Re: [Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-10-01 Thread Detlef Faber
Am Montag, den 01.10.2007, 02:26 +0200 schrieb gh.robin: [...] Hello, Heiko Thanks That is a nice demonstration, and with it, you open the door to a lot of questions about osg model format. I dare one :) =How to have Internal animations within the model triggered by SG/FG (aileron,

Re: [Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-10-01 Thread gh.robin
On lun 1 octobre 2007, Detlef Faber wrote: Am Montag, den 01.10.2007, 02:26 +0200 schrieb gh.robin: [...] This works just the same as now. If you have seperate Objects within the .osg file they can be animated using every animation OSG can offer. I've tested this with a model exported by

Re: [Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-10-01 Thread gh.robin
On lun 1 octobre 2007, gh.robin wrote: On lun 1 octobre 2007, Detlef Faber wrote: Am Montag, den 01.10.2007, 02:26 +0200 schrieb gh.robin: [...] This works just the same as now. If you have seperate Objects within the .osg file they can be animated using every animation OSG can offer.

Re: [Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-10-01 Thread Heiko Schulz
Hi, Great! Btw: yesterday I uploaded the wrong file with the reflect effect. I fixed it now, so it should work now. www.hoerbird.net/osg-reflect-effect-example.tar.gz Greetings HHS --- gh.robin [EMAIL PROTECTED] schrieb: On lun 1 octobre 2007, gh.robin wrote: On lun 1 octobre 2007,

[Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-09-30 Thread Heiko Schulz
Hi, I found a way to have a quite realistic looking reflect-effect on aircraft skins. The trick is to use multitexture. It is in principale the same technique like seen in MSFS without any hits on fps. Unfortunately I did not found yet a comfortable way to controll it- so I modified the

Re: [Flightgear-devel] OSG: Blended Reflect-Effect on aircraft-skins

2007-09-30 Thread gh.robin
On dim 30 septembre 2007, Heiko Schulz wrote: Hi, I found a way to have a quite realistic looking reflect-effect on aircraft skins. The trick is to use multitexture. It is in principale the same technique like seen in MSFS without any hits on fps. Unfortunately I did not found yet a