dropbox.com/u/57645542/fgfs-screen-129.png > > That is a small area of Kent, UK. It is very possible to use the accuratel

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread Vivian Meazza
Stefan Seifert wrote: > On Wednesday 27 February 2013 07:42:19 Renk Thorsten wrote: > > > * A big plus about the FSX terrain is that it doesn't have landclass seams. > > That makes it quite a bit nicer to look at from above. It's not so > > impressive from close-up, and all in all, I would conclu

Re: [Flightgear-devel] FG vs. FSX demo

2013-02-27 Thread Stefan Seifert
On Wednesday 27 February 2013 07:42:19 Renk Thorsten wrote: > * A big plus about the FSX terrain is that it doesn't have landclass seams. > That makes it quite a bit nicer to look at from above. It's not so > impressive from close-up, and all in all, I would conclude that regions > where we did ap

[Flightgear-devel] FG vs. FSX demo

2013-02-26 Thread Renk Thorsten
Following a forum discussion, I finally became curious and tested the FSX demo version yesterday. I've spent about two hours flight with it, testing 3 different planes (the ultralight, the Baron and the Learjet) and had a look at different weather conditions and daytimes around TNCM. The insta