Re: [Flightgear-devel] No liveries

2011-03-09 Thread Guy Brand
On Mar 06, Arnt Karlsen wrote: ..that means you have /home/plib, /home/OpenSceneGraph, /home/simgear, /home/fgfs, /home/flightgear, /home/fgdata etc? .._dead_ wrong, you have users plib, simgear et al fight turf wars over things you should have in your own /home/guy/FG tree. Arch etc

Re: [Flightgear-devel] No liveries

2011-03-09 Thread Arnt Karlsen
On Wed, 9 Mar 2011 21:13:56 +0100, Guy wrote in message 20110309201356.gv2...@unistra.fr: On Mar 06, Arnt Karlsen wrote: ..that means you have /home/plib, /home/OpenSceneGraph, /home/simgear, /home/fgfs, /home/flightgear, /home/fgdata etc? .._dead_ wrong, you have users plib,

[Flightgear-devel] No liveries

2011-03-05 Thread Guy Brand
Hi all, I have a long standing issue with my installation of FlightGear. Here is how it's set up: * git cloned sources under /home (i.e. /home/{simgear,flightgear,fgdata}) * compilation of simgear and flightgear from the sources cd /home/{simgear,flightgear} git pull

Re: [Flightgear-devel] No liveries

2011-03-05 Thread Arnt Karlsen
On Sat, 5 Mar 2011 15:09:08 +0100, Guy wrote in message 20110305140908.ga2...@unistra.fr: Hi all, I have a long standing issue with my installation of FlightGear. Here is how it's set up: * git cloned sources under /home (i.e. /home/{simgear,flightgear,fgdata}) ..that means you

Re: [Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-17 Thread Durk Talsma
On Thursday 15 January 2009 18:18:05 Melchior FRANZ wrote: * Stuart Buchanan -- Thursday 15 January 2009: [+26 liveries] My view is that they should be kept with the aircraft. Of course, liveries should generally be kept with the aircraft. But how many? Do 50 liveries for an aircraft make

Re: [Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-17 Thread Csaba Halász
On Sat, Jan 17, 2009 at 9:58 AM, Durk Talsma d.tal...@xs4all.nl wrote: One thing to consider is that with OSG, we can consider merging real aircraft, and their AI counterparts back into a single aircraft (IIRC, LOD management is much better in OSG than it was in PLIB). I am all for that. It

[Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-15 Thread Gijs de Rooy
Hi, I've collected 26 liveries, put them in one file and added the livery selection dialog. Melchior asked me to put this on the mailinglist, as we have to discuss if it's really helpfull to put 26 liveries for one plane in CVS. At the moment we have around 130 liveries (click) available

Re: [Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-15 Thread Stuart Buchanan
Gijs de Rooy wrote: I've collected 26 liveries, put them in one file and added the livery selection dialog. Melchior asked me to put this on the mailinglist, as we have to discuss if it's really helpfull to put 26 liveries for one plane in CVS. At the moment we have around 130 liveries

Re: [Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-15 Thread Melchior FRANZ
* Stuart Buchanan -- Thursday 15 January 2009: [+26 liveries] My view is that they should be kept with the aircraft. Of course, liveries should generally be kept with the aircraft. But how many? Do 50 liveries for an aircraft make sense? Or 100? 200? Liveries are quickly made but can be quite

Re: [Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-15 Thread syd adams
IMHO , I think maybe 2-4 liveries could be included with cvs aircraft , but another site to download extra liveries , similar to the aircraft download page ... cheers -- This SF.net email is sponsored by: SourcForge

Re: [Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-15 Thread Csaba Halász
On Thu, Jan 15, 2009 at 6:18 PM, Melchior FRANZ mfr...@aon.at wrote: * Stuart Buchanan -- Thursday 15 January 2009: [+26 liveries] My view is that they should be kept with the aircraft. Of course, liveries should generally be kept with the aircraft. But how many? Do 50 liveries for an

Re: [Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-15 Thread Melchior FRANZ
* Csaba Halász -- Thursday 15 January 2009: How about we work out a way to transfer liveries (and maybe whole models) over MP? As long as I can turn it off, I don't have a problem with it. But I think it's a rather bad idea. First, because lagging and freezing is already bad for loading

Re: [Flightgear-devel] MP Liveries for Boeing 737-300

2009-01-15 Thread Rob Shearman, Jr.
Gijs de Rooy wrote: we have to discuss if it's really helpfull to put 26 liveries for one plane in CVS My two cents... For a select few aircraft models which are very, very popular in the real world (including the 737 of course, but also the C172, 747, B1900, others in other categories?), I

Re: [Flightgear-devel] Multiplayer liveries...

2007-10-03 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 I like this idea (as an int, string may use too much bw at least if it is transmitted once / update and not only when it changes). Though a way for each aircraft to list a few extra properties it want to transmit would be even better /AnMaster

Re: [Flightgear-devel] Multiplayer liveries...

2007-10-03 Thread Detlef Faber
Am Dienstag, den 02.10.2007, 20:40 -0700 schrieb SydSandy: Hello all , Im putting forward the idea of transmitting a /sim/model/texture string property with the name of a texture for individual MP aircraft , with the idea that each MP aircraft can show its own livery without the need for

Re: [Flightgear-devel] Multiplayer liveries...

2007-10-03 Thread Maik Justus
Hi, I think transmitting a string for defining the texture of the models livery is the wrong way. It costs much memory and all you get is just one texture. Many models have different liveries, and the differences are not only just one texture. The way to define the livery with just one int

Re: [Flightgear-devel] Multiplayer liveries...

2007-10-03 Thread Melchior FRANZ
There's a TODO message in multiplaymgr.cxx that says: // A static map of protocol property id values to property paths, // This should be extendable dynamically for every specific aircraft ... This static list grows and grows and that's becoming a problem. I hardly ever take part in MP,

Re: [Flightgear-devel] Multiplayer liveries...

2007-10-03 Thread Oliver Schröder
Hi List, Melchior FRANZ schrieb: There's a TODO message in multiplaymgr.cxx that says: // A static map of protocol property id values to property paths, // This should be extendable dynamically for every specific aircraft ... This static list grows and grows and that's becoming a

Re: [Flightgear-devel] Multiplayer liveries...

2007-10-03 Thread Melchior FRANZ
* Maik Justus -- Wednesday 03 October 2007: The actual MP code does not send all properties of the static list. It only sends those properties, which are existing at initializing of the MP-code. Thats why you need to define some properties within the -set.xml file [...] Ahh, thanks for the

[Flightgear-devel] Multiplayer liveries...

2007-10-02 Thread SydSandy
Hello all , Im putting forward the idea of transmitting a /sim/model/texture string property with the name of a texture for individual MP aircraft , with the idea that each MP aircraft can show its own livery without the need for multiple -set files, or a separate texture-path folder for each

Re: [Flightgear-devel] 787 Liveries and Other Changes

2007-07-10 Thread Mike Schuh
I meant to reply to this yesterday... On Mon, 9 Jul 2007, JOSHUA WILSON wrote: I have made some more changes to the 787 model. Your timing is excellent, as Boeing rolled out the 787 Sunday (7/8/'7): http://seattletimes.nwsource.com/html/businesstechnology/2003780379_787main09.html